// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.h" #include #include #include #include #include "Core/ConfigManager.h" #include "DolphinQt/QtUtils/QueueOnObject.h" #include "InputCommon/GCAdapter.h" GCPadWiiUConfigDialog::GCPadWiiUConfigDialog(int port, QWidget* parent) : QDialog(parent), m_port{port} { setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); CreateLayout(); LoadSettings(); ConnectWidgets(); } GCPadWiiUConfigDialog::~GCPadWiiUConfigDialog() { GCAdapter::SetAdapterCallback(nullptr); } void GCPadWiiUConfigDialog::CreateLayout() { setWindowTitle(tr("GameCube Adapter for Wii U at Port %1").arg(m_port + 1)); m_layout = new QVBoxLayout(); m_status_label = new QLabel(); m_rumble = new QCheckBox(tr("Enable Rumble")); m_simulate_bongos = new QCheckBox(tr("Simulate DK Bongos")); m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok); UpdateAdapterStatus(); auto callback = [this] { QueueOnObject(this, &GCPadWiiUConfigDialog::UpdateAdapterStatus); }; GCAdapter::SetAdapterCallback(callback); m_layout->addWidget(m_status_label); m_layout->addWidget(m_rumble); m_layout->addWidget(m_simulate_bongos); m_layout->addWidget(m_button_box); setLayout(m_layout); } void GCPadWiiUConfigDialog::ConnectWidgets() { connect(m_rumble, &QCheckBox::toggled, this, &GCPadWiiUConfigDialog::SaveSettings); connect(m_simulate_bongos, &QCheckBox::toggled, this, &GCPadWiiUConfigDialog::SaveSettings); connect(m_button_box, &QDialogButtonBox::accepted, this, &GCPadWiiUConfigDialog::accept); } void GCPadWiiUConfigDialog::UpdateAdapterStatus() { const char* error_message = nullptr; const bool detected = GCAdapter::IsDetected(&error_message); QString status_text; if (detected) { status_text = tr("Adapter Detected"); } else if (error_message) { status_text = tr("Error Opening Adapter: %1").arg(QString::fromUtf8(error_message)); } else { status_text = tr("No Adapter Detected"); } m_status_label->setText(status_text); m_rumble->setEnabled(detected); m_simulate_bongos->setEnabled(detected); } void GCPadWiiUConfigDialog::LoadSettings() { m_rumble->setChecked(SConfig::GetInstance().m_AdapterRumble[m_port]); m_simulate_bongos->setChecked(SConfig::GetInstance().m_AdapterKonga[m_port]); } void GCPadWiiUConfigDialog::SaveSettings() { SConfig::GetInstance().m_AdapterRumble[m_port] = m_rumble->isChecked(); SConfig::GetInstance().m_AdapterKonga[m_port] = m_simulate_bongos->isChecked(); }