///////////////////////////////////////////////////////////////////////////// // Name: wx/cocoa/dc.h // Purpose: wxDC // Author: David Elliott // Modified by: // Created: 2003/04/01 // RCS-ID: $Id: dc.h 70165 2011-12-29 14:42:13Z SN $ // Copyright: (c) 2003 David Elliott // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_COCOA_DC_H__ #define __WX_COCOA_DC_H__ DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform); #include "wx/dc.h" class WXDLLIMPEXP_FWD_CORE wxCocoaDCImpl; WX_DECLARE_LIST(wxCocoaDCImpl, wxCocoaDCStack); //========================================================================= // wxDC //========================================================================= class WXDLLIMPEXP_CORE wxCocoaDCImpl: public wxDCImpl { DECLARE_ABSTRACT_CLASS(wxCocoaDCImpl) wxDECLARE_NO_COPY_CLASS(wxCocoaDCImpl); //------------------------------------------------------------------------- // Initialization //------------------------------------------------------------------------- public: wxCocoaDCImpl(wxDC *owner); virtual ~wxCocoaDCImpl(); //------------------------------------------------------------------------- // wxCocoa specifics //------------------------------------------------------------------------- public: static void CocoaInitializeTextSystem(); static void CocoaShutdownTextSystem(); static WX_NSTextStorage sm_cocoaNSTextStorage; static WX_NSLayoutManager sm_cocoaNSLayoutManager; static WX_NSTextContainer sm_cocoaNSTextContainer; // Create a simple Wx to Bounds transform (just flip the coordinate system) static WX_NSAffineTransform CocoaGetWxToBoundsTransform(bool isFlipped, float height); protected: // DC stack static wxCocoaDCStack sm_cocoaDCStack; virtual bool CocoaLockFocus(); virtual bool CocoaUnlockFocus(); bool CocoaUnwindStackAndTakeFocus(); inline bool CocoaTakeFocus() { wxCocoaDCStack::compatibility_iterator node = sm_cocoaDCStack.GetFirst(); if(node && (node->GetData() == this)) return true; return CocoaUnwindStackAndTakeFocus(); } void CocoaUnwindStackAndLoseFocus(); // DC flipping/transformation void CocoaApplyTransformations(); void CocoaUnapplyTransformations(); WX_NSAffineTransform m_cocoaWxToBoundsTransform; // Get bounds rect (for Clear()) // note: we use void * to mean NSRect * so that we can avoid // putting NSRect in the headers. virtual bool CocoaGetBounds(void *rectData); // Blitting virtual bool CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc, wxRasterOperationMode logicalFunc, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask); //------------------------------------------------------------------------- // Implementation //------------------------------------------------------------------------- public: // implement base class pure virtuals // ---------------------------------- virtual void Clear(); virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; } virtual void EndDoc(void) {} virtual void StartPage(void) {} virtual void EndPage(void) {} virtual void SetFont(const wxFont& font); virtual void SetPen(const wxPen& pen); virtual void SetBrush(const wxBrush& brush); virtual void SetBackground(const wxBrush& brush); virtual void SetBackgroundMode(int mode) { m_backgroundMode = mode; } virtual void SetPalette(const wxPalette& palette); virtual void DestroyClippingRegion(); virtual wxCoord GetCharHeight() const; virtual wxCoord GetCharWidth() const; virtual void DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y, wxCoord *descent = NULL, wxCoord *externalLeading = NULL, const wxFont *theFont = NULL) const; virtual bool CanDrawBitmap() const; virtual bool CanGetTextExtent() const; virtual int GetDepth() const; virtual wxSize GetPPI() const; virtual void SetMapMode(wxMappingMode mode); virtual void SetUserScale(double x, double y); virtual void SetLogicalScale(double x, double y); virtual void SetLogicalOrigin(wxCoord x, wxCoord y); virtual void SetDeviceOrigin(wxCoord x, wxCoord y); virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp); virtual void SetLogicalFunction(wxRasterOperationMode function); virtual void SetTextForeground(const wxColour& colour) ; virtual void SetTextBackground(const wxColour& colour) ; virtual void ComputeScaleAndOrigin(); protected: virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, wxFloodFillStyle style = wxFLOOD_SURFACE); virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const; virtual void DoDrawPoint(wxCoord x, wxCoord y); virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2); virtual void DoDrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord xc, wxCoord yc); virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h, double sa, double ea); virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius); virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoCrossHair(wxCoord x, wxCoord y); virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y); virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask = false); virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y); virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle); virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1); // this is gnarly - we can't even call this function DoSetClippingRegion() // because of virtual function hiding virtual void DoSetDeviceClippingRegion(const wxRegion& region); virtual void DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoGetSize(int *width, int *height) const; virtual void DoGetSizeMM(int* width, int* height) const; virtual void DoDrawLines(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset); virtual void DoDrawPolygon(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset, wxPolygonFillMode fillStyle = wxODDEVEN_RULE); }; #endif // __WX_COCOA_DC_H__