// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ kernel void DecodeI4(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 8, y = get_global_id(1) * 8; int srcOffset = x + y * width / 8; for (int iy = 0; iy < 8; iy++) { uchar4 val = vload4(srcOffset, src); uchar8 res; res.even = (val >> (uchar4)4) & (uchar4)0x0F; res.odd = val & (uchar4)0x0F; res |= res << (uchar8)4; vstore8(res, 0, dst + ((y + iy)*width + x)); srcOffset++; } } kernel void DecodeI8(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 8, y = get_global_id(1) * 4; int srcOffset = ((x * 4) + (y * width)) / 8; for (int iy = 0; iy < 4; iy++) { vstore8(vload8(srcOffset, src), 0, dst + ((y + iy)*width + x)); srcOffset++; } } kernel void DecodeIA8(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 4, y = get_global_id(1) * 4; int srcOffset = ((x * 4) + (y * width)) / 4; for (int iy = 0; iy < 4; iy++) { uchar8 val = vload8(srcOffset++, src); uchar8 res; res.odd = val.even; res.even = val.odd; vstore8(res, 0, dst + ((y + iy)*width + x) * 2); } } kernel void DecodeIA4(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 8, y = get_global_id(1) * 4; int srcOffset = ((x * 4) + (y * width)) / 8; uchar8 val; uchar16 res; dst += 2*(y*width + x); #define iterateIA4() \ val = vload8(srcOffset++, src); \ res.odd = (val >> (uchar8)4); \ res.even = val & (uchar8)0x0F; \ res |= res << (uchar16)4; \ vstore16(res, 0, dst); iterateIA4(); dst += 2*width; iterateIA4(); dst += 2*width; iterateIA4(); dst += 2*width; iterateIA4(); } kernel void DecodeRGBA8(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 4, y = get_global_id(1) * 4; int srcOffset = (x * 2) + (y * width) / 2; for (int iy = 0; iy < 4; iy++) { uchar8 ar = vload8(srcOffset, src); uchar8 gb = vload8(srcOffset + 4, src); uchar16 res; res.even.even = gb.odd; res.even.odd = ar.odd; res.odd.even = gb.even; res.odd.odd = ar.even; vstore16(res, 0, dst + ((y + iy)*width + x) * 4); srcOffset++; } } kernel void DecodeRGBA8_RGBA(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 4, y = get_global_id(1) * 4; int srcOffset = (x * 2) + (y * width) / 2; for (int iy = 0; iy < 4; iy++) { uchar8 ar = vload8(srcOffset, src); uchar8 gb = vload8(srcOffset + 4, src); uchar16 res; res.even.even = ar.odd; res.even.odd = gb.odd; res.odd.even = gb.even; res.odd.odd = ar.even; vstore16(res, 0, dst + ((y + iy)*width + x) * 4); srcOffset++; } } kernel void DecodeRGB565(global ushort *dst, const global uchar *src, int width) { int x = get_global_id(0) * 4, y = get_global_id(1) * 4; int srcOffset = x + (y * width) / 4; for (int iy = 0; iy < 4; iy++) { uchar8 val = vload8(srcOffset++, src); vstore4(upsample(val.even, val.odd), 0, dst + ((y + iy)*width + x)); } } kernel void DecodeRGB565_RGBA(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 4, y = get_global_id(1) * 4; int srcOffset = x + (y * width) / 4; for (int iy = 0; iy < 4; iy++) { uchar8 val = vload8(srcOffset++, src); uchar16 res; res.even.even = bitselect(val.even, val.even >> (uchar4)5, (uchar4)7); res.odd.even = bitselect((val.odd >> (uchar4)3) | (val.even << (uchar4)5), val.even >> (uchar4)1, (uchar4)3); res.even.odd = bitselect(val.odd << (uchar4)3, val.odd >> (uchar4)2, (uchar4)7); res.odd.odd = (uchar4)0xFF; vstore16(res, 0, dst + ((y + iy)*width + x) * 4); } } kernel void DecodeRGB5A3(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 4, y = get_global_id(1) * 4; int srcOffset = x + (y * width) / 4; uchar8 val; uchar16 resNoAlpha, resAlpha, res, choice; #define iterateRGB5A3() \ val = vload8(srcOffset++, src); \ resNoAlpha.s26AE = val.even << (uchar4)1; \ resNoAlpha.s159D = val.even << (uchar4)6 | val.odd >> (uchar4)2; \ resNoAlpha.s048C = val.odd << (uchar4)3; \ resNoAlpha = bitselect(resNoAlpha, resNoAlpha >> (uchar16)5, (uchar16)0x3); \ resNoAlpha.s37BF = (uchar4)(0xFF); \ resAlpha.s26AE = bitselect(val.even << (uchar4)4, val.even, (uchar4)0xF); \ resAlpha.s159D = bitselect(val.odd, val.odd >> (uchar4)4, (uchar4)0xF); \ resAlpha.s048C = bitselect(val.odd << (uchar4)4, val.odd, (uchar4)0xF); \ resAlpha.s37BF = bitselect(val.even << (uchar4)1, val.even >> (uchar4)2, (uchar4)0x1C); \ resAlpha.s37BF = bitselect(resAlpha.s37BF, val.even >> (uchar4)5, (uchar4)0x3); \ choice = (uchar16)((uchar4)(val.even.s0), \ (uchar4)(val.even.s1), \ (uchar4)(val.even.s2), \ (uchar4)(val.even.s3)); \ vstore16(select(resAlpha, resNoAlpha, choice), 0, dst + (y * width + x) * 4); iterateRGB5A3(); dst += width*4; iterateRGB5A3(); dst += width*4; iterateRGB5A3(); dst += width*4; iterateRGB5A3(); } kernel void DecodeRGB5A3_RGBA(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 4, y = get_global_id(1) * 4; int srcOffset = x + (y * width) / 4; uchar8 val; uchar16 resNoAlpha, resAlpha, res, choice; #define iterateRGB5A3() \ val = vload8(srcOffset++, src); \ resNoAlpha.s048C = val.even << (uchar4)1; \ resNoAlpha.s159D = val.even << (uchar4)6 | val.odd >> (uchar4)2; \ resNoAlpha.s26AE = val.odd << (uchar4)3; \ resNoAlpha = bitselect(resNoAlpha, resNoAlpha >> (uchar16)5, (uchar16)0x3); \ resNoAlpha.s37BF = (uchar4)(0xFF); \ resAlpha.s048C = bitselect(val.even << (uchar4)4, val.even, (uchar4)0xF); \ resAlpha.s159D = bitselect(val.odd, val.odd >> (uchar4)4, (uchar4)0xF); \ resAlpha.s26AE = bitselect(val.odd << (uchar4)4, val.odd, (uchar4)0xF); \ resAlpha.s37BF = bitselect(val.even << (uchar4)1, val.even >> (uchar4)2, (uchar4)0x1C); \ resAlpha.s37BF = bitselect(resAlpha.s37BF, val.even >> (uchar4)5, (uchar4)0x3); \ choice = (uchar16)((uchar4)(val.even.s0), \ (uchar4)(val.even.s1), \ (uchar4)(val.even.s2), \ (uchar4)(val.even.s3)); \ vstore16(select(resAlpha, resNoAlpha, choice), 0, dst + (y * width + x) * 4); iterateRGB5A3(); dst += width*4; iterateRGB5A3(); dst += width*4; iterateRGB5A3(); dst += width*4; iterateRGB5A3(); } uint16 unpack(uchar b) { return (uint16)((uint4)(b >> 3 & 0x18), (uint4)(b >> 1 & 0x18), (uint4)(b << 1 & 0x18), (uint4)(b << 3 & 0x18)); } kernel void decodeCMPRBlock(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 4, y = get_global_id(1) * 4; uchar8 val = vload8(0, src); uchar2 colora565 = (uchar2)(val.s1, val.s3); uchar2 colorb565 = (uchar2)(val.s0, val.s2); uchar8 color32 = (uchar8)(bitselect(colora565 << (uchar2)3, colora565 >> (uchar2)2, (uchar2)7), bitselect((colora565 >> (uchar2)3) | (colorb565 << (uchar2)5), colorb565 >> (uchar2)1, (uchar2)3), bitselect(colorb565, colorb565 >> (uchar2)5, (uchar2)7), (uchar2)0xFF); ushort4 frac2 = convert_ushort4(color32.even & (uchar4)0xFF) - convert_ushort4(color32.odd & (uchar4)0xFF); uchar4 frac = convert_uchar4((frac2 * (ushort4)3) / (ushort4)8); ushort4 colorAlpha = upsample((uchar4)0, rhadd(color32.odd, color32.even)); colorAlpha.s3 = 0xFF; ushort4 colorNoAlpha = upsample(color32.odd + frac, color32.even - frac); uint4 colors = upsample((upsample(val.s0,val.s1) > upsample(val.s2,val.s3))?colorNoAlpha:colorAlpha, upsample(color32.odd, color32.even)); uint16 colorsFull = (uint16)(colors, colors, colors, colors); vstore16(convert_uchar16(colorsFull >> unpack(val.s4)), 0, dst); vstore16(convert_uchar16(colorsFull >> unpack(val.s5)), 0, dst+=width*4); vstore16(convert_uchar16(colorsFull >> unpack(val.s6)), 0, dst+=width*4); vstore16(convert_uchar16(colorsFull >> unpack(val.s7)), 0, dst+=width*4); } kernel void DecodeCMPR(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 8, y = get_global_id(1) * 8; src += x * 4 + (y * width) / 2; dst += (y * width + x) * 4; decodeCMPRBlock(dst, src, width); src += 8; decodeCMPRBlock(dst + 16, src, width); src += 8; decodeCMPRBlock(dst + 16 * width, src, width); src += 8; decodeCMPRBlock(dst + 16 * (width + 1), src, width); } kernel void decodeCMPRBlock_RGBA(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 4, y = get_global_id(1) * 4; uchar8 val = vload8(0, src); uchar2 colora565 = (uchar2)(val.s1, val.s3); uchar2 colorb565 = (uchar2)(val.s0, val.s2); uchar8 color32 = (uchar8)(bitselect(colorb565, colorb565 >> (uchar2)5, (uchar2)7), bitselect((colora565 >> (uchar2)3) | (colorb565 << (uchar2)5), colorb565 >> (uchar2)1, (uchar2)3), bitselect(colora565 << (uchar2)3, colora565 >> (uchar2)2, (uchar2)7), (uchar2)0xFF); ushort4 frac2 = convert_ushort4(color32.even & (uchar4)0xFF) - convert_ushort4(color32.odd & (uchar4)0xFF); uchar4 frac = convert_uchar4((frac2 * (ushort4)3) / (ushort4)8); ushort4 colorAlpha = upsample((uchar4)0, rhadd(color32.odd, color32.even)); colorAlpha.s3 = 0xFF; ushort4 colorNoAlpha = upsample(color32.odd + frac, color32.even - frac); uint4 colors = upsample((upsample(val.s0,val.s1) > upsample(val.s2,val.s3))?colorNoAlpha:colorAlpha, upsample(color32.odd, color32.even)); uint16 colorsFull = (uint16)(colors, colors, colors, colors); vstore16(convert_uchar16(colorsFull >> unpack(val.s4)), 0, dst); vstore16(convert_uchar16(colorsFull >> unpack(val.s5)), 0, dst+=width*4); vstore16(convert_uchar16(colorsFull >> unpack(val.s6)), 0, dst+=width*4); vstore16(convert_uchar16(colorsFull >> unpack(val.s7)), 0, dst+=width*4); } kernel void DecodeCMPR_RGBA(global uchar *dst, const global uchar *src, int width) { int x = get_global_id(0) * 8, y = get_global_id(1) * 8; src += x * 4 + (y * width) / 2; dst += (y * width + x) * 4; decodeCMPRBlock_RGBA(dst, src, width); src += 8; decodeCMPRBlock_RGBA(dst + 16, src, width); src += 8; decodeCMPRBlock_RGBA(dst + 16 * width, src, width); src += 8; decodeCMPRBlock_RGBA(dst + 16 * (width + 1), src, width); }