// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. // --------------------------------------------------------------------------------- // Class: WaveFileWriter // Description: Simple utility class to make it easy to write long 16-bit stereo // audio streams to disk. // Use Start() to start recording to a file, and AddStereoSamples to add wave data. // The float variant will convert from -1.0-1.0 range and clamp. // Alternatively, AddSamplesBE for big endian wave data. // If Stop is not called when it destructs, the destructor will call Stop(). // --------------------------------------------------------------------------------- #pragma once #include "FileUtil.h" class WaveFileWriter { File::IOFile file; bool skip_silence; u32 audio_size; short *conv_buffer; void Write(u32 value); void Write4(const char *ptr); WaveFileWriter& operator=(const WaveFileWriter&)/* = delete*/; public: WaveFileWriter(); ~WaveFileWriter(); bool Start(const char *filename, unsigned int HLESampleRate); void Stop(); void SetSkipSilence(bool skip) { skip_silence = skip; } void AddStereoSamples(const short *sample_data, u32 count); void AddStereoSamplesBE(const short *sample_data, u32 count); // big endian u32 GetAudioSize() const { return audio_size; } };