# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Bahadır Usta , 2017 # Bahadır Usta , 2017 # Erdoğan Şahin, 2017 # Erdoğan Şahin, 2016 # Mustafa Can , 2013-2016 # nlgzrgn , 2011 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2018-06-01 09:38+0200\n" "PO-Revision-Date: 2018-06-01 07:39+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Turkish (http://www.transifex.com/delroth/dolphin-emu/" "language/tr/)\n" "Language: tr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: Source/Core/DolphinQt2/MenuBar.cpp:1021 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1365 #, c-format msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%s\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:36 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin ücretsiz ve açık kaynak GameCube ve Wii emulatörüdür.\n" "\n" "Bu yazılım yasal olarak sahip olmadığınız oyunları oynamak için " "kullanılmamalıdır.\n" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:89 msgid " (Disc %1)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:765 msgid " (internal IP)" msgstr "(dahili IP adresi)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315 msgid " (too many to display)" msgstr "(göstermek için çok fazla öğe var)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:646 msgid " Game : " msgstr "Oyun :" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "! NOT" msgstr "! DEĞİL" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" "\"%s\" mevcut değil.\n" "Yeni bir 16MB Hafıza Kartı oluşturulsun mu?" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "\"%s\" küçültülemedi. Kalıp dosyası bozuk olabilir." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" zaten sıkıştırılmış! Daha fazla sıkıştırılamaz." #: Source/Core/Core/Boot/Boot.cpp:108 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" hatalı bir GCM/ISO dosyası, ya da herhangi bir GC/Wii ISO kalıbı " "değil." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:323 msgid "%1 %" msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:144 msgid "%1 % (%2 MHz)" msgstr "" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:59 msgid "%1 (Disc %2, Revision %3)" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63 msgid "%1 (Revision %3)" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:279 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:239 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:114 msgid "%1 Graphics Configuration" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:482 msgid "%1 Match(es)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:185 #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:348 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:122 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:125 msgid "%1 doesn't support this feature." msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:259 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:202 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:257 msgid "%1 ms" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopyala%1$s" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:140 msgid "%1% (Normal Speed)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:111 msgid "%1[%2]: %3" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:99 msgid "%1[%2]: %3 %" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i bloktan %i'i. Sıkıştırma oranı %i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "%i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (Normal Hız)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "yüklenemedi çünkü o daha önce yüklenen kayıtla aynı iç dosya adına sahip\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "yüklenemedi çünkü GCI'si yanlış.\n" "Dosya boyutu (0x%) başlıkta kaydedilen boyutla uyuşmuyor (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "yüklenemedi çünkü GCI'si yanlış.\n" "Belirtilen blok sayısı %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "yüklenemedi çünkü sanal hafıza kartında yeteri kadar boş blok yok" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "yüklenemedi çünkü hafıza kartında 10%% den daha az boş blok var\n" "Toplam Blok: %d; Boş Blok: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:537 #, c-format msgid "%s (Disc %i)" msgstr "%s (Disk %i)" #: Source/Core/Core/Boot/Boot.cpp:258 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL %s konumunda bulundu. Disk tanınamayabilir." #: Source/Core/Core/HW/WiiSave.cpp:152 #, c-format msgid "" "%s already exists. Consider making a backup of the current save files before " "overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s hafıza kart dosyası olarak yüklenemedi \n" "Kart dosyası boyutu hatalı (0x%x bayt)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s hafıza kart dosyası olarak yüklenemedi \n" "Kart boyutu hatalı (0x%x bayt)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s hafıza kartı olarak yüklenemedi. \n" "Dosya geçerli bir hafıza kartı dosyası olabilmek için çok küçük (0x%x bayt)" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s bir konum değil, *.original. taşıma başarısız\n" "Yazma haklarınızı doğrulayın yada dosyayı Dolphin'in dışına taşıyın" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s bir konum değil, *.original konumuna taşındı" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sSil%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sGCI ver%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sGCI al%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Boş Blok; %u Boş Dizin Girişi" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "%u kare" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "%u nesne" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "%zu FIFO bayt" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "%zu hafıza bayt" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:55 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "&& AND" msgstr "&& VE" #: Source/Core/DolphinQt2/MenuBar.cpp:538 #: Source/Core/DolphinWX/MainMenuBar.cpp:525 msgid "&About" msgstr "&Hakkında" #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:242 msgid "&Add Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:48 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:70 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "&Yeni Kod Ekle..." #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:240 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:430 msgid "&Add function" msgstr "&Fonksiyon Ekle" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:451 msgid "&Address" msgstr "&Address" #: Source/Core/DolphinQt2/MenuBar.cpp:470 #: Source/Core/DolphinWX/MainMenuBar.cpp:179 msgid "&Audio Settings" msgstr "&Ses Ayarları" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:157 msgid "&Auto Update:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:484 #: Source/Core/DolphinWX/MainMenuBar.cpp:195 msgid "&Automatic Start" msgstr "&Otomatik Başlangıç" #: Source/Core/DolphinQt2/MenuBar.cpp:167 #: Source/Core/DolphinWX/MainMenuBar.cpp:87 msgid "&Boot from DVD Backup" msgstr "&Yedek DVD Diskinden Önyükleme Başlat" #: Source/Core/DolphinQt2/MenuBar.cpp:427 #: Source/Core/DolphinWX/MainMenuBar.cpp:339 msgid "&Breakpoints" msgstr "&Kesme Noktaları" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:79 msgid "&Browse..." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:101 msgid "&Cancel" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:235 msgid "&Cheat Manager" msgstr "&Hile Yöneticisi" #: Source/Core/DolphinQt2/MenuBar.cpp:205 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:534 msgid "&Check for Updates..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:385 msgid "&Clear JIT Cache" msgstr "&JIT Önbelleğini Temizle" #: Source/Core/DolphinQt2/MenuBar.cpp:856 #: Source/Core/DolphinWX/MainMenuBar.cpp:448 msgid "&Clear Symbols" msgstr "&Sembolleri Temizle" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:183 msgid "&Clone..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:402 msgid "&Code" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:471 #: Source/Core/DolphinWX/MainMenuBar.cpp:180 msgid "&Controller Settings" msgstr "&Denetim Ayarları" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:222 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:419 msgid "&Copy address" msgstr "&Adresi kopyala" #: Source/Core/DolphinQt2/MenuBar.cpp:875 #: Source/Core/DolphinWX/MainMenuBar.cpp:488 msgid "&Create Signature File..." msgstr "&İmzalı Dosya Oluştur..." #: Source/Core/DolphinWX/MainMenuBar.cpp:57 msgid "&Debug" msgstr "&Hata Ayıklama" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:67 msgid "&Delete" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:873 msgid "&Delete File..." msgstr "&Dosyayı Sil..." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:241 msgid "&Delete Watch" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:917 msgid "&Delete selected ISOs..." msgstr "Seçilen Kalıpları &Sil... " #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:265 msgid "&Delete watch" msgstr "&İzlemeyi kaldır" #: Source/Core/DolphinWX/MainMenuBar.cpp:381 msgid "&Disable JIT Cache" msgstr "&JIT Önbelleğini Kapat" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:49 #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:101 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:71 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "&Kodu Düzenle..." #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:183 msgid "&Edit..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:187 msgid "&Eject Disc" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:283 #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&Emulation" msgstr "&Emülasyon" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:68 msgid "&Export..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:180 #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&File" msgstr "&Dosya" #: Source/Core/DolphinQt2/MenuBar.cpp:491 #: Source/Core/DolphinWX/MainMenuBar.cpp:203 msgid "&Font..." msgstr "&Yazı Tipi..." #: Source/Core/DolphinQt2/MenuBar.cpp:289 #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "&Frame Advance" msgstr "&Kare İlerletme" #: Source/Core/DolphinQt2/MenuBar.cpp:858 #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "&Generate Symbols From" msgstr "&Sembolleri Şuradan Getir" #: Source/Core/DolphinQt2/MenuBar.cpp:526 #: Source/Core/DolphinWX/MainMenuBar.cpp:523 msgid "&GitHub Repository" msgstr "&GitHub Repo'su" #: Source/Core/DolphinQt2/MenuBar.cpp:469 #: Source/Core/DolphinWX/MainMenuBar.cpp:178 msgid "&Graphics Settings" msgstr "&Grafik Ayarları" #: Source/Core/DolphinQt2/MenuBar.cpp:517 #: Source/Core/DolphinWX/MainMenuBar.cpp:62 msgid "&Help" msgstr "&Yardım" #: Source/Core/DolphinQt2/MenuBar.cpp:472 #: Source/Core/DolphinWX/MainMenuBar.cpp:181 msgid "&Hotkey Settings" msgstr "&Kısayol Ayarları" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:70 msgid "&Import..." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:242 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:432 msgid "&Insert blr" msgstr "&BLR yerleştir" #: Source/Core/DolphinWX/MainMenuBar.cpp:370 msgid "&Interpreter Core" msgstr "&Yorumlayıcı Çekirdek" #: Source/Core/DolphinQt2/MenuBar.cpp:444 #: Source/Core/DolphinWX/MainMenuBar.cpp:56 #: Source/Core/DolphinWX/MainMenuBar.cpp:341 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:377 msgid "&JIT Block Linking Off" msgstr "&JIT Blok Bağlantısı Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:401 msgid "&JIT FloatingPoint Off" msgstr "&JIT FloatingPoint Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:402 msgid "&JIT Integer Off" msgstr "&JIT Integer Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "&JIT LoadStore Floating Off" msgstr "&JIT LoadStore Floating Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:395 msgid "&JIT LoadStore Off" msgstr "&JIT LoadStore Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "&JIT LoadStore Paired Off" msgstr "&JIT LoadStore Paired Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:397 msgid "&JIT LoadStore lXz Off" msgstr "&JIT LoadStore lXz Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:396 msgid "&JIT LoadStore lbzx Off" msgstr "&JIT LoadStore lbzx Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:398 msgid "&JIT LoadStore lwz Off" msgstr "&JIT LoadStore lwz Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:392 msgid "&JIT Off (JIT Core)" msgstr "&JIT Kapalı (JIT Çekirdeği)" #: Source/Core/DolphinWX/MainMenuBar.cpp:403 msgid "&JIT Paired Off" msgstr "&JIT Paired Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:404 msgid "&JIT SystemRegisters Off" msgstr "&JIT SystemRegisters Kapalı" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:105 msgid "&Language:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:303 #: Source/Core/DolphinWX/MainMenuBar.cpp:134 msgid "&Load State" msgstr "Durumu &Yükle" #: Source/Core/DolphinQt2/MenuBar.cpp:864 #: Source/Core/DolphinWX/MainMenuBar.cpp:461 msgid "&Load Symbol Map" msgstr "&Sembol Haritasını Yükle" #: Source/Core/DolphinQt2/MenuBar.cpp:394 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 msgid "&Log JIT Instruction Coverage" msgstr "&JIT Talimat Kapsamını Dosyaya Yaz" #: Source/Core/DolphinQt2/MenuBar.cpp:436 #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "&Memory" msgstr "&Hafıza " #: Source/Core/DolphinQt2/MenuBar.cpp:201 #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "&Memory Card Manager (GC)" msgstr "&Hafıza Kartı Yöneticisi (GC)" #: Source/Core/DolphinQt2/MenuBar.cpp:653 #: Source/Core/DolphinWX/MainMenuBar.cpp:49 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt2/MenuBar.cpp:181 #: Source/Core/DolphinWX/MainMenuBar.cpp:84 msgid "&Open..." msgstr "&Aç..." #: Source/Core/DolphinQt2/MenuBar.cpp:466 #: Source/Core/DolphinWX/MainMenuBar.cpp:50 msgid "&Options" msgstr "&Seçenekler" #: Source/Core/DolphinQt2/MenuBar.cpp:878 #: Source/Core/DolphinWX/MainMenuBar.cpp:501 msgid "&Patch HLE Functions" msgstr "&HLE Fonksiyonlarını Yamala" #: Source/Core/DolphinQt2/MenuBar.cpp:285 #: Source/Core/DolphinWX/MainMenuBar.cpp:554 msgid "&Pause" msgstr "&Duraklat" #: Source/Core/DolphinQt2/MenuBar.cpp:284 #: Source/Core/DolphinWX/MainMenuBar.cpp:556 msgid "&Play" msgstr "&Oynat " #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:511 msgid "&Profile Blocks" msgstr "&Blokların Profilini Çıkar" #: Source/Core/DolphinWX/MainMenuBar.cpp:59 msgid "&Profiler" msgstr "&Profiler" #: Source/Core/DolphinQt2/GameList/GameList.cpp:173 #: Source/Core/DolphinWX/GameListCtrl.cpp:842 msgid "&Properties" msgstr "&Özellikler" #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "&RSO Modules" msgstr "&RSO Modülleri" #: Source/Core/DolphinQt2/MenuBar.cpp:668 #: Source/Core/DolphinWX/MainMenuBar.cpp:150 msgid "&Read-Only Mode" msgstr "&Salt-Okunur Mod" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "&Yenile" #: Source/Core/DolphinWX/MainMenuBar.cpp:89 msgid "&Refresh Game List" msgstr "&Oyun Listesini Yenile" #: Source/Core/DolphinQt2/MenuBar.cpp:410 #: Source/Core/DolphinWX/MainMenuBar.cpp:335 msgid "&Registers" msgstr "&Kayıtlar" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:50 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:72 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "&Kodu Sil" #: Source/Core/DolphinWX/MainMenuBar.cpp:502 msgid "&Rename Symbols from File..." msgstr "&Dosyadaki Sembolleri Yeniden Adlandır..." #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:231 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:425 msgid "&Rename symbol" msgstr "&Sembolü yeniden adlandır" #: Source/Core/DolphinQt2/MenuBar.cpp:287 #: Source/Core/DolphinWX/MainMenuBar.cpp:127 msgid "&Reset" msgstr "&Sıfırla" #: Source/Core/DolphinQt2/MenuBar.cpp:865 #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "&Save Symbol Map" msgstr "&Sembol Haritasını Kaydet" #: Source/Core/DolphinWX/MainMenuBar.cpp:388 msgid "&Search for an Instruction" msgstr "&Bir Yönerge Ara" #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "&Signature Database" msgstr "&İmza Veritabanı" #: Source/Core/DolphinWX/MainMenuBar.cpp:342 msgid "&Sound" msgstr "&Ses" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:145 msgid "&Speed Limit:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:286 #: Source/Core/DolphinWX/MainMenuBar.cpp:126 msgid "&Stop" msgstr "&Durdur" #: Source/Core/DolphinWX/MainMenuBar.cpp:58 msgid "&Symbols" msgstr "&Semboller" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:109 msgid "&Theme:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:199 #: Source/Core/DolphinWX/MainMenuBar.cpp:51 msgid "&Tools" msgstr "&Araçlar" #: Source/Core/DolphinWX/MainMenuBar.cpp:343 msgid "&Video" msgstr "&Görüntü" #: Source/Core/DolphinQt2/MenuBar.cpp:368 #: Source/Core/DolphinWX/MainMenuBar.cpp:52 msgid "&View" msgstr "&Görünüm" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/MenuBar.cpp:419 #: Source/Core/DolphinWX/MainMenuBar.cpp:338 msgid "&Watch" msgstr "&İzle" #: Source/Core/DolphinQt2/MenuBar.cpp:519 #: Source/Core/DolphinWX/MainMenuBar.cpp:521 msgid "&Website" msgstr "&Website" #: Source/Core/DolphinQt2/GameList/GameList.cpp:174 #: Source/Core/DolphinWX/GameListCtrl.cpp:843 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:513 msgid "&Write to profile.txt, Show" msgstr "&Profile.txt dosyasına yaz, Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:1120 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1164 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:130 msgid "(None)" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015+ Dolphin Takımı. \"GameCube\" ve \"Wii\" Nintendo'nun ticari " "markasıdır. Dolphin hiçbir şekilde Nintendo ile bağlı değildir." #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:129 msgid "(host)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:161 msgid "(off)" msgstr "(kapalı)" #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:128 msgid "(ppc)" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:56 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771 msgid "+ ADD" msgstr "+ EKLE" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:150 msgid "--> %1" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:420 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:84 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:85 msgid "..." msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:96 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt2/CheatsManager.cpp:291 msgid "16-bit Integer" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:106 msgid "16:9" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "16x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "1x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "2x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:52 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:531 msgid "2x Native (1280x1056) for 720p" msgstr "Orijinalin 2 katı (1280x1056) - 720p" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:97 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt2/CheatsManager.cpp:291 msgid "32-bit Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:256 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:319 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "3D" #: Source/Core/Core/HotkeyManager.cpp:257 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24 msgid "3D Depth" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:531 msgid "3x Native (1920x1584) for 1080p" msgstr "Orijinalin 3 katı (1920x1584) - 1080p" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:105 msgid "4:3" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "4x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:54 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:532 msgid "4x Native (2560x2112) for 1440p" msgstr "Orijinalin 4 katı (2560x2112) - 1440p" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:55 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:532 msgid "5x Native (3200x2640)" msgstr "Orijinalin 5 katı (3200x2640)" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:55 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:533 msgid "6x Native (3840x3168) for 4K" msgstr "Orijinalin 6 katı (3840x3168) - 4K" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:533 msgid "7x Native (4480x3696)" msgstr "Orjinalin 7 katı (4480x3696)" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:95 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt2/CheatsManager.cpp:291 msgid "8-bit Integer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "8x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:534 msgid "8x Native (5120x4224) for 5K" msgstr "Orijinalin 8 katı (5120x4224) - 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:90 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:64 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55 msgid "" msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:50 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1014 #: Source/Core/DolphinQt2/MainWindow.cpp:1072 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "Bir NetPlay penceresi zaten açık!" #: Source/Core/Core/WiiUtils.cpp:131 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:487 msgid "A disc is already about to be inserted." msgstr "Zaten bir diskin yerleştirilme işlemi sürüyor." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216 msgid "A game is not currently running." msgstr "Şu anda bir oyun çalışmıyor." #: Source/Core/DolphinQt2/MainWindow.cpp:642 #: Source/Core/DolphinWX/FrameTools.cpp:867 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Kapanma işlemi sürüyor. Eğer mevcut emülasyonu, kapanma işlemi tamamlanmadan " "durdurursanız kaydedilmemiş bazı veriler kaybolabilir. Durdurulsun mu?" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" "Desteklenen herhangi bir Bluetooth cihazı bulunamadı,\n" "bu nedenle Wii Remote'ı manuel olarak bağlamanız gerekli." #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:353 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:546 msgid "A sync can only be triggered when a Wii game is running." msgstr "Senkronizasyon, ancak bir Wii oyunu çalışırken yapılabilir." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:91 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" "UYARI:\n" "\n" "Tüm oyuncular aynı Dolphin sürümünü kullanmalıdır.\n" "Tüm oyuncular aynı hafıza kartlarına, SD kartlarına ve hilelere sahip olmalı " "veya bu özellikler devre dışı bırakılmalıdır.\n" "Eğer DSP LLE kullanılacaksa, bütün oyuncular aynı DSP ROM'larını " "kullanmalıdır. \n" "Eğer direkt olarak bağlanıyorsanız, sunucu seçilen UDP portunu açmış " "olmalıdır!\n" "\n" "Netplay'deki Wii Remote desteği deneyseldir, stabil çalışması " "beklenmemelidir.\n" #: Source/Core/DolphinQt2/CheatsManager.cpp:86 msgid "AR Code" msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:49 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252 msgid "AR Codes" msgstr "AR Kodları" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:101 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:117 msgid "ASCII" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:320 msgid "Abort" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:16 #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Dolphin Hakkında" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:69 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:736 msgid "Accuracy:" msgstr "Doğruluk:" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:89 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81 msgid "Action" msgstr "Eylem" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Kodu Şifre Çözme Hatası:\n" "Parite Denetimi Başarısız\n" "\n" "Suçlu Kod:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:491 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Hatası: Kod eklemede (%08x : adres = %08x) hatalı boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:581 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Hatası: Doldurma ve kaydırmada (%08x : adres = %08x) hatalı " "boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:369 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Hatası: Ram yazma ve doldurmasında (%08x : adres = %08x) " "hatalı boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:429 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Hatası: İşaretleyiciye yazarken (%08x : address = %08x) hatalı " "boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:635 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Hatası: Hafıza kopyalamada (%08x) hatalı değer (%s)" #: Source/Core/Core/ActionReplay.cpp:506 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Hatası: Ana Kod ve CCXXXXXX'e yaz kodu uygulanamadı (%s)\n" "Ana kodlar gerekli değil. Ana kodları kullanmayın." #: Source/Core/Core/ActionReplay.cpp:215 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Hatası: Hatalı AR kod satırı: %s" #: Source/Core/Core/ActionReplay.cpp:746 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Şartlı Kod: Hatalı Boyut %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:714 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Hatalı Normal Kod Türü %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:770 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kod %i: Hatalı alt tür %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:672 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kod 0: Hatalı alt tür %08x (%s)" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "Aktif" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "Adaptör Algılandı" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:70 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:387 msgid "Adapter:" msgstr "Ekran Kartı:" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:55 #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:50 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Add" msgstr "Ekle" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "ActionReplay Kodu Ekle" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "Kesim Noktası Ekle" #: Source/Core/DolphinWX/MainMenuBar.cpp:429 msgid "Add New Pane To" msgstr "Yeni Bölme Ekle" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:46 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "Yeni USB Aygıtı Ekle" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:785 msgid "Add Patch" msgstr "Yama Ekle" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Add a Breakpoint" msgstr "Kesim Noktası Ekle" #: Source/Core/Core/HotkeyManager.cpp:63 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "Hafıza Kesim Noktası Ekle" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141 msgid "Add address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:491 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" "Ek işlevlerin diğer oyunlarda da tanınabilmesi için bir .dsy dosyasına eksik " "olan işlevleri ekleyin." #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "Add memory &breakpoint" msgstr "Belleği ekle &Kesim noktasına" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133 msgid "Add the specified address manually." msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:119 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508 msgid "Add to &watch" msgstr "Ekle &izlemeye" #: Source/Core/DolphinQt2/CheatsManager.cpp:159 msgid "Add to Watch" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:125 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:145 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:385 msgid "Add..." msgstr "Ekle..." #: Source/Core/DolphinQt2/CheatsManager.cpp:473 #: Source/Core/DolphinQt2/CheatsManager.cpp:474 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141 #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:163 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125 #: Source/Core/DolphinQt2/MenuBar.cpp:859 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Address" msgstr "Adres" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:546 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450 msgid "Address Out of Range" msgstr "Adres Aralığı Dışında" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246 #, c-format msgid "" "Address too large (greater than RAM size).\n" "Did you mean to strip the cheat opcode (0x%08X)?" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Düğmeleri etkinleştirmek için gerekli olan analog denetim basıncını " "ayarlayın." #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:57 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:50 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:202 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:88 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:128 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:51 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:823 msgid "Advanced" msgstr "Gelişmiş" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:181 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239 msgid "Advanced Settings" msgstr "Gelişmiş Ayarlar" #: Source/Core/DolphinQt2/MainWindow.cpp:521 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:48 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "All Files (*)" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "Tüm GC/Wii dosyaları (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/FrameTools.cpp:352 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "" "Tüm GC/Wii dosyaları (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1220 msgid "All GameCube GCM files (gcm)" msgstr "Tüm GameCube GCM dosyaları (gcm)" #: Source/Core/DolphinQt2/MainWindow.cpp:917 #: Source/Core/DolphinQt2/MainWindow.cpp:924 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1552 #: Source/Core/DolphinWX/FrameTools.cpp:1564 msgid "All Save States (sav, s##)" msgstr "Tüm Kayıtlı Oyunlar (sav,s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1218 msgid "All Wii ISO files (iso)" msgstr "Tüm Wii kalıpları (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1233 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tüm sıkıştırılmış GC/Wii kalıpları (gcz)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:259 msgid "All devices" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "" "Allows manual editing of the user configuration INI file for this game. " "Settings in the user config INI override default config INI settings." msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:100 msgid "Always Connected" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:164 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:440 msgid "Always Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129 msgid "" "An address to add manually. The 0x prefix is optional - all addresses are " "always in hexadecimal." msgstr "" #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Bir hata oluştu.\n" "\n" "Satır: %d\n" "Dosya: %s\n" "\n" "Hatayı yoksay ve devam et?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "Bir diskin yerleştirilmesi bekleniyordu ancak disk bulunamadı." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:640 msgid "Anaglyph" msgstr "Anaglif" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:155 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Analiz et" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Açı" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:89 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:566 msgid "Anisotropic Filtering:" msgstr "Filtreleme:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:87 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:552 msgid "Anti-Aliasing:" msgstr "Keskinleştirme:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383 msgid "Append signature to" msgstr "Şuraya imza ekle" #: Source/Core/DolphinWX/MainMenuBar.cpp:490 msgid "Append to &Existing Signature File..." msgstr "İmzayı ekle &Mevcut İmza Dosyasına..." #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:90 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234 msgid "Apploader Date:" msgstr "Apploader Tarihi:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:62 msgid "Apply" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:497 msgid "Apply Signat&ure File..." msgstr "İmza Dosya&sını Uygula..." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:294 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Çerçeveyi bitirdikten sonra çerçeveye post-processing efekti uygula.\n" "\n" "Emin değilseniz, kapalı'yı seçin." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:262 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401 msgid "Apply signature file" msgstr "İmza dosyasını uygula" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:166 msgid "Are you sure that you want to delete '%1'?" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "\"%s\" dosyasını silmek istiyor musunuz?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1020 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" "Bu dosyaları gerçekten silmek istiyor musunuz?\n" "Silindikten sonra bu dosyaları geri döndüremezsiniz!" #: Source/Core/DolphinQt2/GameList/GameList.cpp:408 msgid "Are you sure you want to delete this file?" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1019 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Bu dosyayı gerçekten silmek istiyor musunuz? Silindikten sonra bu dosyayı " "geri döndüremezsiniz!" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:303 msgid "Are you sure you want to quit NetPlay?" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:295 msgid "Are you sure?" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:421 msgid "Are you trying to use the same file in both slots?" msgstr "2 slot için de aynı dosyayı deniyor olabilir misiniz?" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:73 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:103 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:401 msgid "Aspect Ratio:" msgstr "En-Boy Oranı:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:172 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233 msgid "Assign Controller Ports" msgstr "Denetleyici Noktalarını Ata" #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:18 msgid "Assign Controllers" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:463 msgid "Asynchronous (Skip Drawing)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:462 msgid "Asynchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "En az bir bölme açık kalmalıdır." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Ses" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:74 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81 msgid "Audio Backend:" msgstr "Ses Çözücüsü:" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121 msgid "Audio Stretching Settings" msgstr "Ses Geciktirme Ayarları" #: Source/Core/DiscIO/Enums.cpp:33 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100 msgid "Australia" msgstr "Avustralya" #: Source/Core/DolphinQt2/AboutDialog.cpp:52 #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Authors" msgstr "Yazarlar" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:398 msgid "Auto" msgstr "Otomatik" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:530 msgid "Auto (Multiple of 640x528)" msgstr "Otomatik (640x528'in katları)" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:150 msgid "Auto Update Settings" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Auto-Adjust Window Size" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:252 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Pencere boyutunu iç çözünürlüğünüze göre otomatik olarak ayarlar. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/MainMenuBar.cpp:196 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:121 msgid "" "Automatically progress one button after another during configuration. Useful " "for first-time setup." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:382 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:421 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT Yanlış. Dolphin kapatılacak" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:475 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "BP kaydı" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96 msgid "Backend Settings" msgstr "Çözücü Ayarları" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:67 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:46 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:357 msgid "Backend:" msgstr "Çözücü:" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:204 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "Arkaplan Girişi" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Geri" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:377 msgid "Bad address provided." msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:401 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:502 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:134 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinQt2/MenuBar.cpp:565 #: Source/Core/DolphinWX/GameListCtrl.cpp:423 #: Source/Core/DolphinWX/MainMenuBar.cpp:308 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Afiş" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:100 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:308 msgid "Banner Details" msgstr "Afiş Ayrıntıları" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:125 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284 msgid "Banner:" msgstr "Afiş:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92 msgid "Bar" msgstr "Çubuk" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:481 msgid "Basic" msgstr "Temel" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:117 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103 msgid "Basic Settings" msgstr "Temel Ayarlar" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322 msgid "Battery" msgstr "Batarya" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:160 msgid "Beta (once a month)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Blok Ayırma Tablosu sağlaması başarısız." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Bloklar" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50 msgid "Blue" msgstr "Mavi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Blue Left" msgstr "Mavi Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Blue Right" msgstr "Mavi Sağ" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Bluetooth Geçişi Modu etkin, ancak Dolphin libusb olmadan oluşturuldu. Geçiş " "modu kullanılamaz." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" "Bluetooth Geçişi Modu etkin, ancak kullanılabilir bir USB aygıt bulunamadı. " "İptal ediliyor." #: Source/Core/DolphinQt2/MenuBar.cpp:477 #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1303 msgid "BootMii NAND backup file (*.bin)" msgstr "BootMii NAND yedek dosyası (*.bin)" #: Source/Core/DolphinQt2/MainWindow.cpp:1204 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1316 msgid "BootMii keys file (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1232 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:917 msgid "Borderless Fullscreen" msgstr "Çerçevesiz Tam Ekran" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:165 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 #: Source/Core/DolphinWX/MainMenuBar.cpp:415 msgid "Bottom" msgstr "Alt" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343 #, c-format msgid "Bound Controls: %lu" msgstr "Bağlı Denetimler: %lu" #: Source/Core/DolphinQt2/AboutDialog.cpp:28 msgid "Branch: " msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "Dal: %s" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:251 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:28 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:462 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:412 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:27 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:19 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:104 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "Broadband Adaptörü" #: Source/Core/DolphinWX/GameListCtrl.cpp:360 msgid "Browse for a directory to add" msgstr "Eklemek için bir konuma gözat" #: Source/Core/DolphinWX/GameListCtrl.cpp:1120 msgid "Browse for output directory" msgstr "Çıkış konumu için gözat" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:109 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56 msgid "Buffer Size:" msgstr "Arabellek Boyutu:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:544 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:88 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252 msgid "Buffer:" msgstr "Arabellek:" #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "Button" msgstr "Düğme" #: Source/Core/Core/HW/GCPadEmu.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:35 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:58 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:96 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:111 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:138 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:79 #: Source/Core/DolphinWX/TASInputDlg.cpp:241 #: Source/Core/DolphinWX/TASInputDlg.cpp:326 #: Source/Core/DolphinWX/TASInputDlg.cpp:438 msgid "Buttons" msgstr "Düğmeler" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "DCBZ işlemlerinin veri önbelleğini temizlemesini atlayın.\n" "\n" "Emin değilseniz, devre dışı bırakın." #: Source/Core/Core/HW/GCPadEmu.cpp:66 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:32 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:26 #: Source/Core/DolphinWX/TASInputDlg.cpp:397 msgid "C Stick" msgstr "C Çubuğu" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:488 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "CP kaydı" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:187 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70 msgid "CPU Emulation Engine" msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:37 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80 msgid "CPU Options" msgstr "İşlemci Seçenekleri" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:235 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Başlangıçta, özel dokuları sistem RAM'ına önbellekle.\n" "Bu epey RAM gerektirir ama takılmaları düzeltir.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:42 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Önbellekli Interpreter (yavaş)" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:95 msgid "Calculate MD5 hash" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:303 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:153 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "3D görüntülerin ışıklandırmalarını vertex yerine piksel olarak hesaplar. " "Işıklandırılmış poligonların görünümünü pürüzsüzleştirir ve daha az göze " "çarpar hale getirir.\n" "Nadiren yavaşlamalara ve grafiksel sorunlara sebep olur.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:96 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1759 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1007 #: Source/Core/DolphinQt2/MainWindow.cpp:1065 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:226 msgid "Cancel" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" "SingleStep, FIFO ile kullanılamaz. Bunun yerine Kare İlerletme'yi kullanın." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:33 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:411 msgid "Cannot find the GC IPL." msgstr "GC IPL bulunamadı." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:409 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "GC IPL bulunamadığı için oyun başlatılamıyor." #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:186 msgid "" "Cannot use that file as a memory card.\n" "%1\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:368 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Bu dosya bir hafıza kartı olarak kullanılamıyor.\n" "%s\n" "geçerli bir GameCube hafıza kartı dosyası değil." #: Source/Core/DolphinWX/MainMenuBar.cpp:418 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Merkez" #: Source/Core/DolphinQt2/GameList/GameList.cpp:187 #: Source/Core/DolphinWX/GameListCtrl.cpp:882 msgid "Change &Disc" msgstr "&Diski Değiştir" #: Source/Core/DolphinQt2/MenuBar.cpp:186 #: Source/Core/DolphinWX/MainMenuBar.cpp:85 msgid "Change &Disc..." msgstr "&Diski Değiştir" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Diski Değiştir" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:456 msgid "Change instruction" msgstr "" #: Source/Core/Core/Movie.cpp:1192 #, c-format msgid "Change the disc to %s" msgstr "Diski %s olarak değiştir" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Kullanıcı arabiriminin dilini değiştirin. \n" "Yeniden başlatma gerektirir." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:67 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159 msgid "Changing cheats will only take effect when the game is restarted." msgstr "Değiştirilen hileler oyunu yeniden başlattığınızda etkili olacaktır." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159 msgid "Chat" msgstr "Sohbet" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Hile Kodu" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:23 msgid "Cheat Code Editor" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "Hile Yöneticisi" #: Source/Core/DolphinQt2/CheatsManager.cpp:100 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Hile Arama" #: Source/Core/DolphinQt2/CheatsManager.cpp:46 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:240 #: Source/Core/DolphinWX/MainMenuBar.cpp:242 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:225 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210 msgid "Check Partition Integrity" msgstr "Bölüm Düzgünlüğünü Denetle" #: Source/Core/DolphinQt2/AboutDialog.cpp:33 #: Source/Core/DolphinWX/AboutDolphin.cpp:34 msgid "Check for updates: " msgstr "Güncellemeleri denetle:" #: Source/Core/DolphinQt2/GameList/GameList.cpp:430 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318 msgid "Checking integrity..." msgstr "Düzgünlük denetleniyor..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a NAND root directory:" msgstr "NAND kök dizinini seçin:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "Choose a default ISO:" msgstr "Varsayılan ISO kalıbını seçin:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:152 msgid "Choose a directory to add" msgstr "Eklemek için bir konum seçin" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:52 msgid "Choose a dump directory:" msgstr "Dökme dizinini seçin:" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:171 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 msgid "Choose a file to open" msgstr "Açmak için bir dosya seçin" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Bir hafıza kartı seçin:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:55 msgid "Choose an SD Card file:" msgstr "Bir SD Kart dosyası seçin:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:141 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:235 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:243 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:270 msgid "Choose the folder to extract to" msgstr "Genişletmek için bir klasör seçin" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Çember Çubuk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94 msgid "Classic" msgstr "Klasik" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:231 msgid "Classic Buttons" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:32 msgid "Classic Controller" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93 msgid "Classic Controller Configuration" msgstr "Klasik Kontrolcü Yapılandırması" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:120 #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:61 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:102 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:107 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:43 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215 #: Source/Core/DolphinWX/LogWindow.cpp:104 msgid "Clear" msgstr "Temizle" #: Source/Core/DolphinQt2/MenuBar.cpp:752 msgid "Clear Cache" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "Piksel Aydınlatmalarını Temizle" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "Ekranı Temizle" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "Dokuları Temizle" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "Verteks Aydınlatmalarını Temizle" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:101 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinQt2/SearchBar.cpp:24 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:433 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:939 msgid "Close" msgstr "Kapat" #: Source/Core/DolphinQt2/MenuBar.cpp:467 #: Source/Core/DolphinWX/MainMenuBar.cpp:176 msgid "Co&nfiguration" msgstr "Ya&pılandırma" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:30 #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "Kod" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Kod Bilgisi" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:101 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "Code:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Kod:" #: Source/Core/DolphinWX/MainMenuBar.cpp:493 msgid "Combine Two Signature Files..." msgstr "İki İmza Dosyasını Birleştir..." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Yorum" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:120 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:154 msgid "Compiling shaders..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:185 #: Source/Core/DolphinWX/GameListCtrl.cpp:880 msgid "Compress ISO..." msgstr "Kalıbı sıkıştır..." #: Source/Core/DolphinWX/GameListCtrl.cpp:919 msgid "Compress selected ISOs..." msgstr "Seçili kalıpları sıkıştır..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:314 msgid "Compressed GC/Wii images (*.gcz)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1129 #: Source/Core/DolphinWX/GameListCtrl.cpp:1248 msgid "Compressing ISO" msgstr "Kalıp sıkıştırılıyor..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:297 #: Source/Core/DolphinWX/GameListCtrl.cpp:1329 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Wii disk imajını sıkıştırmak, dolgu dosyalarının silinerek sıkıştırılmış " "kopyayı geri dönüştürülemeyecek şekilde değiştirecektir. Disk imajınız " "çalışmaya devam edecektir. Devam edilsin mi?" #: Source/Core/DolphinQt2/GameList/GameList.cpp:319 msgid "Compressing..." msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:205 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255 msgid "Compute" msgstr "Hesapla" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:227 msgid "Computing MD5 Checksum" msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" "MD5 Sağlama Hesaplaması Yapılıyor:\n" "%s" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335 msgid "Computing MD5 checksum" msgstr "MD5 sağlama hesaplaması yapılıyor" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "Hesaplanıyor..." #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "Hesaplanıyor:" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75 msgid "Condition" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:110 #: Source/Core/DolphinWX/MainToolBar.cpp:176 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:579 msgid "Config" msgstr "Yapılandırma" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:181 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235 msgid "Configure" msgstr "Yapılandır" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197 msgid "Configure Control" msgstr "Denetimleri Yapılandır" #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:44 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110 msgid "Configure Dolphin" msgstr "Dolphin'i Yapılandır" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:40 msgid "Configure Input" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:40 msgid "Configure Output" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:176 msgid "Configure..." msgstr "Yapılandır..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:407 #: Source/Core/DolphinQt2/MainWindow.cpp:640 #: Source/Core/DolphinQt2/MainWindow.cpp:1172 #: Source/Core/DolphinQt2/WiiUpdate.cpp:137 msgid "Confirm" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1153 #: Source/Core/DolphinWX/GameListCtrl.cpp:1178 #: Source/Core/DolphinWX/GameListCtrl.cpp:1243 msgid "Confirm File Overwrite" msgstr "Dosyanın Üzerine Yazmayı Onayla" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:188 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:159 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87 msgid "Confirm on Stop" msgstr "Durdurmayı Onayla" #: Source/Core/DolphinQt2/MenuBar.cpp:1087 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:302 msgid "Confirmation" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:81 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163 msgid "Connect" msgstr "Bağlan" #: Source/Core/Core/HotkeyManager.cpp:70 Source/Core/DolphinQt2/MenuBar.cpp:277 #: Source/Core/DolphinWX/MainMenuBar.cpp:218 msgid "Connect Balance Board" msgstr "Balance Board Bağla" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:102 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76 msgid "Connect USB Keyboard" msgstr "USB Klavye Bağla" #: Source/Core/DolphinQt2/MenuBar.cpp:269 msgid "Connect Wii Remote %1" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 #, c-format msgid "Connect Wii Remote %i" msgstr "Wii Remote'u Bağla %i" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 1" msgstr "1. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 2" msgstr "2. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Connect Wii Remote 3" msgstr "3. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Connect Wii Remote 4" msgstr "4. Wii Remote'u Bağla" #: Source/Core/DolphinQt2/MenuBar.cpp:262 #: Source/Core/DolphinWX/MainMenuBar.cpp:255 msgid "Connect Wii Remotes" msgstr "Wii Remote Bağla" #: Source/Core/DolphinQt2/WiiUpdate.cpp:138 #: Source/Core/DolphinWX/FrameTools.cpp:1489 msgid "Connect to the Internet and perform an online system update?" msgstr "" "Gerçekten internete bağlanıp çevrimiçi sistem güncellemesi yapmak istiyor " "musunuz?" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:135 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91 msgid "Connection Type:" msgstr "Bağlantı Tipi:" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "Devam Et" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:154 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348 msgid "Continuous Scanning" msgstr "Devamlı Arama" #: Source/Core/Core/HW/GCPadEmu.cpp:65 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:30 msgid "Control Stick" msgstr "Kontrol Çubuğu" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "Kontrolcü Portları" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:65 msgid "Controller Settings" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:180 msgid "Controller settings" msgstr "Denetim ayarları" #: Source/Core/DolphinQt2/ToolBar.cpp:112 #: Source/Core/DolphinWX/MainToolBar.cpp:179 msgid "Controllers" msgstr "Denetleyiciler" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:325 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:277 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:322 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:274 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:117 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:120 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:666 msgid "Convergence:" msgstr "Yakınsama:" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "GCI'ya dönüştür" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:169 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:429 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:446 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:785 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:812 msgid "Copy" msgstr "Kopyala" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313 msgid "Copy &address" msgstr "Kopyala &Adres" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:224 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:420 msgid "Copy &function" msgstr "Kopyala &Fonksiyon" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:227 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:422 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:314 msgid "Copy &hex" msgstr "Kopyala &Hex" #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:338 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:340 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:226 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:421 msgid "Copy code &line" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1014 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:354 msgid "Copy failed" msgstr "Kopyalama başarısız." #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "Hafıza Kartına Kopyala %c" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:59 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:337 msgid "Core" msgstr "Çekirdek" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:87 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185 msgid "Cost" msgstr "Performans Maliyeti" #: Source/Core/DolphinQt2/WiiUpdate.cpp:49 #: Source/Core/DolphinWX/FrameTools.cpp:1430 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Nintendo platformundan güncelleme dosyaları indirilemedi. Lütfen internet " "bağlantınızı kontrol edin ve tekrar deneyin." #: Source/Core/DolphinQt2/WiiUpdate.cpp:44 #: Source/Core/DolphinWX/FrameTools.cpp:1425 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Nintendo platformundan güncelleme bilgileri indirilemedi. Lütfen internet " "bağlantınızı kontrol edin ve tekrar deneyin." #: Source/Core/DolphinQt2/WiiUpdate.cpp:54 #: Source/Core/DolphinWX/FrameTools.cpp:1435 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Güncelleme Wii sistem belleğine yüklenemedi. Daha fazla bilgi için lütfen " "günlük dosyalarına göz atın." #: Source/Core/Core/IOS/ES/ES.cpp:265 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:285 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Wii Menü'sü dosyaları NAND'da eksik olduğu için Wii Menü'sü başlatılamadı.\n" "Emülasyon yazılımı büyük olasılıkla yanıt vermeyecektir." #: Source/Core/Core/IOS/ES/ES.cpp:290 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:100 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" "\"%s\" okunamadı. Sürücüde disk yok veya bu disk bir GC/Wii yedeği değil. " "Lütfen bilgisayarların çoğunun gerçek GameCube veya Wii disklerini " "okuyamadıklarını unutmayın." #: Source/Core/Core/Boot/Boot.cpp:119 #, c-format msgid "Could not recognize file %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:465 #, c-format msgid "Could not save %s." msgstr "%s kaydedilemiyor." #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Hafıza kartı dosyası %s yazılamadı. \n" "\n" "Dolphin'i bir CD/DVD'den çalıştırıyorsunuz veya kayıt dosyası yazma " "korumalı.\n" "\n" "Bunu emulatör klasörünü taşıdıktan sonra mı görüyorsunuz?\n" "Eğer öyleyse, ayarlardan hafıza kartı konumlarını düzeltin." #: Source/Core/Core/NetPlayClient.cpp:93 msgid "Couldn't Create Client" msgstr "İstemci Oluşturulamadı" #: Source/Core/Core/NetPlayClient.cpp:104 msgid "Couldn't create peer." msgstr "Peer oluşturulamadı." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:634 msgid "Couldn't find open command for extension 'ini'!" msgstr ".ini uzantısını açmak için bir komut bulunamadı." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "Libusb için Bluetooth Geçişi Modu başlatılamadı: %s" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:567 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:468 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Sayı:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:86 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:231 msgid "Country:" msgstr "Ülke:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "AR Kodu Oluştur" #: Source/Core/DolphinWX/MainMenuBar.cpp:426 msgid "Create New Perspective" msgstr "Yeni Perspektif Oluştur" #: Source/Core/DolphinWX/MainMenuBar.cpp:489 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" "Diğer oyunların aynı işlevleri tanımak için kullanabilecekleri bir .dsy " "dosyası oluşturun." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:170 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:245 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Create new perspective" msgstr "Yeni perspektif oluştur" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:90 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:89 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator:" msgstr "" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritik" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:92 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:900 msgid "Crop" msgstr "Kırp" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:188 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:259 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Görüntüyü, doğal görüntü oranından 4:3'e veya 16:9'a kırpar.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:81 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:152 msgid "Crossfade" msgstr "Geçişli" #: Source/Core/DolphinQt2/MenuBar.cpp:250 #: Source/Core/DolphinWX/MainMenuBar.cpp:245 msgid "Current Region" msgstr "Mevcut Bölge" #: Source/Core/DolphinWX/FrameTools.cpp:364 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "wxFileSelector'den sonra şu anki konum %s 'den %s'ye değiştirilmiştir." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "Current game" msgstr "Mevcut Oyun" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:61 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:534 msgid "Custom" msgstr "Özel" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:67 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95 msgid "Custom RTC Options" msgstr "Özel RTC Seçenekleri" #: Source/Core/Core/HW/GCPadEmu.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:44 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "D-Pad" msgstr "Yön Tuşları" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "DK Bongos Kontr." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:42 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:68 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:46 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291 msgid "DSP HLE Emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "DSP LLE Hata Ayıklayıcı" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:48 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP LLE Interpreter (slow)" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:47 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE Recompiler" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "Dance Mat" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Veri Boyutu" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:110 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91 msgid "Data Type" msgstr "Veri Tipi" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:286 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:320 #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro dosyaları (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Ölü Bölge" #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Debug" msgstr "Hata ayıklama" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:68 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Debug Only" msgstr "Yalnızca Hata Ayıklama" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:43 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:310 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:315 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:843 msgid "Debugging" msgstr "Hata ayıklama" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt2/CheatsManager.cpp:307 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:87 msgid "Decimal" msgstr "Onluk taban" #: Source/Core/DolphinQt2/GameList/GameList.cpp:183 #: Source/Core/DolphinWX/GameListCtrl.cpp:878 msgid "Decompress ISO..." msgstr "Kalıbı genişlet..." #: Source/Core/DolphinWX/GameListCtrl.cpp:920 msgid "Decompress selected ISOs..." msgstr "Seçili kalıpları genişlet..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1129 #: Source/Core/DolphinWX/GameListCtrl.cpp:1248 msgid "Decompressing ISO" msgstr "Kalıp genişletiliyor..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:319 msgid "Decompressing..." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Decrease Convergence" msgstr "Yakınsamayı Azalt" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Decrease Depth" msgstr "Derinliği Azalt" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "Emülasyon Hızını Düşür" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Decrease IR" msgstr "IR'yi Azalt" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:103 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213 msgid "Default" msgstr "Varsayılan" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:290 msgid "Default Device" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:122 #: Source/Core/DolphinWX/LogWindow.cpp:67 msgid "Default Font" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:163 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74 msgid "Default ISO:" msgstr "Varsayılan ISO:" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:82 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:106 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:40 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238 msgid "Delete" msgstr "Sil" #: Source/Core/DolphinQt2/GameList/GameList.cpp:237 msgid "Delete File..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Kaydı sil" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:111 #, c-format msgid "Delete the existing file '%s'?" msgstr "Varolan '%s' dosyasını silmek istediğinizden emin misiniz?" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:115 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:118 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:655 msgid "Depth:" msgstr "Derinlik:" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:44 #: Source/Core/DolphinQt2/GameList/GameList.cpp:504 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:136 #: Source/Core/DolphinQt2/MenuBar.cpp:567 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1192 msgid "Description" msgstr "Açıklama" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:90 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:116 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:281 msgid "Description:" msgstr "Açıklama:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Detect" msgstr "Belirle" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:90 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296 msgid "Deterministic dual core:" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:160 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:64 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187 msgid "Device" msgstr "Aygıt" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:98 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "Aygıt PID'si (örn. 0305)" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:76 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:120 msgid "Device Settings" msgstr "Aygıt Ayarları" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:96 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "Aygıt VID'si (örn. 057e)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352 msgid "Device not found" msgstr "Aygıt bulunamadı" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:96 msgid "Device:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:78 msgid "Dial" msgstr "Kadran" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:122 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89 msgid "Dims the screen after five minutes of inactivity." msgstr "Beş dakika boyunca hareketsiz kalınırsa ekranı karartır." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95 msgid "Direct Connection" msgstr "Doğrudan Bağlantı" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "Dizin ve yedek dizin sağlaması başarısız oldu" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:97 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:797 msgid "Disable Bounding Box" msgstr "Sınırlayıcı Kutusunu Devre Dışı Bırak" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:615 msgid "Disable Copy Filter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:431 msgid "Disable Docking" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:876 msgid "Disable EFB VRAM Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "Emülasyon Hızı Limitini Kapat" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:79 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:611 msgid "Disable Fog" msgstr "Sisi İptal Et" #: Source/Core/DolphinQt2/MenuBar.cpp:744 msgid "Disable JIT Cache" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:432 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:234 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:161 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Sınırlayıcı kutu emülasyonunu devre dışı bırakır.\n" "Bu GPU performansını arttırabilir, ama bazı oyunların bozulmasına da neden " "olabilir.\n" "\n" "Emin değilseniz işaretli bırakın." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:167 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:242 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:340 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:294 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\". Disabling the filter has " "no effect on performance, but may result in a sharper image, and causes few " "graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "Sök" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:80 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:140 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Disk Okuma Hatası" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:486 msgid "Display" msgstr "Ekran" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Emülasyon ekranında işlemlerle ilgili mesajlar gösterir.\n" "Bu mesajlar, hafıza kartına yazılan veriler, video altyapısı, CPU bilgisi ve " "JIT önbellek temizliği gibi işlemleri de içerir." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:218 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:196 msgid "" "Displays the XFB copies as soon as they are created, without waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:241 msgid "" "Displays the default configuration INI file(s) for this game. These defaults " "are recommended settings from the developers to avoid known issues. Changes " "should be made to the user config INI files only, not to default config INI " "files." msgstr "" #: Source/Core/DolphinQt2/Main.cpp:191 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1173 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1088 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:377 msgid "Do you want to delete the %1 selected save files?" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:376 msgid "Do you want to delete the selected save file?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:645 #: Source/Core/DolphinWX/FrameTools.cpp:866 msgid "Do you want to stop the current emulation?" msgstr "Emülasyonu durdurmak istiyor musunuz?" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:76 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42 msgid "Dolby Pro Logic II Decoder" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:24 #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:695 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:331 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafik Yapılandırması" #: Source/Core/DolphinWX/Config/ConfigMain.h:22 msgid "Dolphin Configuration" msgstr "Dolphin Yapılandırması" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "Dolphin Kontrolcü Yapılandırması" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "Dolphin Taklit Wii Remote Yapılandırması Port %i" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:186 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:197 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1063 msgid "Dolphin Hotkeys" msgstr "Dolphin Kısayol Tuşları" #: Source/Core/DolphinQt2/MenuBar.cpp:1191 #: Source/Core/DolphinQt2/MenuBar.cpp:1207 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298 msgid "Dolphin Map File (*.map)" msgstr "Dolphin Harita Dosyası (*.map)" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:54 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:72 msgid "Dolphin NetPlay" msgstr "Dolphin NetPlay" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:27 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "Dolphin NetPlay Kurulumu" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "Dolphin Signature CSV File (*.csv)" msgstr "Dolphin İmzası CSV Dosyası (*.csv)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature File (*.dsy)" msgstr "Dolphin İmza Dosyası (*.dsy)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "Dolphin Sembol Yeniden Adlandırma Dosyası (*.sym)" #: Source/Core/DolphinQt2/MainWindow.cpp:1253 #: Source/Core/DolphinQt2/MainWindow.cpp:1324 #: Source/Core/DolphinWX/FrameTools.cpp:503 #: Source/Core/DolphinWX/FrameTools.cpp:998 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Filmleri (*.dtm)" #: Source/Core/DolphinQt2/GameList/GameList.cpp:135 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:482 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" "Dolphin herhangi bir GameCube/Wii ISO kalıbı veya WAD dosyası bulamadı. Oyun " "dizinini ayarlamak için buraya çift tıklayın..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:345 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt2/AboutDialog.cpp:40 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:478 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "Dolphin şu anda oyunları gizlemeye ayarlıdır. Buraya çift tıklatarak tüm " "oyunları görebilirsiniz." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:572 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:471 msgid "Dolphin is too old for traversal server" msgstr "Dolphin geçiş sunucusu için çok eski" #: Source/Core/DolphinWX/GameListCtrl.cpp:1190 #: Source/Core/DolphinWX/GameListCtrl.cpp:1263 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin istenen işlemi gerçekleştiremedi." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:74 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153 msgid "Dolphin's cheat system is currently disabled." msgstr "Dolphin'in hile sistemi şu anda devre dışı." #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:159 msgid "Don't Update" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "Disk imajı sıkıştırılma işlemi tamamlandı." #. i18n: A double precision floating point number #: Source/Core/DolphinQt2/CheatsManager.cpp:292 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:135 msgid "Double" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 #: Source/Core/DolphinWX/TASInputDlg.cpp:122 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Down" msgstr "Aşağı" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:73 msgid "Download Codes" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60 msgid "Download Codes (WiiRD Database)" msgstr "Kodları İndir (WiiRD Veritabanı)" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:75 msgid "Download Codes from the WiiRD Database" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:286 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:287 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu kod indirildi. (%lu eklendi)" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:83 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130 msgid "Drawn Object Range" msgstr "Çizilen Nesne Aralığı" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "Sürücü Algılanmadı" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:46 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:55 msgid "Drums" msgstr "Davullar" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106 msgid "Drums Configuration" msgstr "Davul Yapılandırması" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:91 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Kukla" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "Döküm" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:91 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:92 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:90 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:715 #: Source/Core/DolphinWX/MainMenuBar.cpp:167 msgid "Dump Audio" msgstr "Sesi Dök" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:70 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:870 msgid "Dump EFB Target" msgstr "EFB Hedef Dökümü" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136 msgid "Dump EXRAM" msgstr "EXRAM'ı Dök" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145 msgid "Dump FakeVMEM" msgstr "FakeVMEM'i Dök" #: Source/Core/DolphinQt2/MenuBar.cpp:709 #: Source/Core/DolphinWX/MainMenuBar.cpp:165 msgid "Dump Frames" msgstr "Kareleri Dök" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133 msgid "Dump MRAM" msgstr "MRAM'i Dök" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:62 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109 msgid "Dump Objects" msgstr "Nesneleri Dök" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:180 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80 msgid "Dump Path:" msgstr "Döküm Dizini:" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:70 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121 msgid "Dump TEV Stages" msgstr "TEV Aşamalarını Dök" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:72 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 msgid "Dump Texture Fetches" msgstr "Doku Getirilerini Dök" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:61 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:855 msgid "Dump Textures" msgstr "Dokuları Dök" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:873 msgid "Dump XFB Target" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:155 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:230 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Çözülmüş oyun dokularını Kul. Adı/Dump/Textures// konumuna " "kaydet.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:164 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:238 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "EFB kopyalarının içeriğini Kul. Adı/Dump/Textures konumuna kaydet.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:240 msgid "" "Dump the contents of XFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:115 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:74 msgid "Dutch" msgstr "Flemenkçe" #: Source/Core/DolphinQt2/MenuBar.cpp:193 #: Source/Core/DolphinWX/MainMenuBar.cpp:91 msgid "E&xit" msgstr "&Çıkış " #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "EFB Cmd" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "HATA: Dolphin'in bu sürümü bir TAP-Win32 sürücüsü gerektirir ve bu sürücü en " "azından %d.%d sürümü olmalıdır. -- Eğer Dolphin'i sürekli güncelliyorsanız, " "Windows'un sürücüyü görmesi için yeniden başlatma gerekebilir." #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:113 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "Erken Hafıza Güncellemeleri" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "ActionReplay Kodunu Düzenle" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Yamayı Düzenle" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "Edit Perspectives" msgstr "Perspekfikleri Düzenle" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:55 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233 msgid "Edit User Config" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:384 msgid "Edit..." msgstr "Düzenle..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:76 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142 msgid "Effect" msgstr "Efekt" #: Source/Core/UICommon/UICommon.cpp:422 msgid "EiB" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:26 #: Source/Core/DolphinWX/MainMenuBar.cpp:86 msgid "Eject Disc" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:39 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:695 msgid "Embedded Frame Buffer (EFB)" msgstr "Yerleşik Çerçeve Arabellği (EFB)" #: Source/Core/Core/State.cpp:446 msgid "Empty" msgstr "Boş" #: Source/Core/Core/Core.cpp:199 msgid "Emu Thread already running" msgstr "Emülasyon işlemi zaten çalışıyor." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262 msgid "Emulate the Wii's Bluetooth Adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:153 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Wii'nin Bluetooth adaptörünü taklit et" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 msgid "Emulated Wii Remote" msgstr "Taklit Wii Remote" #: Source/Core/Core/HotkeyManager.cpp:246 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:52 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:838 msgid "Enable API Validation Layers" msgstr "API Doğrulama Katmanlarını Etkinleştir" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "AR Geçmişine İzin Ver" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:106 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "Enable Audio Stretching" msgstr "Ses Geciktirmeyi Etkinleştir" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:125 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "Hilelere İzin Ver" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:71 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38 msgid "Enable Custom RTC" msgstr "Özel RTC'yi Etkinleştir" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:63 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "Enable Dual Core" msgstr "Çift Çekirdeğe İzin Ver" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:122 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Çift Çekirdeğe İzin Ver (Hızı Artırır)" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:42 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33 msgid "Enable Emulated CPU Clock Override" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:65 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276 msgid "Enable FPRF" msgstr "FPRF'yi Etkinleştir" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:64 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "Enable MMU" msgstr "MMU'ya İzin Ver" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:450 msgid "Enable Multi-threading" msgstr "Çoklu Kullanımı Etkinleştir" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:905 msgid "Enable Progressive Scan" msgstr "Progresif Taramaya İzin Ver" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:34 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:100 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Enable Screen Saver" msgstr "Ekran Koruyucusuna İzin Ver" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:156 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368 msgid "Enable Speaker Data" msgstr "Hoparlör verisine izin ver" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:172 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "Enable Usage Statistics Reporting" msgstr "İstatistik Raporlamayı Etkinleştir" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308 msgid "Enable WideScreen" msgstr "Geniş Ekrana İzin Ver" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:830 msgid "Enable Wireframe" msgstr "Wireframe modu" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:290 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Doku filtrelemesini etkinleştirir.\n" "Özellikle eğik açılı dokuların görsel kalitesini artırır.\n" "Oyunların çok azında bazı hatalara neden olabilir.\n" "\n" "Emin değilseniz, 1x seçin." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:81 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Hızlı disk erişimini etkinleştirir. Bu, bazı oyunlarda çökme ve diğer " "sorunlara neden olabilir. (AÇIK = Hızlı, KAPALI = UYUMLU)" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "Sayfalara izin ver" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:249 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Eğer yorumlama için ekranın tamamını kullanmak istiyorsanız, bunu " "etkinleştirin.\n" "Etkin değilse, tüm ekranı kullanmak yerine bir yorumlama penceresi " "oluşturulacaktır.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:256 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Eğer yorumlama için ayrı bir pencere yerine Dolphin ana penceresini " "kullanmak istiyorsanız, bunu etkinleştirin.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:89 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Dolby Pro Logic II emülasyonunu etkinleştirerek 5.1 çevresel ses alınmasını " "sağlar. Yalnızca bazı oyunlarda çalışır." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:77 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Birkaç oyun için gerekli olan Kayar Nokta Sonuç Bayrağı hesaplamasını " "etkinleştirir. (AÇIK = Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93 msgid "Enables Wii Remote vibration." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:287 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:191 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Eğer yazılım desteği varsa, progresif taramayı etkinleştirir.\n" "Oyunların çoğu bunu umursamaz.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:115 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:225 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:303 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:75 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Hafıza Yönetim Ünitesini etkinleştirir. Bazı oyunlarda gereklidir. (Açık = " "Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" "Kullanıcı ve kullanım verilerinin Dolphin geliştirme ekibi ile " "paylaşılmasını sağlar. Bu veriler, emulatörün iyileştirilmesinde ve " "kullanıcılarımızın sistemle nasıl etkileşim kurduğunu anlamamıza yardımcı " "olmak için kullanılır. Hiçbir özel veri toplanmaz ve paylaşılmaz." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:152 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:284 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:177 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:251 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "FFV1 codec'ini kullanarak kare dökümlerini kodlar. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139 msgid "End" msgstr "Son" #: Source/Core/Core/NetPlayServer.cpp:76 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:110 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:59 msgid "English" msgstr "İngilizce" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:86 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:126 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:519 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:622 msgid "Enhancements" msgstr "Geliştirmeler" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:57 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "USB aygıt ID'sini girin" #: Source/Core/DolphinWX/FrameAui.cpp:537 msgid "Enter a name for the new perspective:" msgstr "Yeni perspektif için isim yazın:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:290 msgid "Enter instruction code:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:383 #, c-format msgid "Enter symbol (%s) end address:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:360 #, c-format msgid "Enter symbol (%s) size:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1128 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213 msgid "Enter the RSO module address:" msgstr "RSO modül adresini girin:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:210 #, c-format msgid "Entry %d/%d" msgstr "Giriş %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:99 #, c-format msgid "Entry 1/%d" msgstr "Giriş 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Eşit" #: Source/Core/DolphinQt2/CheatsManager.cpp:297 msgid "Equals to" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:213 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:277 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:185 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:332 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:260 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:266 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:194 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:210 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:377 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:383 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:401 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:434 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:441 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:303 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:207 #: Source/Core/DolphinQt2/Main.cpp:165 #: Source/Core/DolphinQt2/MainWindow.cpp:748 #: Source/Core/DolphinQt2/MainWindow.cpp:1006 #: Source/Core/DolphinQt2/MainWindow.cpp:1013 #: Source/Core/DolphinQt2/MainWindow.cpp:1047 #: Source/Core/DolphinQt2/MainWindow.cpp:1064 #: Source/Core/DolphinQt2/MainWindow.cpp:1071 #: Source/Core/DolphinQt2/MainWindow.cpp:1157 #: Source/Core/DolphinQt2/MenuBar.cpp:1052 #: Source/Core/DolphinQt2/MenuBar.cpp:1119 #: Source/Core/DolphinQt2/MenuBar.cpp:1134 #: Source/Core/DolphinQt2/MenuBar.cpp:1146 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:434 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:238 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:185 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:205 #: Source/Core/DolphinQt2/Translation.cpp:300 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:245 #: Source/Core/DolphinWX/WxUtils.cpp:72 msgid "Error" msgstr "Hata" #: Source/Core/DolphinQt2/Translation.cpp:301 #: Source/Core/DolphinWX/Main.cpp:334 msgid "Error loading selected language. Falling back to system default." msgstr "Seçili dili yüklerken hata. Sistem varsayılanlarına geri dönülüyor." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "Dosya kaydedilirken hata oluştu." #: Source/Core/Common/ChunkFile.h:247 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Hata: \"%s\" 'dan sonra, %d (0x%X) bulundu ( %d (0x%X) yerine). Durum kaydı " "yüklemesi iptal ediliyor..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:62 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt2/MenuBar.cpp:253 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102 #: Source/Core/DolphinWX/MainMenuBar.cpp:247 msgid "Europe" msgstr "Avrupa" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Çıkış" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:69 msgid "Export &All..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:214 #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "Export All Wii Saves" msgstr "Tüm Wii Kayıtlarını Ver" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Çekimi Ver" #: Source/Core/DolphinQt2/MenuBar.cpp:661 #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Export Recording..." msgstr "Çekimi Ver..." #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Kaydı Ver" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:281 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:318 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:232 #: Source/Core/DolphinWX/GameListCtrl.cpp:851 msgid "Export Wii save (Experimental)" msgstr "Wii Kayıtlı Oyununu Ver (Deneysel)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Tüm kayıtları ver" #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Verme başarısız" #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Kaydı farklı ver..." #: Source/Core/DolphinQt2/MenuBar.cpp:977 #, c-format msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:297 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:42 msgid "Extension" msgstr "Uzantı" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:773 msgid "External Frame Buffer (XFB)" msgstr "Harici Çerçeve Arabelleği (XFB)" #: Source/Core/DolphinQt2/MenuBar.cpp:241 #: Source/Core/DolphinWX/MainMenuBar.cpp:243 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:192 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:203 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:217 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:223 msgid "Extract File" msgstr "Dosyayı Çıkart" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:230 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:193 msgid "Extract File..." msgstr "Dosyayı Genişlet..." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:166 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:195 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:176 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381 #, c-format msgid "Extracting %s" msgstr "%s Genişletiliyor" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370 msgid "Extracting All Files" msgstr "Tüm Dosyalar Genişletiliyor" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370 msgid "Extracting Directory" msgstr "Konum Genişletiliyor" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282 msgid "Extracting Directory..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371 msgid "Extracting..." msgstr "Genişletiliyor..." #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:33 #: Source/Core/DolphinQt2/MenuBar.cpp:231 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:237 msgid "FIFO Player" msgstr "FIFO Oynatıcısı" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324 msgid "FP value" msgstr "FP değeri" #: Source/Core/Core/NetPlayClient.cpp:174 msgid "Failed To Connect!" msgstr "Bağlantı Başarısız!" #: Source/Core/Core/NetPlayClient.cpp:119 msgid "Failed to Connect!" msgstr "Bağlantı başarısız!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:582 msgid "Failed to claim interface for BT passthrough" msgstr "BT geçişi için arayüz talebi başarısız oldu" #: Source/Core/DolphinQt2/MainWindow.cpp:1048 msgid "Failed to connect to server" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:354 msgid "Failed to copy file" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:429 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:576 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "BT geçişi için çekirdek sürücüsü yüklenemedi: %s" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:260 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166 msgid "Failed to download codes." msgstr "Kod indirme başarısız." #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:435 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:442 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:274 msgid "Failed to export save files." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1052 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:185 msgid "Failed to extract system data." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264 #, c-format msgid "Failed to extract to %s!" msgstr "%s 'ye genişletme başarısız!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Yeni dosya adı bulunamadı.\n" "%s\n" "dosyasının üzerine yazılacak" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:329 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:964 msgid "Failed to import save files." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:748 msgid "Failed to init core" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:357 #: Source/Core/DolphinQt2/MenuBar.cpp:946 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1097 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "Dinleme başarısız oldu. Bir başka NetPlay sunucusu mu çalışıyor?" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1146 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:352 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1157 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "Bluetooth cihazı açılamadı: %s" #: Source/Core/DolphinQt2/MainWindow.cpp:1095 msgid "Failed to open server" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "\"%s\" girdi dosyasının açılımı başarısız oldu." #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:934 #, c-format msgid "Failed to read %s" msgstr "%s okunamadı" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Blok Ayırma Tablosu yedeği doğru okunamadı.\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Blok Ayırma Tablosu doğru okunamadı.\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654 #, c-format msgid "Failed to read data from GCI file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Konum yedeği doğru okunamadı.\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Konum doğru okunamadı\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Başlık doğru okunamadı\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "Disk kalıbının özgün ID'si okunamadı." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:390 msgid "Failed to remove file" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:379 #: Source/Core/DolphinWX/FrameTools.cpp:1285 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:207 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:84 msgid "Failed to write BT.DINF to SYSCONF" msgstr "BT.DINF 'den SYSCONF 'a yazma başarısız." #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:74 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:742 msgid "Fast" msgstr "Hızlı" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:95 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:794 msgid "Fast Depth Calculation" msgstr "Hızlı Derinlik Hesaplaması" #: Source/Core/Core/Movie.cpp:1224 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Kritik karışıklık. Oynatma durduruluyor. (PlayWiimote'da hata: %u != %u, " "bayt %u.)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:427 msgid "File" msgstr "Dosya" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:71 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "Dosya Bilgisi" #: Source/Core/DolphinQt2/GameList/GameList.cpp:506 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:140 #: Source/Core/DolphinQt2/MenuBar.cpp:569 #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "File Name" msgstr "Dosya Adı" #: Source/Core/DolphinQt2/GameList/GameList.cpp:509 #: Source/Core/DolphinQt2/MenuBar.cpp:572 #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "File Size" msgstr "Dosya Boyutu" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:266 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172 msgid "File contained no codes." msgstr "Dosya kod içermemektedir." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Dosya .gci 'ye dönüştürüldü." #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Dosya açılamadı\n" "veya geçersiz bir uzantıya sahip." #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Dosya sıkıştırılmadı." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:334 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:360 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:394 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:84 msgid "File:" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "Dosyalar açıldı, sıkıştırılmaya hazır." #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:56 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:427 msgid "Filesystem" msgstr "Dosya sistemi" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:626 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Dosya türü 'ini' bilinmiyor! Açılmayacaktır!" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:93 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter Symbols" msgstr "Sembolleri Filtrele" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:336 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:164 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Oyunun, açıkça filtrelenmemiş olarak belirttiği dokuları da içerecek şekilde " "tüm dokuları filtreler.\n" "\n" "Bazı oyunlarda bazı dokuların kalitesini arttırabilir, ancak bazılarında " "sorunlara neden olur.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:85 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:99 msgid "Find &Next" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:100 msgid "Find &Previous" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "Sonrakini Bul" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "Öncekini Bul" #: Source/Core/DolphinWX/MainMenuBar.cpp:458 msgid "Find functions based on RSO modules (experimental)..." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:106 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "İlk Blok" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:71 #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Sağlamayı Düzelt" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141 #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:83 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181 msgid "Flags" msgstr "Bayraklar" #. i18n: A floating point number #: Source/Core/DolphinQt2/CheatsManager.cpp:292 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:118 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:133 msgid "Float" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "Akış Kontrolü" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:218 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:415 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:398 msgid "Force 16:9" msgstr "16:9'a zorla" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:81 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:613 msgid "Force 24-Bit Color" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:398 msgid "Force 4:3" msgstr "4:3'e zorla" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:108 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:77 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:606 msgid "Force Texture Filtering" msgstr "Doku Filtrelemesine Zorla" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:307 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:332 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:290 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "İleri" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225 msgid "Forward Port (UPnP)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:112 msgid "Forward port (UPnP)" msgstr "İletme portu (UPnP)" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:381 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "Kare" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:146 msgid "Frame %1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "Kare %u" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "Kare %zu" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Kare İlerletme" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "Kare İlerletme Hızını Düşür" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "Kare İlerletme Hızını Arttır" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "Kare İlerletme Hızını Sıfırla" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "Kare Arabelleği" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:74 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:882 msgid "Frame Dumps Use FFV1" msgstr "Kare Dökümünde FFV1 Kullan" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Çerçeve Bilgisi" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:96 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Çerçeve Aralığı" #: Source/Core/VideoCommon/RenderBase.cpp:996 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "Kaydedilecek Kareler" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:124 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104 msgid "France" msgstr "Fransa" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:879 msgid "Free Look" msgstr "Serbest Bakış" #: Source/Core/Core/HotkeyManager.cpp:255 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "Serbest Bakış" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Decrease Speed" msgstr "Serbest Bakış Hızını Düşür" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Increase Speed" msgstr "Serbest Bakış Hızını Yükselt" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Move Down" msgstr "Serbest Bakışı Aşağı Kaydır" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Move Left" msgstr "Serbest Bakışı Sola Kaydır" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Freelook Move Right" msgstr "Serbest Bakışı Sağa Kaydır" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Move Up" msgstr "Serbest Bakışı Yukarı Kaydır" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Freelook Reset" msgstr "Serbest Bakışı Sıfırla" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Reset Speed" msgstr "Serbest Bakış Hızını Sıfırla" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Freelook Zoom In" msgstr "Serbest Bakışı Yakınlaştır" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Freelook Zoom Out" msgstr "Serbest Bakışı Uzaklaştır" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:112 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:65 msgid "French" msgstr "Fransızca" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:122 msgid "Frets" msgstr "Perdeler" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "Buradan" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:100 msgid "From:" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:105 #: Source/Core/DolphinWX/MainToolBar.cpp:173 msgid "FullScr" msgstr "Tam Ekran" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "Fonksiyon" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:120 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:117 msgid "Function callers" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:112 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111 msgid "Function calls" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "GC Portu" #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34 msgid "GC Port %1" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "GCI Dosyası(*.gci)" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:95 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "GCI Klasörü" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "GFX Hata Ayıklayıcı" #: Source/Core/VideoCommon/CommandProcessor.cpp:517 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:64 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:748 msgid "GPU Texture Decoding" msgstr "GPU Doku Çözücüsü" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:161 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:359 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance Kartuşu (*.gba)" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:47 msgid "Game Config" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:104 msgid "Game Folders" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:507 #: Source/Core/DolphinQt2/MenuBar.cpp:570 #: Source/Core/DolphinWX/MainMenuBar.cpp:316 msgid "Game ID" msgstr "Oyun ID'si" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230 msgid "Game ID:" msgstr "Oyun ID'si:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365 msgid "Game Status" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:506 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:816 msgid "Game is already running!" msgstr "Oyun zaten çalışıyor!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:121 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365 msgid "Game-Specific Settings" msgstr "Oyuna Özel Ayarlar" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248 msgid "GameConfig" msgstr "Oyun Yapılandırması" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:42 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "Wii U İçin GameCube Adaptörü" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:29 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:282 msgid "GameCube Controller" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "GameCube Kontrolcü Yapılandırması Port %i" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:281 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:78 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147 msgid "GameCube Controllers" msgstr "GameCube Kontrolcüleri" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:273 msgid "GameCube Keyboard" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "GameCube Klavye Yapılandırması Port %i" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:274 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:52 msgid "GameCube Memory Card Manager" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:256 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:156 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "GameCube Hafıza Kartı (*.raw,*.gcp)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:286 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:289 msgid "GameCube Microphone Slot A" msgstr "GameCube Mikrofon Slotu A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:294 msgid "GameCube Microphone Slot B" msgstr "GameCube Mikrofon Slotu B" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube kayıtlı oyun dosyası(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:21 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:87 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:50 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254 msgid "Gecko Codes" msgstr "Gecko Kodları" #: Source/Core/Core/HotkeyManager.cpp:244 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:85 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:125 #: Source/Core/DolphinQt2/Config/Graphics/PostProcessingConfigWindow.cpp:115 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:303 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:38 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:348 msgid "General" msgstr "Genel" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:295 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "Genel ve Ayarlar" #: Source/Core/DolphinQt2/CheatsManager.cpp:147 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:173 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64 msgid "Generate a New Statistics Identity" msgstr "Yeni bir İstatistik Kimliği Oluşturun" #: Source/Core/DolphinQt2/CheatsManager.cpp:207 msgid "Generated by search (Address %1)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1113 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "Geometri verisi" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:111 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:62 msgid "German" msgstr "Almanca" #: Source/Core/DiscIO/Enums.cpp:39 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108 msgid "Germany" msgstr "Almanya" #: Source/Core/UICommon/UICommon.cpp:421 msgid "GiB" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "Sonraki Kareye Git" #: Source/Core/DolphinWX/MainToolBar.cpp:201 msgid "Go to the current instruction" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:35 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:318 #: Source/Core/DolphinQt2/ToolBar.cpp:111 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Graphics" msgstr "Görüntü" #: Source/Core/Core/HotkeyManager.cpp:253 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Graphics settings" msgstr "Görüntü ayarları" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Daha Büyük" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:297 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Render-to-texture efektlerinde kullanılan doku kalitesini bayağı artırır.\n" "İç çözünürlüğü yükseltmek bu ayarın etkisini daha da arttırır.\n" "Performansı düşürüp, hatalara neden olabilir.\n" "\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Green" msgstr "Yeşil" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39 msgid "Green Left" msgstr "Yeşil Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Green Right" msgstr "Yeşil Sağ" #: Source/Core/DolphinQt2/MenuBar.cpp:546 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:107 msgid "Guitar" msgstr "Gitar" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100 msgid "Guitar Configuration" msgstr "Gitar Yapılandırması" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:640 msgid "HDMI 3D" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:87 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:127 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:690 msgid "Hacks" msgstr "Hileler" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:757 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "Başlık sağlama hatası" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Yükseklik" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:102 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:328 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164 msgid "Hex" msgstr "Heks" #: Source/Core/DolphinQt2/CheatsManager.cpp:308 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:129 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Hexadecimal" msgstr "Heksadesimal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Gizle" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Emülasyon penceresinin üzerindeyse fare imlecini gizler.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:115 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212 msgid "Host" msgstr "Barındırma" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:213 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394 msgid "Host Code:" msgstr "" #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78 msgid "Host Size" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:126 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:239 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:909 msgid "Host with Netplay" msgstr "Netplay ile Kur" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:321 msgid "Hotkey Settings" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:168 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:39 msgid "Hotkeys" msgstr "Kısayol Tuşları" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:132 #: Source/Core/DolphinWX/GameListCtrl.cpp:428 msgid "ID" msgstr "ID" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237 msgid "IOS Version:" msgstr "IOS Sürümü:" #: Source/Core/Core/IOS/Network/SSL.cpp:131 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: SSL hizmetleri için gereken bir dosya (%s) geçersiz. Wii bağlantı " "rehberi için https://dolphin-emu.org/docs/guides/wii-network-guide/ adresini " "ziyaret edin." #: Source/Core/Core/IOS/Network/SSL.cpp:116 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: SSL hizmetleri için gerekli bir dosya (%s) okunamadı. Wii bağlantı " "rehberi için https://dolphin-emu.org/docs/guides/wii-network-guide/ adresini " "ziyaret edin." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:213 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419 msgid "IP Address:" msgstr "IP Adresi:" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:57 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:114 msgid "IPL Settings" msgstr "IPL Ayarları" #: Source/Core/Core/Boot/Boot.cpp:251 #, c-format msgid "IPL with unknown hash %x" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:29 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:37 #: Source/Core/DolphinWX/TASInputDlg.cpp:160 msgid "IR" msgstr "Kızılötesi" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:168 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137 msgid "IR Sensitivity:" msgstr "Kızılötesi Hassasiyeti:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:43 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265 msgid "ISO Details" msgstr "Kalıp Ayrıntıları" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:67 msgid "ISO Directories" msgstr "Kalıp Konumları" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Simge" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:290 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt2/Main.cpp:193 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/DolphinWX/Main.cpp:234 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:44 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:702 msgid "Ignore Format Changes" msgstr "Birim Değişimini Yoksay" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:198 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:183 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Herhangi bir EFB biçim değişikliğini yok sayar.\n" "Çoğu oyunda herhangi bir olumsuz etki yaratmadan performansı arttırır. Ama " "birkaç oyunda küçük görüntü sorunlarına neden olabilir.\n" "\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:194 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:179 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "CPU'nun EFB'den okuma ve EFB'ye yazma isteklerini reddeder.\n" "Bazı oyunlarda performansı arttırır ama bazı oyun özelliklerini ve görsel " "efektleri engelleyebilir.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Main.cpp:44 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:84 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:781 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:195 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:168 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:238 #: Source/Core/DolphinWX/MainMenuBar.cpp:241 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Kayıt Al" #: Source/Core/DolphinQt2/MenuBar.cpp:213 #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "Import Wii Save..." msgstr "Wii Kayıtlarını Al..." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:329 msgid "Import failed" msgstr "Alma başarısız" #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Alınan dosya gsc uzantısına sahip\n" "ama başlığı düzgün değil." #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "Alınan dosyanın uzunluğu hatalı." #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Alınan dosya sav uzantısına sahip\n" "ama başlığı düzgün değil." #: Source/Core/DolphinQt2/MainWindow.cpp:1213 #: Source/Core/DolphinWX/FrameTools.cpp:1309 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1224 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:154 msgid "In Game" msgstr "Oyun İçi" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Increase Convergence" msgstr "Yakınsamayı Arttır" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Increase Depth" msgstr "Derinliği Arttır" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "Emülasyon Hızını Arttır" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Increase IR" msgstr "IR'yi Arttır" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:51 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 msgid "Info" msgstr "Bilgi" #: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt2/MenuBar.cpp:1112 #: Source/Core/DolphinQt2/MenuBar.cpp:1171 msgid "Information" msgstr "Bilgilendirme" #: Source/Core/DolphinQt2/MenuBar.cpp:1128 #: Source/Core/DolphinQt2/MenuBar.cpp:1229 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Input" msgstr "Giriş" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:243 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:433 msgid "Insert &nop" msgstr "Yerleştir &nop" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:101 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 msgid "Insert SD Card" msgstr "SD Kart Ekle" #: Source/Core/DolphinQt2/Updater.cpp:72 msgid "Install Update" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:218 #: Source/Core/DolphinWX/MainMenuBar.cpp:239 msgid "Install WAD..." msgstr "WAD Dosyası Yükle..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:206 #: Source/Core/DolphinWX/GameListCtrl.cpp:896 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1262 msgid "Installing WAD..." msgstr "WAD kuruluyor..." #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1266 msgid "Instruction:" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:341 msgid "Integrity Check Error" msgstr "Düzgünlük Denetleme Hatası" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334 msgid "Integrity check completed" msgstr "Düzgünlük denetlemesi tamamlandı" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:330 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:333 msgid "Integrity check completed. No errors have been found." msgstr "Düzgünlük denetlemesi tamamlandı. Hata bulunmadı." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:338 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" "Bölüntü %s için düzgünlük denetlemesi başarısız. Disk imajınız zarar görmüş " "veya yanlış düzenlenmiş olabilir." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:333 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:39 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Arabirim" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147 msgid "Interface Settings" msgstr "Arabirim Ayarları" #: Source/Core/Core/State.cpp:365 msgid "Internal LZO Error - compression failed" msgstr "İç LZO Hatası - Sıkıştırma başarısız." #: Source/Core/Core/State.cpp:497 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "İç LZO Hatası - Genişletme başarısız (%d) (%li, %li) \n" "Durumu tekrar yüklemeyi deneyin." #: Source/Core/Core/State.cpp:606 msgid "Internal LZO Error - lzo_init() failed" msgstr "İç LZO Hatası - lzo_init() başarısız." #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229 msgid "Internal Name:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:254 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "İç Çözünürlük" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:866 msgid "Internal Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:85 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:544 msgid "Internal Resolution:" msgstr "İç Çözünürlük:" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:41 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Yorumlayıcı (çok yavaş)" #: Source/Core/DolphinQt2/MenuBar.cpp:726 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:185 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156 msgid "Invalid Mixed Code" msgstr "Geçersiz Karma Kod" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1134 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239 #, c-format msgid "Invalid address: %s" msgstr "Geçersiz adres: %s" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "Geçersiz bat.map yada dizin girdisi." #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:282 msgid "Invalid callstack" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:951 msgid "Invalid host" msgstr "Geçersiz host" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "Geçersiz indeks" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:303 msgid "Invalid input provided" msgstr "" #: Source/Core/Core/Movie.cpp:877 msgid "Invalid recording file" msgstr "Hatalı çekim dosyası" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:312 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Geçersiz arama parametreleri (nesne seçilmedi)" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:336 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Geçersiz arama dizesi (sayıya dönüştürülemedi)" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:319 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "Geçersiz arama dizesi (sadece düz dize uzunluğu destekleniyor)" #: Source/Core/DolphinQt2/Main.cpp:165 msgid "Invalid title ID." msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "Geçersiz değer." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247 #, c-format msgid "Invalid value: %s" msgstr "Yanlış değer: %s" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:114 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:71 msgid "Italian" msgstr "İtalyanca" #: Source/Core/DiscIO/Enums.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106 msgid "Italy" msgstr "İtalya" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 #: Source/Core/Core/HW/GCPadEmu.cpp:102 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:117 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "Yinelemeli Giriş" #: Source/Core/DolphinQt2/MenuBar.cpp:724 msgid "JIT" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:44 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (deneysel)" #: Source/Core/DolphinQt2/MenuBar.cpp:736 msgid "JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "JIT Blok Görüntüleyicisi" #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:22 msgid "JIT Blocks" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:819 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:827 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:803 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:771 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:811 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:787 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:779 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:795 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:763 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:835 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:43 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT Yeniden Derleyici (önerilen)" #: Source/Core/DolphinQt2/MenuBar.cpp:843 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt2/MenuBar.cpp:255 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:118 #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Japan" msgstr "Japonya" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:109 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:56 msgid "Japanese" msgstr "Japonca" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:141 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:437 msgid "Keep Window on Top" msgstr "Pencereyi Önde Tut" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Emülasyon penceresini diğer pencerelerin üzerinde tut.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "Klavye" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Tuşlar" #: Source/Core/UICommon/UICommon.cpp:421 msgid "KiB" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:171 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229 msgid "Kick Player" msgstr "Oyuncuyu At" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt2/MenuBar.cpp:257 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:120 #: Source/Core/DolphinWX/MainMenuBar.cpp:249 msgid "Korea" msgstr "Kore" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:83 msgid "Korean" msgstr "Korece" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:268 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:267 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:80 msgid "Label" msgstr "Etiket" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137 msgid "Language:" msgstr "Dil:" #: Source/Core/DolphinWX/MainMenuBar.cpp:122 #, c-format msgid "Last %i" msgstr "Son %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Latency (ms):" msgstr "Gecikme (ms):" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:80 msgid "Latency:" msgstr "" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:35 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:137 #: Source/Core/DolphinWX/MainMenuBar.cpp:416 #: Source/Core/DolphinWX/TASInputDlg.cpp:124 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Left" msgstr "Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:37 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:76 msgid "Left Stick" msgstr "Sol Çubuk" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:66 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:145 msgid "Left Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:294 msgid "Left stick" msgstr "Sol çubuk" #: Source/Core/DolphinQt2/Config/Mapping/MappingButton.cpp:65 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Tuşu belirlemek için sol, \n" "temizlemek için orta, \n" "daha çok seçenek için sağ tıklatın." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Daha çok seçenek için sol veya sağ, \n" "temizlemek için orta tıklatın." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Daha Az" #: Source/Core/DolphinQt2/CheatsManager.cpp:298 msgid "Less or equal to" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:297 msgid "Less than" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:51 #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "License" msgstr "Lisans" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:575 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:543 msgid "List View" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:80 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:109 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:87 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:52 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:30 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234 msgid "Load" msgstr "Yükle" #: Source/Core/DolphinWX/MainMenuBar.cpp:472 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:868 #: Source/Core/DolphinWX/MainMenuBar.cpp:469 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:858 msgid "Load Custom Textures" msgstr "Özel Dokuları Yükle" #: Source/Core/DolphinQt2/MenuBar.cpp:221 #: Source/Core/DolphinWX/MainMenuBar.cpp:232 msgid "Load GameCube Main Menu" msgstr "GameCube Ana Menüsü'nü Yükle" #: Source/Core/Core/HotkeyManager.cpp:261 msgid "Load Last State" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load NTSC-J GameCube Main Menu from the JAP folder." msgstr "NTSC-J GameCube Ana Menüsü'nü JAP klasöründen yükle." #: Source/Core/DolphinWX/MainMenuBar.cpp:229 msgid "Load NTSC-U GameCube Main Menu from the USA folder." msgstr "NTSC-U GameCube Ana Menüsü'nü USA klasöründen yükle." #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "Load PAL GameCube Main Menu from the EUR folder." msgstr "PAL GameCube Ana Menüsü'nü EUR klasöründen yükle." #: Source/Core/Core/HotkeyManager.cpp:156 #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Load State" msgstr "Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 1" msgstr "Son 1. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Load State Last 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 2" msgstr "Son 2. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 3" msgstr "Son 3. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 4" msgstr "Son 4. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 5" msgstr "Son 5. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 6" msgstr "Son 6. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Last 7" msgstr "Son 7. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Load State Last 8" msgstr "Son 8. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Load State Last 9" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 1" msgstr "1. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Slot 10" msgstr "10. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 2" msgstr "2. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 3" msgstr "3. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 4" msgstr "4. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 5" msgstr "5. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 6" msgstr "6. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Slot 7" msgstr "7. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load State Slot 8" msgstr "8. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Slot 9" msgstr "9. Durumu Yükle" #: Source/Core/DolphinQt2/MenuBar.cpp:304 msgid "Load State from File" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:305 #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Load State from Selected Slot" msgstr "Durumu Seçili Slot'tan Yükle" #: Source/Core/DolphinQt2/MenuBar.cpp:306 msgid "Load State from Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:99 msgid "Load State..." msgstr "Durumu Yükle..." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:86 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:261 msgid "Load Wii Save" msgstr "Wii Kaydını Yükle" #: Source/Core/DolphinWX/MainMenuBar.cpp:633 msgid "Load Wii System Menu" msgstr "Wii Sistem Menüsünü Yükle" #: Source/Core/DolphinQt2/MenuBar.cpp:903 msgid "Load Wii System Menu %1" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:627 #, c-format msgid "Load Wii System Menu %s" msgstr "Wii Sistem Menüsünü Yükle - %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:233 msgid "Load a GameCube Main Menu located under Dolphin's GC folder." msgstr "Dolphin'in GC klasöründe bulunan GameCube Ana Menüsü'nü yükleyin." #: Source/Core/DolphinWX/MainMenuBar.cpp:470 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278 msgid "Load bad map file" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load from Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:360 msgid "Load from Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1189 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262 msgid "Load map file" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:137 msgid "Load..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1172 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:329 msgid "Local" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773 msgid "Localhost" msgstr "Localhost" #: Source/Core/DolphinQt2/CheatsManager.cpp:474 msgid "Lock" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:33 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:143 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Geçmiş" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:23 #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Geçmiş Yapılandırması" #: Source/Core/DolphinQt2/MenuBar.cpp:757 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:428 msgid "Log Render Time to File" msgstr "Render Süresini Dosyaya Yaz" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:58 #: Source/Core/DolphinWX/LogConfigWindow.cpp:77 msgid "Log Types" msgstr "Geçmiş Türü" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:273 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:218 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:51 #: Source/Core/DolphinWX/LogConfigWindow.cpp:72 msgid "Logger Outputs" msgstr "Geçmiş Çıkışı" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:388 msgid "Logging" msgstr "Geçmiş" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:558 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "MD5 Sağlaması" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:92 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:252 msgid "MD5 Checksum:" msgstr "MD5 Sağlaması:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133 msgid "MD5 check..." msgstr "MD5 sağlaması..." #: Source/Core/DolphinQt2/GCMemcardManager.cpp:285 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:319 #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark dosyaları(*.gcs)" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:24 #: Source/Core/DolphinWX/TASInputDlg.cpp:394 msgid "Main Stick" msgstr "Ana Çubuk" #: Source/Core/DolphinWX/MainMenuBar.cpp:494 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:505 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:138 #: Source/Core/DolphinQt2/MenuBar.cpp:568 #: Source/Core/DolphinWX/GameListCtrl.cpp:426 #: Source/Core/DolphinWX/MainMenuBar.cpp:312 msgid "Maker" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232 msgid "Maker ID:" msgstr "Yapımcı ID'si:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:87 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:115 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278 msgid "Maker:" msgstr "Yapımcı:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:312 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:208 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Sisi kaldırarak uzaktaki objeleri daha görünür kılar, bu sayede genel detay " "arttırılır.\n" "Sisi kaldırmak, düzgün sis emulasyonuna ihtiyaç duyan bazı oyunların " "çökmesine sebep olur.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365 msgid "Mapping" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:566 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "Matrix Cmd" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128 msgid "Max" msgstr "En fazla" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:125 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92 msgid "May cause slow down in Wii Menu and some games." msgstr "Bu Wii Menüsünde ve bazı oyunlarda yavaşlamaya neden olabilir." #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:34 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "Hafıza" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:95 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Hafıza Kartı" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "Hafıza Kartı Yöneticisi" #: Source/Core/Core/ConfigManager.cpp:1006 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Slot %c 'deki Hafıza Kartı dosya adı hatalı.\n" "Bölge belirlenemedi\n" "\n" "Slot %c yolu bununla değişti: \n" "%s\n" "Eski dosyaları bu yeni yere kopyalamak ister misiniz?\n" #: Source/Core/DolphinQt2/CheatsManager.cpp:428 #: Source/Core/DolphinQt2/CheatsManager.cpp:450 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:532 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374 msgid "Memory Not Ready" msgstr "Bellek Hazır Değil" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:127 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207 msgid "Memory breakpoint options" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "Hafız kartı zaten açılmış" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "Hafıza kartı dosyasının boyutu üstbilgi boyutuyla eşleşmiyor" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1195 #: Source/Core/DolphinWX/FrameTools.cpp:1295 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:421 msgid "MiB" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:83 #: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:288 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125 msgid "Min" msgstr "En az" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:88 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:924 msgid "Misc" msgstr "Çeşitli" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:95 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Misc Settings" msgstr "Çeşitli Ayarlar" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Değiştirici" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:149 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:227 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dokuların kodlandığı biçimi göstermek için onları değiştirir. Çoğu zaman " "emülasyonu yeniden başlatmak gerekir. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:106 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "Monoscopic Shadows" msgstr "Monoskopik Gölgeler" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:122 #: Source/Core/DolphinWX/LogWindow.cpp:68 msgid "Monospaced Font" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:298 msgid "More or equal to" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:298 msgid "More than" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:296 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "Hareket Kontrolleri ve IR" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:47 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:159 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:89 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" "Ayrıntılı açıklamalar için, fare imlecini seçeneklerin üzerine götürün." #: Source/Core/Core/HotkeyManager.cpp:248 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Film" #: Source/Core/DolphinWX/MainMenuBar.cpp:498 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:986 #: Source/Core/DolphinQt2/MenuBar.cpp:1029 #: Source/Core/DolphinQt2/MenuBar.cpp:1034 #: Source/Core/DolphinQt2/MenuBar.cpp:1038 #: Source/Core/DolphinWX/FrameTools.cpp:1329 #: Source/Core/DolphinWX/FrameTools.cpp:1373 #: Source/Core/DolphinWX/FrameTools.cpp:1378 #: Source/Core/DolphinWX/FrameTools.cpp:1384 msgid "NAND Check" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:192 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "NOT: Yayın boyutu asıl veri boyutuyla eşleşmiyor.\n" #: Source/Core/DolphinQt2/MenuBar.cpp:223 #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt2/MenuBar.cpp:225 #: Source/Core/DolphinWX/MainMenuBar.cpp:228 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:225 msgid "NVIDIA 3D Vision" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:474 msgid "Name" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:95 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:88 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:83 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:114 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:120 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:275 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "İsim:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 msgid "Name: " msgstr "İsim:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:530 msgid "Native (640x528)" msgstr "Orijinal (640x528)" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:284 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:319 msgid "Native GCI File (*.gci)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Doğal GCI Dosyaları(*.gci)" #: Source/Core/DiscIO/Enums.cpp:48 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110 msgid "Netherlands" msgstr "Hollanda" #: Source/Core/Core/NetPlayClient.cpp:1322 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1106 msgid "Netplay has desynced. There is no way to recover from this." msgstr "Netplay desenkronize oldu. Bundan kurtulmanın bir yolu yok." #: Source/Core/DolphinQt2/Updater.cpp:70 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105 msgid "New" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "Yeni Tarama" #: Source/Core/DolphinQt2/CheatsManager.cpp:282 msgid "New Search" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "Yeni Doku" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:291 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "New identity generated." msgstr "Yeni kimlik oluşturuldu." #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:456 msgid "New instruction:" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:79 msgid "Next Match" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "Sonraki Sayfa" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "Sonraki Tarama" #: Source/Core/DolphinQt2/CheatsManager.cpp:283 msgid "Next Search" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:138 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Nickname:" msgstr "Kullanıcı Adı:" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/ConfigManager.h:35 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:577 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480 msgid "No Match" msgstr "Eşleşme Yok" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:510 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419 msgid "No Value Given" msgstr "Bir Değer Verilmedi" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:482 #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:496 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "Açıklama yok" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:74 msgid "No extension selected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "Dosya yüklenmedi" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:291 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "Herhangi bir oyun çalışmıyor." #: Source/Core/DolphinQt2/MenuBar.cpp:986 #: Source/Core/DolphinWX/FrameTools.cpp:1329 msgid "No issues have been detected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Çekilmiş Dosya Yok" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:131 msgid "No recording loaded." msgstr "" #: Source/Core/Core/State.cpp:695 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:383 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:206 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:56 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1260 msgid "None" msgstr "Hiçbiri" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "Eşit Değil" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:382 msgid "Not Found" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297 msgid "Not Set" msgstr "Ayarlanmamış" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397 msgid "Not Valid Hex" msgstr "Heks Değeri Geçerli Değil" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:271 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:297 msgid "Not equals to" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:465 msgid "Not implemented yet." msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:91 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes:" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:554 #: Source/Core/DolphinWX/FrameAui.cpp:561 #: Source/Core/DolphinWX/LogConfigWindow.cpp:41 msgid "Notice" msgstr "Duyuru" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:85 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "Kod Sayısı:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:32 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:85 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:188 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86 msgid "Nunchuk Configuration" msgstr "Nunchuk Ayarları" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:115 msgid "Nunchuk Orientation" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:72 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:214 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:208 msgid "Nunchuk stick" msgstr "Nunchuk çubuğu" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:640 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D Vision" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:382 msgid "OK" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:152 msgid "Object %1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "Nesne %zu" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:81 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "Nesne Aralığı" #: Source/Core/DolphinQt2/CheatsManager.cpp:309 msgid "Octal" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:639 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1218 msgid "Off" msgstr "Kapalı" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:112 #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Uzantı:" #: Source/Core/DolphinQt2/MenuBar.cpp:522 #: Source/Core/DolphinWX/MainMenuBar.cpp:522 msgid "Online &Documentation" msgstr "Çevrimiçi &Belgeler" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Sadece %d blok kullanılabilir" #: Source/Core/DolphinQt2/MenuBar.cpp:1229 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:551 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:101 #: Source/Core/DolphinWX/MainToolBar.cpp:168 msgid "Open" msgstr "Aç" #: Source/Core/DolphinQt2/GameList/GameList.cpp:236 #: Source/Core/DolphinWX/GameListCtrl.cpp:863 msgid "Open &containing folder" msgstr "Dosya &konumunu aç" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:185 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:231 #: Source/Core/DolphinWX/GameListCtrl.cpp:849 msgid "Open Wii &save folder" msgstr "Wii kayıt kla&sörünü aç" #: Source/Core/DolphinWX/MainToolBar.cpp:168 msgid "Open file..." msgstr "Dosya aç..." #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Aygıt %s için bağlam oluşturulamıyor" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Ses aygıtları bulunamıyor" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Aygıt %s açılamıyor" #: Source/Core/DolphinWX/Frame.cpp:805 msgid "Operation in progress..." msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:96 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310 #: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:39 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:49 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:60 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "Seçenekler" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 msgid "Orange" msgstr "Turuncu" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:166 msgid "Orientation" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:491 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:806 msgid "Other" msgstr "Diğer" #: Source/Core/Core/HotkeyManager.cpp:262 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:99 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "Other game" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Output" msgstr "Çıkış" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:62 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "NTSC Oyunlardaki Dili Geçersiz Kıl" #: Source/Core/DolphinQt2/MenuBar.cpp:657 #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:228 #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:150 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "PPC Size" msgstr "PPC Boyutu" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:241 msgid "PPC vs Host" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:431 msgid "PPC vs x86" msgstr "PPC vs x86" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Kol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:49 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62 msgid "Pads" msgstr "Kollar" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:168 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:254 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139 msgid "Parsing Error" msgstr "Ayrıştırma Hatası" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:91 msgid "Partition %1" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:161 #, c-format msgid "Partition %zu" msgstr "Bölüm %zu" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251 msgid "Passthrough a Bluetooth Adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:147 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:23 msgid "Patch Editor" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:44 msgid "Patch name" msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:48 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250 msgid "Patches" msgstr "Yamalar" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:41 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:25 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Yollar" #: Source/Core/DolphinQt2/ToolBar.cpp:140 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:220 msgid "Pause" msgstr "Duraklat" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "Duraklat" #: Source/Core/DolphinQt2/MenuBar.cpp:677 #: Source/Core/DolphinWX/MainMenuBar.cpp:153 msgid "Pause at End of Movie" msgstr "Filmin Sonunda Duraklat" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:163 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94 msgid "Pause on Focus Loss" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "Emülatör penceresine odaklanılmadığı zaman emülasyonu duraklatır." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:75 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:603 msgid "Per-Pixel Lighting" msgstr "Piksel Aydınlatması" #: Source/Core/DolphinQt2/MenuBar.cpp:248 #: Source/Core/DolphinWX/MainMenuBar.cpp:252 msgid "Perform Online System Update" msgstr "İnternet Üzerinden Sistem Güncellemesi Yap" #: Source/Core/DolphinQt2/GameList/GameList.cpp:198 #: Source/Core/DolphinWX/GameListCtrl.cpp:889 msgid "Perform System Update" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 #, c-format msgid "Perspective %d" msgstr "Perspektif %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "Perspectives" msgstr "Perspektifler" #: Source/Core/UICommon/UICommon.cpp:422 msgid "PiB" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1079 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365 msgid "Ping" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "Piksel Aydınlatması" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "Piksel Aydınlatması Konstantları" #: Source/Core/DolphinQt2/GameList/GameList.cpp:501 #: Source/Core/DolphinQt2/MenuBar.cpp:564 #: Source/Core/DolphinWX/MainMenuBar.cpp:306 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinQt2/ToolBar.cpp:102 #: Source/Core/DolphinQt2/ToolBar.cpp:147 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:171 #: Source/Core/DolphinWX/MainToolBar.cpp:225 msgid "Play" msgstr "Oynat" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:154 msgid "Play / Record" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Çekimi Oynat" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:111 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Oynatma Seçenekleri" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365 msgid "Player" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:166 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191 msgid "Players" msgstr "Oyuncular" #: Source/Core/DolphinWX/FrameTools.cpp:870 msgid "Please confirm..." msgstr "Lütfen onaylayın..." #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Kaydetmeden önce lütfen bir perspektif oluşturun" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:50 msgid "Port %1" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160 #, c-format msgid "Port %i" msgstr "Bağ. Nok. %i" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:79 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:106 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199 msgid "Port:" msgstr "Port:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:551 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/PostProcessingConfigWindow.cpp:45 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:92 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:586 msgid "Post-Processing Effect:" msgstr "Post-Processing Efekti:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:861 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1115 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1238 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1212 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:93 #: Source/Core/DolphinWX/FrameTools.cpp:1461 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "Güncelleştirilmeye hazırlanılıyor...\n" "Bu biraz zaman alabilir." #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Press Sync Button" msgstr "Sync düğmesine basın" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Önceki Sayfa" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:292 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:319 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects. Not recommended, only use if the other " "options give poor results on your system." msgstr "" #: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89 #, c-format msgid "Preview: %s" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:80 msgid "Previous Match" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Önceki Sayfa" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:78 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:250 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Program Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:48 msgid "Properties" msgstr "Özellikler" #: Source/Core/DolphinWX/MainMenuBar.cpp:378 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:358 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:259 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put Main Menu roms in User/GC/{region}." msgstr "Ana Menü rom dosyalarını Kullanıcı Adı/GC/{bölge} klasörüne atın." #: Source/Core/Core/NetPlayClient.cpp:645 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:643 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:379 #: Source/Core/DolphinQt2/MainWindow.cpp:1194 msgid "Question" msgstr "Soru" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:89 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108 msgid "Quit" msgstr "Çık" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:273 msgid "Quit Netplay" msgstr "Netplay'den Çık" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:270 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:269 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/DolphinQt2/MenuBar.cpp:861 msgid "RSO Modules" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Etki alanı" #. i18n: A range of memory addresses #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:71 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801 msgid "Range" msgstr "Aralık" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:245 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:434 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:134 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186 msgid "Read and write" msgstr "Oku ve yaz" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "" "Read game names from an internal database instead of reading names from the " "games themselves, except for games that aren't in the database. The names in " "the database are often more consistently formatted, especially for Wii games." msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:138 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193 msgid "Read only" msgstr "Salt okunur" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:155 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362 msgid "Real Balance Board" msgstr "Gerçek Balance Board" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 msgid "Real Wii Remote" msgstr "Gerçek Wii Remote" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:139 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Çek" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:87 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:271 msgid "Record inputs" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:135 msgid "Recording" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Çekim Bilgisi" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:121 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Çekim Seçenekleri" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:287 msgid "Recording..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48 msgid "Red" msgstr "Kırmızı" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40 msgid "Red Left" msgstr "Kırmızı Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Red Right" msgstr "Kırmızı Sağ" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:283 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:143 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:284 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:150 #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:54 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:66 #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:95 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192 #: Source/Core/DolphinWX/MainToolBar.cpp:169 msgid "Refresh" msgstr "Yenile" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:169 msgid "Refresh game list" msgstr "Oyun listesini yenile" #: Source/Core/DolphinQt2/GameList/GameList.cpp:508 #: Source/Core/DolphinQt2/MenuBar.cpp:571 #: Source/Core/DolphinWX/MainMenuBar.cpp:318 msgid "Region" msgstr "Bölge" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:21 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "Kayıtlar" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:71 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:93 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:126 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:146 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:386 #: Source/Core/DolphinWX/PatchAddEdit.cpp:90 msgid "Remove" msgstr "Kaldır" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:390 msgid "Remove failed" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:135 msgid "Remove from Watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:449 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:371 #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:406 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:341 msgid "Rename symbol:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:145 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:206 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ekranı wireframe (telkafes) olarak yorumla. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:444 msgid "Render to Main Window" msgstr "Ana pencerede yorumla" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:41 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "Rendering" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt2/CheatsManager.cpp:285 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:149 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:101 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211 msgid "Reset" msgstr "Sıfırla" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:270 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:271 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:70 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562 msgid "Reset Wii Remote pairings" msgstr "Wii Remote eşleştirmeleri sıfırla" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:152 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287 msgid "Reset all saved Wii Remote pairings" msgstr "Kaydedilen tüm Wii Remote eşleştirmelerini sıfırla" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:260 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258 msgid "Restart Required" msgstr "Yeniden Başlatma Gerekli" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:247 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:435 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Sonuçlar" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:435 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:801 msgid "Retry" msgstr "Tekrar Dene" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365 msgid "Revision" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:233 msgid "Revision:" msgstr "Revizyon:" #: Source/Core/DolphinQt2/AboutDialog.cpp:30 msgid "Revision: " msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 #, c-format msgid "Revision: %s" msgstr "Revizyon: %s" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:37 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:139 #: Source/Core/DolphinWX/MainMenuBar.cpp:417 #: Source/Core/DolphinWX/TASInputDlg.cpp:120 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21 msgid "Right" msgstr "Sağ" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:39 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:80 msgid "Right Stick" msgstr "Sağ Çubuk" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:69 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Right Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:295 msgid "Right stick" msgstr "Sağ Çubuk" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:324 msgid "Room ID" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203 msgid "Room ID:" msgstr "Oda ID'si:" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:237 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:299 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" "2B köşeleri tam piksele yuvarlar. Yüksek çözünürlük seçilmesi halinde, bazı " "oyunlarda oluşan grafiksel problemleri giderir. Doğal çözünürlük " "kullanıldığında bu ayarın hiçbir etkisi yoktur.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/Core/HW/GCPadEmu.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:41 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58 msgid "Rumble" msgstr "Gümbürtü" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "Çalıştır" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:238 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:429 msgid "Run &To Here" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112 msgid "Russia" msgstr "Rusya" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:100 msgid "SD Card" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:83 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:188 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:83 msgid "SD Card Path:" msgstr "SD Kart Yolu:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136 msgid "SD card" msgstr "SD Kart" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:115 msgid "SP1:" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:59 #: Source/Core/DolphinWX/TASInputDlg.cpp:424 msgid "START" msgstr "START TUŞU" #: Source/Core/DolphinQt2/MenuBar.cpp:319 #: Source/Core/DolphinWX/MainMenuBar.cpp:135 msgid "Sa&ve State" msgstr "&Durumu Kaydet" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:66 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:739 msgid "Safe" msgstr "Güvenli" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:81 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:110 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:88 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:55 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:33 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236 msgid "Save" msgstr "Kaydet" #: Source/Core/DolphinQt2/MenuBar.cpp:872 #: Source/Core/DolphinWX/MainMenuBar.cpp:479 msgid "Save Code" msgstr "Kodu Kaydet" #: Source/Core/DolphinQt2/GameList/GameList.cpp:272 #: Source/Core/DolphinQt2/GameList/GameList.cpp:274 #: Source/Core/DolphinQt2/MenuBar.cpp:976 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:196 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:231 msgid "Save File to" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "GCI'yı farklı kaydet..." #: Source/Core/DolphinQt2/MenuBar.cpp:962 #: Source/Core/DolphinQt2/MenuBar.cpp:964 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:152 #: Source/Core/DolphinWX/MainMenuBar.cpp:107 msgid "Save Oldest State" msgstr "En Eski Durumu kaydet" #: Source/Core/DolphinWX/MainMenuBar.cpp:421 msgid "Save Perspectives" msgstr "Perspektifleri Kaydet" #: Source/Core/Core/HotkeyManager.cpp:155 #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Save State" msgstr "Durumu Kaydet" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 1" msgstr "1. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Save State Slot 10" msgstr "10. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 2" msgstr "2. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 3" msgstr "3. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 4" msgstr "4. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 5" msgstr "5. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 6" msgstr "6. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save State Slot 7" msgstr "7. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save State Slot 8" msgstr "8. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Save State Slot 9" msgstr "9. Duruma Kaydet" #: Source/Core/DolphinQt2/MenuBar.cpp:320 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:322 msgid "Save State to Oldest Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:321 #: Source/Core/DolphinWX/MainMenuBar.cpp:106 msgid "Save State to Selected Slot" msgstr "Durumu Seçili Slot'a Kaydet" #: Source/Core/DolphinQt2/MenuBar.cpp:323 msgid "Save State to Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:105 msgid "Save State..." msgstr "Durumu Kaydet..." #: Source/Core/DolphinQt2/MenuBar.cpp:869 #: Source/Core/DolphinWX/MainMenuBar.cpp:474 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:320 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:138 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:358 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:364 msgid "Save as..." msgstr "Farklı kaydet..." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1231 msgid "Save compressed GCM/ISO" msgstr "Sıkıştırılan kalıbı kaydet" #: Source/Core/DolphinWX/MainMenuBar.cpp:422 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1222 msgid "Save decompressed GCM/ISO" msgstr "Genişletilen kalıbı kaydet" #: Source/Core/DolphinQt2/MenuBar.cpp:1205 msgid "Save map file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297 msgid "Save map file as" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358 msgid "Save signature as" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1236 msgid "Save signature file" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:480 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:465 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:361 msgid "Save to Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:138 msgid "Save..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:427 msgid "Saved Perspectives" msgstr "Kaydedilmiş Perspektifler" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:333 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" "Kaydedilmiş Wii Remote eşleştirmeleri, yalnızca bir Wii oyunu açıkken " "sıfırlanabilir." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:124 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "" #: Source/Core/Core/Movie.cpp:943 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Kayıtlı durum filmi %s bozuk, film çekimi duruyor..." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:600 msgid "Scaled EFB Copy" msgstr "Boyutlandırılmış EFB Kopyası" #: Source/Core/DolphinWX/GameListCtrl.cpp:626 msgid "Scanning..." msgstr "Taranıyor..." #: Source/Core/DolphinQt2/ToolBar.cpp:106 #: Source/Core/DolphinWX/MainToolBar.cpp:174 msgid "ScrShot" msgstr "Ekran Görüntüsü" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:95 #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:78 #: Source/Core/DolphinQt2/MenuBar.cpp:460 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Ara" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:92 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:86 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:81 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113 msgid "Search Address" msgstr "Adres Ara" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:76 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "Şu Anki Nesneyi Ara" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:130 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Alt Klasörleri Ara" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "Heks Değerini Ara:" #: Source/Core/DolphinQt2/MenuBar.cpp:759 msgid "Search for an Instruction" msgstr "" #: Source/Core/DolphinQt2/SearchBar.cpp:26 msgid "Search games..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1266 msgid "Search instruction" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "Seç" #: Source/Core/DolphinWX/MainMenuBar.cpp:359 msgid "Select Columns" msgstr "Sütunları Seç" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:71 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:266 #: Source/Core/DolphinQt2/MenuBar.cpp:970 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "Oyunu Seç" #: Source/Core/DolphinQt2/MenuBar.cpp:362 msgid "Select Slot %1 - %2" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:573 #, c-format msgid "Select Slot %u - %s" msgstr "Slot'u Seç %u - %s" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Select State" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:336 #: Source/Core/DolphinWX/MainMenuBar.cpp:136 msgid "Select State Slot" msgstr "Durum Slot'u Seç" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 1" msgstr "Slot 1'i Seç" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Select State Slot 10" msgstr "Slot 10'u Seç" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 2" msgstr "Slot 2'yi Seç" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 3" msgstr "Slot 3'ü Seç" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 4" msgstr "Slot 4'ü Seç" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 5" msgstr "Slot 5'i Seç" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 6" msgstr "Slot 6'yı Seç" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Select State Slot 7" msgstr "Slot 7'yi Seç" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Select State Slot 8" msgstr "Slot 8'i Seç" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Select State Slot 9" msgstr "Slot 9'u Seç" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:60 msgid "Select Wii NAND Root" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1302 msgid "Select a BootMii NAND backup to import" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:143 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:37 msgid "Select a Directory" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:149 #: Source/Core/DolphinQt2/MainWindow.cpp:520 #: Source/Core/DolphinQt2/MainWindow.cpp:916 #: Source/Core/DolphinQt2/MainWindow.cpp:923 msgid "Select a File" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:47 msgid "Select a Game" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:82 msgid "Select a SD Card Image" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1252 msgid "Select a Wii WAD file to install" msgstr "Kurmak için bir Wii WAD dosyası seçin" #: Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Almak için bir kayıt dosyası seçin" #: Source/Core/DolphinQt2/MenuBar.cpp:929 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "Sabit olmayan pencereyi seçin" #: Source/Core/DolphinQt2/MainWindow.cpp:1252 #: Source/Core/DolphinQt2/MainWindow.cpp:1323 #: Source/Core/DolphinWX/FrameTools.cpp:502 #: Source/Core/DolphinWX/FrameTools.cpp:997 msgid "Select the Recording File" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Select the file to load" msgstr "Yüklemek için dosyayı seçin" #: Source/Core/DolphinQt2/MainWindow.cpp:1230 #: Source/Core/DolphinWX/FrameTools.cpp:1314 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1203 #: Source/Core/DolphinQt2/MenuBar.cpp:954 #: Source/Core/DolphinWX/FrameTools.cpp:1213 msgid "Select the save file" msgstr "Kayıt dosyasını seçin" #: Source/Core/DolphinWX/FrameTools.cpp:1551 msgid "Select the state to load" msgstr "Yüklemek için durum seçin" #: Source/Core/DolphinWX/FrameTools.cpp:1563 msgid "Select the state to save" msgstr "Kaydetmek için durum seçin" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:259 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Yorumlarken kullanılacak en-boy oranını seçin:\n" "Otomatik: Doğal en-boy oranını kullanır.\n" "16:9'a Zorla: En-boy oranını 16:9 yapar.\n" "4:3'e Zorla: En-boy oranını 4:3 yapar.\n" "Pencereye Göre: Görüntüyü pencereye göre genişletir.\n" "\n" "Emin değilseniz, otomatiği seçin." #: Source/Core/DolphinQt2/GameList/GameList.cpp:308 msgid "Select where you want to save the compressed image" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:307 msgid "Select where you want to save the decompressed image" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:122 #: Source/Core/DolphinWX/LogWindow.cpp:69 msgid "Selected Font" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "Seçilmiş kumanda profili yok." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:247 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Kullanılacak ekran kartını seçin.\n" "\n" "Emin değilseniz, ilkini kullanın." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" "Tam ekran modunda kullanılan ekran çözünürlüğünü belirler.\n" "Bu ayar, her zaman dahili çözünürlüğe eşit veya ondan büyük olmalıdır. " "Performans etkisi önemsizdir.\n" "\n" "Emin değilseniz, otomatik ayarını seçin." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:316 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:268 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when your monitor supports 3D display resolutions.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:242 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:99 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" "Bu seçenek, dahili olarak hangi grafik altyapısının kullanılacağını " "belirler.\n" "Yazılımsal yorumlayıcı son derece yavaştır ve sadece hata ayıklama için " "kullanılmalıdır, o yüzden iyi bir sebebiniz olmadığı sürece OpenGL'yi " "seçmelisiniz.\n" "\n" "Emin değilseniz, OpenGL kullanın." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:235 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:92 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Bu seçenek, dahili olarak hangi grafik altyapısının kullanılacağını " "belirler.\n" "Yazılımsal yorumlayıcı son derece yavaştır ve sadece hata ayıklama için " "kullanılmalıdır; dolayısıyla Direct3D ya da OpenGL'yi kullanmalısınız. " "Farklı oyunlar farklı altyapılarda farklı sonuçlar verebilir, bu yüzden her " "ikisini de deneyip sizin için en kullanışlı ve sorunsuz olanı seçmelisiniz.\n" "\n" "Emin değilseniz, OpenGL kullanın." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:148 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171 msgid "Send" msgstr "Gönder" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:162 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132 msgid "Sensor Bar Position:" msgstr "Sensör Çubuğu Konumu:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" "Seri Bağ. Nok. 1 - Bu, ağ bağdaştırıcısı gibi aygıtların kullandığı bağlantı " "noktasıdır." #: Source/Core/Core/NetPlayClient.cpp:948 msgid "Server rejected traversal attempt" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:84 msgid "Set &Value" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:59 Source/Core/DolphinQt2/ToolBar.cpp:99 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Set PC" msgstr "PC'yi Ayarla" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120 msgid "Set Value" msgstr "Değeri Ayarla" #: Source/Core/DolphinQt2/GameList/GameList.cpp:179 #: Source/Core/DolphinWX/GameListCtrl.cpp:866 msgid "Set as &default ISO" msgstr "&Varsayılan Kalıp Olarak Ayarla" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "Varsayılan Hafıza Kartını %c olarak ayarla" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:254 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:254 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:235 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:427 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:233 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:426 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:429 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:407 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "GameCube sistem dilini ayarlar." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:120 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Wii çözünürlük ayarını, PAL oyunları için 50Hz (576i) yerine 60Hz (480i) " "olarak ayarlar.\n" "Tüm oyunlarda çalışmayabilir." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:123 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90 msgid "Sets the Wii system language." msgstr "Wii sistem dilini ayarlar." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:84 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" "Gecikmeyi ayarlar (ms olarak). Yüksek değerler ses hışırtılarını " "azaltabilir. Yalnızca belirli aygıtlar için." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:28 msgid "Settings" msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:275 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: setting.txt dosyası oluşturulamıyor" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:104 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:496 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:98 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:27 msgid "Shake" msgstr "Salla" #: Source/Core/DolphinWX/TASInputDlg.cpp:303 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "Shoulder Buttons" msgstr "Omuz Düğmeleri" #: Source/Core/DolphinQt2/MenuBar.cpp:369 #: Source/Core/DolphinWX/MainMenuBar.cpp:329 msgid "Show &Log" msgstr "&Geçmişi Göster" #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "Show &Status Bar" msgstr "&Durum Çubuğunu Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:382 #: Source/Core/DolphinWX/MainMenuBar.cpp:324 msgid "Show &Toolbar" msgstr "Araç Çubuğunu Gös&ter" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:162 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:622 #: Source/Core/DolphinWX/MainMenuBar.cpp:282 msgid "Show Australia" msgstr "Avusturalya'yı Göster" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:144 msgid "Show Debugging UI" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "Show Drives" msgstr "Aygıtları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:597 #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show ELF/DOL" msgstr "ELF/DOL'u Göster" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:423 msgid "Show FPS" msgstr "FPS'yi Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:689 #: Source/Core/DolphinWX/MainMenuBar.cpp:157 msgid "Show Frame Counter" msgstr "Kare Sayacını Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:623 #: Source/Core/DolphinWX/MainMenuBar.cpp:284 msgid "Show France" msgstr "Fransızları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:595 #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show GameCube" msgstr "GameCube'leri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:624 #: Source/Core/DolphinWX/MainMenuBar.cpp:286 msgid "Show Germany" msgstr "Almanları göster" #: Source/Core/DolphinQt2/MenuBar.cpp:695 #: Source/Core/DolphinWX/MainMenuBar.cpp:160 msgid "Show Input Display" msgstr "Görüntü Girişini Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:625 #: Source/Core/DolphinWX/MainMenuBar.cpp:288 msgid "Show Italy" msgstr "İtalyanları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:619 #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Show JAP" msgstr "Japonları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:626 #: Source/Core/DolphinWX/MainMenuBar.cpp:290 msgid "Show Korea" msgstr "Korelileri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:683 #: Source/Core/DolphinWX/MainMenuBar.cpp:155 msgid "Show Lag Counter" msgstr "Takılma Sayacını Göster" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:111 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:288 msgid "Show Language:" msgstr "Gösterme Dili:" #: Source/Core/DolphinQt2/MenuBar.cpp:375 #: Source/Core/DolphinWX/MainMenuBar.cpp:330 msgid "Show Log &Configuration" msgstr "Geçmiş &Yapılandırmasını Göster" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:89 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:434 msgid "Show NetPlay Messages" msgstr "NetPlay Mesajlarını Göster" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:84 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:425 msgid "Show NetPlay Ping" msgstr "NetPlay Ping'ini Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:627 #: Source/Core/DolphinWX/MainMenuBar.cpp:292 msgid "Show Netherlands" msgstr "Hollanda'yı Göster" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:161 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:620 #: Source/Core/DolphinWX/MainMenuBar.cpp:277 msgid "Show PAL" msgstr "PAL'ları Göster" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt2/ToolBar.cpp:98 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Show PC" msgstr "PC'yi Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:600 #: Source/Core/DolphinWX/MainMenuBar.cpp:352 msgid "Show Platforms" msgstr "Platformları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:635 #: Source/Core/DolphinWX/MainMenuBar.cpp:353 msgid "Show Regions" msgstr "Bölgeleri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:628 #: Source/Core/DolphinWX/MainMenuBar.cpp:294 msgid "Show Russia" msgstr "Rusya'yı Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:629 #: Source/Core/DolphinWX/MainMenuBar.cpp:296 msgid "Show Spain" msgstr "İspanya'yı Göster" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:48 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:55 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:833 msgid "Show Statistics" msgstr "İstatistikleri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:701 #: Source/Core/DolphinWX/MainMenuBar.cpp:162 msgid "Show System Clock" msgstr "Sistem Saatini Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:630 #: Source/Core/DolphinWX/MainMenuBar.cpp:298 msgid "Show Taiwan" msgstr "Tayvanlıları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:621 #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Show USA" msgstr "Amerikanları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:632 #: Source/Core/DolphinWX/MainMenuBar.cpp:302 msgid "Show Unknown" msgstr "Bilinmeyenleri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:596 #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show WAD" msgstr "WAD'ları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:594 #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Wii" msgstr "Wii'leri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:631 #: Source/Core/DolphinWX/MainMenuBar.cpp:300 msgid "Show World" msgstr "Dünyayı Göster" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "Show a confirmation box before stopping a game." msgstr "Oyunu durdurmadan önce onay kutusu görüntüle." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Ciddi bir potansiyel hatada uyarı kutusu gösterir.\n" "Bunu iptal ederseniz, hata mesajları almazsınız ama Dolphin çöktüğünde " "hiçbir uyarı vermeden aniden kapanır." #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "İlk bloğu göster" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Kayıt bloklarını göster" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Kayıt yorumunu göster" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Kayıt simgesini göster" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Kayıt başlığını göster" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124 msgid "Show the active title name in the emulation window title." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:267 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:212 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Emülasyon hızını ölçmek için 1 saniye içerisinde yorumlanan çerçeve sayısını " "göster. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:270 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:215 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:147 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:222 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:639 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:331 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:328 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:860 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:130 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:116 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77 msgid "Simplified Chinese" msgstr "Basitleştirilmiş Çince" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "DK Bongos'u Taklit Et" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:142 #: Source/Core/DolphinWX/GameListCtrl.cpp:430 msgid "Size" msgstr "Boyut" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:116 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "Milisaniye bazında geciktirme arabelleğinin boyutu. Çok düşük değerler, ses " "sorunlarına neden olabilir." #: Source/Core/Core/HotkeyManager.cpp:56 Source/Core/DolphinQt2/ToolBar.cpp:97 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Skip" msgstr "Atla" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "Skip DCBZ clearing" msgstr "DCBZ temizlemesini atla" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:43 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:697 msgid "Skip EFB Access from CPU" msgstr "CPU'dan EFB'ye erişimi atla" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:61 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip Main Menu" msgstr "Ana Menü'yü Atla" #: Source/Core/DolphinWX/MainToolBar.cpp:197 msgid "Skips the next instruction completely" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:115 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:264 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Doğruluktan ödün vererek EFB'den RAM'e kopyalayı biraz hızlandırır. \n" "Bazen bu görüntü kalitesini de artırır. \n" "Herhangi bir sorun yaşarsanız, bu seçeneği iptal etmeyi veya doku ön belleği " "doğruluğunu artırmayı deneyin.\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/MainMenuBar.cpp:567 #: Source/Core/DolphinWX/MainMenuBar.cpp:570 #, c-format msgid "Slot %u - %s" msgstr "Slot %u - %s" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:77 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:109 msgid "Slot A:" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:77 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:112 msgid "Slot B:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:92 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:119 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:190 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:971 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Yazılım yorumlaması, diğer çözücülerden çok daha yavaştır.\n" "Sadece hata ayıklamada kullanışlıdır.\n" "Yazılım yorumlamasını açmayı gerçekten istiyor musunuz? Emin değilseniz, " "'Hayır' seçin." #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:211 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DiscIO/Enums.cpp:54 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114 msgid "Spain" msgstr "İspanya" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:113 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:68 msgid "Spanish" msgstr "İspanyolca" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:174 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141 msgid "Speaker Volume:" msgstr "Hoparlör Ses Seviyesi:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:277 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:174 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96 msgid "Speed Limit:" msgstr "Hız Limiti:" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:67 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286 msgid "Speed up Disc Transfer Rate" msgstr "Disk Aktarım Oranını hızlandır" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" "Bu, görüntü ve CPU işlem birimlerini ayırır, böylece ayrı çekirdeklerde " "çalışmalarına izin verir.\n" "Bilgisayarınızda çift çekirdek veya daha fazla çekirdeğe sahip bir işlemci " "varsa hızı büyük oranda arttırır, ama bazı çökme sorunlarına ve hatalara " "neden olabilir." #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:159 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "Standart Denetleyici" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:83 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138 msgid "Start" msgstr "Başlat" #: Source/Core/DolphinQt2/MenuBar.cpp:230 #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Start &NetPlay..." msgstr "&Netplay'i Başlat..." #: Source/Core/DolphinQt2/MenuBar.cpp:655 #: Source/Core/DolphinWX/MainMenuBar.cpp:146 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Çekimi Başlat" #: Source/Core/DolphinWX/MainMenuBar.cpp:191 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:527 msgid "Started game" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "Direksiyon" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinQt2/ToolBar.cpp:94 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:435 msgid "Step &Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "Step &Over" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Step Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "Step O&ut" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 Source/Core/DolphinQt2/ToolBar.cpp:96 #: Source/Core/DolphinWX/MainToolBar.cpp:194 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:54 Source/Core/DolphinQt2/ToolBar.cpp:95 #: Source/Core/DolphinWX/MainToolBar.cpp:190 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:195 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:466 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:416 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:464 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:414 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:392 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:341 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:191 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:377 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:326 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:249 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:23 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:636 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopik 3D Modu:" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:94 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:359 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:673 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:58 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:73 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:63 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:88 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:113 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:136 msgid "Stick" msgstr "Çubuk" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:140 #: Source/Core/DolphinQt2/ToolBar.cpp:104 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:172 msgid "Stop" msgstr "Durdur" #: Source/Core/DolphinWX/FrameTools.cpp:1770 msgid "Stop Playing Input" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:658 #: Source/Core/DolphinWX/FrameTools.cpp:1755 #: Source/Core/DolphinWX/FrameTools.cpp:1772 #: Source/Core/DolphinWX/MainMenuBar.cpp:148 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1768 msgid "Stop Recording Input" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:537 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:707 msgid "Store EFB Copies to Texture Only" msgstr "EFB Kopyalarını Sadece Dokuya Kaydet" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:82 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:775 msgid "Store XFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:202 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:187 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "EFB'yi kopyalarını sistem belleğini atlayarak yalnızca GPU'ya kopyalar. Az " "sayıdaki oyunlarda grafik hatalarına neden olur.\n" "\n" "Açık = EFB Kopyaları Dokuya Kopyalanır\n" "Kapalı = EFB Kopyaları RAM'e Kopyalanır (ve dokuya)\n" "\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:212 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:191 msgid "" "Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games that need to readback from " "memory.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:399 msgid "Stretch to Window" msgstr "Pencereye Göre Ayarla" #. i18n: Data type used in computing #: Source/Core/DolphinQt2/CheatsManager.cpp:292 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:127 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:90 msgid "String" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:523 #: Source/Core/DolphinQt2/CheatsManager.cpp:577 msgid "String Match" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:120 msgid "Strum" msgstr "Tıngırtı" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:183 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:329 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:305 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:396 #: Source/Core/DolphinQt2/MenuBar.cpp:1047 msgid "Success" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:339 msgid "Success!" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:339 msgid "Successfully compressed image." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:181 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:396 msgid "Successfully deleted files." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:272 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:304 msgid "Successfully exported the %1 save files." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:303 msgid "Successfully exported the save file." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1048 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:183 msgid "Successfully extracted system data." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:962 msgid "Successfully imported save files." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:356 #: Source/Core/DolphinQt2/MenuBar.cpp:941 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:378 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:53 #: Source/Core/DolphinWX/AboutDolphin.cpp:42 msgid "Support" msgstr "Destek" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:114 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:669 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:329 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:281 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:92 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:33 msgid "Swing" msgstr "Hareket" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:80 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178 msgid "Symbol" msgstr "Sembol" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:430 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:371 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:104 #: Source/Core/DolphinQt2/MenuBar.cpp:854 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "Semboller" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:148 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283 msgid "Sync" msgstr "Senkronize Et" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:547 msgid "Sync Wii Remotes" msgstr "Wii Remote'larını Senkronize Et" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:151 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281 msgid "Sync real Wii Remotes and pair them" msgstr "Gerçek Wii Remote'ları senkronize edin ve onları eşleştirin" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:66 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "Synchronize GPU thread" msgstr "GPU işlemini eşitle." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "GPU ve CPU işlemlerini eşitleyerek Çift Çekirdek modunda oluşan rastgele " "donmaları engelle. (Açık = Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:79 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:460 msgid "Synchronous" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:461 msgid "Synchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348 msgid "Syntax error" msgstr "Sözdizimi hatası" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:71 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:107 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106 msgid "System Language:" msgstr "Sistem Dili:" #: Source/Core/DolphinWX/FrameTools.cpp:1490 msgid "System Update" msgstr "Sistem Güncellemesi" #: Source/Core/DolphinQt2/MenuBar.cpp:673 #: Source/Core/DolphinWX/MainMenuBar.cpp:151 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "TAS Girişi" #: Source/Core/DolphinWX/FrameTools.cpp:395 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "TAS Girişi - GameCube Kontrolcüsü %d" #: Source/Core/DolphinWX/FrameTools.cpp:403 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "TAS Girişi - Wii Remote %d" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:304 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "TAS Araçları" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "TLUT Cmd" #: Source/Core/DolphinWX/MainMenuBar.cpp:430 msgid "Tab Split" msgstr "Sekme Bölme" #: Source/Core/DiscIO/Enums.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:122 msgid "Taiwan" msgstr "Tayvan" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:291 #: Source/Core/DolphinWX/MainMenuBar.cpp:132 msgid "Take Screenshot" msgstr "Ekran Görüntüsü Al" #: Source/Core/DolphinWX/MainToolBar.cpp:174 msgid "Take screenshot" msgstr "Ekran görüntüsü al" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Test" msgstr "Sınama" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "Doku" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:54 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:719 msgid "Texture Cache" msgstr "Doku Önbelleği" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "Doku Cmd" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:835 msgid "Texture Format Overlay" msgstr "Doku Biçimi Kaplaması" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "Dokular" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:207 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:202 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" "\"Güvenli\" ayarı, GPU'nun RAM'den doku güncellemelerini eksik alma " "ihtimalini ortadan kaldırır.\n" "Düşük değer seçimi, bazı oyunlardaki oyun içi metinlerin bozuk görünmesine " "neden olur.\n" "\n" "Emin değilseniz, en sağdaki değeri kullanın." #: Source/Core/DolphinQt2/MenuBar.cpp:1039 #: Source/Core/DolphinWX/FrameTools.cpp:1382 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1034 #: Source/Core/DolphinWX/FrameTools.cpp:1378 msgid "The NAND has been repaired." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "%s adresi geçersiz." #: Source/Core/Core/ActionReplay.cpp:218 msgid "The address is invalid" msgstr "Adres geçersiz" #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "Sağlama başarıyla düzeltildi." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:159 msgid "The chosen directory is already in the list." msgstr "Seçilen klasör zaten listede." #: Source/Core/Core/Movie.cpp:361 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:337 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "Disk okunamadı (0x%'de - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "\"%s\" imajının okunmasında bir hata oluştu, bazı veriler eksik." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:471 msgid "The disc that was about to be inserted couldn't be found." msgstr "Takılacak olan disk bulunamadı." #: Source/Core/DolphinQt2/MenuBar.cpp:990 #: Source/Core/DolphinWX/FrameTools.cpp:1333 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:34 #: Source/Core/DolphinWX/FrameTools.cpp:1415 msgid "The emulated Wii console has been updated." msgstr "Sanal Wii konsolu güncellendi." #: Source/Core/DolphinQt2/WiiUpdate.cpp:39 #: Source/Core/DolphinWX/FrameTools.cpp:1420 msgid "The emulated Wii console is already up-to-date." msgstr "Sanal Wii konsolu zaten güncel." #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:141 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "Girilen PID geçersiz." #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:130 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "Girilen VID geçersiz." #: Source/Core/DolphinWX/GameListCtrl.cpp:1151 #: Source/Core/DolphinWX/GameListCtrl.cpp:1176 #: Source/Core/DolphinWX/GameListCtrl.cpp:1241 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "%s dosyası zaten var.\n" "Değiştirmek istiyor musunuz?" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Dosya %s yazmak için açılamadı. Lütfen başka bir uygulama tarafından " "kullanılıp kullanılmadığını denetleyin." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Dosya %s zaten açık, dosya başlığı yazılmayacaktır." #: Source/Core/DolphinQt2/WiiUpdate.cpp:72 #: Source/Core/DolphinWX/FrameTools.cpp:1452 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:65 #: Source/Core/DolphinWX/FrameTools.cpp:1445 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:121 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:115 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes match!" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:561 msgid "The name cannot be empty" msgstr "İsim boş olamaz" #: Source/Core/DolphinWX/FrameAui.cpp:554 msgid "The name cannot contain the character ','" msgstr "İsim ',' karakterini içeremez" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:158 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:220 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Kayıtlı oyun (%s) seçilen oyunla (%s) aynı değil." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:214 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:278 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Ortaya çıkan şifresi çözülmüş AR kodu herhangi bir satır içermiyor." #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:205 msgid "The same file can't be used in both slots." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "Kopyalamaya çalıştığınız kayıdın dosya boyutu yanlış." #: Source/Core/Core/PowerPC/JitInterface.cpp:67 #, c-format msgid "" "The selected CPU emulation core (%d) is not available. Please select a " "different CPU emulation core in the settings." msgstr "" #: Source/Core/DolphinWX/Main.cpp:342 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Seçilen dili sisteminiz desteklememektedir. Sistem varsayılanına geri " "dönülüyor." #: Source/Core/Core/NetPlayClient.cpp:212 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Sunucu ve istemcinin NetPlay sürümleri uyumlu değil!" #: Source/Core/Core/NetPlayClient.cpp:209 msgid "The server is full!" msgstr "Sunucu dolu!" #: Source/Core/Core/NetPlayClient.cpp:215 msgid "The server responded: the game is currently running!" msgstr "Sunucu yanıtı: oyun şu anda çalışıyor!" #: Source/Core/Core/NetPlayClient.cpp:218 msgid "The server sent an unknown error message!" msgstr "Sunucu bilinmeyen bir hata mesajı gönderdi!" #: Source/Core/Core/Boot/Boot.cpp:70 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Belirtilen dosya \"%s\" bulunamadı" #: Source/Core/DolphinWX/Main.cpp:193 msgid "The title ID is invalid." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:60 #: Source/Core/DolphinWX/FrameTools.cpp:1440 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "Güncelleştirme iptal edildi. Sistemin dengesiz çalışmasını istemiyorsanız, " "yeni sürüm güncelleştirmelerini tamamlamanız önerilir." #: Source/Core/Core/ActionReplay.cpp:221 msgid "The value is invalid" msgstr "Değer hatalı" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Klasörde çok fazla GCI dosyası var\n" "%s.\n" "Sadece ilk 127'si kullanılabilir olacak" #: Source/Core/Core/State.cpp:700 msgid "There is nothing to undo!" msgstr "Geri alacak hiçbirşey yok!" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:126 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Bu ayarlar Dolphin'in kendi ayarları yerine kullanılır. \n" "Dolu kareler oyunun Dolphin'in ayarlarını kullandığını gösterir." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:186 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "Bu Action Replay kodu, hem şifrelenmiş hem de şifrelenmemiş satırlar " "içeriyor; doğru girdiğinizden emin olmanız gerekir.\n" "\n" "Şifrelenmemiş tüm satırları silmek istiyor musunuz?" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:153 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "Bu USB aygıtı zaten beyaz listeye eklenmiş." #: Source/Core/Core/WiiUtils.cpp:74 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" "Bu WAD dosyası Nintendo tarafından dijital olarak imzalanmamış. Yüklemeye " "devam edilsin mi?" #: Source/Core/Core/ConfigManager.cpp:901 msgid "This WAD is not bootable." msgstr "Bu WAD önyüklenebilir değil." #: Source/Core/Core/ConfigManager.cpp:896 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:856 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Bu Action Replay simülatörü, kodların kendisini düzenlemesini desteklemiyor." #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:167 #: Source/Core/DolphinQt2/GameList/GameList.cpp:409 msgid "This cannot be undone!" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:180 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:254 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bu özellik oyunun kamerasını değiştirmenizi sağlar.\n" "Sağ fare düğmesini basılı tutun ve fareyi gezdirerek kamerayı kendi " "etrafında döndürün veya Sağ fare düğmesini basılı tutarak hareket edin.\n" "SHIFT tuşunu ve WASD tuşlarından birini kullanarak kamerayı hareket ettirin. " "(SHIFT+2 2 kat daha fazla hareket sağlar, SHIFT+1 bunu yarıya indirir.). " "Kamerayı sıfırlamak için SHIFT+R'ye, Hızı sıfırlamak için SHIFT-F'ye basın.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:168 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "Bu oyunun düzgün çalışması için sınırlayıcı kutu emülasyonu gerekiyor ancak " "grafik kartınız veya sürücünüz bunu desteklemiyor. Sonuç olarak, oyunu " "oynarken hata ve donma sorunları ile karşılaşacaksınız." #: Source/Core/DolphinWX/MainMenuBar.cpp:371 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:91 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" "Bu ayar, geçerli sistem saatinizi ve tarihini değiştirmeden, konsola özel " "gerçek bir sistem saatinin (RTC) ayarlanmasına olanak tanır.\n" "\n" "Emin değilseniz, devre dışı bırakın." #: Source/Core/DolphinQt2/AboutDialog.cpp:43 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:918 msgid "This title cannot be booted." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:111 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Bu değer, grafik yapılandırmasında ayarlanan yakınsama değerine eklenir." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:109 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "Bu değer, grafik yapılandırmasında ayarlanan derinlik ile çarpılır." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Eşik" #: Source/Core/UICommon/UICommon.cpp:422 msgid "TiB" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:90 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:31 msgid "Tilt" msgstr "Eğim" #: Source/Core/DolphinQt2/GameList/GameList.cpp:503 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:130 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinQt2/MenuBar.cpp:566 #: Source/Core/DolphinWX/GameListCtrl.cpp:424 #: Source/Core/DolphinWX/MainMenuBar.cpp:310 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Başlık" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:184 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "Buraya" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:87 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:102 msgid "To:" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:438 msgid "Toggle &Breakpoint" msgstr "&Kesim Noktasını Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:288 #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "Toggle &Fullscreen" msgstr "&Tam Ekran Moduna Geç" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321 msgid "Toggle &memory" msgstr "&Hafızayı Göster" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle 3D Anaglyph" msgstr "3D Anaglif'i Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle 3D Vision" msgstr "3D Vision'u Aç/Kapat" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:61 #: Source/Core/DolphinWX/LogConfigWindow.cpp:60 msgid "Toggle All Log Types" msgstr "Tüm Geçmiş Türlerini Seç" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle Aspect Ratio" msgstr "En-boy Oranını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:61 #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:347 msgid "Toggle Breakpoint" msgstr "Kesim Noktasını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle Crop" msgstr "Kırpmayı Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle Custom Textures" msgstr "Özel Dokuları Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle EFB Copies" msgstr "EFB Kopyalarını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Toggle Fog" msgstr "Sisi Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "Tam Ekran Moduna Geç" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "Duraklat Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Toggle Texture Dumping" msgstr "Doku Dökümünü Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:424 msgid "Toggle editing of perspectives" msgstr "Perspektif Düzenlemeyi Aç/Kapat" #: Source/Core/DolphinWX/MainToolBar.cpp:173 msgid "Toggle fullscreen" msgstr "Tam ekran modunu etkinleştir" #: Source/Core/DolphinQt2/CheatsManager.cpp:478 msgid "Too many matches to display (%1)" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:27 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:164 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66 #: Source/Core/DolphinWX/MainMenuBar.cpp:414 msgid "Top" msgstr "Üst" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:639 msgid "Top-and-Bottom" msgstr "Üst-ve-Alt" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:117 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:80 msgid "Traditional Chinese" msgstr "Geleneksel Çince" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:567 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:571 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:133 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96 msgid "Traversal Server" msgstr "Geçiş Sunucusu" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "Geçiş Sunucusu: %s" #: Source/Core/Core/NetPlayClient.cpp:945 msgid "Traversal server timed out connecting to the host" msgstr "Geçiş sunucusunun ana bilgisayar bağlantısı zaman aşımına uğradı" #: Source/Core/Core/HW/GCPadEmu.cpp:70 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:40 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:46 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:136 msgid "Triggers" msgstr "Tetikler" #: Source/Core/DolphinWX/MainMenuBar.cpp:473 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" "Biraz farklı bir sürümden olabilecek bir .map dosyası yüklemeyi deneyin." #: Source/Core/DolphinWX/MainMenuBar.cpp:462 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:393 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" "Tüm JIT fonksiyonlarını kapatır, ancak yine de Jit.cpp dosyasındaki JIT " "çekirdeğini kullanır." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133 msgid "Turntable" msgstr "Döner Tabla" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112 msgid "Turntable Configuration" msgstr "Turntable Yapılandırması" #: Source/Core/DolphinQt2/CheatsManager.cpp:303 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:91 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Type" msgstr "Tür" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:115 msgid "U&16" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:116 msgid "U&32" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:114 msgid "U&8" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "BİLİNMEYEN_%02X" #: Source/Core/DiscIO/Enums.cpp:30 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116 msgid "USA" msgstr "AMERİKA" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:129 #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:140 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:280 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:307 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low. Recommended for low-end hardware.\n" "\n" "If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:284 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:311 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements. Only recommended for high-end " "systems." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:287 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering. In " "the best case it eliminates shader compilation stuttering while having " "minimal performance impact, but results depend on video driver behavior." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:245 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Verilen değerlerden yama oluşturulamıyor. \n" "Girilen veri değiştirilmemiş." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:169 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:255 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "%s dosyası üzerine yazılamıyor" #: Source/Core/DolphinQt2/GameList/GameList.cpp:313 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 #: Source/Core/DolphinQt2/MenuBar.cpp:307 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Undo Load State" msgstr "Durum Yüklemeyi Geri Al" #: Source/Core/Core/HotkeyManager.cpp:154 #: Source/Core/DolphinQt2/MenuBar.cpp:324 #: Source/Core/DolphinWX/MainMenuBar.cpp:108 msgid "Undo Save State" msgstr "Durum Kaydetmeyi Geri Al" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:291 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "Beklenmedik 0x80 çağrısı? Çıkılıyor..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:207 #: Source/Core/DolphinWX/GameListCtrl.cpp:898 msgid "Uninstall from the NAND" msgstr "NAND'dan kaldır" #: Source/Core/DolphinQt2/GameList/GameList.cpp:366 #: Source/Core/DolphinWX/FrameTools.cpp:1276 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "Yüklü olan WAD dosyası, herhangi bir kayıt verisi silinmeden NAND'dan " "kaldırılacaktır. Devam edilsin mi?" #: Source/Core/DolphinQt2/MenuBar.cpp:259 #: Source/Core/DolphinWX/MainMenuBar.cpp:250 msgid "United States" msgstr "ABD" #: Source/Core/Core/State.cpp:450 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:41 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:87 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:127 msgid "Unknown" msgstr "Bilinmeyen" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1053 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Bilinmeyen DVD komutu %08x - önemli hata" #: Source/Core/Core/NetPlayClient.cpp:954 #, c-format msgid "Unknown error %x" msgstr "Bilinmeyen hata %x" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "Bilinmeyen hafıza kartı hatası" #: Source/Core/Core/NetPlayClient.cpp:564 #, c-format msgid "Unknown message received with id : %d" msgstr "Şu ID ile bilinmeyen mesaj alındı : %d" #: Source/Core/Core/NetPlayServer.cpp:727 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "ID %d ile %d oyuncusundan bilinmeyen mesaj alındı. Oyuncu atılıyor!" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:133 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "Sınırsız" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "Açma" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76 #: Source/Core/DolphinWX/TASInputDlg.cpp:118 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Up" msgstr "Yukarı" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:212 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:250 #: Source/Core/DolphinQt2/MenuBar.cpp:507 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Güncelle" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "Ekranı Güncelle" #: Source/Core/DolphinQt2/Updater.cpp:63 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:46 msgid "Update available" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:59 #: Source/Core/DolphinWX/FrameTools.cpp:1442 msgid "Update cancelled" msgstr "Güncelleştirme iptal edildi" #: Source/Core/DolphinQt2/WiiUpdate.cpp:33 #: Source/Core/DolphinQt2/WiiUpdate.cpp:38 #: Source/Core/DolphinWX/FrameTools.cpp:1415 #: Source/Core/DolphinWX/FrameTools.cpp:1420 msgid "Update completed" msgstr "Güncelleştirme tamamlandı" #: Source/Core/DolphinQt2/WiiUpdate.cpp:43 #: Source/Core/DolphinQt2/WiiUpdate.cpp:48 #: Source/Core/DolphinQt2/WiiUpdate.cpp:53 #: Source/Core/DolphinQt2/WiiUpdate.cpp:64 #: Source/Core/DolphinQt2/WiiUpdate.cpp:71 #: Source/Core/DolphinWX/FrameTools.cpp:1427 #: Source/Core/DolphinWX/FrameTools.cpp:1432 #: Source/Core/DolphinWX/FrameTools.cpp:1437 #: Source/Core/DolphinWX/FrameTools.cpp:1448 #: Source/Core/DolphinWX/FrameTools.cpp:1453 msgid "Update failed" msgstr "Güncelleştirme başarısız oldu." #: Source/Core/DolphinWX/MainMenuBar.cpp:253 msgid "Update the Wii system software to the latest version from Nintendo." msgstr "Wii sistem yazılımını Nintendo'nun en yeni sürümüne güncelleyin." #: Source/Core/DolphinQt2/WiiUpdate.cpp:94 #: Source/Core/DolphinWX/FrameTools.cpp:1461 msgid "Updating" msgstr "Güncelleştiriliyor" #: Source/Core/DolphinWX/FrameTools.cpp:1470 #, c-format msgid "" "Updating title %016...\n" "This can take a while." msgstr "" "%016 dosyası güncelleştiriliyor...\n" "Bu biraz zaman alabilir." #: Source/Core/DolphinQt2/WiiUpdate.cpp:120 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:332 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:167 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113 msgid "Usage Statistics Reporting Settings" msgstr "İstatistik Raporlama Ayarları" #: Source/Core/DolphinWX/Main.cpp:245 msgid "Usage statistics reporting" msgstr "İstatistik Raporlama Programı" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" "İstatistik raporlama programı, kullanıcıları birbirinden ayırmak için her " "makine adına özel bir rastgele numaralandırma sistemi kullanır. Bu tuşa " "basmak, bu numaranın değişmesini ve bu makine için yeni bir numara " "oluşturulmasını sağlar." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:143 msgid "Use Custom User Style" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:413 msgid "Use Fullscreen" msgstr "Tam Ekran Kullan" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "HEX Kullan" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:99 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69 msgid "Use PAL60 Mode (EuRGB60)" msgstr "PAL60 Modunu Kullan (EuRGB60)" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:160 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Use Panic Handlers" msgstr "Önemli Hataları Bildir" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:230 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:157 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Derinlik değerlerini hesaplamak için daha az hassas bir algoritma kullan.\n" "Bazı oyunlarda hatalara sebep olur ama oyun/GPU'ya bağlı olarak büyük bir " "hız artışı sağlar.\n" "\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:113 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "İki göz için tek bir derinlik aralığı kullanır. Bazı oyunlar için gereklidir." #: Source/Core/DolphinWX/MainMenuBar.cpp:452 msgid "Use generic zz_ names for functions." msgstr "İşlevler için genel zz_ adlarını kullanın." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:96 msgid "User Interface" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:125 msgid "User Style:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:60 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:887 msgid "Utility" msgstr "Gereçler" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:59 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:411 msgid "V-Sync" msgstr "Dikey Eşitleme" #: Source/Core/DolphinQt2/CheatsManager.cpp:473 #: Source/Core/DolphinQt2/CheatsManager.cpp:474 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:87 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Değer" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "Değer (double)" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "Değer (float)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413 msgid "Value Too Large" msgstr "Değer Çok Büyük" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:114 #: Source/Core/DolphinWX/PatchAddEdit.cpp:81 msgid "Value:" msgstr "Değer:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Değer:" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:43 #: Source/Core/DolphinWX/LogConfigWindow.cpp:48 msgid "Verbosity" msgstr "Ayrıntı seviyesi" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:315 msgid "Verifying integrity of partition..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:317 msgid "Verifying partition" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "Vertex Cmd" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "Vertex Açıklaması" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "Vertex Matrisleri" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:98 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:801 msgid "Vertex Rounding" msgstr "Vertex Yuvarlaması" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "Vertex Aydınlatması" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "Vertex Aydınlatma Konstantı" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510 msgid "View &code" msgstr "&Kodu görüntüle" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:121 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:272 msgid "View &memory" msgstr "&Hafızayı görüntüle" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:329 msgid "View As:" msgstr "Görüntüle:" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:56 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239 msgid "View Default Config" msgstr "" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527 msgid "View as double" msgstr "Çift olarak görüntüle" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521 msgid "View as float" msgstr "Düz olarak görüntüle" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525 msgid "View as hexadecimal" msgstr "Heksadesimal olarak görüntüle" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518 msgid "View as signed integer" msgstr "İşaretli tamsayı olarak görüntüle" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519 msgid "View as unsigned integer" msgstr "İşaretsiz tamsayı olarak görüntüle" #: Source/Core/Core/HotkeyManager.cpp:245 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:56 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75 msgid "Volume" msgstr "Ses" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "Sesi yükselt" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "Sesi Kapat/Aç" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "Sesi Yükselt" #: Source/Core/DolphinQt2/MenuBar.cpp:930 msgid "WAD files (*.wad)" msgstr "" #: Source/Core/Core/WiiUtils.cpp:107 msgid "WAD installation failed: Could not finalise title import." msgstr "" "WAD kurulumu başarısız oldu: Başlığın içe aktarılma işlemi tamamlanamadı." #: Source/Core/Core/WiiUtils.cpp:97 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "WAD kurulumu başarısız oldu: %08x içeriği içe aktarılamadı." #: Source/Core/Core/WiiUtils.cpp:81 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "WAD kurulumu başarısız oldu: Seçilen dosya geçerli bir WAD dosyası değil." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:264 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Yırtılmayı önlemek için dikey boşlukları bekle. \n" "Emülasyon hızı %100'ün altındaysa yavaşlamaya neden olur. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:296 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:323 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates. Otherwise, if unsure, leave " "this unchecked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt2/MenuBar.cpp:1163 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:270 #: Source/Core/DolphinWX/GameListCtrl.cpp:1022 #: Source/Core/DolphinWX/GameListCtrl.cpp:1331 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:355 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:974 msgid "Warning" msgstr "Uyarı" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" #: Source/Core/Core/Movie.cpp:991 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:966 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1017 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1034 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:29 #: Source/Core/DolphinWX/Debugger/WatchWindow.h:20 msgid "Watch" msgstr "İzle" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - dosya açılamadı." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:124 msgid "Whammy" msgstr "Darbe" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:277 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:224 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" "NetPlay üzerinden oynarken, sohbet mesajlarını, arabellek değişimini ve " "gecikme uyarılarını gösterir.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:140 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155 msgid "Whitelisted USB Passthrough Devices" msgstr "Beyaz Listeye Alınmış USB Geçiş Aygıtları" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:78 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:609 msgid "Widescreen Hack" msgstr "Geniş Ekran Hilesi" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Genişlik" #: Source/Core/Core/HotkeyManager.cpp:252 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:45 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:350 msgid "Wii Console" msgstr "Wii Konsolu" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:153 msgid "Wii Menu" msgstr "Wii Menüsü" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:171 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77 msgid "Wii NAND Root:" msgstr "Wii NAND Kök Dizini:" #: Source/Core/Core/HW/Wiimote.cpp:30 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:179 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:294 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:35 msgid "Wii Remote %1" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332 #, c-format msgid "Wii Remote %i" msgstr "Wii Remote %i" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:181 msgid "Wii Remote Buttons" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:88 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:160 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Wii Remote Rumble" msgstr "Wii Remote Titreşimi" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:156 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164 msgid "Wii Remote Settings" msgstr "Wii Remote Ayarları" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:144 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249 msgid "Wii Remotes" msgstr "Wii Remote Kontrolcüleri" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:285 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:299 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:271 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "Wii U GameCube Kontrolcüsü Adaptörü Yapılandırması Port %i" #: Source/Core/DolphinWX/FrameTools.cpp:1253 msgid "Wii WAD files (*.wad)" msgstr "Wii WAD dosyaları (*.wad)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:317 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "Wii ve Wii Remote" #: Source/Core/DolphinWX/FrameTools.cpp:1214 msgid "Wii save files (*.bin)" msgstr "Wii kayıt dosyaları (*.bin)" #: Source/Core/DolphinQt2/MenuBar.cpp:955 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "WiiTools MEGA İmza Dosyası (*.mega)" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Dosyadan okuma başarısız" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an Address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a Range" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:118 #: Source/Core/DolphinWX/LogWindow.cpp:89 msgid "Word Wrap" msgstr "Sözcük Kaydırma" #: Source/Core/DolphinWX/FrameTools.cpp:1262 #: Source/Core/DolphinWX/FrameTools.cpp:1309 #: Source/Core/DolphinWX/GameListCtrl.cpp:1129 #: Source/Core/DolphinWX/GameListCtrl.cpp:1249 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335 msgid "Working..." msgstr "Çalışıyor..." #: Source/Core/DiscIO/Enums.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:124 msgid "World" msgstr "Dünya" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45 msgid "Write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:142 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199 msgid "Write only" msgstr "Sadece yazma" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:85 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259 msgid "Write save/SD data" msgstr "Oyun kayıtları/SD verilerini yaz" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:55 #: Source/Core/DolphinWX/LogConfigWindow.cpp:55 msgid "Write to Console" msgstr "Konsola Yaz" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:54 #: Source/Core/DolphinWX/LogConfigWindow.cpp:53 msgid "Write to File" msgstr "Dosyaya Yaz" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:56 #: Source/Core/DolphinWX/LogConfigWindow.cpp:57 msgid "Write to Window" msgstr "Pencereye Yaz" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:281 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:98 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:119 #: Source/Core/DolphinWX/TASInputDlg.cpp:521 msgid "X" msgstr "X" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:492 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "XF kaydı" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "XFB Cmd" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:102 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:123 #: Source/Core/DolphinWX/TASInputDlg.cpp:523 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49 msgid "Yellow" msgstr "Sarı" #: Source/Core/DolphinQt2/MenuBar.cpp:508 msgid "You are running the latest version available on this update track" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "Sayfalı bölmeleri kapatamazsınız." #: Source/Core/Core/IOS/ES/ES.cpp:222 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "Kendi cihaz kimlik bilgilerinizi kullanmadan Wii Shop Channel'ı " "kullanamazsınız.\n" "Kurulum talimatları için lütfen NAND kullanım kılavuzuna göz atın: https://" "dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:194 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297 msgid "You must choose a game!" msgstr "Bir oyun seçmelisiniz!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "Bir isim girmelisiniz." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Doğru bir sekizlik, onluk veya onaltılık değer girmelisiniz." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240 msgid "You must enter a valid hexadecimal value." msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886 msgid "You must enter a valid profile name." msgstr "Geçerli bir profil ismi girmelisiniz." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:261 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Değişikliğin etkili olması için Dolphin'i yeniden başlatmalısınız." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:238 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "DSP ROM'larınız yanlış hash değerlerine sahip.\n" "Sorunu düzeltmek için durdurmak istiyor musunuz?\n" "Eğer Hayır'ı, seçerseniz, seste sorun oluşabilir." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:56 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:106 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:127 #: Source/Core/DolphinWX/TASInputDlg.cpp:525 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:889 msgid "Zero 3 code not supported" msgstr "Sıfır 3 kodu desteklenmemektedir." #: Source/Core/Core/ActionReplay.cpp:909 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Dolphin Sıfır kodu bilinmiyor: %08x" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705 msgid "[ waiting ]" msgstr "[ bekleniyor ]" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298 msgid "auto" msgstr "otomatik" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300 msgid "fake-completion" msgstr "Sahte tamamlama" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299 msgid "none" msgstr "hiçbiri" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:157 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:182 msgid "on" msgstr "" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:79 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "ya da bir aygıt seçin" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:648 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute uygulama çalışırken -1 döndürdü!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176 msgid "x86 Size" msgstr "x86 Boyutu" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756 msgid "| OR" msgstr "| VEYA" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt2/AboutDialog.cpp:65 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr ""