// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. //DL facts: // Ikaruga uses (nearly) NO display lists! // Zelda WW uses TONS of display lists // Zelda TP uses almost 100% display lists except menus (we like this!) // Super Mario Galaxy has nearly all geometry and more than half of the state in DLs (great!) // Note that it IS NOT GENERALLY POSSIBLE to precompile display lists! You can compile them as they are // while interpreting them, and hope that the vertex format doesn't change, though, if you do it right // when they are called. The reason is that the vertex format affects the sizes of the vertices. #include "Common/CommonTypes.h" #include "Common/CPUDetect.h" #include "Core/Core.h" #include "Core/Host.h" #include "Core/FifoPlayer/FifoRecorder.h" #include "Core/HW/Memmap.h" #include "VideoCommon/BPMemory.h" #include "VideoCommon/CommandProcessor.h" #include "VideoCommon/CPMemory.h" #include "VideoCommon/DataReader.h" #include "VideoCommon/Fifo.h" #include "VideoCommon/OpcodeDecoding.h" #include "VideoCommon/Statistics.h" #include "VideoCommon/VertexLoaderManager.h" #include "VideoCommon/VideoCommon.h" #include "VideoCommon/VideoConfig.h" #include "VideoCommon/XFMemory.h" bool g_bRecordFifoData = false; static u32 InterpretDisplayList(u32 address, u32 size) { u8* old_pVideoData = g_video_buffer_read_ptr; u8* startAddress = Memory::GetPointer(address); u32 cycles = 0; // Avoid the crash if Memory::GetPointer failed .. if (startAddress != nullptr) { g_video_buffer_read_ptr = startAddress; // temporarily swap dl and non-dl (small "hack" for the stats) Statistics::SwapDL(); u8 *end = g_video_buffer_read_ptr + size; cycles = OpcodeDecoder_Run(end); INCSTAT(stats.thisFrame.numDListsCalled); // un-swap Statistics::SwapDL(); } // reset to the old pointer g_video_buffer_read_ptr = old_pVideoData; return cycles; } static void UnknownOpcode(u8 cmd_byte, void *buffer, bool preprocess) { // TODO(Omega): Maybe dump FIFO to file on this error std::string temp = StringFromFormat( "GFX FIFO: Unknown Opcode (0x%x @ %p).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n\n" "Dolphin will now likely crash or hang. Enjoy." , cmd_byte, buffer); Host_SysMessage(temp.c_str()); INFO_LOG(VIDEO, "%s", temp.c_str()); { SCPFifoStruct &fifo = CommandProcessor::fifo; std::string tmp = StringFromFormat( "Illegal command %02x\n" "CPBase: 0x%08x\n" "CPEnd: 0x%08x\n" "CPHiWatermark: 0x%08x\n" "CPLoWatermark: 0x%08x\n" "CPReadWriteDistance: 0x%08x\n" "CPWritePointer: 0x%08x\n" "CPReadPointer: 0x%08x\n" "CPBreakpoint: 0x%08x\n" "bFF_GPReadEnable: %s\n" "bFF_BPEnable: %s\n" "bFF_BPInt: %s\n" "bFF_Breakpoint: %s\n" ,cmd_byte, fifo.CPBase, fifo.CPEnd, fifo.CPHiWatermark, fifo.CPLoWatermark, fifo.CPReadWriteDistance ,fifo.CPWritePointer, fifo.CPReadPointer, fifo.CPBreakpoint, fifo.bFF_GPReadEnable ? "true" : "false" ,fifo.bFF_BPEnable ? "true" : "false" ,fifo.bFF_BPInt ? "true" : "false" ,fifo.bFF_Breakpoint ? "true" : "false"); Host_SysMessage(tmp.c_str()); INFO_LOG(VIDEO, "%s", tmp.c_str()); } } static u32 Decode(u8* end) { u8 *opcodeStart = g_video_buffer_read_ptr; if (g_video_buffer_read_ptr == end) return 0; u8 cmd_byte = DataReadU8(); u32 cycles; switch (cmd_byte) { case GX_NOP: cycles = 6; // Hm, this means that we scan over nop streams pretty slowly... break; case GX_LOAD_CP_REG: //0x08 { if (end - g_video_buffer_read_ptr < 1 + 4) return 0; cycles = 12; u8 sub_cmd = DataReadU8(); u32 value = DataReadU32(); LoadCPReg(sub_cmd, value); INCSTAT(stats.thisFrame.numCPLoads); } break; case GX_LOAD_XF_REG: { if (end - g_video_buffer_read_ptr < 4) return 0; u32 Cmd2 = DataReadU32(); int transfer_size = ((Cmd2 >> 16) & 15) + 1; if ((size_t) (end - g_video_buffer_read_ptr) < transfer_size * sizeof(u32)) return 0; cycles = 18 + 6 * transfer_size; u32 xf_address = Cmd2 & 0xFFFF; LoadXFReg(transfer_size, xf_address); INCSTAT(stats.thisFrame.numXFLoads); } break; case GX_LOAD_INDX_A: //used for position matrices if (end - g_video_buffer_read_ptr < 4) return 0; cycles = 6; LoadIndexedXF(DataReadU32(), 0xC); break; case GX_LOAD_INDX_B: //used for normal matrices if (end - g_video_buffer_read_ptr < 4) return 0; cycles = 6; LoadIndexedXF(DataReadU32(), 0xD); break; case GX_LOAD_INDX_C: //used for postmatrices if (end - g_video_buffer_read_ptr < 4) return 0; cycles = 6; LoadIndexedXF(DataReadU32(), 0xE); break; case GX_LOAD_INDX_D: //used for lights if (end - g_video_buffer_read_ptr < 4) return 0; cycles = 6; LoadIndexedXF(DataReadU32(), 0xF); break; case GX_CMD_CALL_DL: { if (end - g_video_buffer_read_ptr < 8) return 0; u32 address = DataReadU32(); u32 count = DataReadU32(); cycles = 6 + InterpretDisplayList(address, count); } break; case GX_CMD_UNKNOWN_METRICS: // zelda 4 swords calls it and checks the metrics registers after that cycles = 6; DEBUG_LOG(VIDEO, "GX 0x44: %08x", cmd_byte); break; case GX_CMD_INVL_VC: // Invalidate Vertex Cache cycles = 6; DEBUG_LOG(VIDEO, "Invalidate (vertex cache?)"); break; case GX_LOAD_BP_REG: //0x61 // In skipped_frame case: We have to let BP writes through because they set // tokens and stuff. TODO: Call a much simplified LoadBPReg instead. { if (end - g_video_buffer_read_ptr < 4) return 0; cycles = 12; u32 bp_cmd = DataReadU32(); LoadBPReg(bp_cmd); INCSTAT(stats.thisFrame.numBPLoads); } break; // draw primitives default: if ((cmd_byte & 0xC0) == 0x80) { cycles = 1600; // load vertices if (end - g_video_buffer_read_ptr < 2) return 0; u16 numVertices = DataReadU16(); if (!VertexLoaderManager::RunVertices( cmd_byte & GX_VAT_MASK, // Vertex loader index (0 - 7) (cmd_byte & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT, numVertices, end - g_video_buffer_read_ptr, g_bSkipCurrentFrame)) { return 0; } } else { UnknownOpcode(cmd_byte, opcodeStart, false); cycles = 1; } break; } // Display lists get added directly into the FIFO stream if (g_bRecordFifoData && cmd_byte != GX_CMD_CALL_DL) FifoRecorder::GetInstance().WriteGPCommand(opcodeStart, u32(g_video_buffer_read_ptr - opcodeStart)); return cycles; } void OpcodeDecoder_Init() { g_video_buffer_read_ptr = GetVideoBufferStartPtr(); } void OpcodeDecoder_Shutdown() { } u32 OpcodeDecoder_Run(u8* end) { u32 totalCycles = 0; while (true) { u8* old = g_video_buffer_read_ptr; u32 cycles = Decode(end); if (cycles == 0) { g_video_buffer_read_ptr = old; break; } totalCycles += cycles; } return totalCycles; }