// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinQt2/Config/Mapping/WiimoteEmuGeneral.h" #include #include #include #include #include #include "Core/HW/Wiimote.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "DolphinQt2/Config/Mapping/WiimoteEmuExtension.h" #include "InputCommon/ControllerEmu/ControlGroup/Extension.h" #include "InputCommon/ControllerEmu/Setting/BooleanSetting.h" #include "InputCommon/InputConfig.h" WiimoteEmuGeneral::WiimoteEmuGeneral(MappingWindow* window, WiimoteEmuExtension* extension) : MappingWidget(window), m_extension_widget(extension) { CreateMainLayout(); Connect(); } void WiimoteEmuGeneral::CreateMainLayout() { m_main_layout = new QHBoxLayout(); auto* vbox_layout = new QVBoxLayout(); m_main_layout->addWidget(CreateGroupBox( tr("Buttons"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Buttons))); m_main_layout->addWidget(CreateGroupBox( tr("D-Pad"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::DPad))); m_main_layout->addWidget(CreateGroupBox( tr("Hotkeys"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Hotkeys))); auto* extension_group = Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Extension); auto* extension = CreateGroupBox(tr("Extension"), extension_group); auto* ce_extension = static_cast(extension_group); m_extension_combo = new QComboBox(); for (const auto& attachment : ce_extension->attachments) { // TODO: Figure out how to localize this m_extension_combo->addItem(QString::fromStdString(attachment->GetName())); } extension->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); static_cast(extension->layout())->addRow(m_extension_combo); vbox_layout->addWidget(extension); vbox_layout->addWidget(CreateGroupBox( tr("Rumble"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Rumble))); vbox_layout->addWidget(CreateGroupBox( tr("Options"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Options))); m_main_layout->addLayout(vbox_layout); setLayout(m_main_layout); } void WiimoteEmuGeneral::Connect() { connect(m_extension_combo, static_cast(&QComboBox::currentIndexChanged), this, &WiimoteEmuGeneral::OnAttachmentChanged); } void WiimoteEmuGeneral::OnAttachmentChanged(int extension) { const QString value = m_extension_combo->currentText(); static const QMap value_map = { {QStringLiteral("None"), WiimoteEmuExtension::Type::NONE}, {QStringLiteral("Classic"), WiimoteEmuExtension::Type::CLASSIC_CONTROLLER}, {QStringLiteral("Drums"), WiimoteEmuExtension::Type::DRUMS}, {QStringLiteral("Guitar"), WiimoteEmuExtension::Type::GUITAR}, {QStringLiteral("Nunchuk"), WiimoteEmuExtension::Type::NUNCHUK}, {QStringLiteral("Turntable"), WiimoteEmuExtension::Type::TURNTABLE}}; m_extension_widget->ChangeExtensionType(value_map[value]); auto* ce_extension = static_cast( Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Extension)); ce_extension->switch_extension = extension; SaveSettings(); } void WiimoteEmuGeneral::LoadSettings() { auto* ce_extension = static_cast( Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Extension)); m_extension_combo->setCurrentIndex(ce_extension->switch_extension); OnAttachmentChanged(ce_extension->switch_extension); Wiimote::LoadConfig(); } void WiimoteEmuGeneral::SaveSettings() { Wiimote::GetConfig()->SaveConfig(); } InputConfig* WiimoteEmuGeneral::GetConfig() { return Wiimote::GetConfig(); }