add_library(videocommon AbstractFramebuffer.cpp AbstractStagingTexture.cpp AbstractTexture.cpp AsyncRequests.cpp AsyncShaderCompiler.cpp BoundingBox.cpp BPFunctions.cpp BPMemory.cpp BPStructs.cpp CPMemory.cpp CommandProcessor.cpp Debugger.cpp DriverDetails.cpp Fifo.cpp FPSCounter.cpp FramebufferManagerBase.cpp GeometryShaderGen.cpp GeometryShaderManager.cpp HiresTextures.cpp HiresTextures_DDSLoader.cpp ImageWrite.cpp IndexGenerator.cpp LightingShaderGen.cpp OnScreenDisplay.cpp OpcodeDecoding.cpp PerfQueryBase.cpp PixelEngine.cpp PixelShaderGen.cpp PixelShaderManager.cpp PostProcessing.cpp RenderBase.cpp RenderState.cpp ShaderCache.cpp ShaderGenCommon.cpp Statistics.cpp UberShaderCommon.cpp UberShaderPixel.cpp UberShaderVertex.cpp TextureCacheBase.cpp TextureConfig.cpp TextureConversionShader.cpp TextureConverterShaderGen.cpp TextureDecoder_Common.cpp VertexLoader.cpp VertexLoaderBase.cpp VertexLoaderManager.cpp VertexLoader_Color.cpp VertexLoader_Normal.cpp VertexLoader_Position.cpp VertexLoader_TextCoord.cpp VertexManagerBase.cpp VertexShaderGen.cpp VertexShaderManager.cpp VideoBackendBase.cpp VideoConfig.cpp VideoState.cpp XFMemory.cpp XFStructs.cpp ) target_link_libraries(videocommon PUBLIC core PRIVATE png xxhash ) if(_M_X86) target_sources(videocommon PRIVATE TextureDecoder_x64.cpp VertexLoaderX64.cpp ) elseif(_M_ARM_64) target_sources(videocommon PRIVATE VertexLoaderARM64.cpp TextureDecoder_Generic.cpp ) else() target_sources(videocommon PRIVATE TextureDecoder_Generic.cpp ) endif() if(FFmpeg_FOUND) target_sources(videocommon PRIVATE AVIDump.cpp) target_link_libraries(videocommon PRIVATE FFmpeg::avcodec FFmpeg::avformat FFmpeg::avutil FFmpeg::swscale ) endif()