// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include "Common/CommonFuncs.h" #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Common/MemArena.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" #ifdef _WIN32 #include #else #include #include #include #include #include #ifdef ANDROID #include #include #endif #endif #ifdef ANDROID #define ASHMEM_DEVICE "/dev/ashmem" static int AshmemCreateFileMapping(const char* name, size_t size) { int fd, ret; fd = open(ASHMEM_DEVICE, O_RDWR); if (fd < 0) return fd; // We don't really care if we can't set the name, it is optional ioctl(fd, ASHMEM_SET_NAME, name); ret = ioctl(fd, ASHMEM_SET_SIZE, size); if (ret < 0) { close(fd); NOTICE_LOG(MEMMAP, "Ashmem returned error: 0x%08x", ret); return ret; } return fd; } #endif void MemArena::GrabSHMSegment(size_t size) { #ifdef _WIN32 hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, static_cast(size), L"Dolphin-emu"); #elif defined(ANDROID) fd = AshmemCreateFileMapping("Dolphin-emu", size); if (fd < 0) { NOTICE_LOG(MEMMAP, "Ashmem allocation failed"); return; } #else for (int i = 0; i < 10000; i++) { std::string file_name = StringFromFormat("/dolphinmem.%d", i); fd = shm_open(file_name.c_str(), O_RDWR | O_CREAT | O_EXCL, 0600); if (fd != -1) { shm_unlink(file_name.c_str()); break; } else if (errno != EEXIST) { ERROR_LOG(MEMMAP, "shm_open failed: %s", strerror(errno)); return; } } if (ftruncate(fd, size) < 0) ERROR_LOG(MEMMAP, "Failed to allocate low memory space"); #endif } void MemArena::ReleaseSHMSegment() { #ifdef _WIN32 CloseHandle(hMemoryMapping); hMemoryMapping = 0; #else close(fd); #endif } void* MemArena::CreateView(s64 offset, size_t size, void* base) { #ifdef _WIN32 return MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base); #else void* retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED | ((base == nullptr) ? 0 : MAP_FIXED), fd, offset); if (retval == MAP_FAILED) { NOTICE_LOG(MEMMAP, "mmap failed"); return nullptr; } else { return retval; } #endif } void MemArena::ReleaseView(void* view, size_t size) { #ifdef _WIN32 UnmapViewOfFile(view); #else munmap(view, size); #endif } u8* MemArena::FindMemoryBase() { #if _ARCH_32 const size_t memory_size = 0x31000000; #else const size_t memory_size = 0x400000000; #endif #ifdef _WIN32 u8* base = static_cast(VirtualAlloc(nullptr, memory_size, MEM_RESERVE, PAGE_READWRITE)); if (!base) { PanicAlert("Failed to map enough memory space: %s", GetLastErrorString().c_str()); return nullptr; } VirtualFree(base, 0, MEM_RELEASE); return base; #else #ifdef ANDROID // Android 4.3 changed how mmap works. // if we map it private and then munmap it, we can't use the base returned. // This may be due to changes in them support a full SELinux implementation. const int flags = MAP_ANON | MAP_SHARED; #else const int flags = MAP_ANON | MAP_PRIVATE; #endif void* base = mmap(nullptr, memory_size, PROT_NONE, flags, -1, 0); if (base == MAP_FAILED) { PanicAlert("Failed to map enough memory space: %s", LastStrerrorString().c_str()); return nullptr; } munmap(base, memory_size); return static_cast(base); #endif }