// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef WIIMOTE_REAL_H #define WIIMOTE_REAL_H #include "wiiuse.h" #include "ChunkFile.h" #include "../../InputCommon/Src/InputConfig.h" #define MAX_WIIMOTES 4 extern unsigned int g_wiimote_sources[MAX_WIIMOTES]; extern InputPlugin g_plugin; extern SWiimoteInitialize g_WiimoteInitialize; enum { WIIMOTE_SRC_NONE = 0, WIIMOTE_SRC_EMU, WIIMOTE_SRC_REAL, }; namespace WiimoteReal { unsigned int Initialize(); void Shutdown(); void Refresh(); void InterruptChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size); void ControlChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size); void Update(int _WiimoteNumber); void DoState(PointerWrap &p); void StateChange(PLUGIN_EMUSTATE newState); }; // WiiMoteReal #endif