# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Сайб , 2014-2015 # Anton Guts , 2015-2016 # dffggff , 2013 # dffggff , 2013 # flashmozzg , 2014-2016 # Kein , 2011 # P@S@f , 2015-2016 # Sukharev Andrey , 2015-2018 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2018-04-23 18:45+0200\n" "PO-Revision-Date: 2018-04-23 16:46+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Russian (http://www.transifex.com/delroth/dolphin-emu/" "language/ru/)\n" "Language: ru\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n" "%100>=11 && n%100<=14)? 2 : 3);\n" #: Source/Core/DolphinQt2/MenuBar.cpp:813 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" "\n" "\n" "ПРЕДУПРЕЖДЕНИЕ: для исправления данного NAND требуется удалить продукты, " "которые содержат неполные данные в NAND, включая связанные файлы сохранений. " "При продолжении будут удалены следующие продукты:\n" "\n" "%1\n" "Часть проблем может решиться сама собой при запуске данных продуктов." #: Source/Core/DolphinWX/FrameTools.cpp:1361 #, c-format msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%s\n" "Launching these titles may also fix the issues." msgstr "" "\n" "\n" "ПРЕДУПРЕЖДЕНИЕ: для исправления данного NAND требуется удалить продукты, " "которые содержат неполные данные в NAND, включая связанные файлы сохранений. " "При продолжении будут удалены следующие продукты:\n" "\n" "%s\n" "Часть проблем может решиться сама собой при запуске данных продуктов." #: Source/Core/DolphinWX/AboutDolphin.cpp:36 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin – бесплатный эмулятор GameCube и Wii с открытым исходным кодом.\n" "\n" "Это ПО не должно использоваться для воспроизведения игр, которыми вы не " "владеете.\n" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:765 msgid " (internal IP)" msgstr " (внутренний IP)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315 msgid " (too many to display)" msgstr " (слишком много)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:646 msgid " Game : " msgstr " Игра : " #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "! NOT" msgstr "! НЕ" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" "\"%s\" не существует.\n" "Создать новую карту памяти размером 16 Мб?" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "Не удалось сжать \"%s\". Вероятно, образ поврежден." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" уже сжат! Дальнейшее сжатие невозможно." #: Source/Core/Core/Boot/Boot.cpp:104 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" является неверным файлом GCM/ISO, или не является образом GC/Wii." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:263 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:137 msgid "%1 % (%2 MHz)" msgstr "%1 % (%2 МГц)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:93 msgid "%1 (Copy)" msgstr "%1 (Копировать)" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:42 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (Диск %2, ревизия %3)" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:260 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" "%1 байт FIFO\n" "%2 байт памяти\n" "%3 кадров" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:237 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "%1 свободных блоков; %2 свободных папок" #: Source/Core/DolphinQt2/CheatsManager.cpp:487 msgid "%1 Match(es)" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:240 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" "%1 кадр(ов)\n" "%2 объект(ов)\n" "Текущий кадр: %3" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:183 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:226 msgid "%1 ms" msgstr "%1 мс" #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sКопировать%1$s" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:110 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:98 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i из %i блоков. Коэффициент сжатия: %i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "%i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (обычная скорость)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "не был загружен, так как имеет то же внутреннее имя файла, что и предыдущее " "загруженное сохранение\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "не был загружен, потому что это некорректный GCI.\n" " Размер файла (0x%) не совпадает с размером, записанным в заголовке " "(0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "не был загружен, потому что это некорректный GCI.\n" " Заявленное количество блоков: %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "не был загружен, т.к. на виртуальной карте памяти недостаточно свободных " "блоков" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "не был загружен, потому что на карте памяти осталось меньше 10%% свободных " "блоков\n" "Всего блоков: %d; свободных блоков: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:537 #, c-format msgid "%s (Disc %i)" msgstr "%s (Диск %i)" #: Source/Core/Core/Boot/Boot.cpp:254 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL найдено в папке %s. Диск может быть не опознан" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #, c-format msgid "" "%s already exists. Consider making a backup of the current save files before " "overwriting.\n" "Overwrite now?" msgstr "" "%s уже существует. Рекомендуется сделать резервную копию текущих файлов " "сохранения перед тем, как они будут перезаписаны.\n" "Перезаписать сейчас?" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "Не удалось загрузить %s как карту памяти.\n" "Некорректный размер файла карты (0x%x байт)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "Не удалось загрузить %s как карту памяти.\n" "Некорректный размер карты (0x%x байт)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "Не удалось загрузить %s как карту памяти.\n" "Размер файла слишком мал (0x%x байт)" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s - не папка, не удалось переместить в *.original.\n" " Убедитесь, что у вас есть права на запись, или переместите файл во внешнюю " "папку" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s - не папка, перемещено в *.original" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sУдалить%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sЭкспортировать GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sИмпортировать GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u свободных блоков; %u свободных папок" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "%u кадров" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "%u объектов" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "%zu байт FIFO" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "%zu байт памяти" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "&& AND" msgstr "&& И" #: Source/Core/DolphinQt2/MenuBar.cpp:473 #: Source/Core/DolphinWX/MainMenuBar.cpp:525 msgid "&About" msgstr "&Об эмуляторе" #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:241 msgid "&Add Memory Breakpoint" msgstr "&Добавить точку останова в памяти" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:45 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:65 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "&Добавить код..." #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:252 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:449 msgid "&Add function" msgstr "&Добавить функцию" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:38 msgid "&Add..." msgstr "&Добавить..." #: Source/Core/DolphinWX/MainMenuBar.cpp:451 msgid "&Address" msgstr "&адреса" #: Source/Core/DolphinQt2/MenuBar.cpp:433 #: Source/Core/DolphinWX/MainMenuBar.cpp:179 msgid "&Audio Settings" msgstr "Настройки &звука" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:149 msgid "&Auto Update:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:447 #: Source/Core/DolphinWX/MainMenuBar.cpp:195 msgid "&Automatic Start" msgstr "&Автоматический запуск" #: Source/Core/DolphinQt2/MenuBar.cpp:136 #: Source/Core/DolphinWX/MainMenuBar.cpp:87 msgid "&Boot from DVD Backup" msgstr "&Запустить игру с DVD-бэкапа" #: Source/Core/DolphinQt2/MenuBar.cpp:396 #: Source/Core/DolphinWX/MainMenuBar.cpp:339 msgid "&Breakpoints" msgstr "&Точки останова" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:77 msgid "&Browse..." msgstr "&Обзор..." #: Source/Core/DolphinQt2/WiiUpdate.cpp:98 msgid "&Cancel" msgstr "&Отмена" #: Source/Core/DolphinWX/MainMenuBar.cpp:235 msgid "&Cheat Manager" msgstr "Менеджер &чит-кодов" #: Source/Core/DolphinQt2/MenuBar.cpp:174 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:385 msgid "&Clear JIT Cache" msgstr "&Очистить кэш JIT" #: Source/Core/DolphinQt2/MenuBar.cpp:661 #: Source/Core/DolphinWX/MainMenuBar.cpp:448 msgid "&Clear Symbols" msgstr "&Очистить символы" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:178 msgid "&Clone..." msgstr "&Клонировать..." #: Source/Core/DolphinQt2/MenuBar.cpp:371 msgid "&Code" msgstr "&Код" #: Source/Core/DolphinQt2/MenuBar.cpp:434 #: Source/Core/DolphinWX/MainMenuBar.cpp:180 msgid "&Controller Settings" msgstr "Настройки &управления" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:234 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:438 msgid "&Copy address" msgstr "&Скопировать адрес" #: Source/Core/DolphinQt2/MenuBar.cpp:680 #: Source/Core/DolphinWX/MainMenuBar.cpp:488 msgid "&Create Signature File..." msgstr "&Создать файл сигнатуры..." #: Source/Core/DolphinWX/MainMenuBar.cpp:57 msgid "&Debug" msgstr "&Отладка" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:65 msgid "&Delete" msgstr "&Удалить" #: Source/Core/DolphinWX/GameListCtrl.cpp:873 msgid "&Delete File..." msgstr "&Удалить файл..." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:240 msgid "&Delete Watch" msgstr "&Удалить из наблюдения" #: Source/Core/DolphinWX/GameListCtrl.cpp:915 msgid "&Delete selected ISOs..." msgstr "&Удалить выбранные ISO-файлы..." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:266 msgid "&Delete watch" msgstr "&Удалить из наблюдения" #: Source/Core/DolphinWX/MainMenuBar.cpp:381 msgid "&Disable JIT Cache" msgstr "&Отключить кэш JIT" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:46 #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:98 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:66 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "&Изменить код..." #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:178 msgid "&Edit..." msgstr "&Изменить..." #: Source/Core/DolphinQt2/MenuBar.cpp:156 msgid "&Eject Disc" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:252 #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&Emulation" msgstr "&Эмуляция" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:66 msgid "&Export..." msgstr "&Экспортировать..." #: Source/Core/DolphinQt2/MenuBar.cpp:149 #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&File" msgstr "&Файл" #: Source/Core/DolphinQt2/MenuBar.cpp:454 #: Source/Core/DolphinWX/MainMenuBar.cpp:203 msgid "&Font..." msgstr "&Шрифт..." #: Source/Core/DolphinQt2/MenuBar.cpp:258 #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "&Frame Advance" msgstr "Перемотка &кадров" #: Source/Core/DolphinQt2/MenuBar.cpp:663 #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "&Generate Symbols From" msgstr "&Создать символы из" #: Source/Core/DolphinQt2/MenuBar.cpp:467 #: Source/Core/DolphinWX/MainMenuBar.cpp:523 msgid "&GitHub Repository" msgstr "Репозиторий на &GitHub" #: Source/Core/DolphinQt2/MenuBar.cpp:432 #: Source/Core/DolphinWX/MainMenuBar.cpp:178 msgid "&Graphics Settings" msgstr "Настройки &графики" #: Source/Core/DolphinQt2/MenuBar.cpp:459 #: Source/Core/DolphinWX/MainMenuBar.cpp:62 msgid "&Help" msgstr "&Помощь" #: Source/Core/DolphinQt2/MenuBar.cpp:435 #: Source/Core/DolphinWX/MainMenuBar.cpp:181 msgid "&Hotkey Settings" msgstr "Горячие &клавиши" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:68 msgid "&Import..." msgstr "&Импортировать..." #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:254 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:451 msgid "&Insert blr" msgstr "&Вставить blr" #: Source/Core/DolphinWX/MainMenuBar.cpp:370 msgid "&Interpreter Core" msgstr "Ядро &интерпретатора" #: Source/Core/DolphinWX/MainMenuBar.cpp:56 #: Source/Core/DolphinWX/MainMenuBar.cpp:341 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:377 msgid "&JIT Block Linking Off" msgstr "Отключить линковку блоков &JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:401 msgid "&JIT FloatingPoint Off" msgstr "Отключить &JIT для FloatingPoint" #: Source/Core/DolphinWX/MainMenuBar.cpp:402 msgid "&JIT Integer Off" msgstr "Отключить &JIT для Integer" #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "&JIT LoadStore Floating Off" msgstr "Отключить &JIT LoadStore Floating" #: Source/Core/DolphinWX/MainMenuBar.cpp:395 msgid "&JIT LoadStore Off" msgstr "Отключить &JIT LoadStore" #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "&JIT LoadStore Paired Off" msgstr "Отключить &JIT LoadStore Paired" #: Source/Core/DolphinWX/MainMenuBar.cpp:397 msgid "&JIT LoadStore lXz Off" msgstr "Отключить &JIT LoadStore lXz" #: Source/Core/DolphinWX/MainMenuBar.cpp:396 msgid "&JIT LoadStore lbzx Off" msgstr "Отключить &JIT LoadStore lbzx" #: Source/Core/DolphinWX/MainMenuBar.cpp:398 msgid "&JIT LoadStore lwz Off" msgstr "Отключить &JIT LoadStore lwz" #: Source/Core/DolphinWX/MainMenuBar.cpp:392 msgid "&JIT Off (JIT Core)" msgstr "Отключить &JIT (ядро JIT)" #: Source/Core/DolphinWX/MainMenuBar.cpp:403 msgid "&JIT Paired Off" msgstr "Отключить &JIT Paired" #: Source/Core/DolphinWX/MainMenuBar.cpp:404 msgid "&JIT SystemRegisters Off" msgstr "Отключить &JIT SystemRegisters" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:103 msgid "&Language:" msgstr "&Язык:" #: Source/Core/DolphinQt2/MenuBar.cpp:272 #: Source/Core/DolphinWX/MainMenuBar.cpp:134 msgid "&Load State" msgstr "Быстрая &загрузка" #: Source/Core/DolphinQt2/MenuBar.cpp:669 #: Source/Core/DolphinWX/MainMenuBar.cpp:461 msgid "&Load Symbol Map" msgstr "&Загрузить карту символов" #: Source/Core/DolphinQt2/MenuBar.cpp:363 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 msgid "&Log JIT Instruction Coverage" msgstr "&Логировать покрытие инструкций JIT" #: Source/Core/DolphinQt2/MenuBar.cpp:405 #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "&Memory" msgstr "&Память" #: Source/Core/DolphinQt2/MenuBar.cpp:170 #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "&Memory Card Manager (GC)" msgstr "Менеджер &карт памяти (GC)" #: Source/Core/DolphinQt2/MenuBar.cpp:588 #: Source/Core/DolphinWX/MainMenuBar.cpp:49 msgid "&Movie" msgstr "&Запись" #: Source/Core/DolphinQt2/MenuBar.cpp:150 #: Source/Core/DolphinWX/MainMenuBar.cpp:84 msgid "&Open..." msgstr "&Открыть..." #: Source/Core/DolphinQt2/MenuBar.cpp:429 #: Source/Core/DolphinWX/MainMenuBar.cpp:50 msgid "&Options" msgstr "&Опции" #: Source/Core/DolphinQt2/MenuBar.cpp:683 #: Source/Core/DolphinWX/MainMenuBar.cpp:501 msgid "&Patch HLE Functions" msgstr "&Патчить HLE-функции" #: Source/Core/DolphinQt2/MenuBar.cpp:254 #: Source/Core/DolphinWX/MainMenuBar.cpp:554 msgid "&Pause" msgstr "&Пауза" #: Source/Core/DolphinQt2/MenuBar.cpp:253 #: Source/Core/DolphinWX/MainMenuBar.cpp:556 msgid "&Play" msgstr "&Запустить" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:511 msgid "&Profile Blocks" msgstr "&Профилирование блоков" #: Source/Core/DolphinWX/MainMenuBar.cpp:59 msgid "&Profiler" msgstr "&Профилировщик" #: Source/Core/DolphinQt2/GameList/GameList.cpp:165 #: Source/Core/DolphinWX/GameListCtrl.cpp:842 msgid "&Properties" msgstr "&Свойства" #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "&RSO Modules" msgstr "Модули &RSO" #: Source/Core/DolphinQt2/MenuBar.cpp:603 #: Source/Core/DolphinWX/MainMenuBar.cpp:150 msgid "&Read-Only Mode" msgstr "Режим \"Только для &чтения\"" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "&Обновить" #: Source/Core/DolphinWX/MainMenuBar.cpp:89 msgid "&Refresh Game List" msgstr "&Обновить список игр" #: Source/Core/DolphinQt2/MenuBar.cpp:379 #: Source/Core/DolphinWX/MainMenuBar.cpp:335 msgid "&Registers" msgstr "&Регистры" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:40 msgid "&Remove" msgstr "&Удалить" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:47 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:67 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "&Удалить код" #: Source/Core/DolphinWX/MainMenuBar.cpp:502 msgid "&Rename Symbols from File..." msgstr "&Переименовать символы из файла..." #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:243 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:444 msgid "&Rename symbol" msgstr "&Переименовать символ" #: Source/Core/DolphinQt2/MenuBar.cpp:256 #: Source/Core/DolphinWX/MainMenuBar.cpp:127 msgid "&Reset" msgstr "&Сбросить" #: Source/Core/DolphinQt2/MenuBar.cpp:670 #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "&Save Symbol Map" msgstr "&Сохранить карту символов" #: Source/Core/DolphinWX/MainMenuBar.cpp:388 msgid "&Search for an Instruction" msgstr "&Найти инструкцию" #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "&Signature Database" msgstr "базы &сигнатур" #: Source/Core/DolphinWX/MainMenuBar.cpp:342 msgid "&Sound" msgstr "З&вук" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:137 msgid "&Speed Limit:" msgstr "&Ограничение скорости:" #: Source/Core/DolphinQt2/MenuBar.cpp:255 #: Source/Core/DolphinWX/MainMenuBar.cpp:126 msgid "&Stop" msgstr "&Остановить" #: Source/Core/DolphinWX/MainMenuBar.cpp:58 msgid "&Symbols" msgstr "&Символы" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:107 msgid "&Theme:" msgstr "&Тема:" #: Source/Core/DolphinQt2/MenuBar.cpp:168 #: Source/Core/DolphinWX/MainMenuBar.cpp:51 msgid "&Tools" msgstr "&Инструменты" #: Source/Core/DolphinWX/MainMenuBar.cpp:343 msgid "&Video" msgstr "&Видео" #: Source/Core/DolphinQt2/MenuBar.cpp:337 #: Source/Core/DolphinWX/MainMenuBar.cpp:52 msgid "&View" msgstr "&Вид" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/MenuBar.cpp:388 #: Source/Core/DolphinWX/MainMenuBar.cpp:338 msgid "&Watch" msgstr "&Наблюдение" #: Source/Core/DolphinQt2/MenuBar.cpp:460 #: Source/Core/DolphinWX/MainMenuBar.cpp:521 msgid "&Website" msgstr "&Сайт" #: Source/Core/DolphinQt2/GameList/GameList.cpp:166 #: Source/Core/DolphinWX/GameListCtrl.cpp:843 msgid "&Wiki" msgstr "&Вики" #: Source/Core/DolphinWX/MainMenuBar.cpp:513 msgid "&Write to profile.txt, Show" msgstr "&Записать в profile.txt, показать" #: Source/Core/DolphinQt2/MenuBar.cpp:912 msgid "'%1' not found, no symbol names generated" msgstr "'%1' не найден, имена символов не созданы" #: Source/Core/DolphinQt2/MenuBar.cpp:956 msgid "'%1' not found, scanning for common functions instead" msgstr "'%1' не найден, ищем на замену распространенные функции" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015+ Команда Dolphin. \"GameCube\" и \"Wii\" являются торговыми " "марками Nintendo. Dolphin никоим образом не связан с Nintendo." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:157 msgid "(off)" msgstr "(отключено)" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771 msgid "+ ADD" msgstr "+ ДОБАВИТЬ" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:132 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:366 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:82 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:83 msgid "..." msgstr "..." #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:97 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "16-бит" #: Source/Core/DolphinQt2/CheatsManager.cpp:288 msgid "16-bit Integer" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:103 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "16x" msgstr "16x" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:521 msgid "2x Native (1280x1056) for 720p" msgstr "Родное 2x (1280x1056) для 720p" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:98 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "32-бита" #: Source/Core/DolphinQt2/CheatsManager.cpp:288 msgid "32-bit Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:256 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:291 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "3D" #: Source/Core/Core/HotkeyManager.cpp:257 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24 msgid "3D Depth" msgstr "Глубина 3D" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:521 msgid "3x Native (1920x1584) for 1080p" msgstr "Родное 3x (1920x1584) для 1080p" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:102 msgid "4:3" msgstr "4:3" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:49 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:522 msgid "4x Native (2560x2112) for 1440p" msgstr "Родное 4x (2560x2112) для 1440p" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:522 msgid "5x Native (3200x2640)" msgstr "Родное 5x (3200x2640)" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:523 msgid "6x Native (3840x3168) for 4K" msgstr "Родное 6x (3840x3168) для 4K" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:523 msgid "7x Native (4480x3696)" msgstr "Родное 7x (4480x3696)" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:96 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "8-бит" #: Source/Core/DolphinQt2/CheatsManager.cpp:288 msgid "8-bit Integer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:524 msgid "8x Native (5120x4224) for 5K" msgstr "Родное 8x (5120x4224) для 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "<Введите название>" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:88 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "<Ничего>" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:61 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55 msgid "" msgstr "<Системный язык>" #: Source/Core/DolphinQt2/Updater.cpp:38 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:883 #: Source/Core/DolphinQt2/MainWindow.cpp:940 msgid "A NetPlay Session is already in progress!" msgstr "Сессия сетевой игры уже создана!" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "Окно сетевой игры уже открыто!" #: Source/Core/Core/WiiUtils.cpp:130 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" "Другая версия данного продукта уже установлена в NAND.\n" "\n" "Установленная версия: %u\n" "Версия WAD: %u\n" "\n" "После установки этого WAD вернуть прежнюю версию не получится. Продолжить?" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:487 msgid "A disc is already about to be inserted." msgstr "Диск уже должен быть вставлен." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216 msgid "A game is not currently running." msgstr "Игра не запущена." #: Source/Core/DolphinQt2/MainWindow.cpp:561 #: Source/Core/DolphinWX/FrameTools.cpp:861 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Завершение работы уже запущено. Если остановить эмуляцию, несохранённые " "данные могут быть утеряны. Остановить принудительно?" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" "Поддерживаемых устройств Bluetooth не обнаружено.\n" "Необходимо подключить Wii Remote вручную." #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:343 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:546 msgid "A sync can only be triggered when a Wii game is running." msgstr "Синхронизация возможна только при запущенной игре для Wii." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:89 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" "ВНИМАНИЕ:\n" "\n" "У всех игроков должна быть одна и та же версия Dolphin.\n" "Также должны совпадать или быть отключены карты памяти, SD-карты и читы.\n" "При использовании DSP LLE у игроков должны быть одинаковые ПЗУ DSP.\n" "При прямом подключении у хоста должен быть открыт или проброшен выбранный " "UDP порт!\n" "\n" "Игра по сети с Wii Remote экспериментальная и может не работать.\n" #: Source/Core/DolphinQt2/CheatsManager.cpp:83 msgid "AR Code" msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:44 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252 msgid "AR Codes" msgstr "AR-коды" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:101 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:117 msgid "ASCII" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:308 msgid "Abort" msgstr "Прервать" #: Source/Core/DolphinQt2/AboutDialog.cpp:15 #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Информация о Dolphin" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:59 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:723 msgid "Accuracy:" msgstr "Точность:" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:89 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81 msgid "Action" msgstr "Действие" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Ошибка расшифровки Action Replay Code:\n" "Проверка на четность не удалась\n" "\n" "Ошибочный код:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:491 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Ошибка ActionReplay: неверный размер (%08x : адрес = %08x) в коде добавления " "(%s)" #: Source/Core/Core/ActionReplay.cpp:581 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Ошибка Action Replay: неверный размер (%08x : адрес = %08x) в Fill и Slide " "(%s)" #: Source/Core/Core/ActionReplay.cpp:369 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Ошибка Action Replay: неверный размер (%08x : адрес = %08x) в заполнении ОЗУ " "(%s)" #: Source/Core/Core/ActionReplay.cpp:429 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Ошибка Action Replay: неверный размер (%08x : адрес = %08x) при записи в " "указатель (%s)" #: Source/Core/Core/ActionReplay.cpp:635 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Ошибка Action Replay: неверное значение (%08x) в копии памяти (%s)" #: Source/Core/Core/ActionReplay.cpp:506 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Ошибка Action Replay: мастер-коды и запись в CCXXXXXX не реализована (%s)\n" "Мастер-коды не нужны. Не используйте мастер-коды." #: Source/Core/Core/ActionReplay.cpp:215 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Ошибка Action Replay: неверная строка в AR-коде: %s" #: Source/Core/Core/ActionReplay.cpp:746 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: неверный размер условного кода %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:714 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: неверный тип нормального кода %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:770 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: нормальный код %i: неверный подтип %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:672 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: нормальный код 0: неверный подтип %08x (%s)" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "Активна" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "Адаптер обнаружен" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:378 msgid "Adapter:" msgstr "Адаптер:" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:52 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:83 #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:44 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Add" msgstr "Добавить" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "Добавление ActionReplay-кода" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "Добавить точку останова" #: Source/Core/DolphinWX/MainMenuBar.cpp:429 msgid "Add New Pane To" msgstr "Добавить новую панель" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:42 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "Добавление нового USB-устройства" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:784 msgid "Add Patch" msgstr "Добавление патча" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Add a Breakpoint" msgstr "Добавить точку останова" #: Source/Core/Core/HotkeyManager.cpp:63 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "Добавить точку останова в памяти" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141 msgid "Add address" msgstr "Добавить адрес" #: Source/Core/DolphinWX/MainMenuBar.cpp:491 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" "Добавить пропущенные именованные функции из файла .dsy, чтобы эти " "дополнительные функции можно было опознать из других игр." #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "Add memory &breakpoint" msgstr "Добавить &точку останова в памяти" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133 msgid "Add the specified address manually." msgstr "Добавить указанный адрес вручную." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:120 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508 msgid "Add to &watch" msgstr "Добавить в &наблюдение" #: Source/Core/DolphinQt2/CheatsManager.cpp:156 msgid "Add to Watch" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:142 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:385 msgid "Add..." msgstr "Добавить..." #: Source/Core/DolphinQt2/CheatsManager.cpp:476 #: Source/Core/DolphinQt2/CheatsManager.cpp:477 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:163 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124 #: Source/Core/DolphinQt2/MenuBar.cpp:664 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Address" msgstr "Адрес" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:550 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450 msgid "Address Out of Range" msgstr "Адрес вне диапазона" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246 #, c-format msgid "" "Address too large (greater than RAM size).\n" "Did you mean to strip the cheat opcode (0x%08X)?" msgstr "" "Слишком большой адрес (больше, чем размер ОЗУ).\n" "Возможно, вы хотели обрезать код операции чита (0x%08X)?" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "Адрес:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Настройка аналогового давления, необходимого для активации кнопок." #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:55 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:50 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" "Регулирует тактовую частоту эмулируемого процессора.\n" "\n" "Более высокие значения позволят играм с переменной частотой кадров выдавать " "больше кадров ценой производительности. Более низкие значения позволят таким " "играм задействовать внутренний механизм пропуска кадров, что, вероятно, " "улучшит производительность.\n" "\n" "ПРЕДУПРЕЖДЕНИЕ: нестандартные значения (кроме 100%) могут сломать игры и " "вызвать глюки. Используйте на свой страх и риск. Пожалуйста, не сообщайте об " "ошибках, возникших при использовании нестандартной частоты. " #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:196 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:76 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:102 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:50 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:810 msgid "Advanced" msgstr "Расширенные" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:173 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239 msgid "Advanced Settings" msgstr "Расширенные настройки" #: Source/Core/DolphinQt2/MainWindow.cpp:446 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:43 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "All Files (*)" msgstr "" "Файлы GC/Wii (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;Все " "файлы (*)" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "Файлы GC/Wii (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/FrameTools.cpp:352 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "Файлы GC/Wii (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1218 msgid "All GameCube GCM files (gcm)" msgstr "GCM-файлы GameCube (gcm)" #: Source/Core/DolphinQt2/MainWindow.cpp:791 #: Source/Core/DolphinQt2/MainWindow.cpp:798 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "Файлы быстрых сохранений (*.sav, *.s##);; Все файлы (*)" #: Source/Core/DolphinWX/FrameTools.cpp:1548 #: Source/Core/DolphinWX/FrameTools.cpp:1560 msgid "All Save States (sav, s##)" msgstr "Файлы быстрых сохранений (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1216 msgid "All Wii ISO files (iso)" msgstr "Файлы образов Wii (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1231 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Сжатые образы дисков GC/Wii (gcz)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "" "Allows manual editing of the user configuration INI file for this game. " "Settings in the user config INI override default config INI settings." msgstr "" "Позволяет вручную редактировать INI-файл с пользовательскими настройками для " "данной игры. Пользовательские настройки INI перезаписывают настройки INI по " "умолчанию." #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:100 msgid "Always Connected" msgstr "Всегда подключен" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:147 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Always Hide Mouse Cursor" msgstr "Всегда скрывать курсор мыши" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129 msgid "" "An address to add manually. The 0x prefix is optional - all addresses are " "always in hexadecimal." msgstr "" "Адрес для ручного добавления. Префикс 0x - необязательный, адреса всегда " "представлены в шестнадцатеричном виде." #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Произошла ошибка.\n" "\n" "Строка: %d\n" "Файл: %s\n" "\n" "Игнорировать и продолжить?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "Ожидалась вставка диска, но он не был обнаружен." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:627 msgid "Anaglyph" msgstr "Анаглиф" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Анализ" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Угол" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:82 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:556 msgid "Anisotropic Filtering:" msgstr "Анизотропная фильтрация:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:80 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Anti-Aliasing:" msgstr "Сглаживание:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383 msgid "Append signature to" msgstr "Добавить сигнатуру к" #: Source/Core/DolphinWX/MainMenuBar.cpp:490 msgid "Append to &Existing Signature File..." msgstr "Добавить к &готовому файлу сигнатуры..." #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:62 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234 msgid "Apploader Date:" msgstr "Дата загрузчика:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58 msgid "Apply" msgstr "Применить" #: Source/Core/DolphinWX/MainMenuBar.cpp:497 msgid "Apply Signat&ure File..." msgstr "Применить файл &сигнатуры..." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:241 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Применять эффекты пост-обработки после получения кадра.\n" "\n" "Если не уверены – выберите (отключено)." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:259 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select Off." msgstr "" "Применять эффекты пост-обработки после получения кадра.\n" "\n" "Если не уверены – выберите Отключено." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401 msgid "Apply signature file" msgstr "Применить файл сигнатуры" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:161 msgid "Are you sure that you want to delete '%1'?" msgstr "Вы действительно хотите удалить '%1'?" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Вы действительно хотите удалить \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1018 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "Вы уверены, что хотите удалить эти файлы? Это действие необратимо!" #: Source/Core/DolphinQt2/GameList/GameList.cpp:395 msgid "Are you sure you want to delete this file?" msgstr "Вы действительно хотите удалить этот файл?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1017 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Вы уверены, что хотите удалить этот файл? Это действие необратимо!" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:281 msgid "Are you sure you want to quit NetPlay?" msgstr "Вы уверены, что хотите выйти из сетевой игры?" #: Source/Core/DolphinQt2/GameList/GameList.cpp:283 msgid "Are you sure?" msgstr "Вы уверены?" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:421 msgid "Are you trying to use the same file in both slots?" msgstr "Вы пытаетесь использовать один и тот же файл в обоих слотах?" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:72 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:100 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:392 msgid "Aspect Ratio:" msgstr "Соотношение сторон:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:125 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233 msgid "Assign Controller Ports" msgstr "Назначить порты контроллеров" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:454 msgid "Asynchronous (Skip Drawing)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:453 msgid "Asynchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "Хотя бы одна панель должна быть открыта." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:39 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Звук" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81 msgid "Audio Backend:" msgstr "Звуковой бэкенд:" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:93 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121 msgid "Audio Stretching Settings" msgstr "Настройки растяжения звука" #: Source/Core/DiscIO/Enums.cpp:33 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100 msgid "Australia" msgstr "Австралия" #: Source/Core/DolphinQt2/AboutDialog.cpp:51 #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Authors" msgstr "Авторы" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:389 msgid "Auto" msgstr "Автоматически" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:520 msgid "Auto (Multiple of 640x528)" msgstr "Автоматически (Кратное 640x528)" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:142 msgid "Auto Update Settings" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:122 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:422 msgid "Auto-Adjust Window Size" msgstr "Автонастройка размера окна" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:262 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Автоматическая настройка размера окна под ваше внутреннее разрешение.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinWX/MainMenuBar.cpp:196 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" "Автоматически загружать образ ISO по умолчанию или последнюю загруженную " "игру при запуске Dolphin, если вы не задали файл elf опцией --elf в " "командной строке. [Это может быть полезным, если вы дебажите определённую " "игру и хотите пересобирать и пытаться снова несколько раз, как с изменениями " "в Dolphin, так и при разработке собственной homebrew-игры.]" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:116 msgid "" "Automatically progress one button after another during configuration. Useful " "for first-time setup." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:382 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" "Избегать непреднамеренной очистки кэша JIT, что может предотвратить падение " "Zelda TP.\n" "[Эта опция должна быть выбрана перед запуском игры.]" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:400 msgid "B" msgstr "Б" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505 msgid "BAT incorrect. Dolphin will now exit" msgstr "Некорректная BAT. Dolphin завершит работу" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "Регистр в ТО " #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:68 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96 msgid "Backend Settings" msgstr "Настройки бэкенда" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:64 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:43 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:348 msgid "Backend:" msgstr "Бэкенд:" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:198 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "Ввод в фоне" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Назад" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:376 msgid "Bad address provided." msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:400 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:489 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:118 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:154 #: Source/Core/DolphinQt2/MenuBar.cpp:500 #: Source/Core/DolphinWX/GameListCtrl.cpp:423 #: Source/Core/DolphinWX/MainMenuBar.cpp:308 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Логотип" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:71 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:308 msgid "Banner Details" msgstr "Данные логотипа" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:94 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284 msgid "Banner:" msgstr "Логотип:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92 msgid "Bar" msgstr "Тремоло" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:471 msgid "Basic" msgstr "Основные" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:109 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103 msgid "Basic Settings" msgstr "Основные настройки" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37 msgid "Bass" msgstr "Басы" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322 msgid "Battery" msgstr "Батарея" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:152 msgid "Beta (once a month)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Проверка контрольной суммы таблицы размещения блоков не удалась" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:154 #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Блоков" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50 msgid "Blue" msgstr "Синяя" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40 msgid "Blue Left" msgstr "Синяя слева" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Blue Right" msgstr "Синяя справа" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Включён режим проброса Bluetooth, но Dolphin собран без поддержки libusb. " "Невозможно использовать режим проброса." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" "Включён режим проброса Bluetooth, но не найдено подходящего устройства " "Bluetooth USB. Отмена." #: Source/Core/DolphinQt2/MenuBar.cpp:440 #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "Boot to Pause" msgstr "Пауза после запуска" #: Source/Core/DolphinWX/FrameTools.cpp:1299 msgid "BootMii NAND backup file (*.bin)" msgstr "Файл бэкапа BootMii NAND (*.bin)" #: Source/Core/DolphinQt2/MainWindow.cpp:1071 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "Файл бэкапа NAND BootMii (*.bin);;Все файлы (*)" #: Source/Core/DolphinWX/FrameTools.cpp:1312 msgid "BootMii keys file (*.bin)" msgstr "Файл с ключами BootMii (*.bin)" #: Source/Core/DolphinQt2/MainWindow.cpp:1099 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "Файл с ключами BootMii (*.bin);;Все файлы (*)" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:95 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:901 msgid "Borderless Fullscreen" msgstr "Полноэкранный режим без рамок" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:162 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 #: Source/Core/DolphinWX/MainMenuBar.cpp:415 msgid "Bottom" msgstr "снизу" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343 #, c-format msgid "Bound Controls: %lu" msgstr "Привязано: %lu" #: Source/Core/DolphinQt2/AboutDialog.cpp:27 msgid "Branch: " msgstr "Ветвь: " #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "Ветвь: %s" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52 msgid "Break" msgstr "Останов" #: Source/Core/Core/HotkeyManager.cpp:251 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:28 msgid "Breakpoint" msgstr "Точка останова" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:448 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:411 msgid "Breakpoint encountered! Step out aborted." msgstr "Попадание в точку останова! Шаг с выходом отменён." #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:27 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:19 msgid "Breakpoints" msgstr "Точки останова" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:102 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "Широкополосный адаптер" #: Source/Core/DolphinWX/GameListCtrl.cpp:360 msgid "Browse for a directory to add" msgstr "Выбор добавляемой папки" #: Source/Core/DolphinWX/GameListCtrl.cpp:1118 msgid "Browse for output directory" msgstr "Укажите папку для сохранения" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:98 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56 msgid "Buffer Size:" msgstr "Размер буфера:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:490 msgid "Buffer size changed to %1" msgstr "Размер буфера изменён на %1" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:67 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252 msgid "Buffer:" msgstr "Буфер:" #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "Button" msgstr "Кнопка" #: Source/Core/Core/HW/GCPadEmu.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:60 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:26 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:34 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:95 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:110 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:135 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:33 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:75 #: Source/Core/DolphinWX/TASInputDlg.cpp:241 #: Source/Core/DolphinWX/TASInputDlg.cpp:326 #: Source/Core/DolphinWX/TASInputDlg.cpp:438 msgid "Buttons" msgstr "Кнопки" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Обход очистки кэша данных DCBZ-инструкцией. Обычно не требует включения." #: Source/Core/Core/HW/GCPadEmu.cpp:66 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:30 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:22 #: Source/Core/DolphinWX/TASInputDlg.cpp:397 msgid "C Stick" msgstr "C Stick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "CP-регистр " #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:179 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70 msgid "CPU Emulation Engine" msgstr "Движок эмуляции ЦП" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:35 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80 msgid "CPU Options" msgstr "Настройки ЦП" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:152 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:235 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Кешировать пользовательские текстуры в системное ОЗУ при запуске.\n" "Потребление ОЗУ может вырасти экспоненциально, но исправляет возможные " "\"заикания\".\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:185 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Кэшированный интерпретатор (медленнее)" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:250 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:153 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Рассчитывает освещение 3D-объектов попиксельно, а не повершинно, улучшая вид " "освещенных полигонов и делая отдельные треугольники менее заметными.\n" "Изредка может быть причиной замедлений или проблем с графикой.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:87 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "Стэк вызова" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1759 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "Не удаётся найти Wii Remote по дескриптору %02x" #: Source/Core/DolphinQt2/MainWindow.cpp:876 #: Source/Core/DolphinQt2/MainWindow.cpp:933 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "Невозможно создать сессию сетевой игры, пока игра всё ещё запущена!" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:189 msgid "Cancel" msgstr "Отмена" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" "Не удалось выполнить SingleStep в FIFO. Воспользуйтесь перемоткой кадров." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:33 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" "Не удалось загрузить данный WAD, потому что его нельзя установить в NAND." #: Source/Core/Core/Boot/Boot.cpp:408 msgid "Cannot find the GC IPL." msgstr "Не удалось найти IPL GC." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231 msgid "Cannot set uninitialized memory." msgstr "Не удалось записать в неинициализированную память." #: Source/Core/Core/Boot/Boot.cpp:406 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "Не удалось запустить игру, потому что IPL GC не был найден." #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:184 msgid "" "Cannot use that file as a memory card.\n" "%1\n" "is not a valid GameCube memory card file" msgstr "" "Невозможно использовать этот файл как карту памяти.\n" "%1\n" "не является корректным файлом карты памяти GameCube" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:368 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Невозможно использовать этот файл как карту памяти.\n" "%s\n" "не является корректным файлом карты памяти GameCube" #: Source/Core/DolphinWX/MainMenuBar.cpp:418 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Центр" #: Source/Core/DolphinQt2/GameList/GameList.cpp:179 #: Source/Core/DolphinWX/GameListCtrl.cpp:882 msgid "Change &Disc" msgstr "Сменить &диск" #: Source/Core/DolphinQt2/MenuBar.cpp:155 #: Source/Core/DolphinWX/MainMenuBar.cpp:85 msgid "Change &Disc..." msgstr "Сменить &диск..." #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Сменить диск" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:451 msgid "Change instruction" msgstr "Изменить инструкцию" #: Source/Core/Core/Movie.cpp:1192 #, c-format msgid "Change the disc to %s" msgstr "Сменить диск на %s" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Изменяет язык интерфейса программы.\n" "Требуется перезапуск." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:65 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159 msgid "Changing cheats will only take effect when the game is restarted." msgstr "Изменения в читах вступят в силу после перезапуска игры." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:98 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159 msgid "Chat" msgstr "Чат" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Чит-код" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "Менеджер чит-кодов" #: Source/Core/DolphinQt2/CheatsManager.cpp:97 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Поиск чит-кодов" #: Source/Core/DolphinQt2/CheatsManager.cpp:44 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:209 #: Source/Core/DolphinWX/MainMenuBar.cpp:242 msgid "Check NAND..." msgstr "Проверить NAND..." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:196 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210 msgid "Check Partition Integrity" msgstr "Проверка целостности раздела" #: Source/Core/DolphinQt2/AboutDialog.cpp:32 #: Source/Core/DolphinWX/AboutDolphin.cpp:34 msgid "Check for updates: " msgstr "Проверить обновления: " #: Source/Core/DolphinQt2/GameList/GameList.cpp:417 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" "Проверьте, достаточно ли у вас прав для удаления этого файла, и используется " "ли он приложением." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318 msgid "Checking integrity..." msgstr "Проверка целостности..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48 msgid "Choose a NAND root directory:" msgstr "Выберите корневую папку NAND:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42 msgid "Choose a default ISO:" msgstr "Выберите файл образа по умолчанию:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:151 msgid "Choose a directory to add" msgstr "Выберите папку для добавления в список" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:51 msgid "Choose a dump directory:" msgstr "Выберите папку с дампом:" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:169 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 msgid "Choose a file to open" msgstr "Выберите открываемый файл" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Выберите карту памяти:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54 msgid "Choose an SD Card file:" msgstr "Выберите файл с SD-картой:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417 msgid "Choose priority input file" msgstr "Выберите приоритетный файл" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424 msgid "Choose secondary input file" msgstr "Выберите вторичный файл" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:138 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:235 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:243 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:270 msgid "Choose the folder to extract to" msgstr "Выберите папку для извлечения файлов" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Круглый стик" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94 msgid "Classic" msgstr "Classic" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:226 msgid "Classic Buttons" msgstr "Кнопки Classic" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:31 msgid "Classic Controller" msgstr "Контроллер Classic" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93 msgid "Classic Controller Configuration" msgstr "Настройка контроллера Classic" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:118 #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:97 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:89 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:43 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215 #: Source/Core/DolphinWX/LogWindow.cpp:104 msgid "Clear" msgstr "Очистить" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "Очистить пикс. шейдеры" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "Очистить экран" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "Очистить текстуры" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "Очистить верш. шейдеры" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:98 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "Скопировать и &изменить код..." #: Source/Core/DolphinQt2/SearchBar.cpp:24 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:433 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:923 msgid "Close" msgstr "Закрыть" #: Source/Core/DolphinQt2/MenuBar.cpp:430 #: Source/Core/DolphinWX/MainMenuBar.cpp:176 msgid "Co&nfiguration" msgstr "&Настройка" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:29 #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "Код" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Информация о коде" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:98 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "Код:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Код: " #: Source/Core/DolphinWX/MainMenuBar.cpp:493 msgid "Combine Two Signature Files..." msgstr "Объединить два файла сигнатуры..." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:154 #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Комментарий" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:124 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:464 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:154 msgid "Compiling shaders..." msgstr "Компиляция шейдеров..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:177 #: Source/Core/DolphinWX/GameListCtrl.cpp:880 msgid "Compress ISO..." msgstr "Сжать ISO-файл..." #: Source/Core/DolphinWX/GameListCtrl.cpp:917 msgid "Compress selected ISOs..." msgstr "Сжать выбранные ISO-файлы..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:302 msgid "Compressed GC/Wii images (*.gcz)" msgstr "Сжатые образы GC/Wii (*.gcz)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1127 #: Source/Core/DolphinWX/GameListCtrl.cpp:1246 msgid "Compressing ISO" msgstr "Сжатие образа" #: Source/Core/DolphinQt2/GameList/GameList.cpp:285 #: Source/Core/DolphinWX/GameListCtrl.cpp:1327 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Сжатие образа диска Wii необратимо изменит сжатую копию, удалив из неё " "пустые данные. Это не повлияет на работоспособность образа. Продолжить?" #: Source/Core/DolphinQt2/GameList/GameList.cpp:307 msgid "Compressing..." msgstr "Сжатие..." #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:168 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255 msgid "Compute" msgstr "Вычислить" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:189 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:190 msgid "Computing MD5 Checksum" msgstr "Вычисление контрольной суммы MD5" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" "Вычисление контрольной суммы MD5 для:\n" "%s" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335 msgid "Computing MD5 checksum" msgstr "Вычисление контрольной суммы MD5" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "Вычисление..." #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "Вычисление: " #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75 msgid "Condition" msgstr "Условие" #: Source/Core/DolphinQt2/ToolBar.cpp:93 #: Source/Core/DolphinWX/MainToolBar.cpp:176 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:569 msgid "Config" msgstr "Настройки" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:81 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:175 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235 msgid "Configure" msgstr "Настройка" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197 msgid "Configure Control" msgstr "Настройка управления" #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:42 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110 msgid "Configure Dolphin" msgstr "Настройка Dolphin" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37 msgid "Configure Input" msgstr "Настройка ввода" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37 msgid "Configure Output" msgstr "Настройка вывода" #: Source/Core/DolphinWX/MainToolBar.cpp:176 msgid "Configure..." msgstr "Настроить..." #: Source/Core/DolphinQt2/MainWindow.cpp:559 #: Source/Core/DolphinQt2/MainWindow.cpp:1039 #: Source/Core/DolphinQt2/WiiUpdate.cpp:134 msgid "Confirm" msgstr "Подтвердить" #: Source/Core/DolphinWX/GameListCtrl.cpp:1151 #: Source/Core/DolphinWX/GameListCtrl.cpp:1176 #: Source/Core/DolphinWX/GameListCtrl.cpp:1241 msgid "Confirm File Overwrite" msgstr "Подтвердить перезапись файла" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87 msgid "Confirm on Stop" msgstr "Подтверждать остановку" #: Source/Core/DolphinQt2/MenuBar.cpp:879 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:280 msgid "Confirmation" msgstr "Подтверждение" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:79 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:142 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163 msgid "Connect" msgstr "Подключиться" #: Source/Core/Core/HotkeyManager.cpp:70 Source/Core/DolphinQt2/MenuBar.cpp:246 #: Source/Core/DolphinWX/MainMenuBar.cpp:218 msgid "Connect Balance Board" msgstr "Подключить Balance Board" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:99 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76 msgid "Connect USB Keyboard" msgstr "Подключить USB-клавиатуру" #: Source/Core/DolphinQt2/MenuBar.cpp:238 msgid "Connect Wii Remote %1" msgstr "Подключить Wii Remote %1" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 #, c-format msgid "Connect Wii Remote %i" msgstr "Подключить Wii Remote %i" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 1" msgstr "Подключить Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 2" msgstr "Подключить Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Connect Wii Remote 3" msgstr "Подключить Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Connect Wii Remote 4" msgstr "Подключить Wii Remote 4" #: Source/Core/DolphinQt2/MenuBar.cpp:231 #: Source/Core/DolphinWX/MainMenuBar.cpp:255 msgid "Connect Wii Remotes" msgstr "Подключить Wii Remote" #: Source/Core/DolphinQt2/WiiUpdate.cpp:135 #: Source/Core/DolphinWX/FrameTools.cpp:1485 msgid "Connect to the Internet and perform an online system update?" msgstr "Подключиться к интернету и выполнить обновление системы?" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:133 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91 msgid "Connection Type:" msgstr "Тип подключения:" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "Продолжить" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:148 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348 msgid "Continuous Scanning" msgstr "Непрерывное сканирование" #: Source/Core/Core/HW/GCPadEmu.cpp:65 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28 msgid "Control Stick" msgstr "Control Stick" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "Порты контроллера" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:59 msgid "Controller Settings" msgstr "Настройки управления" #: Source/Core/DolphinWX/MainToolBar.cpp:180 msgid "Controller settings" msgstr "Настройки управления" #: Source/Core/DolphinQt2/ToolBar.cpp:95 #: Source/Core/DolphinWX/MainToolBar.cpp:179 msgid "Controllers" msgstr "Управление" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:273 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:274 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Управление расположением плоскости сведения.\n" "Плоскость сведения – это расстояние, на котором виртуальные обьекты будут " "находиться перед экраном.\n" "Высокие значения создают более сильную видимость \"выпячивания\" обьектов из " "экрана, низкие – более комфортны." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:270 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:271 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "Управление расстоянием между виртуальным камерами.\n" "Высокие значения создают более сильное ощущение глубины, низкие – более " "комфортны." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:116 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:112 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:653 msgid "Convergence:" msgstr "Сведение:" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "Конвертировать в GCI" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:122 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:375 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:392 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:785 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:812 msgid "Copy" msgstr "Копировать" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312 msgid "Copy &address" msgstr "Скопировать &адрес" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:236 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:439 msgid "Copy &function" msgstr "Скопировать &функцию" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:239 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:441 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313 msgid "Copy &hex" msgstr "Скопировать &hex-значение" #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:335 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:337 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:238 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:440 msgid "Copy code &line" msgstr "Скопировать код &строки" #: Source/Core/Core/ConfigManager.cpp:1031 msgid "Copy failed" msgstr "Копирование не удалось" #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "Копировать на карту памяти %c" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:58 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:337 msgid "Core" msgstr "Ядро" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185 msgid "Cost" msgstr "Стоимость" #: Source/Core/DolphinQt2/WiiUpdate.cpp:46 #: Source/Core/DolphinWX/FrameTools.cpp:1426 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Не удалось загрузить файлы обновлений от Nintendo. Проверьте подключение к " "интернету и повторите попытку." #: Source/Core/DolphinQt2/WiiUpdate.cpp:41 #: Source/Core/DolphinWX/FrameTools.cpp:1421 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Не удалось загрузить информацию об обновлениях от Nintendo. Проверьте " "подключение к интернету и повторите попытку." #: Source/Core/DolphinQt2/WiiUpdate.cpp:51 #: Source/Core/DolphinWX/FrameTools.cpp:1431 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Не удалось установить обновление в системную память Wii. Для получения " "дополнительной информации обратитесь к логам." #: Source/Core/Core/IOS/ES/ES.cpp:266 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Не удалось запустить IOS %016 из-за отсутствия в NAND.\n" "Вероятнее всего, эмулируемое ПО зависнет." #: Source/Core/Core/IOS/ES/ES.cpp:286 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Не удалось запустить меню Wii, потому что оно отсутствует в NAND.\n" "Вероятнее всего, эмулируемое ПО зависнет." #: Source/Core/Core/IOS/ES/ES.cpp:291 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Не удалось запустить %016, потому что он отсутствует в NAND.\n" "Вероятнее всего, эмулируемое ПО зависнет." #: Source/Core/Core/Boot/Boot.cpp:96 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" "Не удалось прочесть \"%s\". В приводе нет диска или он не содержит копии " "игры GameCube/Wii. Учтите то, что Dolphin не может воспроизводить игры с " "оригинальных дисков GameCube и Wii." #: Source/Core/Core/Boot/Boot.cpp:115 #, c-format msgid "Could not recognize file %s" msgstr "Не удалось распознать файл %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:465 #, c-format msgid "Could not save %s." msgstr "Не удалось сохранить %s." #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Не удалось записать в файл карты памяти %s.\n" "\n" "Возможно, вы запустили Dolphin с CD/DVD, или файл сохранения защищён от " "записи?\n" "\n" "Если вы получаете данное сообщение после перемещения эмулятора в другую " "папку, то, возможно, потребуется заново указать расположение вашей карты " "памяти в настройках." #: Source/Core/Core/NetPlayClient.cpp:93 msgid "Couldn't Create Client" msgstr "Не удалось войти в режим клиента" #: Source/Core/Core/NetPlayClient.cpp:104 msgid "Couldn't create peer." msgstr "Не удалось создать точку подключения." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:634 msgid "Couldn't find open command for extension 'ini'!" msgstr "Не удалось найти команду для открытия файла с разрешением 'ini'!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "Не удалось инициализировать libusb для проброса Bluetooth: %s" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:511 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:468 msgid "Couldn't look up central server" msgstr "Не удалось обнаружить центральный сервер" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "Количество" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Найдено:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312 #, c-format msgid "Count: %lu" msgstr "Найдено: %lu" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:231 msgid "Country:" msgstr "Страна:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "Создать AR-код" #: Source/Core/DolphinWX/MainMenuBar.cpp:426 msgid "Create New Perspective" msgstr "Создать новую точку обозрения" #: Source/Core/DolphinWX/MainMenuBar.cpp:489 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" "Создать файл .dsy, который можно использовать для опознания этих же функций " "в других играх." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:242 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Создавать дампы кадров и скриншоты во внутреннем разрешении, а не с размером " "окна. Если изображение широкоформатное, то на выходе оно будет " "отмасштабировано по горизонтали с сохранением вертикального разрешения.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Create new perspective" msgstr "Создать новую точку обозрения" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:87 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:84 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator:" msgstr "Создатель:" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Критический" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:884 msgid "Crop" msgstr "Обрезка" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:176 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:256 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Обрезает картинку с её родного соотношения сторон до 4:3 или 16:9.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:80 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Crossfade" msgstr "Crossfade" #: Source/Core/DolphinQt2/MenuBar.cpp:219 #: Source/Core/DolphinWX/MainMenuBar.cpp:245 msgid "Current Region" msgstr "Текущий регион" #: Source/Core/DolphinWX/FrameTools.cpp:364 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Текущая папка сменилась с %s на %s после wxFileSelector!" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "Current game" msgstr "Текущая игра" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:524 msgid "Custom" msgstr "Своё" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:65 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95 msgid "Custom RTC Options" msgstr "Свои настройки времени" #: Source/Core/Core/HW/GCPadEmu.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:31 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:43 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35 msgid "D-Pad" msgstr "Крестовина" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "Бонго DK" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:39 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40 msgid "DSP Emulation Engine" msgstr "Движок эмуляции DSP" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:67 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:43 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291 msgid "DSP HLE Emulation (fast)" msgstr "Эмуляция DSP HLE (быстро)" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "Отладчик DSP LLE" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:45 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP LLE Interpreter (slow)" msgstr "Интерпретатор DSP LLE (медленно)" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:44 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE Recompiler" msgstr "Рекомпилятор DSP LLE" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "Танцевальный коврик" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Размер данных" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:110 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91 msgid "Data Type" msgstr "Тип данных" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:284 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:318 #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Файлы Datel MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Мёртвая зона" #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Debug" msgstr "Отладка" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:65 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Debug Only" msgstr "Только для отладки" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:40 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:288 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:830 msgid "Debugging" msgstr "Отладка" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt2/CheatsManager.cpp:304 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:89 msgid "Decimal" msgstr "Десятичный" #: Source/Core/DolphinQt2/GameList/GameList.cpp:175 #: Source/Core/DolphinWX/GameListCtrl.cpp:878 msgid "Decompress ISO..." msgstr "Расжать ISO-файл..." #: Source/Core/DolphinWX/GameListCtrl.cpp:918 msgid "Decompress selected ISOs..." msgstr "Расжать выбранные ISO-файлы..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1127 #: Source/Core/DolphinWX/GameListCtrl.cpp:1246 msgid "Decompressing ISO" msgstr "Расжатие ISO" #: Source/Core/DolphinQt2/GameList/GameList.cpp:307 msgid "Decompressing..." msgstr "Распаковка..." #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Decrease Convergence" msgstr "Уменьшить сведение" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Decrease Depth" msgstr "Уменьшить глубину" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "Уменьшить скорость эмуляции" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Decrease IR" msgstr "Уменьшить внутреннее разрешение" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:98 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213 msgid "Default" msgstr "По умолчанию" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:120 #: Source/Core/DolphinWX/LogWindow.cpp:67 msgid "Default Font" msgstr "Шрифт по умолчанию" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:119 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:73 msgid "Default ISO:" msgstr "Образ по умолчанию:" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:77 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:88 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:40 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238 msgid "Delete" msgstr "Удалить" #: Source/Core/DolphinQt2/GameList/GameList.cpp:227 msgid "Delete File..." msgstr "Удалить файл..." #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Удалить сохранение" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:111 #, c-format msgid "Delete the existing file '%s'?" msgstr "Удалить существующий файл '%s'?" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:114 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314 msgid "Depth Percentage:" msgstr "Процент глубины:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:642 msgid "Depth:" msgstr "Глубина:" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:37 #: Source/Core/DolphinQt2/GameList/GameList.cpp:491 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:120 #: Source/Core/DolphinQt2/MenuBar.cpp:502 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1176 msgid "Description" msgstr "Описание" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:85 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:281 msgid "Description:" msgstr "Описание:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:49 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Detect" msgstr "Считать" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:89 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296 msgid "Deterministic dual core:" msgstr "Детерминированная двухядерность:" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:152 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:59 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187 msgid "Device" msgstr "Устройство" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:92 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "PID устройства (напр., 0305)" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:74 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:120 msgid "Device Settings" msgstr "Настройки устройства" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:90 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "VID устройства (напр., 057e)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352 msgid "Device not found" msgstr "Устройство не найдено" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:77 msgid "Dial" msgstr "Вызов" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:119 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89 msgid "Dims the screen after five minutes of inactivity." msgstr "Затемняет экран после пяти минут бездействия." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:130 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95 msgid "Direct Connection" msgstr "Прямое подключение" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "Контрольные суммы папки и резервной копии папки неверны" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:85 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:784 msgid "Disable Bounding Box" msgstr "Отключить эмуляцию bounding box" #: Source/Core/DolphinWX/MainMenuBar.cpp:431 msgid "Disable Docking" msgstr "Отключить стыковку" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "Отключить огр. скорости эмуляции" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:74 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:601 msgid "Disable Fog" msgstr "Отключить туман" #: Source/Core/DolphinWX/MainMenuBar.cpp:432 msgid "Disable docking of perspective panes to main window" msgstr "Отключить стыковку панелей обозрения в главном окне" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:197 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:161 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Отключает эмуляцию ограничивающего параллелепипеда (bounding box).\n" "Может значительно ускорить производительность графики, но поломает некоторые " "игры.\n" "\n" "Если не уверены – оставьте включенным." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "Дизассемблировать" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:77 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:140 msgid "Disc" msgstr "Диск" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Ошибка чтения диска" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:476 msgid "Display" msgstr "Изображение" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Выводить сообщения в окно эмуляции.\n" "В эти сообщения входят запись на карту памяти, текущий бэкенд видео и " "информация о ЦП, а также очистка JIT-кэша." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:181 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:196 msgid "" "Displays the XFB copies as soon as they are created, without waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отображать копии XFB сразу после создания, не дожидаясь развёртки. Может " "вызвать графические дефекты в некоторых играх, которые не ожидают " "отображения всех копий XFB. Однако включение этой настройки уменьшает " "задержку.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:241 msgid "" "Displays the default configuration INI file(s) for this game. These defaults " "are recommended settings from the developers to avoid known issues. Changes " "should be made to the user config INI files only, not to default config INI " "files." msgstr "" "Показывает INI файл(ы) по умолчанию с настройками для данной игры. Эти " "настройки рекомендуются разработчиками, чтобы избежать известных проблем. " "Изменения должны производиться только в файлах INI пользовательских " "настроек, а не в файлах INI по умолчанию." #: Source/Core/DolphinQt2/Main.cpp:141 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "Вы разрешаете отправку данной информации разработчикам Dolphin?" #: Source/Core/DolphinQt2/MainWindow.cpp:1040 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "Вы хотите добавить \"%1\" в список путей к играм?" #: Source/Core/DolphinQt2/MenuBar.cpp:880 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183 msgid "Do you want to clear the list of symbol names?" msgstr "Вы хотите очистить список имён символов?" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:364 msgid "Do you want to delete the %1 selected save files?" msgstr "Вы хотите удалить выбранные файлы сохранений (%1 шт.)?" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:363 msgid "Do you want to delete the selected save file?" msgstr "Вы хотите удалить выбранный файл сохранения?" #: Source/Core/DolphinQt2/MainWindow.cpp:564 #: Source/Core/DolphinWX/FrameTools.cpp:860 msgid "Do you want to stop the current emulation?" msgstr "Вы хотите остановить текущую эмуляцию?" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:73 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42 msgid "Dolby Pro Logic II Decoder" msgstr "Декодер Dolby Pro Logic II" #: Source/Core/DolphinQt2/AboutDialog.cpp:23 #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:689 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:89 msgid "Dolphin %1 Graphics Configuration" msgstr "Настройка графики %1" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:322 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Настройка графики %s" #: Source/Core/DolphinWX/Config/ConfigMain.h:22 msgid "Dolphin Configuration" msgstr "Настройка Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "Настройка управления Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "Настройка эмулируемого Wii Remote - Порт %i" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:170 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:181 msgid "Dolphin FIFO Log (*.dff)" msgstr "Лог Dolphin FIFO (*.dff)" #: Source/Core/DolphinWX/FrameTools.cpp:1059 msgid "Dolphin Hotkeys" msgstr "Горячие клавиши Dolphin" #: Source/Core/DolphinQt2/MenuBar.cpp:983 #: Source/Core/DolphinQt2/MenuBar.cpp:999 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298 msgid "Dolphin Map File (*.map)" msgstr "Файл карты Dolphin (*.map)" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:46 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:72 msgid "Dolphin NetPlay" msgstr "Сетевая игра" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:26 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "Настройка сетевой игры Dolphin" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "Dolphin Signature CSV File (*.csv)" msgstr "CSV-файл сигнатуры Dolphin (*.csv)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature File (*.dsy)" msgstr "Файл сигнатуры Dolphin (*.dsy)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "Файл с переименованными символами Dolphin (*.sym)" #: Source/Core/DolphinQt2/MainWindow.cpp:1117 #: Source/Core/DolphinQt2/MainWindow.cpp:1188 #: Source/Core/DolphinWX/FrameTools.cpp:503 #: Source/Core/DolphinWX/FrameTools.cpp:994 msgid "Dolphin TAS Movies (*.dtm)" msgstr "TAS-ролики (*.dtm)" #: Source/Core/DolphinQt2/GameList/GameList.cpp:127 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "Dolphin не может найти ISO или WAD от GameCube/Wii.\n" "Щелкните дважды по этой надписи, чтобы указать путь к играм..." #: Source/Core/DolphinWX/GameListCtrl.cpp:482 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" "Dolphin не может найти образы GameCube/Wii. Щелкните дважды по этой надписи, " "чтобы указать путь к играм..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:333 msgid "Dolphin failed to complete the requested action." msgstr "Dolphin не удалось выполнить запрошенное действие." #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt2/AboutDialog.cpp:39 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" "Dolphin – бесплатный эмулятор GameCube и Wii с открытым исходным кодом." #: Source/Core/DolphinWX/GameListCtrl.cpp:478 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "Dolphin сейчас настроен на скрытие всех игр. Щелкните дважды по этой " "надписи, чтобы отобразить все игры..." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:516 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:471 msgid "Dolphin is too old for traversal server" msgstr "Слишком старая версия Dolphin для подключения к промежуточному серверу" #: Source/Core/DolphinWX/GameListCtrl.cpp:1188 #: Source/Core/DolphinWX/GameListCtrl.cpp:1261 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin не смог выполнить запрошенное действие." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:72 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153 msgid "Dolphin's cheat system is currently disabled." msgstr "На данный момент поддержка читов в Dolphin отключена." #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:151 msgid "Don't Update" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "Сжатие образа диска завершено." #. i18n: A double precision floating point number #: Source/Core/DolphinQt2/CheatsManager.cpp:289 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:136 msgid "Double" msgstr "Double" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 #: Source/Core/DolphinWX/TASInputDlg.cpp:122 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Down" msgstr "Вниз" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:68 msgid "Download Codes" msgstr "Скачать коды" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60 msgid "Download Codes (WiiRD Database)" msgstr "Скачать готовые коды (база WiiRD)" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:70 msgid "Download Codes from the WiiRD Database" msgstr "Скачать коды из базы данных WiiRD" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:276 msgid "Download complete" msgstr "Загрузка завершена" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:277 msgid "Downloaded %1 codes. (added %2)" msgstr "Скачано %1 кодов. (добавлено %2)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Скачано %lu кодов. (добавлено %lu)" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:80 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130 msgid "Drawn Object Range" msgstr "Диапазон выводимых объектов" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "Драйвер не обнаружен" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:54 msgid "Drums" msgstr "Барабаны" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106 msgid "Drums Configuration" msgstr "Настройка барабанов" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:89 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Заглушка" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "Дампить" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:91 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:92 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:90 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:650 #: Source/Core/DolphinWX/MainMenuBar.cpp:167 msgid "Dump Audio" msgstr "Дампить звук" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:857 msgid "Dump EFB Target" msgstr "Дампить конечный EFB" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136 msgid "Dump EXRAM" msgstr "Дампить EXRAM" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145 msgid "Dump FakeVMEM" msgstr "Дампить FakeVMEM" #: Source/Core/DolphinQt2/MenuBar.cpp:644 #: Source/Core/DolphinWX/MainMenuBar.cpp:165 msgid "Dump Frames" msgstr "Дампить кадры" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133 msgid "Dump MRAM" msgstr "Дампить MRAM" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109 msgid "Dump Objects" msgstr "Дампить объекты" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:79 msgid "Dump Path:" msgstr "Путь к дампам:" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:67 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121 msgid "Dump TEV Stages" msgstr "Дампить этапы TEV" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:69 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 msgid "Dump Texture Fetches" msgstr "Дампить выборки текстур" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:61 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:58 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:842 msgid "Dump Textures" msgstr "Дампить текстуры" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:860 msgid "Dump XFB Target" msgstr "Дампить конечный XFB" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:146 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:230 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Дампить декодированные текстуры в User/Dump/Textures//.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:155 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:238 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Дампить содержимое копий EFB в User/Dump/Textures/.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:240 msgid "" "Dump the contents of XFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Дампить содержимое копий XFB в User/Dump/Textures/.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "Дублировать готовый код ActionReplay" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:112 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:74 msgid "Dutch" msgstr "Голландский" #: Source/Core/DolphinQt2/MenuBar.cpp:162 #: Source/Core/DolphinWX/MainMenuBar.cpp:91 msgid "E&xit" msgstr "&Закрыть" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "Команда EFB" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии %d.%d " "– Если вы недавно обновили Dolphin, то, скорее всего, необходимо " "перезагрузить компьютер, чтобы Windows обнаружил новый драйвер." #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:110 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "Ранние обновления памяти" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Редактировать код ActionReplay" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Редактировать патч" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "Edit Perspectives" msgstr "Изменить точки обозрения" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:54 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233 msgid "Edit User Config" msgstr "Изменить настройки пользователя" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:384 msgid "Edit..." msgstr "Изменить..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:75 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:139 msgid "Effect" msgstr "Эффект" #: Source/Core/UICommon/UICommon.cpp:401 msgid "EiB" msgstr "ЭиБ" #: Source/Core/Core/HotkeyManager.cpp:26 #: Source/Core/DolphinWX/MainMenuBar.cpp:86 msgid "Eject Disc" msgstr "Извлечь диск" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" "Удалить результаты поиска, не соответствующие текущим критериям поиска." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:31 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:682 msgid "Embedded Frame Buffer (EFB)" msgstr "Встроенный буфер кадров (EFB)" #: Source/Core/Core/State.cpp:446 msgid "Empty" msgstr "Пусто" #: Source/Core/Core/Core.cpp:199 msgid "Emu Thread already running" msgstr "Процесс эмулятора уже запущен" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262 msgid "Emulate the Wii's Bluetooth Adapter" msgstr "Эмулировать Bluetooth-адаптер Wii" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:147 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Эмулировать Bluetooth-адаптер Wii" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:177 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 msgid "Emulated Wii Remote" msgstr "Эмулируемый Wii Remote" #: Source/Core/Core/HotkeyManager.cpp:246 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "Скорость эмуляции" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:49 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:825 msgid "Enable API Validation Layers" msgstr "Включить слои проверки API" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "Включить логирование AR-событий" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:95 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "Enable Audio Stretching" msgstr "Включить растяжение звука" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:117 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "Включить чит-коды" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:69 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38 msgid "Enable Custom RTC" msgstr "Включить переопределение времени" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:62 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "Enable Dual Core" msgstr "Включить двухядерный режим" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:114 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Включить двухядерный режим (ускорение)" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:40 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33 msgid "Enable Emulated CPU Clock Override" msgstr "Переопределять частоту эмулируемого ЦП" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:64 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276 msgid "Enable FPRF" msgstr "Включить FPRF" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:63 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "Enable MMU" msgstr "Включить MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "Enable Multi-threading" msgstr "Включить многопоточность" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:88 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:889 msgid "Enable Progressive Scan" msgstr "Включить прогрессивную развёртку" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:31 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Enable Rumble" msgstr "Включить вибрацию" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:97 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Enable Screen Saver" msgstr "Включить скринсейвер" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:150 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368 msgid "Enable Speaker Data" msgstr "Включить данные динамика" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:164 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "Enable Usage Statistics Reporting" msgstr "Включить отправку статистики об использовании" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308 msgid "Enable WideScreen" msgstr "Включить широкоэкранный режим" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:44 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:817 msgid "Enable Wireframe" msgstr "Включить каркас моделей" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:237 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Включает анизотропную фильтрацию.\n" "Повышает визуальное качество текстур, находящихся под наклонными углами " "обзора.\n" "В некоторых играх возможны проблемы.\n" "\n" "Если не уверены – выберите 1x." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:80 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Включение быстрого доступа к диску. Может вызывать падения и другие проблемы " "в некоторых играх. (ВКЛ = выше скорость, ВЫКЛ = лучше совместимость)" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "Включить страницы" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:259 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Включите, чтобы изображение выводилось во весь экран.\n" "Если выключено – вместо этого будет создано отдельное окно вывода.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:270 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Включите, чтобы изображение выводилось в главное окно Dolphin вместо " "создания отдельного окна вывода.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:86 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Включить эмуляцию Dolby Pro Logic II с использованием 5.1 канального звука. " "Только для некоторых бэкендов." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:76 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Включение вычисления флага результата с плавающей точкой (floating point " "result flag), необходимого для небольшого количества игр. (ВКЛ = лучше " "совместимость, ВЫКЛ = выше скорость)" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93 msgid "Enables Wii Remote vibration." msgstr "Включает вибрацию Wii Remote." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:284 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Включение многопоточности в видео-бэкенде, что в некоторых случаях " "увеличивает производительность.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:179 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Включение прогрессивной развёртки, если поддерживается эмулируемым ПО.\n" "Не влияет на большинство игр.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Enables stretching of the audio to match emulation speed." msgstr "Включает растяжение звука для соответствия скорости эмуляции." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:188 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:295 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Включает декодирование текстур с использованием графического процессора " "вместо центрального. В системах, где узким местом является ЦП, в некоторых " "случаях это может увеличить производительность.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:74 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Активирует устройство управления памятью (MMU), требуется для некоторых игр. " "(ВКЛ = лучше совместимость, ВЫКЛ = выше скорость)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" "Включает сбор и отправку статистики использования команде разработчиков " "Dolphin. Эти данные используются для улучшения эмулятора и понимания того, " "как пользователи взаимодействуют с системой. Сбор личных данных не " "производится." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "Разрешает активацию чит-кодов Action Replay и Gecko." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:143 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:281 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Включает проверку вызовов API из видео-бэкенда, которая помогает " "обнаруживать проблемы с графикой.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:165 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:248 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Кодировать дампы кадров, используя кодек FFV1.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139 msgid "End" msgstr "Конец" #: Source/Core/Core/NetPlayServer.cpp:76 msgid "Enet Didn't Initialize" msgstr "Enet не был инициализирован" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:107 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:59 msgid "English" msgstr "Английский" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:42 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:74 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:509 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:609 msgid "Enhancements" msgstr "Улучшения" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:51 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "Введите ID USB-устройства" #: Source/Core/DolphinWX/FrameAui.cpp:537 msgid "Enter a name for the new perspective:" msgstr "Введите имя для новой точки обозрения:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:315 msgid "Enter instruction code:" msgstr "Введите код инструкции:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:402 #, c-format msgid "Enter symbol (%s) end address:" msgstr "Введите адрес конца символа (%s):" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:379 #, c-format msgid "Enter symbol (%s) size:" msgstr "Введите размер символа (%s):" #: Source/Core/DolphinQt2/MenuBar.cpp:920 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213 msgid "Enter the RSO module address:" msgstr "Введите адрес модуля RSO:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "Запись %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "Запись 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Равно" #: Source/Core/DolphinQt2/CheatsManager.cpp:294 msgid "Equals to" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:210 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:273 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:238 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:286 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:309 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:250 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:256 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:45 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:195 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:211 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:376 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:382 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:400 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:433 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:440 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:302 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191 #: Source/Core/DolphinQt2/Main.cpp:117 #: Source/Core/DolphinQt2/MainWindow.cpp:658 #: Source/Core/DolphinQt2/MainWindow.cpp:875 #: Source/Core/DolphinQt2/MainWindow.cpp:882 #: Source/Core/DolphinQt2/MainWindow.cpp:916 #: Source/Core/DolphinQt2/MainWindow.cpp:932 #: Source/Core/DolphinQt2/MainWindow.cpp:939 #: Source/Core/DolphinQt2/MainWindow.cpp:1024 #: Source/Core/DolphinQt2/MenuBar.cpp:844 #: Source/Core/DolphinQt2/MenuBar.cpp:911 #: Source/Core/DolphinQt2/MenuBar.cpp:926 #: Source/Core/DolphinQt2/MenuBar.cpp:938 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:380 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:236 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:183 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:203 #: Source/Core/DolphinQt2/Translation.cpp:298 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:72 msgid "Error" msgstr "Ошибка" #: Source/Core/DolphinQt2/Translation.cpp:299 #: Source/Core/DolphinWX/Main.cpp:334 msgid "Error loading selected language. Falling back to system default." msgstr "" "Ошибка загрузки выбранного языка. Возврат к языку системы по умолчанию." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "Ошибка при сохранении файла." #: Source/Core/Common/ChunkFile.h:247 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Ошибка: после \"%s\" найдено %d (0x%X) вместо маркера сохранения %d (0x%X). " "Отмена загрузки быстрого сохранения..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Ошибка: попытка получить доступ к шрифтам Shift JIS, когда они не загружены. " "Игры могут показывать шрифты некорректно или падать." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Ошибка: попытка получить доступ к шрифтам Windows-1252, когда они не " "загружены. Игры могут показывать шрифты некорректно или падать." #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:61 msgid "Euphoria" msgstr "Эйфория" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt2/MenuBar.cpp:222 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102 #: Source/Core/DolphinWX/MainMenuBar.cpp:247 msgid "Europe" msgstr "Европа" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Выйти" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:67 msgid "Export &All..." msgstr "Экспортировать &всё..." #: Source/Core/DolphinQt2/MenuBar.cpp:183 #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "Export All Wii Saves" msgstr "Экспортировать все сохранения Wii" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Экспорт записи" #: Source/Core/DolphinQt2/MenuBar.cpp:596 #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Export Recording..." msgstr "Экспорт записи..." #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Экспортировать сохранение" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:279 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:316 msgid "Export Save File" msgstr "Экспортировать файл сохранения" #: Source/Core/DolphinQt2/GameList/GameList.cpp:222 #: Source/Core/DolphinWX/GameListCtrl.cpp:851 msgid "Export Wii save (Experimental)" msgstr "Экспортировать сохранение Wii (экспериментально)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Экспортировать все сохранения" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:55 #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Экспорт не удался" #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Экспортировать сохранение как..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:280 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:40 msgid "Extension" msgstr "Расширение" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:66 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:760 msgid "External Frame Buffer (XFB)" msgstr "Внешний буфер кадров (XFB)" #: Source/Core/DolphinQt2/MenuBar.cpp:210 #: Source/Core/DolphinWX/MainMenuBar.cpp:243 msgid "Extract Certificates from NAND" msgstr "Извлечь сертификаты из NAND" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:172 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:203 msgid "Extract Entire Disc..." msgstr "Извлечь весь диск..." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:190 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205 msgid "Extract Entire Partition..." msgstr "Извлечь весь раздел..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:223 msgid "Extract File" msgstr "Извлечь файл" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:208 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:193 msgid "Extract File..." msgstr "Извлечь файл..." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:200 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:195 msgid "Extract Files..." msgstr "Извлечь файлы..." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:161 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200 msgid "Extract System Data..." msgstr "Извлечь системные данные..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381 #, c-format msgid "Extracting %s" msgstr "Извлечение %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370 msgid "Extracting All Files" msgstr "Извлечение всех файлов" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:262 msgid "Extracting All Files..." msgstr "Извлечение всех файлов..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370 msgid "Extracting Directory" msgstr "Извлечение папки" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:262 msgid "Extracting Directory..." msgstr "Извлечение папки..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371 msgid "Extracting..." msgstr "Извлечение..." #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:31 #: Source/Core/DolphinQt2/MenuBar.cpp:200 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:237 msgid "FIFO Player" msgstr "Проигрыватель FIFO" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321 msgid "FP value" msgstr "Число с пл. запятой" #: Source/Core/Core/NetPlayClient.cpp:174 msgid "Failed To Connect!" msgstr "Ошибка подключения!" #: Source/Core/Core/NetPlayClient.cpp:119 msgid "Failed to Connect!" msgstr "Ошибка подключения!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:582 msgid "Failed to claim interface for BT passthrough" msgstr "Не удалось запросить интерфейс для проброса BT" #: Source/Core/DolphinQt2/MainWindow.cpp:917 msgid "Failed to connect to server" msgstr "Не удалось подключиться к серверу" #: Source/Core/DolphinQt2/GameList/GameList.cpp:416 msgid "Failed to delete the selected file." msgstr "Не удалось удалить выбранный файл." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:576 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "Не удалось отсоединить драйвер ядра для проброса BT: %s" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:250 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166 msgid "Failed to download codes." msgstr "Не удалось скачать коды." #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:434 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:441 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:261 msgid "Failed to export save files!" msgstr "Не удалось экспортировать файлы сохранений!" #: Source/Core/DolphinQt2/MenuBar.cpp:844 msgid "Failed to extract certificates from NAND" msgstr "Не удалось извлечь сертификаты из NAND" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:286 msgid "Failed to extract file." msgstr "Не удалось извлечь файл." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:238 msgid "Failed to extract system data." msgstr "Не удалось извлечь системные данные." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264 #, c-format msgid "Failed to extract to %s!" msgstr "Ошибка извлечения в %s!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Не удалось найти новое имя файла.\n" "%s\n" " будет перезаписан" #: Source/Core/DolphinQt2/MainWindow.cpp:658 msgid "Failed to init core" msgstr "Не удалось инициализировать ядро" #: Source/Core/DolphinQt2/GameList/GameList.cpp:345 #: Source/Core/DolphinQt2/MenuBar.cpp:751 msgid "Failed to install this title to the NAND." msgstr "Не удалось установить этот продукт в NAND." #: Source/Core/DolphinQt2/MainWindow.cpp:965 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Не удалось инициализировать прослушивание порта %1. У вас запущен ещё один " "сервер сетевой игры?" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" "Не удалось инициализировать прослушивание порта. Возможно, запущено " "несколько копий сервера сетевой игры?" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" "Не удалось загрузить %s. Если вы пользуетесь Windows 7, попробуйте " "установить пакет обновления KB4019990." #: Source/Core/DolphinQt2/MenuBar.cpp:938 msgid "Failed to load RSO module at %1" msgstr "Не удалось загрузить модуль RSO на %1" #: Source/Core/Core/Boot/Boot.cpp:349 msgid "Failed to load the executable to memory." msgstr "Не удалось загрузить исполняемый файл в память." #: Source/Core/DolphinQt2/MainWindow.cpp:1024 msgid "Failed to open '%1'" msgstr "Не удалось открыть '%1'" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "Не удалось открыть устройство Bluetooth: %s" #: Source/Core/DolphinQt2/MainWindow.cpp:963 msgid "Failed to open server" msgstr "Не удалось открыть сервер" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Не удалось открыть входной файл \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Ошибка при открытии выходного файла \"%s\".\n" "Проверьте, есть ли у вас разрешения на запись в целевую директорию и " "записываемый ли носитель." #: Source/Core/Core/Movie.cpp:934 #, c-format msgid "Failed to read %s" msgstr "Не удалось прочесть %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" "Не удалось прочесть %u-й блок данных сохранения\n" "Карта памяти может быть усечена\n" "Позиция в файле: 0x%" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Не удалось корректно прочитать резервную копию таблицы размещения блоков\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Не удалось корректно прочитать таблицу размещения блоков\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Не удалось прочесть данные из GCI-файла %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Не удалось корректно прочитать резервную копию папки\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Не удалось корректно прочитать папку\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Не удалось корректно прочитать заголовок\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "Не удалось прочитать уникальный ID с образа диска" #: Source/Core/DolphinQt2/GameList/GameList.cpp:367 #: Source/Core/DolphinWX/FrameTools.cpp:1281 msgid "Failed to remove this title from the NAND." msgstr "Не удалось удалить этот продукт из NAND." #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191 msgid "Failed to save FIFO log." msgstr "Не удалось сохранить лог FIFO." #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:84 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Не удалось записать BT.DINF в SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Не удалось записать выходной файл \"%s\".\n" "Проверьте, достаточно ли у вас свободного места на выбранном диске." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:729 msgid "Fast" msgstr "Быстрое" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:781 msgid "Fast Depth Calculation" msgstr "Быстрое вычисление глубины" #: Source/Core/Core/Movie.cpp:1224 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Критическая рассинхронизация. Остановка воспроизведения. (Ошибка в " "PlayWiimote: %u != %u, байт %u.)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:427 msgid "File" msgstr "Файл" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:68 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "Информация о файле" #: Source/Core/DolphinQt2/GameList/GameList.cpp:493 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:124 #: Source/Core/DolphinQt2/MenuBar.cpp:504 #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "File Name" msgstr "Имя файла" #: Source/Core/DolphinQt2/GameList/GameList.cpp:496 #: Source/Core/DolphinQt2/MenuBar.cpp:507 #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "File Size" msgstr "Размер файла" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:256 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172 msgid "File contained no codes." msgstr "Файл не содержит кодов." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Файл конвертирован в .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Файл не может быть открыт\n" "или имеет неверное расширение" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Файл имеет расширение \"%s\".\n" "Корректными являются расширения (.raw/.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "Файл не распознан как карта памяти" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Файл не сжат" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:326 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:347 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:382 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:394 #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "Запись файла не удалась" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:58 msgid "File:" msgstr "Файл:" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "Файлы открыты и готовы к сжатию." #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:51 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:427 msgid "Filesystem" msgstr "Файловая система" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:626 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Тип файла 'ini' неизвестен! Его нельзя открыть!" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:84 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "Фильтр символов" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:284 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:164 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Фильтровать все текстуры, включая заданные игрой как нефильтруемые.\n" "Может улучшить качество определенных текстур в некоторых играх, но вызвать " "проблемы в других.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "Фильтровать список символов по имени. Зависит от регистра." #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:99 msgid "Find &Next" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:100 msgid "Find &Previous" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "Искать далее" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "Искать ранее" #: Source/Core/DolphinWX/MainMenuBar.cpp:458 msgid "Find functions based on RSO modules (experimental)..." msgstr "Найти функции, основанные на модулях RSO (экспериментально)..." #: Source/Core/DolphinQt2/WiiUpdate.cpp:103 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" "Завершение обновления...\n" "Это может занять некоторое время." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:154 #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "Первый блок" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:69 #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Исправить контрольные суммы" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181 msgid "Flags" msgstr "Флаги" #. i18n: A floating point number #: Source/Core/DolphinQt2/CheatsManager.cpp:289 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:118 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:134 msgid "Float" msgstr "Float" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "Управление потоком" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "Сбросить" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "Команда тумана" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:230 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:434 msgid "Follow &branch" msgstr "Перейти к &ветке" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:389 msgid "Force 16:9" msgstr "Принудительно 16:9" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:76 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:603 msgid "Force 24-Bit Color" msgstr "Принудительная 24-битная палитра" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:389 msgid "Force 4:3" msgstr "Принудительно 4:3" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:106 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202 msgid "Force Listen Port:" msgstr "Принудительно слушать порт:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:596 msgid "Force Texture Filtering" msgstr "Принудительная фильтрация текстур" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:254 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Принудительно выводит графику игр в любом соотношении сторон.\n" "Используйте с соотношением сторон, установленным в значение \"Принудительно " "16:9\" для принудительного вывода 4:3-игр в 16:9.\n" "Редко выдаёт хороший результат и зачастую частично ломает графику и " "интерфейс игр.\n" "Необязателен (и вреден) при использовании любых широкоэкранных AR/Gecko " "патчей.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:280 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:287 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" "Цветовые каналы будут принудительно отрисовываться в 24-бит, что уменьшит " "полосатость и тем самым улучшит качество.\n" "Не влияет на производительность и вызывает мало проблем с графикой.\n" "\n" "Если не уверены – оставьте включенным." #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" "Форматировать как Shift JIS (японский)?\n" "Выберите \"нет\" для Windows-1252 (западный)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Вперед" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225 msgid "Forward Port (UPnP)" msgstr "Пробросить порт (UPnP)" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:110 msgid "Forward port (UPnP)" msgstr "Пробросить порт (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "Найдено %u результатов для '" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:88 #, c-format msgid "Found %zu save file(s)" msgstr "Найдено файлов сохранений: %zu" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "Кадр" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "Кадр %u" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "Кадр %zu" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Перемотка кадров" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "Перемотка кадров: умен. скорость" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "Перемотка кадров: увел. скорость" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "Перемотка кадров: сбросить скорость" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "Буфер кадров" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:69 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:866 msgid "Frame Dumps Use FFV1" msgstr "Дампить кадры, используя FFV1" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Информация о кадре" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:93 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Диапазон кадров" #: Source/Core/VideoCommon/RenderBase.cpp:997 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "Изображения с дампами кадра(ов) '%s' уже существуют. Перезаписать?" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "Кадры на запись" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:121 msgid "Frames to Record:" msgstr "Кадров для записи:" #: Source/Core/DiscIO/Enums.cpp:36 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104 msgid "France" msgstr "Франция" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:863 msgid "Free Look" msgstr "Свободный обзор" #: Source/Core/Core/HotkeyManager.cpp:255 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "Свободный обзор" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Decrease Speed" msgstr "Свободный обзор: умен. скорость" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Increase Speed" msgstr "Свободный обзор: увел. скорость" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Move Down" msgstr "Свободный обзор: движение вниз" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Move Left" msgstr "Свободный обзор: движение влево" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Freelook Move Right" msgstr "Свободный обзор: движение вправо" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Move Up" msgstr "Свободный обзор: движение вверх" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Freelook Reset" msgstr "Свободный обзор: сброс" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Reset Speed" msgstr "Свободный обзор: сбросить скорость" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Freelook Zoom In" msgstr "Свободный обзор: приблизить" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Freelook Zoom Out" msgstr "Свободный обзор: отдалить" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:109 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:65 msgid "French" msgstr "Французский" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:119 msgid "Frets" msgstr "Лады" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "от" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:82 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:97 msgid "From:" msgstr "От:" #: Source/Core/DolphinQt2/ToolBar.cpp:88 #: Source/Core/DolphinWX/MainToolBar.cpp:173 msgid "FullScr" msgstr "Во весь экран" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "Функция" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:111 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "Вызывающие функции" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:103 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "Вызовы функции" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "Порт GC" #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:33 msgid "GC Port %1" msgstr "Порт GC %1" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "Файл GCI(*.gci)" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "Папка GCI" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: вызван ClearBlock некорректного адреса блока" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "Отладчик GFX" #: Source/Core/VideoCommon/CommandProcessor.cpp:517 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" "GFX FIFO: Неизвестный код операции (0x%02x @ %p, %s).\n" "Это может означать что-то из следующего:\n" "* Рассинхронизация эмулируемого ГП, отключение двухядерного режима может " "помочь\n" "* Поток команд повреждён из-за странного бага с памятью\n" "* Действительно неизвестный код операции (вряд ли)\n" "* Какой-то другой баг\n" "\n" "Последующие ошибки будут записаны в логе бэкенда видео, а\n" "Dolphin, скорее всего, зависнет или упадёт. Наслаждайтесь." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:54 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:735 msgid "GPU Texture Decoding" msgstr "Декодирование текстур на ГП" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:159 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:359 msgid "Game Boy Advance Carts (*.gba)" msgstr "Картриджи от Game Boy Advance (*.gba)" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:42 msgid "Game Config" msgstr "Настройки игры" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:65 msgid "Game Folders" msgstr "Папки с играми" #: Source/Core/DolphinQt2/GameList/GameList.cpp:494 #: Source/Core/DolphinQt2/MenuBar.cpp:505 #: Source/Core/DolphinWX/MainMenuBar.cpp:316 msgid "Game ID" msgstr "ID игры" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230 msgid "Game ID:" msgstr "ID игры:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:452 msgid "Game changed to \"%1\"" msgstr "Игра изменена на \"%1\"" #: Source/Core/Core/NetPlayClient.cpp:816 msgid "Game is already running!" msgstr "Игра уже запущена!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" "Игра перезаписана сохранениями других игр. Повреждение данных после 0x%x, 0x" "%x" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:120 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365 msgid "Game-Specific Settings" msgstr "Настройки конкретной игры" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248 msgid "GameConfig" msgstr "Настройки игры" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:41 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:84 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "Адаптер GameCube для Wii U" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:26 msgid "GameCube Adapter for Wii U at Port %1" msgstr "Адаптер GameCube для Wii U на порту %1" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:265 msgid "GameCube Controller" msgstr "Контроллер GameCube" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "Настройка контроллера GameCube - Порт %i" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:264 msgid "GameCube Controller at Port %1" msgstr "Контроллер GameCube на порту %1" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:72 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147 msgid "GameCube Controllers" msgstr "Контроллеры GameCube" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:256 msgid "GameCube Keyboard" msgstr "Клавиатура GameCube" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "Настройка клавиатуры GameCube - Порт %i" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:257 msgid "GameCube Keyboard at Port %1" msgstr "Клавиатура GameCube на порту %1" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:51 msgid "GameCube Memory Card Manager" msgstr "Менеджер карт памяти GameCube" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:254 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:154 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "Карты памяти GameCube (*.raw *.gcp)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "Файлы карт памяти GameCube (*.raw,*.gcp)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:269 msgid "GameCube Microphone Slot %1" msgstr "Микрофон GameCube − Слот %1" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:289 msgid "GameCube Microphone Slot A" msgstr "Микрофон GameCube − Слот A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:294 msgid "GameCube Microphone Slot B" msgstr "Микрофон GameCube − Слот B" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Файлы сохранений GameCube(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:19 msgid "GameCube TAS Input %1" msgstr "Ввод GameCube TAS %1" #: Source/Core/DolphinQt2/CheatsManager.cpp:84 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:45 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254 msgid "Gecko Codes" msgstr "Gecko-коды" #: Source/Core/Core/HotkeyManager.cpp:244 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:72 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:99 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:286 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:37 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:339 msgid "General" msgstr "Общие" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:278 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "Общее и настройки" #: Source/Core/DolphinQt2/CheatsManager.cpp:144 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:165 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64 msgid "Generate a New Statistics Identity" msgstr "Сгенерировать новый ID сбора статистики" #: Source/Core/DolphinQt2/CheatsManager.cpp:204 msgid "Generated by search (Address %1)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:905 msgid "Generated symbol names from '%1'" msgstr "Созданы имена символов из '%1'" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "Данные геометрии" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:108 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:62 msgid "German" msgstr "Немецкий" #: Source/Core/DiscIO/Enums.cpp:39 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108 msgid "Germany" msgstr "Германия" #: Source/Core/UICommon/UICommon.cpp:400 msgid "GiB" msgstr "ГиБ" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "К следующему кадру" #: Source/Core/DolphinWX/MainToolBar.cpp:201 msgid "Go to the current instruction" msgstr "К текущей инструкции" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:28 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:290 #: Source/Core/DolphinQt2/ToolBar.cpp:94 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Graphics" msgstr "Графика" #: Source/Core/Core/HotkeyManager.cpp:253 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "Переключатели графики" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Graphics settings" msgstr "Настройки графики" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Больше, чем" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:244 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Сильно повышает качество текстур, генерируемых с использованием рендеринга-в-" "текстуру (render to texture).\n" "Повышение внутреннего разрешения усилит эффект от этой настройки.\n" "Слегка увеличивает нагрузку на ГП и вызывает сравнительно мало проблем с " "графикой.\n" "\n" "Если не уверены – оставьте включенным." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Green" msgstr "Зелёная" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Green Left" msgstr "Зеленая слева" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Green Right" msgstr "Зеленая справа" #: Source/Core/DolphinQt2/MenuBar.cpp:481 msgid "Grid View" msgstr "В виде сетки" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:106 msgid "Guitar" msgstr "Гитара" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100 msgid "Guitar Configuration" msgstr "Настройка гитары" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:627 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:75 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:101 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:677 msgid "Hacks" msgstr "Хаки" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:744 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" "Нестандартное количество hash tap (%d).\n" "Требуется ручная правка INI." #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "Ошибка контрольной суммы заголовка" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Высота" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:102 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164 msgid "Hex" msgstr "Hex" #: Source/Core/DolphinQt2/CheatsManager.cpp:305 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:130 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:86 msgid "Hexadecimal" msgstr "Шестнадцатеричный" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Спрятать" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:90 msgid "Hide Mouse Cursor" msgstr "Скрывать курсор мыши" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:267 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Скрывает курсор мыши, если он находится в окне эмуляции.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:113 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:143 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212 msgid "Host" msgstr "Создать" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:211 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394 msgid "Host Code:" msgstr "Код хоста:" #: Source/Core/Core/NetPlayClient.cpp:126 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" "Код хост-сервера слишком длинный.\n" "Пожалуйста, проверьте правильность кода" #: Source/Core/DolphinQt2/GameList/GameList.cpp:229 msgid "Host with NetPlay" msgstr "Создать сетевую игру" #: Source/Core/DolphinWX/GameListCtrl.cpp:907 msgid "Host with Netplay" msgstr "Создать сетевую игру" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:293 msgid "Hotkey Settings" msgstr "Горячие клавиши" #: Source/Core/Core/HotkeyManager.cpp:168 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "Hotkeys" msgstr "Горячие клавиши" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:116 #: Source/Core/DolphinWX/GameListCtrl.cpp:428 msgid "ID" msgstr "ID" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237 msgid "IOS Version:" msgstr "Версия IOS:" #: Source/Core/Core/IOS/Network/SSL.cpp:131 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: Файл, необходимый для работы SSL (%s), некорректен. Пожалуйста, " "обратитесь к инструкции по настройки сети Wii: https://dolphin-emu.org/docs/" "guides/wii-network-guide/" #: Source/Core/Core/IOS/Network/SSL.cpp:116 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: Не удалось прочитать файл, необходимый для работы SSL (%s). Пожалуйста, " "обратитесь к инструкции по настройки сети Wii: https://dolphin-emu.org/docs/" "guides/wii-network-guide/" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:211 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419 msgid "IP Address:" msgstr "IP-адрес:" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:55 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:114 msgid "IPL Settings" msgstr "Настройки IPL" #: Source/Core/Core/Boot/Boot.cpp:247 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL с неизвестным хэшем %x" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:28 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:32 #: Source/Core/DolphinWX/TASInputDlg.cpp:160 msgid "IR" msgstr "ИК" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:165 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137 msgid "IR Sensitivity:" msgstr "Чувствительность ИК:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:34 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265 msgid "ISO Details" msgstr "Данные образа" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66 msgid "ISO Directories" msgstr "Папки с файлами образов" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:154 #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Иконка" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:296 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "Identity Generation" msgstr "Генерация ID" #: Source/Core/DolphinQt2/Main.cpp:143 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "Dolphin, с вашего разрешения, может собирать данные о производительности, " "использовании компонент и настройках, а также данные об аппаратном " "обеспечении и операционной системе.\n" "\n" "Сбор личных данных не производится. Собранные данные помогут понять, на " "каких внутренних компонентах Dolphin нам нужно сосредоточить усилия. Также " "это поможет найти редкие случаи, которые вызывают ошибки, падения " "производительности и стабильности.\n" "Данное разрешение можно отозвать в любой момент из настроек Dolphin." #: Source/Core/DolphinWX/Main.cpp:234 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" "Dolphin, с вашего разрешения, может собирать данные о производительности, " "использовании компонент и настройках, а также данные об аппаратном " "обеспечении и операционной системе.\n" "\n" "Сбор личных данных не производится. Собранные данные помогут понять, на " "каких внутренних компонентах Dolphin нам нужно сосредоточить усилия. Также " "это поможет найти редкие случаи, которые вызывают ошибки, падения " "производительности и стабильности.\n" "Данное разрешение можно отозвать в любой момент из настроек Dolphin.\n" "\n" "Вы даёте разрешение на отправку данной информации разработчикам Dolphin?" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:689 msgid "Ignore Format Changes" msgstr "Игнорировать изменение формата" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:183 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Игнорировать любые изменения формата EFB.\n" "Улучшает производительность во многих играх без какого-либо негативного " "влияния. Вызывает проблемы с графикой в небольшом количестве других игр.\n" "\n" "Если не уверены – оставьте включенным." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:157 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:179 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Игнорировать любые запросы чтения из/записи в EFB от ЦП.\n" "Улучшает производительность в некоторых играх, но может отключить некоторые " "связанные с игровым процессом функции или графические эффекты.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Main.cpp:37 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:768 msgid "Immediately Present XFB" msgstr "Выводить XFB немедленно" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:183 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:168 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Реализует полноэкранный режим в виде окна без рамок, занимающего весь экран " "вместо использования исключительного режима.\n" "Позволяет быстрее переключаться между полноэкранным и оконным режимами, но " "слегка увеличивает задержку ввода, делает движения менее плавными и слегка " "ухудшает производительность.\n" "Исключительный режим необходим для работы Nvidia 3D Vision в бэкенде " "Direct3D.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/MenuBar.cpp:207 #: Source/Core/DolphinWX/MainMenuBar.cpp:241 msgid "Import BootMii NAND Backup..." msgstr "Импортировать бэкап BootMii NAND..." #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Импортировать сохранение" #: Source/Core/DolphinQt2/MenuBar.cpp:182 #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "Import Wii Save..." msgstr "Импортировать сохранение Wii..." #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "Импорт не удался" #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Импортированный файл имеет расширение gsc,\n" "но содержит неверный заголовок." #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "Импортированный файл имеет неверный размер." #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Импортированный файл имеет расширение sav,\n" "но содержит неверный заголовок." #: Source/Core/DolphinQt2/MainWindow.cpp:1080 #: Source/Core/DolphinWX/FrameTools.cpp:1305 msgid "Importing NAND backup" msgstr "Импортирование бэкапа NAND" #: Source/Core/DolphinQt2/MainWindow.cpp:1091 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" "Импортирование бэкапа NAND\n" " Прошло времени: %1s" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:137 msgid "In Game" msgstr "Почти играбельно" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Increase Convergence" msgstr "Увеличить сведение" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Increase Depth" msgstr "Увеличить глубину" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "Увеличить скорость эмуляции" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Increase IR" msgstr "Увеличить внутреннее разрешение" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:46 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 msgid "Info" msgstr "Информация" #: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt2/MenuBar.cpp:904 #: Source/Core/DolphinQt2/MenuBar.cpp:963 msgid "Information" msgstr "Информация" #: Source/Core/DolphinQt2/MenuBar.cpp:920 #: Source/Core/DolphinQt2/MenuBar.cpp:1021 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Input" msgstr "Ввод" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:255 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:452 msgid "Insert &nop" msgstr "Вставить &nop" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:98 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 msgid "Insert SD Card" msgstr "Вставить SD-карту" #: Source/Core/DolphinQt2/Updater.cpp:60 msgid "Install Update" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:187 #: Source/Core/DolphinWX/MainMenuBar.cpp:239 msgid "Install WAD..." msgstr "Установить WAD..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:198 #: Source/Core/DolphinWX/GameListCtrl.cpp:896 msgid "Install to the NAND" msgstr "Установить в NAND" #: Source/Core/DolphinWX/FrameTools.cpp:1258 msgid "Installing WAD..." msgstr "Установка WAD-файла..." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:304 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:309 msgid "" "Instead of using ubershaders during shader compilation, objects which use " "these shaders will be not be rendered. This can further reduce stuttering " "and performance requirements, compared to ubershaders, at the cost of " "introducing visual glitches and broken effects. Not recommended." msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "Точка останова инструкции" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:341 msgid "Integrity Check Error" msgstr "Ошибка проверки целостности" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334 msgid "Integrity check completed" msgstr "Проверка целостности завершена" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:307 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:333 msgid "Integrity check completed. No errors have been found." msgstr "Проверка целостности завершена. Ошибки не найдены." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:338 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" "Проверка целостности %s завершилась неудачей. Образ диска, скорее всего, " "поврежден или был некорректно пропатчен." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:310 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" "Проверка целостности раздела завершилась неудачей. Образ диска, скорее " "всего, поврежден или был некорректно пропатчен." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:38 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Интерфейс" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147 msgid "Interface Settings" msgstr "Настройки интерфейса" #: Source/Core/Core/State.cpp:365 msgid "Internal LZO Error - compression failed" msgstr "Внутренняя ошибка LZO - ошибка сжатия" #: Source/Core/Core/State.cpp:497 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Внутренняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n" "Попробуйте загрузить сохранение повторно" #: Source/Core/Core/State.cpp:606 msgid "Internal LZO Error - lzo_init() failed" msgstr "Внутренняя ошибка LZO - ошибка в lzo_init()" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229 msgid "Internal Name:" msgstr "Внутреннее имя:" #: Source/Core/Core/HotkeyManager.cpp:254 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "Внутреннее разрешение" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:853 msgid "Internal Resolution Frame Dumps" msgstr "Дампы кадров во внутреннем разрешении" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:78 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:534 msgid "Internal Resolution:" msgstr "Внутреннее разрешение:" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:184 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Интерпретатор (самый медленный)" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:182 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156 msgid "Invalid Mixed Code" msgstr "Неверный смешанный код" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17 msgid "Invalid Player ID" msgstr "Некорректный ID игрока" #: Source/Core/DolphinQt2/MenuBar.cpp:926 msgid "Invalid RSO module address: %1" msgstr "Некорректный адрес модуля RSO: %1" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239 #, c-format msgid "Invalid address: %s" msgstr "Некорректный адрес: %s" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "Неверный bat.map или каталог." #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:262 msgid "Invalid callstack" msgstr "Некорректный стэк вызовов" #: Source/Core/Core/NetPlayClient.cpp:951 msgid "Invalid host" msgstr "Неверный хост-сервер" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "Неверный индекс" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141 msgid "Invalid input for the field \"%1\"" msgstr "Неверные входные данные для поля \"%1\"" #: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:302 msgid "Invalid input provided" msgstr "Неверные входные данные" #: Source/Core/Core/Movie.cpp:877 msgid "Invalid recording file" msgstr "Неверный файл записи" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Неверные параметры поиска (не выбран объект)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Неверная строка поиска (невозможно конвертировать в число)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "Неверная строка поиска (поддерживаются только строки чётной длины)" #: Source/Core/DolphinQt2/Main.cpp:117 msgid "Invalid title ID." msgstr "Неверный ID продукта." #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "Неверное значение." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247 #, c-format msgid "Invalid value: %s" msgstr "Некорректное значение: %s" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:111 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:71 msgid "Italian" msgstr "Итальянский" #: Source/Core/DiscIO/Enums.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106 msgid "Italy" msgstr "Италия" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 #: Source/Core/Core/HW/GCPadEmu.cpp:102 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:112 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "Ввод по порядку" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (экспериментальный)" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "Просмотр блоков JIT" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:186 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT-рекомпилятор (рекомендуется)" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt2/MenuBar.cpp:224 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:118 #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Japan" msgstr "Япония" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:106 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:56 msgid "Japanese" msgstr "Японский" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:89 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:123 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:428 msgid "Keep Window on Top" msgstr "Держать окно поверх остальных" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:265 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Держать игровое окно поверх всех остальных окон.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "Клавиатура" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Клавиши" #: Source/Core/UICommon/UICommon.cpp:400 msgid "KiB" msgstr "КиБ" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:124 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229 msgid "Kick Player" msgstr "Исключить игрока" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt2/MenuBar.cpp:226 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:120 #: Source/Core/DolphinWX/MainMenuBar.cpp:249 msgid "Korea" msgstr "Корея" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:115 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:83 msgid "Korean" msgstr "Корейский" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:261 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:260 msgid "L-Analog" msgstr "L-аналог" #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:124 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Label" msgstr "Название" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137 msgid "Language:" msgstr "Язык:" #: Source/Core/DolphinWX/MainMenuBar.cpp:122 #, c-format msgid "Last %i" msgstr "Последний %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Latency (ms):" msgstr "Задержка (мс):" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:77 msgid "Latency:" msgstr "Задержка:" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:31 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:132 #: Source/Core/DolphinWX/MainMenuBar.cpp:416 #: Source/Core/DolphinWX/TASInputDlg.cpp:124 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Left" msgstr "Влево" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:36 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:71 msgid "Left Stick" msgstr "Левый стик" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:65 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142 msgid "Left Table" msgstr "Левая таблица" #: Source/Core/DolphinWX/TASInputDlg.cpp:294 msgid "Left stick" msgstr "Левый стик" #: Source/Core/DolphinQt2/Config/Mapping/MappingButton.cpp:42 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Левый клик - считать ввод.\n" "Средний клик - очистить.\n" "Правый клик - дополнительные опции." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Левый или правый клик - дополнительные опции.\n" "Средний клик - очистить." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Меньше, чем" #: Source/Core/DolphinQt2/CheatsManager.cpp:295 msgid "Less or equal to" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:294 msgid "Less than" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" "Позволяет установку системного языка, для которого игры не предназначались. " "Станет возможным использование дополнительных переводов для нескольких игр, " "но может привести к ошибкам отображения текста." #: Source/Core/DolphinQt2/AboutDialog.cpp:50 #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "License" msgstr "Лицензия" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "Команда света" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" "Ограничивает скорость эмуляции заданной величиной. Учтите, что при повышении " "или понижении скорости эмуляции тональность звука также будет повышена или " "понижена, если не включено растяжение звука." #: Source/Core/DolphinQt2/MenuBar.cpp:510 msgid "List Columns" msgstr "Столбцы в списке" #: Source/Core/DolphinQt2/MenuBar.cpp:478 msgid "List View" msgstr "В виде списка" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:75 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:91 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:86 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:52 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:30 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234 msgid "Load" msgstr "Загр." #: Source/Core/DolphinWX/MainMenuBar.cpp:472 msgid "Load &Bad Map File..." msgstr "Загрузить &плохой файл с картой..." #: Source/Core/DolphinQt2/MenuBar.cpp:673 #: Source/Core/DolphinWX/MainMenuBar.cpp:469 msgid "Load &Other Map File..." msgstr "Загрузить &другой файл с картой..." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:845 msgid "Load Custom Textures" msgstr "Загружать свои текстуры" #: Source/Core/DolphinQt2/MenuBar.cpp:190 #: Source/Core/DolphinWX/MainMenuBar.cpp:232 msgid "Load GameCube Main Menu" msgstr "Загрузить главное меню GameCube" #: Source/Core/Core/HotkeyManager.cpp:261 msgid "Load Last State" msgstr "Загрузить последнее сохранение" #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load NTSC-J GameCube Main Menu from the JAP folder." msgstr "Загрузить главное меню GameCube NTSC-J из папки JAP." #: Source/Core/DolphinWX/MainMenuBar.cpp:229 msgid "Load NTSC-U GameCube Main Menu from the USA folder." msgstr "Загрузить главное меню GameCube NTSC-U из папки USA." #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "Load PAL GameCube Main Menu from the EUR folder." msgstr "Загрузить главное меню GameCube PAL из папки EUR." #: Source/Core/Core/HotkeyManager.cpp:156 #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Load State" msgstr "Загрузить быстрое сохранение" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 1" msgstr "Загр. посл. быстрое сохранение 1" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Load State Last 10" msgstr "Загр. посл. быстрое сохранение 10" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 2" msgstr "Загр. посл. быстрое сохранение 2" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 3" msgstr "Загр. посл. быстрое сохранение 3" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 4" msgstr "Загр. посл. быстрое сохранение 4" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 5" msgstr "Загр. посл. быстрое сохранение 5" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 6" msgstr "Загр. посл. быстрое сохранение 6" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Last 7" msgstr "Загр. посл. быстрое сохранение 7" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Load State Last 8" msgstr "Загр. посл. быстрое сохранение 8" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Load State Last 9" msgstr "Загр. посл. быстрое сохранение 9" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 1" msgstr "Быстрая загрузка 1" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Slot 10" msgstr "Быстрая загрузка 10" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 2" msgstr "Быстрая загрузка 2" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 3" msgstr "Быстрая загрузка 3" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 4" msgstr "Быстрая загрузка 4" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 5" msgstr "Быстрая загрузка 5" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 6" msgstr "Быстрая загрузка 6" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Slot 7" msgstr "Быстрая загрузка 7" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load State Slot 8" msgstr "Быстрая загрузка 8" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Slot 9" msgstr "Быстрая загрузка 9" #: Source/Core/DolphinQt2/MenuBar.cpp:273 msgid "Load State from File" msgstr "Быстрая загрузка из файла" #: Source/Core/DolphinQt2/MenuBar.cpp:274 #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Load State from Selected Slot" msgstr "Быстрая загрузка из выбранного слота" #: Source/Core/DolphinQt2/MenuBar.cpp:275 msgid "Load State from Slot" msgstr "Быстрая загрузка из слота" #: Source/Core/DolphinWX/MainMenuBar.cpp:99 msgid "Load State..." msgstr "Быстрая загрузка..." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:65 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:261 msgid "Load Wii Save" msgstr "Загр. сохранений Wii" #: Source/Core/DolphinWX/MainMenuBar.cpp:633 msgid "Load Wii System Menu" msgstr "Загрузить системное меню Wii" #: Source/Core/DolphinQt2/MenuBar.cpp:708 msgid "Load Wii System Menu %1" msgstr "Загрузить системное меню Wii %1" #: Source/Core/DolphinWX/MainMenuBar.cpp:627 #, c-format msgid "Load Wii System Menu %s" msgstr "Загрузить системное меню Wii %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:233 msgid "Load a GameCube Main Menu located under Dolphin's GC folder." msgstr "Загрузить главное меню GameCube, находящееся папке GC эмулятора." #: Source/Core/DolphinWX/MainMenuBar.cpp:470 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" "Загрузить любой файл .map, в котором содержатся имена функций и адреса для " "данной игры." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278 msgid "Load bad map file" msgstr "Загрузить плохой файл с картой" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:149 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Загружать свои текстуры из User/Load/Textures//.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load from Selected Slot" msgstr "Загрузить из выбранного слота" #: Source/Core/DolphinQt2/MenuBar.cpp:329 msgid "Load from Slot %1 - %2" msgstr "Быстрая загрузка из слота %1 - %2" #: Source/Core/DolphinQt2/MenuBar.cpp:981 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262 msgid "Load map file" msgstr "Загрузить файл с картой" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:134 msgid "Load..." msgstr "Загрузить..." #: Source/Core/DolphinQt2/MenuBar.cpp:964 msgid "Loaded symbols from '%1'" msgstr "Загружены символы из '%1'" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773 msgid "Localhost" msgstr "Локал. хост" #: Source/Core/DolphinQt2/CheatsManager.cpp:477 msgid "Lock" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:31 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:143 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Лог" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:21 #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Настройка логирования" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:85 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "Log Render Time to File" msgstr "Записывать время рендеринга в файл" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:56 #: Source/Core/DolphinWX/LogConfigWindow.cpp:77 msgid "Log Types" msgstr "Типы записей" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:287 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:218 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Записывать время рендеринга каждого кадра в User/Logs/render_time.txt. " "Используйте при необходимости измерить быстродействие Dolphin.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinWX/LogConfigWindow.cpp:72 msgid "Logger Outputs" msgstr "Вывод логов" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:387 msgid "Logging" msgstr "Логирование" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:502 msgid "Lost connection to NetPlay server..." msgstr "Соединение с сервером сетевой игры потеряно..." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 msgid "MD5 Check:" msgstr "Проверка MD5:" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "Контрольная сумма MD5" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:252 msgid "MD5 Checksum:" msgstr "Контрольная сумма MD5:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133 msgid "MD5 check..." msgstr "Проверка MD5..." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:283 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:317 #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Файлы Gameshark MadCatz (*.gcs)" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:20 #: Source/Core/DolphinWX/TASInputDlg.cpp:394 msgid "Main Stick" msgstr "Основной стик" #: Source/Core/DolphinWX/MainMenuBar.cpp:494 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" "Создать новый файл .dsy, который может распознать больше функций путём " "объединения двух существующих файлов. Приоритет у первого файла." #: Source/Core/DolphinQt2/GameList/GameList.cpp:492 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:122 #: Source/Core/DolphinQt2/MenuBar.cpp:503 #: Source/Core/DolphinWX/GameListCtrl.cpp:426 #: Source/Core/DolphinWX/MainMenuBar.cpp:312 msgid "Maker" msgstr "Создатель" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232 msgid "Maker ID:" msgstr "ID создателя:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:61 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:84 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278 msgid "Maker:" msgstr "Создатель:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:259 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:208 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Убирает туман, делая отдалённые объекты более видимыми и таким образом " "увеличивая общую детализацию.\n" "Отключение тумана поломает некоторые игры, полагающиеся на правильную " "эмуляцию тумана.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:570 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471 msgid "Match Found" msgstr "Найдено совпадение" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "Матричная команда" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128 msgid "Max" msgstr "Макс." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:122 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92 msgid "May cause slow down in Wii Menu and some games." msgstr "Может привести к замедлению в меню Wii и некоторых играх." #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:34 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "Память" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "Точка останова в памяти" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Карта памяти" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "Менеджер карт памяти" #: Source/Core/Core/ConfigManager.cpp:1023 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Неверное имя файла карты памяти в слоте %c\n" "Регион не указан\n" "\n" "Путь к слоту %c был изменен на\n" "%s\n" "Скопировать старый файл в это новое место?\n" #: Source/Core/DolphinQt2/CheatsManager.cpp:425 #: Source/Core/DolphinQt2/CheatsManager.cpp:450 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:530 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374 msgid "Memory Not Ready" msgstr "Память не готова" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:127 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207 msgid "Memory breakpoint options" msgstr "Опции точек останова в памяти" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "На карте памяти уже есть сохранение этой игры." #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "Карта памяти уже открыта" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "Размер файла карты памяти не совпадает с размером в заголовке" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "MemoryCard: вызван ClearBlock некорректного участка памяти (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "MemoryCard: вызвано чтение некорректного участка памяти (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "MemoryCard: вызвана запись в некорректный участок памяти (0x%x)" #: Source/Core/DolphinQt2/MainWindow.cpp:1062 #: Source/Core/DolphinWX/FrameTools.cpp:1291 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" "Слияние нового NAND с существующим перезапишет все текущие каналы и " "сохранения. Этот процесс необратим, поэтому рекомендуется иметь бэкапы обоих " "NAND. Вы уверены, что хотите продолжить?" #: Source/Core/UICommon/UICommon.cpp:400 msgid "MiB" msgstr "МиБ" #: Source/Core/Core/HW/GCPadEmu.cpp:83 #: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:271 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "Микрофон" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125 msgid "Min" msgstr "Мин." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:82 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:908 msgid "Misc" msgstr "Разное" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:92 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Misc Settings" msgstr "Разное" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Модиф." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:140 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:227 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Модифицирует текстуры так, чтобы на них отображался формат, в котором они " "были закодированы. В большинстве случаев требует сброса эмуляции.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:105 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "Monoscopic Shadows" msgstr "Моноскопические тени" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:120 #: Source/Core/DolphinWX/LogWindow.cpp:68 msgid "Monospaced Font" msgstr "Моноширный шрифт" #: Source/Core/DolphinQt2/CheatsManager.cpp:295 msgid "More or equal to" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:295 msgid "More than" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:279 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "Управление движением и ИК" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 msgid "Motor" msgstr "Мотор" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:40 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:133 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:89 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "Наведите курсор мыши на опцию, чтобы увидеть подробную информацию." #: Source/Core/Core/HotkeyManager.cpp:248 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Ролик" #: Source/Core/DolphinWX/MainMenuBar.cpp:498 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" "Сначала необходимо сгенерировать символы! Стандартные библиотечные функции " "можно опознавать в нескольких играх, если загрузить их описание из файла ." "dsy, .csv или .mega." #: Source/Core/DolphinQt2/MenuBar.cpp:778 #: Source/Core/DolphinQt2/MenuBar.cpp:821 #: Source/Core/DolphinQt2/MenuBar.cpp:826 #: Source/Core/DolphinQt2/MenuBar.cpp:830 #: Source/Core/DolphinWX/FrameTools.cpp:1325 #: Source/Core/DolphinWX/FrameTools.cpp:1369 #: Source/Core/DolphinWX/FrameTools.cpp:1374 #: Source/Core/DolphinWX/FrameTools.cpp:1380 msgid "NAND Check" msgstr "Проверка NAND" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "ПРИМЕЧАНИЕ: размер потока не совпадает с размером настоящих данных\n" #: Source/Core/DolphinQt2/MenuBar.cpp:192 #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt2/MenuBar.cpp:194 #: Source/Core/DolphinWX/MainMenuBar.cpp:228 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt2/CheatsManager.cpp:477 msgid "Name" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:92 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:83 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:57 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:83 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:89 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:275 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "Имя:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 msgid "Name: " msgstr "Имя: " #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:520 msgid "Native (640x528)" msgstr "Родное (640x528)" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:282 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:317 msgid "Native GCI File (*.gci)" msgstr "Стандартный файл GCI (*.gci)" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Стандартные CGI-файлы (*.gci)" #: Source/Core/DiscIO/Enums.cpp:48 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110 msgid "Netherlands" msgstr "Нидерландский" #: Source/Core/Core/NetPlayClient.cpp:1312 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "Рассинхронизация сетевой игры в NetPlay_GetButtonPress()" #: Source/Core/Core/NetPlayClient.cpp:1106 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" "Произошла рассинхронизация при сетевой игре. Из этого состояния возобновить " "игру невозможно." #: Source/Core/DolphinQt2/Updater.cpp:58 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:87 msgid "New" msgstr "Новое" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "Новая точка останова" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "Сканирование" #: Source/Core/DolphinQt2/CheatsManager.cpp:279 msgid "New Search" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "Новая текстура" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:297 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "New identity generated." msgstr "Новый ID сгенерирован." #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:451 msgid "New instruction:" msgstr "Новая инструкция:" #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "След. страница" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "Искать далее" #: Source/Core/DolphinQt2/CheatsManager.cpp:280 msgid "Next Search" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:136 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Nickname:" msgstr "Ник:" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "No Adapter Detected" msgstr "Адаптеров не обнаружено" #: Source/Core/Core/ConfigManager.h:35 msgid "No Audio Output" msgstr "Нет вывода звука" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:581 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480 msgid "No Match" msgstr "Нет совпадений" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:536 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419 msgid "No Value Given" msgstr "Не задано значение" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "Нет описания" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:73 msgid "No extension selected." msgstr "Не выбрано расширение." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "Файл не загружен" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:272 msgid "No file loaded / recorded." msgstr "Файл не загружен / записан." #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "Отсутствуют записи свободных индексов в папке." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "Игра не запущена." #: Source/Core/DolphinQt2/MenuBar.cpp:778 #: Source/Core/DolphinWX/FrameTools.cpp:1325 msgid "No issues have been detected." msgstr "Проблем не обнаружено." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Нет записанного файла" #: Source/Core/Core/State.cpp:695 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Не найден undo.dtm, выполнено прерывание отмены загрузки быстрого сохранения " "для предотвращения рассинхронизации ролика" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:382 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:84 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:177 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:143 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:55 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1244 msgid "None" msgstr "Отсутствует" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "Не равно" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297 msgid "Not Set" msgstr "Не установлено" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397 msgid "Not Valid Hex" msgstr "Некорректное Hex-значение" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:215 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354 msgid "Not all players have the game. Do you really want to start?" msgstr "Не у всех игроков есть игра. Вы действительно хотите начать?" #: Source/Core/DolphinQt2/CheatsManager.cpp:294 msgid "Not equals to" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "Не реализовано" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:455 msgid "Not implemented yet." msgstr "Пока не реализовано." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:88 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes:" msgstr "Примечания: " #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:44 #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:554 #: Source/Core/DolphinWX/FrameAui.cpp:561 #: Source/Core/DolphinWX/LogConfigWindow.cpp:41 msgid "Notice" msgstr "Уведомление" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183 msgid "NumExec" msgstr "Кол-во запусков" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "Количество кодов: " #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:31 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:84 msgid "Nunchuk" msgstr "Нунчак" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:183 msgid "Nunchuk Buttons" msgstr "Кнопки нунчака" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86 msgid "Nunchuk Configuration" msgstr "Настройка нунчака" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:110 msgid "Nunchuk Orientation" msgstr "Ориентация нунчака" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:67 msgid "Nunchuk Stick" msgstr "Стик нунчака" #: Source/Core/DolphinWX/TASInputDlg.cpp:214 msgid "Nunchuk orientation" msgstr "Ориентация нунчака" #: Source/Core/DolphinWX/TASInputDlg.cpp:208 msgid "Nunchuk stick" msgstr "Стик нунчака" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:627 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D Vision" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "Объект %zu" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:78 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "Диапазон обьектов" #: Source/Core/DolphinQt2/CheatsManager.cpp:306 msgid "Octal" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:626 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1202 msgid "Off" msgstr "Выкл" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:113 #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Смещение:" #: Source/Core/DolphinQt2/MenuBar.cpp:463 #: Source/Core/DolphinWX/MainMenuBar.cpp:522 msgid "Online &Documentation" msgstr "Онлайн-&документация" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Доступно только %d блоков" #: Source/Core/DolphinQt2/MenuBar.cpp:1021 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "Экспортировать символы с префиксом:\n" "(Пусто - все символы)" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:550 msgid "Op?" msgstr "Операция?" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:84 #: Source/Core/DolphinWX/MainToolBar.cpp:168 msgid "Open" msgstr "Открыть" #: Source/Core/DolphinQt2/GameList/GameList.cpp:226 #: Source/Core/DolphinWX/GameListCtrl.cpp:863 msgid "Open &containing folder" msgstr "Открыть &папку с образом" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:169 msgid "Open FIFO log" msgstr "Открыть лог FIFO" #: Source/Core/DolphinQt2/GameList/GameList.cpp:221 #: Source/Core/DolphinWX/GameListCtrl.cpp:849 msgid "Open Wii &save folder" msgstr "Открыть папку с &сохранениями Wii" #: Source/Core/DolphinWX/MainToolBar.cpp:168 msgid "Open file..." msgstr "Открыть файл..." #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: ошибка создания контекста для устройства %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: не найдено устройств вывода звука" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: ошибка открытия устройства %s" #: Source/Core/DolphinWX/Frame.cpp:804 msgid "Operation in progress..." msgstr "Выполняется операция..." #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:96 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310 #: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:38 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "Опции" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 msgid "Orange" msgstr "Оранжевая" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" "Порядок файлов в папке не совпадает с порядком блоков\n" "Щёлкните правой кнопкой, чтобы экспортировать все сохранения,\n" "и импортируйте сохранения в новую карту памяти\n" #: Source/Core/DolphinWX/TASInputDlg.cpp:166 msgid "Orientation" msgstr "Ориентация" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:79 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:481 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:793 msgid "Other" msgstr "Прочие" #: Source/Core/Core/HotkeyManager.cpp:262 msgid "Other State Hotkeys" msgstr "Другие горячие клавиши" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "Другое управление сохранениями" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "Other game" msgstr "Другая игра" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Output" msgstr "Вывод" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:49 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Overlay Information" msgstr "Наэкранная информация" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:60 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "Переопределить язык для NTSC-игр" #: Source/Core/DolphinQt2/MenuBar.cpp:592 #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "P&lay Input Recording..." msgstr "&Проиграть записанный ввод..." #: Source/Core/DolphinQt2/MenuBar.cpp:197 #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:119 msgid "PNG image file (*.png);; All Files (*)" msgstr "Файл изображения PNG (*.png);; Все файлы (*)" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "PPC Size" msgstr "Размер PPC" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:253 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:450 msgid "PPC vs x86" msgstr "PPC и x86" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Геймпад" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:61 msgid "Pads" msgstr "Мембраны" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:165 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:250 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139 msgid "Parsing Error" msgstr "Ошибка разбора" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:88 msgid "Partition %1" msgstr "Раздел %1" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:161 #, c-format msgid "Partition %zu" msgstr "Раздел %zu" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251 msgid "Passthrough a Bluetooth Adapter" msgstr "Пробрасывать Bluetooth-адаптер" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:141 msgid "Passthrough a Bluetooth adapter" msgstr "Пробрасывать Bluetooth-адаптер" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:22 msgid "Patch Editor" msgstr "Редактор патчей" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:41 msgid "Patch name" msgstr "Название патча" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:43 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250 msgid "Patches" msgstr "Патчи" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:21 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Пути" #: Source/Core/DolphinQt2/ToolBar.cpp:86 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:220 msgid "Pause" msgstr "Пауза" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "Пауза после" #: Source/Core/DolphinQt2/MenuBar.cpp:612 #: Source/Core/DolphinWX/MainMenuBar.cpp:153 msgid "Pause at End of Movie" msgstr "Пауза в конце ролика" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:146 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94 msgid "Pause on Focus Loss" msgstr "Пауза при потере фокуса" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "Приостановить эмуляцию, если фокус убран с окна эмуляции." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:70 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:593 msgid "Per-Pixel Lighting" msgstr "Попискельное освещение" #: Source/Core/DolphinQt2/MenuBar.cpp:217 #: Source/Core/DolphinWX/MainMenuBar.cpp:252 msgid "Perform Online System Update" msgstr "Обновить систему через интернет" #: Source/Core/DolphinQt2/GameList/GameList.cpp:190 #: Source/Core/DolphinWX/GameListCtrl.cpp:889 msgid "Perform System Update" msgstr "Выполнить обновление системы" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" "Выполнить индексацию оперативной памяти игры при текущем размере. Требуется " "для дальнейшего поиска." #: Source/Core/DolphinWX/FrameAui.cpp:539 #, c-format msgid "Perspective %d" msgstr "Точка %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "Perspectives" msgstr "Точки обозрения" #: Source/Core/UICommon/UICommon.cpp:401 msgid "PiB" msgstr "ПиБ" #: Source/Core/DolphinQt2/MenuBar.cpp:871 msgid "Pick a debug font" msgstr "Выбрать шрифт для отладки" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "Пиксельный шейдер" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "Константы пиксельного шейдера" #: Source/Core/DolphinQt2/GameList/GameList.cpp:488 #: Source/Core/DolphinQt2/MenuBar.cpp:499 #: Source/Core/DolphinWX/MainMenuBar.cpp:306 msgid "Platform" msgstr "Платформа" #: Source/Core/DolphinQt2/ToolBar.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:171 #: Source/Core/DolphinWX/MainToolBar.cpp:225 msgid "Play" msgstr "Запуск" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Проиграть записанное" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:108 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Параметры просмотра" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191 msgid "Players" msgstr "Игроки" #: Source/Core/DolphinWX/FrameTools.cpp:864 msgid "Please confirm..." msgstr "Пожалуйста, подтвердите..." #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Пожалуйста, создайте точку обозрения прежде, чем сохранять" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:79 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:45 msgid "Port %1" msgstr "Порт %1" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160 #, c-format msgid "Port %i" msgstr "Порт %i" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:77 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:104 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199 msgid "Port:" msgstr "Порт:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:495 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Обнаружена возможная рассинхронизация: %1, вероятно, рассинхронизовался на " "кадре %2" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "Конфигурация шейдеров пост-обработки" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:85 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:576 msgid "Post-Processing Effect:" msgstr "Эффекты пост-обработки:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:848 msgid "Prefetch Custom Textures" msgstr "Предзагружать свои текстуры" #: Source/Core/Core/Movie.cpp:1115 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "Преждевременный конец ролика в PlayController. %u + %zu > %zu" #: Source/Core/Core/Movie.cpp:1238 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "Преждевременный конец ролика в PlayWiimote. %u + %d > %zu" #: Source/Core/Core/Movie.cpp:1212 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "Преждевременный конец ролика в PlayWiimote. %u > %zu" #: Source/Core/DolphinQt2/WiiUpdate.cpp:90 #: Source/Core/DolphinWX/FrameTools.cpp:1457 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "Подготовка к обновлению...\n" "Это может занять некоторое время." #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Press Sync Button" msgstr "Кнопка синхронизации" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Пред. страница" #: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89 #, c-format msgid "Preview: %s" msgstr "Предпросмотр: %s" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Пред. страница" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:73 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Profile" msgstr "Профиль" #: Source/Core/Core/HotkeyManager.cpp:250 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Program Counter" msgstr "Счётчик команд" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:48 msgid "Properties" msgstr "Свойства" #: Source/Core/DolphinWX/MainMenuBar.cpp:378 msgid "Provide safer execution by not linking the JIT blocks." msgstr "Более безопасное исполнение путём отключения линковки блоков JIT." #: Source/Core/DolphinWX/MainMenuBar.cpp:358 msgid "Purge Game List Cache" msgstr "Очистить кэш списка игр" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:257 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put Main Menu roms in User/GC/{region}." msgstr "Файлы главного меню необходимо класть в User/GC/{region}." #: Source/Core/Core/NetPlayClient.cpp:645 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:643 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:366 #: Source/Core/DolphinQt2/MainWindow.cpp:1061 msgid "Question" msgstr "Вопрос" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:68 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108 msgid "Quit" msgstr "Выход" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:273 msgid "Quit Netplay" msgstr "Выйти из сетевой игры" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:263 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:262 msgid "R-Analog" msgstr "R-аналог" #: Source/Core/DolphinQt2/MenuBar.cpp:666 msgid "RSO Modules" msgstr "Модули RSO" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Радиус" #. i18n: A range of memory addresses #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:67 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801 msgid "Range" msgstr "Диапазон" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:257 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:453 msgid "Re&place instruction" msgstr "За&менить инструкцию" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43 msgid "Read" msgstr "Чтение" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:134 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186 msgid "Read and write" msgstr "Чтение и запись" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "" "Read game names from an internal database instead of reading names from the " "games themselves, except for games that aren't in the database. The names in " "the database are often more consistently formatted, especially for Wii games." msgstr "" "Читать названия из внутренней базы данных вместо самих игр, кроме тех игр, " "которых нет в базе. Имена в базе данных зачастую заполнены более однородно, " "особенно для игр Wii." #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:138 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193 msgid "Read only" msgstr "Только для чтения" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47 msgid "Read or Write" msgstr "Чтение или запись" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "Режим \"Только для чтения\"" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:149 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362 msgid "Real Balance Board" msgstr "Настоящая Balance Board" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:177 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 msgid "Real Wii Remote" msgstr "Настоящий Wii Remote" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "Центровка" #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" "Опознавать стандартные функции из Sys/totaldb.dsy и использовать имена zz_ " "для остальных функций." #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:136 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Запись" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:66 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:271 msgid "Record inputs" msgstr "Запись ввода" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Информация о записи" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:118 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Опции записи" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:268 msgid "Recording..." msgstr "Запись..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48 msgid "Red" msgstr "Красная" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39 msgid "Red Left" msgstr "Красная слева" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Red Right" msgstr "Красная справа" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:230 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:143 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" "Уменьшает ступенчатость при растеризации 3D-графики. Сглаживает зубчатые " "края у объектов.\n" "Увеличивает нагрузку на ГП и иногда вызывает проблемы с графикой. SSAA " "значительно более требовательно по сравнению с MSAA, но выполняет " "сглаживание геометрии наивысшего качества, применяя сглаживание также к " "освещению, шейдерным эффектам и текстурам.\n" "\n" "Если не уверены – выберите Отсутствует." #: Source/Core/DolphinQt2/CheatsManager.cpp:281 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:144 #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:53 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:61 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192 #: Source/Core/DolphinWX/MainToolBar.cpp:169 msgid "Refresh" msgstr "Обновить" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "Обновить список игр" #: Source/Core/DolphinWX/MainToolBar.cpp:169 msgid "Refresh game list" msgstr "Обновить список игр" #: Source/Core/DolphinQt2/GameList/GameList.cpp:495 #: Source/Core/DolphinQt2/MenuBar.cpp:506 #: Source/Core/DolphinWX/MainMenuBar.cpp:318 msgid "Region" msgstr "Регион" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:20 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "Регистры" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "Относительный ввод" #: Source/Core/DolphinQt2/Updater.cpp:59 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:94 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:84 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:143 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:386 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "Удалить" #: Source/Core/DolphinQt2/CheatsManager.cpp:132 msgid "Remove from Watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:449 msgid "Remove names from all functions and variables." msgstr "Удалить имена из всех функции и переменных." #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:379 #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:401 msgid "Rename symbol" msgstr "Переименовать символ" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:360 msgid "Rename symbol:" msgstr "Переименовать символ:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:136 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:206 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отрисовывать только каркас моделей.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:91 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:124 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:435 msgid "Render to Main Window" msgstr "Выводить изображение в главное окно" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:38 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "Рендеринг" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Отчёт: GCIFolder пишет в невыделенный блок 0x%x" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt2/CheatsManager.cpp:282 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:143 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:96 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211 msgid "Reset" msgstr "Сброс настроек" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:268 msgid "Reset Traversal Server" msgstr "Сбросить промежуточный сервер" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:269 msgid "Reset Traversal Server to %1:%2" msgstr "Сбросить промежуточный сервер на %1:%2" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:68 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98 msgid "Reset Traversal Settings" msgstr "Сбросить настройки обхода" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562 msgid "Reset Wii Remote pairings" msgstr "Сброс сопряжений Wii Remote" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:146 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287 msgid "Reset all saved Wii Remote pairings" msgstr "Сбросить все сопряжения Wii Remote" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:220 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258 msgid "Restart Required" msgstr "Требуется перезапуск" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Результаты" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:381 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:801 msgid "Retry" msgstr "Повтор" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:233 msgid "Revision:" msgstr "Ревизия:" #: Source/Core/DolphinQt2/AboutDialog.cpp:29 msgid "Revision: " msgstr "Ревизия: " #: Source/Core/DolphinWX/AboutDolphin.cpp:33 #, c-format msgid "Revision: %s" msgstr "Ревизия: %s" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:134 #: Source/Core/DolphinWX/MainMenuBar.cpp:417 #: Source/Core/DolphinWX/TASInputDlg.cpp:120 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21 msgid "Right" msgstr "Вправо" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:38 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:75 msgid "Right Stick" msgstr "Правый стик" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:68 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:146 msgid "Right Table" msgstr "Правая таблица" #: Source/Core/DolphinWX/TASInputDlg.cpp:295 msgid "Right stick" msgstr "Правый стик" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:301 msgid "Room ID" msgstr "ID комнаты" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203 msgid "Room ID:" msgstr "ID комнаты:" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:200 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:291 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Округляет 2D вершины до целых пикселей. Исправляет проблемы с графикой в " "некоторых играх при использовании повышенного разрешения. Данная настройка " "никак не влияет на игры в родном разрешении.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/Core/HW/GCPadEmu.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:39 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:56 msgid "Rumble" msgstr "Вибрация" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "Запуск" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:250 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:448 msgid "Run &To Here" msgstr "Запуск &до сюда" #: Source/Core/DiscIO/Enums.cpp:51 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112 msgid "Russia" msgstr "Россия" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82 msgid "SD Card Path:" msgstr "Путь к SD-карте:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136 msgid "SD card" msgstr "SD-карта" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:113 msgid "SP1:" msgstr "SP1:" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:59 #: Source/Core/DolphinWX/TASInputDlg.cpp:424 msgid "START" msgstr "START" #: Source/Core/DolphinQt2/MenuBar.cpp:288 #: Source/Core/DolphinWX/MainMenuBar.cpp:135 msgid "Sa&ve State" msgstr "Быстрое &сохранение" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:726 msgid "Safe" msgstr "Безопасное" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:76 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:92 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:87 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:55 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:33 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236 msgid "Save" msgstr "Сохр." #: Source/Core/DolphinQt2/MenuBar.cpp:677 #: Source/Core/DolphinWX/MainMenuBar.cpp:479 msgid "Save Code" msgstr "Сохранить код" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:180 msgid "Save FIFO log" msgstr "Сохранить лог FIFO" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:209 msgid "Save File to" msgstr "Сохранить файл в" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "Сохранить CGI-файл как..." #: Source/Core/Core/HotkeyManager.cpp:152 #: Source/Core/DolphinWX/MainMenuBar.cpp:107 msgid "Save Oldest State" msgstr "Сохранить самое старое сохранение" #: Source/Core/DolphinWX/MainMenuBar.cpp:421 msgid "Save Perspectives" msgstr "Сохранить точки обозрения" #: Source/Core/Core/HotkeyManager.cpp:155 #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Save State" msgstr "Быстрое сохранение" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 1" msgstr "Быстрое сохранение 1" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Save State Slot 10" msgstr "Быстрое сохранение 10" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 2" msgstr "Быстрое сохранение 2" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 3" msgstr "Быстрое сохранение 3" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 4" msgstr "Быстрое сохранение 4" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 5" msgstr "Быстрое сохранение 5" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 6" msgstr "Быстрое сохранение 6" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save State Slot 7" msgstr "Быстрое сохранение 7" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save State Slot 8" msgstr "Быстрое сохранение 8" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Save State Slot 9" msgstr "Быстрое сохранение 9" #: Source/Core/DolphinQt2/MenuBar.cpp:289 msgid "Save State to File" msgstr "Быстрое сохранение в файл" #: Source/Core/DolphinQt2/MenuBar.cpp:291 msgid "Save State to Oldest Slot" msgstr "Быстрое сохранение в старый слот" #: Source/Core/DolphinQt2/MenuBar.cpp:290 #: Source/Core/DolphinWX/MainMenuBar.cpp:106 msgid "Save State to Selected Slot" msgstr "Быстрое сохранение в выбранный слот" #: Source/Core/DolphinQt2/MenuBar.cpp:292 msgid "Save State to Slot" msgstr "Быстрое сохранение в слот" #: Source/Core/DolphinWX/MainMenuBar.cpp:105 msgid "Save State..." msgstr "Сохранить игру как..." #: Source/Core/DolphinQt2/MenuBar.cpp:674 #: Source/Core/DolphinWX/MainMenuBar.cpp:474 msgid "Save Symbol Map &As..." msgstr "Сохранить карту символов &как..." #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:292 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "Быстрые сохранение и загрузка" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:358 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:364 msgid "Save as..." msgstr "Сохранить как..." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431 msgid "Save combined output file as" msgstr "Сохранить объединённый файл как" #: Source/Core/DolphinWX/GameListCtrl.cpp:1229 msgid "Save compressed GCM/ISO" msgstr "Выберите место для сохранения сжатого GCM/ISO-образа" #: Source/Core/DolphinWX/MainMenuBar.cpp:422 msgid "Save currently-toggled perspectives" msgstr "Сохранить включенные точки обозрения" #: Source/Core/DolphinWX/GameListCtrl.cpp:1220 msgid "Save decompressed GCM/ISO" msgstr "Выберите место для сохранения несжатого GCM/ISO-образа" #: Source/Core/DolphinQt2/MenuBar.cpp:997 msgid "Save map file" msgstr "Сохранить файл с картой" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297 msgid "Save map file as" msgstr "Сохранить файл карты как" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358 msgid "Save signature as" msgstr "Сохранить сигнатуру как" #: Source/Core/DolphinQt2/MenuBar.cpp:1028 msgid "Save signature file" msgstr "Сохранить файл сигнатуры" #: Source/Core/DolphinWX/MainMenuBar.cpp:480 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" "Сохранить весь дизассемблированный код. Это может занять несколько секунд и " "потребовать 50-100 Мб места на диске. Сохранится только код из первых 4 Мб " "памяти. Если вы отлаживаете игру, которая загружает файлы .rel с кодом в " "память, то можете увеличить этот предел до 8 Мб. Это можно сделать в " "SymbolDB::SaveMap()." #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" "Сохранить имена функций и их адреса для этой игры в файле .map. Если вы " "хотите открыть файл .map в IDA Pro, используйте скрипт .idc." #: Source/Core/DolphinWX/MainMenuBar.cpp:465 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" "Сохранить имена функций и их адреса в файле .map в пользовательской папке с " "картами. Название папки − ID игры." #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Save to Selected Slot" msgstr "Сохранить в выбранный слот" #: Source/Core/DolphinQt2/MenuBar.cpp:330 msgid "Save to Slot %1 - %2" msgstr "Сохранить в слот %1 - %2" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:135 msgid "Save..." msgstr "Сохранить..." #: Source/Core/DolphinWX/MainMenuBar.cpp:427 msgid "Saved Perspectives" msgstr "Сохранённые точки обозрения" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:323 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" "Сохранённые сопряжения Wii Remote могут быть сброшены только при запущенной " "игре для Wii." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:121 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "Сохраняется в /Wii/sd.raw (размер по умолчанию: 128 Мб)." #: Source/Core/Core/Movie.cpp:943 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Быстрое сохранение ролика %s повреждено, остановка записи ролика..." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:590 msgid "Scaled EFB Copy" msgstr "Увеличенная копия EFB" #: Source/Core/DolphinWX/GameListCtrl.cpp:626 msgid "Scanning..." msgstr "Поиск..." #: Source/Core/DolphinQt2/ToolBar.cpp:89 #: Source/Core/DolphinWX/MainToolBar.cpp:174 msgid "ScrShot" msgstr "Скриншот" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" "Не удалось сделать скриншот: невозможно открыть файл \"%s\" (ошибка %d)" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:95 #: Source/Core/DolphinQt2/MenuBar.cpp:423 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Поиск" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "Поиск (очистите для пред. значения)" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:83 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:86 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113 msgid "Search Address" msgstr "Найти адрес" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "Искать текущий объект" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:86 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36 msgid "Search Subfolders" msgstr "Искать в подпапках" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "Искать Hex-значение:" #: Source/Core/DolphinQt2/SearchBar.cpp:26 msgid "Search games..." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "Выбрать" #: Source/Core/DolphinWX/MainMenuBar.cpp:359 msgid "Select Columns" msgstr "Выбрать столбцы" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "Выбор игры" #: Source/Core/DolphinQt2/MenuBar.cpp:331 msgid "Select Slot %1 - %2" msgstr "Выбрать слот %1 - %2" #: Source/Core/DolphinWX/MainMenuBar.cpp:573 #, c-format msgid "Select Slot %u - %s" msgstr "Выбрать слот %u - %s" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Select State" msgstr "Выбор сохранения" #: Source/Core/DolphinQt2/MenuBar.cpp:305 #: Source/Core/DolphinWX/MainMenuBar.cpp:136 msgid "Select State Slot" msgstr "Выбрать слот сохранения" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 1" msgstr "Выбрать слот сохранения 1" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Select State Slot 10" msgstr "Выбрать слот сохранения 10" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 2" msgstr "Выбрать слот сохранения 2" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 3" msgstr "Выбрать слот сохранения 3" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 4" msgstr "Выбрать слот сохранения 4" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 5" msgstr "Выбрать слот сохранения 5" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 6" msgstr "Выбрать слот сохранения 6" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Select State Slot 7" msgstr "Выбрать слот сохранения 7" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Select State Slot 8" msgstr "Выбрать слот сохранения 8" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Select State Slot 9" msgstr "Выбрать слот сохранения 9" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:55 msgid "Select Wii NAND Root" msgstr "Выберите корень NAND Wii" #: Source/Core/DolphinWX/FrameTools.cpp:1298 msgid "Select a BootMii NAND backup to import" msgstr "Выберите импортируемый бэкап BootMii NAND" #: Source/Core/DolphinQt2/GameList/GameList.cpp:135 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:34 msgid "Select a Directory" msgstr "Выберите папку" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:118 #: Source/Core/DolphinQt2/MainWindow.cpp:445 #: Source/Core/DolphinQt2/MainWindow.cpp:790 #: Source/Core/DolphinQt2/MainWindow.cpp:797 msgid "Select a File" msgstr "Выберите файл" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:42 msgid "Select a Game" msgstr "Выберите игру" #: Source/Core/DolphinWX/FrameTools.cpp:1248 msgid "Select a Wii WAD file to install" msgstr "Выберите WAD-файл Wii для установки" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Выберите файл сохранения для импорта" #: Source/Core/DolphinQt2/MenuBar.cpp:734 msgid "Select a title to install to NAND" msgstr "Выберите продукт для установки в NAND" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "Выберите плавающие окна" #: Source/Core/DolphinQt2/MainWindow.cpp:1116 #: Source/Core/DolphinQt2/MainWindow.cpp:1187 #: Source/Core/DolphinWX/FrameTools.cpp:502 #: Source/Core/DolphinWX/FrameTools.cpp:993 msgid "Select the Recording File" msgstr "Выберите файл с записью" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Select the file to load" msgstr "Выберите загружаемый файл" #: Source/Core/DolphinQt2/MainWindow.cpp:1097 #: Source/Core/DolphinWX/FrameTools.cpp:1310 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "Выберите файл с ключами (дамп OTP/SEEPROM)" #: Source/Core/DolphinQt2/MainWindow.cpp:1070 #: Source/Core/DolphinQt2/MenuBar.cpp:759 #: Source/Core/DolphinWX/FrameTools.cpp:1209 msgid "Select the save file" msgstr "Выберите файл сохранения" #: Source/Core/DolphinWX/FrameTools.cpp:1547 msgid "Select the state to load" msgstr "Выберите файл сохранения для загрузки" #: Source/Core/DolphinWX/FrameTools.cpp:1559 msgid "Select the state to save" msgstr "Выберите или укажите файл для быстрого сохранения" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:273 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Выбрать, какое соотношение сторон использовать при рендеринге:\n" "Автоматически: использовать родное соотношение\n" "Принудительно 16:9: имитировать аналоговый ТВ с широким экраном.\n" "Принудительно 4:3: имитировать обычный аналоговый ТВ с 4:3.\n" "Растянуть по окну: растянуть картинку по размеру окна.\n" "\n" "Если не уверены – выберите Автоматически." #: Source/Core/DolphinQt2/GameList/GameList.cpp:296 msgid "Select where you want to save the compressed image" msgstr "Выберите место сохранения сжатого образа" #: Source/Core/DolphinQt2/GameList/GameList.cpp:295 msgid "Select where you want to save the decompressed image" msgstr "Выберите место сохранения разжатого образа" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:120 #: Source/Core/DolphinWX/LogWindow.cpp:69 msgid "Selected Font" msgstr "Выбранный шрифт" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "Выбранный профиль контроллера не существует" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:251 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Выбирает используемый аппаратный адаптер\n" "\n" "Если не уверены – выберите первый." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" "Выбирает разрешение экрана в полноэкранном режиме.\n" "Оно всегда должно быть больше внутреннего разрешения или равно ему. " "Практически не влияет на производительность.\n" "\n" "Если не уверены – выберите Автоматически." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:264 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:265 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when your monitor supports 3D display resolutions.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" "Выбирает режим стереоскопического 3D. Стереоизображение позволит вам лучше " "ощутить глубину, если хватает мощности оборудования.\n" "Горизонтальная и вертикальная стереопары используются в большинстве 3D-" "телевизоров.\n" "Для анаглифа требуются очки с красным и бирюзовым светофильтрами.\n" "HDMI 3D используется, когда ваш монитор поддерживает 3D разрешения экрана.\n" "Сильно уменьшает скорость эмуляции и иногда вызывает проблемы.\n" "\n" "Если не уверены – выберите Выкл." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:254 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:99 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" "Выбирает, какой графический API будет задействован.\n" "Программный рендеринг невероятно медленный и полезен только для отладки. " "Если же вы хотите играть – выберите OpenGL.\n" "\n" "Если не уверены – выберите OpenGL." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:245 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:92 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Выбирает, какой графический API будет задействован.\n" "Программный рендеринг невероятно медленный и полезен только для отладки, так " "что выбирайте между Direct3D и OpenGL. Различные игры на разных ГП ведут " "себя по-разному на каждом бэкенде, поэтому для наилучшей эмуляции " "рекомендуется попробовать оба и выбрать тот, с которым меньше проблем.\n" "\n" "Если не уверены – выберите OpenGL." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:101 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171 msgid "Send" msgstr "Отправить" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:159 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132 msgid "Sensor Bar Position:" msgstr "Месторасположение сенсора:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" "Последовательный порт 1 – Порт, который используют такие устройства, как " "сетевой адаптер." #: Source/Core/Core/NetPlayClient.cpp:948 msgid "Server rejected traversal attempt" msgstr "Сервер отверг попытку обхода" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:84 msgid "Set &Value" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:59 Source/Core/DolphinQt2/ToolBar.cpp:82 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Set PC" msgstr "Изменить СК" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120 msgid "Set Value" msgstr "Присвоить значение" #: Source/Core/DolphinQt2/GameList/GameList.cpp:171 #: Source/Core/DolphinWX/GameListCtrl.cpp:866 msgid "Set as &default ISO" msgstr "Сделать &игрой по умолчанию" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "Установить картой памяти по умолчанию %c" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:252 msgid "Set memory card file for Slot A" msgstr "Назначить файл карты памяти для слота A" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:252 msgid "Set memory card file for Slot B" msgstr "Назначить файл карты памяти для слота B" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:247 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:446 msgid "Set symbol &end address" msgstr "Назначить адрес &конца символа" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:245 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:445 msgid "Set symbol &size" msgstr "Назначить &размер символа" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:424 msgid "Set symbol end address" msgstr "Назначить адрес конца символа" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:402 msgid "Set symbol size (%1):" msgstr "Назначить размер символа (%1):" #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Set the current instruction" msgstr "Присвоить текущую инструкцию" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "Устанавливает язык системы для GameCube." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:117 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Устанавливает режим дисплея Wii в 60Hz (480i) вместо 50Hz (576i) для PAL " "игр.\n" "Может не работать для некоторых игр." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:120 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90 msgid "Sets the Wii system language." msgstr "Устанавливает язык системы для Wii." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:81 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" "Устанавливает задержку (в мс). Более высокие значения могут уменьшить треск " "звука. Только для некоторых бэкендов." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:27 msgid "Settings" msgstr "Настройки" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:264 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: не удалось создать файл setting.txt" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:108 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:486 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:97 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:26 msgid "Shake" msgstr "Встряска" #: Source/Core/DolphinWX/TASInputDlg.cpp:303 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "Shoulder Buttons" msgstr "Задние кнопки" #: Source/Core/DolphinQt2/MenuBar.cpp:338 #: Source/Core/DolphinWX/MainMenuBar.cpp:329 msgid "Show &Log" msgstr "Показать &лог" #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "Show &Status Bar" msgstr "Отображать панель &статуса" #: Source/Core/DolphinQt2/MenuBar.cpp:351 #: Source/Core/DolphinWX/MainMenuBar.cpp:324 msgid "Show &Toolbar" msgstr "Отображать панель &инструментов" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:145 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91 msgid "Show Active Title in Window Title" msgstr "Показывать название запущенной игры в заголовке окна" #: Source/Core/DolphinQt2/MenuBar.cpp:557 #: Source/Core/DolphinWX/MainMenuBar.cpp:282 msgid "Show Australia" msgstr "Австралия" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:126 msgid "Show Debugging UI" msgstr "Показывать интерфейс отладки" #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "Show Drives" msgstr "Отображать игры на DVD" #: Source/Core/DolphinQt2/MenuBar.cpp:532 #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show ELF/DOL" msgstr "ELF/DOL-файлы" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:82 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:414 msgid "Show FPS" msgstr "Показывать FPS" #: Source/Core/DolphinQt2/MenuBar.cpp:624 #: Source/Core/DolphinWX/MainMenuBar.cpp:157 msgid "Show Frame Counter" msgstr "Показывать счётчик кадров" #: Source/Core/DolphinQt2/MenuBar.cpp:558 #: Source/Core/DolphinWX/MainMenuBar.cpp:284 msgid "Show France" msgstr "Франция" #: Source/Core/DolphinQt2/MenuBar.cpp:530 #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show GameCube" msgstr "GameCube" #: Source/Core/DolphinQt2/MenuBar.cpp:559 #: Source/Core/DolphinWX/MainMenuBar.cpp:286 msgid "Show Germany" msgstr "Германия" #: Source/Core/DolphinQt2/MenuBar.cpp:630 #: Source/Core/DolphinWX/MainMenuBar.cpp:160 msgid "Show Input Display" msgstr "Показывать ввод экрана" #: Source/Core/DolphinQt2/MenuBar.cpp:560 #: Source/Core/DolphinWX/MainMenuBar.cpp:288 msgid "Show Italy" msgstr "Италия" #: Source/Core/DolphinQt2/MenuBar.cpp:554 #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Show JAP" msgstr "JAP" #: Source/Core/DolphinQt2/MenuBar.cpp:561 #: Source/Core/DolphinWX/MainMenuBar.cpp:290 msgid "Show Korea" msgstr "Корея" #: Source/Core/DolphinQt2/MenuBar.cpp:618 #: Source/Core/DolphinWX/MainMenuBar.cpp:155 msgid "Show Lag Counter" msgstr "Показывать счётчик лагов" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:80 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:288 msgid "Show Language:" msgstr "Язык отображения:" #: Source/Core/DolphinQt2/MenuBar.cpp:344 #: Source/Core/DolphinWX/MainMenuBar.cpp:330 msgid "Show Log &Configuration" msgstr "Показать &настройки логирования" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:88 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:425 msgid "Show NetPlay Messages" msgstr "Показывать сообщения в сетевой игре" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:416 msgid "Show NetPlay Ping" msgstr "Показывать пинг в сетевой игре" #: Source/Core/DolphinQt2/MenuBar.cpp:562 #: Source/Core/DolphinWX/MainMenuBar.cpp:292 msgid "Show Netherlands" msgstr "Голландия" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:144 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:555 #: Source/Core/DolphinWX/MainMenuBar.cpp:277 msgid "Show PAL" msgstr "PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt2/ToolBar.cpp:81 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Show PC" msgstr "Показать СК" #: Source/Core/DolphinQt2/MenuBar.cpp:535 #: Source/Core/DolphinWX/MainMenuBar.cpp:352 msgid "Show Platforms" msgstr "Отображать игры платформ" #: Source/Core/DolphinQt2/MenuBar.cpp:570 #: Source/Core/DolphinWX/MainMenuBar.cpp:353 msgid "Show Regions" msgstr "Отображать игры регионов" #: Source/Core/DolphinQt2/MenuBar.cpp:563 #: Source/Core/DolphinWX/MainMenuBar.cpp:294 msgid "Show Russia" msgstr "Россия" #: Source/Core/DolphinQt2/MenuBar.cpp:564 #: Source/Core/DolphinWX/MainMenuBar.cpp:296 msgid "Show Spain" msgstr "Испания" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:45 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:820 msgid "Show Statistics" msgstr "Показывать статистику" #: Source/Core/DolphinQt2/MenuBar.cpp:636 #: Source/Core/DolphinWX/MainMenuBar.cpp:162 msgid "Show System Clock" msgstr "Показывать системное время" #: Source/Core/DolphinQt2/MenuBar.cpp:565 #: Source/Core/DolphinWX/MainMenuBar.cpp:298 msgid "Show Taiwan" msgstr "Тайвань" #: Source/Core/DolphinQt2/MenuBar.cpp:556 #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Show USA" msgstr "USA" #: Source/Core/DolphinQt2/MenuBar.cpp:567 #: Source/Core/DolphinWX/MainMenuBar.cpp:302 msgid "Show Unknown" msgstr "Неизвестный" #: Source/Core/DolphinQt2/MenuBar.cpp:531 #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show WAD" msgstr "WAD-файлы" #: Source/Core/DolphinQt2/MenuBar.cpp:529 #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Wii" msgstr "Wii" #: Source/Core/DolphinQt2/MenuBar.cpp:566 #: Source/Core/DolphinWX/MainMenuBar.cpp:300 msgid "Show World" msgstr "Мир" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "Show a confirmation box before stopping a game." msgstr "Показывать окно подтверждения остановки процесса эмуляции игры." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Включает режим уведомления об ошибках эмуляции.\n" "Отключение данной опции позволит избавиться от надоедливых некритичных " "ошибок во время игры, однако, в случае вылета эмулятора, вы не увидите " "никакой информации." #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "Показать первый блок" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Показать блоки" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Показать комментарий" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Показать иконку" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Показать заголовок" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124 msgid "Show the active title name in the emulation window title." msgstr "Показывать название запущенной игры в заголовке окна эмулятора." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:281 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:212 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отображать количество отрендеренных кадров в секунду как показатель скорости " "эмуляции.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:284 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:215 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Показывать максимальный пинг игроков в сетевой игре.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:138 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:222 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Показать различную статистику рендеринга.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:626 msgid "Side-by-Side" msgstr "Горизонтальная стереопара" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:331 msgid "Sideways Hold" msgstr "Удерживать на боку" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:328 msgid "Sideways Toggle" msgstr "Положить на бок" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313 msgid "Sideways Wii Remote" msgstr "Wii Remote на боку" #: Source/Core/DolphinQt2/MenuBar.cpp:665 msgid "Signature Database" msgstr "База данных сигнатур" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131 msgid "Signed Integer" msgstr "Знаковое целое" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:113 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77 msgid "Simplified Chinese" msgstr "Упрощ. китайский" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:32 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "Симуляция бонго DK" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:126 #: Source/Core/DolphinWX/GameListCtrl.cpp:430 msgid "Size" msgstr "Размер" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:105 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "Размер буфера растяжения в миллисекундах. При низких значениях звук может " "потрескивать." #: Source/Core/Core/HotkeyManager.cpp:56 Source/Core/DolphinQt2/ToolBar.cpp:80 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Skip" msgstr "Пропустить" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "Skip DCBZ clearing" msgstr "Пропустить очистку DCBZ" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:35 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:684 msgid "Skip EFB Access from CPU" msgstr "Пропустить доступ к EFB из ЦП" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:59 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip Main Menu" msgstr "Пропускать главное меню" #: Source/Core/DolphinWX/MainToolBar.cpp:197 msgid "Skips the next instruction completely" msgstr "Полностью пропускает следующую инструкцию" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95 msgid "Slider Bar" msgstr "Ползунок" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:261 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Немного ускоряет копирование EFB в ОЗУ ценой уменьшения точности эмуляции.\n" "Если у вас возникают проблемы, попробуйте повысить точность кэширования " "текстур или отключить данную опцию.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinWX/MainMenuBar.cpp:567 #: Source/Core/DolphinWX/MainMenuBar.cpp:570 #, c-format msgid "Slot %u - %s" msgstr "Слот %u - %s" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:75 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "Слот A" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:107 msgid "Slot A:" msgstr "Слот A:" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:75 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86 msgid "Slot B" msgstr "Слот B" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:110 msgid "Slot B:" msgstr "Слот B:" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:81 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:93 msgid "Software Renderer" msgstr "Программный рендеринг" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:192 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:955 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Программный рендеринг на порядок медленнее, чем другие бэкенды.\n" "Он предназначен, в основном, для отладки.\n" "Вы действительно хотите включить программный рендеринг? Если не уверены, " "выберите \"Нет\"." #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:212 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" "Некоторые введённые значения некорректны.\n" "Пожалуйста, проверьте подсвеченные значения." #: Source/Core/DiscIO/Enums.cpp:54 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114 msgid "Spain" msgstr "Испания" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:110 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:68 msgid "Spanish" msgstr "Испанский" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Speaker Pan" msgstr "Баланс звука" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:171 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141 msgid "Speaker Volume:" msgstr "Громкость динамика:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:224 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:174 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select Native." msgstr "" "Устанавливает разрешение рендеринга. Высокое разрешение сильно улучшает " "качество картинки, но также и сильно увеличивает нагрузку на ГП и вызывает " "проблемы в некоторых играх. Общее правило: чем меньше разрешение, тем лучше " "производительность.\n" "\n" "Если не уверены – выберите Родное." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96 msgid "Speed Limit:" msgstr "Ограничение скорости:" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:66 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286 msgid "Speed up Disc Transfer Rate" msgstr "Ускорить чтение с диска" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" "Разделяет потоки ЦП и ГП для запуска на разных ядрах.\n" "Даёт большое увеличение производительности на большинстве современных ПК, но " "может вызывать падения и глюки." #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:151 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:84 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "Стандартный контроллер" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138 msgid "Start" msgstr "Старт" #: Source/Core/DolphinQt2/MenuBar.cpp:199 #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Start &NetPlay..." msgstr "Начать &сетевую игру..." #: Source/Core/DolphinQt2/MenuBar.cpp:590 #: Source/Core/DolphinWX/MainMenuBar.cpp:146 msgid "Start Re&cording Input" msgstr "&Начать запись ввода" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Начать запись" #: Source/Core/DolphinWX/MainMenuBar.cpp:191 msgid "Start the game directly instead of booting to pause" msgstr "Запускать непосредственно игру вместо паузы после загрузки" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:473 msgid "Started game" msgstr "Игра начата" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "Статистика" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "Рулевое колесо" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinQt2/ToolBar.cpp:77 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Step" msgstr "Шаг" #: Source/Core/DolphinWX/MainMenuBar.cpp:435 msgid "Step &Into" msgstr "Шаг с &заходом" #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "Step &Over" msgstr "Шаг с &обходом" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Step Into" msgstr "Шаг с заходом" #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "Step O&ut" msgstr "Шаг с &выходом" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 Source/Core/DolphinQt2/ToolBar.cpp:79 #: Source/Core/DolphinWX/MainToolBar.cpp:194 msgid "Step Out" msgstr "Шаг с выходом" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:54 Source/Core/DolphinQt2/ToolBar.cpp:78 #: Source/Core/DolphinWX/MainToolBar.cpp:190 msgid "Step Over" msgstr "Шаг с обходом" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Step into the next instruction" msgstr "Шаг с заходом в следующую инструкцию" #: Source/Core/DolphinWX/MainToolBar.cpp:195 msgid "Step out of the current function" msgstr "Шаг с выходом из текущей функции" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:452 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:415 msgid "Step out successful!" msgstr "Шаг с выходом выполнен успешно!" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:450 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:413 msgid "Step out timed out!" msgstr "Истекло время ожидания шага с выходом!" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:375 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:340 msgid "Step over in progress..." msgstr "Выполняется шаг с обходом..." #: Source/Core/DolphinWX/MainToolBar.cpp:191 msgid "Step over the next instruction" msgstr "Шаг с обходом следующей инструкции" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:357 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:325 msgid "Step successful!" msgstr "Шаг выполнен успешно!" #: Source/Core/Core/HotkeyManager.cpp:249 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:23 msgid "Stepping" msgstr "Шаги" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:108 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:623 msgid "Stereoscopic 3D Mode:" msgstr "Стереоскопический 3D-режим:" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:93 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:97 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:359 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:660 msgid "Stereoscopy" msgstr "Стереоизображение" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:72 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:87 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133 msgid "Stick" msgstr "Стик" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:137 #: Source/Core/DolphinQt2/ToolBar.cpp:87 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:172 msgid "Stop" msgstr "Стоп" #: Source/Core/DolphinWX/FrameTools.cpp:1766 msgid "Stop Playing Input" msgstr "Остановить проигрывание ввода" #: Source/Core/DolphinQt2/MenuBar.cpp:593 #: Source/Core/DolphinWX/FrameTools.cpp:1751 #: Source/Core/DolphinWX/FrameTools.cpp:1768 #: Source/Core/DolphinWX/MainMenuBar.cpp:148 msgid "Stop Playing/Recording Input" msgstr "Остановить проигр./запись ввода" #: Source/Core/DolphinWX/FrameTools.cpp:1764 msgid "Stop Recording Input" msgstr "Остановить запись ввода" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:483 msgid "Stopped game" msgstr "Игра остановлена" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:38 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:694 msgid "Store EFB Copies to Texture Only" msgstr "Хранить копии EFB только в текстуре" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:70 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:762 msgid "Store XFB Copies to Texture Only" msgstr "Хранить копии XFB только в текстуре" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:165 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:187 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Хранит копии EFB только на ГП, в обход системной памяти. Вызывает проблемы с " "графикой в некоторых играх.\n" "\n" "Включён = Копии EFB в текстуре\n" "Выключен = Копии EFB в ОЗУ (и текстуре)\n" "\n" "Если не уверены – оставьте включенным." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:175 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:191 msgid "" "Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games that need to readback from " "memory.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Хранит копии XFB только на ГП, в обход системной памяти. Вызывает проблемы с " "графикой в некоторых играх, где требуется обратное чтение из памяти.\n" "\n" "Включён = Копии XFB в текстуре\n" "Выключен = Копии XFB в ОЗУ (и текстуре)\n" "\n" "Если не уверены – оставьте включенным." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:390 msgid "Stretch to Window" msgstr "Растянуть по окну" #. i18n: Data type used in computing #: Source/Core/DolphinQt2/CheatsManager.cpp:289 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:126 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:92 msgid "String" msgstr "Строка" #: Source/Core/DolphinQt2/CheatsManager.cpp:525 #: Source/Core/DolphinQt2/CheatsManager.cpp:584 msgid "String Match" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:117 msgid "Strum" msgstr "Бренчание" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:303 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:379 #: Source/Core/DolphinQt2/MenuBar.cpp:839 msgid "Success" msgstr "Успешно" #: Source/Core/DolphinQt2/GameList/GameList.cpp:327 msgid "Success!" msgstr "Успешно!" #: Source/Core/DolphinQt2/GameList/GameList.cpp:327 msgid "Successfully compressed image." msgstr "Образ успешно сжат." #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:176 msgid "Successfully deleted '%1'." msgstr "'%1' успешно удалён." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:379 msgid "Successfully deleted files." msgstr "Файлы успешно удалены." #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u save(s) to %s" msgstr "%u сохранений успешно экспортировано в %s" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:51 #, c-format msgid "Successfully exported file to %s" msgstr "Файл успешно экспортирован в %s" #: Source/Core/DolphinQt2/GameList/GameList.cpp:260 msgid "Successfully exported save files" msgstr "Файлы сохранений успешно экспортированы" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:302 msgid "Successfully exported the %1 save files." msgstr "Файлы сохранений (%1 шт.) успешно экспортированы." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:301 msgid "Successfully exported the save file." msgstr "Файл сохранения успешно экспортирован." #: Source/Core/DolphinQt2/MenuBar.cpp:840 msgid "Successfully extracted certificates from NAND" msgstr "Сертификаты успешно извлечены из NAND" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284 msgid "Successfully extracted file." msgstr "Файл успешно извлечён." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236 msgid "Successfully extracted system data." msgstr "Системные данные успешно извлечены." #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save file(s)" msgstr "Файлы сохранений успешно импортированы" #: Source/Core/DolphinQt2/GameList/GameList.cpp:344 #: Source/Core/DolphinQt2/MenuBar.cpp:746 msgid "Successfully installed this title to the NAND." msgstr "Данный продукт успешно установлен в NAND." #: Source/Core/DolphinQt2/GameList/GameList.cpp:366 msgid "Successfully removed this title from the NAND." msgstr "Данный продукт успешно удалён из NAND." #: Source/Core/DolphinQt2/AboutDialog.cpp:52 #: Source/Core/DolphinWX/AboutDolphin.cpp:42 msgid "Support" msgstr "Поддержка" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:106 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:656 msgid "Swap Eyes" msgstr "Поменять ракурсы местами" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:277 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:278 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Меняет местами ракурсы для левого и правого глаза. Пригодится, если вы " "пользуетесь методом перекрещивания взгляда.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:91 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:32 msgid "Swing" msgstr "Покачивание" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178 msgid "Symbol" msgstr "Символ" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:425 msgid "Symbol (%1) end address:" msgstr "Адрес конца символа (%1):" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:379 msgid "Symbol name:" msgstr "Имя символа:" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:95 #: Source/Core/DolphinQt2/MenuBar.cpp:659 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "Символы" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:142 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283 msgid "Sync" msgstr "Синхронизация" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:547 msgid "Sync Wii Remotes" msgstr "Синхронизация Wii Remote" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:145 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281 msgid "Sync real Wii Remotes and pair them" msgstr "Синхронизировать и спарить Wii Remote" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:65 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "Synchronize GPU thread" msgstr "Синхронизировать поток ГП" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Синхронизировать потоки ГП и ЦП для исправления случайных зависаний в " "двухядерном режиме. (ВКЛ = Совместимость, ВЫКЛ = Скорость)" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:78 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Синхронизировать потоки ГП и ЦП для исправления случайных зависаний в " "двухядерном режиме. (ВКЛ = Совместимость, ВЫКЛ = Скорость)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:451 msgid "Synchronous" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:452 msgid "Synchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348 msgid "Syntax error" msgstr "Синтаксическая ошибка" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:104 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106 msgid "System Language:" msgstr "Язык системы:" #: Source/Core/DolphinWX/FrameTools.cpp:1486 msgid "System Update" msgstr "Обновление системы" #: Source/Core/DolphinQt2/MenuBar.cpp:608 #: Source/Core/DolphinWX/MainMenuBar.cpp:151 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "Ввод TAS" #: Source/Core/DolphinWX/FrameTools.cpp:395 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "Ввод TAS - Контроллер GameCube %d" #: Source/Core/DolphinWX/FrameTools.cpp:403 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "Ввод TAS - Wii Remote %d" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:287 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "Управление TAS" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "Команда TLUT" #: Source/Core/DolphinWX/MainMenuBar.cpp:430 msgid "Tab Split" msgstr "Разделять вкладки" #: Source/Core/DiscIO/Enums.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:122 msgid "Taiwan" msgstr "Тайвань" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:260 #: Source/Core/DolphinWX/MainMenuBar.cpp:132 msgid "Take Screenshot" msgstr "Сделать скриншот" #: Source/Core/DolphinWX/MainToolBar.cpp:174 msgid "Take screenshot" msgstr "Сделать скриншот" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Test" msgstr "Проверить" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "Текстура" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:706 msgid "Texture Cache" msgstr "Кэширование текстур" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "Текстурная команда" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:822 msgid "Texture Format Overlay" msgstr "Наложение форматов текстур" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "Текстуры" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:170 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:202 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" "\"Безопасное\" уменьшает вероятность того, что ГП пропустит изменение " "текстур в ОЗУ.\n" "Меньшая точность может испортить отрисовку текста в некоторых играх.\n" "\n" "Если не уверены – выберите самое правое значение." #: Source/Core/DolphinQt2/MenuBar.cpp:831 #: Source/Core/DolphinWX/FrameTools.cpp:1378 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" "Не получается исправить NAND. Рекомендуется создать резервную копию текущих " "данных и поставить NAND с нуля." #: Source/Core/DolphinQt2/MenuBar.cpp:826 #: Source/Core/DolphinWX/FrameTools.cpp:1374 msgid "The NAND has been repaired." msgstr "NAND успешно исправлен." #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "Некорректный адрес: %s." #: Source/Core/Core/ActionReplay.cpp:218 msgid "The address is invalid" msgstr "Неверный адрес" #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "Контрольная сумма успешно исправлена." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:158 msgid "The chosen directory is already in the list." msgstr "Выбранная папка уже в списке." #: Source/Core/Core/Movie.cpp:361 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Смена диска на \"%s\" не может быть сохранена в файле .dtm.\n" "Имя файла с образом диска не может состоять из более, чем 40 символов." #: Source/Core/Core/HW/DVD/DVDThread.cpp:325 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "Диск не может быть прочитан (в диапазоне 0x% - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "Образ диска \"%s\" повреждён.\n" "Хэш блока %: %08x, требуется: %08x." #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Образ диска \"%s\" неполный, отсутствуют некоторые данные." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:471 msgid "The disc that was about to be inserted couldn't be found." msgstr "Ожидаемый диск не был найден." #: Source/Core/DolphinQt2/MenuBar.cpp:782 #: Source/Core/DolphinWX/FrameTools.cpp:1329 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" "Эмулируемый NAND повреждён. Системные программы, такие как меню Wii и канал " "Wii Shop, могут работать некорректно.\n" "\n" "Вы хотите попытаться исправить NAND?" #: Source/Core/DolphinQt2/WiiUpdate.cpp:31 #: Source/Core/DolphinWX/FrameTools.cpp:1411 msgid "The emulated Wii console has been updated." msgstr "Эмулируемая консоль Wii обновлена." #: Source/Core/DolphinQt2/WiiUpdate.cpp:36 #: Source/Core/DolphinWX/FrameTools.cpp:1416 msgid "The emulated Wii console is already up-to-date." msgstr "Эмулируемой консоли Wii не требуется обновление." #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:135 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "Введён неверный PID." #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:124 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "Введён неверный VID." #: Source/Core/DolphinWX/GameListCtrl.cpp:1149 #: Source/Core/DolphinWX/GameListCtrl.cpp:1174 #: Source/Core/DolphinWX/GameListCtrl.cpp:1239 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Файл %s уже существует.\n" "Вы хотите заменить его?" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Файл %s не может быть открыт для записи. Проверьте, не открыт ли он другой " "программой." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Файл %s уже открыт, нельзя записать заголовок." #: Source/Core/DolphinQt2/WiiUpdate.cpp:69 #: Source/Core/DolphinWX/FrameTools.cpp:1448 msgid "The game disc does not contain any usable update information." msgstr "На данном диске не содержится полезной информации про обновление." #: Source/Core/DolphinQt2/WiiUpdate.cpp:62 #: Source/Core/DolphinWX/FrameTools.cpp:1441 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" "Регионы игры и консоли не совпадают. Обновление эмулируемой консоли при " "помощи данного диска невозможно, т.к. это приведёт к ошибкам системного меню." #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:120 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes do not match!" msgstr "Хэши не совпадают!" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:114 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes match!" msgstr "Хэши совпадают!" #: Source/Core/DolphinWX/FrameAui.cpp:561 msgid "The name cannot be empty" msgstr "Имя не может быть пустым" #: Source/Core/DolphinWX/FrameAui.cpp:554 msgid "The name cannot contain the character ','" msgstr "Имя не может содержать знак ','" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:153 msgid "The profile '%1' does not exist" msgstr "Профиль '%1' не существует" #: Source/Core/Core/Movie.cpp:220 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Записанная игра (%s) не совпадает с выбранной игрой (%s)" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:211 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:274 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Полученный расшифрованный AR-код не содержит строк." #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:203 msgid "The same file can't be used in both slots." msgstr "Один и тот же файл нельзя использовать для обоих слотов." #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "Сохранение, которое вы пытаетесь скопировать, имеет неверный размер." #: Source/Core/DolphinWX/Main.cpp:342 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Выбранный язык не поддерживается вашей системой. Возвращаемся к стандартному." #: Source/Core/Core/NetPlayClient.cpp:212 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы!" #: Source/Core/Core/NetPlayClient.cpp:209 msgid "The server is full!" msgstr "На сервере нет мест!" #: Source/Core/Core/NetPlayClient.cpp:215 msgid "The server responded: the game is currently running!" msgstr "Ответ с сервера: игра уже запущена!" #: Source/Core/Core/NetPlayClient.cpp:218 msgid "The server sent an unknown error message!" msgstr "Сервер прислал неизвестное сообщение об ошибке!" #: Source/Core/Core/Boot/Boot.cpp:66 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Указанный файл \"%s\" не существует" #: Source/Core/DolphinWX/Main.cpp:193 msgid "The title ID is invalid." msgstr "Неверный ID продукта." #: Source/Core/DolphinQt2/WiiUpdate.cpp:57 #: Source/Core/DolphinWX/FrameTools.cpp:1436 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "Обновление было отменено. Настоятельно рекомендуется завершить его, чтобы " "избежать несогласованности версий системного ПО." #: Source/Core/Core/ActionReplay.cpp:221 msgid "The value is invalid" msgstr "Неверное значение" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141 msgid "Theme:" msgstr "Тема:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Слишком много GCI-файлов в папке\n" "%s.\n" "Будут доступны только первые 127" #: Source/Core/Core/State.cpp:700 msgid "There is nothing to undo!" msgstr "Нет действий для отмены!" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:125 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Эти настройки переопределяют основные настройки Dolphin.\n" "Неопределённое состояние означает использование настроек Dolphin." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:183 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "В данном коде Action Replay есть как зашифрованные, так и расшифрованные " "строки; проверьте, что вы ввели его правильно.\n" "\n" "Вы хотите удалить все незашифрованные строки?" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:147 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "Это USB-устройства уже в белом списке." #: Source/Core/Core/WiiUtils.cpp:73 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" "Этот WAD не был подписан компанией Nintendo. Продолжить импортирование?" #: Source/Core/Core/ConfigManager.cpp:918 msgid "This WAD is not bootable." msgstr "Этот WAD не является загрузочным." #: Source/Core/Core/ConfigManager.cpp:913 msgid "This WAD is not valid." msgstr "Этот WAD не является корректным." #: Source/Core/Core/ActionReplay.cpp:856 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Симулятор action replay не поддерживает коды, которые меняют сам Action " "Replay." #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:162 #: Source/Core/DolphinQt2/GameList/GameList.cpp:396 msgid "This cannot be undone!" msgstr "Это нельзя отменить!" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:168 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:251 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Позволяет вам управлять игровой камерой.\n" "Чтобы повернуть камеру, двигайте мышью с зажатой правой кнопкой. Чтобы " "передвинуть камеру, двигайте мышью с зажатой средней кнопкой.\n" "Зажмите SHIFT и нажмите одну из кнопок WASD, чтобы передвинуть камеру на " "определённое расстояние (SHIFT+2 – быстрее, SHIFT+1 – медленнее). Нажмите " "SHIFT+R, чтобы сбросить камеру. Чтобы сбросить скорость, нажмите SHIFT+F.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "Файл не является бэкапом BootMii NAND." #: Source/Core/VideoCommon/VideoBackendBase.cpp:168 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "Для данной игры требуется эмуляция ограничивающего параллелепипеда, но она " "не поддерживается вашей видеокартой или её драйвером. Во время игры могут " "возникать ошибки и зависания." #: Source/Core/DolphinWX/MainMenuBar.cpp:371 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" "Это необходимо для того, чтобы работали точки останова и пошаговое " "выполнение, как описано в документации для разработчиков. Но это может быть " "крайне медленно, меньше 1 кадра в секунду." #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:84 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" "Данная настройка позволяет вам выставить время, отличное от вашего " "системного времени.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/AboutDialog.cpp:42 msgid "This software should not be used to play games you do not legally own." msgstr "" "Это ПО не должно использоваться для воспроизведения игр, которыми вы не " "владеете." #: Source/Core/Core/ConfigManager.cpp:935 msgid "This title cannot be booted." msgstr "Этот продукт нельзя загрузить." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Данная игра не поддерживает HLE эмуляцию DSP. Если это хоумбрю, попробуйте " "LLE.\n" "\n" "DSPHLE: Неизвестный ucode (CRC = %08x) - принудительное AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Данная игра не поддерживает HLE эмуляцию DSP. Если это хоумбрю, попробуйте " "LLE.\n" "\n" "Неизвестный ucode (CRC = %08x) - принудительное AXWii." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:110 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Данное значение добавляется к значению сведения, указанному в графических " "настройках." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:108 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" "Данное значение умножается на глубину, указанную в графических настройках." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Порог" #: Source/Core/UICommon/UICommon.cpp:401 msgid "TiB" msgstr "ТиБ" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:89 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:30 msgid "Tilt" msgstr "Наклон" #: Source/Core/DolphinQt2/GameList/GameList.cpp:490 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:114 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:154 #: Source/Core/DolphinQt2/MenuBar.cpp:501 #: Source/Core/DolphinWX/GameListCtrl.cpp:424 #: Source/Core/DolphinWX/MainMenuBar.cpp:310 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Название" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:184 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "до" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:84 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:99 msgid "To:" msgstr "До:" #: Source/Core/DolphinWX/MainMenuBar.cpp:438 msgid "Toggle &Breakpoint" msgstr "Точка &останова" #: Source/Core/DolphinQt2/MenuBar.cpp:257 #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "Toggle &Fullscreen" msgstr "&Полноэкранный режим" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318 msgid "Toggle &memory" msgstr "Вкл./выкл. &память" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle 3D Anaglyph" msgstr "Анаглиф (3D)" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Toggle 3D Side-by-Side" msgstr "Горизонтальная стереопара (3D)" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle 3D Top-Bottom" msgstr "Вертикальная стереопара (3D)" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle 3D Vision" msgstr "3D Vision" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:59 #: Source/Core/DolphinWX/LogConfigWindow.cpp:60 msgid "Toggle All Log Types" msgstr "Изменить все виды логгирования" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle Aspect Ratio" msgstr "Изменить соотношение сторон" #: Source/Core/Core/HotkeyManager.cpp:61 #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:344 msgid "Toggle Breakpoint" msgstr "Точка останова" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle Crop" msgstr "Вкл./выкл. обрезку" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle Custom Textures" msgstr "Вкл./выкл. свои текстуры" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle EFB Copies" msgstr "Вкл./выкл. копии EFB" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Toggle Fog" msgstr "Вкл./выкл. туман" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "Вкл./выкл. полноэкранный режим" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "Вкл./выкл. паузу" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Toggle Texture Dumping" msgstr "Вкл./выкл. дамп текстур" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle XFB Copies" msgstr "Вкл./выкл. копии XFB" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Toggle XFB Immediate Mode" msgstr "Вкл./выкл. немедленный режим XFB" #: Source/Core/DolphinWX/MainMenuBar.cpp:424 msgid "Toggle editing of perspectives" msgstr "Вкл./выкл. изменение перспектив" #: Source/Core/DolphinWX/MainToolBar.cpp:173 msgid "Toggle fullscreen" msgstr "Вкл./выкл. полноэкранный режим" #: Source/Core/DolphinQt2/CheatsManager.cpp:481 msgid "Too many matches to display (%1)" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:25 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:161 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66 #: Source/Core/DolphinWX/MainMenuBar.cpp:414 msgid "Top" msgstr "сверху" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:626 msgid "Top-and-Bottom" msgstr "Вертикальная стереопара" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:114 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:80 msgid "Traditional Chinese" msgstr "Традиц. китайский" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:511 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:515 msgid "Traversal Error" msgstr "Ошибка промежуточного сервера" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:131 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96 msgid "Traversal Server" msgstr "Промежуточный сервер" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "Промежуточный сервер: %s" #: Source/Core/Core/NetPlayClient.cpp:945 msgid "Traversal server timed out connecting to the host" msgstr "Истекло время ожидания подключения обходного сервера к хосту" #: Source/Core/Core/HW/GCPadEmu.cpp:70 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:38 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:45 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:29 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:131 msgid "Triggers" msgstr "Рычажки" #: Source/Core/DolphinWX/MainMenuBar.cpp:473 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "Попытка загрузки .map файла из немного отличающейся версии." #: Source/Core/DolphinWX/MainMenuBar.cpp:462 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" "Попытаться загрузить имена функций для данной игры автоматически, но пока не " "проверять файлы .map внутри образа диска." #: Source/Core/DolphinWX/MainMenuBar.cpp:393 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "Отключить все JIT-функции, но использовать ядро JIT из Jit.cpp" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:130 msgid "Turntable" msgstr "Вертушка" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112 msgid "Turntable Configuration" msgstr "Настройка вертушки" #: Source/Core/DolphinQt2/CheatsManager.cpp:300 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:92 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "Тип" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:115 msgid "U&16" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:116 msgid "U&32" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:114 msgid "U&8" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "UNKNOWN_%02X" #: Source/Core/DiscIO/Enums.cpp:30 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116 msgid "USA" msgstr "США" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:94 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:123 #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:134 msgid "USB Whitelist Error" msgstr "Ошибка белого списка USB" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:294 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:299 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low. Recommended for low-end hardware.\n" "\n" "If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:298 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:303 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU requirements. Only recommended for high-end systems." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:301 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:306 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Невозможно создать патч из данных значений.\n" "Запись не изменена." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:166 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Невозможно интерпретировать строку %1 введённого AR-кода как корректный " "зашифрованный или расшифрованный код. Убедитесь, что он набран правильно.\n" "\n" "Вы хотите игнорировать данную строку и продолжить чтение?" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:251 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Невозможно корректно интерпретировать строку %1 введённого кода Gecko в виде " "кода. Убедитесь, что он набран правильно.\n" "\n" "Вы хотите игнорировать данную строку и продолжить чтение?" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Невозможно интерпретировать строку %u введённого AR-кода как корректный " "зашифрованный или расшифрованный код. Убедитесь, что он набран правильно.\n" "\n" "Вы хотите игнорировать данную строку и продолжить чтение?" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "Запись в файл %s не удалась" #: Source/Core/DolphinQt2/GameList/GameList.cpp:301 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "Несжатые образы GC/Wii (*.iso *.gcm)" #: Source/Core/Core/HotkeyManager.cpp:153 #: Source/Core/DolphinQt2/MenuBar.cpp:276 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Undo Load State" msgstr "Отменить быструю загрузку" #: Source/Core/Core/HotkeyManager.cpp:154 #: Source/Core/DolphinQt2/MenuBar.cpp:293 #: Source/Core/DolphinWX/MainMenuBar.cpp:108 msgid "Undo Save State" msgstr "Отменить быстрое сохранение" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "Неожиданный вызов 0x80? Отмена..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:199 #: Source/Core/DolphinWX/GameListCtrl.cpp:898 msgid "Uninstall from the NAND" msgstr "Удалить из NAND" #: Source/Core/DolphinQt2/GameList/GameList.cpp:354 #: Source/Core/DolphinWX/FrameTools.cpp:1272 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "Удаление WAD приведет к удалению текущей версии этого продукта из NAND без " "удаления его сохраненных данных. Продолжить?" #: Source/Core/DolphinQt2/MenuBar.cpp:228 #: Source/Core/DolphinWX/MainMenuBar.cpp:250 msgid "United States" msgstr "США" #: Source/Core/Core/State.cpp:450 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:87 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:127 msgid "Unknown" msgstr "Неизвестно" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1053 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Неизвестная команда DVD %08x - критическая ошибка" #: Source/Core/Core/NetPlayClient.cpp:954 #, c-format msgid "Unknown error %x" msgstr "Неизвестная ошибка %x" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "Неизвестная ошибка карты памяти" #: Source/Core/Core/NetPlayClient.cpp:564 #, c-format msgid "Unknown message received with id : %d" msgstr "Получено неизвестное сообщение с id : %d" #: Source/Core/Core/NetPlayServer.cpp:727 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Получено неизвестное сообщение с id : %d от игрока:%d Игрок выкинут!" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:125 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "Без ограничения" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "Распаковка" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:132 msgid "Unsigned Integer" msgstr "Беззнаковое целое" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76 #: Source/Core/DolphinWX/TASInputDlg.cpp:118 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Up" msgstr "Вверх" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:214 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:249 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Обновить" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "Обновить экран" #: Source/Core/DolphinQt2/Updater.cpp:51 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:35 msgid "Update available" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:56 #: Source/Core/DolphinWX/FrameTools.cpp:1438 msgid "Update cancelled" msgstr "Обновление отменено" #: Source/Core/DolphinQt2/WiiUpdate.cpp:30 #: Source/Core/DolphinQt2/WiiUpdate.cpp:35 #: Source/Core/DolphinWX/FrameTools.cpp:1411 #: Source/Core/DolphinWX/FrameTools.cpp:1416 msgid "Update completed" msgstr "Обновление завершено" #: Source/Core/DolphinQt2/WiiUpdate.cpp:40 #: Source/Core/DolphinQt2/WiiUpdate.cpp:45 #: Source/Core/DolphinQt2/WiiUpdate.cpp:50 #: Source/Core/DolphinQt2/WiiUpdate.cpp:61 #: Source/Core/DolphinQt2/WiiUpdate.cpp:68 #: Source/Core/DolphinWX/FrameTools.cpp:1423 #: Source/Core/DolphinWX/FrameTools.cpp:1428 #: Source/Core/DolphinWX/FrameTools.cpp:1433 #: Source/Core/DolphinWX/FrameTools.cpp:1444 #: Source/Core/DolphinWX/FrameTools.cpp:1449 msgid "Update failed" msgstr "Обновление не удалось" #: Source/Core/DolphinWX/MainMenuBar.cpp:253 msgid "Update the Wii system software to the latest version from Nintendo." msgstr "Обновить системное ПО Wii до последней версии от Nintendo." #: Source/Core/DolphinQt2/WiiUpdate.cpp:91 #: Source/Core/DolphinWX/FrameTools.cpp:1457 msgid "Updating" msgstr "Идет обновление" #: Source/Core/DolphinWX/FrameTools.cpp:1466 #, c-format msgid "" "Updating title %016...\n" "This can take a while." msgstr "" "Идет обновление %016...\n" "Это может занять некоторое время." #: Source/Core/DolphinQt2/WiiUpdate.cpp:117 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" "Идёт обновление %1...\n" "Это может занять некоторое время." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:332 msgid "Upright Hold" msgstr "Удерживать вертикально" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329 msgid "Upright Toggle" msgstr "Поставить вертикально" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316 msgid "Upright Wii Remote" msgstr "Wii Remote вертикально" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:159 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113 msgid "Usage Statistics Reporting Settings" msgstr "Настройки отправки статистики об использовании" #: Source/Core/DolphinWX/Main.cpp:245 msgid "Usage statistics reporting" msgstr "Отправка статистики об использовании" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" "При отправке статистики используется случайно сгенерированный, уникальный " "для данного оборудования ID, позволяющий различать отдельных пользователей. " "При нажатии данной кнопки будет сгенерирован новый случайный ID для данной " "машины." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:125 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93 msgid "Use Built-In Database of Game Names" msgstr "Использовать встроенную базу названий игр" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:57 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:404 msgid "Use Fullscreen" msgstr "Использовать полноэкранный режим" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "Использовать Hex" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:96 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Режим PAL60 (EuRGB60)" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:143 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Use Panic Handlers" msgstr "Использовать обработчики ошибок" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:193 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:157 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Использует менее точный алгоритм для вычисления значений глубины.\n" "Вызывает проблемы в некоторых играх, но даёт приличное ускорение в " "зависимости от игры и/или вашего ГП.\n" "\n" "Если не уверены – оставьте включенным." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:112 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "Использовать один буфер глубины для обоих глаз. Необходимо для нескольких " "игр." #: Source/Core/DolphinWX/MainMenuBar.cpp:452 msgid "Use generic zz_ names for functions." msgstr "Использовать для функций имена на zz_." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:94 msgid "User Interface" msgstr "Интерфейс пользователя" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:57 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:56 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:871 msgid "Utility" msgstr "Полезные" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:402 msgid "V-Sync" msgstr "Вертикальная синхронизация" #: Source/Core/DolphinQt2/CheatsManager.cpp:476 #: Source/Core/DolphinQt2/CheatsManager.cpp:477 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:87 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Значение" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "Значение (double)" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "Значение (float)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413 msgid "Value Too Large" msgstr "Слишком большое значение" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" "Значение для поиска. Может быть задано в шестнадцатеричном (\"0x\"), " "восьмеричном (\"0\") и десятичном виде. Оставьте пустым для фильтрации " "результатов по предыдущему значению." #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:115 #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "Значение:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Значение: " #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:41 #: Source/Core/DolphinWX/LogConfigWindow.cpp:48 msgid "Verbosity" msgstr "Уровень анализа" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:295 msgid "Verifying integrity of partition..." msgstr "Проверка целостности раздела..." #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "Вершинная команда" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "Описание вершины" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "Матрицы вершин" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:788 msgid "Vertex Rounding" msgstr "Округление вершин" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "Вершинный шейдер" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "Константы вершинного шейдера" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:123 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510 msgid "View &code" msgstr "Показать &код" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:272 msgid "View &memory" msgstr "Показать &память" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326 msgid "View As:" msgstr "Показывать как:" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:55 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239 msgid "View Default Config" msgstr "Показать настройки по умолчанию" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527 msgid "View as double" msgstr "Показывать как double" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521 msgid "View as float" msgstr "Показывать как float" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525 msgid "View as hexadecimal" msgstr "Показывать как hex-значение" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518 msgid "View as signed integer" msgstr "Показывать как знаковое целое" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519 msgid "View as unsigned integer" msgstr "Показывать как беззнаковое целое" #: Source/Core/Core/HotkeyManager.cpp:245 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:53 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75 msgid "Volume" msgstr "Громкость" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "Уменьшить громкость" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "Выключить звук" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "Увеличить громкость" #: Source/Core/DolphinQt2/MenuBar.cpp:735 msgid "WAD files (*.wad)" msgstr "WAD-файлы (*.wad)" #: Source/Core/Core/WiiUtils.cpp:106 msgid "WAD installation failed: Could not finalise title import." msgstr "Ошибка установки WAD: не удалось завершить импорт заголовка." #: Source/Core/Core/WiiUtils.cpp:96 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "Ошибка установки WAD: не удалось импортировать содержимое %08x." #: Source/Core/Core/WiiUtils.cpp:80 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" "Ошибка установки WAD: не удалось инициализировать импорт продукта (ошибка " "%d)." #: Source/Core/Core/WiiUtils.cpp:53 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "Ошибка установки WAD: выбранный файл не является корректным файлом WAD." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:278 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Дожидаться вертикального синхроимпульса для уменьшения разрывов в кадре.\n" "Уменьшает производительность, если скорость эмуляции ниже 100%.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:309 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates. Otherwise, if unsure, leave " "this unchecked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt2/MenuBar.cpp:955 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:214 #: Source/Core/DolphinWX/GameListCtrl.cpp:1020 #: Source/Core/DolphinWX/GameListCtrl.cpp:1329 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:355 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:958 msgid "Warning" msgstr "Предупреждение" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Предупреждение: количество блоков, указанное в BAT (%u), не совпадает с " "указанным в заголовке загруженного файла (%u)" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" "Предупреждение: файлы в папке:\n" "%s\n" "с совпадающими именами будут переписаны\n" "Продолжить?" #: Source/Core/Core/Movie.cpp:991 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" "Предупреждение: вы загрузили сохранение, которое идет после конца текущего " "ролика. (байт %u > %zu) (ввод %u > %u). Перед продолжением вам следует " "загрузить другое сохранение или же загрузить текущее состояние с выключенным " "режимом \"только для чтения\"." #: Source/Core/Core/Movie.cpp:966 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Предупреждение: вы загрузили сохранение, чей ролик заканчивается перед " "текущим кадром в сохранении (байт %u < %u) (кадр %u < %u). Перед " "продолжением загрузите другое сохранение." #: Source/Core/Core/Movie.cpp:1017 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Предупреждение: вы загрузили сохранение, чей ролик не совпадает на байте %zu " "(0x%zX). Перед продолжением загрузите другое сохранение или загрузите это " "состояние с правами на запись. Иначе весьма вероятна рассинхронизация." #: Source/Core/Core/Movie.cpp:1034 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" "Предупреждение: вы загрузили сохранение, чей ролик не совпадает на кадре " "%td. Перед продолжением загрузите другое сохранение или загрузите это " "состояние с правами на запись. Иначе весьма вероятна рассинхронизация.\n" "\n" "Подробная информация: текущий ролик состоит из %d кадров, а ролик быстрого " "сохранения – из %d кадров.\n" "\n" "На %td-м кадре в текущем ролике нажимаются:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "На %td-м кадре в ролике быстрого сохранения нажимаются:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchWindow.h:20 msgid "Watch" msgstr "Наблюдение" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - файл не открыт." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:121 msgid "Whammy" msgstr "Флойд" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:291 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:224 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Показывать сообщения из чата, изменения буфера и предупреждения о " "рассинхроне в сетевой игре.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:137 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155 msgid "Whitelisted USB Passthrough Devices" msgstr "Белый список пробрасываемых USB-устройств" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:599 msgid "Widescreen Hack" msgstr "Широкоформатный хак" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Ширина" #: Source/Core/Core/HotkeyManager.cpp:252 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:44 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:350 msgid "Wii Console" msgstr "Консоль Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:153 msgid "Wii Menu" msgstr "Меню Wii" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:128 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:76 msgid "Wii NAND Root:" msgstr "Корень NAND Wii:" #: Source/Core/Core/HW/Wiimote.cpp:30 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:173 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:277 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34 msgid "Wii Remote %1" msgstr "Wii Remote %1" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332 #, c-format msgid "Wii Remote %i" msgstr "Wii Remote %i" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:176 msgid "Wii Remote Buttons" msgstr "Кнопки Wii Remote" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:83 msgid "Wii Remote Orientation" msgstr "Ориентация Wii Remote" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:157 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Wii Remote Rumble" msgstr "Вибрация Wii Remote" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:153 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164 msgid "Wii Remote Settings" msgstr "Настройки контроллера Wii" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:138 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249 msgid "Wii Remotes" msgstr "Контроллеры Wii" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:280 msgid "Wii TAS Input %1 - Classic Controller" msgstr "Ввод Wii TAS %1 - Контроллер Classic" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:294 msgid "Wii TAS Input %1 - Wii Remote" msgstr "Ввод Wii TAS %1 - Wii Remote" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:266 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "Ввод Wii TAS %1 - Wii Remote + Нунчак" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "Настройка адаптера контроллера GameCube для Wii U - Порт %i" #: Source/Core/DolphinWX/FrameTools.cpp:1249 msgid "Wii WAD files (*.wad)" msgstr "WAD-файлы Wii (*.wad)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:289 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "Wii и Wii Remote" #: Source/Core/DolphinWX/FrameTools.cpp:1210 msgid "Wii save files (*.bin)" msgstr "Файлы сохранений Wii (*.bin)" #: Source/Core/DolphinQt2/MenuBar.cpp:760 msgid "Wii save files (*.bin);;All Files (*)" msgstr "Файлы сохранений Wii (*.bin);;Все файлы (*)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "Файл сигнатуры WiiTools MEGA (*.mega)" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: не удалось прочесть файл" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an Address" msgstr "С адресом" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a Range" msgstr "Внутри диапазона" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:116 #: Source/Core/DolphinWX/LogWindow.cpp:89 msgid "Word Wrap" msgstr "Перенос строк" #: Source/Core/DolphinWX/FrameTools.cpp:1258 #: Source/Core/DolphinWX/FrameTools.cpp:1305 #: Source/Core/DolphinWX/GameListCtrl.cpp:1127 #: Source/Core/DolphinWX/GameListCtrl.cpp:1247 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335 msgid "Working..." msgstr "Подождите..." #: Source/Core/DiscIO/Enums.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:124 msgid "World" msgstr "Мир" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45 msgid "Write" msgstr "Записать" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:142 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199 msgid "Write only" msgstr "Только для записи" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:64 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259 msgid "Write save/SD data" msgstr "Запись сохранений/SD" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:53 #: Source/Core/DolphinWX/LogConfigWindow.cpp:55 msgid "Write to Console" msgstr "Выводить в консоль" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:52 #: Source/Core/DolphinWX/LogConfigWindow.cpp:53 msgid "Write to File" msgstr "Сохранять в файл" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 msgid "Write to Log" msgstr "Записать в лог" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54 msgid "Write to Log and Break" msgstr "Записать в лог и остановиться" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:54 #: Source/Core/DolphinWX/LogConfigWindow.cpp:57 msgid "Write to Window" msgstr "Записать в окно" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:281 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:93 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:114 #: Source/Core/DolphinWX/TASInputDlg.cpp:521 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "XF-регистр " #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "Команда XFB" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:53 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:97 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:118 #: Source/Core/DolphinWX/TASInputDlg.cpp:523 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49 msgid "Yellow" msgstr "Жёлтая" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "Вы не можете закрыть панель, в которой есть страницы." #: Source/Core/Core/IOS/ES/ES.cpp:223 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "Вы не можете использовать канал Wii Shop, не предоставив учетные данные со " "своего устройства.\n" "Пожалуйста, обратитесь к руководству по использованию NAND за инструкцией по " "установке: https://dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:195 msgid "You have to enter a name." msgstr "Введите название." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297 msgid "You must choose a game!" msgstr "Выберите игру!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "Выберите имя." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" "Введите корректное десятичное, шестнадцатеричное или восьмеричное значение." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240 msgid "You must enter a valid hexadecimal value." msgstr "Введите корректное шестнадцатеричное значение." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886 msgid "You must enter a valid profile name." msgstr "Введите правильное имя профиля." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:221 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:236 msgid "You must select a game to host!" msgstr "Для создания вы должны выбрать игру!" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "В ПЗУ вашего DSP содержатся некорректные хэши.\n" "Вы хотите остановить эмуляцию и исправить проблему?\n" "Если вы выберете \"Нет\", то звук может испортиться." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:101 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:122 #: Source/Core/DolphinWX/TASInputDlg.cpp:525 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:889 msgid "Zero 3 code not supported" msgstr "Zero 3 code не поддерживается" #: Source/Core/Core/ActionReplay.cpp:909 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Zero code неизвестен Dolphin: %08x" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705 msgid "[ waiting ]" msgstr "[ жду ]" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298 msgid "auto" msgstr "автоматически" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300 msgid "fake-completion" msgstr "ложное дополнение" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:70 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299 msgid "none" msgstr "отсутствует" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:137 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:162 msgid "on" msgstr "на" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:73 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "или выберите устройство" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:648 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute вернул -1 при запуске приложения!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176 msgid "x86 Size" msgstr "Размер x86" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:50 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756 msgid "| OR" msgstr "| ИЛИ" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt2/AboutDialog.cpp:64 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" "© 2003-2015+ Команда Dolphin. “GameCube” и “Wii” являются торговыми марками " "Nintendo. Dolphin никоим образом не связан с Nintendo."