# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Allan Nordhøy , 2016-2018 # Christer Hansen , 2013 # KHRZ , 2013-2016 # KHRZ , 2011,2013 # KHRZ , 2011 # Stein Erik Svendheim , 2016 # Tokiko , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2018-06-01 09:38+0200\n" "PO-Revision-Date: 2018-06-01 07:39+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Norwegian Bokmål (http://www.transifex.com/delroth/dolphin-" "emu/language/nb/)\n" "Language: nb\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinQt2/MenuBar.cpp:1021 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1365 #, c-format msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%s\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:36 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin er en fri og gratis GameCube og Wii-emulator.\n" "\n" "Denne programvaren bør ikke nyttes til å kjøre spill du ikke eier.\n" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:89 msgid " (Disc %1)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:765 msgid " (internal IP)" msgstr " (intern-IP)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315 msgid " (too many to display)" msgstr "(for mange til å vises)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:646 msgid " Game : " msgstr "Spill:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "! NOT" msgstr "! IKKE" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" "\"%s\" finnes ikke.\n" " Opprett et nytt 16MB minnekort?" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" "Mislyktes i å skrubbe \"%s\". Sannsynligvis er avbildnings-filen ødelagt." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" er allerede komprimert! Kan ikke komprimere videre." #: Source/Core/Core/Boot/Boot.cpp:108 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:323 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:144 msgid "%1 % (%2 MHz)" msgstr "%1 % (%2 MHz)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:59 msgid "%1 (Disc %2, Revision %3)" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63 msgid "%1 (Revision %3)" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:279 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:239 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:114 msgid "%1 Graphics Configuration" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:482 msgid "%1 Match(es)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:185 #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:348 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:122 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:125 msgid "%1 doesn't support this feature." msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:259 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:202 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:257 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopier%1$s" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:140 msgid "%1% (Normal Speed)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:111 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:99 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i av %i blokker. Komprimeringsforhold %i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "%i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (Normal hastighet)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "Ble ikke lastet fordi den har samme interne filnavn som den tidligere " "innlastede lagringsfilen\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "ble ikke innlastet forde det er en ugyldig GCI-fil.\n" "Filstørrelsen (0x%) samsvarer ikke med størrelsen i hodet (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "ble ikke innlastet fordi det er en ugyldig GCI.\n" "Antallet blokker hevdes å være %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "ble ikke innlastet fordi det ikke er nok frie blokker på det virtuelle " "minnekortet" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "ble ikke innlastet fordi det er mindre enn 10%% frie blokker tilgjengelig på " "minnekortet\n" "Blokker Totalt: %d; Frie Blokker: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:537 #, c-format msgid "%s (Disc %i)" msgstr "%s (Disk %i)" #: Source/Core/Core/Boot/Boot.cpp:258 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL funnet i mappen %s. Disken kan kanskje ikke gjennkjennes" #: Source/Core/Core/HW/WiiSave.cpp:152 #, c-format msgid "" "%s already exists. Consider making a backup of the current save files before " "overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Kortstørrelsen er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Kortstørrelsen er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Filen er ikke stor nok til å være en gyldig minnekortfil (0x%x bytes)" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s er ikke en mappe, kunne ikke flytte til *.original.\n" "Se over dine skriverettigheter, eller flytt filen ut fra Dolphins mapper" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s er ikke en mappe, flyttet til *.original" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sSlett%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sEksporter GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sImporter GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u ledige blokker; %u ledige dir-oppføringer" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "%u bilder" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "%u objekter" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "%zu FIFO-byte" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "%zu minnebyte" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:55 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinQt2/MenuBar.cpp:538 #: Source/Core/DolphinWX/MainMenuBar.cpp:525 msgid "&About" msgstr "&Om" #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:242 msgid "&Add Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:48 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:70 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "&Legg til ny kode…" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:240 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:430 msgid "&Add function" msgstr "&Legg til funksjon" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:451 msgid "&Address" msgstr "&Adresse" #: Source/Core/DolphinQt2/MenuBar.cpp:470 #: Source/Core/DolphinWX/MainMenuBar.cpp:179 msgid "&Audio Settings" msgstr "&Lyd-innstillinger" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:157 msgid "&Auto Update:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:484 #: Source/Core/DolphinWX/MainMenuBar.cpp:195 msgid "&Automatic Start" msgstr "&Automatisk start" #: Source/Core/DolphinQt2/MenuBar.cpp:167 #: Source/Core/DolphinWX/MainMenuBar.cpp:87 msgid "&Boot from DVD Backup" msgstr "&Start opp fra DVD-sikkerhetskopi" #: Source/Core/DolphinQt2/MenuBar.cpp:427 #: Source/Core/DolphinWX/MainMenuBar.cpp:339 msgid "&Breakpoints" msgstr "&Brytepunkter" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:79 msgid "&Browse..." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:101 msgid "&Cancel" msgstr "&Avbryt" #: Source/Core/DolphinWX/MainMenuBar.cpp:235 msgid "&Cheat Manager" msgstr "&Juksekode-behandler" #: Source/Core/DolphinQt2/MenuBar.cpp:205 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:534 msgid "&Check for Updates..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:385 msgid "&Clear JIT Cache" msgstr "&Tøm JIT-hurtiglager" #: Source/Core/DolphinQt2/MenuBar.cpp:856 #: Source/Core/DolphinWX/MainMenuBar.cpp:448 msgid "&Clear Symbols" msgstr "&Tøm symboler" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:183 msgid "&Clone..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:402 msgid "&Code" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:471 #: Source/Core/DolphinWX/MainMenuBar.cpp:180 msgid "&Controller Settings" msgstr "&Kontroller-innstillinger" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:222 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:419 msgid "&Copy address" msgstr "&Kopier adresse" #: Source/Core/DolphinQt2/MenuBar.cpp:875 #: Source/Core/DolphinWX/MainMenuBar.cpp:488 msgid "&Create Signature File..." msgstr "&Opprett signaturfil…" #: Source/Core/DolphinWX/MainMenuBar.cpp:57 msgid "&Debug" msgstr "&Feilrett" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:67 msgid "&Delete" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:873 msgid "&Delete File..." msgstr "&Slett fil…" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:241 msgid "&Delete Watch" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:917 msgid "&Delete selected ISOs..." msgstr "&Slett merkede ISO-filer…" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:265 msgid "&Delete watch" msgstr "&Slett oppsynsliste" #: Source/Core/DolphinWX/MainMenuBar.cpp:381 msgid "&Disable JIT Cache" msgstr "&Skru av JIT-hurtiglager" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:49 #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:101 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:71 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "&Rediger kode…" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:183 msgid "&Edit..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:187 msgid "&Eject Disc" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:283 #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&Emulation" msgstr "&Emulering" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:68 msgid "&Export..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:180 #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinQt2/MenuBar.cpp:491 #: Source/Core/DolphinWX/MainMenuBar.cpp:203 msgid "&Font..." msgstr "&Skrift…" #: Source/Core/DolphinQt2/MenuBar.cpp:289 #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "&Frame Advance" msgstr "&Bilde for bilde" #: Source/Core/DolphinQt2/MenuBar.cpp:858 #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:526 #: Source/Core/DolphinWX/MainMenuBar.cpp:523 msgid "&GitHub Repository" msgstr "&GitHub-pakkebrønn" #: Source/Core/DolphinQt2/MenuBar.cpp:469 #: Source/Core/DolphinWX/MainMenuBar.cpp:178 msgid "&Graphics Settings" msgstr "&Grafikkinstllinger" #: Source/Core/DolphinQt2/MenuBar.cpp:517 #: Source/Core/DolphinWX/MainMenuBar.cpp:62 msgid "&Help" msgstr "&Hjelp" #: Source/Core/DolphinQt2/MenuBar.cpp:472 #: Source/Core/DolphinWX/MainMenuBar.cpp:181 msgid "&Hotkey Settings" msgstr "Innstillinger for &hurtigtaster" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:70 msgid "&Import..." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:242 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:432 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:370 msgid "&Interpreter Core" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:444 #: Source/Core/DolphinWX/MainMenuBar.cpp:56 #: Source/Core/DolphinWX/MainMenuBar.cpp:341 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:377 msgid "&JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:401 msgid "&JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:402 msgid "&JIT Integer Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "&JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:395 msgid "&JIT LoadStore Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "&JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:397 msgid "&JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:396 msgid "&JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:398 msgid "&JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:392 msgid "&JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:403 msgid "&JIT Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:404 msgid "&JIT SystemRegisters Off" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:105 msgid "&Language:" msgstr "&Språk:" #: Source/Core/DolphinQt2/MenuBar.cpp:303 #: Source/Core/DolphinWX/MainMenuBar.cpp:134 msgid "&Load State" msgstr "Åpne hurtiglagring" #: Source/Core/DolphinQt2/MenuBar.cpp:864 #: Source/Core/DolphinWX/MainMenuBar.cpp:461 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:394 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 msgid "&Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:436 #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "&Memory" msgstr "&Minne" #: Source/Core/DolphinQt2/MenuBar.cpp:201 #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:653 #: Source/Core/DolphinWX/MainMenuBar.cpp:49 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt2/MenuBar.cpp:181 #: Source/Core/DolphinWX/MainMenuBar.cpp:84 msgid "&Open..." msgstr "&Åpne…" #: Source/Core/DolphinQt2/MenuBar.cpp:466 #: Source/Core/DolphinWX/MainMenuBar.cpp:50 msgid "&Options" msgstr "&Innstillinger" #: Source/Core/DolphinQt2/MenuBar.cpp:878 #: Source/Core/DolphinWX/MainMenuBar.cpp:501 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:285 #: Source/Core/DolphinWX/MainMenuBar.cpp:554 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinQt2/MenuBar.cpp:284 #: Source/Core/DolphinWX/MainMenuBar.cpp:556 msgid "&Play" msgstr "&Spill" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:511 msgid "&Profile Blocks" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:59 msgid "&Profiler" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:173 #: Source/Core/DolphinWX/GameListCtrl.cpp:842 msgid "&Properties" msgstr "&Egenskaper" #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "&RSO Modules" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:668 #: Source/Core/DolphinWX/MainMenuBar.cpp:150 msgid "&Read-Only Mode" msgstr "&Skrivebeskyttet modus" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "&Gjenoppfrisk" #: Source/Core/DolphinWX/MainMenuBar.cpp:89 msgid "&Refresh Game List" msgstr "&Gjenoppfrisk spilliste" #: Source/Core/DolphinQt2/MenuBar.cpp:410 #: Source/Core/DolphinWX/MainMenuBar.cpp:335 msgid "&Registers" msgstr "&Register" #: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:50 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:72 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "&Fjern kode" #: Source/Core/DolphinWX/MainMenuBar.cpp:502 msgid "&Rename Symbols from File..." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:231 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:425 msgid "&Rename symbol" msgstr "&Gi symbol nytt navn" #: Source/Core/DolphinQt2/MenuBar.cpp:287 #: Source/Core/DolphinWX/MainMenuBar.cpp:127 msgid "&Reset" msgstr "&Tilbakestill" #: Source/Core/DolphinQt2/MenuBar.cpp:865 #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "&Save Symbol Map" msgstr "&Lagre symbolkart" #: Source/Core/DolphinWX/MainMenuBar.cpp:388 msgid "&Search for an Instruction" msgstr "&Søk etter en instruks" #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "&Signature Database" msgstr "&Signaturdatabase" #: Source/Core/DolphinWX/MainMenuBar.cpp:342 msgid "&Sound" msgstr "&Lyd" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:145 msgid "&Speed Limit:" msgstr "&Fartsgrense:" #: Source/Core/DolphinQt2/MenuBar.cpp:286 #: Source/Core/DolphinWX/MainMenuBar.cpp:126 msgid "&Stop" msgstr "S&topp" #: Source/Core/DolphinWX/MainMenuBar.cpp:58 msgid "&Symbols" msgstr "&Symboler" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:109 msgid "&Theme:" msgstr "&Drakt:" #: Source/Core/DolphinQt2/MenuBar.cpp:199 #: Source/Core/DolphinWX/MainMenuBar.cpp:51 msgid "&Tools" msgstr "&Verktøy" #: Source/Core/DolphinWX/MainMenuBar.cpp:343 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinQt2/MenuBar.cpp:368 #: Source/Core/DolphinWX/MainMenuBar.cpp:52 msgid "&View" msgstr "Vi&s" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/MenuBar.cpp:419 #: Source/Core/DolphinWX/MainMenuBar.cpp:338 msgid "&Watch" msgstr "&Se" #: Source/Core/DolphinQt2/MenuBar.cpp:519 #: Source/Core/DolphinWX/MainMenuBar.cpp:521 msgid "&Website" msgstr "&Nettside" #: Source/Core/DolphinQt2/GameList/GameList.cpp:174 #: Source/Core/DolphinWX/GameListCtrl.cpp:843 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:513 msgid "&Write to profile.txt, Show" msgstr "&Skriv til profile.txt, Vis" #: Source/Core/DolphinQt2/MenuBar.cpp:1120 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1164 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:130 msgid "(None)" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015 Dolphin-teamet. \"GameCube\" og \"Wii\" er varemerker av " "Nintendo. Dolphin er på ingen måte affiliert med Nintendo." #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:129 msgid "(host)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:161 msgid "(off)" msgstr "(av)" #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:128 msgid "(ppc)" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:56 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771 msgid "+ ADD" msgstr "+ LEGG TIL" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:150 msgid "--> %1" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:420 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:84 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:85 msgid "..." msgstr "…" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:96 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt2/CheatsManager.cpp:291 msgid "16-bit Integer" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:106 msgid "16:9" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "16x" msgstr "16x" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:52 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:531 msgid "2x Native (1280x1056) for 720p" msgstr "2x opprinnelig størrelse (1280x1056) for 720p" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:97 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt2/CheatsManager.cpp:291 msgid "32-bit Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:256 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:319 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "3D" #: Source/Core/Core/HotkeyManager.cpp:257 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24 msgid "3D Depth" msgstr "3D-dybde" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:531 msgid "3x Native (1920x1584) for 1080p" msgstr "3x opprinnelig størrelse (1920x1584) for 1080p" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:105 msgid "4:3" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:54 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:532 msgid "4x Native (2560x2112) for 1440p" msgstr "4x opprinnelig størrelse (2560x2112) for 1440p" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:55 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:532 msgid "5x Native (3200x2640)" msgstr "5x opprinnelig størrelse (3200x2640)" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:55 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:533 msgid "6x Native (3840x3168) for 4K" msgstr "6x opprinnelig størrelse (3840x3168) for 4K" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:533 msgid "7x Native (4480x3696)" msgstr "7x opprinnelig størrelse (4480x3696)" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:95 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt2/CheatsManager.cpp:291 msgid "8-bit Integer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:534 msgid "8x Native (5120x4224) for 5K" msgstr "8x opprinnelig størrelse (5120x4224) for 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:90 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:64 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55 msgid "" msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:50 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1014 #: Source/Core/DolphinQt2/MainWindow.cpp:1072 msgid "A NetPlay Session is already in progress!" msgstr "En NetPlay-økt finnes allerede!" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "Et NetPlay-vindu er allerede åpent!" #: Source/Core/Core/WiiUtils.cpp:131 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:487 msgid "A disc is already about to be inserted." msgstr "Ei plate er i ferd med å bli satt inn." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216 msgid "A game is not currently running." msgstr "Det kjøres ingen spill nå." #: Source/Core/DolphinQt2/MainWindow.cpp:642 #: Source/Core/DolphinWX/FrameTools.cpp:867 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Avstenging allerede underveis. Ulagret data kan gå tapt hvis du stopper " "nåværende emulering før den fullfører. Tving avslutning?" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" "Det ble ikke funnet noen støttet Blåtannsenhet, så du må koble til Wii-" "fjernkontrollere manuelt." #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:353 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:546 msgid "A sync can only be triggered when a Wii game is running." msgstr "Synkronisering kan bare utløses når et Wii-spill kjører." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:91 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:86 msgid "AR Code" msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:49 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252 msgid "AR Codes" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:101 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:117 msgid "ASCII" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:320 msgid "Abort" msgstr "Avbryt" #: Source/Core/DolphinQt2/AboutDialog.cpp:16 #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:69 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:736 msgid "Accuracy:" msgstr "Nøyaktighet:" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:89 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81 msgid "Action" msgstr "Handling" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Dekrypteringsfeil for Action Replay kode:\n" "Paritets-sjekk feilet\n" "\n" "Opphavs-kode:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:491 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i legg til " "kode (%s)" #: Source/Core/Core/ActionReplay.cpp:581 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) in fyll og " "skli (%s)" #: Source/Core/Core/ActionReplay.cpp:369 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i ram-skriv " "og fyll (%s)" #: Source/Core/Core/ActionReplay.cpp:429 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i skriv til " "peker (%s)" #: Source/Core/Core/ActionReplay.cpp:635 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay-feil: Ugyldig verdi (%08x) i minnekopi (%s)" #: Source/Core/Core/ActionReplay.cpp:506 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay-feil: Master koder og skriving til CCXXXXXX er ikke " "implementert (%s)\n" " Master koder behøves ikke. Ikke bruk master koder." #: Source/Core/Core/ActionReplay.cpp:215 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay-feil: Ugyldig AR-kode linje: %s" #: Source/Core/Core/ActionReplay.cpp:746 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Kondisjonsbasert kode: Ugyldig størrelse %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:714 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig normal kodetype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:770 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal kode %i: ugyldig sub-type %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:672 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal kode 0: Ugyldig sub-type %08x (%s)" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "Aktiv" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "Adapter oppdaget" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:70 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:387 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:55 #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:50 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Add" msgstr "Legg til" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "Legg til Action Replay-kode" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:429 msgid "Add New Pane To" msgstr "" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:46 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "Legg til ny USB-enhet" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:785 msgid "Add Patch" msgstr "Legg til patch" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:63 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141 msgid "Add address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:491 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "Add memory &breakpoint" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133 msgid "Add the specified address manually." msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:119 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508 msgid "Add to &watch" msgstr "Legg til i &oppsynsliste" #: Source/Core/DolphinQt2/CheatsManager.cpp:159 msgid "Add to Watch" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:125 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:145 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:385 msgid "Add..." msgstr "Legg til…" #: Source/Core/DolphinQt2/CheatsManager.cpp:473 #: Source/Core/DolphinQt2/CheatsManager.cpp:474 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141 #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:163 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125 #: Source/Core/DolphinQt2/MenuBar.cpp:859 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Address" msgstr "Addresse" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:546 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450 msgid "Address Out of Range" msgstr "Adresse ikke i rekkevidde" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246 #, c-format msgid "" "Address too large (greater than RAM size).\n" "Did you mean to strip the cheat opcode (0x%08X)?" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper." #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:57 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:50 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "Advance-spillport" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:202 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:88 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:128 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:51 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:823 msgid "Advanced" msgstr "Avansert" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:181 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239 msgid "Advanced Settings" msgstr "Avanserte innstillinger" #: Source/Core/DolphinQt2/MainWindow.cpp:521 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:48 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "All Files (*)" msgstr "" "Alle GC-/Wii -filer (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *." "wad);;Alle Filer (*)" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:352 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1220 msgid "All GameCube GCM files (gcm)" msgstr "Alle GameCube GCM-filer (gcm)" #: Source/Core/DolphinQt2/MainWindow.cpp:917 #: Source/Core/DolphinQt2/MainWindow.cpp:924 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1552 #: Source/Core/DolphinWX/FrameTools.cpp:1564 msgid "All Save States (sav, s##)" msgstr "Alle hurtiglagringene (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1218 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO-filer (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1233 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimerte GC/Wii-filer (gcz)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:259 msgid "All devices" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "" "Allows manual editing of the user configuration INI file for this game. " "Settings in the user config INI override default config INI settings." msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:100 msgid "Always Connected" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:164 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:440 msgid "Always Hide Mouse Cursor" msgstr "Alltid skjul musepeker" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129 msgid "" "An address to add manually. The 0x prefix is optional - all addresses are " "always in hexadecimal." msgstr "" #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "En feil har skjedd.\n" "\n" "Linje: %d\n" "Fil: %s\n" "\n" "Ignorer og fortsett?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "En innsatt plate var forventet, men ble ikke funnet." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:640 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:155 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:89 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:566 msgid "Anisotropic Filtering:" msgstr "Anisotropisk filtrering:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:87 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:552 msgid "Anti-Aliasing:" msgstr "Kantutjevning:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383 msgid "Append signature to" msgstr "Legg til signatur i" #: Source/Core/DolphinWX/MainMenuBar.cpp:490 msgid "Append to &Existing Signature File..." msgstr "Legg til &eksisterende signaturfil…" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:90 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234 msgid "Apploader Date:" msgstr "Programinnlaster-dato:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:62 msgid "Apply" msgstr "Bruk" #: Source/Core/DolphinWX/MainMenuBar.cpp:497 msgid "Apply Signat&ure File..." msgstr "Legg til signatu&urfil…" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:294 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Benytter en postprosesseringseffekt etter hver bildeopptegning\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:262 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401 msgid "Apply signature file" msgstr "Bruk signaturfil" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:166 msgid "Are you sure that you want to delete '%1'?" msgstr "Er du sikker på at du vil slette \"%1\"?" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Er du sikker på at du vil slette \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1020 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" "Er du sikker på at du vil slette disse filene? De vil bli borte for alltid!" #: Source/Core/DolphinQt2/GameList/GameList.cpp:408 msgid "Are you sure you want to delete this file?" msgstr "Er du sikker på at du vil slette denne filen?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1019 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Er du sikker på at du vil slette denne filen? Den vil bli borte for alltid!" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:303 msgid "Are you sure you want to quit NetPlay?" msgstr "Er du sikker på at du vil avslutte NetPlay?" #: Source/Core/DolphinQt2/GameList/GameList.cpp:295 msgid "Are you sure?" msgstr "Er du sikker?" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:421 msgid "Are you trying to use the same file in both slots?" msgstr "Prøver du å bruke samme fil i begge kortplasser?" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:73 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:103 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:401 msgid "Aspect Ratio:" msgstr "Billedforhold:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:172 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233 msgid "Assign Controller Ports" msgstr "Velg kontrollerporter" #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:18 msgid "Assign Controllers" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:463 msgid "Asynchronous (Skip Drawing)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:462 msgid "Asynchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "Minst en rute må stå åpen." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:74 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81 msgid "Audio Backend:" msgstr "Lyd-bakende:" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121 msgid "Audio Stretching Settings" msgstr "Innstillinger for lydstrekking" #: Source/Core/DiscIO/Enums.cpp:33 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100 msgid "Australia" msgstr "Australia" #: Source/Core/DolphinQt2/AboutDialog.cpp:52 #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Authors" msgstr "Utviklere" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:398 msgid "Auto" msgstr "Automatisk" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:530 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum av 640x528)" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:150 msgid "Auto Update Settings" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Auto-Adjust Window Size" msgstr "Automatisk justering av vindusstørrelse" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:252 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Justerer automatisk vindusstørrelsen til din interne oppløsning.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/MainMenuBar.cpp:196 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:121 msgid "" "Automatically progress one button after another during configuration. Useful " "for first-time setup." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:382 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:421 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT ugyldig. Dolphin vil nå avslutte." #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:475 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "BP-register" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96 msgid "Backend Settings" msgstr "Bakende-innstillinger" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:67 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:46 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:357 msgid "Backend:" msgstr "Bakende:" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:204 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "Bakgrunnsinndata" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Bakover" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:377 msgid "Bad address provided." msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:401 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:502 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:134 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinQt2/MenuBar.cpp:565 #: Source/Core/DolphinWX/GameListCtrl.cpp:423 #: Source/Core/DolphinWX/MainMenuBar.cpp:308 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:100 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:308 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:125 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92 msgid "Bar" msgstr "Bjelke" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:481 msgid "Basic" msgstr "Grunnleggende" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:117 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103 msgid "Basic Settings" msgstr "Grunnleggende Innstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322 msgid "Battery" msgstr "Batteri" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:160 msgid "Beta (once a month)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Blokkallokasjontabellsjekksum feilet" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Blokker" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Blue Left" msgstr "Blå venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Blue Right" msgstr "Blå høyre" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:477 #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1303 msgid "BootMii NAND backup file (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1204 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1316 msgid "BootMii keys file (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1232 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:917 msgid "Borderless Fullscreen" msgstr "Rammefri fullskjermsvisning" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:165 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 #: Source/Core/DolphinWX/MainMenuBar.cpp:415 msgid "Bottom" msgstr "Bunn" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343 #, c-format msgid "Bound Controls: %lu" msgstr "Bundne kontroller: %lu" #: Source/Core/DolphinQt2/AboutDialog.cpp:28 msgid "Branch: " msgstr "Avgrening:" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "Avgrening: %s" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:251 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:28 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:462 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:412 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:27 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:19 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:104 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "Bredbåndsadapter" #: Source/Core/DolphinWX/GameListCtrl.cpp:360 msgid "Browse for a directory to add" msgstr "Se etter en mappe å legge til" #: Source/Core/DolphinWX/GameListCtrl.cpp:1120 msgid "Browse for output directory" msgstr "Se etter lagringssted" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:109 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56 msgid "Buffer Size:" msgstr "Hurtiglagerstørrelse:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:544 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:88 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252 msgid "Buffer:" msgstr "Mellomlager:" #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "Button" msgstr "Knapp" #: Source/Core/Core/HW/GCPadEmu.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:35 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:58 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:96 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:111 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:138 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:79 #: Source/Core/DolphinWX/TASInputDlg.cpp:241 #: Source/Core/DolphinWX/TASInputDlg.cpp:326 #: Source/Core/DolphinWX/TASInputDlg.cpp:438 msgid "Buttons" msgstr "Knapper" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Overstyr tømmingen av datahurtiglageret av DCBZ-instruksjonen. Vanligvis bør " "denne innstillingen være avskrudd." #: Source/Core/Core/HW/GCPadEmu.cpp:66 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:32 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:26 #: Source/Core/DolphinWX/TASInputDlg.cpp:397 msgid "C Stick" msgstr "C-joystick" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:488 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "CP-register" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:187 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70 msgid "CPU Emulation Engine" msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:37 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80 msgid "CPU Options" msgstr "CPU-alternativer" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:235 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Hurtiglagre egendefinerte teksturer til system-RAM under oppstart.\n" "Dette kan kreve eksponentielt mer RAM, men fikser potensiell hakking.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:42 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Hurtiglagret fortolker (tregere)" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:95 msgid "Calculate MD5 hash" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:303 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:153 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kalkuler lys på 3D-grafikk per-piksel istedenfor per punkt, som gjevner ut " "polygoner slik at triangler blir mindre synlige.\n" "Forårsaker sjelden ytelsesproblemer eller grafiske feil.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:96 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1759 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1007 #: Source/Core/DolphinQt2/MainWindow.cpp:1065 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:226 msgid "Cancel" msgstr "Avbryt" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:33 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:411 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:409 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:186 msgid "" "Cannot use that file as a memory card.\n" "%1\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:368 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Kan ikke bruke den filen som et minnekort.\n" "%s\n" "er ikke en gyldig GameCube-minnekortfil" #: Source/Core/DolphinWX/MainMenuBar.cpp:418 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Senter" #: Source/Core/DolphinQt2/GameList/GameList.cpp:187 #: Source/Core/DolphinWX/GameListCtrl.cpp:882 msgid "Change &Disc" msgstr "Endre &disk" #: Source/Core/DolphinQt2/MenuBar.cpp:186 #: Source/Core/DolphinWX/MainMenuBar.cpp:85 msgid "Change &Disc..." msgstr "Endre &disk…" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Endre disk" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:456 msgid "Change instruction" msgstr "" #: Source/Core/Core/Movie.cpp:1192 #, c-format msgid "Change the disc to %s" msgstr "Endre disk til %s" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Endre språk for brukerinnstillinger.\n" "Krever omstart." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:67 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159 msgid "Chat" msgstr "Sludringsutløp" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Juksekode" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:23 msgid "Cheat Code Editor" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "&Juksekode-behandler" #: Source/Core/DolphinQt2/CheatsManager.cpp:100 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Juksekodesøk" #: Source/Core/DolphinQt2/CheatsManager.cpp:46 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:240 #: Source/Core/DolphinWX/MainMenuBar.cpp:242 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:225 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210 msgid "Check Partition Integrity" msgstr "Sjekk partisjonsintegritet" #: Source/Core/DolphinQt2/AboutDialog.cpp:33 #: Source/Core/DolphinWX/AboutDolphin.cpp:34 msgid "Check for updates: " msgstr "Se etter oppdateringer:" #: Source/Core/DolphinQt2/GameList/GameList.cpp:430 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318 msgid "Checking integrity..." msgstr "Sjekker gyldighet…" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a NAND root directory:" msgstr "Velg en NAND-rotmappe" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "Choose a default ISO:" msgstr "Velg en forvalgt ISO-fil:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:152 msgid "Choose a directory to add" msgstr "Velg en mappe å legge til" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:52 msgid "Choose a dump directory:" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:171 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 msgid "Choose a file to open" msgstr "Velg en fil å åpne" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Velg et minnekort:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:55 msgid "Choose an SD Card file:" msgstr "Velg en SD-kortfil." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417 msgid "Choose priority input file" msgstr "Velg prioritert inndatafil" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424 msgid "Choose secondary input file" msgstr "Velg skundær inndatafil" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:141 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:235 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:243 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:270 msgid "Choose the folder to extract to" msgstr "Velg mappen å pakke ut til" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Sirkel-joystick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:231 msgid "Classic Buttons" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:32 msgid "Classic Controller" msgstr "Klassisk kontroller" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93 msgid "Classic Controller Configuration" msgstr "Oppsett av klassisk kontroller" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:120 #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:61 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:102 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:107 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:43 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215 #: Source/Core/DolphinWX/LogWindow.cpp:104 msgid "Clear" msgstr "Tøm" #: Source/Core/DolphinQt2/MenuBar.cpp:752 msgid "Clear Cache" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "Tøm skjerm" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "Tøm teksturer" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:101 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinQt2/SearchBar.cpp:24 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:433 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:939 msgid "Close" msgstr "Lukk" #: Source/Core/DolphinQt2/MenuBar.cpp:467 #: Source/Core/DolphinWX/MainMenuBar.cpp:176 msgid "Co&nfiguration" msgstr "&Oppsett" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:30 #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "Kode" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Kodeinfo" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:101 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "Kode:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Kode:" #: Source/Core/DolphinWX/MainMenuBar.cpp:493 msgid "Combine Two Signature Files..." msgstr "Kombiner to signatur-filer…" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:120 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:154 msgid "Compiling shaders..." msgstr "Kompilerer skygger…" #: Source/Core/DolphinQt2/GameList/GameList.cpp:185 #: Source/Core/DolphinWX/GameListCtrl.cpp:880 msgid "Compress ISO..." msgstr "Komprimer ISO…" #: Source/Core/DolphinWX/GameListCtrl.cpp:919 msgid "Compress selected ISOs..." msgstr "Komprimer valgte ISO-er…" #: Source/Core/DolphinQt2/GameList/GameList.cpp:314 msgid "Compressed GC/Wii images (*.gcz)" msgstr "Komprimerte GC/Wii -avbildninger (*.gcz)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1129 #: Source/Core/DolphinWX/GameListCtrl.cpp:1248 msgid "Compressing ISO" msgstr "Komprimerer ISO" #: Source/Core/DolphinQt2/GameList/GameList.cpp:297 #: Source/Core/DolphinWX/GameListCtrl.cpp:1329 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Å komprimere en Wii disk-avbildning vil irreversibelt endre den komprimerte " "kopien ved å endre padding-data. Din disk-avbildning vil fortsatt fungere. " "Fortsette?" #: Source/Core/DolphinQt2/GameList/GameList.cpp:319 msgid "Compressing..." msgstr "Komprimerer…" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:205 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255 msgid "Compute" msgstr "Beregn" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:227 msgid "Computing MD5 Checksum" msgstr "Regner ut MD5-sjekksum" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" "Regner ut MD5-sjekksum for:\n" "%s" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335 msgid "Computing MD5 checksum" msgstr "Beregner MD5-sjekksum" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "Beregner…" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "Beregner:" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75 msgid "Condition" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:110 #: Source/Core/DolphinWX/MainToolBar.cpp:176 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:579 msgid "Config" msgstr "Oppsett" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:181 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235 msgid "Configure" msgstr "Sett opp" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197 msgid "Configure Control" msgstr "Sett opp kontroller" #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:44 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110 msgid "Configure Dolphin" msgstr "Sett opp Dolphin" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:40 msgid "Configure Input" msgstr "Sett opp inndata" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:40 msgid "Configure Output" msgstr "Sett opp utdata" #: Source/Core/DolphinWX/MainToolBar.cpp:176 msgid "Configure..." msgstr "Sett opp…" #: Source/Core/DolphinQt2/GameList/GameList.cpp:407 #: Source/Core/DolphinQt2/MainWindow.cpp:640 #: Source/Core/DolphinQt2/MainWindow.cpp:1172 #: Source/Core/DolphinQt2/WiiUpdate.cpp:137 msgid "Confirm" msgstr "Bekreft" #: Source/Core/DolphinWX/GameListCtrl.cpp:1153 #: Source/Core/DolphinWX/GameListCtrl.cpp:1178 #: Source/Core/DolphinWX/GameListCtrl.cpp:1243 msgid "Confirm File Overwrite" msgstr "Bekreft filoverskriving" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:188 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:159 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87 msgid "Confirm on Stop" msgstr "Bekreft ved stans" #: Source/Core/DolphinQt2/MenuBar.cpp:1087 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:302 msgid "Confirmation" msgstr "Bekreftelse" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:81 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163 msgid "Connect" msgstr "Koble til" #: Source/Core/Core/HotkeyManager.cpp:70 Source/Core/DolphinQt2/MenuBar.cpp:277 #: Source/Core/DolphinWX/MainMenuBar.cpp:218 msgid "Connect Balance Board" msgstr "Koble til balansebrett" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:102 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76 msgid "Connect USB Keyboard" msgstr "Koble til USB-tastatur" #: Source/Core/DolphinQt2/MenuBar.cpp:269 msgid "Connect Wii Remote %1" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 #, c-format msgid "Connect Wii Remote %i" msgstr "Koble til Wii-fjernkontroll %i" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 1" msgstr "Koble til Wii-fjernkontroller 1" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 2" msgstr "Koble til Wii-fjernkontroller 2" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Connect Wii Remote 3" msgstr "Koble til Wii-fjernkontroller 3" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Connect Wii Remote 4" msgstr "Koble til Wii-fjernkontroller 4" #: Source/Core/DolphinQt2/MenuBar.cpp:262 #: Source/Core/DolphinWX/MainMenuBar.cpp:255 msgid "Connect Wii Remotes" msgstr "Koble til Wii-fjernkontrollere" #: Source/Core/DolphinQt2/WiiUpdate.cpp:138 #: Source/Core/DolphinWX/FrameTools.cpp:1489 msgid "Connect to the Internet and perform an online system update?" msgstr "Koble til Internett og utfør nettbasert systemoppdatering?" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:135 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91 msgid "Connection Type:" msgstr "Tilkoblingstype:" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "Fortsett" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:154 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" #: Source/Core/Core/HW/GCPadEmu.cpp:65 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:30 msgid "Control Stick" msgstr "Sirkel-joystick" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "Kontrollerporter" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:65 msgid "Controller Settings" msgstr "Kontroller-innstillinger" #: Source/Core/DolphinWX/MainToolBar.cpp:180 msgid "Controller settings" msgstr "&Kontroller-innstillinger" #: Source/Core/DolphinQt2/ToolBar.cpp:112 #: Source/Core/DolphinWX/MainToolBar.cpp:179 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:325 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:277 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Kontrollerer avstanden til konvergensplanet. Dette er avstanden der " "virtueller objekter vil fremstå som foran skjermen.\n" "En høyere verdi lager sterkere ut-av-skjermen effekter, mens en lavere verdi " "er mer komfortabel." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:322 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:274 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "kontrollerer separasjonsavstanden mellom de virtuelle kameraene.\n" "En høyere verdi lager en sterkere følelse av dybe, mens en lavere verdi er " "mer komfortabelt." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:117 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:120 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:666 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "Konverter til GCI" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:169 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:429 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:446 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:785 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:812 msgid "Copy" msgstr "Kopier" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313 msgid "Copy &address" msgstr "Kopier &adresse" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:224 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:420 msgid "Copy &function" msgstr "Kopier &funksjon" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:227 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:422 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:314 msgid "Copy &hex" msgstr "Kopier &heksadesimal" #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:338 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:340 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:226 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:421 msgid "Copy code &line" msgstr "Kopiler kode&linje" #: Source/Core/Core/ConfigManager.cpp:1014 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:354 msgid "Copy failed" msgstr "Kopi feilet" #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "Kopier til minnekort %c" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:59 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:337 msgid "Core" msgstr "Kjerne" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:87 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185 msgid "Cost" msgstr "Kostnad" #: Source/Core/DolphinQt2/WiiUpdate.cpp:49 #: Source/Core/DolphinWX/FrameTools.cpp:1430 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Kunne ikke laste ned oppdateringsfiler fra Nintendo. Sjekk din " "internettilknytning og prøv igjen." #: Source/Core/DolphinQt2/WiiUpdate.cpp:44 #: Source/Core/DolphinWX/FrameTools.cpp:1425 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Kunne ikke laste ned oppdateringsinformasjon fra Nintendo. Sjekk din " "internettilknytning og prøv igjen." #: Source/Core/DolphinQt2/WiiUpdate.cpp:54 #: Source/Core/DolphinWX/FrameTools.cpp:1435 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Kunne ikke installere oppgradering til Wii-systemminne. Henvend deg til " "loggene for ytterligere informasjon." #: Source/Core/Core/IOS/ES/ES.cpp:265 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:285 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Kunne ikke kjøre Wii-meny fordi den mangler fra NAND.\n" "Den emulerte programvaren vil antagelig henge nå." #: Source/Core/Core/IOS/ES/ES.cpp:290 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Kunne ikke kjøre tittelen %016 fordi den mangler fra NAND.\n" "Den emulerte programvaren vil antagelig henge nå." #: Source/Core/Core/Boot/Boot.cpp:100 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" "Kunne ikke lese \"%s\". Ingen plate i leseren, eller så er det ikke en " "GameCube-/Wii -sikkerhetskopi. Merk deg at Dolphin ikke kan spille ting " "direkte fra originale GameCube- og Wii -plater." #: Source/Core/Core/Boot/Boot.cpp:119 #, c-format msgid "Could not recognize file %s" msgstr "Kunne ikke gjenkjenne fila %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:465 #, c-format msgid "Could not save %s." msgstr "Kunnw ikke lagre %s." #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive til minnekortfil %s.\n" "\n" "\n" "\n" "Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje " "skrivebeskyttet?\n" "\n" "\n" "\n" "Får du denne meldingen etter å ha flyttet emulatorens mappe?\n" "\n" "I så tilfelle, må du kanskje re-spesifisere minnekortsplasseringen i " "innstillingene." #: Source/Core/Core/NetPlayClient.cpp:93 msgid "Couldn't Create Client" msgstr "Kunne Ikke opprette klient" #: Source/Core/Core/NetPlayClient.cpp:104 msgid "Couldn't create peer." msgstr "Kunne ikke lage likemann." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:634 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "Kunne ikke igangsette libusb for Blåtannsgjennomgang: %s" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:567 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:468 msgid "Couldn't look up central server" msgstr "Kunne ikke finne sentral tjener" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "Antall" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Antall:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312 #, c-format msgid "Count: %lu" msgstr "Antall: %lu" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:86 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:231 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "Lag AR-kode" #: Source/Core/DolphinWX/MainMenuBar.cpp:426 msgid "Create New Perspective" msgstr "Lag nytt perspektiv" #: Source/Core/DolphinWX/MainMenuBar.cpp:489 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" "Opprett en .dsy-fil som kan brukes til å gjenkjenne disse funksjonene i " "andre spill." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:170 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:245 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Create new perspective" msgstr "Lag nytt perspektiv" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:90 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:89 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator:" msgstr "" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:92 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:900 msgid "Crop" msgstr "Krum" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:188 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:259 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kutt bildet fra sitt opprinnelige bildeforhold til 4:3 eller 16:9.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:81 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:152 msgid "Crossfade" msgstr "Kryssutfasing" #: Source/Core/DolphinQt2/MenuBar.cpp:250 #: Source/Core/DolphinWX/MainMenuBar.cpp:245 msgid "Current Region" msgstr "Nåværende region" #: Source/Core/DolphinWX/FrameTools.cpp:364 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Nåværende mappe endret fra %s til %s etter wxFileSelector!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "Current game" msgstr "Nåværende spill" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:61 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:534 msgid "Custom" msgstr "Egendefinert" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:67 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95 msgid "Custom RTC Options" msgstr "Egendefinerte RTC-valg" #: Source/Core/Core/HW/GCPadEmu.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:44 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "DK-bongotrommer" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:42 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:68 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:46 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291 msgid "DSP HLE Emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "DSP LLE-feilretter" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:48 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP LLE Interpreter (slow)" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:47 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE Recompiler" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "Dansematte" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Datastørrelse" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:110 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91 msgid "Data Type" msgstr "Datatype" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:286 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:320 #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer(*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Dødsone" #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Debug" msgstr "Feilretting" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:68 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Debug Only" msgstr "Kun feilretting" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:43 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:310 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:315 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:843 msgid "Debugging" msgstr "Feilretting" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt2/CheatsManager.cpp:307 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:87 msgid "Decimal" msgstr "Desimal" #: Source/Core/DolphinQt2/GameList/GameList.cpp:183 #: Source/Core/DolphinWX/GameListCtrl.cpp:878 msgid "Decompress ISO..." msgstr "Dekomprimer ISO…" #: Source/Core/DolphinWX/GameListCtrl.cpp:920 msgid "Decompress selected ISOs..." msgstr "Dekomprimer valgte ISO-filer…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1129 #: Source/Core/DolphinWX/GameListCtrl.cpp:1248 msgid "Decompressing ISO" msgstr "Dekomprimerer ISO" #: Source/Core/DolphinQt2/GameList/GameList.cpp:319 msgid "Decompressing..." msgstr "Dekomprimerer…" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Decrease Convergence" msgstr "Reduser konvergens" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Decrease Depth" msgstr "Reduser dybde" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "Senk emuleringshastighet" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Decrease IR" msgstr "Reduser IR" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:103 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213 msgid "Default" msgstr "Standard" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:290 msgid "Default Device" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:122 #: Source/Core/DolphinWX/LogWindow.cpp:67 msgid "Default Font" msgstr "Forvalgt skrift" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:163 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74 msgid "Default ISO:" msgstr "Forvalgt ISO-fil:" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:82 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:106 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:40 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238 msgid "Delete" msgstr "Slett" #: Source/Core/DolphinQt2/GameList/GameList.cpp:237 msgid "Delete File..." msgstr "Slett fil…" #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Slett lagringsfil" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:111 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slett den eksiterende filen '%s'?" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:115 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:118 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:655 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:44 #: Source/Core/DolphinQt2/GameList/GameList.cpp:504 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:136 #: Source/Core/DolphinQt2/MenuBar.cpp:567 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1192 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:90 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:116 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:281 msgid "Description:" msgstr "Beskrivelse" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Detect" msgstr "Finn automatisk" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:90 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296 msgid "Deterministic dual core:" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:160 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:64 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187 msgid "Device" msgstr "Enhet" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:98 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "Enhets-PID (f.eks. 0305)" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:76 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:120 msgid "Device Settings" msgstr "Innstillinger for enhet" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:96 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "Enhets-VID (f.eks 057e)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352 msgid "Device not found" msgstr "Enhet ikke funnet" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:96 msgid "Device:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:78 msgid "Dial" msgstr "Ring" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:122 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89 msgid "Dims the screen after five minutes of inactivity." msgstr "Demp skjermbelysning etter fem minutters inaktivitet." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95 msgid "Direct Connection" msgstr "Direkte tilkobling" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "Mappesjekksummen og mappe-sikkerhetskopi-sjekksummen mislyktes" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:97 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:797 msgid "Disable Bounding Box" msgstr "Skru av bounding-box-kalkulasjoner" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:615 msgid "Disable Copy Filter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:431 msgid "Disable Docking" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:876 msgid "Disable EFB VRAM Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "Skru av hastighetsbegrensning av emulering" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:79 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:611 msgid "Disable Fog" msgstr "Skru av tåke" #: Source/Core/DolphinQt2/MenuBar.cpp:744 msgid "Disable JIT Cache" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:432 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:234 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:161 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Skru av bounding-box-emulering.\n" "Dette kan øke GPU-ytelse mye, men noen spill vil slutte å fungere på rett " "vis.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:167 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:242 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:340 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:294 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\". Disabling the filter has " "no effect on performance, but may result in a sharper image, and causes few " "graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:80 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:140 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Feil ved lesing av disk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:486 msgid "Display" msgstr "Visning" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Vis meldinger på emuleringsområdet av skjermen.\n" "Disse meldingene inkluderer minnekortskrivninger, Video-bakende- og CPU-" "informasjon, og JIT-hurtiglagertømninger." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:218 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:196 msgid "" "Displays the XFB copies as soon as they are created, without waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:241 msgid "" "Displays the default configuration INI file(s) for this game. These defaults " "are recommended settings from the developers to avoid known issues. Changes " "should be made to the user config INI files only, not to default config INI " "files." msgstr "" #: Source/Core/DolphinQt2/Main.cpp:191 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1173 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1088 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:377 msgid "Do you want to delete the %1 selected save files?" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:376 msgid "Do you want to delete the selected save file?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:645 #: Source/Core/DolphinWX/FrameTools.cpp:866 msgid "Do you want to stop the current emulation?" msgstr "Vil du stoppe pågående emulering?" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:76 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42 msgid "Dolby Pro Logic II Decoder" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:24 #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:695 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:331 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s grafikkoppsett" #: Source/Core/DolphinWX/Config/ConfigMain.h:22 msgid "Dolphin Configuration" msgstr "Oppsett av Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "Dolphin kontroller-oppsett" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:186 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:197 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1063 msgid "Dolphin Hotkeys" msgstr "Dolphin-hurtigtaster" #: Source/Core/DolphinQt2/MenuBar.cpp:1191 #: Source/Core/DolphinQt2/MenuBar.cpp:1207 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:54 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:72 msgid "Dolphin NetPlay" msgstr "Dolphin NetPlay" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:27 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "Dolphin NetPlay-oppsett" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "Dolphin Signature CSV File (*.csv)" msgstr "Dolphin CSV-signaturfil (*.csv)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature File (*.dsy)" msgstr "Dolphin-signaturfil (*.dsy)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1253 #: Source/Core/DolphinQt2/MainWindow.cpp:1324 #: Source/Core/DolphinWX/FrameTools.cpp:503 #: Source/Core/DolphinWX/FrameTools.cpp:998 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-Filmer (*.dtm)" #: Source/Core/DolphinQt2/GameList/GameList.cpp:135 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:482 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" "Dolphin kunne ikke finne noen GameCube/Wii ISO-er eller WAD-filer.\n" "Dobbeltklikk her for å velge spillmappe…" #: Source/Core/DolphinQt2/GameList/GameList.cpp:345 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt2/AboutDialog.cpp:40 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:478 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle " "spill…" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:572 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:471 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1190 #: Source/Core/DolphinWX/GameListCtrl.cpp:1263 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunne ikke fullføre den forespurte handligen." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:74 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:159 msgid "Don't Update" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "Ferdig med å komprimere disk-avbildningsfil." #. i18n: A double precision floating point number #: Source/Core/DolphinQt2/CheatsManager.cpp:292 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:135 msgid "Double" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 #: Source/Core/DolphinWX/TASInputDlg.cpp:122 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Down" msgstr "Ned" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:73 msgid "Download Codes" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60 msgid "Download Codes (WiiRD Database)" msgstr "Last ned juksekoder (WiiRD-database)" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:75 msgid "Download Codes from the WiiRD Database" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:286 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:287 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Lastet ned %lu koder. (la til %lu)" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:83 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130 msgid "Drawn Object Range" msgstr "Opptegnet objektradius" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "Ingen driver funnet" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:46 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:55 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106 msgid "Drums Configuration" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:91 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Juksedukke" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:91 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:92 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:90 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:715 #: Source/Core/DolphinWX/MainMenuBar.cpp:167 msgid "Dump Audio" msgstr "Dump lyd" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:70 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:870 msgid "Dump EFB Target" msgstr "Dump EFB-mål" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136 msgid "Dump EXRAM" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145 msgid "Dump FakeVMEM" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:709 #: Source/Core/DolphinWX/MainMenuBar.cpp:165 msgid "Dump Frames" msgstr "Dumping av bilder" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133 msgid "Dump MRAM" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:62 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109 msgid "Dump Objects" msgstr "Dump objekter" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:180 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:70 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121 msgid "Dump TEV Stages" msgstr "Dump TEV-stadier" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:72 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 msgid "Dump Texture Fetches" msgstr "Dump tekstur-innhentinger" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:61 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:855 msgid "Dump Textures" msgstr "Dump teksturer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:873 msgid "Dump XFB Target" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:155 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:230 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump dekodede spillteksturer til User/Dump/Textures//.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:164 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:238 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump alt innholdet i EFB-kopier til mappen User/Dump/Textures/.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:240 msgid "" "Dump the contents of XFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:115 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:74 msgid "Dutch" msgstr "Nederlansk" #: Source/Core/DolphinQt2/MenuBar.cpp:193 #: Source/Core/DolphinWX/MainMenuBar.cpp:91 msgid "E&xit" msgstr "&Avslutt" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver av versjon minst " "%d. %d -- Hvis du nylig har oppdatert din Dolphin-distribusjon, kreves " "sannsynligvis en omstart for at Windows skal detektere den nye driveren." #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:113 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "Tidlige minneoppdateringer" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Endre ActionReplay-kode" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Endre patch" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "Edit Perspectives" msgstr "Endre perspektiv" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:55 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233 msgid "Edit User Config" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:384 msgid "Edit..." msgstr "Endre…" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:76 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142 msgid "Effect" msgstr "Effekt" #: Source/Core/UICommon/UICommon.cpp:422 msgid "EiB" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:26 #: Source/Core/DolphinWX/MainMenuBar.cpp:86 msgid "Eject Disc" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" "Utelat elementer fra nåværende skanneresultat som ikke samsvarer med " "nåværende søkeinnstillinger." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:39 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:695 msgid "Embedded Frame Buffer (EFB)" msgstr "Eksternt bildemellomlager (EFB)" #: Source/Core/Core/State.cpp:446 msgid "Empty" msgstr "Tom" #: Source/Core/Core/Core.cpp:199 msgid "Emu Thread already running" msgstr "Emulator-CPU-tråden kjører allerede" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262 msgid "Emulate the Wii's Bluetooth Adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:153 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Emuler Wii-ens Blåtannsadapter" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 msgid "Emulated Wii Remote" msgstr "Emulert Wii-fjernkontroller" #: Source/Core/Core/HotkeyManager.cpp:246 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "Emuleringshastighet" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:52 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:838 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "Aktiver AR-logging" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:106 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "Enable Audio Stretching" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:125 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "Aktiver juksekoder" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:71 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:63 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "Enable Dual Core" msgstr "Aktiver bruk av dobbelkjerne" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:122 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:42 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33 msgid "Enable Emulated CPU Clock Override" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:65 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276 msgid "Enable FPRF" msgstr "Aktiver FPRF" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:64 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "Enable MMU" msgstr "Aktiver MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:450 msgid "Enable Multi-threading" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:905 msgid "Enable Progressive Scan" msgstr "Aktiver progressiv skanning" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:34 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:100 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Enable Screen Saver" msgstr "Aktiver skjermbeskytter" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:156 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368 msgid "Enable Speaker Data" msgstr "Tillat høytaler data" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:172 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "Enable Usage Statistics Reporting" msgstr "Skru på bruks- og statistikk-rapportering" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308 msgid "Enable WideScreen" msgstr "Aktiver vidskjermsvisning" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:830 msgid "Enable Wireframe" msgstr "Aktiver wireframe" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:290 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Tillater anisotropisk filtrering.\n" "Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n" "\n" "Hvis usikker, velg 1x." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:81 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Aktiver rask disktilgang. Dette kan forårsake krasj og andre problemer i et " "fåtall spill. (PÅ = Raskt, AV = Kompatibelt)" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "Aktiver sider" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:249 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Velg dette hvis du ønsker at hele skjermen skal benyttes for opptegning.\n" "Hvis denne står avslått, vil et opptegningsvindu bli laget i steden for.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:256 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiver dette hvis du ønsker å bruke Dolphins hovedvindu til å tegne, i " "steden for et eget opptegningsvindu.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:89 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:77 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs " "for noen få spill. (PÅ = Kompatibelt, AV = Raskt)" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93 msgid "Enables Wii Remote vibration." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:287 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:191 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benytter progressiv skanning hvis det tillates av den emulerte " "programvaren.\n" "De fleste spill bryr seg ikke om dette.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:115 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:225 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:303 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:75 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = " "Kompatibelt, AV = Raskt)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" "Muliggjør innhenting og deling av bruksstatistikkdata med utviklingslaget " "til Doplphin. Denne dataen brukes til å forbedre emulatoren, og hjelper oss " "å forstå hvordan våre brukere nyttegjør seg systemet. Ingen privat data blir " "noensinne innsamlet." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "Tillater bruk av Action-Replay og Gecko-koder." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:152 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:284 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:177 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:251 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enkode spillopptak ved å bruke FFV1-kodeksen.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139 msgid "End" msgstr "Slutt" #: Source/Core/Core/NetPlayServer.cpp:76 msgid "Enet Didn't Initialize" msgstr "Enhet ble ikke igangsatt" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:110 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:59 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:86 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:126 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:519 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:622 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:57 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "Skriv inn ID for USB-enhet" #: Source/Core/DolphinWX/FrameAui.cpp:537 msgid "Enter a name for the new perspective:" msgstr "Skriv inn et navn for det nye perspektivet:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:290 msgid "Enter instruction code:" msgstr "Skriv inn instruksjonskode:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:383 #, c-format msgid "Enter symbol (%s) end address:" msgstr "Skriv inn symbol (%s) sluttadresse:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:360 #, c-format msgid "Enter symbol (%s) size:" msgstr "Skriv in symbol (%s) størrelse:" #: Source/Core/DolphinQt2/MenuBar.cpp:1128 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213 msgid "Enter the RSO module address:" msgstr "Skriv inn RSO-moduladresse:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:210 #, c-format msgid "Entry %d/%d" msgstr "Entry %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:99 #, c-format msgid "Entry 1/%d" msgstr "Entry 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Lik" #: Source/Core/DolphinQt2/CheatsManager.cpp:297 msgid "Equals to" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:213 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:277 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:185 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:332 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:260 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:266 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:194 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:210 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:377 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:383 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:401 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:434 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:441 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:303 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:207 #: Source/Core/DolphinQt2/Main.cpp:165 #: Source/Core/DolphinQt2/MainWindow.cpp:748 #: Source/Core/DolphinQt2/MainWindow.cpp:1006 #: Source/Core/DolphinQt2/MainWindow.cpp:1013 #: Source/Core/DolphinQt2/MainWindow.cpp:1047 #: Source/Core/DolphinQt2/MainWindow.cpp:1064 #: Source/Core/DolphinQt2/MainWindow.cpp:1071 #: Source/Core/DolphinQt2/MainWindow.cpp:1157 #: Source/Core/DolphinQt2/MenuBar.cpp:1052 #: Source/Core/DolphinQt2/MenuBar.cpp:1119 #: Source/Core/DolphinQt2/MenuBar.cpp:1134 #: Source/Core/DolphinQt2/MenuBar.cpp:1146 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:434 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:238 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:185 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:205 #: Source/Core/DolphinQt2/Translation.cpp:300 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:245 #: Source/Core/DolphinWX/WxUtils.cpp:72 msgid "Error" msgstr "Feil" #: Source/Core/DolphinQt2/Translation.cpp:301 #: Source/Core/DolphinWX/Main.cpp:334 msgid "Error loading selected language. Falling back to system default." msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "Feil ved lagring av fil." #: Source/Core/Common/ChunkFile.h:247 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Feil: Etter \"%s\", ble %d (0x%X) funnet isteden for lagringsmarkøren %d (0x" "%X). Avbryter innlasting av lagringsstadie…" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Feil: Prøver å åpne Shift JIS-skrifter, men de lastes ikke. Det kan hende " "spill ikke åpner skrifter rett, eller krasjer." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:62 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt2/MenuBar.cpp:253 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102 #: Source/Core/DolphinWX/MainMenuBar.cpp:247 msgid "Europe" msgstr "Europa" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Avslutt" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:69 msgid "Export &All..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:214 #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-lagringsfiler" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Eksporter opptak" #: Source/Core/DolphinQt2/MenuBar.cpp:661 #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Export Recording..." msgstr "Eksporter opptak…" #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Eksporter lagringsfil" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:281 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:318 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:232 #: Source/Core/DolphinWX/GameListCtrl.cpp:851 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Eksporter alle lagringsfiler" #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Eksportering mislyktes" #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Eksporter lagringsfil som…" #: Source/Core/DolphinQt2/MenuBar.cpp:977 #, c-format msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:297 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:42 msgid "Extension" msgstr "Utvidelse" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:773 msgid "External Frame Buffer (XFB)" msgstr "Eksternt bildebuffer (EFB)" #: Source/Core/DolphinQt2/MenuBar.cpp:241 #: Source/Core/DolphinWX/MainMenuBar.cpp:243 msgid "Extract Certificates from NAND" msgstr "Pakk ut sertifikater fra NAND" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:192 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:203 msgid "Extract Entire Disc..." msgstr "Pakk ut hele disken…" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:217 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205 msgid "Extract Entire Partition..." msgstr "Pakk ut hele partisjonen…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:223 msgid "Extract File" msgstr "Pakk ut fil" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:230 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:193 msgid "Extract File..." msgstr "Pakk ut fil…" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:166 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:195 msgid "Extract Files..." msgstr "Pakk ut filer…" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:176 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200 msgid "Extract System Data..." msgstr "Pakk ut systemdata…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381 #, c-format msgid "Extracting %s" msgstr "Pakker ut %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370 msgid "Extracting All Files" msgstr "Pakk ut alle filer…" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370 msgid "Extracting Directory" msgstr "Pakk ut mappe…" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282 msgid "Extracting Directory..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371 msgid "Extracting..." msgstr "Pakker ut…" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:33 #: Source/Core/DolphinQt2/MenuBar.cpp:231 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:237 msgid "FIFO Player" msgstr "FIFO-spiller" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324 msgid "FP value" msgstr "FP-verdi" #: Source/Core/Core/NetPlayClient.cpp:174 msgid "Failed To Connect!" msgstr "Tilkobling mislyktes!" #: Source/Core/Core/NetPlayClient.cpp:119 msgid "Failed to Connect!" msgstr "Tilkobling mislyktes!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:582 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1048 msgid "Failed to connect to server" msgstr "Klarte ikke å koble til tjener" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:354 msgid "Failed to copy file" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:429 msgid "Failed to delete the selected file." msgstr "Klarte ikke å slette valgt fil." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:576 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:260 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166 msgid "Failed to download codes." msgstr "Nedlasting av koder mislyktes." #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:435 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:442 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:274 msgid "Failed to export save files." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1052 msgid "Failed to extract certificates from NAND" msgstr "Klarte ikke å pakke ut sertifikater fra NAND" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:185 msgid "Failed to extract system data." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264 #, c-format msgid "Failed to extract to %s!" msgstr "Ekstrahering til %s mislyktes!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Kunne ikke laste nytt filnavn.\n" "%s\n" "vil bli overskrevet" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:329 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:964 msgid "Failed to import save files." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:748 msgid "Failed to init core" msgstr "Klarte ikke å igangsette kjerne" #: Source/Core/DolphinQt2/GameList/GameList.cpp:357 #: Source/Core/DolphinQt2/MenuBar.cpp:946 msgid "Failed to install this title to the NAND." msgstr "Klarte ikke å installere denne tittelen til NAND." #: Source/Core/DolphinQt2/MainWindow.cpp:1097 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Klarte ikke å lytte til port %1. Kjører en annen instans av NetPlay-tjeneren." #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "Kune ikke lytte. Kjører en annen instans av NetPlay-tjeneren?" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" "Klarte ikke å laste %s. Hvis du bruker Windows 7, prøv å installere " "KB4019990-oppdateringspakken." #: Source/Core/DolphinQt2/MenuBar.cpp:1146 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:352 msgid "Failed to load the executable to memory." msgstr "Klarte ikke å laste kjørbar fil til minne." #: Source/Core/DolphinQt2/MainWindow.cpp:1157 msgid "Failed to open '%1'" msgstr "Klarte ikke å åpne \"%1\"" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "Klarte ikke å pone Blåtannsenhet: %s" #: Source/Core/DolphinQt2/MainWindow.cpp:1095 msgid "Failed to open server" msgstr "Klarte ikke å åpne tjener" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Kunne ikke åpne inndata-filen \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Kunne ikke åpne utdata-filen \"%s\".\n" "Sjekk at du har skrivetillatelse til målmappen og at mediet kan skrives til." #: Source/Core/Core/Movie.cpp:934 #, c-format msgid "Failed to read %s" msgstr "Mislyktes i å lese %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-sikkerhetskopien på rett vis\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-sikkerhetskopien på rett vis\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Kunne ikke lese data fra GCI-fil %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Kunne ikke lese mappesti-sikkerhetskopien på rett vis\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Kunne ikke lese mappestien på rett vis\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Kunne ikke lese headeren korrekt\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke lese unik ID fra disk-avbildningen" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:390 msgid "Failed to remove file" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:379 #: Source/Core/DolphinWX/FrameTools.cpp:1285 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:207 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:84 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Kunne ikke skrive til utdata-filen \"%s\".\n" "Sjekk at du har nok plass på målharddisken." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:74 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:742 msgid "Fast" msgstr "Rask" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:95 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:794 msgid "Fast Depth Calculation" msgstr "Rask dybdekalkulering" #: Source/Core/Core/Movie.cpp:1224 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, " "byte %u)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:427 msgid "File" msgstr "Fil" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:71 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "Fil-informasjon" #: Source/Core/DolphinQt2/GameList/GameList.cpp:506 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:140 #: Source/Core/DolphinQt2/MenuBar.cpp:569 #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "File Name" msgstr "Filnavn" #: Source/Core/DolphinQt2/GameList/GameList.cpp:509 #: Source/Core/DolphinQt2/MenuBar.cpp:572 #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:266 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172 msgid "File contained no codes." msgstr "Filen inneholdt ingen koder." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Fil konvertert til .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Filen kunne ikke åpnes\n" "eller har ingen gyldig filendelse" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Filen har filendelsen \"%s\"\n" "Gyldige filendelser er (.raw/.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Filen ikke komprimert" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:334 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:360 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:394 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "Skriving av fil mislyktes" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:84 msgid "File:" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "Fil åpnet, klar for komprimering." #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:56 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:427 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:626 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:93 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:336 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:164 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Filtrer alle teksturer, inkludert de som spillet eksplisitt har satt til " "ufiltrert.\n" "Kan øke kvaliteten på visse teksturer i noen spill, men vil skape problemer " "i andre.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:85 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:99 msgid "Find &Next" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:100 msgid "Find &Previous" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "Finn neste" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "Finn forrige" #: Source/Core/DolphinWX/MainMenuBar.cpp:458 msgid "Find functions based on RSO modules (experimental)..." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:106 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "Første blokk" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:71 #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Fiks sjekksummer" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141 #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:83 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181 msgid "Flags" msgstr "Flagg" #. i18n: A floating point number #: Source/Core/DolphinQt2/CheatsManager.cpp:292 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:118 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:133 msgid "Float" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "Flytkontroll" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:218 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:415 msgid "Follow &branch" msgstr "Følg &avgrening" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:398 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:81 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:613 msgid "Force 24-Bit Color" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:398 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:108 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:77 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:606 msgid "Force Texture Filtering" msgstr "Tving teksturfiltrering" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:307 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvinger spillet til å vise grafikk for hvilket som helst bildeforhold.\n" "Bruk med \"bildeforhold\" satt til \"Tving 16:9\" for å tvinge spill med kun " "4:3 til å kjøre i 16:9\n" "Det er sjeldent dette gir gode resultater, da grafikk og spillgrensesnitt " "ofte fremstår ødelagte.\n" "Unødvendig (og ødeleggende) hvis du bruker noen AR/Gecko-patchkoder for " "vidskjermsvisning.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:332 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:290 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Send frem" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225 msgid "Forward Port (UPnP)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:112 msgid "Forward port (UPnP)" msgstr "Åpne port (UPnP)" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:381 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "Fant %u resultater for '" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:146 msgid "Frame %1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "Bildenummer %u" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "Bildenummer %zu" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Bilde-for-bilde modus" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "Senk hastighet for bildeforskuddsvisning" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "Øk hastighet for bildeforskuddsvisning" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "Bilde-for-bilde tilbakestill hastighet" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:74 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:882 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Bildeinfo" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:96 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Bildespennvidde" #: Source/Core/VideoCommon/RenderBase.cpp:996 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:124 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104 msgid "France" msgstr "Frankrike" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:879 msgid "Free Look" msgstr "Fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:255 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Decrease Speed" msgstr "Reduser hastighet for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Increase Speed" msgstr "Øk hastighet for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Move Down" msgstr "Fri-sikt flytt nedover" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Move Left" msgstr "Fri-sikt flytt til venstre" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Freelook Move Right" msgstr "Fri-sikt flytt til høyre" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Move Up" msgstr "Fri-sikt flytt oppover" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Freelook Reset" msgstr "Tilbakestill fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Reset Speed" msgstr "Tilbakestill fart for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Freelook Zoom In" msgstr "Fri-siktsforstørrelse" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Freelook Zoom Out" msgstr "Fri-siktsforminskelse" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:112 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:65 msgid "French" msgstr "Fransk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:122 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "Fra" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:100 msgid "From:" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:105 #: Source/Core/DolphinWX/MainToolBar.cpp:173 msgid "FullScr" msgstr "Fullskjerm" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "Funksjon" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:120 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:117 msgid "Function callers" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:112 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111 msgid "Function calls" msgstr "Funksjonskall" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "GC-port" #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34 msgid "GC Port %1" msgstr "GC-port %1" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "GCI-fil(*.gci)" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:95 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMinnekortMappe: ClearBlock ble kalt med ugyldig blokkaddresse" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:517 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" "GFX FIFO: Ukjent op-kode (0x%02x @ %p, %s).\n" "Dette betyr en av følgende:\n" "* Den emulerte GPU-en ble desynkronisert, å deaktivere dobbelkjerne kan " "hjelpe\n" "* Kommandostrømmen ble korrumpert av en ukjent minne-feil\n" "* Det er virkelig en ukjent op-kode (usannsynlig)\n" "* En annen type feil\n" "\n" "Videre feil vil bli sent til Video-bakende-loggen og \n" "Dolphin vil nå sannsynligvis krasje eller fryse. Nyt." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:64 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:748 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:161 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:359 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance-disker (*.gba)" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:47 msgid "Game Config" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:104 msgid "Game Folders" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:507 #: Source/Core/DolphinQt2/MenuBar.cpp:570 #: Source/Core/DolphinWX/MainMenuBar.cpp:316 msgid "Game ID" msgstr "Spill-ID" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230 msgid "Game ID:" msgstr "Spill-ID:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365 msgid "Game Status" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:506 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:816 msgid "Game is already running!" msgstr "Spillet kjører allerede!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" "Spill overskrev en annet spills lagringsfil. Datakorrumpering framover 0x%x, " "0x%x" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:121 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365 msgid "Game-Specific Settings" msgstr "Spill-spesifikke Innstillinger" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248 msgid "GameConfig" msgstr "Spillkoppsett" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:42 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "GameCube-adapter for Wii U" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:29 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:282 msgid "GameCube Controller" msgstr "GameCube-kontroller" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "Oppsettsport for GameCube-kontroller %i" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:281 msgid "GameCube Controller at Port %1" msgstr "GameCube-kontroller på port %1" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:78 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147 msgid "GameCube Controllers" msgstr "GameCube-kontrollere" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:273 msgid "GameCube Keyboard" msgstr "GameCube-tastatur" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:274 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:52 msgid "GameCube Memory Card Manager" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:256 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:156 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "GameCube-minnekort (*.raw,*.gcp)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:286 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:289 msgid "GameCube Microphone Slot A" msgstr "GameCube-mikrofon, kortplass A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:294 msgid "GameCube Microphone Slot B" msgstr "GameCube-mikrofon, kortplass B" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube-lagringsfiler(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:21 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:87 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:50 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254 msgid "Gecko Codes" msgstr "Gecko-juksekoder" #: Source/Core/Core/HotkeyManager.cpp:244 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:85 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:125 #: Source/Core/DolphinQt2/Config/Graphics/PostProcessingConfigWindow.cpp:115 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:303 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:38 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:348 msgid "General" msgstr "Generelt" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:295 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:147 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:173 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64 msgid "Generate a New Statistics Identity" msgstr "Opprett en ny statistikk-identitet" #: Source/Core/DolphinQt2/CheatsManager.cpp:207 msgid "Generated by search (Address %1)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1113 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "Geometridata" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:111 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:62 msgid "German" msgstr "Tysk" #: Source/Core/DiscIO/Enums.cpp:39 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108 msgid "Germany" msgstr "Tyskland" #: Source/Core/UICommon/UICommon.cpp:421 msgid "GiB" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:201 msgid "Go to the current instruction" msgstr "Gå til gjeldende instruks" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:35 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:318 #: Source/Core/DolphinQt2/ToolBar.cpp:111 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Graphics" msgstr "Grafikk" #: Source/Core/Core/HotkeyManager.cpp:253 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Graphics settings" msgstr "Innstillinger for grafikk" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Større enn" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:297 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Øker kvaliteten drastisk på teksturer generert ved opptegning-til-tekstur -" "effekter.\n" "Å øke den interne oppløsningen vil øke effekten av denne innstillingen.\n" "Øker GPU-last i noen grad og kan muligens forårsake noen få grafiske feil.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Green" msgstr "Grønn" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39 msgid "Green Left" msgstr "Grønn venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Green Right" msgstr "Grønn høyre" #: Source/Core/DolphinQt2/MenuBar.cpp:546 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:107 msgid "Guitar" msgstr "Gitar" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100 msgid "Guitar Configuration" msgstr "Gitar-oppsett" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:640 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:87 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:127 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:690 msgid "Hacks" msgstr "Hacks" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:757 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "Hode-sjekksum feilet" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Høyde" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:102 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:328 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164 msgid "Hex" msgstr "Heks." #: Source/Core/DolphinQt2/CheatsManager.cpp:308 #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:129 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Hexadecimal" msgstr "Heksadesimal:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Gjem" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjemmer musepekeren hvis den er over emuleringsvinduet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:115 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212 msgid "Host" msgstr "Vert" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:213 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394 msgid "Host Code:" msgstr "Vertskode:" #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78 msgid "Host Size" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:126 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" "Verts-koden er for stor.\n" "Vennligst bekreft at du har korrekt kode" #: Source/Core/DolphinQt2/GameList/GameList.cpp:239 msgid "Host with NetPlay" msgstr "Vær vertskap med NetPlay" #: Source/Core/DolphinWX/GameListCtrl.cpp:909 msgid "Host with Netplay" msgstr "Vær vertskap med NetPlay" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:321 msgid "Hotkey Settings" msgstr "Tastesnarveis-innstillinger" #: Source/Core/Core/HotkeyManager.cpp:168 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:39 msgid "Hotkeys" msgstr "Hurtigtaster" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:132 #: Source/Core/DolphinWX/GameListCtrl.cpp:428 msgid "ID" msgstr "ID" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237 msgid "IOS Version:" msgstr "IOS-versjon:" #: Source/Core/Core/IOS/Network/SSL.cpp:131 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:116 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:213 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419 msgid "IP Address:" msgstr "IP-adresse:" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:57 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:114 msgid "IPL Settings" msgstr "Innstillinger for IPL" #: Source/Core/Core/Boot/Boot.cpp:251 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL med unkjent sjekksum %x" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:29 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:37 #: Source/Core/DolphinWX/TASInputDlg.cpp:160 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:168 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:43 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:67 msgid "ISO Directories" msgstr "ISO-mapper" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:290 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt2/Main.cpp:193 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/DolphinWX/Main.cpp:234 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" "Hvis godkjent, kan Dolphin samle inn data om ytelse, funksjonsbruk, og " "oppsett, såvell også data om din maskinvare og operativsystem.\n" "\n" "Ingen privat data blir noensinne innhentet. Denne informasjonen hjelper oss " "å forstå hvordan folk og emulerte spill bruker Dolphin og prioritere " "deretter. Det hjelper oss også med å identifisere sjeldne oppsett som " "forårsaker feil, ytelsesproblemer og stabilitetssvakheter.\n" "Denne godkjenningen kan tilbakekalles når som helst fra Dolphins " "innstillinger.\n" "\n" "Ønsker du at Dolphins utviklere skal få tilgang til denne informasjonen?" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:44 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:702 msgid "Ignore Format Changes" msgstr "Ignorer formatendringer" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:198 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:183 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignorer endringer til EFB-formatet.\n" "Øker ytelsen i mange spill uten negative effekter\n" "Forårsaker derimot grafiske defekter i en small mengde andre spill.\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:194 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:179 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignorer kall fra CPU-en om å lese fra eller skrive til EFB-en.\n" "Øker ytelsen i noen spill, men kan deaktivere noen gameplay-relaterte " "funksjoner eller grafiske effekter.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt2/Main.cpp:44 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:84 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:781 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:195 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:168 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Implementerer fullskjermmodus med et rammefritt vindu som strekker seg over " "hele skjermen, ulikt eksklusivitetsmodus.\n" "Tillater raske overganger mellom fullskjerm- og vindus-modus, men gir noe " "høyere inndataforsinkelse, gjør bevegelse mer hakkete, og senker ytelsen.\n" "Eksklusivitetsmodus kreves for at Nvidia 3D-Visjon skal fungere i Direct3D-" "bakenden.\n" "\n" "Hvis usikker, la stå umerket" #: Source/Core/DolphinQt2/MenuBar.cpp:238 #: Source/Core/DolphinWX/MainMenuBar.cpp:241 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Importer lagringsfil" #: Source/Core/DolphinQt2/MenuBar.cpp:213 #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "Import Wii Save..." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:329 msgid "Import failed" msgstr "Importering mislyktes" #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Importert fil har .gsc-utvidelse\n" "men har ikke korrekt hode." #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "Importert fil har ugyldig lengde." #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Importert fil har .sav-utvidelse\n" "men har ikke korrekt hode." #: Source/Core/DolphinQt2/MainWindow.cpp:1213 #: Source/Core/DolphinWX/FrameTools.cpp:1309 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1224 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:154 msgid "In Game" msgstr "I spillet" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Increase Convergence" msgstr "Øk konvergens" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Increase Depth" msgstr "Øk dybde" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "Øk emuleringshastighet" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Increase IR" msgstr "Øk IR" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:51 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt2/MenuBar.cpp:1112 #: Source/Core/DolphinQt2/MenuBar.cpp:1171 msgid "Information" msgstr "Informasjon" #: Source/Core/DolphinQt2/MenuBar.cpp:1128 #: Source/Core/DolphinQt2/MenuBar.cpp:1229 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Input" msgstr "Inndata" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:243 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:433 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:101 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 msgid "Insert SD Card" msgstr "Sett inn SD-kort" #: Source/Core/DolphinQt2/Updater.cpp:72 msgid "Install Update" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:218 #: Source/Core/DolphinWX/MainMenuBar.cpp:239 msgid "Install WAD..." msgstr "Installer WAD…" #: Source/Core/DolphinQt2/GameList/GameList.cpp:206 #: Source/Core/DolphinWX/GameListCtrl.cpp:896 msgid "Install to the NAND" msgstr "Installer til NAND" #: Source/Core/DolphinWX/FrameTools.cpp:1262 msgid "Installing WAD..." msgstr "Installerer WAD…" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1266 msgid "Instruction:" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:341 msgid "Integrity Check Error" msgstr "Feil i gyldighetssjekk" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334 msgid "Integrity check completed" msgstr "Gyldighetssjekk fullført" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:330 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:333 msgid "Integrity check completed. No errors have been found." msgstr "Gyldighetssjekk fullført. Ingen feil ble oppdaget." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:338 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" "Gyldighetssjekk for %s feilet. Din spillavbildning er mest sannsynlig " "korrupt, eller har blitt patchet feil." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:333 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:39 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Kontrollpanel" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147 msgid "Interface Settings" msgstr "Innstillinger for kontrollpanel" #: Source/Core/Core/State.cpp:365 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-feil - komprimering mislyktes" #: Source/Core/Core/State.cpp:497 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n" "Prøv å laste Save State'en igjen" #: Source/Core/Core/State.cpp:606 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-feil - lzo_init() mislyktes" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229 msgid "Internal Name:" msgstr "Internt navn:" #: Source/Core/Core/HotkeyManager.cpp:254 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "Intern oppløsning" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:866 msgid "Internal Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:85 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:544 msgid "Internal Resolution:" msgstr "Intern bildeoppløsning:" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:41 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Fortolker (tregest)" #: Source/Core/DolphinQt2/MenuBar.cpp:726 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:185 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156 msgid "Invalid Mixed Code" msgstr "Ugyldig mikset kode" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17 msgid "Invalid Player ID" msgstr "Ugyldig spiller-ID" #: Source/Core/DolphinQt2/MenuBar.cpp:1134 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239 #, c-format msgid "Invalid address: %s" msgstr "Ugyldig adresse: %s" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "Ugyldig bat.map eller mappesti." #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:282 msgid "Invalid callstack" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:951 msgid "Invalid host" msgstr "Ugyldig vert" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "Ugyldig indeks" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:303 msgid "Invalid input provided" msgstr "" #: Source/Core/Core/Movie.cpp:877 msgid "Invalid recording file" msgstr "Ugyldig opptaksfil" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:312 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Ugyldige søkeparametre (inget objekt valgt)" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:336 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Ugyldig søkestring (kunne ikke konverte til tall)" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:319 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "Ugyldig søkestreng (bare strenger av partallslengde støttes)" #: Source/Core/DolphinQt2/Main.cpp:165 msgid "Invalid title ID." msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "Ugyldig verdi" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247 #, c-format msgid "Invalid value: %s" msgstr "Ugyldig verdi: %s" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:114 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:71 msgid "Italian" msgstr "Italiensk" #: Source/Core/DiscIO/Enums.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106 msgid "Italy" msgstr "Italia" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 #: Source/Core/Core/HW/GCPadEmu.cpp:102 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:117 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "Gjentakende inndata" #: Source/Core/DolphinQt2/MenuBar.cpp:724 msgid "JIT" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:44 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (eksperimentell)" #: Source/Core/DolphinQt2/MenuBar.cpp:736 msgid "JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "JIT-blokk -viser" #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:22 msgid "JIT Blocks" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:819 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:827 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:803 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:771 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:811 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:787 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:779 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:795 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:763 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:835 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:43 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT rekompilator (anbefalt)" #: Source/Core/DolphinQt2/MenuBar.cpp:843 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt2/MenuBar.cpp:255 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:118 #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Japan" msgstr "Japan" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:109 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:56 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:141 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:437 msgid "Keep Window on Top" msgstr "Behold vindu øverst" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Behold spillvinduet på toppen av alle andre vinduer.\n" " \n" " Hvis usikker, la stå deaktivert." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Taster" #: Source/Core/UICommon/UICommon.cpp:421 msgid "KiB" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:171 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229 msgid "Kick Player" msgstr "Spark spiller" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt2/MenuBar.cpp:257 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:120 #: Source/Core/DolphinWX/MainMenuBar.cpp:249 msgid "Korea" msgstr "Korea" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:83 msgid "Korean" msgstr "Koreansk" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:268 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:267 msgid "L-Analog" msgstr "Venstre-analog" #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:80 msgid "Label" msgstr "Etikett" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137 msgid "Language:" msgstr "Språk:" #: Source/Core/DolphinWX/MainMenuBar.cpp:122 #, c-format msgid "Last %i" msgstr "Siste %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Latency (ms):" msgstr "Forsinkelse (ms):" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:80 msgid "Latency:" msgstr "Forsinkelse:" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:35 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:137 #: Source/Core/DolphinWX/MainMenuBar.cpp:416 #: Source/Core/DolphinWX/TASInputDlg.cpp:124 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:37 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:76 msgid "Left Stick" msgstr "Venstre joystick" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:66 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:145 msgid "Left Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:294 msgid "Left stick" msgstr "Venstre joystick" #: Source/Core/DolphinQt2/Config/Mapping/MappingButton.cpp:65 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklikk for å oppdage inndata.\n" "Midtklikk for å tømme.\n" "Høyreklikk for flere alternativer." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Venstre/Høyre-klikk for flere alternativer.\n" "Midtklikk for å tømme." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Mindre enn" #: Source/Core/DolphinQt2/CheatsManager.cpp:298 msgid "Less or equal to" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:297 msgid "Less than" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" "La systemspråket bli satt til verdier som spillet ikke er designet for. " "Dette kan tillate bruk av ekstra oversettelser for noen få spill, men kan " "også lede til tekstvisningsfeil." #: Source/Core/DolphinQt2/AboutDialog.cpp:51 #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "License" msgstr "Lisens" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:575 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:543 msgid "List View" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:80 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:109 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:87 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:52 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:30 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234 msgid "Load" msgstr "Last inn" #: Source/Core/DolphinWX/MainMenuBar.cpp:472 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:868 #: Source/Core/DolphinWX/MainMenuBar.cpp:469 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:858 msgid "Load Custom Textures" msgstr "Last inn brukerlagde teksturer" #: Source/Core/DolphinQt2/MenuBar.cpp:221 #: Source/Core/DolphinWX/MainMenuBar.cpp:232 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:261 msgid "Load Last State" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load NTSC-J GameCube Main Menu from the JAP folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:229 msgid "Load NTSC-U GameCube Main Menu from the USA folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "Load PAL GameCube Main Menu from the EUR folder." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:156 #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Load State" msgstr "Last inn hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 1" msgstr "Last inn hurtiglagring siste 1" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Load State Last 10" msgstr "Last Inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 2" msgstr "Last inn hurtiglagring siste 2" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 3" msgstr "Last inn hurtiglagring siste 3" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 4" msgstr "Last inn hurtiglagring siste 4" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 5" msgstr "Last inn hurtiglagring siste 5" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 6" msgstr "Last inn hurtiglagring siste 6" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Last 7" msgstr "Last inn hurtiglagring siste 7" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Load State Last 8" msgstr "Last inn hurtiglagring siste 8" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Load State Last 9" msgstr "Last Inn hurtiglagring siste 9" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 1" msgstr "Åpne hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Slot 10" msgstr "Last inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 2" msgstr "Åpne hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 3" msgstr "Åpne hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 4" msgstr "Åpne hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 5" msgstr "Åpne hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 6" msgstr "Åpne hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Slot 7" msgstr "Åpne hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load State Slot 8" msgstr "Åpne hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Slot 9" msgstr "Last inn hurtiglagring siste 9" #: Source/Core/DolphinQt2/MenuBar.cpp:304 msgid "Load State from File" msgstr "Last inn tilstand fra fil" #: Source/Core/DolphinQt2/MenuBar.cpp:305 #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Load State from Selected Slot" msgstr "Last inn tilstand fra valgt kortplass" #: Source/Core/DolphinQt2/MenuBar.cpp:306 msgid "Load State from Slot" msgstr "Last inn tilstand fra kortplass" #: Source/Core/DolphinWX/MainMenuBar.cpp:99 msgid "Load State..." msgstr "Åpne hurtiglagring…" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:86 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:261 msgid "Load Wii Save" msgstr "Last inn Wii-lagringsfil" #: Source/Core/DolphinWX/MainMenuBar.cpp:633 msgid "Load Wii System Menu" msgstr "Last inn Wii systemmeny" #: Source/Core/DolphinQt2/MenuBar.cpp:903 msgid "Load Wii System Menu %1" msgstr "Last inn Wii-systemmeny %1" #: Source/Core/DolphinWX/MainMenuBar.cpp:627 #, c-format msgid "Load Wii System Menu %s" msgstr "Last inn Wii-systemmeny %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:233 msgid "Load a GameCube Main Menu located under Dolphin's GC folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:470 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" "Last vilkårlig .map-fil som inneholder funksjonsnavn og adresser for dette " "spillet." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278 msgid "Load bad map file" msgstr "Last skadet kartfil" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Laster inn brukerlagde teksturer fra User/Load/Textures//.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load from Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:360 msgid "Load from Slot %1 - %2" msgstr "Last inn fra kortplass %1 - %2" #: Source/Core/DolphinQt2/MenuBar.cpp:1189 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262 msgid "Load map file" msgstr "Last kartfil" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:137 msgid "Load..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1172 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:329 msgid "Local" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773 msgid "Localhost" msgstr "Lokalvert" #: Source/Core/DolphinQt2/CheatsManager.cpp:474 msgid "Lock" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:33 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:143 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Logg" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:23 #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Logg-innstillinger" #: Source/Core/DolphinQt2/MenuBar.cpp:757 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:428 msgid "Log Render Time to File" msgstr "Loggfør opptegningstid til fil" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:58 #: Source/Core/DolphinWX/LogConfigWindow.cpp:77 msgid "Log Types" msgstr "Loggtyper" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:273 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:218 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Loggfør opptegningstiden for hvert bilde til User/Logs/render_time.txt. Bruk " "denne funksjonaliteten hvis du vil måle ytelsen til Dolphin.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:51 #: Source/Core/DolphinWX/LogConfigWindow.cpp:72 msgid "Logger Outputs" msgstr "Logger utdata" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:388 msgid "Logging" msgstr "Logging" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:558 msgid "Lost connection to NetPlay server..." msgstr "Mistet tilkobling til NetPlay-tjener…" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "MD5-sjekksum" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:92 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:252 msgid "MD5 Checksum:" msgstr "MD5-sjekksum:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133 msgid "MD5 check..." msgstr "MD5-sjekk…" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:285 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:319 #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer(*.gcs)" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:24 #: Source/Core/DolphinWX/TASInputDlg.cpp:394 msgid "Main Stick" msgstr "Hoved-joystick" #: Source/Core/DolphinWX/MainMenuBar.cpp:494 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:505 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:138 #: Source/Core/DolphinQt2/MenuBar.cpp:568 #: Source/Core/DolphinWX/GameListCtrl.cpp:426 #: Source/Core/DolphinWX/MainMenuBar.cpp:312 msgid "Maker" msgstr "Skaper" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232 msgid "Maker ID:" msgstr "Skaper-ID:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:87 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:115 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278 msgid "Maker:" msgstr "Skaper:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:312 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:208 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjør objekter langt unna mer synlige ved å fjerne tåke, slik at det " "generelle detaljenivået øker.\n" "Å deaktivere tåke vil ødelegge noen spill som avhenger av skikkelig " "tåkeemulering.\n" " \n" " Hvis usikker, la stå åpent." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365 msgid "Mapping" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:566 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128 msgid "Max" msgstr "Maximum" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:125 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan senke ytelse i Wii-menyen og noen spill." #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:34 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "Minne" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:95 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Minnekort" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "Minnekortbehandler" #: Source/Core/Core/ConfigManager.cpp:1006 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Minnekortfilnavn i Slot %c er ikke korrekt\n" "Region ikke spesifisert\n" "\n" "Slot %c mappesti er blitt endret til\n" "%s\n" "Vil du kopiere den gamle filen til denne nye plasseringen?\n" #: Source/Core/DolphinQt2/CheatsManager.cpp:428 #: Source/Core/DolphinQt2/CheatsManager.cpp:450 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:532 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:127 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207 msgid "Memory breakpoint options" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "Minnekort allerede åpnet" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "Minnekortfilstørrelse samsvarer ikke med hode-størrelsen" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "Minnekort: ClearBlock ble kalt på ugyldig addresse (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "Minnekort: Read ble kalt med en ugyldig kildeaddresse (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "Minnekort: Write ble kalt med ugyldig destinasjonsaddresse (0x%x)" #: Source/Core/DolphinQt2/MainWindow.cpp:1195 #: Source/Core/DolphinWX/FrameTools.cpp:1295 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:421 msgid "MiB" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:83 #: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:288 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125 msgid "Min" msgstr "Minimum" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:88 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:924 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:95 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Misc Settings" msgstr "Diverse Innstillinger" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Modifiserer" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:149 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:227 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifiser teksturer til å vise formatet de er kodet i. Krever vanligvis en " "omstart av pågående emulering…\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:106 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "Monoscopic Shadows" msgstr "Monoskopiske skygger" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:122 #: Source/Core/DolphinWX/LogWindow.cpp:68 msgid "Monospaced Font" msgstr "Fastbreddeskrift" #: Source/Core/DolphinQt2/CheatsManager.cpp:298 msgid "More or equal to" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:298 msgid "More than" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:296 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "Bevegelseskontroller og IR" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:47 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:159 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:89 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" "Flytt musepekeren over et alternativ for å vise en detaljert beskrivelse." #: Source/Core/Core/HotkeyManager.cpp:248 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Film" #: Source/Core/DolphinWX/MainMenuBar.cpp:498 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:986 #: Source/Core/DolphinQt2/MenuBar.cpp:1029 #: Source/Core/DolphinQt2/MenuBar.cpp:1034 #: Source/Core/DolphinQt2/MenuBar.cpp:1038 #: Source/Core/DolphinWX/FrameTools.cpp:1329 #: Source/Core/DolphinWX/FrameTools.cpp:1373 #: Source/Core/DolphinWX/FrameTools.cpp:1378 #: Source/Core/DolphinWX/FrameTools.cpp:1384 msgid "NAND Check" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:192 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "MERK: Strømningsstørrelsen samsvarer ikke med den faktiske datalengden\n" #: Source/Core/DolphinQt2/MenuBar.cpp:223 #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt2/MenuBar.cpp:225 #: Source/Core/DolphinWX/MainMenuBar.cpp:228 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:225 msgid "NVIDIA 3D Vision" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:474 msgid "Name" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:95 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:88 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:83 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:114 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:120 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:275 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 msgid "Name: " msgstr "Navn:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:530 msgid "Native (640x528)" msgstr "Opprinnelig størrelse (640x528)" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:284 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:319 msgid "Native GCI File (*.gci)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Maskinvare-innfødte GCI-filer(*.gci)" #: Source/Core/DiscIO/Enums.cpp:48 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110 msgid "Netherlands" msgstr "Nederland" #: Source/Core/Core/NetPlayClient.cpp:1322 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1106 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" "NetPlay har desynkronisert. Det er ikke mulig å hente seg inn igjen fra " "dette." #: Source/Core/DolphinQt2/Updater.cpp:70 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105 msgid "New" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "Nytt søk" #: Source/Core/DolphinQt2/CheatsManager.cpp:282 msgid "New Search" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "Ny tekstur" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:291 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "New identity generated." msgstr "Ny identietet opprettet." #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:456 msgid "New instruction:" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:79 msgid "Next Match" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "Neste side" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "Neste søk" #: Source/Core/DolphinQt2/CheatsManager.cpp:283 msgid "Next Search" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:138 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Nickname:" msgstr "Brukernavn:" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/ConfigManager.h:35 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:577 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480 msgid "No Match" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:510 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419 msgid "No Value Given" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:482 #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:496 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "Ingen beskrivelse tilgjengelig" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:74 msgid "No extension selected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "Ingen fil lastet inn" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:291 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "Ingen ledige mappeindeks-oppføringer." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "Inget spill kjører" #: Source/Core/DolphinQt2/MenuBar.cpp:986 #: Source/Core/DolphinWX/FrameTools.cpp:1329 msgid "No issues have been detected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Ingen opptaksfil" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:131 msgid "No recording loaded." msgstr "" #: Source/Core/Core/State.cpp:695 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Ingen undo.dtm funnet, avbryter angring av lasting av savestate for å unngå " "film-desynkronisering" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:383 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:206 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:56 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1260 msgid "None" msgstr "Ingen" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "Ikke lik" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:382 msgid "Not Found" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297 msgid "Not Set" msgstr "Ikke satt" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397 msgid "Not Valid Hex" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:271 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:297 msgid "Not equals to" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "Ikke implementert" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:465 msgid "Not implemented yet." msgstr "Ikke implementert enda." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:91 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes:" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:554 #: Source/Core/DolphinWX/FrameAui.cpp:561 #: Source/Core/DolphinWX/LogConfigWindow.cpp:41 msgid "Notice" msgstr "Merknad" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:85 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "Antall koder:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:32 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:85 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:188 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86 msgid "Nunchuk Configuration" msgstr "Nunchuk-oppsett" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:115 msgid "Nunchuk Orientation" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:72 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:214 msgid "Nunchuk orientation" msgstr "Nunchuk-orientering" #: Source/Core/DolphinWX/TASInputDlg.cpp:208 msgid "Nunchuk stick" msgstr "Nunchuck-joystick" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:640 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D-Vision" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:382 msgid "OK" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:152 msgid "Object %1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "Objekt %zu" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:81 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "Objektrekkevidde" #: Source/Core/DolphinQt2/CheatsManager.cpp:309 msgid "Octal" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:639 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1218 msgid "Off" msgstr "Av" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:112 #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinQt2/MenuBar.cpp:522 #: Source/Core/DolphinWX/MainMenuBar.cpp:522 msgid "Online &Documentation" msgstr "Nettbasert & dokumentasjon" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Kun %d blokker tilgjengelig" #: Source/Core/DolphinQt2/MenuBar.cpp:1229 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:551 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:101 #: Source/Core/DolphinWX/MainToolBar.cpp:168 msgid "Open" msgstr "Åpne" #: Source/Core/DolphinQt2/GameList/GameList.cpp:236 #: Source/Core/DolphinWX/GameListCtrl.cpp:863 msgid "Open &containing folder" msgstr "Åpne &inneholdende mappe" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:185 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:231 #: Source/Core/DolphinWX/GameListCtrl.cpp:849 msgid "Open Wii &save folder" msgstr "Åpne Wii-&lagringsfil-mappe" #: Source/Core/DolphinWX/MainToolBar.cpp:168 msgid "Open file..." msgstr "Åpne fil…" #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke lage forbindelse med enheten %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kan ikke finne lydenhet" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Kan ikke åpne enhet %s" #: Source/Core/DolphinWX/Frame.cpp:805 msgid "Operation in progress..." msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:96 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310 #: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:39 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:49 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:60 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "Alternativer" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 msgid "Orange" msgstr "Oransje" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:166 msgid "Orientation" msgstr "Orientering" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:491 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:806 msgid "Other" msgstr "Annet" #: Source/Core/Core/HotkeyManager.cpp:262 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:99 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "Other game" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Output" msgstr "Utdata" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Overlay Information" msgstr "Overleggs-informasjon" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:62 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "Overskriv språk for NTSC-spill" #: Source/Core/DolphinQt2/MenuBar.cpp:657 #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "P&lay Input Recording..." msgstr "Spi&ll av inndataopptak…" #: Source/Core/DolphinQt2/MenuBar.cpp:228 #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:150 msgid "PNG image file (*.png);; All Files (*)" msgstr "PNG-bildefil (*.png);; Alle filer (*)" #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "PPC Size" msgstr "PPC-størrelse" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:241 msgid "PPC vs Host" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:431 msgid "PPC vs x86" msgstr "PPC vs x86" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Kontroll" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:49 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62 msgid "Pads" msgstr "Kontrollere" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:168 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:254 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139 msgid "Parsing Error" msgstr "Tolkningsfeil" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:91 msgid "Partition %1" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:161 #, c-format msgid "Partition %zu" msgstr "Partisjon %zu" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251 msgid "Passthrough a Bluetooth Adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:147 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:23 msgid "Patch Editor" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:44 msgid "Patch name" msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:48 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250 msgid "Patches" msgstr "Patcher" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:41 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:25 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Mappestier" #: Source/Core/DolphinQt2/ToolBar.cpp:140 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:220 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "Sett på pause etter" #: Source/Core/DolphinQt2/MenuBar.cpp:677 #: Source/Core/DolphinWX/MainMenuBar.cpp:153 msgid "Pause at End of Movie" msgstr "Pause på slutten av filmen" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:163 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94 msgid "Pause on Focus Loss" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "Pause emulatoren når programfokus tas vekk fra emulatorvinduet." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:75 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:603 msgid "Per-Pixel Lighting" msgstr "Belysning per piksel" #: Source/Core/DolphinQt2/MenuBar.cpp:248 #: Source/Core/DolphinWX/MainMenuBar.cpp:252 msgid "Perform Online System Update" msgstr "Utfør pålogget systemoppdatering" #: Source/Core/DolphinQt2/GameList/GameList.cpp:198 #: Source/Core/DolphinWX/GameListCtrl.cpp:889 msgid "Perform System Update" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 #, c-format msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "Perspectives" msgstr "Perspektiv" #: Source/Core/UICommon/UICommon.cpp:422 msgid "PiB" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1079 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365 msgid "Ping" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "Pikselskyggelegger" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:501 #: Source/Core/DolphinQt2/MenuBar.cpp:564 #: Source/Core/DolphinWX/MainMenuBar.cpp:306 msgid "Platform" msgstr "Plattform" #: Source/Core/DolphinQt2/ToolBar.cpp:102 #: Source/Core/DolphinQt2/ToolBar.cpp:147 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:171 #: Source/Core/DolphinWX/MainToolBar.cpp:225 msgid "Play" msgstr "Spill" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:154 msgid "Play / Record" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Spill av opptak" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:111 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Avspillingsalterntiver" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365 msgid "Player" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:166 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinWX/FrameTools.cpp:870 msgid "Please confirm..." msgstr "Bekreft…" #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Vennligst lag et persektiv før du lagrer" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:50 msgid "Port %1" msgstr "Port %1" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160 #, c-format msgid "Port %i" msgstr "Port %i" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:79 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:106 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199 msgid "Port:" msgstr "Port:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:551 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/PostProcessingConfigWindow.cpp:45 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "Oppsett av etterbehandlings-skyggelegging" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:92 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:586 msgid "Post-Processing Effect:" msgstr "Postbehandlingseffekt:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:861 msgid "Prefetch Custom Textures" msgstr "Forhåndsinnlasting av egendefinerte teksturer" #: Source/Core/Core/Movie.cpp:1115 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1238 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1212 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:93 #: Source/Core/DolphinWX/FrameTools.cpp:1461 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Forrige side" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:292 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:319 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects. Not recommended, only use if the other " "options give poor results on your system." msgstr "" #: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89 #, c-format msgid "Preview: %s" msgstr "Forhåndsvisning: %s" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:80 msgid "Previous Match" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Forrige side" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:78 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:250 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Program Counter" msgstr "Programteller" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:48 msgid "Properties" msgstr "Egenskaper" #: Source/Core/DolphinWX/MainMenuBar.cpp:378 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:358 msgid "Purge Game List Cache" msgstr "Tøm spillistehurtiglager" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:259 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put Main Menu roms in User/GC/{region}." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:645 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:643 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:379 #: Source/Core/DolphinQt2/MainWindow.cpp:1194 msgid "Question" msgstr "Spørsmål" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:89 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108 msgid "Quit" msgstr "Avslutt" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:273 msgid "Quit Netplay" msgstr "Avslutt NetPlay" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:270 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:269 msgid "R-Analog" msgstr "Høyre-analog" #: Source/Core/DolphinQt2/MenuBar.cpp:861 msgid "RSO Modules" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Radius" #. i18n: A range of memory addresses #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:71 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801 msgid "Range" msgstr "Rekkevidde" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:245 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:434 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:134 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186 msgid "Read and write" msgstr "Lesing og skriving" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "" "Read game names from an internal database instead of reading names from the " "games themselves, except for games that aren't in the database. The names in " "the database are often more consistently formatted, especially for Wii games." msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:138 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193 msgid "Read only" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:155 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362 msgid "Real Balance Board" msgstr "Ekte balansebrett" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312 msgid "Real Wii Remote" msgstr "Ekte Wi-fjernkontroller" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "Sentrer igjen" #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:139 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Opptak" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:87 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:271 msgid "Record inputs" msgstr "Ta opp inndata" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:135 msgid "Recording" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Opptaksinformasjon" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:121 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Opptaksinnstillinger" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:287 msgid "Recording..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40 msgid "Red Left" msgstr "Rød venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Red Right" msgstr "Rød høyre" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:283 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:143 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" "Reduserer mengden kanter forårsaket av 3D grafikk-rasterisering. Denne myker " "ut kantede sider på objekter.\n" "Økter GPU-belastningen og forårsaker noen ganger grafiske feil. SSAA er " "langt mer krevende enn MSAA, men gir topp kvalitet geometri og " "kantutjevning, i tillegg til å kantutjevne lys, skyggeleggings-effekter og " "teksturer." #: Source/Core/DolphinQt2/CheatsManager.cpp:284 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:150 #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:54 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:66 #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:95 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192 #: Source/Core/DolphinWX/MainToolBar.cpp:169 msgid "Refresh" msgstr "Oppdater" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:169 msgid "Refresh game list" msgstr "Oppdater spilliste" #: Source/Core/DolphinQt2/GameList/GameList.cpp:508 #: Source/Core/DolphinQt2/MenuBar.cpp:571 #: Source/Core/DolphinWX/MainMenuBar.cpp:318 msgid "Region" msgstr "Region" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:21 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "Register" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "Relativ inndata" #: Source/Core/DolphinQt2/Updater.cpp:71 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:93 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:126 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:146 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:386 #: Source/Core/DolphinWX/PatchAddEdit.cpp:90 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:390 msgid "Remove failed" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:135 msgid "Remove from Watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:449 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:371 #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:406 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:341 msgid "Rename symbol:" msgstr "Gi symbol nytt navn:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:145 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:206 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tegn scenen som wireframe.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:444 msgid "Render to Main Window" msgstr "Spill i hovedvinduet" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:41 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "Opptegning" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Rapport: GCIFolder Skriving til ikke tildelt blokk 0x%x" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt2/CheatsManager.cpp:285 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:149 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:101 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211 msgid "Reset" msgstr "Restart" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:270 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:271 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:70 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98 msgid "Reset Traversal Settings" msgstr "Tilbakestill traverseringsinnstillinger" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562 msgid "Reset Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:152 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:260 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258 msgid "Restart Required" msgstr "Omstart påkrevd" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:247 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:435 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Resultater" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:435 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:801 msgid "Retry" msgstr "Prøv igjen" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365 msgid "Revision" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:233 msgid "Revision:" msgstr "Revisjon:" #: Source/Core/DolphinQt2/AboutDialog.cpp:30 msgid "Revision: " msgstr "Revisjon:" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 #, c-format msgid "Revision: %s" msgstr "Revisjon: %s" #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:37 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:139 #: Source/Core/DolphinWX/MainMenuBar.cpp:417 #: Source/Core/DolphinWX/TASInputDlg.cpp:120 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21 msgid "Right" msgstr "Høyre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:39 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:80 msgid "Right Stick" msgstr "Høyre joystick" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:69 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Right Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:295 msgid "Right stick" msgstr "Høyre joystick" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:324 msgid "Room ID" msgstr "Rom-ID" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203 msgid "Room ID:" msgstr "Rom-ID:" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:237 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:299 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:41 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "Kjør" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:238 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:429 msgid "Run &To Here" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112 msgid "Russia" msgstr "Russland" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:100 msgid "SD Card" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:83 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:188 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:83 msgid "SD Card Path:" msgstr "SD-kort-sti:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136 msgid "SD card" msgstr "SD-kort" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:115 msgid "SP1:" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:59 #: Source/Core/DolphinWX/TASInputDlg.cpp:424 msgid "START" msgstr "START" #: Source/Core/DolphinQt2/MenuBar.cpp:319 #: Source/Core/DolphinWX/MainMenuBar.cpp:135 msgid "Sa&ve State" msgstr "Lagre &stadie" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:66 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:739 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:81 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:110 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:88 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:55 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:33 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236 msgid "Save" msgstr "Lagre" #: Source/Core/DolphinQt2/MenuBar.cpp:872 #: Source/Core/DolphinWX/MainMenuBar.cpp:479 msgid "Save Code" msgstr "Lagringskode" #: Source/Core/DolphinQt2/GameList/GameList.cpp:272 #: Source/Core/DolphinQt2/GameList/GameList.cpp:274 #: Source/Core/DolphinQt2/MenuBar.cpp:976 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:196 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:231 msgid "Save File to" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "Lagre GCI som…" #: Source/Core/DolphinQt2/MenuBar.cpp:962 #: Source/Core/DolphinQt2/MenuBar.cpp:964 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:152 #: Source/Core/DolphinWX/MainMenuBar.cpp:107 msgid "Save Oldest State" msgstr "Lagre eldste hurtiglagring" #: Source/Core/DolphinWX/MainMenuBar.cpp:421 msgid "Save Perspectives" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:155 #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Save State" msgstr "Lagre hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 1" msgstr "Hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Save State Slot 10" msgstr "Lagre hurtiglagring nr 10" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 2" msgstr "Hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 3" msgstr "Hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 4" msgstr "Hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 5" msgstr "Hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 6" msgstr "Hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save State Slot 7" msgstr "Hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save State Slot 8" msgstr "Hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Save State Slot 9" msgstr "Lagre hurtiglagring nr 9" #: Source/Core/DolphinQt2/MenuBar.cpp:320 msgid "Save State to File" msgstr "Lagre tilstand til fil" #: Source/Core/DolphinQt2/MenuBar.cpp:322 msgid "Save State to Oldest Slot" msgstr "Lagre tilstand til eldste kortplass" #: Source/Core/DolphinQt2/MenuBar.cpp:321 #: Source/Core/DolphinWX/MainMenuBar.cpp:106 msgid "Save State to Selected Slot" msgstr "Lagre tilstand til valgt kortplass" #: Source/Core/DolphinQt2/MenuBar.cpp:323 msgid "Save State to Slot" msgstr "Lagre tilstand til kortplass" #: Source/Core/DolphinWX/MainMenuBar.cpp:105 msgid "Save State..." msgstr "Hurtiglagring…" #: Source/Core/DolphinQt2/MenuBar.cpp:869 #: Source/Core/DolphinWX/MainMenuBar.cpp:474 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:320 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "Lagre og last inn tilstand" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:138 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:358 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:364 msgid "Save as..." msgstr "Lagre som…" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431 msgid "Save combined output file as" msgstr "Lagre kombinert utdatafil som" #: Source/Core/DolphinWX/GameListCtrl.cpp:1231 msgid "Save compressed GCM/ISO" msgstr "Lagre komprimert GCM/ISO" #: Source/Core/DolphinWX/MainMenuBar.cpp:422 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1222 msgid "Save decompressed GCM/ISO" msgstr "Lagre dekomprimert GCM/ISO" #: Source/Core/DolphinQt2/MenuBar.cpp:1205 msgid "Save map file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297 msgid "Save map file as" msgstr "Lagre kartfil som" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358 msgid "Save signature as" msgstr "Lagre signatur som" #: Source/Core/DolphinQt2/MenuBar.cpp:1236 msgid "Save signature file" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:480 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:465 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:361 msgid "Save to Slot %1 - %2" msgstr "Lagre til kortplass %1 - %2" #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:138 msgid "Save..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:427 msgid "Saved Perspectives" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:333 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:124 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "" #: Source/Core/Core/Movie.cpp:943 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Save State-film %s er korrupt, opptak avsluttes…" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:600 msgid "Scaled EFB Copy" msgstr "Skalert EFB-kopi" #: Source/Core/DolphinWX/GameListCtrl.cpp:626 msgid "Scanning..." msgstr "Søker…" #: Source/Core/DolphinQt2/ToolBar.cpp:106 #: Source/Core/DolphinWX/MainToolBar.cpp:174 msgid "ScrShot" msgstr "SkjDump" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "Skjermavbildning mislyktes: Kunne ikke åpne fil \"%s\" (error %d)" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:95 #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:78 #: Source/Core/DolphinQt2/MenuBar.cpp:460 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Søk" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "Søk (tøm for å bruke forrige verdi)" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:92 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:86 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:81 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113 msgid "Search Address" msgstr "" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:76 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:130 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Søk i undermapper" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:759 msgid "Search for an Instruction" msgstr "" #: Source/Core/DolphinQt2/SearchBar.cpp:26 msgid "Search games..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1266 msgid "Search instruction" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "Velg" #: Source/Core/DolphinWX/MainMenuBar.cpp:359 msgid "Select Columns" msgstr "Velg kolonner" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:71 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:266 #: Source/Core/DolphinQt2/MenuBar.cpp:970 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "Velg spill" #: Source/Core/DolphinQt2/MenuBar.cpp:362 msgid "Select Slot %1 - %2" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:573 #, c-format msgid "Select Slot %u - %s" msgstr "Velg kortplass %u - %s" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Select State" msgstr "Velg tilstand" #: Source/Core/DolphinQt2/MenuBar.cpp:336 #: Source/Core/DolphinWX/MainMenuBar.cpp:136 msgid "Select State Slot" msgstr "Velg kortplass for lagringsstadie" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 1" msgstr "Velg lagringsstadie kortplass 1" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Select State Slot 10" msgstr "Velg lagringsstadie kortplass 10" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 2" msgstr "Velg lagringsstadie kortplass 2" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 3" msgstr "Velg lagringsstadie kortplass 3" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 4" msgstr "Velg lagringsstadie kortplass 4" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 5" msgstr "Velg lagringsstadie kortplass 5" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 6" msgstr "Velg lagringsstadie kortplass 6" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Select State Slot 7" msgstr "Velg lagringsstadie kortplass 7" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Select State Slot 8" msgstr "Velg lagringsstadie kortplass 8" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Select State Slot 9" msgstr "Velg lagringsstadie kortplass 9" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:60 msgid "Select Wii NAND Root" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1302 msgid "Select a BootMii NAND backup to import" msgstr "Velg en BootMii-NAND-sikkerhetskopi å importere" #: Source/Core/DolphinQt2/GameList/GameList.cpp:143 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:37 msgid "Select a Directory" msgstr "Velg mappe" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:149 #: Source/Core/DolphinQt2/MainWindow.cpp:520 #: Source/Core/DolphinQt2/MainWindow.cpp:916 #: Source/Core/DolphinQt2/MainWindow.cpp:923 msgid "Select a File" msgstr "Velg ei fil" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:47 msgid "Select a Game" msgstr "Velg et spill" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:82 msgid "Select a SD Card Image" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1252 msgid "Select a Wii WAD file to install" msgstr "Velg en Wii WAD-fil å innstallere" #: Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Velg en lagringsfil å importere" #: Source/Core/DolphinQt2/MenuBar.cpp:929 msgid "Select a title to install to NAND" msgstr "Velg en tittel å installere til NAND" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "Velg flytvindu" #: Source/Core/DolphinQt2/MainWindow.cpp:1252 #: Source/Core/DolphinQt2/MainWindow.cpp:1323 #: Source/Core/DolphinWX/FrameTools.cpp:502 #: Source/Core/DolphinWX/FrameTools.cpp:997 msgid "Select the Recording File" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Select the file to load" msgstr "Velg fil å laste" #: Source/Core/DolphinQt2/MainWindow.cpp:1230 #: Source/Core/DolphinWX/FrameTools.cpp:1314 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:1203 #: Source/Core/DolphinQt2/MenuBar.cpp:954 #: Source/Core/DolphinWX/FrameTools.cpp:1213 msgid "Select the save file" msgstr "Velg lagringsfil" #: Source/Core/DolphinWX/FrameTools.cpp:1551 msgid "Select the state to load" msgstr "Velg et lagringsstadie å laste" #: Source/Core/DolphinWX/FrameTools.cpp:1563 msgid "Select the state to save" msgstr "Velg et lagringsstadie å lagre" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:259 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Velg hvilket bildeformat som skal benyttes under opptegning:\n" "Automatisk: Benytter det egentlige bildeformatet\n" "Tving 16:9: Etterlign en analog TV med vidskjermsbildeforhold.\n" "Tving 4:3: Etterlign en standard 4:3 analog TV.\n" "Strekk til vindu: Strekker bildet til vindusstørrelsen.\n" "\n" "Hvis usikker, velg Automatisk." #: Source/Core/DolphinQt2/GameList/GameList.cpp:308 msgid "Select where you want to save the compressed image" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:307 msgid "Select where you want to save the decompressed image" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:122 #: Source/Core/DolphinWX/LogWindow.cpp:69 msgid "Selected Font" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "Valgt kontrolprofil finnes ikke" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:247 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Velg en maskinvareadapter å bruke.\n" "\n" "Om du er i tvil, benytt den første." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" "Velger visningsoppløsningen brukt i fullskjermsmodus.\n" "Denne bør alltid være større eller lik den interne oppløsningen. " "Ytelsespåvirkningen er ubetydelig.\n" "\n" "Hvis usikker, velg auto." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:316 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:268 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when your monitor supports 3D display resolutions.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:242 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:99 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" "Velger hvilket grafikk-API som brukes internt.\n" "Programvare-opptegneren er treg og brukes bare for feilretting, så med " "mindre du har en grunn til å bruke den, bør du benytte OpenGL her.\n" "\n" "Hvis usikker, bruk OpenGL." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:235 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:92 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Velger hvilket grafikk-API som brukes internt.\n" "Programvareopptegneren er treg og brukes bare for feilretting, så med mindre " "du har en grunn til å bruke den, bør du benytte OpenGL eller Direct3D. " "Forskjellige spill kan oppføre seg forskjellig på hver bakende, så for best " "emulering er det anbefalt å forsøke begge, og velge den som fungerer best.\n" "\n" "Hvis usikker, bruk OpenGL." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:148 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171 msgid "Send" msgstr "Send" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:162 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132 msgid "Sensor Bar Position:" msgstr "Sensorbjelkeposisjon:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "Seriellport 1 - Dette er porten brukt av enheter som nettadapteren." #: Source/Core/Core/NetPlayClient.cpp:948 msgid "Server rejected traversal attempt" msgstr "Tjeneren avslo traverseringsforsøk" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:84 msgid "Set &Value" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:59 Source/Core/DolphinQt2/ToolBar.cpp:99 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Set PC" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120 msgid "Set Value" msgstr "Sett verdi" #: Source/Core/DolphinQt2/GameList/GameList.cpp:179 #: Source/Core/DolphinWX/GameListCtrl.cpp:866 msgid "Set as &default ISO" msgstr "Sett som &forvalgt-ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "Sett som forvalgt minnekort %c" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:254 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:254 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:235 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:427 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:233 #: Source/Core/DolphinWX/Debugger/CodeView.cpp:426 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:429 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:407 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "Sett GameCube-systemspråket." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:120 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sett Wii-skjermmodus til 60 Hz (480i) i steden for 50 Hz (576i) for PAL-" "spill.\n" "Fungerer kanskje ikke i alle spill." #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:123 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90 msgid "Sets the Wii system language." msgstr "Sett Wii-systemspråket." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:84 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:28 msgid "Settings" msgstr "Innstillinger" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:275 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke lage setting.txt fil" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:104 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:496 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:98 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:27 msgid "Shake" msgstr "Rist" #: Source/Core/DolphinWX/TASInputDlg.cpp:303 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "Shoulder Buttons" msgstr "Skulderknapper" #: Source/Core/DolphinQt2/MenuBar.cpp:369 #: Source/Core/DolphinWX/MainMenuBar.cpp:329 msgid "Show &Log" msgstr "Vis &logg" #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "Show &Status Bar" msgstr "Vis &statusbjelke" #: Source/Core/DolphinQt2/MenuBar.cpp:382 #: Source/Core/DolphinWX/MainMenuBar.cpp:324 msgid "Show &Toolbar" msgstr "Vis &verktøylinje" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:162 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91 msgid "Show Active Title in Window Title" msgstr "Vis aktiv tittel i vindustittel" #: Source/Core/DolphinQt2/MenuBar.cpp:622 #: Source/Core/DolphinWX/MainMenuBar.cpp:282 msgid "Show Australia" msgstr "Vis Australia" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:144 msgid "Show Debugging UI" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "Show Drives" msgstr "Vis DVD-stasjoner" #: Source/Core/DolphinQt2/MenuBar.cpp:597 #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show ELF/DOL" msgstr "Vis ELF/DOL" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:423 msgid "Show FPS" msgstr "Vis bildefrekvens (FPS)" #: Source/Core/DolphinQt2/MenuBar.cpp:689 #: Source/Core/DolphinWX/MainMenuBar.cpp:157 msgid "Show Frame Counter" msgstr "Vis bildeteller" #: Source/Core/DolphinQt2/MenuBar.cpp:623 #: Source/Core/DolphinWX/MainMenuBar.cpp:284 msgid "Show France" msgstr "Vis Frankrike" #: Source/Core/DolphinQt2/MenuBar.cpp:595 #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinQt2/MenuBar.cpp:624 #: Source/Core/DolphinWX/MainMenuBar.cpp:286 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinQt2/MenuBar.cpp:695 #: Source/Core/DolphinWX/MainMenuBar.cpp:160 msgid "Show Input Display" msgstr "Vis Inndata" #: Source/Core/DolphinQt2/MenuBar.cpp:625 #: Source/Core/DolphinWX/MainMenuBar.cpp:288 msgid "Show Italy" msgstr "Vis Italia" #: Source/Core/DolphinQt2/MenuBar.cpp:619 #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinQt2/MenuBar.cpp:626 #: Source/Core/DolphinWX/MainMenuBar.cpp:290 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinQt2/MenuBar.cpp:683 #: Source/Core/DolphinWX/MainMenuBar.cpp:155 msgid "Show Lag Counter" msgstr "Vis lagteller" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:111 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:288 msgid "Show Language:" msgstr "Vis språk:" #: Source/Core/DolphinQt2/MenuBar.cpp:375 #: Source/Core/DolphinWX/MainMenuBar.cpp:330 msgid "Show Log &Configuration" msgstr "Vis logg&oppsett" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:89 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:434 msgid "Show NetPlay Messages" msgstr "Vis NetPlay-meldinger" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:84 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:425 msgid "Show NetPlay Ping" msgstr "Vis NetPlay-ping" #: Source/Core/DolphinQt2/MenuBar.cpp:627 #: Source/Core/DolphinWX/MainMenuBar.cpp:292 msgid "Show Netherlands" msgstr "Vis Nederland" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:161 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:620 #: Source/Core/DolphinWX/MainMenuBar.cpp:277 msgid "Show PAL" msgstr "Vis PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt2/ToolBar.cpp:98 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Show PC" msgstr "Vis PC" #: Source/Core/DolphinQt2/MenuBar.cpp:600 #: Source/Core/DolphinWX/MainMenuBar.cpp:352 msgid "Show Platforms" msgstr "Vis plattformer" #: Source/Core/DolphinQt2/MenuBar.cpp:635 #: Source/Core/DolphinWX/MainMenuBar.cpp:353 msgid "Show Regions" msgstr "Vis regioner" #: Source/Core/DolphinQt2/MenuBar.cpp:628 #: Source/Core/DolphinWX/MainMenuBar.cpp:294 msgid "Show Russia" msgstr "Vis Russland" #: Source/Core/DolphinQt2/MenuBar.cpp:629 #: Source/Core/DolphinWX/MainMenuBar.cpp:296 msgid "Show Spain" msgstr "Vis Spania" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:48 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:55 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:833 msgid "Show Statistics" msgstr "Vis statistikker" #: Source/Core/DolphinQt2/MenuBar.cpp:701 #: Source/Core/DolphinWX/MainMenuBar.cpp:162 msgid "Show System Clock" msgstr "Vis systemklokke" #: Source/Core/DolphinQt2/MenuBar.cpp:630 #: Source/Core/DolphinWX/MainMenuBar.cpp:298 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinQt2/MenuBar.cpp:621 #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinQt2/MenuBar.cpp:632 #: Source/Core/DolphinWX/MainMenuBar.cpp:302 msgid "Show Unknown" msgstr "Vis ukjent" #: Source/Core/DolphinQt2/MenuBar.cpp:596 #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show WAD" msgstr "Vis WAD" #: Source/Core/DolphinQt2/MenuBar.cpp:594 #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinQt2/MenuBar.cpp:631 #: Source/Core/DolphinWX/MainMenuBar.cpp:300 msgid "Show World" msgstr "Vis verden" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "Show a confirmation box before stopping a game." msgstr "Vis en bekreftelsesboks før spill stoppes." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n" "Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, " "men det kan også forårsake at Dolphin plutselig krasjer uten noen forklaring." #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "Vis første blokk" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Vis lagringsblokker" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Vis lagringskommentar" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Vis lagringsikon" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Vis lagringstittel" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124 msgid "Show the active title name in the emulation window title." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:267 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:212 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis antall bilder rendert per sekund som et mål på emulasjonsfart.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:270 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:215 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:147 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:222 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis diverse statistikker.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:639 msgid "Side-by-Side" msgstr "Side-ved-side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:331 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:328 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:860 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:130 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:116 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77 msgid "Simplified Chinese" msgstr "Forenklet Kinesisk" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "Simuler DK-bongotrommer" #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:142 #: Source/Core/DolphinWX/GameListCtrl.cpp:430 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:116 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:56 Source/Core/DolphinQt2/ToolBar.cpp:97 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Skip" msgstr "Hopp over" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "Skip DCBZ clearing" msgstr "Hopp over DCBZ-tømming" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:43 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:697 msgid "Skip EFB Access from CPU" msgstr "Dropp EFB Access fra CPU" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:61 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip Main Menu" msgstr "Hopp over hovedmeny" #: Source/Core/DolphinWX/MainToolBar.cpp:197 msgid "Skips the next instruction completely" msgstr "Hopper over neste instruks fullt og helt" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:115 msgid "Slider Bar" msgstr "Glidebryter" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:264 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Øker ytelsen noe for EFB-til-RAM-kopier ved å ofre emuleringsnøyaktighet.\n" "Hvis du opplever problemer, prøv å øke tekstur-mellomlagrings-nøyaktigheten, " "eller deaktiver dette alternativet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/MainMenuBar.cpp:567 #: Source/Core/DolphinWX/MainMenuBar.cpp:570 #, c-format msgid "Slot %u - %s" msgstr "Kortplass %u - %s" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:77 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "Kortplass A" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:109 msgid "Slot A:" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:77 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86 msgid "Slot B" msgstr "Kortplass B" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:112 msgid "Slot B:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:92 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:119 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:190 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:971 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Programvarerendering er enormt mye tregere enn andre bakender.\n" "Det er kun nyttig for feilretting.\n" "Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'." #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:211 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DiscIO/Enums.cpp:54 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114 msgid "Spain" msgstr "Spania" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:113 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:68 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Speaker Pan" msgstr "Høytaler-lydforskyvelse" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:174 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141 msgid "Speaker Volume:" msgstr "Lydstyrke:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:277 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:174 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96 msgid "Speed Limit:" msgstr "Fartsgrense:" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:67 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286 msgid "Speed up Disc Transfer Rate" msgstr "Øk diskoverføringshatighet" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" "Dette splitter opp CPU- og GPU- trådene, så de kan kjøre på separate " "kjerner.\n" "Øker ytelsen på datamaskiner med mer enn én kjerne, men kan også føre til " "feil/krasj." #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:159 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "Forvalgt kontroller" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:83 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt2/MenuBar.cpp:230 #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Start &NetPlay..." msgstr "Start &NetPlay…" #: Source/Core/DolphinQt2/MenuBar.cpp:655 #: Source/Core/DolphinWX/MainMenuBar.cpp:146 msgid "Start Re&cording Input" msgstr "Start Inndata-&opptak" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Start opptak" #: Source/Core/DolphinWX/MainMenuBar.cpp:191 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:527 msgid "Started game" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "Statistikk" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "Ratt" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinQt2/ToolBar.cpp:94 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:435 msgid "Step &Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "Step &Over" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Step Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "Step O&ut" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 Source/Core/DolphinQt2/ToolBar.cpp:96 #: Source/Core/DolphinWX/MainToolBar.cpp:194 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:54 Source/Core/DolphinQt2/ToolBar.cpp:95 #: Source/Core/DolphinWX/MainToolBar.cpp:190 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:195 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:466 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:416 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:464 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:414 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:392 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:341 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:191 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:377 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:326 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:249 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:23 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:636 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopisk 3D-modus:" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:94 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:359 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:673 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:58 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:73 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:63 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:88 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:113 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:136 msgid "Stick" msgstr "Joystick" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:140 #: Source/Core/DolphinQt2/ToolBar.cpp:104 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:172 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinWX/FrameTools.cpp:1770 msgid "Stop Playing Input" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:658 #: Source/Core/DolphinWX/FrameTools.cpp:1755 #: Source/Core/DolphinWX/FrameTools.cpp:1772 #: Source/Core/DolphinWX/MainMenuBar.cpp:148 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1768 msgid "Stop Recording Input" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:537 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:707 msgid "Store EFB Copies to Texture Only" msgstr "Lagre EFB-kopier kun til tekstur" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:82 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:775 msgid "Store XFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:202 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:187 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Lagre EFB-lopier kun på GPU-en, og forbigå systemminnet. Forårsaker grafiske " "defekter i noen få spill.\n" "\n" "Aktivert = EFB-kopier til Tekstur\n" "Deaktivert = EFB-kopier til RAM (og Tekstur)\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:212 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:191 msgid "" "Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games that need to readback from " "memory.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:399 msgid "Stretch to Window" msgstr "Strekk til Vindu" #. i18n: Data type used in computing #: Source/Core/DolphinQt2/CheatsManager.cpp:292 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:127 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:90 msgid "String" msgstr "Streng" #: Source/Core/DolphinQt2/CheatsManager.cpp:523 #: Source/Core/DolphinQt2/CheatsManager.cpp:577 msgid "String Match" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:120 msgid "Strum" msgstr "Klimpre" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:183 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:329 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:305 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:396 #: Source/Core/DolphinQt2/MenuBar.cpp:1047 msgid "Success" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:339 msgid "Success!" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:339 msgid "Successfully compressed image." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:181 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:396 msgid "Successfully deleted files." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:272 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:304 msgid "Successfully exported the %1 save files." msgstr "" #: Source/Core/DolphinQt2/GCMemcardManager.cpp:303 msgid "Successfully exported the save file." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1048 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:183 msgid "Successfully extracted system data." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:962 msgid "Successfully imported save files." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:356 #: Source/Core/DolphinQt2/MenuBar.cpp:941 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:378 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:53 #: Source/Core/DolphinWX/AboutDolphin.cpp:42 msgid "Support" msgstr "Støtte" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:114 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:669 msgid "Swap Eyes" msgstr "Bytt øyne" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:329 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:281 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bytter side for venstre og høyre øye. Mest nyttig hvis du vil se side-til-" "side eller kryssøyet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:92 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:33 msgid "Swing" msgstr "Sving" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:80 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178 msgid "Symbol" msgstr "Symbol" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:430 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:371 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:104 #: Source/Core/DolphinQt2/MenuBar.cpp:854 #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "Symboler" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:148 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283 msgid "Sync" msgstr "Synk" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:547 msgid "Sync Wii Remotes" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:151 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:66 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige krasj i " "dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:79 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:460 msgid "Synchronous" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:461 msgid "Synchronous (Ubershaders)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348 msgid "Syntax error" msgstr "Syntaksfeil" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:71 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:107 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106 msgid "System Language:" msgstr "Systemspråk:" #: Source/Core/DolphinWX/FrameTools.cpp:1490 msgid "System Update" msgstr "Systemoppdatering" #: Source/Core/DolphinQt2/MenuBar.cpp:673 #: Source/Core/DolphinWX/MainMenuBar.cpp:151 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "TAS-inndata" #: Source/Core/DolphinWX/FrameTools.cpp:395 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:403 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:304 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:430 msgid "Tab Split" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:122 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:291 #: Source/Core/DolphinWX/MainMenuBar.cpp:132 msgid "Take Screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinWX/MainToolBar.cpp:174 msgid "Take screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "Tekstur" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:54 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:719 msgid "Texture Cache" msgstr "Tekstur-hurtiglager" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:835 msgid "Texture Format Overlay" msgstr "Teksturformat overlegg" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "Teksturer" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:207 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:202 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" "\"Trygg\"-innstillingen elimenerer sjansen for at GPU-en mister en " "teksturoppdatering fra RAM.\n" "Mindre nøyaktighet forårsaker at tekst i noen spill fremstår hulter-tli-" "bulter.\n" "\n" "Hvis usikker, velg verdien lengst til høyre." #: Source/Core/DolphinQt2/MenuBar.cpp:1039 #: Source/Core/DolphinWX/FrameTools.cpp:1382 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:1034 #: Source/Core/DolphinWX/FrameTools.cpp:1378 msgid "The NAND has been repaired." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "Adressen %s er ugyldig." #: Source/Core/Core/ActionReplay.cpp:218 msgid "The address is invalid" msgstr "Adressen er ugyldig" #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "Fiksing av sjekksum vellykket" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:159 msgid "The chosen directory is already in the list." msgstr "Valgt mappe finnes allerede i listen." #: Source/Core/Core/Movie.cpp:361 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Diskendringen til \"%s\" kunne ikke lagres i .dtm-filen.\n" "Filnavnet til diskavbildningen må ikke være på mer enn 40 tegn." #: Source/Core/Core/HW/DVD/DVDThread.cpp:337 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "Disken kunne ikke leses (ved 0x% - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "Disk-bildefilen \"%s\" er korrupt.\n" "Sjekksummen til blokk % er %08x i steden for %08x." #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Diskavbildningen \"%s\" er forkortet, noe av dataen mangler." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:471 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:990 #: Source/Core/DolphinWX/FrameTools.cpp:1333 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:34 #: Source/Core/DolphinWX/FrameTools.cpp:1415 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:39 #: Source/Core/DolphinWX/FrameTools.cpp:1420 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:141 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "Innskrevet PID er ugyldig." #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:130 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "Innskrevet VID er ugyldig." #: Source/Core/DolphinWX/GameListCtrl.cpp:1151 #: Source/Core/DolphinWX/GameListCtrl.cpp:1176 #: Source/Core/DolphinWX/GameListCtrl.cpp:1241 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %s eksisterer allerede.\n" "Ønsker du å erstatte den?" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er " "åpen i et annet program." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s er allerede åpen, fil-hodet vil ikke bli skrevet." #: Source/Core/DolphinQt2/WiiUpdate.cpp:72 #: Source/Core/DolphinWX/FrameTools.cpp:1452 msgid "The game disc does not contain any usable update information." msgstr "Spillplata inneholder ikke noen brukbar oppdateringsinformasjon." #: Source/Core/DolphinQt2/WiiUpdate.cpp:65 #: Source/Core/DolphinWX/FrameTools.cpp:1445 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:121 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes do not match!" msgstr "Sjekksummene samsvarer ikke!" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:115 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes match!" msgstr "Sjekksummene samsvarer!" #: Source/Core/DolphinWX/FrameAui.cpp:561 msgid "The name cannot be empty" msgstr "Navnet kan ikke være blankt" #: Source/Core/DolphinWX/FrameAui.cpp:554 msgid "The name cannot contain the character ','" msgstr "Navnet kan ikke inneholde tegnet ','" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:158 msgid "The profile '%1' does not exist" msgstr "Profilen \"%1\" finnes ikke" #: Source/Core/Core/Movie.cpp:220 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Det lagrede spillet (%s) er ikke det samme som det valgte spillet (%s)" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:214 #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:278 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den dekrypterte AR-koden inneholder ingen linjer." #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:205 msgid "The same file can't be used in both slots." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "Lagringsfilen du forsøker å kopiere har ugyldig filstørrelse." #: Source/Core/Core/PowerPC/JitInterface.cpp:67 #, c-format msgid "" "The selected CPU emulation core (%d) is not available. Please select a " "different CPU emulation core in the settings." msgstr "" #: Source/Core/DolphinWX/Main.cpp:342 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valgte språket støttes ikke av ditt system. Går tilbake til forvalg." #: Source/Core/Core/NetPlayClient.cpp:212 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!" #: Source/Core/Core/NetPlayClient.cpp:209 msgid "The server is full!" msgstr "Tjeneren er full!" #: Source/Core/Core/NetPlayClient.cpp:215 msgid "The server responded: the game is currently running!" msgstr "Tjeneren svarte: Spillet kjører!" #: Source/Core/Core/NetPlayClient.cpp:218 msgid "The server sent an unknown error message!" msgstr "Tjeneren sendte en ukjent feilmelding!" #: Source/Core/Core/Boot/Boot.cpp:70 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den angitte filen \"%s\" finnes ikke" #: Source/Core/DolphinWX/Main.cpp:193 msgid "The title ID is invalid." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:60 #: Source/Core/DolphinWX/FrameTools.cpp:1440 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/Core/ActionReplay.cpp:221 msgid "The value is invalid" msgstr "Verdien er ugyldig" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141 msgid "Theme:" msgstr "Drakt:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Det er for mange GCI-filer i mappen\n" "%s\n" "Bare de 127 første vil være tilgjengelige" #: Source/Core/Core/State.cpp:700 msgid "There is nothing to undo!" msgstr "Det er ingenting å angre!" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:126 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n" "Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:186 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:153 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/WiiUtils.cpp:74 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" #: Source/Core/Core/ConfigManager.cpp:901 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ConfigManager.cpp:896 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:856 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve " "Action Replay." #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:167 #: Source/Core/DolphinQt2/GameList/GameList.cpp:409 msgid "This cannot be undone!" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:180 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:254 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Denne funksjonen tillater deg å endre spillets kameraposisjon.\n" "Hold nede høyre museknapp for å snu på kameraet, og middelknappen for å " "flytte det.\n" "Hold nede SHIFT og trykk en av WASD-tastene for å flytte kameraet en gitt " "distanse (SHIFT+2 for å flytte raskere og SHIFT+1 for å flytte saktere). " "Trykk SHIFT+R for å tilbakestille kameraet og SHIFT+F for å tilbakestille " "fart.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:168 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:371 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:91 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:43 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:918 msgid "This title cannot be booted." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke " "LLE hvis dette er hjembrent-programvare.\n" "\n" "DSPHLE: Ukjent ukode (CRC = %08x) - tvinger AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke " "LLE hvis dette er hjembrent-programvare.\n" "\n" "Ukjent ukode (CRC = %08x) - tvinger AXWii." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:111 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Denne verdien er lagt til konvergeringsverdien satt under grafikkoppsett" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:109 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "Denne verdien er multiplisert med dybden satt under grafikkoppsett." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Terskel" #: Source/Core/UICommon/UICommon.cpp:422 msgid "TiB" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:90 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:31 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinQt2/GameList/GameList.cpp:503 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:130 #: Source/Core/DolphinQt2/GCMemcardManager.cpp:156 #: Source/Core/DolphinQt2/MenuBar.cpp:566 #: Source/Core/DolphinWX/GameListCtrl.cpp:424 #: Source/Core/DolphinWX/MainMenuBar.cpp:310 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Tittel" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:184 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "Til" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:87 #: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:102 msgid "To:" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:438 msgid "Toggle &Breakpoint" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:288 #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321 msgid "Toggle &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle 3D Anaglyph" msgstr "Veksle 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle 3D Vision" msgstr "Veksle 3D-Vision" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:61 #: Source/Core/DolphinWX/LogConfigWindow.cpp:60 msgid "Toggle All Log Types" msgstr "Bytt alle loggtypene" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle Aspect Ratio" msgstr "Skift bildestørrelse" #: Source/Core/Core/HotkeyManager.cpp:61 #: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:347 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle Crop" msgstr "Veksle krumningsinstilling" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle EFB Copies" msgstr "Slå på EFB-kopi" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Toggle Fog" msgstr "Slå på tåke" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "Bytt mellom fullskjermspilling eller vinduspilling." #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "Slå av/på pause" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:424 msgid "Toggle editing of perspectives" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:173 msgid "Toggle fullscreen" msgstr "Bytt til/fra fullskjermsvisning" #: Source/Core/DolphinQt2/CheatsManager.cpp:478 msgid "Too many matches to display (%1)" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:27 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:164 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66 #: Source/Core/DolphinWX/MainMenuBar.cpp:414 msgid "Top" msgstr "Topp" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:639 msgid "Top-and-Bottom" msgstr "Topp-og-nunn" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:117 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:80 msgid "Traditional Chinese" msgstr "Tradisjonell Kinesisk" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:567 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:571 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:133 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96 msgid "Traversal Server" msgstr "Traverserings-tjener" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:945 msgid "Traversal server timed out connecting to the host" msgstr "Tidsavbrudd for traverseringstjener under tilkobling til vert" #: Source/Core/Core/HW/GCPadEmu.cpp:70 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:40 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:46 #: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:136 msgid "Triggers" msgstr "Triggere" #: Source/Core/DolphinWX/MainMenuBar.cpp:473 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:462 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:393 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133 msgid "Turntable" msgstr "Dreieskive" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112 msgid "Turntable Configuration" msgstr "" #: Source/Core/DolphinQt2/CheatsManager.cpp:303 #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:91 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Type" msgstr "Type" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:115 msgid "U&16" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:116 msgid "U&32" msgstr "" #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:114 msgid "U&8" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "UKJENT_%02X" #: Source/Core/DiscIO/Enums.cpp:30 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116 msgid "USA" msgstr "USA" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:129 #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:140 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:280 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:307 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low. Recommended for low-end hardware.\n" "\n" "If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:284 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:311 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements. Only recommended for high-end " "systems." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:287 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering. In " "the best case it eliminates shader compilation stuttering while having " "minimal performance impact, but results depend on video driver behavior." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:245 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Kunne ikke lage patch fra angitte verdier.\n" " Modifiseringen ble ikke gjort." #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:169 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:255 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:313 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 #: Source/Core/DolphinQt2/MenuBar.cpp:307 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Undo Load State" msgstr "Angre åpning av hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:154 #: Source/Core/DolphinQt2/MenuBar.cpp:324 #: Source/Core/DolphinWX/MainMenuBar.cpp:108 msgid "Undo Save State" msgstr "Angre hurtiglagring" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:291 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "Uventet 0x80 kall? Avbryter…" #: Source/Core/DolphinQt2/GameList/GameList.cpp:207 #: Source/Core/DolphinWX/GameListCtrl.cpp:898 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:366 #: Source/Core/DolphinWX/FrameTools.cpp:1276 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:259 #: Source/Core/DolphinWX/MainMenuBar.cpp:250 msgid "United States" msgstr "" #: Source/Core/Core/State.cpp:450 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:41 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:87 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:127 msgid "Unknown" msgstr "Ukjent" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1053 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ukjent DVD-kommando%08x - fatal feil" #: Source/Core/Core/NetPlayClient.cpp:954 #, c-format msgid "Unknown error %x" msgstr "Ukjent feil %x" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "Ukjent minnekortfeil" #: Source/Core/Core/NetPlayClient.cpp:564 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukjent melding mottatt med ID: %d" #: Source/Core/Core/NetPlayServer.cpp:727 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:133 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "Ubegrenset" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "Utpakning" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76 #: Source/Core/DolphinWX/TASInputDlg.cpp:118 #: Source/Core/DolphinWX/TASInputDlg.cpp:274 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Up" msgstr "Opp" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:212 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:250 #: Source/Core/DolphinQt2/MenuBar.cpp:507 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Oppdater" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "Oppdateringsskjerm" #: Source/Core/DolphinQt2/Updater.cpp:63 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt2/Updater.cpp:46 msgid "Update available" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:59 #: Source/Core/DolphinWX/FrameTools.cpp:1442 msgid "Update cancelled" msgstr "Oppdatering avbrutt" #: Source/Core/DolphinQt2/WiiUpdate.cpp:33 #: Source/Core/DolphinQt2/WiiUpdate.cpp:38 #: Source/Core/DolphinWX/FrameTools.cpp:1415 #: Source/Core/DolphinWX/FrameTools.cpp:1420 msgid "Update completed" msgstr "Oppdatering fullført" #: Source/Core/DolphinQt2/WiiUpdate.cpp:43 #: Source/Core/DolphinQt2/WiiUpdate.cpp:48 #: Source/Core/DolphinQt2/WiiUpdate.cpp:53 #: Source/Core/DolphinQt2/WiiUpdate.cpp:64 #: Source/Core/DolphinQt2/WiiUpdate.cpp:71 #: Source/Core/DolphinWX/FrameTools.cpp:1427 #: Source/Core/DolphinWX/FrameTools.cpp:1432 #: Source/Core/DolphinWX/FrameTools.cpp:1437 #: Source/Core/DolphinWX/FrameTools.cpp:1448 #: Source/Core/DolphinWX/FrameTools.cpp:1453 msgid "Update failed" msgstr "Oppdatering mislyktes" #: Source/Core/DolphinWX/MainMenuBar.cpp:253 msgid "Update the Wii system software to the latest version from Nintendo." msgstr "Oppdater Wii-systemets programvare til siste versjon fra Nintendo." #: Source/Core/DolphinQt2/WiiUpdate.cpp:94 #: Source/Core/DolphinWX/FrameTools.cpp:1461 msgid "Updating" msgstr "Oppdaterer" #: Source/Core/DolphinWX/FrameTools.cpp:1470 #, c-format msgid "" "Updating title %016...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:120 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:332 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:167 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113 msgid "Usage Statistics Reporting Settings" msgstr "Innstillinger for rapportering av bruksstatistikk" #: Source/Core/DolphinWX/Main.cpp:245 msgid "Usage statistics reporting" msgstr "Rapportering av brukerstatistikk" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" "Rapportering av bruksstatistikk bruker en identifikator spesifikk for hver " "maskin for å skille brukere fra hverandre. Denne knappen oppretter en ny " "tilfeldig identifikator for denne maskinen som er forskjellig fra den " "tidligere." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:143 msgid "Use Custom User Style" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:413 msgid "Use Fullscreen" msgstr "Bruk fullskjerm" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "Bruk hex" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:99 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Bruk PAL60-modus (EuRGB60)" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:160 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Use Panic Handlers" msgstr "Bruk panikkadvarslere" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:230 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:157 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Bruk en mindre nøyaktig algoritme for å beregne dybdeverdier. Kan forårsake " "problemer i enkelte spill, men kan gi en anstendig hastighetsøkning " "avhenging av spillet og/eller din GPU. Hvis usikker, la stå merket." #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:113 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Bruk kun én dybdebuffer for begge øyne. Trengs for noen få spill." #: Source/Core/DolphinWX/MainMenuBar.cpp:452 msgid "Use generic zz_ names for functions." msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:96 msgid "User Interface" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:125 msgid "User Style:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:60 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:887 msgid "Utility" msgstr "Verktøyet" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:59 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:411 msgid "V-Sync" msgstr "Vertikal synkronisering" #: Source/Core/DolphinQt2/CheatsManager.cpp:473 #: Source/Core/DolphinQt2/CheatsManager.cpp:474 #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:87 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Verdi" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "Verdi (dobbel)" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "Verdi (flyttall)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413 msgid "Value Too Large" msgstr "Verdien er for stor" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:114 #: Source/Core/DolphinWX/PatchAddEdit.cpp:81 msgid "Value:" msgstr "Verdi:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Verdi:" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:43 #: Source/Core/DolphinWX/LogConfigWindow.cpp:48 msgid "Verbosity" msgstr "Ordrikhet" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:315 msgid "Verifying integrity of partition..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:317 msgid "Verifying partition" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:98 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:801 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510 msgid "View &code" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:121 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:272 msgid "View &memory" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:329 msgid "View As:" msgstr "Vis som:" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:56 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239 msgid "View Default Config" msgstr "" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527 msgid "View as double" msgstr "Vis som dobbel" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521 msgid "View as float" msgstr "Vis som flyttall" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525 msgid "View as hexadecimal" msgstr "Vis som heksadesimal" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518 msgid "View as signed integer" msgstr "Vis som signert heltall" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519 msgid "View as unsigned integer" msgstr "Vis som usignert heletall" #: Source/Core/Core/HotkeyManager.cpp:245 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:56 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "Reduser lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "Demp/avdemp lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "Øk lydstyrke" #: Source/Core/DolphinQt2/MenuBar.cpp:930 msgid "WAD files (*.wad)" msgstr "" #: Source/Core/Core/WiiUtils.cpp:107 msgid "WAD installation failed: Could not finalise title import." msgstr "WAD-installasjon mislyktes: Kunne ikke fullføre flisimport." #: Source/Core/Core/WiiUtils.cpp:97 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "WAD-installasjon mislyktes: Kunne ikke importere innhold %08x." #: Source/Core/Core/WiiUtils.cpp:81 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "WAD-installasjon mislyktes: Valgt fil er ikke en gyldig WAD." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:264 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vent for vertikale blankinger for å redusere bildeskjæring.\n" "Øker ytelsen hvis emuleringsfarten er under 100%.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:296 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:323 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates. Otherwise, if unsure, leave " "this unchecked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt2/MenuBar.cpp:1163 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:270 #: Source/Core/DolphinWX/GameListCtrl.cpp:1022 #: Source/Core/DolphinWX/GameListCtrl.cpp:1331 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:355 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:974 msgid "Warning" msgstr "Advarsel" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Advarsel: Antall blokker indikert av BAT (%u) matcher ikke antallet på den " "lastede hode-filen (%u)" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" "Advarsel: Dette vil overskrive eventuelle lagringsfiler som er i mappen:\n" "%s\n" "og har samme navn som en fil på ditt minnekort\n" "Fortsette?" #: Source/Core/Core/Movie.cpp:991 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:966 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Advarsel: Du forsøkte å laste et lagringsstadie hvis film slutter før det " "nåværende bildet i lagringsfilen (byte %u < %u) (frame %u < %u). Du burde " "laste en annen lagrinsfil før du fortsetter." #: Source/Core/Core/Movie.cpp:1017 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1034 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:29 #: Source/Core/DolphinWX/Debugger/WatchWindow.h:20 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åpen." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:124 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:277 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:224 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:140 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:78 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:609 msgid "Widescreen Hack" msgstr "Vidskjerms-hack" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Bredde" #: Source/Core/Core/HotkeyManager.cpp:252 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:45 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:350 msgid "Wii Console" msgstr "Wii-konsoll" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:153 msgid "Wii Menu" msgstr "Wii-meny" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:171 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77 msgid "Wii NAND Root:" msgstr "Wii NAND-rot:" #: Source/Core/Core/HW/Wiimote.cpp:30 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "Wii-fjernkontroller" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:179 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:294 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:35 msgid "Wii Remote %1" msgstr "Wii-fjernkontroller %1" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332 #, c-format msgid "Wii Remote %i" msgstr "Wii-fjernkontroller %i" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:181 msgid "Wii Remote Buttons" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:88 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:160 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinQt2/Settings/WiiPane.cpp:156 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164 msgid "Wii Remote Settings" msgstr "Innstillinger for Wii-fjernkontroller" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:144 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249 msgid "Wii Remotes" msgstr "Wi-fjernkontrollere" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:285 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:299 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:271 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1253 msgid "Wii WAD files (*.wad)" msgstr "Wii WAD-filer (*.wad)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:317 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1214 msgid "Wii save files (*.bin)" msgstr "Wii-lagringsfiler (*:bin)" #: Source/Core/DolphinQt2/MenuBar.cpp:955 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke lese fra fil" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an Address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a Range" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:118 #: Source/Core/DolphinWX/LogWindow.cpp:89 msgid "Word Wrap" msgstr "Tekstbryting" #: Source/Core/DolphinWX/FrameTools.cpp:1262 #: Source/Core/DolphinWX/FrameTools.cpp:1309 #: Source/Core/DolphinWX/GameListCtrl.cpp:1129 #: Source/Core/DolphinWX/GameListCtrl.cpp:1249 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335 msgid "Working..." msgstr "Arbeider…" #: Source/Core/DiscIO/Enums.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:124 msgid "World" msgstr "Verden" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45 msgid "Write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:142 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199 msgid "Write only" msgstr "Bare skriv" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:85 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:55 #: Source/Core/DolphinWX/LogConfigWindow.cpp:55 msgid "Write to Console" msgstr "Skriv til konsoll" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:54 #: Source/Core/DolphinWX/LogConfigWindow.cpp:53 msgid "Write to File" msgstr "Skriv til fil" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:56 #: Source/Core/DolphinWX/LogConfigWindow.cpp:57 msgid "Write to Window" msgstr "Skriv til vindu ->" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:281 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:98 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:119 #: Source/Core/DolphinWX/TASInputDlg.cpp:521 msgid "X" msgstr "X" #: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:492 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "XF-registre" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:102 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:123 #: Source/Core/DolphinWX/TASInputDlg.cpp:523 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinQt2/MenuBar.cpp:508 msgid "You are running the latest version available on this update track" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "Du kan ikke lukke panelene som har sider/faner i dem." #: Source/Core/Core/IOS/ES/ES.cpp:222 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:194 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297 msgid "You must choose a game!" msgstr "Du må velge et spill!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "Du må skrive inn et navn." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du må skrive inn en gyldig desimal, heksadesimal eller oktal verdi." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240 msgid "You must enter a valid hexadecimal value." msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886 msgid "You must enter a valid profile name." msgstr "Du må skrive inn et gyldig profilnavn." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:261 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Du må restarte Dolphin for at endringen skal tre i kraft." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:238 msgid "You must select a game to host!" msgstr "Du må velge et spill å tjene som vertskap for!" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROM-filer har feil sjekksum-verdier.\n" " Vil du stoppe nå for å fikse problemet?\n" " Hvis du velger \"Nei\", kan det hende lyden knaser." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:56 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:106 #: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:127 #: Source/Core/DolphinWX/TASInputDlg.cpp:525 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:889 msgid "Zero 3 code not supported" msgstr "Zero 3-kode støttes ikke" #: Source/Core/Core/ActionReplay.cpp:909 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Zero-kode ukjent for Dolphin: %08x" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705 msgid "[ waiting ]" msgstr "[ venter ]" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298 msgid "auto" msgstr "automatisk" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300 msgid "fake-completion" msgstr "Falsk-utførrelse" #: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299 msgid "none" msgstr "ingen" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:157 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:182 msgid "on" msgstr "" #: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:79 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "eller velg en enhet" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:648 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerte -1 på programkjøring!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176 msgid "x86 Size" msgstr "x86-størrelse" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756 msgid "| OR" msgstr "| ELLER" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt2/AboutDialog.cpp:65 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr ""