#include #include #include #include #include "Common/CommonPaths.h" #include "Common/FileUtil.h" #include "Common/HttpRequest.h" #include "Common/IOFile.h" #include "Common/ScopeGuard.h" #include "Common/StringUtil.h" #include "Common/WindowsRegistry.h" #include "UpdaterCommon/Platform.h" #include "UpdaterCommon/UI.h" #include "UpdaterCommon/UpdaterCommon.h" namespace Platform { struct BuildVersion { u32 major{}; u32 minor{}; u32 build{}; auto operator<=>(BuildVersion const& rhs) const = default; static std::optional from_string(const std::string& str) { auto components = SplitString(str, '.'); // Allow variable number of components (truncating after "build"), but not // empty. if (components.size() == 0) return {}; BuildVersion version; if (!TryParse(components[0], &version.major, 10)) return {}; if (components.size() > 1 && !TryParse(components[1], &version.minor, 10)) return {}; if (components.size() > 2 && !TryParse(components[2], &version.build, 10)) return {}; return version; } }; enum class VersionCheckStatus { NothingToDo, UpdateOptional, UpdateRequired, }; struct VersionCheckResult { VersionCheckStatus status{VersionCheckStatus::NothingToDo}; std::optional current_version{}; std::optional target_version{}; }; class BuildInfo { using Map = std::map; public: BuildInfo() = default; BuildInfo(const std::string& content) { map = {{"OSMinimumVersionWin10", ""}, {"OSMinimumVersionWin11", ""}, {"VCToolsVersion", ""}, {"VCToolsUpdateURL", ""}}; Parse(content); } std::optional GetString(const std::string& name) const { auto it = map.find(name); if (it == map.end() || it->second.size() == 0) return {}; return it->second; } std::optional GetVersion(const std::string& name) const { auto str = GetString(name); if (!str.has_value()) return {}; return BuildVersion::from_string(str.value()); } private: void Parse(const std::string& content) { std::stringstream content_stream(content); std::string line; while (std::getline(content_stream, line)) { if (line.starts_with("//")) continue; const size_t equals_index = line.find('='); if (equals_index == line.npos) continue; auto key = line.substr(0, equals_index); auto key_it = map.find(key); if (key_it == map.end()) continue; key_it->second = line.substr(equals_index + 1); } } Map map; }; struct BuildInfos { BuildInfo current; BuildInfo next; }; // This default value should be kept in sync with the value of VCToolsUpdateURL in // build_info.txt.in static const char* VCToolsUpdateURLDefault = "https://aka.ms/vs/17/release/vc_redist.x64.exe"; #define VC_RUNTIME_REGKEY R"(SOFTWARE\Microsoft\VisualStudio\14.0\VC\Runtimes\)" static const char* VCRuntimeRegistrySubkey() { return VC_RUNTIME_REGKEY #ifdef _M_X86_64 "x64"; #elif _M_ARM_64 "arm64"; #else #error unsupported architecture #endif } static bool ReadVCRuntimeVersionField(u32* value, const char* name) { return WindowsRegistry::ReadValue(value, VCRuntimeRegistrySubkey(), name); } static std::optional GetInstalledVCRuntimeVersion() { u32 installed; if (!ReadVCRuntimeVersionField(&installed, "Installed") || !installed) return {}; BuildVersion version; if (!ReadVCRuntimeVersionField(&version.major, "Major") || !ReadVCRuntimeVersionField(&version.minor, "Minor") || !ReadVCRuntimeVersionField(&version.build, "Bld")) { return {}; } return version; } static VersionCheckResult VCRuntimeVersionCheck(const BuildInfos& build_infos) { VersionCheckResult result; result.current_version = GetInstalledVCRuntimeVersion(); result.target_version = build_infos.next.GetVersion("VCToolsVersion"); auto existing_version = build_infos.current.GetVersion("VCToolsVersion"); if (!result.target_version.has_value()) result.status = VersionCheckStatus::UpdateOptional; else if (!result.current_version.has_value() || result.current_version < result.target_version) result.status = VersionCheckStatus::UpdateRequired; // See if the current build was already running on acceptable version of the runtime. This could // happen if the user manually copied the redist DLLs and got Dolphin running that way. if (existing_version.has_value() && existing_version >= result.target_version) result.status = VersionCheckStatus::NothingToDo; return result; } static bool VCRuntimeUpdate(const BuildInfo& build_info) { UI::SetDescription("Updating VC++ Redist, please wait..."); Common::HttpRequest req; req.FollowRedirects(10); auto resp = req.Get(build_info.GetString("VCToolsUpdateURL").value_or(VCToolsUpdateURLDefault)); if (!resp) return false; // Write it to current working directory. auto redist_path = std::filesystem::current_path() / L"vc_redist.x64.exe"; auto redist_path_u8 = WStringToUTF8(redist_path.wstring()); File::IOFile redist_file; redist_file.Open(redist_path_u8, "wb"); if (!redist_file.WriteBytes(resp->data(), resp->size())) return false; redist_file.Close(); Common::ScopeGuard redist_deleter([&] { File::Delete(redist_path_u8); }); // The installer also supports /passive and /quiet. We pass neither to allow the user to see and // interact with the installer. std::wstring cmdline = redist_path.filename().wstring() + L" /install /norestart"; STARTUPINFOW startup_info{.cb = sizeof(startup_info)}; PROCESS_INFORMATION process_info; if (!CreateProcessW(redist_path.c_str(), cmdline.data(), nullptr, nullptr, TRUE, 0, nullptr, nullptr, &startup_info, &process_info)) { return false; } CloseHandle(process_info.hThread); // Wait for it to run WaitForSingleObject(process_info.hProcess, INFINITE); DWORD exit_code; bool has_exit_code = GetExitCodeProcess(process_info.hProcess, &exit_code); CloseHandle(process_info.hProcess); // NOTE: Some nonzero exit codes can still be considered success (e.g. if installation was // bypassed because the same version already installed). return has_exit_code && exit_code == EXIT_SUCCESS; } static BuildVersion CurrentOSVersion() { OSVERSIONINFOW info = WindowsRegistry::GetOSVersion(); return {.major = info.dwMajorVersion, .minor = info.dwMinorVersion, .build = info.dwBuildNumber}; } static VersionCheckResult OSVersionCheck(const BuildInfo& build_info) { VersionCheckResult result; result.current_version = CurrentOSVersion(); constexpr BuildVersion WIN11_BASE{10, 0, 22000}; const char* version_name = (result.current_version >= WIN11_BASE) ? "OSMinimumVersionWin11" : "OSMinimumVersionWin10"; result.target_version = build_info.GetVersion(version_name); if (!result.target_version.has_value() || result.current_version >= result.target_version) result.status = VersionCheckStatus::NothingToDo; else result.status = VersionCheckStatus::UpdateRequired; return result; } std::optional InitBuildInfos(const std::vector& to_update, const std::string& install_base_path, const std::string& temp_dir, FILE* log_fp) { const auto op_it = std::find_if(to_update.cbegin(), to_update.cend(), [&](const auto& op) { return op.filename == "build_info.txt"; }); if (op_it == to_update.cend()) return {}; const auto op = *op_it; std::string build_info_path = temp_dir + DIR_SEP + HexEncode(op.new_hash.data(), op.new_hash.size()); std::string build_info_content; if (!File::ReadFileToString(build_info_path, build_info_content) || op.new_hash != ComputeHash(build_info_content)) { fprintf(log_fp, "Failed to read %s\n.", build_info_path.c_str()); return {}; } BuildInfos build_infos; build_infos.next = Platform::BuildInfo(build_info_content); build_info_path = install_base_path + DIR_SEP + "build_info.txt"; build_infos.current = Platform::BuildInfo(); if (File::ReadFileToString(build_info_path, build_info_content)) { if (op.old_hash != ComputeHash(build_info_content)) fprintf(log_fp, "Using modified existing BuildInfo %s.\n", build_info_path.c_str()); build_infos.current = Platform::BuildInfo(build_info_content); } return build_infos; } bool CheckBuildInfo(const BuildInfos& build_infos) { // The existing BuildInfo may have been modified. Be careful not to overly trust its contents! // If the binary requires more recent OS, inform the user. auto os_check = OSVersionCheck(build_infos.next); if (os_check.status == VersionCheckStatus::UpdateRequired) { UI::Error("Please update Windows in order to update Dolphin."); return false; } // Check if application being launched needs more recent version of VC Redist. If so, download // latest updater and execute it. auto vc_check = VCRuntimeVersionCheck(build_infos); if (vc_check.status != VersionCheckStatus::NothingToDo) { // Don't bother checking status of the install itself, just check if we actually see the new // version. VCRuntimeUpdate(build_infos.next); vc_check = VCRuntimeVersionCheck(build_infos); if (vc_check.status == VersionCheckStatus::UpdateRequired) { // The update is required and the install failed for some reason. UI::Error("Please update VC++ Runtime in order to update Dolphin."); return false; } } return true; } bool VersionCheck(const std::vector& to_update, const std::string& install_base_path, const std::string& temp_dir, FILE* log_fp) { auto build_infos = InitBuildInfos(to_update, install_base_path, temp_dir, log_fp); // If there's no build info, it means the check should be skipped. if (!build_infos.has_value()) { return true; } return CheckBuildInfo(build_infos.value()); } } // namespace Platform