# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Allan Nordhøy , 2016-2018 # Christer Hansen , 2013 # d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 , 2015 # Specced, 2019 # KHRZ , 2013-2016,2019 # KHRZ , 2011,2013 # KHRZ , 2011 # Specced, 2019 # Stein Erik Svendheim , 2016 # Stein Erik Svendheim , 2016 # d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2021-10-24 21:17+0200\n" "PO-Revision-Date: 2021-10-24 19:17+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Norwegian Bokmål (http://www.transifex.com/delroth/dolphin-" "emu/language/nb/)\n" "Language: nb\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DiscIO/VolumeVerifier.cpp:1402 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" "\n" "\n" "Fordi GameCube-diskbilledfiler inneholder lite verifikasjonsdata, kan det " "være problemer som Dolphin ikke kan oppdage." #: Source/Core/DiscIO/VolumeVerifier.cpp:1408 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot verify " "that it hasn't been tampered with." msgstr "" "\n" "\n" "Fordi denne tittelen ikke er for kommersielle Wii-konsoller, kan ikke " "Dolphin verifisere at den ikke har blitt tuklet med." #: Source/Core/DolphinQt/MenuBar.cpp:1152 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" "\n" "\n" "ADVARSEL: For å fikse denne NAND kreves sletting av titler som har ukomplett " "data lagret på den, inkludert assosiert lagringsdata. Ved å fortsette, så " "vil følgende tittel(ler) fjernes:\n" "\n" "1%\n" "Å starte opp titlene kan potensielt fikse problemene." #: Source/Core/DolphinQt/GameList/GameListModel.cpp:102 msgid " (Disc %1)" msgstr " (Disk %1)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266 msgid "! Not" msgstr "! Ikke" #: Source/Core/Core/Boot/Boot.cpp:207 msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:278 msgid "$ User Variable" msgstr "" #. i18n: The symbol for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:67 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:44 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:27 msgid "%" msgstr "%" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269 msgid "% Modulo" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "vil bli med i din gruppe." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:71 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:278 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:304 msgid "%1 %2" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:287 msgid "%1 %2 %3" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:79 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:97 msgid "%1 (Copy)" msgstr "%1 (Kopi)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:97 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (Disk %2, Utgave %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:101 msgid "%1 (Revision %3)" msgstr "%1 (Revisjon %3)" #. i18n: "Stock" refers to input profiles included with Dolphin #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:499 msgid "%1 (Stock)" msgstr "" #. i18n: %1 is the name of a compression method (e.g. Zstandard) #: Source/Core/DolphinQt/ConvertDialog.cpp:243 msgid "%1 (recommended)" msgstr "%1 (anbefalt)" #. i18n: %1 is the name of a compression method (e.g. LZMA) #: Source/Core/DolphinQt/ConvertDialog.cpp:225 msgid "%1 (slow)" msgstr "%1 (tregt)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" "%1 FIFO-byte\n" "%2 minnebyte\n" "%3 bildeframe" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:88 msgid "%1 Graphics Configuration" msgstr "%1 Grafikkoppsett" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:285 msgid "%1 MB (MEM1)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:299 msgid "%1 MB (MEM2)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135 msgid "%1 doesn't support this feature on your system." msgstr "%1 støtter ikke denne funksjonen på ditt system." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:200 msgid "%1 doesn't support this feature." msgstr "%1 støtter ikke denne funksjonen." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:269 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" "%1 bilderute(r)\n" "%2 objekt(er)\n" "Nåværende bilderute: %3" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:827 msgid "%1 has joined" msgstr "%1 ble med" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:832 msgid "%1 has left" msgstr "%1 har forlatt" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1025 msgid "%1 is not a valid ROM" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:954 msgid "%1 is now golfing" msgstr "%1 golfer nå" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:98 msgid "%1 memory ranges" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:250 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:319 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:264 msgid "%1 session found" msgstr "%1 økt funnet" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:264 msgid "%1 sessions found" msgstr "%1 økter funnet" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:404 msgid "%1%" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:269 msgid "%1% (%2 MHz)" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167 msgid "%1% (Normal Speed)" msgstr "%1% (Normal hastighet)" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:157 msgid "%1, %2, %3, %4" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:590 msgid "%1: %2" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65 msgid "%1x Native (%2x%3)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:283 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:301 #, c-format msgctxt "" msgid "%n address(es) could not be accessed in emulated memory." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:274 #, c-format msgctxt "" msgid "%n address(es) remain." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:273 #, c-format msgctxt "" msgid "%n address(es) were removed." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:274 msgid "& And" msgstr "& Og" #: Source/Core/DolphinQt/GBAWidget.cpp:389 msgid "&1x" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:391 msgid "&2x" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:393 msgid "&3x" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:395 msgid "&4x" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:600 msgid "&About" msgstr "&Om" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:316 msgid "&Add Memory Breakpoint" msgstr "&Legg til minnestoppunkt" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:56 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80 msgid "&Add New Code..." msgstr "&Legg til ny kode…" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:512 msgid "&Add function" msgstr "&Legg til funksjon" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:42 msgid "&Add..." msgstr "&Legg til..." #: Source/Core/DolphinQt/MenuBar.cpp:523 msgid "&Audio Settings" msgstr "&Lyd-innstillinger" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187 msgid "&Auto Update:" msgstr "&Autooppdater:" #: Source/Core/DolphinQt/MenuBar.cpp:539 msgid "&Automatic Start" msgstr "&Automatisk start" #: Source/Core/DolphinQt/MenuBar.cpp:194 msgid "&Boot from DVD Backup" msgstr "&Start opp fra DVD-sikkerhetskopi" #: Source/Core/DolphinQt/GBAWidget.cpp:398 msgid "&Borderless Window" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:464 msgid "&Breakpoints" msgstr "&Brytepunkter" #: Source/Core/DolphinQt/MenuBar.cpp:583 msgid "&Bug Tracker" msgstr "&Feilsporer" #: Source/Core/DolphinQt/WiiUpdate.cpp:101 msgid "&Cancel" msgstr "&Avbryt" #: Source/Core/DolphinQt/MenuBar.cpp:230 msgid "&Cheats Manager" msgstr "&Juksekodebehandler" #: Source/Core/DolphinQt/MenuBar.cpp:593 msgid "&Check for Updates..." msgstr "&Se etter oppdateringer..." #: Source/Core/DolphinQt/MenuBar.cpp:957 msgid "&Clear Symbols" msgstr "&Tøm symboler" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161 msgid "&Clone..." msgstr "&Dupliser..." #: Source/Core/DolphinQt/MenuBar.cpp:429 msgid "&Code" msgstr "&Kode" #: Source/Core/DolphinQt/GBAWidget.cpp:352 msgid "&Connected" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:525 msgid "&Controller Settings" msgstr "&Kontroller-innstillinger" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:491 msgid "&Copy address" msgstr "&Kopier adresse" #: Source/Core/DolphinQt/GCMemcardManager.cpp:125 msgid "&Create..." msgstr "&Opprett …" #: Source/Core/DolphinQt/GCMemcardManager.cpp:101 msgid "&Delete" msgstr "&Slett" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:315 msgid "&Delete Watch" msgstr "&Slett Overvåker" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:57 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:155 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:81 msgid "&Edit Code..." msgstr "&Rediger kode…" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161 msgid "&Edit..." msgstr "&Rediger..." #: Source/Core/DolphinQt/MenuBar.cpp:213 msgid "&Eject Disc" msgstr "&Løs ut disk" #: Source/Core/DolphinQt/MenuBar.cpp:307 msgid "&Emulation" msgstr "&Emulering" #: Source/Core/DolphinQt/GBAWidget.cpp:378 msgid "&Export State..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:105 msgid "&Export as .gci..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:207 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinQt/MenuBar.cpp:546 msgid "&Font..." msgstr "&Skrift…" #: Source/Core/DolphinQt/MenuBar.cpp:313 msgid "&Frame Advance" msgstr "&Bilde for bilde" #: Source/Core/DolphinQt/MenuBar.cpp:527 msgid "&Free Look Settings" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:959 msgid "&Generate Symbols From" msgstr "%Generer symboler fra" #: Source/Core/DolphinQt/MenuBar.cpp:579 msgid "&GitHub Repository" msgstr "&GitHub-pakkebrønn" #: Source/Core/DolphinQt/MenuBar.cpp:522 msgid "&Graphics Settings" msgstr "&Grafikkinnstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:570 msgid "&Help" msgstr "&Hjelp" #: Source/Core/DolphinQt/MenuBar.cpp:526 msgid "&Hotkey Settings" msgstr "Innstillinger for &hurtigtaster" #: Source/Core/DolphinQt/GBAWidget.cpp:375 msgid "&Import State..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:115 msgid "&Import..." msgstr "&Importer..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:514 msgid "&Insert blr" msgstr "&Sett inn blr" #: Source/Core/DolphinQt/GBAWidget.cpp:408 msgid "&Interframe Blending" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:489 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "&Språk:" #: Source/Core/DolphinQt/MenuBar.cpp:330 msgid "&Load State" msgstr "Åpne hurtiglagring" #: Source/Core/DolphinQt/MenuBar.cpp:965 msgid "&Load Symbol Map" msgstr "&Last symbolkart" #: Source/Core/DolphinQt/MenuBar.cpp:421 msgid "&Lock Widgets In Place" msgstr "&Lås fast moduler" #: Source/Core/DolphinQt/MenuBar.cpp:473 msgid "&Memory" msgstr "&Minne" #: Source/Core/DolphinQt/MenuBar.cpp:729 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt/GBAWidget.cpp:381 msgid "&Mute" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:481 msgid "&Network" msgstr "&Nettverk" #: qtbase/src/gui/kernel/qplatformtheme.cpp:720 msgid "&No" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:124 #: Source/Core/DolphinQt/MenuBar.cpp:208 msgid "&Open..." msgstr "&Åpne…" #: Source/Core/DolphinQt/MenuBar.cpp:518 msgid "&Options" msgstr "&Innstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:985 msgid "&Patch HLE Functions" msgstr "&Patch HLE-funksjoner" #: Source/Core/DolphinQt/MenuBar.cpp:309 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinQt/MenuBar.cpp:308 msgid "&Play" msgstr "&Spill" #: Source/Core/DolphinQt/GameList/GameList.cpp:346 msgid "&Properties" msgstr "&Egenskaper" #: Source/Core/DolphinQt/MenuBar.cpp:744 msgid "&Read-Only Mode" msgstr "&Skrivebeskyttet modus" #: Source/Core/DolphinQt/MenuBar.cpp:437 msgid "&Registers" msgstr "&Registere" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:44 msgid "&Remove" msgstr "&Fjern" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:58 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:82 msgid "&Remove Code" msgstr "&Fjern kode" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:503 msgid "&Rename symbol" msgstr "&Gi symbol nytt navn" #: Source/Core/DolphinQt/GBAWidget.cpp:370 #: Source/Core/DolphinQt/MenuBar.cpp:311 msgid "&Reset" msgstr "&Tilbakestill" #: Source/Core/DolphinQt/MenuBar.cpp:227 msgid "&Resource Pack Manager" msgstr "&Ressurspakke-behandler" #: Source/Core/DolphinQt/MenuBar.cpp:966 msgid "&Save Symbol Map" msgstr "&Lagre symbolkart" #: Source/Core/DolphinQt/GBAWidget.cpp:366 msgid "&Scan e-Reader Card(s)..." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:172 msgid "&Speed Limit:" msgstr "&Fartsgrense:" #: Source/Core/DolphinQt/MenuBar.cpp:310 msgid "&Stop" msgstr "S&topp" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "&Drakt:" #: Source/Core/DolphinQt/MenuBar.cpp:446 msgid "&Threads" msgstr "&Tråder" #: Source/Core/DolphinQt/MenuBar.cpp:225 msgid "&Tools" msgstr "&Verktøy" #: Source/Core/DolphinQt/GBAWidget.cpp:362 msgid "&Unload ROM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:395 msgid "&View" msgstr "Vi&s" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:456 msgid "&Watch" msgstr "&Se" #: Source/Core/DolphinQt/MenuBar.cpp:572 msgid "&Website" msgstr "&Nettside" #: Source/Core/DolphinQt/GameList/GameList.cpp:349 msgid "&Wiki" msgstr "&Wiki" #: qtbase/src/gui/kernel/qplatformtheme.cpp:716 msgid "&Yes" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1254 msgid "'%1' not found, no symbol names generated" msgstr "'%1' ikke funnet, ingen symbolnavn generert" #: Source/Core/DolphinQt/MenuBar.cpp:1460 msgid "'%1' not found, scanning for common functions instead" msgstr "'%1' ikke funnet, scanner for vanlige funksjoner istedet" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:135 msgid "(None)" msgstr "(Ingen)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135 msgid "(host)" msgstr "(vert)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:174 msgid "(off)" msgstr "(av)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:134 msgid "(ppc)" msgstr "(ppc)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267 msgid "* Multiply" msgstr "* Multipliser" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270 msgid "+ Add" msgstr "+ Legg til" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:281 msgid ", Comma" msgstr ", Komma" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271 msgid "- Subtract" msgstr "- Trekk fra" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:330 msgid "--> %1" msgstr "→ %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:225 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:627 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:160 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "..." msgstr "…" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "/ Divide" msgstr "/ Del" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31 msgid "128 Mbit (2043 blocks)" msgstr "128 Mbit (2043 blokker)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "16 Mbit (251 blocks)" msgstr "16 Mbit (251 blokker)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:138 msgid "16-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:92 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:126 msgid "16-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "16x" msgstr "16x" #: Source/Core/Core/HotkeyManager.cpp:190 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "1x" msgstr "1x" #: Source/Core/Core/HotkeyManager.cpp:191 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "2x Native (1280x1056) for 720p" msgstr "2x opprinnelig størrelse (1280x1056) for 720p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "32 Mbit (507 blocks)" msgstr "32 Mbit (507 blokker)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:147 msgid "32-bit Float" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:141 msgid "32-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:129 msgid "32-bit Unsigned Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:344 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:346 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25 msgid "3D Depth" msgstr "3D-dybde" #: Source/Core/Core/HotkeyManager.cpp:192 msgid "3x" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "3x Native (1920x1584) for 1080p" msgstr "3x opprinnelig størrelse (1920x1584) for 1080p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "4 Mbit (59 blocks)" msgstr "4 Mbit (59 blokker)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:116 msgid "4:3" msgstr "4:3" #: Source/Core/Core/HotkeyManager.cpp:193 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "4x Native (2560x2112) for 1440p" msgstr "4x opprinnelig størrelse (2560x2112) for 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "5x Native (3200x2640)" msgstr "5x opprinnelig størrelse (3200x2640)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "64 Mbit (1019 blocks)" msgstr "64 Mbit (1019 blokker)" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:107 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:150 msgid "64-bit Float" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:144 msgid "64-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:132 msgid "64-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "6x Native (3840x3168) for 4K" msgstr "6x opprinnelig størrelse (3840x3168) for 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "7x Native (4480x3696)" msgstr "7x opprinnelig størrelse (4480x3696)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "8 Mbit (123 blocks)" msgstr "8 Mbit (123 blokker)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:135 msgid "8-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:90 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:123 msgid "8-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "8x Native (5120x4224) for 5K" msgstr "8x opprinnelig størrelse (5120x4224) for 5K" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273 msgid "< Less-than" msgstr "< Mindre enn" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:99 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:113 msgid "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:50 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" "

En ny versjon av Dolphin er tilgjengelig!

Dolphin %1 er tilgjengelig " "for nedlasting. Du bruker %2.
Ønsker du å oppgradere?" "

Versjonsnotater:

" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272 msgid "> Greater-than" msgstr "> Større enn" #: Source/Core/DolphinQt/MainWindow.cpp:1401 #: Source/Core/DolphinQt/MainWindow.cpp:1468 msgid "A NetPlay Session is already in progress!" msgstr "En NetPlay-økt finnes allerede!" #: Source/Core/Core/WiiUtils.cpp:171 msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: {0}\n" "WAD version: {1}\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:547 msgid "A disc is already about to be inserted." msgstr "En plate er i ferd med å bli satt inn." #: Source/Core/DolphinQt/Main.cpp:229 msgid "A save state cannot be loaded without specifying a game to launch." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:874 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Avstenging allerede underveis. Ulagret data kan gå tapt hvis du stopper " "nåværende emulering før den fullfører. Tving avslutning?" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:257 msgid "A sync can only be triggered when a Wii game is running." msgstr "Synkronisering kan bare utløses når et Wii-spill kjører." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" "Advarsel:\n" "\n" "Alle spillere må bruke samme Dolphin-versjon.\n" "Hvis aktivert, må alle SD-kort være identiske mellom spillerne.\n" "Hvis DSP LLE er brukt, må DSP-ROM-filer være identiske mellom spillerne.\n" "Hvis et spill krasjer under oppstart, kan det hende det ikke støtter NetPlay " "med dobberltkjerne. I så fall, deaktiver.\n" "Ved direkte forbindelse må verten ha valgte UDP-porter åpne inn til seg.\n" "\n" "Wiimote-støtte i NetPlay er eksperimentell, og kan muligens fungere feil.\n" "Benytt med din egen risiko.\n" #: Source/Core/DolphinQt/CheatsManager.cpp:83 msgid "AR Code" msgstr "AR-kode" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56 msgid "AR Codes" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:155 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/ConvertDialog.cpp:424 #: qtbase/src/gui/kernel/qplatformtheme.cpp:724 msgid "Abort" msgstr "Avbryt" #: Source/Core/DolphinQt/AboutDialog.cpp:16 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:60 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:214 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49 msgid "Accelerometer" msgstr "Akselerometer" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74 msgid "Accuracy:" msgstr "Nøyaktighet:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "Handling" #: Source/Core/Core/ARDecrypt.cpp:473 msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "{0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:531 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code " "({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:622 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and " "Slide ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:409 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write " "And Fill ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:469 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To " "Pointer ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:677 msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:546 msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented " "({0})\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:226 msgid "Action Replay Error: invalid AR code line: {0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:788 msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:756 msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:714 msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:812 msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Activate NetPlay Chat" msgstr "Aktiver NetPlay-chat" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162 msgid "Active" msgstr "Aktiv" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:160 msgid "Active thread queue" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:175 msgid "Active threads" msgstr "Aktive tråder" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:273 msgid "Adapter" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:70 msgid "Adapter Detected" msgstr "Adapter oppdaget" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49 msgid "Add" msgstr "Legg til" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:121 msgid "Add &breakpoint" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:32 msgid "Add New DSU Server" msgstr "Legg til en ny DSU-tjener" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45 msgid "Add New USB Device" msgstr "Legg til ny USB-enhet" #: Source/Core/DolphinQt/GameList/GameList.cpp:429 #: Source/Core/DolphinQt/GameList/GameList.cpp:432 msgid "Add Shortcut to Desktop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Add a Breakpoint" msgstr "Legg til et Stoppunkt" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Add a Memory Breakpoint" msgstr "Legg til et MinneStoppunkt" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:132 msgid "Add memory &breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122 msgid "Add memory breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:127 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:124 msgid "Add to &watch" msgstr "Legg til i &overvåkingslisten" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:405 msgid "Add to watch" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:35 #: Source/Core/DolphinQt/Settings/PathPane.cpp:144 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167 msgid "Add..." msgstr "Legg til…" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:486 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:147 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:166 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:178 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155 #: Source/Core/DolphinQt/MenuBar.cpp:960 msgid "Address" msgstr "Adresse" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:41 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129 msgid "Address Space" msgstr "Adresserom" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:106 msgid "Address space by CPU state" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:137 msgid "Address:" msgstr "Adresse:" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM." "

The \"Safe\" setting eliminates the likelihood of the GPU missing " "texture updates from RAM. Lower accuracies cause in-game text to appear " "garbled in certain games.

If unsure, select the " "rightmost value." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132 msgid "" "Adjusts the amount of RAM in the emulated console.\n" "\n" "WARNING: Enabling this will completely break many games. Only a small number " "of games can benefit from this." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" "Justerer den emulerte CPU-ens klokkesyklusrate.\n" "\n" "Høyere verdier kan gjøre at spill med varierende-bildetakt kjører med høyere " "bildeflyt, mot økt CPU-bruk. Lavere verdier kan gjøre at spill med " "varierende-bildetakt kjører med mer hakking, noe som sparer CPU.\n" "\n" "ADVARSEL: Å endre denne fra forvalget (100%) kan og vil ødelegge spill og " "forårsake feil. Gjør så på egen risiko. Vennligst ikke rapporter feil som " "oppstår når systemklokken er tuklet med." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104 msgid "Advance Game Port" msgstr "Advance-spillport" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:72 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42 msgid "Advanced" msgstr "Avansert" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Africa" msgstr "Afrika" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:112 msgid "Aligned to data type length" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:347 #: Source/Core/DolphinQt/GCMemcardManager.cpp:424 #: Source/Core/DolphinQt/GCMemcardManager.cpp:575 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:115 msgid "All Files" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:396 msgid "All Files (*)" msgstr "Alle filer (*)" #: Source/Core/DolphinQt/MainWindow.cpp:723 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *." "rvz *.wad *.dff *.m3u);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *." "rvz *.wad *.m3u);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1288 #: Source/Core/DolphinQt/MainWindow.cpp:1296 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "Alle lagringsstadier (*.sav *.s##);; Alle filer (*)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:380 msgid "All devices" msgstr "Alle enheter" #: Source/Core/Core/NetPlayServer.cpp:1163 msgid "All players' codes synchronized." msgstr "Alle spilleres koder er synkronisert." #: Source/Core/Core/NetPlayServer.cpp:1120 msgid "All players' saves synchronized." msgstr "Alle spilleres lagringsfiler er synkronisert." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:142 msgid "Allow Mismatched Region Settings" msgstr "" #: Source/Core/DolphinQt/Main.cpp:262 msgid "Allow Usage Statistics Reporting" msgstr "Tillat rapportering av brukerstatistikk" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:111 msgid "Allow Writes to SD Card" msgstr "Tillat lagringer til SD-kort" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:35 msgid "" "Allows manipulation of the in-game camera.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:29 #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19 #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:36 msgid "Alternate Input Sources" msgstr "Alternative inndatakilder" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:184 msgid "Always" msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:99 msgid "Always Connected" msgstr "Alltid tilkoblet" #: Source/Core/DolphinQt/GBAWidget.cpp:403 msgid "Always on &Top" msgstr "" #: Source/Core/Common/Assert.h:39 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "En feil har skjedd.\n" "\n" "Linje: %d\n" "Fil: %s\n" "\n" "Ignorer og fortsett?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:160 msgid "An inserted disc was expected but not found." msgstr "En innsatt plate var forventet, men ble ikke funnet." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:162 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28 msgid "Angle" msgstr "Vinkel" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41 msgid "Angular velocity to ignore and remap." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 msgid "Anisotropic Filtering" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98 msgid "Anisotropic Filtering:" msgstr "Anisotropisk filtrering:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:377 msgid "Anti-Aliasing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:96 msgid "Anti-Aliasing:" msgstr "Kantutjevning:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:74 msgid "Any Region" msgstr "Alle regioner" #: Source/Core/DolphinQt/MenuBar.cpp:1599 msgid "Append signature to" msgstr "Legg signatur til" #: Source/Core/DolphinQt/MenuBar.cpp:978 msgid "Append to &Existing Signature File..." msgstr "Føy på til &eksisterende signaturfil..." #: Source/Core/DolphinQt/MenuBar.cpp:982 msgid "Appl&y Signature File..." msgstr "Legg p&å Singaturfil..." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:307 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:126 msgid "Apploader Date:" msgstr "Programinnlaster-dato:" #: qtbase/src/gui/kernel/qplatformtheme.cpp:738 msgid "Apply" msgstr "Bruk" #: Source/Core/DolphinQt/MenuBar.cpp:1622 msgid "Apply signature file" msgstr "Bruk signaturfil" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "Arbitrary Mipmap Detection" msgstr "Arbitrær Mipmap Oppdagelse" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:251 msgid "Are you sure that you want to delete '%1'?" msgstr "Er du sikker på at du vil slette \"%1\"?" #: Source/Core/DolphinQt/GameList/GameList.cpp:758 msgid "Are you sure you want to delete this file?" msgstr "Er du sikker på at du vil slette denne filen?" #: Source/Core/DolphinQt/ResourcePackManager.cpp:239 msgid "Are you sure you want to delete this pack?" msgstr "Er du sikker på at du vil slette denne pakken?" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:446 msgid "Are you sure you want to quit NetPlay?" msgstr "Er du sikker på at du vil avslutte NetPlay?" #: Source/Core/DolphinQt/ConvertDialog.cpp:293 msgid "Are you sure?" msgstr "Er du sikker?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275 msgid "Aspect Ratio" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:114 msgid "Aspect Ratio:" msgstr "Billedforhold:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:239 msgid "Assign Controller Ports" msgstr "Velg kontrollerporter" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "Tildel kontrollere" #: Source/Core/DolphinQt/GCMemcardManager.cpp:520 msgid "" "At least two of the selected save files have the same internal filename." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252 msgid "Attach MotionPlus" msgstr "Tilknytt MotionPlus" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Audio" msgstr "Lyd-CD" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:79 msgid "Audio Backend:" msgstr "Lyd-bakende:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:138 msgid "Audio Stretching Settings" msgstr "Innstillinger for lydstrekking" #: Source/Core/DiscIO/Enums.cpp:32 msgid "Australia" msgstr "Australien" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Author" msgstr "Forfatter" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "Authors" msgstr "Forfattere" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum av 640x528)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177 msgid "Auto Update Settings" msgstr "Auto-oppdater innstillinger" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:427 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" "Automatisk intern oppløsning tillates ikke i streng synkroniseringsmodus, " "ettersom den avhenger av vindusstørrelse.\n" "\n" "Vennligst velg en spesifikk intern oppløsning." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94 msgid "Auto-Adjust Window Size" msgstr "Automatisk justering av vindusstørrelse" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63 msgid "Auto-Hide" msgstr "Gjem automatisk" #: Source/Core/DolphinQt/MenuBar.cpp:1264 msgid "Auto-detect RSO modules?" msgstr "Vil du auto-oppdage RSO-moduler?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211 msgid "" "Automatically adjusts the window size to the internal resolution." "

If unsure, leave this unchecked." msgstr "" #. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137 msgid "Auxiliary" msgstr "Støtte" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:444 msgid "B" msgstr "B" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:577 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT-filen er ugyldig. Dolphin vil nå avslutte" #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:66 msgid "" "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC " "address must be used. Generate a new MAC address starting with 00:09:bf or " "00:17:ab." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:149 msgid "BIOS:" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:578 msgid "BP register " msgstr "BP-register " #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 msgid "Back Chain" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:270 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:181 msgid "Backend" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122 msgid "Backend Multithreading" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:76 msgid "Backend Settings" msgstr "Bakende-innstillinger" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:51 msgid "Backend:" msgstr "Motor:" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:28 msgid "Background Input" msgstr "Bakgrunnsinndata" #: Source/Core/Core/FreeLookManager.cpp:87 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Backward" msgstr "Bakover" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505 msgid "Bad address provided." msgstr "Dårlig adresse oppgitt." #: Source/Core/DiscIO/VolumeVerifier.cpp:353 msgid "Bad dump" msgstr "Dårlig dump" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:511 msgid "Bad offset provided." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:523 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:614 msgid "Bad value provided." msgstr "Dårlig verdi angitt." #: Source/Core/DolphinQt/GameList/GameList.cpp:927 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:215 #: Source/Core/DolphinQt/GCMemcardManager.cpp:140 #: Source/Core/DolphinQt/MenuBar.cpp:627 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:145 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:169 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90 msgid "Bar" msgstr "Bjelke" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Base priority" msgstr "Grunnprioritet" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54 msgid "Basic" msgstr "Grunnleggende" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:131 msgid "Basic Settings" msgstr "Grunnleggende innstillinger" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 msgid "Bass" msgstr "Bass" #: Source/Core/DolphinQt/Main.cpp:236 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 msgid "Battery" msgstr "Batteri" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Beta (once a month)" msgstr "Beta (en gang i måneden)" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:38 msgid "BetterJoy, DS4Windows, etc" msgstr "BetterJoy, DS4Windows, osv." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:399 msgid "Binary SSL" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:400 msgid "Binary SSL (read)" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:401 msgid "Binary SSL (write)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110 msgid "Bitrate (kbps):" msgstr "Bitfrekvens (kbps):" #: Source/Core/DolphinQt/GameList/GameList.cpp:937 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:229 #: Source/Core/DolphinQt/MenuBar.cpp:637 msgid "Block Size" msgstr "Blokkstørrelse" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:74 #: Source/Core/DolphinQt/ConvertDialog.cpp:60 msgid "Block Size:" msgstr "Blokkstørrelse:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 msgid "Blocking" msgstr "Blokkering" #: Source/Core/DolphinQt/GCMemcardManager.cpp:144 msgid "Blocks" msgstr "Blokk" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Blue Left" msgstr "Blå venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Blue Right" msgstr "Blå høyre" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Blåtann gjennomstrømningsmodus er aktivert, men Dolphin ble bygd uten " "Libusdb. Gjennomstrømmingsmodus kan ikke benyttes." #: Source/Core/DolphinQt/MenuBar.cpp:532 msgid "Boot to Pause" msgstr "Start opp i pausemodus" #: Source/Core/DolphinQt/MainWindow.cpp:1624 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "BootMii NAND sikkerhetskopifil (*.bin);;Alle filer (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1650 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "BootMii nøkkelfil (*.bin);;Alle filer (*)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129 msgid "Borderless Fullscreen" msgstr "Rammefri fullskjermsvisning" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:187 msgid "Bottom" msgstr "Nede" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:52 msgid "Branch: %1" msgstr "Gren: %1" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151 msgid "Branches" msgstr "Grener" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "Stopp" #: Source/Core/Core/HotkeyManager.cpp:334 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Breakpoint" msgstr "Stoppunkt" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484 msgid "Breakpoint encountered! Step out aborted." msgstr "Stoppunkt nådd! Utstepping avbrutt." #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:37 msgid "Breakpoints" msgstr "Stoppunkter" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115 msgid "Broadband Adapter (TAP)" msgstr "Bredbåndsadapter (TAP)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:116 msgid "Broadband Adapter (XLink Kai)" msgstr "Bredbåndsadapter (XLink Kai)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:118 msgid "Broadband Adapter (tapserver)" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:97 msgid "Broadband Adapter Error" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48 msgid "Broadband Adapter MAC Address" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:237 msgid "Browse &NetPlay Sessions...." msgstr "Utforsk &NetPlay-sesjoner..." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:143 msgid "Buffer Size:" msgstr "Hurtiglagerstørrelse:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:842 msgid "Buffer size changed to %1" msgstr "Bufferstørrelse endret til %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:873 msgid "Buffer:" msgstr "Mellomlager:" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:392 msgid "" "Buggy GPU driver detected.\n" "Please either install the closed-source GPU driver or update your Mesa 3D " "version." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:84 msgid "Button" msgstr "Knapp" #: Source/Core/Core/HW/GBAPadEmu.cpp:23 Source/Core/Core/HW/GCPadEmu.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:199 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:108 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:134 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:154 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:186 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:75 msgid "Buttons" msgstr "Knapper" #: Source/Core/Core/HW/GCPadEmu.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:26 msgid "C Stick" msgstr "C-joystick" #: Source/Core/DolphinQt/MenuBar.cpp:977 msgid "C&reate Signature File..." msgstr "Lag Signatu&rfil..." #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595 msgid "CP register " msgstr "CP-register " #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:60 msgid "CPU Emulation Engine:" msgstr "CPU-emuleringsmotor:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:49 msgid "CPU Options" msgstr "CPU-alternativer" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:73 msgid "CRC32:" msgstr "CRC32:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29 msgid "Cached Interpreter (slower)" msgstr "Hurtiglagret fortolker (tregere)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:228 msgid "" "Caches custom textures to system RAM on startup.

This can require " "exponentially more RAM but fixes possible stuttering." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:100 msgid "Calculate" msgstr "Kalkuler" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.

Rarely causes slowdowns or graphical issues." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:897 msgid "Calibrate" msgstr "Kalibrer" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:889 msgid "Calibration" msgstr "Kalibrering" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45 msgid "Calibration Period" msgstr "Kalibreringsperiode" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:104 msgid "Callstack" msgstr "Kallstakk" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:64 msgid "Camera 1" msgstr "" #. i18n: Refers to emulated wii remote camera properties. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237 msgid "Camera field of view (affects sensitivity of pointing)." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:467 msgid "Can only generate AR code for values in virtual memory." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1770 msgid "Can't find Wii Remote by connection handle {0:02x}" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1394 #: Source/Core/DolphinQt/MainWindow.cpp:1461 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "Kan ikke starte en NetPlay-økt mens et spill er aktivt!" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:58 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151 #: Source/Core/DolphinQt/MenuBar.cpp:1294 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:59 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 #: qtbase/src/gui/kernel/qplatformtheme.cpp:732 msgid "Cancel" msgstr "Avbryt" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:937 msgid "Cancel Calibration" msgstr "Avbryt kalibrering" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:101 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "Kan ikke SingleSteppe FIFO-en. Bruk BildeStep i stedet." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" "Kan ikke starte denne WAD-filen, fordi den ikke kan installeres til NAND." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:249 msgid "Cannot compare against last value on first search." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:551 msgid "Cannot find the GC IPL." msgstr "Finner ikke GC IPL." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:470 msgid "Cannot generate AR code for this address." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:347 msgid "Cannot refresh without results." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:549 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "Kan ikke starte spillet, fordi GC IPL ikke ble funnet." #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41 msgid "Card Size" msgstr "Kortstørrelse" #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:41 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:220 msgid "Center" msgstr "I midten" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898 msgid "Center and Calibrate" msgstr "Sentrer og kalibrer" #: Source/Core/DolphinQt/GameList/GameList.cpp:366 msgid "Change &Disc" msgstr "Endre &disk" #: Source/Core/DolphinQt/MenuBar.cpp:212 msgid "Change &Disc..." msgstr "Endre &disk…" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Change Disc" msgstr "Endre disk" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145 msgid "Change Discs Automatically" msgstr "Endre disk automatisk" #: Source/Core/Core/Movie.cpp:1230 msgid "Change the disc to {0}" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:43 msgid "" "Changes the in-game camera type during Free Look.

Six Axis: Offers " "full camera control on all axes, akin to moving a spacecraft in zero " "gravity. This is the most powerful Free Look option but is the most " "challenging to use.

First Person: Controls the free camera similarly " "to a first person video game. The camera can rotate and travel, but roll is " "impossible. Easy to use, but limiting.

Orbital: Rotates the free " "camera around the original camera. Has no lateral movement, only rotation " "and you may zoom up to the camera's origin point." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" "Endring av juksekode vil kun tre i kraft etter at spillet er startet på nytt." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149 msgid "Channel Partition (%1)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25 msgid "Cheat Code Editor" msgstr "Juksekode-redigeringsverktøy" #: Source/Core/DolphinQt/CheatsManager.cpp:112 msgid "Cheat Search" msgstr "Juksekodesøk" #: Source/Core/DolphinQt/CheatsManager.cpp:27 msgid "Cheats Manager" msgstr "Juksekodebehandler" #: Source/Core/DolphinQt/MenuBar.cpp:260 msgid "Check NAND..." msgstr "Sjekk NAND..." #: Source/Core/DolphinQt/Settings/PathPane.cpp:152 msgid "Check for Game List Changes in the Background" msgstr "Sjekk for endringer i spillisten i bakgrunnen" #: Source/Core/DolphinQt/AboutDialog.cpp:57 msgid "Check for updates" msgstr "Se etter oppdateringer" #: Source/Core/DolphinQt/GameList/GameList.cpp:783 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" "Sjekk om du har tillatelsene påkrevd for å slette denne filen, eller om " "filen fortsatt er i bruk." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156 msgid "Checksum" msgstr "Sjekksum" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "China" msgstr "Kina" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:297 msgid "Choose a file to open" msgstr "Velg en fil å åpne" #: Source/Core/DolphinQt/MenuBar.cpp:1640 msgid "Choose priority input file" msgstr "Velg prioritetsinputfil" #: Source/Core/DolphinQt/MenuBar.cpp:1645 msgid "Choose secondary input file" msgstr "Velg andre input fil" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:215 msgid "Choose the folder to extract to" msgstr "Velg mappen å pakke ut til" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39 msgid "Clamping of rotation about the yaw axis." msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:234 msgid "Classic Buttons" msgstr "Klassiske knapper" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:43 msgid "Classic Controller" msgstr "Klassisk kontroller" #: Source/Core/DolphinQt/Config/LogWidget.cpp:136 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:247 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:136 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:90 msgid "Clear" msgstr "Nullstill" #: Source/Core/DolphinQt/MenuBar.cpp:837 msgid "Clear Cache" msgstr "Tøm mellomlager" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71 msgid "Clock Override" msgstr "Klokkeoverstyring" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:155 msgid "Clone and &Edit Code..." msgstr "Klon og &rediger kode..." #: Source/Core/DolphinQt/SearchBar.cpp:27 #: qtbase/src/gui/kernel/qplatformtheme.cpp:730 msgid "Close" msgstr "Lukk" #: Source/Core/DolphinQt/MenuBar.cpp:519 msgid "Co&nfiguration" msgstr "&Oppsett" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:29 msgid "Code" msgstr "Kode" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93 msgid "Code:" msgstr "Kode:" #: Source/Core/Core/NetPlayClient.cpp:1775 msgid "Codes received!" msgstr "Koder mottatt!" #: Source/Core/DolphinQt/MenuBar.cpp:980 msgid "Combine &Two Signature Files..." msgstr "Kombiner &to signaturfiler..." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:26 msgid "Common" msgstr "Felles" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151 msgid "Comparand:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127 msgid "Compile Shaders Before Starting" msgstr "Kompiler shadere før start" #: Source/Core/VideoCommon/ShaderCache.cpp:167 msgid "Compiling Shaders" msgstr "Komplierer skygger" #: Source/Core/DolphinQt/GameList/GameList.cpp:938 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:231 #: Source/Core/DolphinQt/MenuBar.cpp:638 msgid "Compression" msgstr "Kompresjon" #: Source/Core/DolphinQt/ConvertDialog.cpp:68 msgid "Compression Level:" msgstr "Kompresjonsnivå:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:69 #: Source/Core/DolphinQt/ConvertDialog.cpp:64 msgid "Compression:" msgstr "Komprimering:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "Betingelse" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150 msgid "Conditional" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:129 msgid "Config" msgstr "Oppsett" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:79 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:122 msgid "Configure" msgstr "Sett opp" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:37 msgid "Configure Controller" msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:43 msgid "Configure Dolphin" msgstr "Sett opp Dolphin" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:224 msgid "Configure Input" msgstr "Sett opp inndata" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:224 msgid "Configure Output" msgstr "Sett opp utdata" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:250 #: Source/Core/DolphinQt/ConvertDialog.cpp:292 #: Source/Core/DolphinQt/ConvertDialog.cpp:413 #: Source/Core/DolphinQt/GameList/GameList.cpp:576 #: Source/Core/DolphinQt/GameList/GameList.cpp:757 #: Source/Core/DolphinQt/MainWindow.cpp:873 #: Source/Core/DolphinQt/MainWindow.cpp:1590 #: Source/Core/DolphinQt/WiiUpdate.cpp:137 msgid "Confirm" msgstr "Bekreft" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:172 msgid "Confirm backend change" msgstr "Bekreft endring av backend" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168 msgid "Confirm on Stop" msgstr "Bekreft ved stans" #: Source/Core/DolphinQt/MenuBar.cpp:1219 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:445 #: Source/Core/DolphinQt/ResourcePackManager.cpp:238 msgid "Confirmation" msgstr "Bekreftelse" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:200 msgid "Connect" msgstr "Koble til" #: Source/Core/Core/HotkeyManager.cpp:84 Source/Core/DolphinQt/MenuBar.cpp:301 msgid "Connect Balance Board" msgstr "Koble til balansebrett" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Connect USB Keyboard" msgstr "Koble til USB-tastatur" #: Source/Core/DolphinQt/MenuBar.cpp:293 msgid "Connect Wii Remote %1" msgstr "Koble til Wii Remote %1" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Connect Wii Remote 1" msgstr "Koble til Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Connect Wii Remote 2" msgstr "Koble til Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Connect Wii Remote 3" msgstr "Koble til Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Connect Wii Remote 4" msgstr "Koble til Wii Remote 4" #: Source/Core/DolphinQt/MenuBar.cpp:286 msgid "Connect Wii Remotes" msgstr "Koble til Wii Remote-er" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:97 msgid "Connect Wii Remotes for Emulated Controllers" msgstr "Koble til Wii Remoter for emulerte kontrollere" #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Connect to the Internet and perform an online system update?" msgstr "Koble til Internett og utfør nettbasert systemoppdatering?" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:87 msgid "Connected" msgstr "Tilkoblet" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:191 msgid "Connection Type:" msgstr "Tilkoblingstype:" #: Source/Core/DiscIO/VolumeVerifier.cpp:1200 msgid "Content {0:08x} is corrupt." msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:94 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Control NetPlay Golf Mode" msgstr "Kontroller NetPlay-golfmodus" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 msgid "Control Stick" msgstr "Sirkel-joystick" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:443 msgid "Controller Profile" msgstr "Kontrollerprofil" #: Source/Core/Core/HotkeyManager.cpp:336 msgid "Controller Profile 1" msgstr "Kontrollerprofil 1" #: Source/Core/Core/HotkeyManager.cpp:337 msgid "Controller Profile 2" msgstr "Kontrollerprofil 2" #: Source/Core/Core/HotkeyManager.cpp:338 msgid "Controller Profile 3" msgstr "Kontrollerprofil 3" #: Source/Core/Core/HotkeyManager.cpp:339 msgid "Controller Profile 4" msgstr "Kontrollerprofil 4" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16 msgid "Controller Settings" msgstr "Kontroller-innstillinger" #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:343 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " "higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:290 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " "certain games. Generally speaking, the lower the internal resolution, the " "better performance will be.

If unsure, select " "Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " "comfortable." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" "Kontrollerer om dobbeltkjerne er aktivert. Kan øke ytelse, men også " "forårsake problemer. Standard er Sant" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" "Kontrollerer om Minnekontrollmodulen skal emuleres fullstendig. Få spill " "krever denne funksjonen." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" "Kontrollerer om høy-nivå eller lav-nivå DSP-emulering skal benyttes. " "Standard er Sant" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:408 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:131 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinQt/ConvertDialog.cpp:40 msgid "Convert" msgstr "Konverter" #: Source/Core/DolphinQt/GameList/GameList.cpp:364 msgid "Convert File..." msgstr "Konverter fil …" #: Source/Core/DolphinQt/GameList/GameList.cpp:329 msgid "Convert Selected Files..." msgstr "Konverter de valgte filene …" #: Source/Core/DolphinQt/ConvertDialog.cpp:75 msgid "Convert..." msgstr "Konverter …" #: Source/Core/DolphinQt/ConvertDialog.cpp:324 msgid "" "Converting Wii disc images to GCZ without removing junk data does not save " "any noticeable amount of space compared to converting to ISO. Do you want to " "continue anyway?" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:424 msgid "Converting..." msgstr "Konverterer…" #: Source/Core/DolphinQt/ConvertDialog.cpp:432 msgid "" "Converting...\n" "%1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:236 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:636 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:672 msgid "Copy" msgstr "Kopier" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:493 msgid "Copy &function" msgstr "Kopier &funksjon" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:496 msgid "Copy &hex" msgstr "Kopier &heksadesimal" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:391 msgid "Copy Address" msgstr "Kopier adresse" #: Source/Core/DolphinQt/GCMemcardManager.cpp:625 msgid "Copy Failed" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:393 msgid "Copy Hex" msgstr "Kopier heksadesimal" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:495 msgid "Copy code &line" msgstr "Kopier kode&linje" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:124 msgid "Copy failed" msgstr "Kopiering mislyktes" #: Source/Core/DolphinQt/GCMemcardManager.cpp:229 msgid "Copy to A" msgstr "Kopier til A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:229 msgid "Copy to B" msgstr "Kopier til B" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21 msgid "Core" msgstr "Kjerne" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:89 msgid "Cost" msgstr "Kostnad" #: Source/Core/Core/NetPlayClient.cpp:165 #: Source/Core/Core/NetPlayClient.cpp:221 msgid "Could not communicate with host." msgstr "Kunne ikke kommunisere med vert." #: Source/Core/Core/NetPlayClient.cpp:137 msgid "Could not create client." msgstr "Kunne Ikke opprette klient." #: Source/Core/Core/NetPlayClient.cpp:149 msgid "Could not create peer." msgstr "Kunne Ikke opprette likemann." #: Source/Core/DolphinQt/WiiUpdate.cpp:48 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Kunne ikke laste ned oppdateringsfiler fra Nintendo. Sjekk din " "internettilknytning og prøv igjen." #: Source/Core/DolphinQt/WiiUpdate.cpp:43 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Kunne ikke laste ned oppdateringsinformasjon fra Nintendo. Sjekk din " "internettilknytning å prøv igjen." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:122 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:128 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "The following error occurred when Dolphin tried to use an adapter:\n" "{0}\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:53 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Kunne ikke installere oppgradering til Wii-systemminne. Henvend deg til " "loggene for ytterligere informasjon." #: Source/Core/Core/IOS/ES/ES.cpp:351 msgid "" "Could not launch IOS {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:386 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Kunne ikke kjøre Wii-meny fordi den mangler fra NAND.\n" "Den emulerte programvaren vil antagelig henge nå." #: Source/Core/Core/IOS/ES/ES.cpp:391 msgid "" "Could not launch title {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:199 msgid "" "Could not read \"{0}\". There is no disc in the drive or it is not a " "GameCube/Wii backup. Please note that Dolphin cannot play games directly " "from the original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:230 Source/Core/Core/Boot/Boot.cpp:247 msgid "Could not recognize file {0}" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:182 msgid "" "Could not write memory card file {0}.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:908 msgid "Couldn't look up central server" msgstr "Kunne ikke finne sentral tjener" #: Source/Core/DolphinQt/GCMemcardManager.cpp:812 msgid "Couldn't open file." msgstr "Kunne ikke åpne fil." #: Source/Core/DolphinQt/GCMemcardManager.cpp:815 msgid "Couldn't read file." msgstr "Kunne ikke lese fil." #: Source/Core/DolphinQt/Config/InfoWidget.cpp:122 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 msgid "Create New Memory Card" msgstr "Opprett et nytt minnekort" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45 msgid "Create..." msgstr "Opprett …" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:242 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within." "

If the aspect ratio is widescreen, the output image will be scaled " "horizontally to preserve the vertical resolution." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:106 msgid "Creator:" msgstr "Skaper:" #: Source/Core/Common/MsgHandler.cpp:62 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:119 msgid "Crop" msgstr "Beskjær" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:252 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:173 msgid "Crossfade" msgstr "Kryssutfasing" #: Source/Core/DolphinQt/MenuBar.cpp:270 msgid "Current Region" msgstr "Nåværende region" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:486 msgid "Current Value" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:145 msgid "Current context" msgstr "Nåværende sammenheng" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:157 msgid "Current game" msgstr "Nåværende spill" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:148 msgid "Current thread" msgstr "Nåværende tråd" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:47 msgid "Custom Address Space" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:139 msgid "Custom RTC Options" msgstr "Egendefinerte RTC-valg" #: Source/Core/Core/HW/GBAPadEmu.cpp:35 Source/Core/Core/HW/GCPadEmu.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:101 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229 msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219 msgid "DFF file size is 0; corrupt/incomplete file?" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:147 msgid "DJ Turntable" msgstr "DJ dreiebord" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34 msgid "DK Bongos" msgstr "DK-bongotrommer" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:46 msgid "DSP Emulation Engine" msgstr "DSP-emuleringsmotor" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "DSP HLE (fast)" msgstr "DSP HLE (raskt)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:50 msgid "DSP HLE (recommended)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52 msgid "DSP LLE Interpreter (very slow)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:51 msgid "DSP LLE Recompiler (slow)" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31 msgid "DSU Client" msgstr "DSU-klient" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:49 msgid "" "DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:33 msgid "Dance Mat" msgstr "Dansematte" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:109 msgid "Data" msgstr "Data" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:143 msgid "Data Partition (%1)" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46 msgid "Data Transfer" msgstr "Dataoverføring" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:85 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 msgid "Data Type" msgstr "Datatype" #: Source/Core/DolphinQt/GCMemcardManager.cpp:833 msgid "Data in area of file that should be unused." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:850 msgid "Data in unrecognized format or corrupted." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 msgid "Data inconsistency in GCMemcardManager, aborting action." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1733 msgid "Data received!" msgstr "Data mottatt!" #: Source/Core/DolphinQt/GCMemcardManager.cpp:387 msgid "Datel MaxDrive/Pro files" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37 msgid "Dead Zone" msgstr "Dødsone" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 msgid "Debug" msgstr "Feilsøk" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:73 msgid "Debug Only" msgstr "Kun feilretting" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:440 msgid "Debugging" msgstr "Feilretting" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:157 msgid "Decimal" msgstr "Desimal" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Decoding Quality:" msgstr "Dekodingskvalitet:" #: Source/Core/Core/FreeLookManager.cpp:91 msgid "Decrease" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Decrease Convergence" msgstr "Reduser konvergens" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Decrease Depth" msgstr "Reduser dybde" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Decrease Emulation Speed" msgstr "Senk emuleringshastighet" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Decrease IR" msgstr "Reduser IR" #: Source/Core/Core/FreeLookManager.cpp:102 msgid "Decrease X" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:104 msgid "Decrease Y" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:137 msgid "Default" msgstr "Standard" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:171 msgid "Default Config (Read Only)" msgstr "Standard Konfigurasjon (Kun Lesing)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:365 msgid "Default Device" msgstr "Standard enhet" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Default Font" msgstr "Forvalgt skrift" #: Source/Core/DolphinQt/Settings/PathPane.cpp:188 msgid "Default ISO:" msgstr "Forvalgt ISO-fil:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151 msgid "Default thread" msgstr "Standardtråd" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:140 msgid "Defer EFB Cache Invalidation" msgstr "Utsett EFB cahce-invalidering" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51 msgid "Defer EFB Copies to RAM" msgstr "Utsett EFB Kopier til RAM" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:264 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call.

May improve performance in some games which rely on CPU " "EFB Access at the cost of stability.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:115 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 msgid "Delete" msgstr "Slett" #: Source/Core/DolphinQt/GameList/GameList.cpp:427 msgid "Delete File..." msgstr "Slett fil…" #: Source/Core/DolphinQt/GameList/GameList.cpp:340 msgid "Delete Selected Files..." msgstr "Slett valgte filer..." #: Source/Core/AudioCommon/WaveFile.cpp:35 #: Source/Core/VideoCommon/FrameDump.cpp:97 msgid "Delete the existing file '{0}'?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:405 msgid "Depth" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139 msgid "Depth Percentage:" msgstr "Dybdeprosent:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:486 #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 #: Source/Core/DolphinQt/GameList/GameList.cpp:929 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:217 #: Source/Core/DolphinQt/MenuBar.cpp:629 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:157 msgid "Description:" msgstr "Beskrivelse:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182 msgid "Detached" msgstr "Frakoblet" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244 msgid "Detect" msgstr "Finn automatisk" #: Source/Core/DolphinQt/MenuBar.cpp:1295 msgid "Detecting RSO Modules" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:114 msgid "Deterministic dual core:" msgstr "Deterministisk dobbelkjerne:" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Dev (multiple times a day)" msgstr "Utviklingsutgave (flere ganger daglig)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:95 msgid "Device" msgstr "Enhet" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102 msgid "Device PID (e.g., 0305)" msgstr "Enhets-PID (f.eks. 0305)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:85 msgid "Device Settings" msgstr "Enhetsinnstillinger" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:100 msgid "Device VID (e.g., 057e)" msgstr "Enhets-VID (f.eks 057e)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:127 msgid "Device:" msgstr "Enhet:" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:127 msgid "Did not recognize %1 as a valid Riivolution XML file." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:141 msgid "Dims the screen after five minutes of inactivity." msgstr "Demp skjermbelysning etter fem minutters inaktivitet." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188 msgid "Direct Connection" msgstr "Direkte tilkobling" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:36 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:55 msgid "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:352 msgid "Dis&connected" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375 msgid "Disable" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105 msgid "Disable Bounding Box" msgstr "Skru av bounding-box-kalkulasjoner" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:90 msgid "Disable Copy Filter" msgstr "Slå av Kopieringsfilter" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Disable EFB VRAM Copies" msgstr "Slå av EFB VRAM Kopier" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Disable Emulation Speed Limit" msgstr "Skru av hastighetsbegrensning av emulering" #: Source/Core/DolphinQt/MenuBar.cpp:829 msgid "Disable Fastmem" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:86 msgid "Disable Fog" msgstr "Skru av tåke" #: Source/Core/DolphinQt/MenuBar.cpp:821 msgid "Disable JIT Cache" msgstr "Deaktiver JIT-lager" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:189 msgid "Disabled" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:266 msgid "" "Disables bounding box emulation.

This may improve GPU performance " "significantly, but some games will break.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:238 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:360 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " "filter has no effect on performance, but may result in a sharper image. " "Causes few graphical issues.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:95 msgid "Disc" msgstr "Plate" #: qtbase/src/gui/kernel/qplatformtheme.cpp:734 msgid "Discard" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:211 msgid "Display values in Hex" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:245 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.

Can cause graphical defects in some games if the game " "doesn't expect all XFB copies to be displayed. However, turning this setting " "on reduces latency.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28 msgid "Distance" msgstr "Avstand" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32 msgid "Distance of travel from neutral position." msgstr "Reiseavstand fra nøytral posisjon." #: Source/Core/DolphinQt/Main.cpp:264 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "Tillater du at Dolphin samler inn informasjon til Dolphins utviklere?" #: Source/Core/DolphinQt/MainWindow.cpp:1591 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "Vil du legge til «%1» i listen over spillfilbaner?" #: Source/Core/DolphinQt/MenuBar.cpp:1220 msgid "Do you want to clear the list of symbol names?" msgstr "Vil du tømme listen over symbolnavn?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:643 #, c-format msgctxt "" msgid "Do you want to delete the %n selected save file(s)?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:877 msgid "Do you want to stop the current emulation?" msgstr "Vil du stoppe pågående emulering?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Dolby Pro Logic II Decoder" msgstr "Dolby Pro Logic II-dekoder" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:193 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204 msgid "Dolphin FIFO Log (*.dff)" msgstr "Dolphin FIFO-Logg (*.dff)" #: Source/Core/DolphinQt/MenuBar.cpp:1490 #: Source/Core/DolphinQt/MenuBar.cpp:1506 #: Source/Core/DolphinQt/MenuBar.cpp:1524 msgid "Dolphin Map File (*.map)" msgstr "Dolphin Map Fil (*.map)" #: Source/Core/DolphinQt/MenuBar.cpp:69 msgid "Dolphin Signature CSV File" msgstr "Dolphin-signatur-CSV-fil" #: Source/Core/DolphinQt/MenuBar.cpp:69 msgid "Dolphin Signature File" msgstr "Dolphin-signaturfil" #: Source/Core/DolphinQt/MainWindow.cpp:1671 #: Source/Core/DolphinQt/MainWindow.cpp:1741 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-Filmer (*.dtm)" #: Source/Core/DolphinQt/ConvertDialog.cpp:335 msgid "" "Dolphin can't convert NKit files to non-NKit files. Converting an NKit file " "in Dolphin will result in another NKit file.\n" "\n" "If you want to convert an NKit file to a non-NKit file, you can use the same " "program as you originally used when converting the file to the NKit format.\n" "\n" "Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:246 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "Dolphin kunne ikke finne noen GameCube/Wii ISO-filer eller WAD-filer.\n" "Dobbeltklikk her for å velge en spillmappe..." #: Source/Core/DolphinQt/ConvertDialog.cpp:518 msgid "Dolphin failed to complete the requested action." msgstr "Dolphin kunne ikke fullføre den forespurte handligen." #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:63 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "Dolphin er en fri og åpen kildekode-basert GameCube og Wii-emulator." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:913 msgid "Dolphin is too old for traversal server" msgstr "Dolphin er for gammel for traverseringsserveren" #: Source/Core/DiscIO/VolumeVerifier.cpp:1349 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" "Dolphin kan ikke verifisere typiske TGC-filer ordentlig, siden de ikke er " "ripper av faktiske disker." #: Source/Core/DiscIO/VolumeVerifier.cpp:1342 msgid "Dolphin is unable to verify unlicensed discs." msgstr "Dolphin kan ikke verifisere ulisensierte disker." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213 msgid "" "Dolphin will use this for titles whose region cannot be determined " "automatically." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:73 msgid "Dolphin's cheat system is currently disabled." msgstr "Dolphins juksesystem er for øyeblikket deaktivert." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 msgid "Domain" msgstr "Domene" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189 msgid "Don't Update" msgstr "Ikke oppdater" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:53 msgid "Don't show this again" msgstr "Ikke vis dette igjen" #: Source/Core/DiscIO/CompressedBlob.cpp:368 msgid "Done compressing disc image." msgstr "Ferdig med å komprimere disk-avbildningsfil." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150 msgid "Double" msgstr "Dobbel" #: Source/Core/Core/FreeLookManager.cpp:83 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Down" msgstr "Ned" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:83 msgid "Download Codes" msgstr "Last ned koder" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:85 msgid "Download Codes from the WiiRD Database" msgstr "Last ned koder fra WiiRD-databasen" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "Last ned spillcovere fra GameTDB.com for bruk i portrettmodus" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:345 msgid "Download complete" msgstr "Nedlasting fullført" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:346 msgid "Downloaded %1 codes. (added %2)" msgstr "Lastet %1 koder. (Lagt til %2)" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:88 msgid "Drawn Object Range" msgstr "Opptegnet objektradius" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:201 msgid "Drawsome Tablet" msgstr "Drawsome-tegnebrett" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:71 msgid "Drum Kit" msgstr "Trommesett" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210 msgid "Dual Core" msgstr "Dobbelkjerne" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:100 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114 msgid "Dummy" msgstr "Juksedukke" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109 msgid "Dump &ARAM" msgstr "Dump &ARAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108 msgid "Dump &ExRAM" msgstr "Dump &ExRAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110 msgid "Dump &FakeVMEM" msgstr "Dump &FakeVMEM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107 msgid "Dump &MRAM" msgstr "Dump &MRAM" #: Source/Core/DolphinQt/MenuBar.cpp:791 msgid "Dump Audio" msgstr "Dump lyd" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "Dump Base Textures" msgstr "Dump grunnteksturer" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Dump EFB Target" msgstr "Dump EFB-mål" #: Source/Core/DolphinQt/MenuBar.cpp:785 msgid "Dump Frames" msgstr "Dumping av bilder" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90 msgid "Dump Mip Maps" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67 msgid "Dump Objects" msgstr "Dump objekter" #: Source/Core/DolphinQt/Settings/PathPane.cpp:205 msgid "Dump Path:" msgstr "Dump sti:" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:75 msgid "Dump TEV Stages" msgstr "Dump TEV-stadier" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:175 msgid "" "Dump TEV Stages to User/Dump/Objects/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:77 msgid "Dump Texture Fetches" msgstr "Dump tekstur-innhentinger" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:178 msgid "" "Dump Texture Fetches to User/Dump/Objects/.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66 msgid "Dump Textures" msgstr "Dump teksturer" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72 msgid "Dump XFB Target" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102 msgid "Dump at Internal Resolution" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:168 msgid "" "Dump decoded game textures to User/Dump/Textures/<game_id>/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:350 msgid "Dump decrypted SSL reads" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:351 msgid "Dump decrypted SSL writes" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:172 msgid "" "Dump objects to User/Dump/Objects/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:344 msgid "Dump options" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:354 msgid "Dump peer certificates" msgstr "" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353 msgid "Dump root CA certificates" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:210 msgid "" "Dumps decoded game textures based on the other flags to User/Dump/Textures/" "<game_id>/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:232 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:235 msgid "" "Dumps the contents of XFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:40 msgid "Duration of Turbo Button Press (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:46 msgid "Duration of Turbo Button Release (frames):" msgstr "" #: Source/Core/DiscIO/Enums.cpp:94 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:79 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Dutch" msgstr "Nederlandsk" #: Source/Core/DolphinQt/MenuBar.cpp:219 msgid "E&xit" msgstr "&Avslutt" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:210 msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:132 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120 msgid "Early Memory Updates" msgstr "Tidlige minneoppdateringer" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "East Asia" msgstr "Øst-Asia" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196 msgid "Editor" msgstr "Editor" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:158 msgid "Effect" msgstr "Effekt" #. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to #. translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135 msgid "Effective" msgstr "Effektiv" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Effective priority" msgstr "" #: Source/Core/UICommon/UICommon.cpp:445 msgid "EiB" msgstr "EiB" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Eject Disc" msgstr "Løs ut disk" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41 msgid "Embedded Frame Buffer (EFB)" msgstr "Eksternt bildemellomlager (EFB)" #: Source/Core/Core/State.cpp:464 msgid "Empty" msgstr "Tom" #: Source/Core/Core/Core.cpp:229 msgid "Emu Thread already running" msgstr "Emulator-CPU-tråden kjører allerede" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:93 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Emuler Wii-ens Blåtannsadapter" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:124 msgid "Emulated Wii Remote" msgstr "Emulert Wii Remote" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:276 msgid "" "Emulated memory size mismatch!\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:329 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 msgid "Emulation Speed" msgstr "Emuleringshastighet" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:28 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:32 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:158 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375 msgid "Enable" msgstr "Aktiver" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56 msgid "Enable API Validation Layers" msgstr "Slå på API-valideringslag" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:140 msgid "Enable Audio Stretching" msgstr "Tillat lydstrekking" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139 msgid "Enable Cheats" msgstr "Aktiver juksekoder" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:143 msgid "Enable Custom RTC" msgstr "Aktiver egendefinert RTC (klokke)" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87 msgid "Enable Dual Core" msgstr "Aktiver bruk av dobbelkjerne" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:136 msgid "Enable Dual Core (speedup)" msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76 msgid "Enable Emulated CPU Clock Override" msgstr "Aktiver emulert CPU klokkefrekvensoverskridelse" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:106 msgid "Enable Emulated Memory Size Override" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 msgid "Enable FPRF" msgstr "Aktiver FPRF" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66 msgid "Enable MMU" msgstr "Aktiver MMU" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:120 msgid "Enable Progressive Scan" msgstr "Aktiver progressiv skanning" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:38 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:182 msgid "Enable Rumble" msgstr "Aktiver vibrering" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "Enable Screen Saver" msgstr "Aktiver skjermbeskytter" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:96 msgid "Enable Speaker Data" msgstr "Tillat høyttalerdata" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:227 msgid "Enable Usage Statistics Reporting" msgstr "Skru på bruks- og statistikkrapportering" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51 msgid "Enable Wireframe" msgstr "Aktiver wireframe" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Aktiver rask disktilgang. Dette kan forårsake krasj og andre problemer i et " "fåtall spill. (PÅ = Raskt, AV = Kompatibelt)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:95 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Aktiver Dolby Pro Logic II-emulering med 5.1 surround. Kun for enkelte " "bakender." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs " "for noen få spill. (PÅ = Kompatibelt, AV = Raskt)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:303 msgid "" "Enables anisotropic filtering, which enhances the visual quality of textures " "that are at oblique viewing angles.

Might cause issues in a small " "number of games.

If unsure, select 1x." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " "blurry textures at increased internal resolution, such as in games that use " "very low resolution mipmaps. Disabling this can also reduce stutter in games " "that frequently load new textures. This feature is not compatible with GPU " "Texture Decoding.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:259 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:255 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:149 msgid "Enables stretching of the audio to match emulation speed." msgstr "Tillater strekking av lyden for å matche emuleringshastigheten." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257 msgid "" "Enables texture decoding using the GPU instead of the CPU.

This may " "result in performance gains in some scenarios, or on systems where the CPU " "is the bottleneck.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:99 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = " "Kompatibelt, AV = Raskt)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:205 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues. On the Vulkan and D3D backends, this also " "enables debug symbols for the compiled shaders.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:248 msgid "" "Encodes frame dumps using the FFV1 codec.

If " "unsure, leave this unchecked." msgstr "" #. i18n: Character encoding #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43 msgid "Encoding" msgstr "Tegnkoding" #: Source/Core/DolphinQt/GCMemcardManager.cpp:600 msgid "" "Encountered the following errors while opening save files:\n" "%1\n" "\n" "Aborting import." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:121 msgid "Enet Didn't Initialize" msgstr "Enhet ble ikke igangsatt" #: Source/Core/DiscIO/Enums.cpp:79 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:122 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:70 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:52 msgid "Enter IP address of device running the XLink Kai Client:" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59 msgid "Enter USB device ID" msgstr "Skriv inn ID for USB-enhet" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254 msgid "Enter address to watch:" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39 msgid "Enter new Broadband Adapter MAC address:" msgstr "Skriv inn en ny Bredbåndsadapter MAC-adresse:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:300 msgid "Enter password" msgstr "Oppgi passord" #: Source/Core/DolphinQt/MenuBar.cpp:1269 msgid "Enter the RSO module address:" msgstr "Skriv inn RSO-moduladresse:" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:383 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:318 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:324 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:515 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:241 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:280 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:259 #: Source/Core/DolphinQt/ConvertDialog.cpp:463 #: Source/Core/DolphinQt/ConvertDialog.cpp:517 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:511 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:517 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:523 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:546 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:553 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:143 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:377 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:215 #: Source/Core/DolphinQt/GBAWidget.cpp:528 #: Source/Core/DolphinQt/GCMemcardManager.cpp:332 #: Source/Core/DolphinQt/GCMemcardManager.cpp:361 #: Source/Core/DolphinQt/Main.cpp:213 Source/Core/DolphinQt/Main.cpp:228 #: Source/Core/DolphinQt/Main.cpp:235 Source/Core/DolphinQt/MainWindow.cpp:265 #: Source/Core/DolphinQt/MainWindow.cpp:273 #: Source/Core/DolphinQt/MainWindow.cpp:1049 #: Source/Core/DolphinQt/MainWindow.cpp:1393 #: Source/Core/DolphinQt/MainWindow.cpp:1400 #: Source/Core/DolphinQt/MainWindow.cpp:1460 #: Source/Core/DolphinQt/MainWindow.cpp:1467 #: Source/Core/DolphinQt/MainWindow.cpp:1569 #: Source/Core/DolphinQt/MenuBar.cpp:1183 #: Source/Core/DolphinQt/MenuBar.cpp:1253 #: Source/Core/DolphinQt/MenuBar.cpp:1276 #: Source/Core/DolphinQt/MenuBar.cpp:1288 #: Source/Core/DolphinQt/MenuBar.cpp:1319 #: Source/Core/DolphinQt/MenuBar.cpp:1340 #: Source/Core/DolphinQt/MenuBar.cpp:1543 #: Source/Core/DolphinQt/MenuBar.cpp:1552 #: Source/Core/DolphinQt/MenuBar.cpp:1564 #: Source/Core/DolphinQt/MenuBar.cpp:1586 #: Source/Core/DolphinQt/MenuBar.cpp:1612 #: Source/Core/DolphinQt/MenuBar.cpp:1662 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:314 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:426 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:641 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1015 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1025 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:346 #: Source/Core/DolphinQt/RenderWidget.cpp:126 #: Source/Core/DolphinQt/ResourcePackManager.cpp:202 #: Source/Core/DolphinQt/ResourcePackManager.cpp:223 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:315 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:335 #: Source/Core/DolphinQt/Translation.cpp:320 msgid "Error" msgstr "Feil" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:74 msgid "Error Opening Adapter: %1" msgstr "Feil under åpning av adapter: %1" #: Source/Core/DolphinQt/Translation.cpp:321 msgid "Error loading selected language. Falling back to system default." msgstr "" "Feil ved innlasting av valgt språk. Faller tilbake til systemstandarden." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:209 msgid "Error obtaining session list: %1" msgstr "Feil ved henting av sesjonsliste: %1" #: Source/Core/DolphinQt/MainWindow.cpp:266 msgid "Error occurred while loading some texture packs" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1762 msgid "Error processing codes." msgstr "Feil ved synkronisering av juksekoder." #: Source/Core/Core/NetPlayClient.cpp:1734 msgid "Error processing data." msgstr "Feil ved bearbeidelse av data." #: Source/Core/Core/NetPlayCommon.cpp:57 msgid "Error reading file: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1424 msgid "Error synchronizing cheat codes!" msgstr "Feil ved synkronisering av juksekoder!" #: Source/Core/Core/NetPlayServer.cpp:1411 msgid "Error synchronizing save data!" msgstr "Feil ved synkronisering av lagringsdata!" #: Source/Core/Core/NetPlayCommon.cpp:182 msgid "Error writing file: {0}" msgstr "" #: Source/Core/Common/ChunkFile.h:275 msgid "" "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:" "#x}). Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/GBACore.cpp:192 msgid "Error: GBA{0} failed to create core" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:347 msgid "Error: GBA{0} failed to load the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:212 msgid "Error: GBA{0} failed to load the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:366 msgid "Error: GBA{0} failed to load the save in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:341 msgid "Error: GBA{0} failed to open the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:182 msgid "Error: GBA{0} failed to open the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:360 msgid "Error: GBA{0} failed to open the save in {1}" msgstr "" #: Source/Core/Core/HW/SI/SI_Device.cpp:198 msgid "Error: This build does not support emulated GBA controllers" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:336 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Feil: Prøver å åpne Shift JIS-skrifttyper, men de lastes ikke. Det kan hende " "spill ikke åpner skrifter rett, eller krasjer." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:331 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Feil: Prøver å slå opp Windows-1252 skrifttyper, men de er ikke lastet. " "Spill kan potensielt ikke vise skrifttyper riktig, eller krasje." #: Source/Core/DiscIO/VolumeVerifier.cpp:1298 msgid "Errors were found in {0} blocks in the {1} partition." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1309 msgid "Errors were found in {0} unused blocks in the {1} partition." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:60 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DiscIO/Enums.cpp:23 Source/Core/DolphinQt/MenuBar.cpp:272 #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "Europe" msgstr "Europa" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116 msgid "Exclusive Ubershaders" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Exit" msgstr "Avslutt" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:936 msgid "Expected + or closing paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:772 msgid "Expected arguments: " msgstr "Forventet argumenter: " #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:903 msgid "Expected closing paren." msgstr "Forventet parentes-lukking." #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:759 msgid "Expected comma." msgstr "Forventet et komma." #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:691 msgid "Expected end of expression." msgstr "Forventet en RegEx-innkapsling." #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922 msgid "Expected name of input." msgstr "Forventet navnet på inndataen." #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:913 msgid "Expected opening paren." msgstr "Forventet parentes-begynnelse" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:833 msgid "Expected start of expression." msgstr "Forventet starten på RegEx-innkapsling." #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:813 msgid "Expected variable name." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:135 msgid "Experimental" msgstr "Eksperimentell" #: Source/Core/DolphinQt/MenuBar.cpp:284 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-lagringsfiler" #: Source/Core/DolphinQt/GCMemcardManager.cpp:407 #: Source/Core/DolphinQt/GCMemcardManager.cpp:432 #: Source/Core/DolphinQt/GCMemcardManager.cpp:477 #: Source/Core/DolphinQt/GCMemcardManager.cpp:484 msgid "Export Failed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Export Recording" msgstr "Eksporter opptak" #: Source/Core/DolphinQt/MenuBar.cpp:737 msgid "Export Recording..." msgstr "Eksporter opptak…" #: Source/Core/DolphinQt/GCMemcardManager.cpp:422 msgid "Export Save File" msgstr "Eksporter lagringsfil" #: Source/Core/DolphinQt/GCMemcardManager.cpp:439 msgid "Export Save Files" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:416 msgid "Export Wii Save" msgstr "Eksporter Wii-lagrefil" #: Source/Core/DolphinQt/GameList/GameList.cpp:336 msgid "Export Wii Saves" msgstr "Eksporter Wii-lagrefiler" #: Source/Core/DolphinQt/GCMemcardManager.cpp:106 msgid "Export as .&gcs..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:107 msgid "Export as .&sav..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1107 #, c-format msgctxt "" msgid "Exported %n save(s)" msgstr "Eksporterte %n lagringsfil(er)." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:423 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47 msgid "Extension" msgstr "Utvidelse" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:120 msgid "Extension Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121 msgid "Extension Motion Simulation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:469 msgid "External" msgstr "Ekstern" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83 msgid "External Frame Buffer (XFB)" msgstr "Eksternt bildebuffer (EFB)" #: Source/Core/DolphinQt/MenuBar.cpp:261 msgid "Extract Certificates from NAND" msgstr "Pakk ut sertifikater fra NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:267 msgid "Extract Entire Disc..." msgstr "Pakk ut hele disken…" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:291 msgid "Extract Entire Partition..." msgstr "Pakk ut hele partisjonen…" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298 msgid "Extract File..." msgstr "Pakk ut fil…" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:240 msgid "Extract Files..." msgstr "Pakk ut filer…" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:250 msgid "Extract System Data..." msgstr "Pakk ut systemdata…" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:354 msgid "Extracting All Files..." msgstr "Pakker ut alle filer..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:355 msgid "Extracting Directory..." msgstr "Pakker ut mappe..." #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files) #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 msgid "FD" msgstr "FD" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:37 #: Source/Core/DolphinQt/MenuBar.cpp:232 msgid "FIFO Player" msgstr "FIFO-spiller" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:126 msgid "Failed loading XML." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:333 msgid "" "Failed opening memory card:\n" "%1" msgstr "" "Kunne ikke åpne minnekort:\n" "%1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:403 msgid "Failed to add this session to the NetPlay index: %1" msgstr "Kunne ikke legge til denne sesjonen i NetPlay-indeksen: %1" #: Source/Core/DolphinQt/MenuBar.cpp:1613 msgid "Failed to append to signature file '%1'" msgstr "Kunne ikke legge til på signaturfil '%1'" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:587 msgid "Failed to claim interface for BT passthrough" msgstr "Kunne ikke gjøre krav på grensesnitt for BT-gjennompass" #: Source/Core/DiscIO/VolumeVerifier.cpp:107 msgid "Failed to connect to Redump.org" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:898 msgid "Failed to connect to server: %1" msgstr "Kunne ikke koble til server: %1" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:145 #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120 msgid "Failed to create D3D swap chain" msgstr "Kunne ikke lage D3D swap chain" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:102 msgid "Failed to create D3D12 context" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111 msgid "Failed to create D3D12 global resources" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:59 msgid "Failed to create DXGI factory" msgstr "Kunne ikke lage DXGI factory" #: Source/Core/Core/NetPlayClient.cpp:1207 msgid "" "Failed to delete NetPlay GBA{0} save file. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1036 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "Kunne ikke slette NetPlay-minnekort. Verifiser dine skrivetillatelser." #: Source/Core/DolphinQt/GameList/GameList.cpp:782 msgid "Failed to delete the selected file." msgstr "Klarte ikke å slette valgt fil." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:580 msgid "Failed to detach kernel driver for BT passthrough: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:318 msgid "Failed to download codes." msgstr "Nedlasting av koder mislyktes." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:547 msgid "Failed to dump %1: Can't open file" msgstr "Kunne ikke dumpe %1: Kan ikke åpne fil" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:554 msgid "Failed to dump %1: Failed to write to file" msgstr "Kunne ikke dumpe %1: Kan ikke skrive til fil" #: Source/Core/DolphinQt/GCMemcardManager.cpp:473 msgctxt "" msgid "Failed to export %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:520 msgid "Failed to export the following save files:" msgstr "Kunne ikke eksportere følgende lagringsfiler:" #: Source/Core/DolphinQt/MenuBar.cpp:1183 msgid "Failed to extract certificates from NAND" msgstr "Klarte ikke å pakke ut sertifikater fra NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:383 msgid "Failed to extract file." msgstr "Kunne ikke pakke ut fil." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260 msgid "Failed to extract system data." msgstr "Kunne ikke pakke ut systemdata." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:630 msgid "" "Failed to find new filename.\n" "{0}\n" " will be overwritten" msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:52 msgid "Failed to find one or more D3D symbols" msgstr "Kunne ikke finne en eller flere D3D-symboler" #: Source/Core/DolphinQt/GCMemcardManager.cpp:550 msgid "Failed to import \"%1\"." msgstr "Kunne ikke importere \"%1\"." #: Source/Core/DolphinQt/MenuBar.cpp:1083 msgid "" "Failed to import save file. Please launch the game once, then try again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1077 msgid "" "Failed to import save file. The given file appears to be corrupted or is not " "a valid Wii save." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1090 msgid "" "Failed to import save file. Your NAND may be corrupt, or something is " "preventing access to files within it. Try repairing your NAND (Tools -> " "Manage NAND -> Check NAND...), then import the save again." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1049 msgid "Failed to init core" msgstr "Klarte ikke å igangsette kjerne" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0" msgstr "" "Kunne ikke initialisere Direct3D.\n" "Pass på at ditt videokort støtter minimum D3D 10.0" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:138 #: Source/Core/VideoBackends/OGL/OGLMain.cpp:193 msgid "Failed to initialize renderer classes" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:203 msgid "Failed to install pack: %1" msgstr "Kunne ikke installere pakke: %1" #: Source/Core/DolphinQt/GameList/GameList.cpp:563 #: Source/Core/DolphinQt/MenuBar.cpp:1048 msgid "Failed to install this title to the NAND." msgstr "Klarte ikke å installere denne tittelen til NAND." #: Source/Core/DolphinQt/MainWindow.cpp:1493 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Klarte ikke å lytte til port %1. Kjøres det en annen instans av NetPlay-" "tjeneren?" #: Source/Core/DolphinQt/MenuBar.cpp:1288 #: Source/Core/DolphinQt/MenuBar.cpp:1340 msgid "Failed to load RSO module at %1" msgstr "Kunne ikke laste RSO-modul ved %1" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:45 msgid "Failed to load d3d11.dll" msgstr "Kunne ikke laste d3d11.dll" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:35 msgid "Failed to load dxgi.dll" msgstr "Kunne ikke laste dxgi.dll" #: Source/Core/DolphinQt/MenuBar.cpp:1552 msgid "Failed to load map file '%1'" msgstr "Kunne ikke laste map-fil '%1'" #: Source/Core/Core/Boot/Boot.cpp:482 msgid "Failed to load the executable to memory." msgstr "Klarte ikke å laste kjørbar fil til minne." #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:41 msgid "" "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:528 #: Source/Core/DolphinQt/MainWindow.cpp:1569 #: Source/Core/DolphinQt/RenderWidget.cpp:126 msgid "Failed to open '%1'" msgstr "Klarte ikke å åpne \"%1\"" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566 msgid "Failed to open Bluetooth device: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" msgstr "Kunne ikke åpne konfigurasjonsfil!" #: Source/Core/Core/NetPlayCommon.cpp:23 msgid "Failed to open file \"{0}\"." msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:152 msgid "Failed to open file \"{0}\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" "Kunne ikke åpne ekstern editor.\n" "Pass på at det er en applikasjon valgt til å åpne INI-filer." #: Source/Core/DolphinQt/GCMemcardManager.cpp:846 msgid "Failed to open file." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1492 msgid "Failed to open server" msgstr "Klarte ikke å åpne tjener" #: Source/Core/DolphinQt/ConvertDialog.cpp:464 msgid "Failed to open the input file \"%1\"." msgstr "Mislyktes i å åpne inndatafilen «%1»." #: Source/Core/DiscIO/CompressedBlob.cpp:281 Source/Core/DiscIO/FileBlob.cpp:52 #: Source/Core/DiscIO/WIABlob.cpp:2041 msgid "" "Failed to open the output file \"{0}\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:219 #: Source/Core/DiscIO/VolumeVerifier.cpp:317 msgid "Failed to parse Redump.org data" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:258 msgid "Failed to parse given value into target data type." msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213 msgid "Failed to read DFF file." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:848 msgid "Failed to read from file." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:372 Source/Core/DiscIO/FileBlob.cpp:92 #: Source/Core/DiscIO/WIABlob.cpp:2056 msgid "Failed to read from the input file \"{0}\"." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:408 #: Source/Core/DolphinQt/GCMemcardManager.cpp:626 msgid "Failed to read selected savefile(s) from memory card." msgstr "" #: Source/Core/Core/Movie.cpp:986 msgid "Failed to read {0}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:653 msgid "Failed to remove file." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:445 msgid "" "Failed to remove junk data from file \"%1\".\n" "\n" "Would you like to convert it without removing junk data?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:591 msgid "Failed to remove this title from the NAND." msgstr "Kunne ikke fjerne denne tittelen fra NAND." #: Source/Core/Core/NetPlayClient.cpp:1057 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" "Kunne ikke tilbakestille NetPlay GCI-mappe. Verifiser dine skrivetillatelser." #: Source/Core/Core/NetPlayClient.cpp:1084 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" "Kunne ikke tilbakestille NetPlay NAND-mappe. Verifiser dine " "skrivetillatelser." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:215 msgid "Failed to save FIFO log." msgstr "Lagring av FIFO-logg mislyktes." #: Source/Core/DolphinQt/MenuBar.cpp:1544 msgid "Failed to save code map to path '%1'" msgstr "Kunne ikke lagre kodemapping til sti '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1586 msgid "Failed to save signature file '%1'" msgstr "Kunne ikke lagre signaturfil '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1565 msgid "Failed to save symbol map to path '%1'" msgstr "Kunne ikke lagre symbolkart til sti '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1663 msgid "Failed to save to signature file '%1'" msgstr "Kunne ikke lagre til signaturfil '%1'" #: Source/Core/DolphinQt/ResourcePackManager.cpp:224 msgid "Failed to uninstall pack: %1" msgstr "Kunne ikke avinstallere pakke: %1" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:72 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:1112 msgid "Failed to write Mii data." msgstr "Skriving av Mii-data mislyktes." #: Source/Core/Core/NetPlayClient.cpp:1188 msgid "Failed to write Wii save." msgstr "Skriving til Wii-lagringsfil mislyktes." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 msgid "Failed to write config file!" msgstr "Kunne ikke skrive til konfigurasjonsfilen!" #: Source/Core/DolphinQt/GCMemcardManager.cpp:558 #: Source/Core/DolphinQt/GCMemcardManager.cpp:661 #: Source/Core/DolphinQt/GCMemcardManager.cpp:676 msgid "Failed to write modified memory card to disk." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:432 msgid "Failed to write savefile to disk." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:376 Source/Core/DiscIO/FileBlob.cpp:98 #: Source/Core/DiscIO/WIABlob.cpp:2060 msgid "" "Failed to write the output file \"{0}\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:561 #: Source/Core/DolphinQt/GameList/GameList.cpp:589 #: Source/Core/DolphinQt/GameList/GameList.cpp:781 #: Source/Core/DolphinQt/MenuBar.cpp:1048 msgid "Failure" msgstr "Feil" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130 msgid "Fair Input Delay" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:196 msgid "Fallback Region" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:207 msgid "Fallback Region:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79 msgid "Fast" msgstr "Rask" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103 msgid "Fast Depth Calculation" msgstr "Rask dybdekalkulering" #: Source/Core/Core/Movie.cpp:1263 msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte " "{2}.){3}" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:99 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25 msgid "Field of View" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:45 msgid "File Details" msgstr "Fildetaljer" #: Source/Core/DolphinQt/GameList/GameList.cpp:936 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:227 #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "File Format" msgstr "Filformat" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:64 msgid "File Format:" msgstr "Filformat:" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:78 msgid "File Info" msgstr "Fil-informasjon" #: Source/Core/DolphinQt/GameList/GameList.cpp:931 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:221 #: Source/Core/DolphinQt/MenuBar.cpp:631 msgid "File Name" msgstr "Filnavn" #: Source/Core/DolphinQt/GameList/GameList.cpp:932 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:223 #: Source/Core/DolphinQt/MenuBar.cpp:632 msgid "File Path" msgstr "Filbane" #: Source/Core/DolphinQt/GameList/GameList.cpp:935 #: Source/Core/DolphinQt/MenuBar.cpp:635 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:57 msgid "File Size:" msgstr "Filstørrelse:" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:324 msgid "File contained no codes." msgstr "Filen inneholdt ingen koder." #: Source/Core/DolphinQt/GCMemcardManager.cpp:138 msgid "Filename" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:288 msgid "Files opened, ready to compress." msgstr "Fil åpnet, klar for komprimering." #: Source/Core/Core/Boot/Boot.cpp:105 msgid "" "Files specified in the M3U file \"{0}\" were not found:\n" "{1}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:818 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "" "Filstørrelsen samsvarer ikke med noen kjente Gamecube-minnekortstørrelser." #: Source/Core/DolphinQt/GCMemcardManager.cpp:821 msgid "Filesize in header mismatches actual card size." msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:74 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101 msgid "Filter Symbols" msgstr "Filtrer symboler" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:101 msgid "Filters" msgstr "Filtre" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:355 msgid "" "Filters all textures, including any that the game explicitly set as " "unfiltered.

May improve quality of certain textures in some games, " "but will cause issues in others.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:117 msgid "Find &Next" msgstr "Finn &neste" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118 msgid "Find &Previous" msgstr "Finn &forrige" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922 msgid "Finish Calibration" msgstr "Fullfør kalibrering" #: Source/Core/DolphinQt/WiiUpdate.cpp:106 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" "Ferdigstiller oppdateringen...\n" "Dette kan ta litt tid." #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39 msgid "First Person" msgstr "Førsteperson" #: Source/Core/DolphinQt/GCMemcardManager.cpp:116 msgid "Fix Checksums" msgstr "Fiks sjekksummer" #: Source/Core/DolphinQt/GCMemcardManager.cpp:675 msgid "Fix Checksums Failed" msgstr "" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85 msgid "Flags" msgstr "Flagg" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:156 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:161 msgid "Float" msgstr "Flyttall" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:487 msgid "Follow &branch" msgstr "Følg &avgrening" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890 msgid "For best results please slowly move your input to all possible regions." msgstr "" "For best resultater, vennligst flytt inn-dataen sakte til alle mulige " "regioner." #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:56 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:88 msgid "Force 24-Bit Color" msgstr "Tving 24-biters farge" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:134 msgid "Force Listen Port:" msgstr "Tving lytteport:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84 msgid "Force Texture Filtering" msgstr "Tving teksturfiltrering" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:321 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9." "

Rarely produces good results and often partially breaks graphics and " "game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code " "widescreen patches.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " "performance and causes few graphical issues.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:56 msgid "Format:" msgstr "Format:" #: Source/Core/Core/FreeLookManager.cpp:86 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20 msgid "Forward" msgstr "Fremover" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:144 msgid "Forward port (UPnP)" msgstr "Videresendingsport (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:486 msgid "Found %1 results for \"%2\"" msgstr "Fant %1 resultater for \"%2\"" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:292 #, c-format msgctxt "" msgid "Found %n address(es)." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:149 msgid "Frame %1" msgstr "Bilde %1" #: Source/Core/Core/HotkeyManager.cpp:49 Source/Core/Core/HotkeyManager.cpp:330 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21 msgid "Frame Advance" msgstr "Bilde-for-bilde-modus" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Frame Advance Decrease Speed" msgstr "Senk hastighet for bildeforskuddsvisning" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Frame Advance Increase Speed" msgstr "Øk hastighet for bildeforskuddsvisning" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Frame Advance Reset Speed" msgstr "Tilbakestill bilde-for-bilde-hastighet" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98 msgid "Frame Dumping" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:103 msgid "Frame Range" msgstr "Bildespennvidde" #: Source/Core/VideoCommon/RenderBase.cpp:1746 msgid "Frame dump image(s) '{0}' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:131 msgid "Frames to Record:" msgstr "Bilder å ta opp:" #: Source/Core/DiscIO/Enums.cpp:35 msgid "France" msgstr "Frankrike" #: Source/Core/DolphinQt/GCMemcardManager.cpp:297 msgid "Free Blocks: %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:298 msgid "Free Files: %1" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41 msgid "Free Look Control Type" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458 msgid "Free Look Controller %1" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:17 msgid "Free Look Settings" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:53 msgid "" "Free Look allows for manipulation of the in-game camera. Different camera " "types are available from the dropdown.

For detailed instructions, refer to " "this page." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:297 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25 msgid "FreeLook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:342 msgid "Freelook" msgstr "Fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Freelook Toggle" msgstr "Frisikts-veksling" #: Source/Core/DiscIO/Enums.cpp:85 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:124 msgid "French" msgstr "Fransk" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151 msgid "Frequency" msgstr "Frekvens" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:178 msgid "From" msgstr "Fra" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:137 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:92 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:107 msgid "From:" msgstr "Fra:" #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "FullScr" msgstr "Fullskjerm" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162 msgid "Function" msgstr "Funksjon" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:128 msgid "Function callers" msgstr "Funksjonskallere" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120 msgid "Function calls" msgstr "Funksjonskall" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:285 msgid "Functions" msgstr "Funksjoner" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36 msgid "GBA (Integrated)" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38 msgid "GBA (TCP)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:352 msgid "GBA Core" msgstr "" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35 msgid "GBA Port %1" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:138 msgid "GBA Settings" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:353 msgid "GBA Volume" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 msgid "GBA Window Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:749 msgid "GBA%1 ROM changed to \"%2\"" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:754 msgid "GBA%1 ROM disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "GC Port %1" msgstr "GC-port %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:403 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GC-minnekortmappe: ClearBlock ble påkalt med ugyldig blokkadresse" #: Source/Core/DolphinQt/ConvertDialog.cpp:357 msgid "GCZ GC/Wii images (*.gcz)" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:593 msgid "" "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, {2}).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:160 msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69 msgid "GPU Texture Decoding" msgstr "GPU-teksturdekoding" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:358 msgid "" "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:124 msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:376 msgid "" "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:401 msgid "" "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n" "GPU: Does your video card support OpenGL 3.3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:385 msgid "" "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n" "GPU: Does your video card support OpenGL 3.1?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:367 msgid "" "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:131 msgid "" "GPU: OGL ERROR: Need OpenGL version 3.\n" "GPU: Does your video card support OpenGL 3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:586 msgid "" "GPU: OGL ERROR: Need at least GLSL 1.30\n" "GPU: Does your video card support OpenGL 3.0?\n" "GPU: Your driver supports GLSL {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:148 msgid "" "GPU: OGL ERROR: Number of attributes {0} not enough.\n" "GPU: Does your video card support OpenGL 2.x?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Game" msgstr "Spill" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:392 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:449 msgid "Game Boy Advance" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:277 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance-disker (*.gba)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:553 msgid "" "Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;" "All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:391 msgid "Game Boy Advance at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54 msgid "Game Config" msgstr "Spilloppsett" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:86 msgid "Game Details" msgstr "Spilldetaljer" #: Source/Core/DolphinQt/Settings/PathPane.cpp:123 msgid "Game Folders" msgstr "Spillmapper" #: Source/Core/DolphinQt/GameList/GameList.cpp:933 #: Source/Core/DolphinQt/MenuBar.cpp:633 msgid "Game ID" msgstr "Spill-ID" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:121 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109 msgid "Game ID:" msgstr "Spill-ID:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:582 msgid "Game Status" msgstr "Spillstatus" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:741 msgid "Game changed to \"%1\"" msgstr "Spill endret til \"%1\"" #: Source/Core/Core/NetPlayClient.cpp:1682 msgid "Game is already running!" msgstr "Spillet kjører allerede!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:474 msgid "" "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 msgid "Game-Specific Settings" msgstr "Spill-spesifikke innstillinger" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:31 msgid "GameCube Adapter for Wii U" msgstr "GameCube-adapter for Wii U" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:34 msgid "GameCube Adapter for Wii U at Port %1" msgstr "GameCube-adapter for Wii U i port %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405 msgid "GameCube Controller" msgstr "GameCube-kontroller" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:404 msgid "GameCube Controller at Port %1" msgstr "GameCube-kontroller i port %1" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:70 msgid "GameCube Controllers" msgstr "GameCube-kontrollere" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:397 msgid "GameCube Keyboard" msgstr "GameCube-tastatur" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:396 msgid "GameCube Keyboard at Port %1" msgstr "GameCube-tastatur i port %1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:88 msgid "GameCube Memory Card Manager" msgstr "GameCube-minnekortbehandler" #: Source/Core/DolphinQt/GCMemcardManager.cpp:347 msgid "GameCube Memory Cards" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:273 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "GameCube-minnekort (*.raw *.gcp)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:409 msgid "GameCube Microphone Slot %1" msgstr "GameCube-mikrofoninngang i inngang %1" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:22 msgid "GameCube TAS Input %1" msgstr "GameCube TAS-inndata %1" #: Source/Core/DolphinQt/CheatsManager.cpp:84 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:58 msgid "Gecko Codes" msgstr "Gecko-juksekoder" #: Source/Core/Core/HotkeyManager.cpp:327 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:195 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:69 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:98 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:435 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:36 msgid "General" msgstr "Generelt" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:420 msgid "General and Options" msgstr "Generelt og innstillinger" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:426 msgid "Generate Action Replay Code" msgstr "Generer Action Replay-kode" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:228 msgid "Generate a New Statistics Identity" msgstr "Opprett en ny statistikk-identitet" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:460 msgid "Generated AR code." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1247 msgid "Generated symbol names from '%1'" msgstr "Genererte symbolnavn fra '%1'" #: Source/Core/DiscIO/Enums.cpp:82 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "German" msgstr "Tysk" #: Source/Core/DiscIO/Enums.cpp:38 msgid "Germany" msgstr "Tyskland" #: Source/Core/UICommon/UICommon.cpp:444 msgid "GiB" msgstr "GiB" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:364 msgid "Go to" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142 msgid "Golf Mode" msgstr "Golfmodus" #: Source/Core/DiscIO/VolumeVerifier.cpp:343 msgid "Good dump" msgstr "God dump" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:444 #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Graphics" msgstr "Grafikk" #: Source/Core/Core/HotkeyManager.cpp:340 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20 msgid "Graphics Toggles" msgstr "Grafikkbrytere" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:310 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " "graphical issues. Raising the internal resolution will improve the effect of " "this setting.

If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47 msgid "Green" msgstr "Grønn" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39 msgid "Green Left" msgstr "Grønn venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Green Right" msgstr "Grønn høyre" #: Source/Core/DolphinQt/MenuBar.cpp:608 msgid "Grid View" msgstr "Rutenettvisning" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:64 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:118 msgid "Guitar" msgstr "Gitar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216 msgid "Gyroscope" msgstr "Gyroskop" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:71 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:100 msgid "Hacks" msgstr "Hacks" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:163 msgid "Head" msgstr "Head" #: qtbase/src/gui/kernel/qplatformtheme.cpp:736 msgid "Help" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "Hex string" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155 msgid "Hexadecimal" msgstr "Heksadesimal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 msgid "Hide" msgstr "Gjem" #: Source/Core/DolphinQt/MenuBar.cpp:703 msgid "Hide All" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91 msgid "Hide In-Game Sessions" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90 msgid "Hide Incompatible Sessions" msgstr "Gjem ikke-kompatible sesjoner" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177 msgid "Hide Remote GBAs" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:200 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:425 msgid "High" msgstr "Høy" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:423 msgid "Highest" msgstr "Høyest" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:65 msgid "Hit Strength" msgstr "Treffsyrke" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:224 msgid "Horizontal FOV" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:147 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201 msgid "Host" msgstr "Vert" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:308 msgid "Host Code:" msgstr "Vertskode:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136 msgid "Host Input Authority" msgstr "Host Input-autoritet" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 msgid "Host Size" msgstr "Vertstørrelse" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:851 msgid "Host input authority disabled" msgstr "Vertsinndataautoritet deaktivert" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:851 msgid "Host input authority enabled" msgstr "Vertsinndataautoritet aktivert" #: Source/Core/DolphinQt/GameList/GameList.cpp:465 msgid "Host with NetPlay" msgstr "Vær vertskap med NetPlay" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 msgid "Hostname" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450 msgid "Hotkey Settings" msgstr "Tastesnarveis-innstillinger" #: Source/Core/Core/HotkeyManager.cpp:204 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "Hurtigtaster" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Hotkeys Require Window Focus" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:117 msgid "Hybrid Ubershaders" msgstr "" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38 msgid "Hz" msgstr "Hz" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:50 msgid "I am aware of the risks and want to continue" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:213 msgid "ID" msgstr "ID" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:135 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:173 msgid "" "IOS: A file required for SSL services ({0}) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:158 msgid "" "IOS: Could not read a file required for SSL services ({0}). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:308 msgid "IP Address:" msgstr "IP-adresse:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:60 msgid "IPL Settings" msgstr "Innstillinger for IPL" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:46 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:191 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinQt/ConvertDialog.cpp:84 msgid "" "ISO: A simple and robust format which is supported by many programs. It " "takes up more space than any other format.\n" "\n" "GCZ: A basic compressed format which is compatible with most versions of " "Dolphin and some other programs. It can't efficiently compress junk data " "(unless removed) or encrypted Wii data.\n" "\n" "WIA: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later, and a few other programs. It can efficiently compress " "encrypted Wii data, but not junk data (unless removed).\n" "\n" "RVZ: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later. It can efficiently compress both junk data and " "encrypted Wii data." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:370 msgid "Identity Generation" msgstr "Identitetsgenerering" #: Source/Core/DolphinQt/Main.cpp:266 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "Hvis autorisert, kan Dolphin samle inn data om ytelse, funksjonsbruk og " "oppsett, såvel også data om din maskinvare og operativsystem.\n" "\n" "Ingen private data blir noensinne innhentet. Denne informasjonen hjelper oss " "å forstå hvordan folk og emulerte spill bruker Dolphin og prioritere " "deretter. Det hjelper oss også med å identifisere sjeldne oppsett som " "forårsaker feil, ytelsesproblemer og stabilitetssvakheter.\n" "Denne godkjenningen kan tilbakekalles når som helst fra Dolphins " "innstillinger." #: Source/Core/Core/HW/GCPadEmu.cpp:100 msgid "" "If checked, the emulated controller is always connected.\n" "If unchecked, the connection state of the emulated controller is linked\n" "to the connection state of the real default device (if there is one)." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 msgid "Ignore" msgstr "Ignorer" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46 msgid "Ignore Format Changes" msgstr "Ignorer formatendringer" #: Source/Core/DolphinQt/Main.cpp:66 msgid "Ignore for this session" msgstr "Ignorer for denne sesjonen" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:216 msgid "" "Ignores any changes to the EFB format.

Improves performance in many " "games without any negative effect. Causes graphical defects in a small " "number of other games.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. " "

Improves performance in some games, but will disable all EFB-based " "graphical effects or gameplay-related features.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89 msgid "Immediately Present XFB" msgstr "Øyeblikkelig tilgjengelig XFB" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:272 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:258 msgid "Import BootMii NAND Backup..." msgstr "Importer BootMii NAND sikkerhetskopi..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:535 #: Source/Core/DolphinQt/GCMemcardManager.cpp:549 #: Source/Core/DolphinQt/GCMemcardManager.cpp:557 #: Source/Core/DolphinQt/GCMemcardManager.cpp:599 msgid "Import Failed" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:571 msgid "Import Save File(s)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:283 msgid "Import Wii Save..." msgstr "Importer Wii-lagringsfil …" #: Source/Core/DolphinQt/MainWindow.cpp:1633 msgid "Importing NAND backup" msgstr "Importing NAND sikkerhetskopi" #: Source/Core/DolphinQt/MainWindow.cpp:1643 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" "Importerer NAND sikkerhetskopi\n" "Tid passert: %1s" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "In-Game?" msgstr "I spillet?" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:270 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time." "

If unsure, leave this checked." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:92 msgid "Increase" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Increase Convergence" msgstr "Øk konvergens" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Increase Depth" msgstr "Øk dybde" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Increase Emulation Speed" msgstr "Øk emuleringshastighet" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Increase IR" msgstr "Øk IR" #: Source/Core/Core/FreeLookManager.cpp:101 msgid "Increase X" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:103 msgid "Increase Y" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:107 msgid "Incremental Rotation" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41 msgid "Incremental Rotation (rad/sec)" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59 #: Source/Core/DolphinQt/ConvertDialog.cpp:98 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:59 #: Source/Core/DolphinQt/GameList/GameList.cpp:703 #: Source/Core/DolphinQt/MenuBar.cpp:1246 #: Source/Core/DolphinQt/MenuBar.cpp:1470 msgid "Information" msgstr "Informasjon" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Inhibit Screensaver During Emulation" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254 #: Source/Core/DolphinQt/MenuBar.cpp:1269 #: Source/Core/DolphinQt/MenuBar.cpp:1325 #: Source/Core/DolphinQt/MenuBar.cpp:1571 #: Source/Core/DolphinQt/MenuBar.cpp:1596 msgid "Input" msgstr "Inngang" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:29 msgid "Input strength required for activation." msgstr "Inndata styrke kreves for aktivering." #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:46 msgid "Input strength to ignore and remap." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:515 msgid "Insert &nop" msgstr "Sett inn &nop" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "Insert SD Card" msgstr "Sett inn SD-kort" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 #: Source/Core/DolphinQt/ResourcePackManager.cpp:318 msgid "Install" msgstr "Installer" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152 msgid "Install Partition (%1)" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:72 msgid "Install Update" msgstr "Installer oppdatering" #: Source/Core/DolphinQt/MenuBar.cpp:256 msgid "Install WAD..." msgstr "Installer WAD…" #: Source/Core/DolphinQt/GameList/GameList.cpp:389 msgid "Install to the NAND" msgstr "Installer til NAND" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148 msgid "Instr." msgstr "" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19 msgid "Instruction" msgstr "Instruksjon" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "Instruksjonsstoppunkt" #: Source/Core/DolphinQt/MenuBar.cpp:1689 msgid "Instruction:" msgstr "Instruksjon:" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59 msgid "Instruction: %1" msgstr "Instruksjon: %1" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141 msgid "Intensity" msgstr "Intensitet" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "Interface" msgstr "Grensesnitt" #: Source/Core/Core/NetPlayCommon.cpp:64 Source/Core/Core/NetPlayCommon.cpp:119 #: Source/Core/Core/State.cpp:383 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-feil - komprimering mislyktes" #: Source/Core/Core/NetPlayCommon.cpp:176 #: Source/Core/Core/NetPlayCommon.cpp:218 msgid "Internal LZO Error - decompression failed" msgstr "Intern LZO-feil - dekomprimering mislyktes" #: Source/Core/Core/State.cpp:526 msgid "" "Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/State.cpp:632 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-feil - lzo_init() mislyktes" #: Source/Core/Core/HotkeyManager.cpp:341 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:374 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Intern oppløsning" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94 msgid "Internal Resolution:" msgstr "Intern bildeoppløsning:" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:473 msgid "Internal error while generating AR code." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:28 msgid "Interpreter (slowest)" msgstr "Fortolker (tregest)" #: Source/Core/DolphinQt/MenuBar.cpp:802 msgid "Interpreter Core" msgstr "Fortolkerkjerne" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:685 msgid "Invalid Expression." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166 msgid "Invalid Mixed Code" msgstr "Ugyldig mikset kode" #: Source/Core/DolphinQt/MainWindow.cpp:274 msgid "Invalid Pack %1 provided: %2" msgstr "Ugyldig Pakke %1 oppgitt: %2" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26 #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:23 msgid "Invalid Player ID" msgstr "Ugyldig spiller-ID" #: Source/Core/DolphinQt/MenuBar.cpp:1276 msgid "Invalid RSO module address: %1" msgstr "Ugyldig RSO-moduladresse: %1" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:303 msgid "Invalid callstack" msgstr "Ugyldig kallstakk" #: Source/Core/DolphinQt/GCMemcardManager.cpp:824 msgid "Invalid checksums." msgstr "Ugyldige sjekksummer." #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:134 msgid "Invalid game." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1891 msgid "Invalid host" msgstr "Ugyldig vert" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:144 msgid "Invalid input for the field \"%1\"" msgstr "Ugyldig inndata for feltet \"%1\"" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:377 msgid "Invalid input provided" msgstr "Ugyldig inndata oppgitt" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:455 msgid "Invalid literal." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:328 msgid "Invalid parameters given to search." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:314 msgid "Invalid password provided." msgstr "Ugyldig passord oppgitt." #: Source/Core/Core/Movie.cpp:929 msgid "Invalid recording file" msgstr "Ugyldig opptaksfil" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:418 msgid "Invalid search parameters (no object selected)" msgstr "Ugyldige søkeparametre (inget objekt valgt)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:442 msgid "Invalid search string (couldn't convert to number)" msgstr "Ugyldig søkestring (kunne ikke konverte til tall)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:425 msgid "Invalid search string (only even string lengths supported)" msgstr "Ugyldig søkestreng (bare strenger av partallslengde støttes)" #: Source/Core/DolphinQt/Main.cpp:213 msgid "Invalid title ID." msgstr "Ugyldig tittel-ID." #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261 msgid "Invalid watch address: %1" msgstr "" #: Source/Core/DiscIO/Enums.cpp:91 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:79 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Italian" msgstr "Italiensk" #: Source/Core/DiscIO/Enums.cpp:41 msgid "Italy" msgstr "Italia" #: Source/Core/DolphinQt/MenuBar.cpp:800 msgid "JIT" msgstr "JIT" #: Source/Core/DolphinQt/MenuBar.cpp:813 msgid "JIT Block Linking Off" msgstr "JIT Blokklinking Av" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22 msgid "JIT Blocks" msgstr "JIT-blokker" #: Source/Core/DolphinQt/MenuBar.cpp:936 msgid "JIT Branch Off" msgstr "JIT Branching Av" #: Source/Core/DolphinQt/MenuBar.cpp:904 msgid "JIT FloatingPoint Off" msgstr "JIT FlytTall Av" #: Source/Core/DolphinQt/MenuBar.cpp:912 msgid "JIT Integer Off" msgstr "JIT Heltall Av" #: Source/Core/DolphinQt/MenuBar.cpp:888 msgid "JIT LoadStore Floating Off" msgstr "JIT LastLagre Flyt Av" #: Source/Core/DolphinQt/MenuBar.cpp:856 msgid "JIT LoadStore Off" msgstr "JIT LastLagre Av" #: Source/Core/DolphinQt/MenuBar.cpp:896 msgid "JIT LoadStore Paired Off" msgstr "JIT LastLagre Parret Av" #: Source/Core/DolphinQt/MenuBar.cpp:872 msgid "JIT LoadStore lXz Off" msgstr "JIT LastLagre lXz Av" #: Source/Core/DolphinQt/MenuBar.cpp:864 msgid "JIT LoadStore lbzx Off" msgstr "JIT Ibzx Av" #: Source/Core/DolphinQt/MenuBar.cpp:880 msgid "JIT LoadStore lwz Off" msgstr "JIT LastLagre Iwz Av" #: Source/Core/DolphinQt/MenuBar.cpp:848 msgid "JIT Off (JIT Core)" msgstr "JIT Av (JIT Kjerne)" #: Source/Core/DolphinQt/MenuBar.cpp:920 msgid "JIT Paired Off" msgstr "JIT Parret Av" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31 msgid "JIT Recompiler for ARM64 (recommended)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30 msgid "JIT Recompiler for x86-64 (recommended)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:944 msgid "JIT Register Cache Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:928 msgid "JIT SystemRegisters Off" msgstr "JIT Systemregistre Av" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:880 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." msgstr "" #: Source/Core/DiscIO/Enums.cpp:26 Source/Core/DolphinQt/MenuBar.cpp:274 msgid "Japan" msgstr "Japan" #: Source/Core/DiscIO/Enums.cpp:76 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:121 msgid "Japanese" msgstr "Japansk" #. i18n: The translation of this string should be consistent with the translation of the #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38 msgid "Japanese (Shift-JIS)" msgstr "Japansk (Shift-JIS)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167 msgid "Keep Window on Top" msgstr "Behold vindu øverst" #. i18n: This label is followed by a dropdown where the user can select things like "is equal to" #. or "is less than or equal to", followed by another dropdown where the user can select "any #. value", "last value", or "this value:". These three UI elements are intended to form a sentence #. together. Because the UI elements can't be reordered by a translation, you may have to give #. up on the idea of having them form a sentence depending on the grammar of your target language. #: Source/Core/DolphinQt/CheatSearchWidget.cpp:167 msgid "Keep addresses where value in memory" msgstr "" #: Source/Core/Core/HW/GCKeyboard.cpp:20 #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:55 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:59 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:63 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:67 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:71 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:75 msgid "Keys" msgstr "Nøkler" #: Source/Core/UICommon/UICommon.cpp:444 msgid "KiB" msgstr "KiB" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:238 msgid "Kick Player" msgstr "Spark spiller" #: Source/Core/DiscIO/Enums.cpp:44 Source/Core/DolphinQt/MenuBar.cpp:276 msgid "Korea" msgstr "Korea" #: Source/Core/DiscIO/Enums.cpp:103 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:130 msgid "Korean" msgstr "Koreansk" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59 msgid "L" msgstr "V" #: Source/Core/DolphinQt/GBAWidget.cpp:358 msgid "L&oad ROM..." msgstr "" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63 msgid "L-Analog" msgstr "Venstre-analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 msgid "LR Save" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155 msgid "Label" msgstr "Etikett" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:486 msgid "Last Value" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:85 msgid "Latency:" msgstr "Forsinkelse:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:434 msgid "Latency: ~10 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:436 msgid "Latency: ~20 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:440 msgid "Latency: ~40 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:438 msgid "Latency: ~80 ms" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:84 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:36 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:147 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Left" msgstr "Til venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:53 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:86 msgid "Left Stick" msgstr "Venstre joystick" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:164 msgid "Left Table" msgstr "Venstre tabell" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:19 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" "Venstreklikk for å sette IR-verdien.\n" "Høyreklikk for å re-sentrere den." #: Source/Core/DolphinQt/TAS/StickWidget.cpp:20 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" "Venstreklikk for å sette joystick-verdi.\n" "Høyreklikk for å re-sentrere den." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:89 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklikk for å oppdage inndata.\n" "Midtklikk for å tømme.\n" "Høyreklikk for flere alternativer." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:93 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "License" msgstr "Lisens" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:136 msgid "Limit Chunked Upload Speed:" msgstr "Begrens Klump-opplastningshastighet:" #: Source/Core/DolphinQt/MenuBar.cpp:642 msgid "List Columns" msgstr "Listekolonner" #: Source/Core/DolphinQt/MenuBar.cpp:605 msgid "List View" msgstr "Listevisning" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:94 msgid "Listening" msgstr "Lytter" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:113 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Load" msgstr "Last" #: Source/Core/DolphinQt/MenuBar.cpp:970 msgid "Load &Bad Map File..." msgstr "Last &Dårlig kartfil..." #: Source/Core/DolphinQt/MenuBar.cpp:969 msgid "Load &Other Map File..." msgstr "Last &Annen kartfil..." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68 msgid "Load Custom Textures" msgstr "Last inn brukerlagde teksturer" #: Source/Core/DolphinQt/MenuBar.cpp:241 msgid "Load GameCube Main Menu" msgstr "Last inn GameCube-hovedmeny" #: Source/Core/Core/HotkeyManager.cpp:350 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Load Last State" msgstr "Last inn nyeste hurtiglagring" #: Source/Core/DolphinQt/Settings/PathPane.cpp:214 msgid "Load Path:" msgstr "Innlastingsfilbane:" #: Source/Core/Core/HotkeyManager.cpp:182 msgid "Load ROM" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:180 #: Source/Core/Core/HotkeyManager.cpp:347 msgid "Load State" msgstr "Last inn hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Load State Last 1" msgstr "Last inn hurtiglagring siste 1" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 10" msgstr "Last inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:166 msgid "Load State Last 2" msgstr "Last inn hurtiglagring siste 2" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 3" msgstr "Last inn hurtiglagring siste 3" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 4" msgstr "Last inn hurtiglagring siste 4" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 5" msgstr "Last inn hurtiglagring siste 5" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 6" msgstr "Last inn hurtiglagring siste 6" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 7" msgstr "Last inn hurtiglagring siste 7" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 8" msgstr "Last inn hurtiglagring siste 8" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 9" msgstr "Last inn hurtiglagring siste 9" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Load State Slot 1" msgstr "Åpne hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 10" msgstr "Åpne hurtiglagringsplass nr. 10" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Load State Slot 2" msgstr "Åpne hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 3" msgstr "Åpne hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 4" msgstr "Åpne hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 5" msgstr "Åpne hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 6" msgstr "Åpne hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 7" msgstr "Åpne hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 8" msgstr "Åpne hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 9" msgstr "Åpne hurtiglagringsplass nr. 9" #: Source/Core/DolphinQt/MenuBar.cpp:331 msgid "Load State from File" msgstr "Last inn tilstand fra fil" #: Source/Core/DolphinQt/MenuBar.cpp:332 msgid "Load State from Selected Slot" msgstr "Last inn tilstand fra valgt kortplass" #: Source/Core/DolphinQt/MenuBar.cpp:333 msgid "Load State from Slot" msgstr "Last inn tilstand fra kortplass" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:113 msgid "Load Wii Save" msgstr "Last inn Wii-lagringsfil" #: Source/Core/DolphinQt/MenuBar.cpp:1010 msgid "Load Wii System Menu %1" msgstr "Last inn Wii-systemmeny %1" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load from Selected Slot" msgstr "Last fra valgt kortplass" #: Source/Core/DolphinQt/MenuBar.cpp:387 msgid "Load from Slot %1 - %2" msgstr "Last inn fra kortplass %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1489 #: Source/Core/DolphinQt/MenuBar.cpp:1505 msgid "Load map file" msgstr "Last kartfil" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:144 msgid "Load..." msgstr "Last..." #: Source/Core/DolphinQt/MenuBar.cpp:1471 msgid "Loaded symbols from '%1'" msgstr "Lastet symboler fra '%1'" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:224 msgid "" "Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/" "DynamicInputTextures/<game_id>/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:474 msgid "Local" msgstr "Lokal" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:191 msgid "Lock Mouse Cursor" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:34 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:182 msgid "Log" msgstr "Logg" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22 msgid "Log Configuration" msgstr "Logg-innstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:842 msgid "Log JIT Instruction Coverage" msgstr "Jit-logg Instruksjonsdekning" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 msgid "Log Render Time to File" msgstr "Loggfør opptegningstid til fil" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58 msgid "Log Types" msgstr "Loggtyper" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51 msgid "Logger Outputs" msgstr "Logger utdata" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:235 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.

Use " "this feature to measure Dolphin's performance.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:891 msgid "Lost connection to NetPlay server..." msgstr "Mistet tilkobling til NetPlay-tjener…" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:194 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:421 msgid "Low" msgstr "Lav" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:419 msgid "Lowest" msgstr "Lavest" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:43 msgid "MD5 Checksum" msgstr "MD5-sjekksum" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74 msgid "MD5:" msgstr "MD5:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212 msgid "MMU" msgstr "MMU" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285 msgid "MORIBUND" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:385 msgid "MadCatz Gameshark files" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:24 msgid "Main Stick" msgstr "Hoved-joystick" #: Source/Core/DolphinQt/GameList/GameList.cpp:930 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:219 #: Source/Core/DolphinQt/MenuBar.cpp:630 msgid "Maker" msgstr "Skaper" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:123 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:156 msgid "Maker:" msgstr "Skaper:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:328 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " "proper fog emulation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "Manage NAND" msgstr "Administrer NAND" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:582 msgid "Mapping" msgstr "Mapping" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:641 msgid "Match Found" msgstr "Treff funnet" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:873 msgid "Max Buffer:" msgstr "Maksimal Buffer:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:841 msgid "Max buffer size changed to %1" msgstr "Maksimum bufferstørrelse endret til %1" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32 msgid "Maximum tilt angle." msgstr "Maksimal tilt-vinkel." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:144 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan senke ytelse i Wii-menyen og noen spill." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:197 msgid "Medium" msgstr "Middels" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:35 msgid "Memory" msgstr "Minne" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "Minne Stoppunkt" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:101 msgid "Memory Card" msgstr "Minnekort" #: Source/Core/DolphinQt/MenuBar.cpp:250 msgid "Memory Card Manager" msgstr "Minnekortbehandler" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:116 msgid "" "Memory Card filename in Slot {0} is incorrect\n" "Region not specified\n" "\n" "Slot {1} path was changed to\n" "{2}\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:101 msgid "Memory Override" msgstr "Minneoverstyring" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166 msgid "Memory breakpoint options" msgstr "Minne-stoppunktinnstillinger" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:246 msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:217 msgid "MemoryCard: Read called with invalid source address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:229 msgid "MemoryCard: Write called with invalid destination address ({0:#x})" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1614 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" "Å migrere en ny NAND over din nåværende valgte NAND vil overskrive kanaler " "og lagringsfiler som måtte eksistere. Denne prosessen er ikke reversibel, så " "det er anbefalt at du bevarer sikkerhetskopier av begge NAND-filer. Er du " "sikker på at du vil fortsette?" #: Source/Core/UICommon/UICommon.cpp:444 msgid "MiB" msgstr "MiB" #: Source/Core/Core/HW/GCPadEmu.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:411 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:115 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:104 msgid "Misc Settings" msgstr "Diverse innstillinger" #: Source/Core/DolphinQt/GCMemcardManager.cpp:827 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:830 msgid "Mismatch between internal data structures." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1017 msgid "" "Mismatched ROMs\n" "Selected: {0}\n" "- Title: {1}\n" "- Hash: {2:02X}\n" "Expected:\n" "- Title: {3}\n" "- Hash: {4:02X}" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Modifier" msgstr "Modifiserer" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:201 msgid "" "Modifies textures to show the format they're encoded in.

May require " "an emulation reset to apply.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1294 #: Source/Core/DolphinQt/MenuBar.cpp:1438 msgid "Modules found: %1" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:134 msgid "Mono" msgstr "Mono" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:130 msgid "Monoscopic Shadows" msgstr "Monoskopiske skygger" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Monospaced Font" msgstr "Fastbreddeskrift" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:422 msgid "Motion Input" msgstr "Bevegelsesinndata" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:421 msgid "Motion Simulation" msgstr "Bevegelsessimulering" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Mouse Cursor Visibility" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180 msgid "" "Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:185 msgid "Mouse Cursor will always be visible." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:183 msgid "Mouse Cursor will never be visible while a game is running." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22 msgid "Move" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:331 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23 msgid "Movie" msgstr "Film" #: qtbase/src/gui/kernel/qplatformtheme.cpp:722 msgid "N&o to All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1116 #: Source/Core/DolphinQt/MenuBar.cpp:1160 #: Source/Core/DolphinQt/MenuBar.cpp:1165 #: Source/Core/DolphinQt/MenuBar.cpp:1169 msgid "NAND Check" msgstr "NAND-sjekk" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:29 msgid "NKit Warning" msgstr "NKit-advarsel" #: Source/Core/DolphinQt/MenuBar.cpp:243 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209 msgid "NTSC-K" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:245 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Name" msgstr "Navn" #: Source/Core/DolphinQt/GameList/GameList.cpp:1049 msgid "Name for a new tag:" msgstr "Navn for en ny merkelapp:" #: Source/Core/DolphinQt/GameList/GameList.cpp:1061 msgid "Name of the tag to remove:" msgstr "Navn for tagg til å fjerne:" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:158 msgid "Name of your session shown in the server browser" msgstr "Navnet på din sesjon som vises i tjenerutforskeren" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:105 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:120 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:155 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:162 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "Native (640x528)" msgstr "Opprinnelig størrelse (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:383 #: Source/Core/DolphinQt/GCMemcardManager.cpp:390 msgid "Native GCI File" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:70 msgid "NetPlay" msgstr "NetPlay" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:32 msgid "NetPlay Session Browser" msgstr "NetPlay Sesjonsutforsker" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:33 msgid "NetPlay Setup" msgstr "NetPlay-innstillinger" #: Source/Core/DiscIO/Enums.cpp:47 msgid "Netherlands" msgstr "Nederland" #: Source/Core/Core/NetPlayClient.cpp:2714 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "NetPlay har desynkronisert i NetPlay_GetButtonPress()" #: Source/Core/Core/NetPlayClient.cpp:2109 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" "NetPlay har desynkronisert. Det er ikke mulig å hente seg inn igjen fra " "dette." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:146 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:128 msgid "Network" msgstr "Nettverk" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:358 msgid "Network dump format:" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:181 msgid "Never" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:70 msgid "Never Auto-Update" msgstr "Aldri autooppdater" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:106 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88 msgid "New" msgstr "Nye" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "Nytt stoppunkt" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:119 msgid "New Search" msgstr "Nytt søk" #: Source/Core/DolphinQt/GameList/GameList.cpp:460 msgid "New Tag..." msgstr "Ny merkelapp..." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:371 msgid "New identity generated." msgstr "Ny identietet opprettet." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35 msgid "New instruction:" msgstr "Ny instruksjon:" #: Source/Core/DolphinQt/GameList/GameList.cpp:1049 msgid "New tag" msgstr "Ny etikett" #: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94 #: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102 msgid "Next Game Profile" msgstr "Neste spillprofil" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:80 msgid "Next Match" msgstr "Neste treff" #: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/Core/HotkeyManager.cpp:92 #: Source/Core/Core/HotkeyManager.cpp:96 Source/Core/Core/HotkeyManager.cpp:100 msgid "Next Profile" msgstr "Neste profil" #: Source/Core/Core/NetPlayClient.cpp:266 msgid "Nickname is too long." msgstr "Kallenavnet er for langt." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194 msgid "Nickname:" msgstr "Brukernavn:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 msgid "No" msgstr "Nei" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:78 msgid "No Adapter Detected" msgstr "Ingen adapter oppdaget" #: Source/Core/Core/Config/MainSettings.h:14 msgid "No Audio Output" msgstr "Ingen lydavspilling" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:68 #: Source/Core/DolphinQt/ConvertDialog.cpp:227 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:187 msgid "No Compression" msgstr "Ingen komprimering" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:653 msgid "No Match" msgstr "Ingen treff" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:622 msgid "No Value Given" msgstr "Ingen verdi angitt" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:583 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:600 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:614 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:692 msgid "No description available" msgstr "Ingen beskrivelse tilgjengelig" #: Source/Core/DolphinQt/GCMemcardManager.cpp:836 msgid "No errors." msgstr "Ingen feil." #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:91 msgid "No extension selected." msgstr "Ingen utvidelse valgt." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:301 msgid "No file loaded / recorded." msgstr "Ingen filer lastet / tatt opp." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:325 msgid "No game is running." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1116 msgid "No issues have been detected." msgstr "Ingen feil har blitt oppdaget." #: Source/Core/Core/Boot/Boot.cpp:111 msgid "No paths found in the M3U file \"{0}\"" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1379 msgid "No problems were found." msgstr "Ingen problemer ble funnet." #: Source/Core/DiscIO/VolumeVerifier.cpp:1373 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" "Ingen problemer funnet. Dette er ingen garanti for at dette er en bra kopi, " "men siden Wii-titler inneholder mye verifiseringsdata, betyr det at det mest " "sannsynlig ikke er noen feil som vil påvirke emulering." #: Source/Core/InputCommon/InputConfig.cpp:82 msgid "No profiles found for game setting '{0}'" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:136 msgid "No recording loaded." msgstr "Ingen opptak lastet." #: Source/Core/DolphinQt/GameList/GameList.cpp:703 msgid "No save data found." msgstr "Ingen lagringsfiler funnet." #: Source/Core/Core/State.cpp:721 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Ingen undo.dtm funnet, avbryter angring av lasting av lagringsstadie for å " "unngå film-desynkronisering" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:517 msgid "No value provided." msgstr "Ingen verdi angitt." #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:29 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:225 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:124 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:396 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:82 msgid "None" msgstr "Ingen" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "North America" msgstr "Nord-Amerika" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:588 msgid "Not Found" msgstr "Ikke funnet" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "Not Set" msgstr "Ikke satt" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:419 msgid "Not all players have the game. Do you really want to start?" msgstr "Ikke alle spillere har spillet. Vil du virkelig starte?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:513 #, c-format msgctxt "" msgid "" "Not enough free blocks on the target memory card. At least %n free block(s) " "required." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:506 #, c-format msgctxt "" msgid "" "Not enough free files on the target memory card. At least %n free file(s) " "required." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27 msgid "" "Note: motion input may require configuring alternate input sources before " "use." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83 msgid "Notes:" msgstr "Notater:" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41 msgid "Nothing to configure" msgstr "Ingenting å sette opp" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45 msgid "Notice" msgstr "Merknad" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:105 msgid "Null" msgstr "Ingenting" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87 msgid "NumExec" msgstr "NumExec" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155 msgid "Number of shakes per second." msgstr "Antall ristinger per sekund." #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:102 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:30 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195 msgid "Nunchuk Buttons" msgstr "Nunchuk-knapper" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:125 msgid "Nunchuk Orientation" msgstr "Nunchuk-orientering" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:82 msgid "Nunchuk Stick" msgstr "Nunchuck-Joystick" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:586 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:57 #: qtbase/src/gui/kernel/qplatformtheme.cpp:708 msgid "OK" msgstr "OK" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:156 msgid "Object %1" msgstr "Objekt %1" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:88 msgid "Object Range" msgstr "Objektrekkevidde" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Oceania" msgstr "Oseania" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Off" msgstr "Av" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97 msgid "Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155 msgid "On" msgstr "På" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:178 msgid "On Movement" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:575 msgid "Online &Documentation" msgstr "Nettbasert &dokumentasjon" #: Source/Core/DolphinQt/MenuBar.cpp:1596 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "Legg til kun symboler med prefiks:\n" "(Blank for alle symboler)" #: Source/Core/DolphinQt/MenuBar.cpp:1571 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "Eksporter kun symboler med prefiks:\n" "(Blank for alle symboler)" #: Source/Core/Core/HotkeyManager.cpp:27 Source/Core/DolphinQt/ToolBar.cpp:115 #: qtbase/src/gui/kernel/qplatformtheme.cpp:714 msgid "Open" msgstr "Åpne" #: Source/Core/DolphinQt/GameList/GameList.cpp:426 msgid "Open &Containing Folder" msgstr "Åpne &inneholdende mappe" #: Source/Core/DolphinQt/ResourcePackManager.cpp:37 msgid "Open Directory..." msgstr "Åpne mappe..." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:192 msgid "Open FIFO log" msgstr "Åpne FIFO-logg" #: Source/Core/DolphinQt/GameList/GameList.cpp:422 msgid "Open GameCube &Save Folder" msgstr "Åpne GameCube &Lagringsmappe" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:57 msgid "Open Riivolution XML..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:415 msgid "Open Wii &Save Folder" msgstr "Åpne Wii &lagringsmappe" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:355 msgid "Open dump folder" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 msgid "Open in External Editor" msgstr "Åpne i Ekstern Editor" #: Source/Core/AudioCommon/OpenALStream.cpp:116 msgid "OpenAL: can't create context for device {0}" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:98 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kan ikke finne lydenhet" #: Source/Core/AudioCommon/OpenALStream.cpp:108 msgid "OpenAL: can't open device {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:71 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:69 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262 msgid "Operators" msgstr "Operatører" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.cpp:94 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:80 #: Source/Core/DolphinQt/GBAWidget.cpp:386 msgid "Options" msgstr "Innstillinger" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Orange" msgstr "Orange" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39 msgid "Orbital" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:95 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:172 msgid "Other" msgstr "Andre" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:156 msgid "Other Partition (%1)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:351 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25 msgid "Other State Hotkeys" msgstr "Andre Status-hurtigtaster" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448 msgid "Other State Management" msgstr "Annen Statusadministrering" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:160 msgid "Other game..." msgstr "Andre spill..." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:57 msgid "Overlay Information" msgstr "Overleggs-informasjon" #: Source/Core/DolphinQt/MenuBar.cpp:733 msgid "P&lay Input Recording..." msgstr "Spi&ll av inndataopptak…" #: Source/Core/DolphinQt/MenuBar.cpp:248 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209 msgid "PAL" msgstr "PAL" #. i18n: PCAP is a file format #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:398 msgid "PCAP" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:194 msgid "PNG image file (*.png);; All Files (*)" msgstr "PNG-bildefil (*.png);; Alle filer (*)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 msgid "PPC Size" msgstr "PPC-størrelse" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:513 msgid "PPC vs Host" msgstr "PPC vs Host" #: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17 msgid "Pad" msgstr "Kontroll" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:57 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:78 msgid "Pads" msgstr "Kontrollere" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149 msgid "Parameters" msgstr "Parametere" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236 msgid "Parsing Error" msgstr "Tolkningsfeil" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Passive" msgstr "Passiv" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:87 msgid "Passthrough a Bluetooth adapter" msgstr "Gjennomstrøm en Blåtann-adapter" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161 msgid "Password" msgstr "Passord" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 msgid "Password for joining your game (leave empty for none)" msgstr "" "Passord for å bli med i ditt spill (la stå tom for å ikke bruke passord)" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222 msgid "Password?" msgstr "Passord?" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40 msgid "Patch Editor" msgstr "Patch Editor" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63 msgid "Patch name" msgstr "Patch-navn" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55 msgid "Patches" msgstr "Patcher" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:51 msgid "Path:" msgstr "Filbane:" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 #: Source/Core/DolphinQt/Settings/PathPane.cpp:25 msgid "Paths" msgstr "Baner" #: Source/Core/DolphinQt/ToolBar.cpp:159 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinQt/MenuBar.cpp:753 msgid "Pause at End of Movie" msgstr "Pause på slutten av filmen" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Pause on Focus Loss" msgstr "Pause ved tapt fokus" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40 msgid "Peak angular velocity (measured in turns per second)." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55 msgid "Peak velocity of movements to neutral position." msgstr "Høyeste bevegelsesfart til nøytral posisjon." #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46 msgid "Peak velocity of outward swing movements." msgstr "Høyeste fart for utgående svingbevegelser." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:82 msgid "Per-Pixel Lighting" msgstr "Belysning per piksel" #: Source/Core/DolphinQt/MenuBar.cpp:268 msgid "Perform Online System Update" msgstr "Utfør pålogget systemoppdatering" #: Source/Core/DolphinQt/GameList/GameList.cpp:377 msgid "Perform System Update" msgstr "Utfør systemoppdatering" #. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is #. physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140 msgid "Physical" msgstr "Fysisk" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:109 msgid "Physical address space" msgstr "" #: Source/Core/UICommon/UICommon.cpp:445 msgid "PiB" msgstr "PiB" #: Source/Core/DolphinQt/MenuBar.cpp:1211 msgid "Pick a debug font" msgstr "Velg en debug-font" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:582 msgid "Ping" msgstr "Ping" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30 msgid "Pitch Down" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29 msgid "Pitch Up" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:926 #: Source/Core/DolphinQt/MenuBar.cpp:626 msgid "Platform" msgstr "Plattform" #: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:166 msgid "Play" msgstr "Spill av" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:161 msgid "Play / Record" msgstr "Spill/Ta opp" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Play Recording" msgstr "Spill av opptak" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:118 msgid "Playback Options" msgstr "Avspillingsalterntiver" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:582 msgid "Player" msgstr "Spiller" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:233 msgid "Players" msgstr "Spillere" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:209 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:217 msgid "Point" msgstr "Punkt" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:62 msgid "Port %1" msgstr "Port %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:158 msgid "Port %1 ROM:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:102 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132 msgid "Port:" msgstr "Port:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:884 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Potensiell desynkronisering oppdaget: %1 kan ha desynkroniser i bilde %2" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:383 msgid "Post-Processing Effect" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:101 msgid "Post-Processing Effect:" msgstr "Postbehandlingseffekt:" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44 msgid "Post-Processing Shader Configuration" msgstr "Oppsett av Etterbehandlings-skyggelegging" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70 msgid "Prefetch Custom Textures" msgstr "Forhåndsinnlasting av egendefinerte teksturer" #: Source/Core/Core/Movie.cpp:1165 msgid "Premature movie end in PlayController. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1277 msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1251 msgid "Premature movie end in PlayWiimote. {0} > {1}" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:93 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "Forbereder til å oppdatere...\n" "Dette kan ta litt tid." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89 msgid "Presets" msgstr "Forhåndsinnstillinger" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Press Sync Button" msgstr "Trykk Synkroniseringsknapp" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48 msgid "Pressure" msgstr "Trykk" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:258 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.

Not " "recommended, only use if the other options give poor results." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95 #: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103 msgid "Previous Game Profile" msgstr "Forrige spillprofil" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:81 msgid "Previous Match" msgstr "Forrige spill" #: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93 #: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101 msgid "Previous Profile" msgstr "Forrige profil" #. i18n: In this context, a primitive means a point, line, triangle or rectangle. #. Do not translate the word primitive as if it was an adjective. #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:669 msgid "Primitive %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96 msgid "Private" msgstr "Privat" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95 msgid "Private and Public" msgstr "Privat og offentlig" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62 msgid "Problem" msgstr "Problem" #: Source/Core/DiscIO/VolumeVerifier.cpp:1394 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" "Problem med høy alvorlighetsgrad funnet. Spillet vil sannsynligvis ikke " "fungere i det hele tatt." #: Source/Core/DiscIO/VolumeVerifier.cpp:1384 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" "Problem med lav alvorlighetsgrad funnet. Dette vil mest sannsynlig ikke " "hindre spillet fra å kjøre." #: Source/Core/DiscIO/VolumeVerifier.cpp:1389 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" "Problemer med medium alvorlighetsgrad funnet. Hele eller deler av spillet " "vil sannsynligvis ikke fungere riktig." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:111 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:333 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24 msgid "Program Counter" msgstr "Programteller" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:343 #: Source/Core/DolphinQt/ConvertDialog.cpp:426 msgid "Progress" msgstr "Fremdrift" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97 msgid "Public" msgstr "Offentlig" #: Source/Core/DolphinQt/MenuBar.cpp:506 msgid "Purge Game List Cache" msgstr "Tøm spillistehurtiglager" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:455 msgid "Put IPL ROMs in User/GC/." msgstr "" #: qtbase/src/gui/kernel/qguiapplication.cpp:234 msgctxt "" "Translate this string to the string 'LTR' in left-to-right languages or to " "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper " "widget layout." msgid "QT_LAYOUT_DIRECTION" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1513 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "Quality of Service (QoS) kunne ikke aktiveres." #: Source/Core/Core/NetPlayClient.cpp:1509 msgid "Quality of Service (QoS) was successfully enabled." msgstr "Quality of Service (QoS) ble aktivert." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:107 msgid "Quality of the DPLII decoder. Audio latency increases with quality." msgstr "" #: Source/Core/Common/MsgHandler.cpp:60 #: Source/Core/DolphinQt/ConvertDialog.cpp:444 #: Source/Core/DolphinQt/GCMemcardManager.cpp:645 #: Source/Core/DolphinQt/MainWindow.cpp:1613 msgid "Question" msgstr "Spørsmål" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:105 msgid "Quit" msgstr "Avslutt" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61 msgid "R" msgstr "H" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65 msgid "R-Analog" msgstr "Høyre-analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:276 msgid "READY" msgstr "KLAR" #: Source/Core/DolphinQt/MenuBar.cpp:962 msgid "RSO Modules" msgstr "RSO-moduler" #: Source/Core/DolphinQt/MenuBar.cpp:1264 msgid "RSO auto-detection" msgstr "RSO-autooppdaging" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:279 msgid "RUNNING" msgstr "KJØRER" #: Source/Core/DolphinQt/ConvertDialog.cpp:365 msgid "RVZ GC/Wii images (*.rvz)" msgstr "RVZ GC/Wii-avbildninger (*.rvz)" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "Område" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:71 msgid "Range End: " msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:69 msgid "Range Start: " msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:517 msgid "Re&place instruction" msgstr "B&ytt instruksjon" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "Les" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:173 msgid "Read and write" msgstr "Skriv og les" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:177 msgid "Read only" msgstr "Kun skrivebeskyttet" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "Les eller skriv" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Read-Only Mode" msgstr "Skrivebeskyttet modus" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:95 msgid "Real Balance Board" msgstr "Ekte balansebrett" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:124 msgid "Real Wii Remote" msgstr "Ekte Wii Remote" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29 msgid "Recenter" msgstr "Sentrer igjen" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:146 msgid "Record" msgstr "Opptak" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173 msgid "Record Inputs" msgstr "Ta opp inndata" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:140 msgid "Recording" msgstr "Tar opp" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:128 msgid "Recording Options" msgstr "Opptaksinnstillinger" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:297 msgid "Recording..." msgstr "Tar opp..." #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40 msgid "Red Left" msgstr "Rød venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Red Right" msgstr "Rød høyre" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:296 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.

SSAA is significantly more demanding than MSAA, but " "provides top quality geometry anti-aliasing and also applies anti-aliasing " "to lighting, shader effects, and textures.

If " "unsure, select None." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:81 msgid "Redump.org Status:" msgstr "'Redump.org-'status:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:97 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:90 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:97 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:87 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/ToolBar.cpp:116 msgid "Refresh" msgstr "Oppdater" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:200 msgid "Refresh Current Values" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Refresh Game List" msgstr "Oppdater spilliste" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:369 msgid "Refresh failed. Please run the game for a bit and try again." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:383 msgid "Refreshed current values." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:245 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:197 msgid "Refreshing..." msgstr "Gjennoppfrisker..." #: Source/Core/DolphinQt/GameList/GameList.cpp:934 #: Source/Core/DolphinQt/MenuBar.cpp:634 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222 msgid "Region" msgstr "Region" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:105 msgid "Region:" msgstr "Region:" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22 msgid "Registers" msgstr "Registre" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62 msgid "Relative Input" msgstr "Relativ inndata" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33 msgid "Relative Input Hold" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:71 msgid "Remind Me Later" msgstr "Minn Meg Senere" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:38 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/Settings/PathPane.cpp:145 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinQt/GCMemcardManager.cpp:653 #: Source/Core/DolphinQt/GCMemcardManager.cpp:660 msgid "Remove Failed" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:72 msgid "Remove Junk Data (Irreversible):" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:461 msgid "Remove Tag..." msgstr "Fjern merkelapp..." #: Source/Core/DolphinQt/GameList/GameList.cpp:1061 msgid "Remove tag" msgstr "Fjern merkelapp" #: Source/Core/DolphinQt/ConvertDialog.cpp:311 msgid "" "Removing junk data does not save any space when converting to ISO (unless " "you package the ISO file in a compressed file format such as ZIP " "afterwards). Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:648 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:683 msgid "Rename symbol" msgstr "&Gi symbol nytt navn" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:162 msgid "Render Window" msgstr "Renderingsvindu" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:97 msgid "Render to Main Window" msgstr "Spill i hovedvinduet" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46 msgid "Rendering" msgstr "Opptegning" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:195 msgid "" "Renders the scene as a wireframe.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:383 msgid "Report: GCIFolder Writing to unallocated block {0:#x}" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23 msgid "Request to Join Your Party" msgstr "Forespørsel om å bli med i din gruppe" #: Source/Core/Core/FreeLookManager.cpp:93 #: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:184 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:135 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:89 #: qtbase/src/gui/kernel/qplatformtheme.cpp:740 msgid "Reset" msgstr "Nullstill" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:202 msgid "Reset Results" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:388 msgid "Reset Traversal Server" msgstr "Tilbakestill Traverseringsserver" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389 msgid "Reset Traversal Server to %1:%2" msgstr "Tilbakestill Traverseringsserver til %1:%2" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:90 msgid "Reset Traversal Settings" msgstr "Tilbakestill traverseringsinnstillinger" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:315 msgid "Reset Values" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:97 msgid "Reset View" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:92 msgid "Reset all saved Wii Remote pairings" msgstr "Tilbakestill alle Wii-kontroll parringer" #: Source/Core/DolphinQt/ResourcePackManager.cpp:24 msgid "Resource Pack Manager" msgstr "Ressurspakkebehandler" #: Source/Core/DolphinQt/Settings/PathPane.cpp:225 msgid "Resource Pack Path:" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:310 msgid "Restart Required" msgstr "Omstart påkrevd" #: qtbase/src/gui/kernel/qplatformtheme.cpp:742 msgid "Restore Defaults" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:519 msgid "Restore instruction" msgstr "Tilbakestill instruksjon" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:642 #: qtbase/src/gui/kernel/qplatformtheme.cpp:726 msgid "Retry" msgstr "Forsøk igjen" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51 msgid "Return Speed" msgstr "Returhastighet" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:582 msgid "Revision" msgstr "Revisjon" #: Source/Core/DolphinQt/AboutDialog.cpp:54 msgid "Revision: %1" msgstr "Revisjon: %1" #: Source/Core/Core/FreeLookManager.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:149 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Right" msgstr "Til høyre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:57 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:90 msgid "Right Stick" msgstr "Høyre joystick" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:169 msgid "Right Table" msgstr "Høyre tabell" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:115 msgid "Riivolution XML files" msgstr "" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222 msgid "Rim" msgstr "Kant" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30 msgid "Rocker Down" msgstr "Rokketromme" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:29 msgid "Rocker Up" msgstr "Rokke Opp" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31 msgid "Roll Left" msgstr "Rull mot venstre" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32 msgid "Roll Right" msgstr "Rull mot høyre" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:468 msgid "Room ID" msgstr "Rom-ID" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457 msgid "Rotation" msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63 msgid "Rotation applied at extremities of swing." msgstr "Rotasjon brukt ved utslaget av sving." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:275 msgid "" "Rounds 2D vertices to whole pixels.

Fixes graphical problems in some " "games at higher internal resolutions. This setting has no effect when native " "internal resolution is used.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:79 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:510 msgid "Run &To Here" msgstr "Kjør &Til Hit" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:143 msgid "Run GBA Cores in Dedicated Threads" msgstr "" #: Source/Core/DiscIO/Enums.cpp:50 msgid "Russia" msgstr "Russland" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167 msgid "SD Card" msgstr "SD-kort" #: Source/Core/DolphinQt/Settings/PathPane.cpp:102 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "SD-kortbilde (*.raw);;Alle filer (*)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:233 msgid "SD Card Path:" msgstr "SD-kort-sti:" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:161 msgid "SD Root:" msgstr "" #: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:27 msgid "SELECT" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75 msgid "SHA-1:" msgstr "SHA-1:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:132 msgid "SP1:" msgstr "SP1:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:322 msgid "SSL context" msgstr "SSL-sammenheng" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:28 #: Source/Core/Core/HW/GCPadEmu.cpp:61 msgid "START" msgstr "START" #: Source/Core/DolphinQt/MenuBar.cpp:974 msgid "Sa&ve Code" msgstr "Lag&ringskode" #: Source/Core/DolphinQt/MenuBar.cpp:346 msgid "Sa&ve State" msgstr "Lagre &stadie" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:114 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:92 #: qtbase/src/gui/kernel/qplatformtheme.cpp:710 msgid "Save" msgstr "Lagre" #: qtbase/src/gui/kernel/qplatformtheme.cpp:712 msgid "Save All" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:519 #: Source/Core/DolphinQt/GameList/GameList.cpp:524 #: Source/Core/DolphinQt/MenuBar.cpp:1106 msgid "Save Export" msgstr "Lagringsfil Eksport" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:203 msgid "Save FIFO log" msgstr "Lagre FIFO-logg" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300 msgid "Save File to" msgstr "Lagre fil til" #: Source/Core/DolphinQt/MenuBar.cpp:1064 #: Source/Core/DolphinQt/MenuBar.cpp:1073 #: Source/Core/DolphinQt/MenuBar.cpp:1076 #: Source/Core/DolphinQt/MenuBar.cpp:1082 #: Source/Core/DolphinQt/MenuBar.cpp:1089 msgid "Save Import" msgstr "Lagre import" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Save Oldest State" msgstr "Lagre eldste hurtiglagring" #: Source/Core/DolphinQt/MainWindow.cpp:1741 msgid "Save Recording File As" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:179 #: Source/Core/Core/HotkeyManager.cpp:348 #: Source/Core/DolphinQt/GBAWidget.cpp:374 msgid "Save State" msgstr "Lagre hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Save State Slot 1" msgstr "Hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 10" msgstr "Hurtiglagringsplass nr. 10" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Save State Slot 2" msgstr "Hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 3" msgstr "Hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 4" msgstr "Hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 5" msgstr "Hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 6" msgstr "Hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 7" msgstr "Hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 8" msgstr "Hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 9" msgstr "Hurtiglagringsplass nr. 9" #: Source/Core/DolphinQt/MenuBar.cpp:347 msgid "Save State to File" msgstr "Lagre tilstand til fil" #: Source/Core/DolphinQt/MenuBar.cpp:349 msgid "Save State to Oldest Slot" msgstr "Lagre tilstand til eldste kortplass" #: Source/Core/DolphinQt/MenuBar.cpp:348 msgid "Save State to Selected Slot" msgstr "Lagre tilstand til valgt kortplass" #: Source/Core/DolphinQt/MenuBar.cpp:350 msgid "Save State to Slot" msgstr "Lagre tilstand til kortplass" #: Source/Core/DolphinQt/MenuBar.cpp:971 msgid "Save Symbol Map &As..." msgstr "&Lagre symbolkart som..." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108 msgid "Save Texture Cache to State" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:447 msgid "Save and Load State" msgstr "Lagre og last inn tilstand" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:182 msgid "Save as..." msgstr "Lagre som …" #: Source/Core/DolphinQt/MenuBar.cpp:1650 msgid "Save combined output file as" msgstr "Lagre kombinert utdatafil som" #: Source/Core/DolphinQt/MenuBar.cpp:1065 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" "Lagringsdata for denne tittelen finnes allerede i NAND. Vurder å " "sikkerhetskopiere nåværende data før du overskriver.\n" "Overskriv nå?" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:164 msgid "Save in Same Directory as the ROM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1522 msgid "Save map file" msgstr "Lagre kartfil" #: Source/Core/DolphinQt/MenuBar.cpp:1574 msgid "Save signature file" msgstr "Lagre signaturfil" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save to Selected Slot" msgstr "Lagre til valgt kortplass" #: Source/Core/DolphinQt/MenuBar.cpp:388 msgid "Save to Slot %1 - %2" msgstr "Lagre til kortplass %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:145 msgid "Save..." msgstr "Lagre …" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:241 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" "Lagret Wii-kontroll parring kan ikke tilbakestilles når et Wii-spill kjører." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:170 msgid "Saves:" msgstr "" #: Source/Core/Core/Movie.cpp:995 msgid "Savestate movie {0} is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80 msgid "Scaled EFB Copy" msgstr "Skalert EFB-kopi" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:268 msgid "Scan succeeded." msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "ScrShot" msgstr "SkjDump" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:113 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79 #: Source/Core/DolphinQt/MenuBar.cpp:513 msgid "Search" msgstr "Søk" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:100 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96 msgid "Search Address" msgstr "Søkeadresse" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77 msgid "Search Current Object" msgstr "Søk i nåværende objekt" #: Source/Core/DolphinQt/Settings/PathPane.cpp:149 msgid "Search Subfolders" msgstr "Søk i undermapper" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:198 msgid "Search and Filter" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:332 msgid "" "Search currently not possible in virtual address space. Please run the game " "for a bit and try again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:844 msgid "Search for an Instruction" msgstr "Søk etter en instruks" #: Source/Core/DolphinQt/SearchBar.cpp:29 msgid "Search games..." msgstr "Søk spill..." #: Source/Core/DolphinQt/MenuBar.cpp:1689 msgid "Search instruction" msgstr "Søk instruksjon" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "Seksjon som inneholder alle Action Replay-juksekoder." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "Seksjon som inneholder alle Gecko-juksekoder." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "Seksjon som inneholder alle grafikkrelaterte innstillinger." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "" "Seksjon som inneholder de fleste CPU- og maskinvarerelaterte innstillinger." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381 msgid "Security options" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:243 msgid "Select" msgstr "Velg" #: Source/Core/DolphinQt/Settings/PathPane.cpp:67 msgid "Select Dump Path" msgstr "Velg dumpens filbane" #: Source/Core/DolphinQt/GameList/GameList.cpp:499 #: Source/Core/DolphinQt/MenuBar.cpp:1100 msgid "Select Export Directory" msgstr "Velg eksportmappe" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:395 msgid "Select GBA BIOS" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:547 msgid "Select GBA ROM" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:424 msgid "Select GBA Saves Path" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21 msgid "Select Last State" msgstr "Velg nyeste hurtiglagring" #: Source/Core/DolphinQt/Settings/PathPane.cpp:78 msgid "Select Load Path" msgstr "Velg innlastingsfilbane" #: Source/Core/DolphinQt/Settings/PathPane.cpp:89 msgid "Select Resource Pack Path" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:114 msgid "Select Riivolution XML file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:389 msgid "Select Slot %1 - %2" msgstr "Velg inngang %1 - %2" #: Source/Core/Core/HotkeyManager.cpp:349 msgid "Select State" msgstr "Velg tilstand" #: Source/Core/DolphinQt/MenuBar.cpp:363 msgid "Select State Slot" msgstr "Velg kortplass for lagringsstadie" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Select State Slot 1" msgstr "Velg lagringsstadieplass 1" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 10" msgstr "Velg lagringsstadieplass 10" #: Source/Core/Core/HotkeyManager.cpp:155 msgid "Select State Slot 2" msgstr "Velg lagringsstadieplass 2" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 3" msgstr "Velg lagringsstadieplass 3" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 4" msgstr "Velg lagringsstadieplass 4" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 5" msgstr "Velg lagringsstadieplass 5" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 6" msgstr "Velg lagringsstadieplass 6" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 7" msgstr "Velg lagringsstadieplass 7" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 8" msgstr "Velg lagringsstadieplass 8" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 9" msgstr "Velg lagringsstadieplass 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:56 msgid "Select Wii NAND Root" msgstr "Velg Wii NAND-Rot" #: Source/Core/DolphinQt/GameList/GameList.cpp:258 #: Source/Core/DolphinQt/Settings/PathPane.cpp:37 msgid "Select a Directory" msgstr "Velg mappe" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:193 #: Source/Core/DolphinQt/GBAWidget.cpp:210 #: Source/Core/DolphinQt/MainWindow.cpp:721 #: Source/Core/DolphinQt/MainWindow.cpp:1287 #: Source/Core/DolphinQt/MainWindow.cpp:1295 msgid "Select a File" msgstr "Velg en fil" #: Source/Core/DolphinQt/Settings/PathPane.cpp:45 msgid "Select a Game" msgstr "Velg et spill" #: Source/Core/DolphinQt/Settings/PathPane.cpp:101 msgid "Select a SD Card Image" msgstr "Velg en SD-kortbilledfil" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18 msgid "Select a game" msgstr "Velg et spill" #: Source/Core/DolphinQt/MenuBar.cpp:1035 msgid "Select a title to install to NAND" msgstr "Velg en tittel å installere til NAND" #: Source/Core/DolphinQt/GBAWidget.cpp:188 msgid "Select e-Reader Cards" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1325 msgid "Select the RSO module address:" msgstr "Velg RSO-moduladressen:" #: Source/Core/DolphinQt/MainWindow.cpp:1671 msgid "Select the Recording File to Play" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:167 msgid "Select the Virtual SD Card Root" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1649 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "Velg nøkkelfil (OTP/SEEPROM dump)" #: Source/Core/DolphinQt/MainWindow.cpp:1623 #: Source/Core/DolphinQt/MenuBar.cpp:1055 msgid "Select the save file" msgstr "Velg lagringsfil" #: Source/Core/DolphinQt/ConvertDialog.cpp:387 msgid "Select where you want to save the converted image" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:378 msgid "Select where you want to save the converted images" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Selected Font" msgstr "Valgt skrifttype" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:218 msgid "Selected controller profile does not exist" msgstr "Valgt kontrolprofil finnes ikke" #: Source/Core/Core/NetPlayServer.cpp:1275 #: Source/Core/Core/NetPlayServer.cpp:1605 #: Source/Core/Core/NetPlayServer.cpp:1868 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:435 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:805 msgid "Selected game doesn't exist in game list!" msgstr "Valgt spill eksisterer ikke i spillisten!" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:227 msgid "Selected thread callstack" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:205 msgid "Selected thread context" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:327 msgid "" "Selects a hardware adapter to use.

%1 doesn't " "support this feature." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:324 msgid "" "Selects a hardware adapter to use.

If unsure, " "select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.

Side-by-Side and Top-and-Bottom " "are used by most 3D TVs.
Anaglyph is used for Red-Cyan colored glasses." "
HDMI 3D is used when the monitor supports 3D display resolutions." "
Passive is another type of 3D used by some TVs." "

If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158 msgid "" "Selects what graphics API to use internally.
The software renderer is " "extremely slow and only useful for debugging, so you'll want to use either " "Direct3D or OpenGL. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it's " "recommended to try both and choose the one that's less problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:218 msgid "" "Selects which aspect ratio to use when rendering.

Auto: Uses the " "native aspect ratio
Force 16:9: Mimics an analog TV with a widescreen " "aspect ratio.
Force 4:3: Mimics a standard 4:3 analog TV.
Stretch to " "Window: Stretches the picture to the window size." "

If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:200 msgid "" "Selects which graphics API to use internally.

The software renderer " "is extremely slow and only useful for debugging, so any of the other " "backends are recommended. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it is " "recommended to try each and select the backend that is least problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213 msgid "Send" msgstr "Send" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:184 msgid "Sensor Bar Position:" msgstr "Sensorbjelkeposisjon:" #: Source/Core/DiscIO/VolumeVerifier.cpp:313 msgid "" "Serial and/or version data is missing from {0}\n" "Please append \"{1}\" (without the quotes) to the datfile URL when " "downloading\n" "Example: {2}" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:51 msgid "Server IP Address" msgstr "IP-adresse for server" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:53 msgid "Server Port" msgstr "Serverport" #: Source/Core/Core/NetPlayClient.cpp:1888 msgid "Server rejected traversal attempt" msgstr "Tjeneren avslo traverseringsforsøk" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94 msgid "Set &Value" msgstr "Sett &verdi" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:73 Source/Core/DolphinQt/ToolBar.cpp:113 msgid "Set PC" msgstr "Sett programteller" #: Source/Core/DolphinQt/GameList/GameList.cpp:361 msgid "Set as &Default ISO" msgstr "Sett som &forvalgt ISO" #: Source/Core/DolphinQt/GCMemcardManager.cpp:344 msgid "Set memory card file for Slot A" msgstr "Angi minnekortfil for inngang A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:344 msgid "Set memory card file for Slot B" msgstr "Angi minnekortfil for inngang B" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:507 msgid "Set symbol &end address" msgstr "Sett symbol-&sluttadresse" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:505 msgid "Set symbol &size" msgstr "Angi symbol&størrelse" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:706 msgid "Set symbol end address" msgstr "Sett symbol-sluttadresse" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:684 msgid "Set symbol size (%1):" msgstr "Angi symbolstørrelse (%1):" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:139 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sett Wii-skjermmodus til 60 Hz (480i) i stedet for 50 Hz (576i) for PAL-" "spill.\n" "Fungerer kanskje ikke i alle spill." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:142 msgid "Sets the Wii system language." msgstr "Sett Wii-systemspråket." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:90 msgid "" "Sets the latency in milliseconds. Higher values may reduce audio crackling. " "Certain backends only." msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:50 msgid "" "Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual " "address space. This will work for the vast majority of games." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:26 #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52 msgid "Settings" msgstr "Innstillinger" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:359 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke opprette «setting.txt»-fil" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62 msgid "Severity" msgstr "Alvorlighetsgrad" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111 msgid "Shader Compilation" msgstr "Skygeleggerkompilering" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29 msgid "Shake" msgstr "Rist" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Shortens loading times but may break some games. Can have negative effects " "on performance. Defaults to False" msgstr "" "Senker lastetiden, men kan ødelegge noen spill. Kan ha negativ effekt på " "ytelse. Standard er False" #: Source/Core/DolphinQt/MenuBar.cpp:396 msgid "Show &Log" msgstr "Vis &logg" #: Source/Core/DolphinQt/MenuBar.cpp:409 msgid "Show &Toolbar" msgstr "Vis &verktøylinje" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Show Active Title in Window Title" msgstr "Vis aktiv tittel i vindustittel" #: Source/Core/DolphinQt/MenuBar.cpp:702 msgid "Show All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:689 msgid "Show Australia" msgstr "Vis Australia" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:149 msgid "Show Current Game on Discord" msgstr "Vis nåværende spill på Discord" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148 msgid "Show Debugging UI" msgstr "Vis utviklingsgrensesnitt" #: Source/Core/DolphinQt/MenuBar.cpp:664 msgid "Show ELF/DOL" msgstr "Vis ELF/DOL" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89 msgid "Show FPS" msgstr "Vis bildefrekvens (FPS)" #: Source/Core/DolphinQt/MenuBar.cpp:765 msgid "Show Frame Counter" msgstr "Vis bildeteller" #: Source/Core/DolphinQt/MenuBar.cpp:690 msgid "Show France" msgstr "Vis Frankrike" #: Source/Core/DolphinQt/MenuBar.cpp:662 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinQt/MenuBar.cpp:691 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:175 msgid "Show Golf Mode Overlay" msgstr "Vis golfmodusoverlegg" #: Source/Core/DolphinQt/MenuBar.cpp:771 msgid "Show Input Display" msgstr "Vis inndataskjerm" #: Source/Core/DolphinQt/MenuBar.cpp:692 msgid "Show Italy" msgstr "Vis Italia" #: Source/Core/DolphinQt/MenuBar.cpp:686 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinQt/MenuBar.cpp:693 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinQt/MenuBar.cpp:759 msgid "Show Lag Counter" msgstr "Vis lagteller" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:151 msgid "Show Language:" msgstr "Vis språk:" #: Source/Core/DolphinQt/MenuBar.cpp:402 msgid "Show Log &Configuration" msgstr "Vis logg&oppsett" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:96 msgid "Show NetPlay Messages" msgstr "Vis NetPlay-meldinger" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Show NetPlay Ping" msgstr "Vis NetPlay-ping" #: Source/Core/DolphinQt/MenuBar.cpp:694 msgid "Show Netherlands" msgstr "Vis Nederland" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Show On-Screen Display Messages" msgstr "Vis Skjerm-meldinger" #: Source/Core/DolphinQt/MenuBar.cpp:687 msgid "Show PAL" msgstr "Vis PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:111 msgid "Show PC" msgstr "Vis PC" #: Source/Core/DolphinQt/MenuBar.cpp:667 msgid "Show Platforms" msgstr "Vis plattformer" #: Source/Core/DolphinQt/MenuBar.cpp:701 msgid "Show Regions" msgstr "Vis regioner" #: Source/Core/DolphinQt/MenuBar.cpp:695 msgid "Show Russia" msgstr "Vis Russland" #: Source/Core/DolphinQt/MenuBar.cpp:696 msgid "Show Spain" msgstr "Vis Spania" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:60 msgid "Show Statistics" msgstr "Vis statistikker" #: Source/Core/DolphinQt/MenuBar.cpp:777 msgid "Show System Clock" msgstr "Vis systemklokke" #: Source/Core/DolphinQt/MenuBar.cpp:697 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinQt/MenuBar.cpp:688 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinQt/MenuBar.cpp:699 msgid "Show Unknown" msgstr "Vis ukjent" #: Source/Core/DolphinQt/MenuBar.cpp:663 msgid "Show WAD" msgstr "Vis WAD" #: Source/Core/DolphinQt/MenuBar.cpp:661 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinQt/MenuBar.cpp:698 msgid "Show World" msgstr "Vis verden" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:498 msgid "Show in &memory" msgstr "Vis i &minne" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:401 msgid "Show in code" msgstr "Vis i kode" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138 msgid "Show in server browser" msgstr "Vis i vertsliste" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165 msgid "" "Show various rendering statistics.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232 msgid "" "Shows the player's maximum ping while playing on NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:198 msgid "" "Shows various rendering statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Side-by-Side" msgstr "Side-ved-side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Sideways Hold" msgstr "Sideveis grep" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293 msgid "Sideways Toggle" msgstr "Sideveisveksling" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286 msgid "Sideways Wii Remote" msgstr "Sideveis Wii Remote" #: Source/Core/DolphinQt/MenuBar.cpp:961 msgid "Signature Database" msgstr "Signaturdatabase" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:145 msgid "Signed Integer" msgstr "Signert heltall" #: Source/Core/DiscIO/Enums.cpp:97 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "Simplified Chinese" msgstr "Forenklet kinesisk" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 msgid "Simulate DK Bongos" msgstr "Simuler DK-bongotrommer" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39 msgid "Six Axis" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:225 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:150 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "Størrelse på strekkehurtilagringsbufferen i millisekunder. For lave verdier " "kan forårsake lydknaking." #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Skip" msgstr "Hopp over" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118 msgid "Skip Drawing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Skip EFB Access from CPU" msgstr "Dropp EFB Access fra CPU" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 msgid "Skip Main Menu" msgstr "Hopp over hovedmeny" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90 msgid "Skip Presenting Duplicate Frames" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:250 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.

Disable this option as well as enabling V-Sync for " "optimal frame pacing.

If unsure, leave this checked." "" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138 msgid "Slider Bar" msgstr "Glidebryter" #: Source/Core/DolphinQt/GCMemcardManager.cpp:122 msgid "Slot A" msgstr "Kortplass A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:126 msgid "Slot A:" msgstr "Kortplass A:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:122 msgid "Slot B" msgstr "Kortplass B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:129 msgid "Slot B:" msgstr "Kortplass B:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35 msgid "Snap the thumbstick position to the nearest octagonal axis." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:299 msgid "Socket table" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:76 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:92 #: Source/Core/VideoBackends/Software/SWmain.cpp:52 msgid "Software Renderer" msgstr "Programvarerendrer" #: Source/Core/DiscIO/VolumeVerifier.cpp:1288 msgid "Some of the data could not be read." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1023 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" "Noen av de angitte verdiene er ugyldige.\n" "Vennligst sjekk de markerte verdiene." #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:114 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:257 msgid "Sort Alphabetically" msgstr "Sorter alfabetisk" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:132 msgid "Sound:" msgstr "Lyd:" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "South America" msgstr "Sør-Amerika" #: Source/Core/DiscIO/Enums.cpp:53 msgid "Spain" msgstr "Spania" #: Source/Core/DiscIO/Enums.cpp:88 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269 msgid "Speaker Pan" msgstr "Høytaler-lydforskyvelse" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:198 msgid "Speaker Volume:" msgstr "Lydstyrke:" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:115 msgid "Specialized (Default)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187 msgid "Specific" msgstr "Spesifikk" #: Source/Core/Core/FreeLookManager.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42 msgid "Speed" msgstr "Hastighet" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Speed up Disc Transfer Rate" msgstr "Øk diskoverføringshastighet" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189 msgid "Stable (once a year)" msgstr "Stabil (årlig)" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Stack end" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Stack start" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:30 msgid "Standard Controller" msgstr "Forvalgt kontroller" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:58 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt/MenuBar.cpp:236 msgid "Start &NetPlay..." msgstr "Start &NetPlay…" #: Source/Core/DolphinQt/CheatsManager.cpp:99 msgid "Start New Cheat Search" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:731 msgid "Start Re&cording Input" msgstr "Start inn&dataopptak" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Start Recording" msgstr "Start opptak" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63 msgid "Start in Fullscreen" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:44 msgid "Start with Riivolution Patches" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:356 msgid "Start with Riivolution Patches..." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:786 msgid "Started game" msgstr "Startet spill" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:71 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181 msgid "State" msgstr "Tilstand" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:32 msgid "Steering Wheel" msgstr "Ratt" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:102 msgid "Step" msgstr "Steg" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Step Into" msgstr "Stepp Inn i" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Step Out" msgstr "Stepp ut" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:105 msgid "Step Over" msgstr "Stepp over" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:488 msgid "Step out successful!" msgstr "Utstepping vellykket!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486 msgid "Step out timed out!" msgstr "Utstepping tidsutløp!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:413 msgid "Step over in progress..." msgstr "Stepper over..." #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:398 msgid "Step successful!" msgstr "Stepp vellykket!" #: Source/Core/Core/HotkeyManager.cpp:332 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21 msgid "Stepping" msgstr "Stepper" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:135 msgid "Stereo" msgstr "Stereo" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:402 msgid "Stereoscopic 3D Mode" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopisk 3D-modus:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:86 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:72 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:122 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Stick" msgstr "Joystick" #: Source/Core/Core/HotkeyManager.cpp:32 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:147 #: Source/Core/DolphinQt/ToolBar.cpp:123 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinQt/MenuBar.cpp:734 msgid "Stop Playing/Recording Input" msgstr "Stopp avspilling/opptak av inndata" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:352 msgid "Stopped game" msgstr "Stoppet spill" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48 msgid "Store EFB Copies to Texture Only" msgstr "Lagre EFB-kopier kun til tekstur" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87 msgid "Store XFB Copies to Texture Only" msgstr "Lagre EFB-kopier kun til tekstur" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:221 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = EFB Copies to " "Texture
Disabled = EFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:240 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = XFB Copies to " "Texture
Disabled = XFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Stretch to Window" msgstr "Strekk til Vindu" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:121 msgid "Strict Settings Sync" msgstr "Streng innstillingssynkronisering" #. i18n: Data type used in computing #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:159 msgid "String" msgstr "Streng" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:74 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:127 msgid "Strum" msgstr "Klimpre" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:44 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:190 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:204 msgid "Stylus" msgstr "Penn" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:257 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:381 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:268 #: Source/Core/DolphinQt/ConvertDialog.cpp:524 #: Source/Core/DolphinQt/GameList/GameList.cpp:561 #: Source/Core/DolphinQt/GameList/GameList.cpp:589 #: Source/Core/DolphinQt/MenuBar.cpp:1043 #: Source/Core/DolphinQt/MenuBar.cpp:1178 msgid "Success" msgstr "Vellykket" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:402 msgid "Successfully added to the NetPlay index" msgstr "Lagt til i NetPlay-indeksen" #: Source/Core/DolphinQt/ConvertDialog.cpp:525 #, c-format msgctxt "" msgid "Successfully converted %n image(s)." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:269 msgid "Successfully deleted '%1'." msgstr "Slettet '%1'." #: Source/Core/DolphinQt/GCMemcardManager.cpp:481 msgctxt "" msgid "Successfully exported %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:524 msgid "Successfully exported save files" msgstr "Eksportering av lagringsfiler var vellykket" #: Source/Core/DolphinQt/MenuBar.cpp:1179 msgid "Successfully extracted certificates from NAND" msgstr "Ekstrahering av sertifikat fra NAND vellykket" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:381 msgid "Successfully extracted file." msgstr "Ekstrahering av fil vellykket." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:258 msgid "Successfully extracted system data." msgstr "Ekstrahering av systemdata vellykket." #: Source/Core/DolphinQt/MenuBar.cpp:1073 msgid "Successfully imported save file." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:562 #: Source/Core/DolphinQt/MenuBar.cpp:1044 msgid "Successfully installed this title to the NAND." msgstr "Installering av tittelen til NAND var vellykket." #: Source/Core/DolphinQt/GameList/GameList.cpp:590 msgid "Successfully removed this title from the NAND." msgstr "Fjerning av tittelen fra NAND var vellykket." #: Source/Core/DolphinQt/AboutDialog.cpp:68 msgid "Support" msgstr "Støtte" #: Source/Core/DolphinQt/GCMemcardManager.cpp:573 msgid "Supported file formats" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Supports SD and SDHC. Default size is 128 MB." msgstr "Støtter SD og SDHC. Standardstørrelsen er 128 MB." #. i18n: Surround audio (Dolby Pro Logic II) #: Source/Core/DolphinQt/Settings/WiiPane.cpp:137 msgid "Surround" msgstr "Surround" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183 msgid "Suspended" msgstr "Suspendert" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125 msgid "Swap Eyes" msgstr "Bytt øyne" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:347 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35 msgid "Swing" msgstr "Sving" #: Source/Core/DolphinQt/GCMemcardManager.cpp:228 msgid "Switch to A" msgstr "Bytt til A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:228 msgid "Switch to B" msgstr "Bytt til B" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82 msgid "Symbol" msgstr "Symbol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:707 msgid "Symbol (%1) end address:" msgstr "Symbol (%1) endeadresse:" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:648 msgid "Symbol name:" msgstr "Symbolnavn:" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112 #: Source/Core/DolphinQt/MenuBar.cpp:955 msgid "Symbols" msgstr "Symboler" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:88 msgid "Sync" msgstr "Synkroniser" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:117 msgid "Sync AR/Gecko Codes" msgstr "Synkroniser AR/Gecko-koder" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:119 msgid "Sync All Wii Saves" msgstr "Synkroniser all Wii-lagringsfiler" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:115 msgid "Sync Saves" msgstr "Synkroniser lagringsfiler" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:91 msgid "Sync real Wii Remotes and pair them" msgstr "Synkroniser virkelige Wii-kontrollere og koble dem til" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige frys i " "dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)" #: Source/Core/Core/NetPlayClient.cpp:1347 msgid "Synchronizing AR codes..." msgstr "Synkroniserer AR-koder..." #: Source/Core/Core/NetPlayClient.cpp:1280 msgid "Synchronizing Gecko codes..." msgstr "Synkroniserer Gecko-koder..." #: Source/Core/Core/NetPlayClient.cpp:1008 msgid "Synchronizing save data..." msgstr "Synkroniserer lagringsdata..." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:74 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:119 msgid "System Language:" msgstr "Systemspråk:" #: Source/Core/DolphinQt/MenuBar.cpp:749 msgid "TAS Input" msgstr "TAS-inndata" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:438 msgid "TAS Tools" msgstr "TAS-verktøy" #: Source/Core/DolphinQt/GameList/GameList.cpp:440 #: Source/Core/DolphinQt/GameList/GameList.cpp:939 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:233 #: Source/Core/DolphinQt/MenuBar.cpp:639 msgid "Tags" msgstr "Etiketter" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:217 msgid "Taiko Drum" msgstr "Taiko-tromme" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166 msgid "Tail" msgstr "Hale" #: Source/Core/DiscIO/Enums.cpp:56 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:315 msgid "Take Screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:245 msgid "Test" msgstr "Test" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59 msgid "Texture Cache" msgstr "Tekstur-hurtiglager" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:284 msgid "Texture Cache Accuracy" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:85 msgid "Texture Dumping" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54 msgid "Texture Format Overlay" msgstr "Teksturformat-overlegg" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237 msgid "" "The DFF's minimum loader version ({0}) exceeds the version of this FIFO " "Player ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:580 msgid "The H3 hash table for the {0} partition is not correct." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:377 msgid "The IPL file is not a known good dump. (CRC32: {0:x})" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:465 msgid "The Masterpiece partitions are missing." msgstr "Mesterverk-partisjonene mangler." #: Source/Core/DolphinQt/MenuBar.cpp:1170 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" "NAND kunne ikke repareres. Det er anbefalt å sikkerhetskopiere dine " "nåværende data for deretter å starte med en blank NAND." #: Source/Core/DolphinQt/MenuBar.cpp:1165 msgid "The NAND has been repaired." msgstr "NAND er blitt reparert." #: Source/Core/DiscIO/VolumeVerifier.cpp:978 msgid "" "The TMD is not correctly signed. If you move or copy this title to the SD " "Card, the Wii System Menu will not launch it anymore and will also refuse to " "copy or move it back to the NAND." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:448 msgid "The channel partition is missing." msgstr "Kanalpartisjonene mangler." #: Source/Core/DiscIO/VolumeVerifier.cpp:443 msgid "The data partition is missing." msgstr "Datapartisjonen mangler." #: Source/Core/DiscIO/VolumeVerifier.cpp:482 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. You will be unable to share input recordings and use " "NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:593 msgid "" "The data size for the {0} partition is not evenly divisible by the block " "size." msgstr "" #: Source/Android/jni/WiiUtils.cpp:77 msgid "The decryption keys need to be appended to the NAND backup file." msgstr "" #: Source/Core/Core/Movie.cpp:383 msgid "" "The disc change to \"{0}\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:346 msgid "The disc could not be read (at {0:#x} - {1:#x})." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:515 msgid "The disc that was about to be inserted couldn't be found." msgstr "Disken som skulle settes inn ble ikke funnet." #: Source/Core/DolphinQt/MenuBar.cpp:1120 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" "Den emulerte NANDen er skadet. Systemtitler som Wii-menyen og Wii shop " "kanalen vil muligens ikke virke korrekt.\n" "\n" "Vil du forsøke å reparere din NAND?" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 msgid "The emulated Wii console has been updated." msgstr "Den emulerte Wii-konsollen har blitt oppdatert." #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "The emulated Wii console is already up-to-date." msgstr "Den emulerte Wii-konsollen er allerede oppdatert." #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:100 msgid "The entered MAC address is invalid." msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:137 msgid "The entered PID is invalid." msgstr "Innskrevet PID er ugyldig." #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:131 msgid "The entered VID is invalid." msgstr "Innskrevet VID er ugyldig." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:515 msgid "The expression contains a syntax error." msgstr "RegEx-uttrykket inneholder en syntaksfeil." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:316 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:414 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %1 finnes allerede.\n" "Vil du erstatte den?" #: Source/Core/AudioCommon/WaveFile.cpp:57 msgid "" "The file {0} could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:49 msgid "The file {0} was already open, the file header will not be written." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:412 msgid "The filesystem is invalid or could not be read." msgstr "Filsystemet er ugyldig eller kunne ikke leses." #: Source/Core/DiscIO/VolumeVerifier.cpp:759 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "" "Formatet disk-bildefilen er lagret i, holder ikke størrelsen på bildefilen." #: Source/Core/DiscIO/VolumeVerifier.cpp:862 msgid "The game ID is inconsistent." msgstr "Spill-IDen er inkonsekvent." #: Source/Core/DiscIO/VolumeVerifier.cpp:873 msgid "The game ID is unusually short." msgstr "Spill-IDen er uvanlig kort." #: Source/Core/DiscIO/VolumeVerifier.cpp:854 msgid "The game ID is {0} but should be {1}." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "The game disc does not contain any usable update information." msgstr "Spillplata inneholder ikke noen brukbar oppdateringsinformasjon." #: Source/Core/Core/NetPlayClient.cpp:263 msgid "The game is currently running." msgstr "Spillet kjøres for øyeblikket." #: Source/Core/DolphinQt/WiiUpdate.cpp:65 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" "Spillets region samsvarer ikke med konsollen din. For å unngå problemer med " "systemmenyen er det ikke mulig å oppdatere den emulerte konsollen ved bruk " "av denne platen." #: Source/Core/VideoBackends/OGL/OGLRender.cpp:717 msgid "" "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need " "to turn this off in the graphics driver's settings in order for Dolphin to " "work.\n" "\n" "(MSAA with {0} samples found on default framebuffer)" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155 msgid "The hashes do not match!" msgstr "Sjekksummene samsvarer ikke!" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151 msgid "The hashes match!" msgstr "Sjekksummene samsvarer!" #: Source/Core/Core/NetPlayClient.cpp:173 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" "Vertskoden er for lang.\n" "Vennligst sjekk at du har korrekt kode." #: Source/Core/DiscIO/VolumeVerifier.cpp:453 msgid "The install partition is missing." msgstr "Installeringspartisjonen mangler." #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:135 msgid "The patches in %1 are not for the selected game or game revision." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:242 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:281 msgid "The profile '%1' does not exist" msgstr "Profilen \"%1\" finnes ikke" #: Source/Core/Core/Movie.cpp:242 msgid "The recorded game ({0}) is not the same as the selected game ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:891 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" "Regionkoden samsvarer ikke med Spill-IDen. Hvis dette er fordi regionkoden " "har blitt endret, kan spillet ha feil hastighet og grafiske elementer kan " "være malplasserte, eller så vil ikke spillet kunne kjøres i det hele tatt." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den dekrypterte AR-koden inneholder ingen linjer." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:336 msgid "The same file can't be used in both slots." msgstr "Den samme filen kan ikke brukes i begge sporene." #: Source/Core/Core/NetPlayClient.cpp:260 msgid "The server and client's NetPlay versions are incompatible." msgstr "Serverens og klientens NetPlay-versjoner er ikke kompatible." #: Source/Core/Core/NetPlayClient.cpp:256 msgid "The server is full." msgstr "Tjeneren er full." #: Source/Core/Core/NetPlayClient.cpp:269 msgid "The server sent an unknown error message." msgstr "Tjeneren sendte en ukjent feilmelding." #: Source/Core/VideoBackends/Software/SWmain.cpp:57 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Programvarerendering er enormt mye tregere enn andre backender, og anbefales " "kun nyttig for feilretting.\n" "\n" "Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'Nei'." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:951 msgid "The specified common key index is {0} but should be {1}." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:140 msgid "The specified file \"{0}\" does not exist" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:528 msgid "The target memory card already contains a file \"%1\"." msgstr "" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:969 msgid "The ticket is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:504 msgid "The type of a partition could not be read." msgstr "Typen til partisjonen kunne ikke leses." #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "Oppdateringen har blitt kansellert. Det er sterkt anbefalt å fullføre denne " "for å unngå inkonsekvente systemprogramvareversjoner." #: Source/Core/DiscIO/VolumeVerifier.cpp:661 msgid "The update partition does not contain the IOS used by this title." msgstr "" "Oppdateringspartisjonen inneholder ikke IOS-versjonen brukt av denne " "tittelen." #: Source/Core/DiscIO/VolumeVerifier.cpp:438 msgid "The update partition is missing." msgstr "Oppdateringspartisjonen mangler." #: Source/Core/DiscIO/VolumeVerifier.cpp:473 msgid "The update partition is not at its normal position." msgstr "Oppdateringspartisjonen er ikke ved sin normale posisjon." #: Source/Core/DiscIO/VolumeVerifier.cpp:622 msgid "The {0} partition does not have a valid file system." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:553 msgid "The {0} partition does not seem to contain valid data." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:573 msgid "The {0} partition is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:520 msgid "The {0} partition is not properly aligned." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:426 msgid "There are too many partitions in the first partition table." msgstr "Det er for mange partisjoner i den første partisjonstabellen." #: Source/Core/Core/State.cpp:726 msgid "There is nothing to undo!" msgstr "Det er ingenting å angre!" #: Source/Core/DolphinQt/GameList/GameList.cpp:433 msgid "There was an issue adding a shortcut to the desktop" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n" "Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "Denne Action Replay-koden inneholder både krypterte og ukrypterte linjer; du " "bør sjekke at den er korrekt lagt til.\n" "\n" "Vil du fjerne alle ukrypterte linjer?" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250 msgid "This Gecko code doesn't contain any lines." msgstr "" #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:916 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" "Denne koreanske tittelen er satt til å bruke en IOS som ikke typisk brukes " "på koreanske konsoller. Dette vil sannsynligvis føre til ERROR #002." #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:147 msgid "This USB device is already whitelisted." msgstr "USB-enheten er allerede hvitelistet." #: Source/Core/Core/ConfigManager.cpp:834 msgid "This WAD is not bootable." msgstr "Denne WAD kan ikke startes." #: Source/Core/Core/ConfigManager.cpp:829 msgid "This WAD is not valid." msgstr "Denne WAD er ikke gyldig." #: Source/Core/Core/ActionReplay.cpp:897 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve " "Action Replay." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:252 #: Source/Core/DolphinQt/GameList/GameList.cpp:759 msgid "This cannot be undone!" msgstr "Dette kan ikke omgjøres!" #: Source/Core/DiscIO/VolumeVerifier.cpp:803 msgid "This debug disc image has the size of a retail disc image." msgstr "" "Denne feilrettings-diskbildefilen har størrelsen til en vanlig kommersiell " "diskbildefil." #: Source/Core/DiscIO/VolumeVerifier.cpp:826 msgid "This disc image has an unusual size." msgstr "Denne diskbildefilen har en uvanlig størrelse." #: Source/Core/DiscIO/VolumeVerifier.cpp:820 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. You will likely be unable to share input recordings " "and use NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:988 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" "Denne diskbildefilen er i NKit-format. Det er ikke en bra rip is in " "nåværende form, men kan konvertes tilbake til en bra rip. CRC32 av filen kan " "muligens matche CRC32 av en bra kopi, selv om de ikke er identiske." #: Source/Core/DiscIO/VolumeVerifier.cpp:779 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" "Denne disk-bildefilen er for liten og mangler noe data. Hvis ditt " "kopieringsprogram lagret diskbildefilen som flere biter, må du flette den " "inn i én fil." #: Source/Core/DiscIO/VolumeVerifier.cpp:776 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" "Denne disk-bildefilen er for liten og mangler noe data. Problemet er mest " "sannsynlig at dette er en dobbeltlags disk, som har blitt kopiert som " "enkeltlags disk." #: Source/Core/DiscIO/NANDImporter.cpp:61 msgid "This file does not look like a BootMii NAND backup." msgstr "Denne filen virker ikke som en BootMii NAND-sikkerhetskopi." #: Source/Core/DiscIO/VolumeVerifier.cpp:751 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" "Dette spillet har blitt modifisert til å passe på en enkeltlags DVD. Noe " "innhold som forhåndslagrede videoer, ekstra språk eller hele spillmoduser " "vil være korrupt. Dette problemet finnes som regel kun på ulovlige " "spillkopier." #: Source/Core/VideoCommon/VideoBackendBase.cpp:178 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "Dette spillet krever bounding box-emulering for å kjøre ordentlig, men ditt " "grafikkort eller dets drivere støtter ikke dette. Derfor vil du oppleve feil " "eller bildefrys mens du kjører spillet." #: Source/Core/DiscIO/VolumeVerifier.cpp:1364 msgid "This is a bad dump." msgstr "Dette er en dårlig dump." #: Source/Core/DiscIO/VolumeVerifier.cpp:1358 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1334 msgid "" "This is a good dump according to Redump.org, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1329 msgid "This is a good dump." msgstr "Dette er en god dump." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301 msgid "This session requires a password:" msgstr "Denne økten er passordbeskyttet:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:165 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Denne innstillingen tillater deg å velge en egendefinert sanntids-klokke " "(RTC) separat fra din nåværende systemtid.\n" "\n" "Hvis usikker, la innstillingen være deaktivert." #: Source/Core/DolphinQt/AboutDialog.cpp:65 msgid "This software should not be used to play games you do not legally own." msgstr "" "Denne programvaren bør ikke benyttes til å kjøre spill du ikke eier selv " "lovlig." #: Source/Core/Core/ConfigManager.cpp:852 msgid "This title cannot be booted." msgstr "Denne tittelen kan ikke startes." #: Source/Core/DiscIO/VolumeVerifier.cpp:924 msgid "This title is set to use an invalid IOS." msgstr "Tittelen er satt til en ugyldig IOS." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:938 msgid "This title is set to use an invalid common key." msgstr "Tittelen er satt til å bruke en ugyldig fellesnøkkel." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:297 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = {0:08x}) - forcing AXWii." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Denne verdien er lagt til konvergeringsverdien satt under grafikkoppsett." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:133 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" "Denne verdien er multiplisert med dybden som er valgt i grafikkoppsettet." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:156 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" "Dette vil begrense hastigheten til klump-opplasting per klient, som brukes " "til lagrefilssynkronisering." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:123 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:142 msgid "Thread context" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:23 msgid "Threads" msgstr "Tråder" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:25 msgid "Threshold" msgstr "Terskel" #: Source/Core/UICommon/UICommon.cpp:445 msgid "TiB" msgstr "TiB" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32 msgid "Tilt" msgstr "Vend" #. i18n: Refers to the "Calibration" setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49 msgid "Time period of stable input to trigger calibration. (zero to disable)" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:928 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:211 #: Source/Core/DolphinQt/GCMemcardManager.cpp:141 #: Source/Core/DolphinQt/MenuBar.cpp:628 msgid "Title" msgstr "Tittel" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:187 msgid "To" msgstr "Til" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:94 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109 msgid "To:" msgstr "Til:" #: Source/Core/DolphinQt/MenuBar.cpp:312 msgid "Toggle &Fullscreen" msgstr "Bruk &fullskjerm" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Anaglyph" msgstr "Veksle 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Toggle 3D Side-by-Side" msgstr "Veksle 3D side-ved-side" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Top-Bottom" msgstr "Veksle 3D topp-bunn" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61 msgid "Toggle All Log Types" msgstr "Bytt alle loggtypene" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Toggle Aspect Ratio" msgstr "Skift bildestørrelse" #: Source/Core/Core/HotkeyManager.cpp:75 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:410 msgid "Toggle Breakpoint" msgstr "Slå av/på stoppunkt" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Toggle Crop" msgstr "Veksle krumningsinnstilling" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Toggle Custom Textures" msgstr "Veksle Brukerteksturer" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Toggle EFB Copies" msgstr "Slå på EFB-kopi" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Toggle Fog" msgstr "Slå på tåke" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Toggle Fullscreen" msgstr "Bytt mellom fullskjermspilling eller vinduspilling" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Pause" msgstr "Slå av/på pause" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Toggle SD Card" msgstr "Veksle SD-kort" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle Skip EFB Access" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Toggle Texture Dumping" msgstr "Veksle teksturdumping" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Toggle USB Keyboard" msgstr "Bruk USB-tastatur" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Toggle XFB Copies" msgstr "Veksle XFB-Kopier" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle XFB Immediate Mode" msgstr "Veksle XFB Øyeblikkelig Modus" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:956 msgid "Tokenizing failed." msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:27 msgid "Toolbar" msgstr "Verktøylinje" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:186 msgid "Top" msgstr "Oppe" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Top-and-Bottom" msgstr "Topp-og-bunn" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55 msgid "Total Pitch" msgstr "Total Pitch" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35 msgid "Total Yaw" msgstr "Total Yaw" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59 msgid "Total rotation about the pitch axis." msgstr "Total rotasjon om pitch-aksen." #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50 msgid "Total rotation about the yaw axis." msgstr "Total rotasjon om yaw-aksen." #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145 msgid "Total travel distance." msgstr "Total reiselengde." #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:193 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:208 msgid "Touch" msgstr "Berør" #: Source/Core/DiscIO/Enums.cpp:100 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:129 msgid "Traditional Chinese" msgstr "Tradisjonell kinesisk" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:908 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:912 msgid "Traversal Error" msgstr "Traverseringsfeil" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189 msgid "Traversal Server" msgstr "Traverserings-tjener" #: Source/Core/Core/NetPlayClient.cpp:1885 msgid "Traversal server timed out connecting to the host" msgstr "Tidsavbrudd for traverseringstjener under tilkobling til vert" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" "Prøver å oversette stier på forhånd, noe som øker ytelse i de fleste " "tilfeller. Standard er Sant" #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:61 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146 msgid "Triggers" msgstr "Triggere" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 msgid "Type" msgstr "Type" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45 msgid "Typical GameCube/Wii Address Space" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153 msgid "U&16" msgstr "U&16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154 msgid "U&32" msgstr "U&32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152 msgid "U&8" msgstr "U&8" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288 msgid "UNKNOWN" msgstr "UKJENT" #: Source/Core/DiscIO/Enums.cpp:29 msgid "USA" msgstr "USA" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:103 msgid "USB Gecko" msgstr "USB Gecko" #. i18n: Here, VID means Vendor ID (for a USB device). #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:131 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:137 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146 msgid "USB Whitelist Error" msgstr "USB hviteliste-feil" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.

Recommended for low-end hardware. " "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of very high GPU performance requirements." "

Don't use this unless you encountered stuttering " "with Hybrid Ubershaders and have a very powerful GPU." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering." "

In the best case it eliminates shader compilation stuttering while " "having minimal performance impact, but results depend on video driver " "behavior." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1319 msgid "Unable to auto-detect RSO module" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Kunne ikke fortolke linje %1 fra den innskrevne AR-koden som en gyldig " "kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n" "\n" "Ønsker du å ignorere denne linjen å fortsette fortolkning?" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Kunne ikke fortolke linje %1 fra den innskrevne Gecko-koden som en gyldig " "kode. Sørg for at du tastet den inn korrekt.\n" "\n" "Ønsker du å ignorere denne linjen å fortsette fortolkning?" #: Source/Core/DiscIO/NANDImporter.cpp:274 msgid "Unable to write to file {0}" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:95 msgid "Unbound" msgstr "Ikke bundet" #: Source/Core/DolphinQt/ConvertDialog.cpp:353 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "Ukomprimerte GC/Wii bildefiler (*.iso *.gcm)" #: Source/Core/Core/HotkeyManager.cpp:177 Source/Core/DolphinQt/MenuBar.cpp:334 msgid "Undo Load State" msgstr "Angre åpning av hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:351 msgid "Undo Save State" msgstr "Angre hurtiglagring" #: Source/Core/DolphinQt/ResourcePackManager.cpp:317 msgid "Uninstall" msgstr "Avinstaller" #: Source/Core/DolphinQt/GameList/GameList.cpp:390 msgid "Uninstall from the NAND" msgstr "Avinstaller fra NAND" #: Source/Core/DolphinQt/GameList/GameList.cpp:577 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "Å avinstallere WAD-filen vil fjerne den nåværende installerte versjonen av " "denne tittelen fra NAND, uten å slette dens lagringsdata. Fortsett?" #: Source/Core/DolphinQt/MenuBar.cpp:278 msgid "United States" msgstr "USA" #: Source/Core/Core/State.cpp:468 Source/Core/DiscIO/Enums.cpp:62 #: Source/Core/DiscIO/Enums.cpp:106 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:84 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:43 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:66 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:125 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:661 msgid "Unknown" msgstr "Ukjent" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1231 msgid "Unknown DVD command {0:08x} - fatal error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1247 msgid "Unknown SYNC_CODES message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1183 msgid "" "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} " "Kicking player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:995 msgid "Unknown SYNC_SAVE_DATA message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1141 msgid "" "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking " "player!" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:115 msgid "Unknown address space" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:118 msgid "Unknown author" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:153 msgid "Unknown data type" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:355 msgid "Unknown disc" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:336 msgid "Unknown error occurred." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1894 msgid "Unknown error {0:x}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:852 msgid "Unknown error." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:457 msgid "Unknown message received with id : {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1191 msgid "Unknown message with id:{0} received from player:{1} Kicking player!" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:160 msgid "Unlimited" msgstr "Ubegrenset" #: Source/Core/Core/HotkeyManager.cpp:183 msgid "Unload ROM" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Unlock Cursor" msgstr "" #: Source/Core/DiscIO/FileBlob.cpp:81 msgid "Unpacking" msgstr "Utpakning" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:146 msgid "Unsigned Integer" msgstr "Usignert heltall" #: Source/Core/Core/FreeLookManager.cpp:82 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Up" msgstr "Opp" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:227 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:324 #: Source/Core/DolphinQt/MenuBar.cpp:561 msgid "Update" msgstr "Oppdater" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146 msgid "Update Partition (%1)" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:63 msgid "Update after closing Dolphin" msgstr "Oppdater etter at Dolphin er lukket" #: Source/Core/DolphinQt/Updater.cpp:46 msgid "Update available" msgstr "Oppdatering tilgjengelig" #: Source/Core/DolphinQt/WiiUpdate.cpp:58 msgid "Update cancelled" msgstr "Oppdatering avbrutt" #: Source/Core/DolphinQt/WiiUpdate.cpp:32 #: Source/Core/DolphinQt/WiiUpdate.cpp:37 msgid "Update completed" msgstr "Oppdatering fullført" #: Source/Core/DolphinQt/WiiUpdate.cpp:42 #: Source/Core/DolphinQt/WiiUpdate.cpp:47 #: Source/Core/DolphinQt/WiiUpdate.cpp:52 #: Source/Core/DolphinQt/WiiUpdate.cpp:64 #: Source/Core/DolphinQt/WiiUpdate.cpp:71 msgid "Update failed" msgstr "Oppdatering mislyktes" #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "Updating" msgstr "Oppdaterer" #: Source/Core/DolphinQt/WiiUpdate.cpp:120 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" "Oppdaterer tittelen %1...\n" "Dette kan ta litt tid." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297 msgid "Upright Hold" msgstr "Oppreist grep" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294 msgid "Upright Toggle" msgstr "Oppreisningsveksling" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283 msgid "Upright Wii Remote" msgstr "Oppreist Wii-kontroll" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:222 msgid "Usage Statistics Reporting Settings" msgstr "Innstillinger for rapportering av bruksstatistikk" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144 msgid "Use Built-In Database of Game Names" msgstr "Bruk den innebygde databasen over spillnavn" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:145 msgid "Use Custom User Style" msgstr "Bruk egendefinert brukerstil" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104 msgid "Use Lossless Codec (FFV1)" msgstr "Bruk tapsfri kodek (FFV1)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:108 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Bruk PAL60-modus (EuRGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169 msgid "Use Panic Handlers" msgstr "Bruk panikkadvarslere" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Bruk kun én dybdebuffer for begge øyne. Trengs for noen få spill." #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61 msgid "Use memory mapper configuration at time of scan" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:59 msgid "Use physical addresses" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:57 msgid "Use virtual addresses when possible" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:178 msgid "User Config" msgstr "Brukeroppsett" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "Brukergrensesnitt" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:130 msgid "User Style:" msgstr "Brukertema:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:310 msgid "User Variables" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:312 msgid "" "User defined variables usable in the control expression.\n" "You can use them to save or retrieve values between\n" "inputs and outputs of the same parent controller." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262 msgid "" "Uses a less accurate algorithm to calculate depth values.

Causes " "issues in a few games, but can result in a decent speed increase depending " "on the game and/or GPU.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:207 msgid "" "Uses the entire screen for rendering.

If disabled, a render window " "will be created instead.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:214 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:56 msgid "Using Qt %1" msgstr "Benytter Qt %1" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:657 msgid "Usually used for light objects" msgstr "" #. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal" #. does not have its usual meaning here, but rather the meaning of "perpendicular to a surface". #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:636 msgid "Usually used for normal matrices" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:624 msgid "Usually used for position matrices" msgstr "" #. i18n: Tex coord is short for texture coordinate #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:647 msgid "Usually used for tex coord matrices" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:64 msgid "Utility" msgstr "Verktøyet" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62 msgid "V-Sync" msgstr "Vertikal synkronisering" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98 msgid "Value" msgstr "Verdi" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157 msgid "Value:" msgstr "Verdi:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36 msgid "Velocity" msgstr "Hastighet" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42 msgid "Verbosity" msgstr "Detaljgrad" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68 msgid "Verify" msgstr "Verifiser" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:93 msgid "Verify Integrity" msgstr "Verifiser integritet" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385 msgid "Verify certificates" msgstr "Verifiser sertifikater" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:153 msgid "Verifying" msgstr "Verifiserer" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Version" msgstr "Versjon" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106 msgid "Vertex Rounding" msgstr "Punktavrunding" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:233 msgid "Vertical FOV" msgstr "" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Vertical Offset" msgstr "Vertikal avstand" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214 msgid "Video" msgstr "Video" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127 msgid "View &code" msgstr "Vis &kode" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126 msgid "View &memory" msgstr "Vis &minne" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33 msgid "Virtual Notches" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:112 msgid "Virtual address space" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:328 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:60 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:41 Source/Core/Core/HotkeyManager.cpp:186 msgid "Volume Down" msgstr "Volum ned" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:188 msgid "Volume Toggle Mute" msgstr "Demp/avdemp lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:187 msgid "Volume Up" msgstr "Volum opp" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18 msgid "Vulkan" msgstr "Vulkan" #: Source/Core/DolphinQt/MenuBar.cpp:1035 msgid "WAD files (*.wad)" msgstr "WAD-filer (*.wad)" #: Source/Core/Core/WiiUtils.cpp:136 msgid "WAD installation failed: Could not create Wii Shop log files." msgstr "" #: Source/Core/Core/WiiUtils.cpp:104 msgid "WAD installation failed: Could not finalise title import." msgstr "WAD-installasjon mislyktes: Kunne ikke fullføre flisimport." #: Source/Core/Core/WiiUtils.cpp:94 msgid "WAD installation failed: Could not import content {0:08x}." msgstr "" #: Source/Core/Core/WiiUtils.cpp:78 msgid "WAD installation failed: Could not initialise title import (error {0})." msgstr "" #: Source/Core/Core/WiiUtils.cpp:56 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "WAD-installasjon mislyktes: Valgt fil er ikke en gyldig WAD." #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:282 msgid "WAITING" msgstr "VENTER" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:31 msgid "" "WARNING: The controls under Accelerometer and Gyroscope are designed to " "interface directly with motion sensor hardware. They are not intended for " "mapping traditional buttons, triggers or axes. You might need to configure " "alternate input sources before using these controls." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:34 msgid "" "WARNING: These controls are designed to interface directly with motion " "sensor hardware. They are not intended for mapping traditional buttons, " "triggers or axes. You might need to configure alternate input sources before " "using these controls." msgstr "" #: Source/Core/Core/Config/MainSettings.h:20 msgid "WASAPI (Exclusive Mode)" msgstr "WASAPI (eksklusiv modus)" #: Source/Core/DolphinQt/ConvertDialog.cpp:361 msgid "WIA GC/Wii images (*.wia)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:208 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:398 msgid "Waiting for first scan..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:263 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates." "

Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223 msgid "" "Waits for vertical blanks in order to prevent tearing.

Decreases " "performance if emulation speed is below 100%.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:227 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.

Reduces the overhead of EFB RAM " "copies, providing a performance boost in many games, at the risk of breaking " "those which do not safely synchronize with the emulated GPU." "

If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:61 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:240 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:256 #: Source/Core/DolphinQt/MenuBar.cpp:1459 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:418 msgid "Warning" msgstr "Advarsel" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:36 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" "Advarsel: Analog inndata kan tilbakestilles til kontroller-verdier på " "tilfeldig vis. I noen tilfeller kan dette fikses ved å legge til en dødsone." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:587 msgid "" "Warning: Number of blocks indicated by the BAT ({0}) does not match that of " "the loaded file header ({1})" msgstr "" #: Source/Core/Core/Movie.cpp:1044 msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "{0} > {1}) (input {2} > {3}). You should load another save before " "continuing, or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1019 msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1069 msgid "" "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1085 msgid "" "Warning: You loaded a save whose movie mismatches on frame {0}. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is {1} frames long and the savestate's " "movie is {2} frames long.\n" "\n" "On frame {3}, the current movie presses:\n" "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, " "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, " "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n" "\n" "On frame {23}, the savestate's movie presses:\n" "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, " "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, " "AnalogY={39}, CX={40}, CY={41}, Connected={42}" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:29 msgid "Watch" msgstr "Overvåk" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Website" msgstr "Nettsted" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34 msgid "Western (Windows-1252)" msgstr "Vestlig (Windows-1252)" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:219 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " "This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is " "enabled in Enhancements.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:214 msgid "" "Whether to dump mipmapped game textures to User/Dump/Textures/<" "game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary " "Mipmap Detection' is enabled in Enhancements.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:162 msgid "Whitelisted USB Passthrough Devices" msgstr "Hvitelistede USB-gjennomstrømmingsenheter" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85 msgid "Widescreen Hack" msgstr "Bredskjermshack" #: Source/Core/Core/HotkeyManager.cpp:335 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:86 msgid "Wii Menu" msgstr "Wii-meny" #: Source/Core/DolphinQt/Settings/PathPane.cpp:196 msgid "Wii NAND Root:" msgstr "Wii NAND-rot:" #: Source/Core/Core/HW/Wiimote.cpp:84 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:120 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43 msgid "Wii Remote %1" msgstr "Wii Remote %1" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:187 msgid "Wii Remote Buttons" msgstr "Wii-kontrollerknapper" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:98 msgid "Wii Remote Orientation" msgstr "Wii-kontrollerorientering" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "Wii Remote Settings" msgstr "Innstillinger for Wii Remote" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:84 msgid "Wii Remotes" msgstr "Wii Remoter" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:288 msgid "Wii TAS Input %1 - Classic Controller" msgstr "Wii TAS-inndata %1 - Klassisk-kontroller" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:302 msgid "Wii TAS Input %1 - Wii Remote" msgstr "Wii TAS-inndata %1 - Wii-kontroll" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:274 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "Wii TAS-inndata %1 - Wii-kontroll + Nunchuck" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:442 msgid "Wii and Wii Remote" msgstr "Wii og Wii-kontroll" #: Source/Core/DiscIO/VolumeVerifier.cpp:102 msgid "Wii data is not public yet" msgstr "Wii-data er ikke offentlige enda" #: Source/Core/DolphinQt/MenuBar.cpp:1056 msgid "Wii save files (*.bin);;All Files (*)" msgstr "Wii-lagringsfiler (*.bin);;Alle filer (*)" #: Source/Core/DolphinQt/MenuBar.cpp:70 msgid "WiiTools Signature MEGA File" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:192 msgid "" "Will lock the Mouse Cursor to the Render Widget as long as it has focus. You " "can set a hotkey to unlock it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:388 msgid "Window Size" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:134 msgid "Word Wrap" msgstr "Tekstbryting" #: Source/Core/DiscIO/Enums.cpp:59 msgid "World" msgstr "Verden" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "Skriv" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:111 msgid "Write Save Data" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:181 msgid "Write only" msgstr "Bare skriv" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to Console" msgstr "Skriv til konsoll" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54 msgid "Write to File" msgstr "Skriv til fil" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "Skriv til logg" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "Skriv til logg og stop" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Window" msgstr "Skriv til vindu" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:587 msgid "Wrong Version" msgstr "Feil versjon" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:108 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:609 msgid "XF register " msgstr "XF-register " #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:58 msgid "XLink Kai BBA Destination Address" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:112 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:133 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131 msgid "Y" msgstr "Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33 msgid "Yaw Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34 msgid "Yaw Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 msgid "Yes" msgstr "Ja" #: qtbase/src/gui/kernel/qplatformtheme.cpp:718 msgid "Yes to &All" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:36 msgid "" "You are about to run an NKit disc image. NKit disc images cause problems " "that don't happen with normal disc images. These problems include:\n" "\n" "• The emulated loading times are longer\n" "• You can't use NetPlay with people who have normal disc images\n" "• Input recordings are not compatible between NKit disc images and normal " "disc images\n" "• Savestates are not compatible between NKit disc images and normal disc " "images\n" "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The " "Twin Snakes\n" "• Wii games don't work at all in older versions of Dolphin and in many other " "programs\n" "\n" "Are you sure you want to continue anyway?" msgstr "" #: Source/Core/VideoBackends/Vulkan/VKMain.cpp:354 msgid "" "You are attempting to use the Vulkan (Metal) backend on an unsupported " "operating system. For all functionality to be enabled, you must use macOS " "10.14 (Mojave) or newer. Please do not report any issues encountered unless " "they also occur on 10.14+." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:562 msgid "You are running the latest version available on this update track." msgstr "" "Du bruker den nyeste versjonen som er tilgjengelig gjennom denne " "oppdateringskanalen." #: Source/Core/Core/DSP/DSPCore.cpp:89 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Due to emulation accuracy improvements, this ROM no longer works correctly.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the Global " "User Directory to use the most recent free DSP ROM, or replace them with " "good dumps from a real GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:308 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "Din enhet kan ikke bruke Wii Shop-kanalen uten å benytte din egen " "enhetslegitimasjon.\n" "Vennligst se NAND-brukerguiden for oppsettsinstrukser: https://dolphin-emu." "org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 msgid "You have to enter a name." msgstr "Du må skrive inn et navn." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339 msgid "You must provide a name for your session!" msgstr "Du må angi et navn for din økt!" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347 msgid "You must provide a region for your session!" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:311 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Du må restarte Dolphin for at endringen skal tre i kraft." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333 msgid "You must select a game to host!" msgstr "Du må velge et spill å tjene som vertskap for!" #: Source/Core/Core/DSP/DSPCore.cpp:75 msgid "" "Your DSP ROMs have incorrect hashes.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the Global " "User Directory to use the free DSP ROM, or replace them with good dumps from " "a real GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:116 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:137 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:930 msgid "Zero 3 code not supported" msgstr "Zero 3-kode støttes ikke" #: Source/Core/Core/ActionReplay.cpp:950 msgid "Zero code unknown to Dolphin: {0:08x}" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:80 msgid "[%1, %2]" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:90 msgid "[%1, %2] and [%3, %4]" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275 msgid "^ Xor" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:156 msgid "aligned" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190 msgid "any value" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "auto" msgstr "auto" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143 msgid "cm" msgstr "cm" #: Source/Core/VideoBackends/D3D12/DX12Context.cpp:101 msgid "d3d12.dll could not be loaded." msgstr "d3d12.dll kunne ikke lastes." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:613 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:633 msgid "default" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:635 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:374 msgid "disconnected" msgstr "frakoblet" #: Source/Core/DolphinQt/GBAWidget.cpp:188 msgid "e-Reader Cards (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "errno" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "fake-completion" msgstr "falsk-utførrelse" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:171 msgid "is equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:179 msgid "is greater than" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:181 msgid "is greater than or equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:175 msgid "is less than" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:177 msgid "is less than or equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:173 msgid "is not equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:189 msgid "last value" msgstr "" #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53 msgid "m/s" msgstr "m/s" #: Source/Core/DolphinQt/GBAWidget.cpp:211 msgid "" "mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *." "ss9);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "none" msgstr "ingen" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213 msgid "off" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213 msgid "on" msgstr "på" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81 msgid "or select a device" msgstr "eller velg en enhet" #. i18n: "s" is the symbol for seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47 msgid "s" msgstr "sek" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:187 msgid "this value:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:183 msgid "uDraw GameTablet" msgstr "uDraw-spilltegnebrett" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:156 msgid "unaligned" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:683 msgid "{0} (Masterpiece)" msgstr "" #: Source/Core/UICommon/GameFile.cpp:691 msgid "{0} (NKit)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:384 msgid "{0} IPL found in {1} directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1175 msgid "{0} failed to synchronize codes." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1132 msgid "{0} failed to synchronize." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:214 msgid "" "{0} is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:259 #: Source/Core/DiscIO/WIABlob.cpp:1700 msgid "{0} of {1} blocks. Compression ratio {2}%" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:205 msgid "{0} was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:277 msgid "| Or" msgstr "| Eller" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:81 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" "© 2003-2019+ Dolphin-teamet. “GameCube” og “Wii” er registrerte varemerker " "for Nintendo. Dolphin er ikke tilknyttet Nintendo på noe vis." #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #. i18n: The degrees symbol. #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:226 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:235 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "°" msgstr "°" #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39 msgid "°/s" msgstr "°/s" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53 msgid "✔ Invite" msgstr "✔ Inviter" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✖ Decline" msgstr "✖ Avslå"