// Copyright 2018 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include "Common/CommonTypes.h" namespace sf { class Packet; } namespace Common { template struct BigEndianValue; u16 PacketReadU16(sf::Packet& packet); u32 PacketReadU32(sf::Packet& packet); u64 PacketReadU64(sf::Packet& packet); void PacketWriteU64(sf::Packet& packet, u64 value); } // namespace Common