# Translation of dolphin-emu.pot to Russian # Copyright (C) 2003-2011 # This file is distributed under the same license as the dolphin-emu package. # Kein , 2011. # msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-03-17 08:30-0500\n" "PO-Revision-Date: 2011-01-20 14:40+0300\n" "Last-Translator: firnis \n" "Language-Team: Russian <>\n" "Language: Russian\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid " (too many to display)" msgstr "(слишком много)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:257 #: Source/Core/DolphinWX/Src/NetWindow.cpp:485 #: Source/Core/DolphinWX/Src/NetWindow.cpp:524 msgid " Game : " msgstr " Игра : " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 #, fuzzy msgid "! NOT" msgstr "! NOT" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:70 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" не существует.\n" " Создать новую карту памяти на 16Мб?" #: Source/Core/Core/Src/CoreParameter.cpp:141 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" неверный образ GCM/ISO, или не является образом игры для GC/Wii." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sКопировать%1$s" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:414 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:739 #, c-format msgid "%d Hz" msgstr "%d Гц" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:304 #, c-format msgid "%s already exists, overwrite?" msgstr "%s уже существует, переписать?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s не может быть сжат. Возможно образ поврежден." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:377 #, c-format msgid "%s failed to open" msgstr "%s не может быть открыт" #: Source/Core/Core/Src/DSP/DSPCore.cpp:79 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" "%s содержит не верный хэш.\n" "Хотите остановить эмуляцию для исправления ошибки?\n" "Если вы выбрете \"Нет\", то звук будет испорчен." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:370 #, c-format msgid "%s is a 0 byte file" msgstr "%s - пустой файл" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s уже сжат! Больше сжать нельзя." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:355 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s слишком длинное имя файла, максимальная длина 45 знаков" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sDelete%s" msgstr "%sУдалить%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%sExport GCI%s" msgstr "%sЭкспоритровать GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:195 #, c-format msgid "%sImport GCI%s" msgstr "%sИмпортировать GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:762 #, fuzzy, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%d свободных блоков; %d свободных записей каталогов" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510 #, fuzzy msgid "&& AND" msgstr "&& AND" #: Source/Core/DolphinWX/Src/FrameTools.cpp:308 msgid "&About..." msgstr "&О программе" #: Source/Core/DolphinWX/Src/FrameTools.cpp:114 msgid "&Boot from DVD Drive..." msgstr "&Запустить игру с DVD-диска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:125 msgid "&Browse for ISOs..." msgstr "&Выбрать папку с ISO-файлами..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:202 msgid "&Cheats Manager" msgstr "Менеджер &читов" #: Source/Core/DolphinWX/Src/FrameTools.cpp:187 msgid "&DSP Settings" msgstr "&Опции аудио" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1019 msgid "&Delete ISO..." msgstr "&Удалить ISO-файл..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1036 msgid "&Delete selected ISOs..." msgstr "&Удалить выбранные ISO-файлы..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "&Emulation" msgstr "&Эмуляция" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 msgid "&File" msgstr "&Файл" #: Source/Core/DolphinWX/Src/FrameTools.cpp:348 #, fuzzy msgid "&Frame Advance" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/FrameTools.cpp:365 msgid "&Fullscreen" msgstr "&Полноэкранный режим" #: Source/Core/DolphinWX/Src/FrameTools.cpp:186 msgid "&Graphics Settings" msgstr "&Опции видео" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "&Help" msgstr "&Помощь" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 #, fuzzy msgid "&Hotkey Settings" msgstr "Опц&ии Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:158 msgid "&Load State" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/FrameTools.cpp:200 msgid "&Memcard Manager (GC)" msgstr "&Менеджер карт памяти (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Memory" msgstr "Па&мять" #: Source/Core/DolphinWX/Src/FrameTools.cpp:326 msgid "&Open..." msgstr "Выбор &файла для запуска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "&Options" msgstr "&Опции" #: Source/Core/DolphinWX/Src/FrameTools.cpp:337 msgid "&Pause" msgstr "&Пауза" #: Source/Core/DolphinWX/Src/FrameTools.cpp:339 msgid "&Play" msgstr "&Запустить" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001 msgid "&Properties" msgstr "&Свойства" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 msgid "&Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Refresh List" msgstr "&Обновить список игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:243 msgid "&Registers" msgstr "&Регистры" #: Source/Core/DolphinWX/Src/FrameTools.cpp:345 msgid "&Reset" msgstr "&Сбросить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&Sound" msgstr "З&вук" #: Source/Core/DolphinWX/Src/FrameTools.cpp:342 msgid "&Stop" msgstr "&Остановить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:220 msgid "&Tools" msgstr "&Инструменты" #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Video" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:297 msgid "&View" msgstr "&Вид" #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "&Wiimote Settings" msgstr "Опц&ии Wiimote" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002 msgid "&Wiki" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "(-)+zNear" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, fuzzy msgid "(Default)" msgstr "Сброс" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:98 #, fuzzy msgid "(UNKNOWN)" msgstr "НЕИЗВЕСТНО" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437 msgid "(off)" msgstr "(отключен)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166 msgid "16 bit" msgstr "16 бит" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "32 bit" msgstr "32 бита" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:266 msgid "3D Vision (Requires Fullscreen)" msgstr "3D режим (только в полноэкранном режиме)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165 msgid "8 bit" msgstr "8 бит" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42 msgid "" msgstr "<Введите название>" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:80 msgid "" msgstr "<Ничего>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 msgid "" msgstr "<Нажмите кнопку>" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 msgid "" msgstr "<Системный>" #: Source/Core/DolphinWX/Src/NetWindow.cpp:188 #: Source/Core/DolphinWX/Src/NetWindow.cpp:222 msgid "A NetPlay window is already open!!" msgstr "Окно сетевой игры уже открыто!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386 msgid "A game is not currently running." msgstr "Игра не запущена." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:125 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:93 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "ВНИМАНИЕ:\n" "\n" "Функция сетевой игры будет корректно работать только при следующих " "настройках:\n" " - Режим DualCore [ВЫКЛ]\n" " - Audio Throttle [ВЫКЛ]\n" " - DSP-HLE с выводом через \"Null Audio\" или с DSP-LLE\n" " - Ручная установка кол-ва контроллеров, которые будут использованы в игре, " "на значение [Standard Controller]\n" "\n" "Все игроки должны использовать одинаковую версию эмулятора и одинаковые " "настройки.\n" "Рекомендуется выключить поддержку карт памяти или же заранее разослать всем " "одинаковые.\n" "Поддержка Wiimote пока отсутствует.\n" "\n" "Для создания игры вам необходимо открыть указанный порт на вашем роутере!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "AR Codes" msgstr "AR-коды" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "Об эмуляторе Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:329 msgid "Accurate Texture Cache" msgstr "Включить аккуратное кэширование текстур" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243 msgid "Action" msgstr "Действие" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Ошибка ActionReplay: неверный размер (%08x : адрес = %08x) в добавляемом " "коде (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204 msgid "Adapter:" msgstr "Адаптер:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 msgid "Add" msgstr "Добавить" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1209 msgid "Add ActionReplay Code" msgstr "Добавление ActionReplay-кода" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1138 msgid "Add Patch" msgstr "Добавление патча" #: Source/Core/DolphinWX/Src/FrameAui.cpp:480 msgid "Add new pane" msgstr "Добавить панель" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:890 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:407 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:429 msgid "Add..." msgstr "Добавить..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 msgid "Address :" msgstr "Адрес :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:57 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:52 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:344 msgid "Advanced" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:631 msgid "Advanced Settings" msgstr "Расширенные настройки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:666 #, fuzzy msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)" msgstr "Все GC/Wii-файлы (elf, dol, gcm, iso, ciso, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:895 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "Все образа от GC/Wii (gcm, iso, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1340 msgid "All Gamecube GCM files (gcm)" msgstr "Все GCM-файлы Gamecube (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1399 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1413 msgid "All Save States (sav, s##)" msgstr "Файлы быстрых сохранений (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1338 msgid "All Wii ISO files (iso)" msgstr "Файлы образов Wii (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1358 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Сжатые образа дисков GC/Wii (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:99 msgid "All files (*.*)|*.*" msgstr "Все файлы (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Allows the CPU to read or write to the EFB (render buffer).\n" "This is needed for certain gameplay functionality (e.g. star pointer in " "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " "Hunter Tri),\n" "but enabling this option can also have a huge negative impact on performance " "if the game uses this functionality heavily." msgstr "" "Позволяет процессору читать и писать в EFB (рендер буфер)\n" "Это нужно для некоторых игровых функций (напр. звезда-указатель в Super " "Mario Galaxy) и для некоторых эффектов (напр. Monster Hunter Tri)\n" "Но включение этой опции приведет к огромной потери производительности, если " "игра часто использует эту функцию." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:240 msgid "Anisotropic Filtering:" msgstr "Анизотропная фильтрация" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:245 msgid "Anti-Aliasing:" msgstr "Сглаживание:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Загрузчик неверноего размера... это точно загрузчик?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:919 msgid "Apploader:" msgstr "Загрузчик:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134 msgid "Apply" msgstr "Применить" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 msgid "Arabic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Вы уверены, что хотите удалить \"%s\"?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1145 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Вы уверены, что хотите удалить эти файлы?\n" "Они исчезнут навсегда!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1136 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Вы уверены, что хотите удалить этот файл? Он исчезнет навсегда!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:867 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:223 msgid "Aspect Ratio:" msgstr "Соотношение сторон:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:61 msgid "At least one pane must remain open." msgstr "Хотя бы одна панель должна быть открыта." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:601 msgid "Audio" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:753 #, fuzzy msgid "Audio Backend:" msgstr "Система вывода" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Ошибка открытия устройства вывода звука.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "Auto" msgstr "Авто" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220 msgid "Auto [recommended]" msgstr "Авто [рекомендуется]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 #, fuzzy msgid "" "Auto size the window to match the game's output resolution adjusted by the " "EFB scale.\n" "It is best to set the aspect ratio to stretch when using this." msgstr "" "Изменяет размер окна под размер разрешения игры с учетом масштаба EFB\n" "Лучше выбрать \"растянуть по окну\", когда используете эту опцию." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Назад" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 #, fuzzy msgid "Backend Settings" msgstr "Основные настройки" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:92 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "Взмах" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:272 msgid "Bad File Header" msgstr "Неверный заголовок файла" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:624 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255 msgid "Banner" msgstr "Логотип" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:522 msgid "Banner Details" msgstr "Данные логотипа" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:486 msgid "Banner:" msgstr "Логотип:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "Панель" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:315 msgid "Basic" msgstr "Основные" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:625 msgid "Basic Settings" msgstr "Основные настройки" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:164 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 msgid "Blocks" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "Синий" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "Синяя слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "Синяя справа" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Bottom" msgstr "снизу" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "Broken" msgstr "Не работает" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Browse" msgstr "Обзор" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:206 msgid "Browse for a directory to add" msgstr "Выберите папку с образами игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Browse for an ISO directory..." msgstr "Выбор папки с ISO-файлами..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1233 msgid "Browse for output directory" msgstr "Укажите папку для сохранения" #: Source/Core/DolphinWX/Src/NetWindow.cpp:315 msgid "Buffer:" msgstr "Буфер:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 msgid "Buttons" msgstr "Кнопки" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:74 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:616 msgid "CPU Emulator Engine" msgstr "Режим эмуляции CPU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Calculates lighting of 3D graphics on a per-pixel basis rather than per " "vertex.\n" "This is the more accurate behavior but reduces performance." msgstr "" "Расчитывает освещение 3D графики для каждого пикселя, вместо вершины.\n" "Это более точный вариант, но снижает производительность." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:977 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:82 msgid "Cancel" msgstr "Отмена" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:246 #, c-format msgid "Cannot open %s" msgstr "Не удалось открыть %s" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1189 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Нельзя использовать этот файл, как карту памяти\n" "Вы пытаетесь использовать один файл в обоих слотах?" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1856 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "Не получается найти WiiMote по адресу: %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1870 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "Не получается найти WiiMote по дескриптору %02x" #: Source/Core/Core/Src/HW/DVDInterface.cpp:643 #: Source/Core/Core/Src/HW/DVDInterface.cpp:653 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Ошибка чтения из DVD_Plugin - DVD-Interface: Критическая ошибка" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "Центр" #: Source/Core/DolphinWX/Src/NetWindow.cpp:562 msgid "Change" msgstr "Сменить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:329 msgid "Change &Disc..." msgstr "Сменить &диск..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #, fuzzy msgid "Change Disc" msgstr "Сменить &диск..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:550 msgid "Change Game" msgstr "Сменить игру" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:571 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Позволяет сменить язык интерфейса программы.\n" "Для активации требуется перезапуск." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:576 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Изменения данной опции вступят в силу только после перезапуска эмулятора." #: Source/Core/DolphinWX/Src/NetWindow.cpp:282 msgid "Chat" msgstr "Чат" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46 msgid "Cheat Code" msgstr "Чит-код" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Поиск кодов" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39 msgid "Cheats Manager" msgstr "Менеджер чит-кодов" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 #, fuzzy msgid "Chinese (Simplified)" msgstr "Chinese (Simplified)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:897 msgid "Choose a DVD root directory:" msgstr "Выберите основной DVD-диск:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:894 msgid "Choose a default ISO:" msgstr "Выберите файл образа:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1321 msgid "Choose a directory to add" msgstr "Выберите папку для добавления в список" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1164 msgid "Choose a file to open" msgstr "Выберите файл карты памяти" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:214 msgid "Choose a memory card:" msgstr "Выберите карту памяти:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:898 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:770 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:809 msgid "Choose the folder to extract to" msgstr "Выберите папку для сохранения файлов" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/LogWindow.cpp:143 msgid "Clear" msgstr "Очистить" #: Source/Core/Core/Src/CoreTiming.cpp:173 msgid "Clear failed." msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Клиент отсоединился во время игры! Сетевая игра остановлена. Вы должны " "остановить игру." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:463 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:244 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:555 msgid "Close" msgstr "Закрыть" #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "Co&nfigure..." msgstr "&Настройка эмулятора..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 msgid "Code Info" msgstr "Информация о коде" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:552 msgid "Code: " msgstr "Код:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 msgid "Comment" msgstr "Комментарий" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:484 msgid "Comment:" msgstr "Комментарий:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1026 msgid "Compress ISO..." msgstr "Сжать ISO-файл..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1038 msgid "Compress selected ISOs..." msgstr "Сжать выбранные ISO-файлы..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1239 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1372 msgid "Compressing ISO" msgstr "Сжатие образа" #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 msgid "Config" msgstr "Настройки" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349 #, fuzzy msgid "Configuration profile" msgstr "Настройка управления" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:185 #, fuzzy msgid "Configuration profile:" msgstr "Настройка управления" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Настройка" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115 msgid "Configure Control" msgstr "Настройка управления" #: Source/Core/DolphinWX/Src/NetWindow.cpp:293 #: Source/Core/DolphinWX/Src/NetWindow.cpp:581 msgid "Configure Pads" msgstr "Настроить контроллеры" #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 msgid "Configure..." msgstr "Настройка эмулятора..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1275 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1303 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1368 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:667 msgid "Confirm On Stop" msgstr "Потверждение при остановке эмуляции" #: Source/Core/DolphinWX/Src/NetWindow.cpp:67 #: Source/Core/DolphinWX/Src/NetWindow.cpp:89 msgid "Connect" msgstr "Подключиться" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:846 msgid "Connect USB Keyboard" msgstr "Подключить USB-клавиатуру" #: Source/Core/DolphinWX/Src/FrameTools.cpp:375 #, c-format msgid "Connect Wiimote %i" msgstr "Подключить Wiimote %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Connect Wiimote 1" msgstr "Подключить Wiimote 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Connect Wiimote 2" msgstr "Подключить Wiimote 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Connect Wiimote 3" msgstr "Подключить Wiimote 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Connect Wiimote 4" msgstr "Подключить Wiimote 4" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12 #, c-format msgid "Connected to %i Wiimotes" msgstr "Подключен к %i Wiimotes" #: Source/Core/DolphinWX/Src/Main.cpp:653 msgid "Connecting..." msgstr "Подключение..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:143 msgid "Console" msgstr "Консоль" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Ctrl" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:186 msgid "Convert to GCI" msgstr "Конвертировать в GCI" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290 msgid "Copy" msgstr "Копия" #: Source/Core/Core/Src/CoreParameter.cpp:356 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:785 #, c-format msgid "Copy to Memcard %c" msgstr "Копировать на карту памяти %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 msgid "Core" msgstr "Ядро" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:226 #, c-format msgid "Could not copy %s to %s" msgstr "Не удалось скопировать %s в %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 #, c-format msgid "Could not create %s" msgstr "Не удалось создать %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:66 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Не удалось прочесть \"%s\". В приводе нет диска или он не является копией " "игры GC/Wii. Пожалйста, учитывайте, что большинство приводов для ПК не " "способны прочитать оригинальные диски для Gamecube и Wii." #: Source/Core/Core/Src/CoreParameter.cpp:273 #, c-format msgid "Could not recognize ISO file %s" msgstr "Не удалось определить ISO образ %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:582 #, c-format msgid "Could not save %s" msgstr "Не удалось сохранить %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:545 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" "Не получается сохранить карту памяти %s.\n" "\n" "Вы запустили Dolphin с CD/DVD, или файл защищен от записи?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1041 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/Core/Src/BootManager.cpp:126 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 msgid "Count:" msgstr "Счетчик:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:455 msgid "Country:" msgstr "Страна:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546 msgid "Create AR Code" msgstr "Создать новый AR-код" #: Source/Core/DolphinWX/Src/FrameAui.cpp:516 #: Source/Core/DolphinWX/Src/FrameAui.cpp:581 msgid "Create new perspective" msgstr "Создать новую точку обозрения" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:569 msgid "Created by KDE-Look.org" msgstr "Стиль от KDE-Look.org" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:566 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" "Стиль от Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "Created by VistaIcons.com" msgstr "Стиль от VistaIcons.com" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" "Стиль создан black_rider'ом и опубликован на ForumW.org > Web Developments" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "Создатель:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425 msgid "Crop" msgstr "обрезать" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:676 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "Текущая папка сменилась с %s на %s после wxFileSelector!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 #, fuzzy msgid "Custom Projection Hack" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/PHackSettings.h:30 #, fuzzy msgid "Custom Projection Hack Settings" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 msgid "Czech" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "DSP" msgstr "Аудио" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 #, fuzzy msgid "DSP Emulator Engine" msgstr "Режим эмуляции CPU" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 #, fuzzy msgid "DSP LLE interpreter (slow)" msgstr "Интерпретатор (ОЧЕНЬ медленный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:618 msgid "DSP LLE on thread" msgstr "Обрабатывать DSP LLE отдельным потоком" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "DSP settings" msgstr "Настройка аудио (DSP)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:916 msgid "DVD Root:" msgstr "DVD-диск:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 #, fuzzy msgid "Danish" msgstr "Danish" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "Data Size" msgstr "Размер данных" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Date:" msgstr "Дата:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:527 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:561 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Файлы Datel MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "Мертвая зона" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50 msgid "Debug" msgstr "Отладка" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1024 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1039 msgid "Decompress selected ISOs..." msgstr "Снять сжатие с выбранных ISO-файлов..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1239 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1372 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Default" msgstr "Сброс" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:913 msgid "Default ISO:" msgstr "Образ по умолчанию:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:113 msgid "Default font" msgstr "Шрифт по умолчанию" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 msgid "Delete" msgstr "Удалить" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:786 msgid "Delete Save" msgstr "Удалить сохранение" #: Source/Core/VideoCommon/Src/AVIDump.cpp:73 #, c-format msgid "Delete the existing file '%s'?" msgstr "Удалить существующий файл '%s'?" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Detect" msgstr "Определить" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902 msgid "Device" msgstr "Устройство" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:876 msgid "Device Settings" msgstr "Настройки устройств" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:147 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:363 msgid "Disable Dest. Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:362 msgid "Disable Fog" msgstr "Отключить туман" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:360 msgid "Disable Lighting" msgstr "Отключить освещение" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:361 msgid "Disable Textures" msgstr "Отключить текстуры" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Disable fog. Improves performance but causes glitches in games which rely on " "proper fog emulation." msgstr "" "Отключение тумана улучшает производительность, но влечет за собой глюки в " "играх, которые зависят от его правильной эмуляции." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Disable lighting. Improves performance but causes lighting to disappear in " "games which use it." msgstr "" "Отключение освещения улучшает производительность, но освещение полностью " "пропадет в играх, которые его используют." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable texturing.\n" "This is only useful for debugging purposes." msgstr "" "Отключание текстур.\n" "Полезно только во время отладки." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Disables an alpha-setting pass.\n" "Breaks certain effects but might help performance." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:546 msgid "Disc" msgstr "Диск" #: Source/Core/DiscIO/Src/DriveBlob.cpp:109 #: Source/Core/DiscIO/Src/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "Ошибка чтения диска" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:600 msgid "Display" msgstr "Изображение" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "Display the inputs read by the emulator." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "/" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1037 msgid "Do you want to stop the current emulation?" msgstr "Вы хотите остановить эмуляцию?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:908 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:136 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Настройки графики %s" #: Source/Core/DolphinWX/Src/FrameTools.cpp:305 msgid "Dolphin &Web Site" msgstr "&Веб-сайт эмулятора" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "Настройки эмуляции" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Настройки эмулируемого Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1190 msgid "Dolphin GCPad Configuration" msgstr "Настройки Dolphin GCPad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:731 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1129 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69 msgid "Dolphin Wiimote Configuration" msgstr "Настройка Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "Dolphin at &Google Code" msgstr "&Репозиторий на Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin не нашел образов игр GC/Wii. Щелкните дважды по этой надписи, чтобы " "указать путь..." #: Source/Core/DolphinWX/Src/Main.cpp:216 msgid "" "Dolphin has not been configured with an install location,\n" "Keep Dolphin portable?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin настроен на скрытие всех игр. Кликните здесь два раза, чтобы " "показать игры..." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 msgid "Down" msgstr "Вниз" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "Скачать готовые коды (база WiiRD)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Скачано %lu кодов. (добавлено %lu)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "Барабаны" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:81 msgid "Dummy" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 msgid "Dump Audio" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Dump EFB Target" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Dump Frames" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Dump Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "Dump game textures to User/Dump/Textures//" msgstr "Сохраняет текстуры игры в User/Dump/Textures// " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:331 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 #, fuzzy msgid "Dutch" msgstr "Dutch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "E&xit" msgstr "&Закрыть" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:322 msgid "EFB" msgstr "EFB" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:378 msgid "EFB Copy Regions" msgstr "Регионы копии EFB" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261 msgid "EFB Scaled Copy" msgstr "" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии %d." "%d -- Если вы недавно обновили Dolphin , то скорее всего необходимо " "перегрузить компьютер, чтобы Windows обнаружил новыйдрайвер." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:163 msgid "EUROPE" msgstr "ЕВРОПА" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Edit" msgstr "Изменить" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "Изменить код ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 msgid "Edit Config" msgstr "Править вручную" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Edit current perspective" msgstr "Изменить точку" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:406 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:428 msgid "Edit..." msgstr "Изменить..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "Эффект" #: Source/Core/Core/Src/Core.cpp:172 msgid "Emu Thread already running" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Emulate format changes" msgstr "Эмулировать изменения формата" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Emulate frame buffer copies directly to textures.\n" "This is not so accurate, but it's good enough for the way many games use " "framebuffer copies." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34 msgid "Emulated Wiimote" msgstr "Эмулируемый Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "Emulation State: " msgstr "Качество эмуляции:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:695 msgid "Emulator Display Settings" msgstr "Настройки изображения" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:389 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Включить" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110 msgid "Enable AR Logging" msgstr "Включить логирование AR-событий" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:727 msgid "Enable Audio Throttle" msgstr "Включить аудиотроттлинг" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable BAT" msgstr "Включить BAT" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Enable Block Merging" msgstr "Включить совмещение блоков" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 msgid "Enable CPU Access" msgstr "Включить доступ CPU к EFB" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:610 msgid "Enable Cheats" msgstr "Включить чит-коды" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 msgid "Enable DTK Music" msgstr "Включить DTK-музыку" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427 msgid "Enable Display List Caching" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "Enable Dual Core" msgstr "Включить DualCore-режим" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:608 msgid "Enable Dual Core (speedup)" msgstr "Включить DualCore-режим (ускорение)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428 msgid "Enable Hotkeys" msgstr "Включить горячие клавиши" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 msgid "Enable Idle Skipping" msgstr "Включить IdleSkipping-режим" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:609 msgid "Enable Idle Skipping (speedup)" msgstr "Включить IdleSkipping-режим (ускорение)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 msgid "Enable MMU" msgstr "Включить MMU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426 msgid "Enable OpenCL" msgstr "Включить OpenCL" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:652 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "Enable Progressive Scan" msgstr "Включить прогрессивную развертку" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:839 msgid "Enable Screen Saver (burn-in reduction)" msgstr "Включить хранитель экрана" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Enable WideScreen" msgstr "Включить широкий экран" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Enable Wireframe" msgstr "Включить каркас моделей" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289 msgid "Enable cache" msgstr "кэшировать" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Активирует режим быстрого доступ к диску, необходим для некоторых игр " "(отключите для повышения совместимости)." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:327 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Ускоряет игру The Legend of Zelda: Twilight Princess. Для любой ДРУГОЙ игры " "данный хак должен быть ОТКЛЮЧЕН." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" "Активирует смещение адреса блока (Block Address Translation, BAT), одну из " "функций MMU. Повышает точность эмуляции ценой снижения скорости." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 #, fuzzy msgid "Enables Custom Projection Hack" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Enables anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles." msgstr "" "Включает анизотропную фильтрацию.\n" "Повышает визуальное качество текстур, находящихся под наклоном\n" "к углу обзора." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n" "Games often need this for post-processing or other things, but if you can " "live without it, you can sometimes get a big speedup." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Enables reinterpreting the data inside the EFB when the pixel format " "changes.\n" "Some games depend on this function for certain effects, so enable it if " "you're having glitches.\n" "Depending on how the game uses this function, the speed hits caused by this " "option range from none to critical." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Активирует устройство управления памятью, требуется для некоторых игр " "(активация повышает совместимость, деактивация - скорость)" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 #, fuzzy msgid "End" msgstr "End" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:332 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 #, fuzzy msgid "English" msgstr "English" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:318 msgid "Enhancements" msgstr "Улучшения" #: Source/Core/DolphinWX/Src/FrameAui.cpp:580 msgid "Enter a name for the new perspective:" msgstr "Введите имя для новой точки обозрения:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:187 #, c-format msgid "Entry %d/%d" msgstr "Запись %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84 #, c-format msgid "Entry 1/%d" msgstr "Запись 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212 msgid "Equal" msgstr "Равно" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1327 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:154 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 msgid "Error" msgstr "Ошибки" #: Source/Core/DolphinWX/Src/Main.cpp:401 msgid "Error loading selected language. Falling back to system default." msgstr "Ошибка загрузки выбранного языка. Возвращаемся к стандартному." #: Source/Core/Core/Src/OnFrame.cpp:219 #, c-format msgid "Error opening file %s for recording" msgstr "Ошибка открытия файла %s для записи" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Ошибка: Попытка использовать шрифт %s, но он не загружен. Игра может " "отображать шрифт некорректно или вылетить." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Escape" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 #, fuzzy msgid "Execute" msgstr "Execute" #: Source/Core/DolphinWX/Src/Main.cpp:139 msgid "Exit Dolphin with emulator" msgstr "Закрыть Dolphin с эмулятором" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:461 #, fuzzy msgid "Export Failed" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:645 msgid "Export File" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #, fuzzy msgid "Export Recording" msgstr "&Экспортировать запись процесса" #: Source/Core/DolphinWX/Src/FrameTools.cpp:358 msgid "Export Recording..." msgstr "&Экспортировать запись процесса" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:788 msgid "Export Save" msgstr "Экспортировать сохранение" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1008 msgid "Export Wii save (Experimental)" msgstr "Экспортировать сохранение Wii (эксперемент)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 msgid "Export all saves" msgstr "Экспортировать все сохранения" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81 #, fuzzy msgid "Export failed, try again?" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:556 msgid "Export save as..." msgstr "&Экспортировать сохранение как..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:277 msgid "Extension" msgstr "Расширение" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Extra Parameter" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 msgid "Extract All Files..." msgstr "Извлечь все файлы..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:629 msgid "Extract Apploader..." msgstr "Извлечь apploader..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:630 msgid "Extract DOL..." msgstr "Извлечь DOL..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:623 msgid "Extract Directory..." msgstr "Извлесь папку..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:625 msgid "Extract File..." msgstr "Извлечь файл..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:621 msgid "Extract Partition..." msgstr "Извлечь раздел..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:730 #, c-format msgid "Extracting %s" msgstr "Извлечение %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:714 msgid "Extracting All Files" msgstr "Извлечение всех файлов" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:714 msgid "Extracting Directory" msgstr "Извлечение папки" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:716 msgid "Extracting..." msgstr "Подождите..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "FRANCE" msgstr "ФРАНЦИЯ" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "FST Size:" msgstr "Размер ТФС:" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "Ошибка подключания!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:212 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "Ошибка скачивания кодов." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:830 #, c-format msgid "Failed to extract to %s!" msgstr "Ошибка извлечения в %s!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:64 #, c-format msgid "" "Failed to load DSP ROM:\n" "%s\n" "This file is required to use DSP LLE" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:63 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:72 msgid "Failed to load hid.dll" msgstr "Ошибка подключения hid.dll" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "Ошибка чтения banner.bin" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:294 #, c-format msgid "Failed to read data from file %d" msgstr "Ошибка чтения данных из файла %d" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:111 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:106 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:101 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:205 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "Ошибка чтения уникального ID из образа диска" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:85 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Ошибка записи BT.DINF в SYSCONF" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:234 msgid "Failed to write bkhdr" msgstr "Ошибка записи bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "Ошибка записи заголовка для %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:265 #, c-format msgid "Failed to write header for file %d" msgstr "Ошибка записи заголовка для файла %d" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:310 msgid "Fast" msgstr "быстрое" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Fast version of the MMU. Does not work for every game." msgstr "Более быстрая верси MMU (работает не со всеми играми)." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Faster variants look at fewer pixels and thus have more potential for " "errors.\n" "Slower variants look at more pixels and thus are safer." msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "Файл не содержит кодов." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:415 msgid "File converted to .gci" msgstr "Файл конвертирован в .gci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:430 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Файл не может быть открыт\n" "или имеет неверное расширение" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Файл имеет расширение \"%s\"\n" "допустимые расширения (.raw/.gcp)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:427 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "Файл не сжат" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO: неизвестный режим открытия : 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:534 msgid "Filesystem" msgstr "Файловая система" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1034 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:795 msgid "Fix Checksums" msgstr "Исправить контрольную сумму" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221 msgid "Force 16:9" msgstr "16:9" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221 msgid "Force 4:3" msgstr "4:3" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Force Bi/Trilinear Filtering" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Note that this might cause graphical glitches" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Forces bilinear texture filtering even if the game explicitly disabled it.\n" "Improves texture quality (especially when using a high internal resolution) " "but causes glitches in some games." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:81 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Формат в ascii (NTSC\\PAL)?\n" "Выберите \"no\" для sjis (NTSC-J)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "Вперед" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273 msgid "Fractional" msgstr "Дробный" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #, fuzzy msgid "Frame Advance" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/FrameTools.cpp:148 msgid "Frame S&kipping" msgstr "&Пропуск кадров" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "Frame dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:622 msgid "Framelimit:" msgstr "Лимит кадров:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411 msgid "Free Look" msgstr "Свободный обзор" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:333 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 #, fuzzy msgid "French" msgstr "French" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "Лады" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "FullScr" msgstr "ПолнЭкран" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:674 msgid "Fullscreen Display Resolution:" msgstr "Разрешение полноэкранного режима:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Fully emulate embedded frame buffer copies.\n" "This is more accurate than EFB Copy to Texture, and some games need this to " "work properly, but it can also be very slow." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:533 msgid "GCI File(*.gci)" msgstr "Файл GCI(*.gci)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "GCPad" msgstr "Джойстик" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 #, fuzzy msgid "GFX Config" msgstr "Настройки" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:451 msgid "Game ID:" msgstr "ID игры:" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "Игра уже запущена!" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "Игра не запущена!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:383 msgid "Game not found!!" msgstr "Игра не найдена!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:388 msgid "Game-Specific Settings" msgstr "Персональные настройки игр" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:291 msgid "GameConfig" msgstr "Настройки игры" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "Gamecube" msgstr "Gamecube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 #, fuzzy msgid "Gamecube &Pad Settings" msgstr "Опции &контроллера Gamecube" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1168 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Файлы карт памяти Gamecube (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "Gamecube Pad settings" msgstr "Настройка контроллера GameCube" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:299 msgid "Gecko Codes" msgstr "Gecko-коды" #: Source/Core/Core/Src/GeckoCode.cpp:140 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:599 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:177 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 msgid "General" msgstr "Общие" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:334 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:473 #, fuzzy msgid "German" msgstr "German" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Graphics" msgstr "Видео" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Graphics settings" msgstr "Настройка видео" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213 msgid "Greater Than" msgstr "Больше чем" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:335 #, fuzzy msgid "Greek" msgstr "Greek" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "Зеленый" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "Зеленая слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "Зеленая справа" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "Гитара" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1248 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "Вызван HCI_CMD_INQUIRY, пожалуйста сообщите!" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:134 msgid "Header checksum failed" msgstr "Ошибка контрольной суммы заголовка" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:336 #, fuzzy msgid "Hebrew" msgstr "Hebrew" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "Высота" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:196 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Здравствуйте,\n" "\n" "Для запуска Dolphin необходимо, чтобы процессор поддерживал расширения " "SSE2.\n" "К сожалению, Ваш процессор их не поддерживает.\n" "\n" "Sayonara!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "Спрятать" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:650 msgid "Hide Mouse Cursor" msgstr "Скрывать курсор мыши" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:556 #, fuzzy msgid "" "Hide the cursor when it is over the rendering window and the rendering " "window has focus." msgstr "" "Автоматически скрывает курсор мыши в видеоокне (при условии, что оно " "активно)." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:69 #: Source/Core/DolphinWX/Src/NetWindow.cpp:122 msgid "Host" msgstr "Создать" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:661 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276 msgid "Hotkeys" msgstr "Клавиши" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:337 #, fuzzy msgid "Hungarian" msgstr "Hungarian" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 msgid "Hybrid Wiimote" msgstr "Гибридный Wiimote" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:502 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:769 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" "IOCTL_ES_LAUNCH: Игра попыталась загрузить IOS или приложения, которого нет " "в вашей копии NAND\n" "TitleID %016llx.\n" " Dolphin cкорее всего зависнет" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "IPL Settings" msgstr "Настройки консоли (IPL)" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259 msgid "IR" msgstr "ИК" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "ИК указатель" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:853 msgid "IR Sensitivity:" msgstr "Чувствительность IR-сигнала:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:505 msgid "ISO Details" msgstr "Данные образа" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:908 msgid "ISO Directories" msgstr "Папки с файлами образов" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "ITALY" msgstr "ИТАЛИЯ" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:627 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 #, fuzzy msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Активирует устройство управления памятью, требуется для некоторых игр " "(активация повышает совместимость, деактивация - скорость)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 #, fuzzy msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you " "also have to disable Audio Throttle in DSP to make it effective." msgstr "" "Установка значения лимита кадров выше стандартной скорости игр (NTSC:60, " "PAL:50)\n" "не будет иметь никакого эффекта до тех пор, пока вы не отключите Audio " "Throttle\n" "в опциях аудиоплагина." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:787 msgid "Import Save" msgstr "Импортировать сохранение" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60 msgid "Import failed, try again?" msgstr "Ошибка импорта, попробовать еще раз?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:456 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Импортированный файл имеет расширение gsc\n" "но содержит неверный заголовок" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:444 msgid "Imported file has invalid length" msgstr "Импортиванный неверного размера" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:453 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Импортированный файл имеет расширение sav\n" "но содержит неверный заголовок" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 msgid "In Game" msgstr "Почти играбельна" #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "In-Game" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49 msgid "Info" msgstr "Информация" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:382 #: Source/Core/Common/Src/MsgHandler.cpp:64 msgid "Information" msgstr "Информация" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Input" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29 msgid "Input Source" msgstr "Источник ввода" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "Insert" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:147 msgid "Insert Encrypted or Decrypted code here..." msgstr "Вставьте сюда сам код (шифрованный или нешифрованный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:845 msgid "Insert SD Card" msgstr "Вставить SD-карту" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33 msgid "Insert name here.." msgstr "Введите имя кода..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:206 #, fuzzy msgid "Install WAD" msgstr "Установка Wii-меню" #: Source/Core/DolphinWX/Src/Main.cpp:232 msgid "Install directory could not be saved" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1028 msgid "Install to Wii Menu" msgstr "Установить в меню Wii" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "Вызван InstallExceptionHandler, но ваша платформа его еще не поддерживает." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1192 msgid "Installing WAD to Wii Menu..." msgstr "Устанавливается WAD в меню Wii..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1332 #, fuzzy msgid "Installing WAD..." msgstr "Устанавливается WAD в меню Wii..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273 msgid "Integral [recommended]" msgstr "Интегральный [рекомендуется]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:710 msgid "Interface Settings" msgstr "Настройки интерфейса" #: Source/Core/Core/Src/State.cpp:192 msgid "Internal LZO Error - compression failed" msgstr "Внутреняя ошибка LZO - ошибка сжатия" #: Source/Core/Core/Src/State.cpp:290 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Внутреняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n" "Попробуйте звгрузить опять" #: Source/Core/Core/Src/State.cpp:388 msgid "Internal LZO Error - lzo_init() failed" msgstr "Внутреняя ошибка LZO - ошибка в lzo_init()" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 msgid "Interpreter (VERY slow)" msgstr "Интерпретатор (ОЧЕНЬ медленный)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "Intro" msgstr "Заставка" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602 msgid "Invalid Value!" msgstr "Неверное значение!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:464 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:534 #, c-format msgid "Invalid event type %i" msgstr "Неверный тип события %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "Неверный файл" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "Неверный opening.bnr в gcm:\n" "%s\n" " Лучше сделать новую копию игры." #: Source/Core/Core/Src/OnFrame.cpp:369 msgid "Invalid recording file" msgstr "Неверный файл записи" #: Source/Core/Core/Src/Core.cpp:439 msgid "Invalid state" msgstr "Неверное сохранение" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:338 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 #, fuzzy msgid "Italian" msgstr "Italian" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:180 msgid "JAPAN" msgstr "ЯПОНИЯ" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:277 msgid "JIT Recompiler (recommended)" msgstr "JIT-рекомпилятор (рекомендуется)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:278 msgid "JITIL experimental recompiler" msgstr "JITIL-рекомпилятор (экспериментальный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:318 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:339 #, fuzzy msgid "Japanese" msgstr "Japanese" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:185 msgid "KOREA" msgstr "КОРЕЯ" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Keeps track of textures based on looking at the actual pixels in the " "texture.\n" "Can cause slowdown, but some games need this option enabled to work properly." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 msgid "Key" msgstr "Комбинация" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:321 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:340 #, fuzzy msgid "Korean" msgstr "Korean" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:55 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 #, fuzzy msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:706 msgid "Language:" msgstr "Язык" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Last Overwritten State" msgstr "Последнее перезаписанное сохранение" #: Source/Core/DolphinWX/Src/FrameTools.cpp:169 #: Source/Core/DolphinWX/Src/FrameTools.cpp:171 msgid "Last Saved State" msgstr "Последнее сохранение" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 msgid "Left" msgstr "Влево" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Левый/Правый клик для доп. опций\n" "Средний-клик - очистить." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 msgid "Less Than" msgstr "Меньше чем" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928 msgid "Load" msgstr "Загр." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 msgid "Load Hi-Res Textures" msgstr "Load Hi-Res Textures" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260 msgid "Load Native Mipmaps" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #, fuzzy msgid "Load State Slot 1" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 #, fuzzy msgid "Load State Slot 2" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #, fuzzy msgid "Load State Slot 3" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 #, fuzzy msgid "Load State Slot 4" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 #, fuzzy msgid "Load State Slot 5" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 #, fuzzy msgid "Load State Slot 6" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 #, fuzzy msgid "Load State Slot 7" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 #, fuzzy msgid "Load State Slot 8" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Load State..." msgstr "Загрузить игру..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:211 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1351 #, fuzzy, c-format msgid "Load Wii System Menu %d%c" msgstr "Загрузить Wii System Menu (%d %c)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "Load high-resolution textures from User/Load/Textures//" msgstr "Загрузить текстуры высокой четкости из User/Load/Textures//" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Loads native mipmaps instead of generating them.\n" "Loading native mipmaps is the more accurate behavior, but might also " "decrease performance (your mileage might vary though)." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:134 #, fuzzy msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)" msgstr "Загружает указанный файл (DOL, ELF, WAD, GCM, ISO)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Local" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:617 msgid "Lock threads to cores" msgstr "\"Привязать\" потоки данных к ядрам" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "Лог" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28 #, fuzzy msgid "Log Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80 #, fuzzy msgid "Log Types" msgstr "Тип:" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:409 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 msgid "Logging" msgstr "Окно лога" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "Соединение с сервером потеряно!" #: Source/Core/DolphinWX/Src/Main.cpp:149 msgid "Low level (LLE) or high level (HLE) audio" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 не совпадает\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "MMU Speed Hack" msgstr "Ускорить MMU (спидхак)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:526 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Файлы Gameshark MadCatz (*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:459 msgid "Maker ID:" msgstr "ID создателя:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 msgid "Maker:" msgstr "Создатель:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:450 msgid "Memcard already has a save for this title" msgstr "На карте памяти уже есть сохранение этой игры" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:289 msgid "Memcard already opened" msgstr "Карта памяти уже открыта" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211 #, c-format msgid "" "Memcard failed to load\n" " Card size is invalid (%04X)" msgstr "" "Ошибка загрузки карты памяти\n" " Неверный размер (%04X)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:222 msgid "Memory Card" msgstr "Карта памяти" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:348 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "Меню" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Mic" msgstr "Мик." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Misc" msgstr "Разное" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:873 msgid "Misc Settings" msgstr "Разное" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "Modify textures to show the format they're using.\n" "This is only useful for debugging purposes." msgstr "" "Изменяет текстуры, показывая их формат.\n" "Полезно только при отладке." #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Monospaced font" msgstr "Моноширный шрифт" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:83 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "NP +" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "NP Begin" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "NP Decimal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "NP Delete" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "NP /" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "NP Вниз" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "NP End" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "NP =" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "NP Home" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "NP Insert" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "NP Влево" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "NP *" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "NP Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "NP Page Up" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "NP Вправо" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "NP Separator" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "NP Пробел" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "NP -" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "NP Вверх" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:447 msgid "Name:" msgstr "Имя:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:549 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "Имя:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:525 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Стандартные CGI-файлы (*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156 msgid "New Scan" msgstr "Новый поиск" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:797 msgid "Next Page" msgstr "След. страница" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 msgid "Next Scan" msgstr "Искать далее" #: Source/Core/DolphinWX/Src/NetWindow.cpp:52 msgid "Nickname :" msgstr "Ник :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:193 msgid "No Country (SDK)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309 msgid "No ISOs or WADS found" msgstr "ISO/WAD-файлов не обнаружено" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:512 #, c-format msgid "No banner file found for title %s" msgstr "Не найден баннер для %s" #: Source/Core/DolphinWX/Src/FrameAui.cpp:487 msgid "No docking" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:505 #, c-format msgid "No save folder found for title %s" msgstr "Не найдена папка с сохранениями для %s" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/NetWindow.cpp:598 msgid "None" msgstr "Отсутствует" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Normal" msgstr "обычное" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:341 #, fuzzy msgid "Norwegian Bokmaal" msgstr "Norwegian Bokmaal" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211 msgid "Not Equal" msgstr "Не равно" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:937 msgid "Not Set" msgstr "Неизвестно" #: Source/Core/DolphinWX/Src/Main.cpp:652 msgid "Not connected" msgstr "Не подключено" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:261 msgid "Notes" msgstr "Примечания" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "Примечания:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:62 #: Source/Core/DolphinWX/Src/FrameAui.cpp:65 #: Source/Core/DolphinWX/Src/FrameAui.cpp:553 #: Source/Core/DolphinWX/Src/FrameAui.cpp:594 #: Source/Core/DolphinWX/Src/FrameAui.cpp:602 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Notice" msgstr "Уведомления" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87 msgid "Number Of Codes: " msgstr "Кол-во кодов:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:566 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "OK" msgstr "OK" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 msgid "Off" msgstr "Выкл" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "Смещение:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 #, c-format msgid "Only %d blocks available" msgstr "Доступно только %d блоков" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Open" msgstr "Открыть" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1010 msgid "Open &containing folder" msgstr "Открыть &папку с образом" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Open Wii &save folder" msgstr "Открыть папку с &сохранениями Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Open file..." msgstr "Выбор файла для запуска..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: ошибка создания контекста для устройства %s" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:65 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: не найдена аудио-карта" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: ошибка открытия устройства %s" #: Source/Core/DolphinWX/Src/Main.cpp:124 msgid "Opens the debugger" msgstr "Открывает отладчик" #: Source/Core/DolphinWX/Src/Main.cpp:129 msgid "Opens the logger" msgstr "Открывает окно лога" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:91 msgid "Options" msgstr "Опции" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "Оранжевый" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:470 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Output" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:355 msgid "P&lay Recording..." msgstr "Про&играть запись процесса" #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "Джойстик" #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "Pad " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Pair Up" msgstr "Объединить" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:63 msgid "Parameters" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:220 #, c-format msgid "Partition %i" msgstr "Раздел %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "Patches" msgstr "Патчи" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:604 msgid "Paths" msgstr "Папки" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1536 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1537 msgid "Pause" msgstr "Пауза" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 msgid "Perfect" msgstr "Отлично" #: Source/Core/DolphinWX/Src/FrameAui.cpp:582 #, c-format msgid "Perspective %d" msgstr "Точка %d" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "Pixel Depth" msgstr "Глубина пикселя" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 msgid "Pixel Lighting" msgstr "Освещение пикселя" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1545 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1546 msgid "Play" msgstr "Запуск" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #, fuzzy msgid "Play Recording" msgstr "Про&играть запись процесса" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Play/Pause" msgstr "Старт/Пауза" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 msgid "Playable" msgstr "Играбельна" #: Source/Core/DolphinWX/Src/NetWindow.cpp:288 msgid "Players" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1038 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:552 msgid "Please create a perspective before saving" msgstr "Пожалуйста, создайте точку обозрения, прежде чем сохранять" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:342 #, fuzzy msgid "Polish" msgstr "Polish" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:790 #, fuzzy msgid "Port 1" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 #, fuzzy msgid "Port 2" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 #, fuzzy msgid "Port 3" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 #, fuzzy msgid "Port 4" msgstr "Порт :" #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 #: Source/Core/DolphinWX/Src/NetWindow.cpp:114 msgid "Port :" msgstr "Порт :" #: Source/Core/DolphinWX/Src/Main.cpp:221 msgid "" "Portable Setting could not be saved\n" " Are you running Dolphin from read only media or from a directory that " "dolphin is not located in?" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:343 #, fuzzy msgid "Portuguese" msgstr "Portuguese" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:344 #, fuzzy msgid "Portuguese (Brazilian)" msgstr "Portuguese (Brazilian)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:433 msgid "Post-Processing Shader:" msgstr "Шейдер пост-обработки:" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 #, fuzzy msgid "Presets: " msgstr "<Нажмите кнопку>" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 msgid "Prev Page" msgstr "Пред. страница" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:796 msgid "Previous Page" msgstr "Пред. страница" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191 msgid "Previous Value" msgstr "Предыдущее значение" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898 msgid "Profile" msgstr "Профиль" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Projection Stats" msgstr "Статистика проекций" #: Source/Core/DolphinWX/Src/ISOProperties.h:55 msgid "Properties" msgstr "Свойства" #: Source/Core/DolphinWX/Src/FrameTools.cpp:296 msgid "Purge Cache" msgstr "Очистить кэш" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Question" msgstr "Вопрос" #: Source/Core/DolphinWX/Src/NetWindow.cpp:146 #: Source/Core/DolphinWX/Src/NetWindow.cpp:303 msgid "Quit" msgstr "Выход" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 #, fuzzy msgid "R-Analog" msgstr "R-Analog" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:288 msgid "RAM" msgstr "Память" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:172 msgid "RUSSIA" msgstr "РОССИЯ" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:391 msgid "Real" msgstr "Настоящий" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44 msgid "Real Wiimote" msgstr "Реальный Wimote" #: Source/Core/DolphinWX/Src/Frame.cpp:171 msgid "Reconnect Wiimote Confirm" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:836 #, fuzzy msgid "Reconnect Wiimote On Load State" msgstr "Подключить Wiimote 1" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "Красный" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "Красная слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "Красная справа" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky but also heavily decreases " "performance." msgstr "" "Снижает количество наложений, вызванных растеризацией 3D графики\n" "Картинки выглядит менее \"блочной\", но это сильно снижает " "произврдительность." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907 #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41 msgid "Refresh" msgstr "Обновить" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #, fuzzy msgid "Refresh List" msgstr "&Обновить список игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 msgid "Refresh game list" msgstr "Обновление списка игр" #: Source/Core/DolphinWX/Src/Main.cpp:239 msgid "Relaunch Dolphin from the install directory and save from there" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:891 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 msgid "Remove" msgstr "Удалить" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Render the scene as a wireframe.\n" "This is only useful for debugging purposes." msgstr "" "Показывает только каркас моделей.\n" "Полезно только при отладке." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Render to Main Window" msgstr "Выводить изображение в главное окно" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:557 msgid "Render to main window." msgstr "Выводит картинку в основном окне." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:365 msgid "Rendering" msgstr "Визуализация" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Required for using the Japanese ROM font." msgstr "Данная опция необходима для корректного отображения японских шрифтов." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 msgid "Reset" msgstr "Сброс настроек" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185 msgid "Results" msgstr "Результаты" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 msgid "Right" msgstr "Вправо" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Rumble" msgstr "Видбрация" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "Запускает обработку DSP LLE в отдельном потоке (не рекомендуется)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:345 msgid "Russian" msgstr "Русский" #: Source/Core/DolphinWX/Src/FrameTools.cpp:159 msgid "Sa&ve State" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301 msgid "Safe" msgstr "безопасное" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:755 #, fuzzy msgid "Sample Rate:" msgstr "Частота" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:975 #: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Save" msgstr "Сохр." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:531 msgid "Save GCI as..." msgstr "Сохранить CGI-файл как..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 #, fuzzy msgid "Save State Slot 1" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 #, fuzzy msgid "Save State Slot 2" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 #, fuzzy msgid "Save State Slot 3" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #, fuzzy msgid "Save State Slot 4" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 #, fuzzy msgid "Save State Slot 5" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218 #, fuzzy msgid "Save State Slot 6" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 #, fuzzy msgid "Save State Slot 7" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 #, fuzzy msgid "Save State Slot 8" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/FrameTools.cpp:161 msgid "Save State..." msgstr "Сохранить игру как..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:595 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:605 msgid "Save as..." msgstr "Сохранить как..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1354 msgid "Save compressed GCM/ISO" msgstr "Выберите место для сохранения сжатого GCM/ISO-образа" #: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Save current perspective" msgstr "Сохранить точку" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1343 msgid "Save decompressed GCM/ISO" msgstr "Выберите место для сохранения несжатого GCM/ISO-образа" #: Source/Core/Core/Src/OnFrame.cpp:421 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Scale:" msgstr "Масштаб:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:588 msgid "Scanning for ISOs" msgstr "Поиск образов дисков" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:589 msgid "Scanning..." msgstr "Поиск..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "ScrShot" msgstr "Скриншот" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222 msgid "Search Filter" msgstr "Фильтр поиска" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:889 msgid "Search Subfolders" msgstr "Искать в подпапках" #: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127 #: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Секция %s не найдена в SYSCONF" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Select" msgstr "Выбрать" #: Source/Core/DolphinWX/Src/FrameTools.cpp:729 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1127 msgid "Select The Recording File" msgstr "Выберите файл для записи игрового процесса" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1326 #, fuzzy msgid "Select a Wii WAD file to install" msgstr "Выберите файл сохранения для импорта" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Select a hardware adapter to use.\n" "When in doubt, use the first one" msgstr "" "Выберите адаптер.\n" "Если сомневаетесь, выберите первый" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:520 msgid "Select a save file to import" msgstr "Выберите файл сохранения для импорта" #: Source/Core/DolphinWX/Src/FrameAui.cpp:351 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 msgid "Select resolution for fullscreen mode" msgstr "Позволяет выбрать разрешение полнокэранного режима." #: Source/Core/DolphinWX/Src/FrameTools.cpp:664 msgid "Select the file to load" msgstr "Выберите файл для запуска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1294 msgid "Select the save file" msgstr "Выберите файл сохранений Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1397 msgid "Select the state to load" msgstr "Выберите файл сохранения для загрузки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1411 msgid "Select the state to save" msgstr "Выберите или укажите файл для быстрого сохранения" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio (4:3)\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to window: Stretch the picture to the window size." msgstr "" "Выберите соотношение сторон:\n" "Авто: Используется оригинальное соотношение сторон (4:3)\n" "16:9: Подравнять картинку к соотношению 16:9.\n" "4:3: Подравнять картинку к соотношению 4:3.\n" "Растянуть по окну: Размер картинки соответствует размеру окна." #: Source/Core/DolphinWX/Src/LogWindow.cpp:115 msgid "Selected font" msgstr "Выбранный шрифт" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Selects which game should be affected by the configuration changes done in " "this dialog.\n" "The (Default) profile affects the standard settings used for every game." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:275 msgid "Send" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:850 msgid "Sensor Bar Position:" msgstr "Месторасположение сенсора:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:346 msgid "Serbian" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Последовательный порт №1 - тип порта, который используют такие устройства " "как сетевой адаптер." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492 msgid "Set" msgstr "Выбрать" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:653 msgid "Set Console as NTSC-J" msgstr "Установить регион консоли как NTSC-J" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1011 msgid "Set as &default ISO" msgstr "Сделать &игрой по умолчанию" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:798 #, c-format msgid "Set as default Memcard %c" msgstr "Установить картой памяти по умолчанию %c" #: Source/Core/DolphinWX/Src/Main.cpp:228 #, c-format msgid "" "Set install location to:\n" " %s ?" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 #, fuzzy msgid "Settings..." msgstr "Настройки консоли (IPL)" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:212 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Файл настроек не найден" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 msgid "Short Name:" msgstr "Короткое имя:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 msgid "Show &Console" msgstr "Отображать &консоль" #: Source/Core/DolphinWX/Src/FrameTools.cpp:228 #, fuzzy msgid "Show &Log" msgstr "Отображать окно &лога" #: Source/Core/DolphinWX/Src/FrameTools.cpp:225 msgid "Show &Statusbar" msgstr "Отображать панель &статуса" #: Source/Core/DolphinWX/Src/FrameTools.cpp:223 msgid "Show &Toolbar" msgstr "Отображать панель &инструментов" #: Source/Core/DolphinWX/Src/FrameTools.cpp:294 msgid "Show Drives" msgstr "Отображать игры на DVD" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:374 msgid "Show FPS" msgstr "Показывать FPS" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show France" msgstr "Франции" #: Source/Core/DolphinWX/Src/FrameTools.cpp:270 msgid "Show GameCube" msgstr "GameCube" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:380 #, fuzzy msgid "Show Input Display" msgstr "Италии" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Show Italy" msgstr "Италии" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show JAP" msgstr "JAP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show Korea" msgstr "Кореи" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "Show Language:" msgstr "Отображать язык:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 #, fuzzy msgid "Show Log &Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/FrameTools.cpp:279 msgid "Show PAL" msgstr "PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:267 msgid "Show Platforms" msgstr "Отображать игры платформ..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Regions" msgstr "Отображать игры регионов..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:379 msgid "Show Shader Errors" msgstr "Показывать ошибки шейдеров" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Show Taiwan" msgstr "Тайваня" #: Source/Core/DolphinWX/Src/FrameTools.cpp:281 msgid "Show USA" msgstr "USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:272 msgid "Show Wad" msgstr "WAD-файлы" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Show a confirmation box before stopping a game." msgstr "Активирует запрос подтверждения об остановке процесса эмуляции игры." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:563 #, fuzzy msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Включает режим уведомления об ошибках эмуляции.\n" "Отключение данной опции позволит избавиться от надоедливых некритичных " "ошибок\n" "во время игры, однако в случае вылета эмулятора вы не увидите никакой " "информации." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 #, fuzzy msgid "Show first block" msgstr "Показать блоки" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Show projection statistics.\n" "This is only useful for debugging purposes." msgstr "" "Показывает статистики проекций.\n" "Полезно только при отладке." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:811 msgid "Show save blocks" msgstr "Показать блоки" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:809 msgid "Show save comment" msgstr "Показать комментарий" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:810 msgid "Show save icon" msgstr "Показать иконку" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:808 msgid "Show save title" msgstr "Показать заголовок" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "Show the number of frames rendered per second." msgstr "Показывать кол-во отрисовываемых кадров в секунду." #: Source/Core/DolphinWX/Src/Main.cpp:119 msgid "Show this help message" msgstr "Показывает это сообщения помощи" #: Source/Core/DolphinWX/Src/FrameTools.cpp:292 msgid "Show unknown" msgstr "Неизвестные" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Show various statistics.\n" "This is only useful for debugging purposes." msgstr "" "Показывает разные статистики.\n" "Полезно только при отладке." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #, fuzzy msgid "Sideways Wiimote" msgstr "Реальный Wimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:319 #, fuzzy msgid "Simplified Chinese" msgstr "Simplified Chinese" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 msgid "Size" msgstr "Размер" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:615 msgid "Skip GC BIOS" msgstr "Пропуcтить загрузку BIOS'а GC" #: Source/Core/DolphinWX/Src/FrameTools.cpp:387 #: Source/Core/DolphinWX/Src/FrameTools.cpp:399 #, fuzzy, c-format msgid "Slot %i" msgstr "Слот" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 #, fuzzy msgid "Slot A" msgstr "Слот" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:778 #, fuzzy msgid "Slot B" msgstr "Слот" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:742 msgid "Sound Settings" msgstr "Настройки эмуляции звука" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:68 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Ошибка создания аудио-буфера %s." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Пробел" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:347 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 #, fuzzy msgid "Spanish" msgstr "Spanish" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:856 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality but is also quite heavy on performance and might cause " "glitches in certain games.\n" "Fractional: Uses your display resolution directly instead of the native " "resolution. The quality scales with your display/window size, as does the " "performance impact.\n" "Integral: This is like Fractional, but rounds up to an integer multiple of " "the native resolution. Should give a more accurate look but is usually " "slower.\n" "The other options are fixed resolutions for choosing a visual quality " "independent of your display size." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:144 #, fuzzy msgid "Specify a video backend" msgstr "Назначает видео-плагин" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "Speed up Disc Transfer Rate" msgstr "Ускорить чтение с диска" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:83 msgid "Standard Controller" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 msgid "Start" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:204 msgid "Start &NetPlay" msgstr "&Сетевая игра" #: Source/Core/DolphinWX/Src/FrameTools.cpp:352 msgid "Start Re&cording" msgstr "Начать &запись процесса" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #, fuzzy msgid "Start Recording" msgstr "Начать &запись процесса" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Start Renderer in Fullscreen" msgstr "Всегда запускать игру в полноэкранном режиме" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Start the rendering window in fullscreen mode." msgstr "Автоматически запускает игру в полноэкранном режиме." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264 msgid "State" msgstr "Статус" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 #, fuzzy msgid "State Saves" msgstr "Удалить сохранение" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 #: Source/Core/DolphinWX/Src/NetWindow.cpp:312 msgid "Stop" msgstr "Стоп" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221 msgid "Stretch to Window" msgstr "Растянуть по окну" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78 #, c-format msgid "Successfully exported file to %s" msgstr "Файл успешно экспортирован в %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57 msgid "Successfully imported save files" msgstr "Сохранение успешно импортировано" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:262 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:870 msgid "System Language:" msgstr "Язык системы:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:188 msgid "TAIWAN" msgstr "ТАЙВАНЬ" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:483 msgid "Tab split" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "Левая панель" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "Правая панель" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/FrameTools.cpp:368 #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "Take Screenshot" msgstr "Сделать скриншот" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Test" msgstr "Проверить" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:287 msgid "Texture" msgstr "Текстура" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377 msgid "Texture Format" msgstr "Формат текстур" #: Source/Core/Core/Src/CoreParameter.cpp:210 msgid "The WAD has been installed successfully" msgstr "WAD-файл успешно установлен" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "Неверный адрес" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:509 msgid "The checksum was successfully fixed" msgstr "Контрольная сумма успешно исправлена" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1327 msgid "The chosen directory is already in the list" msgstr "Выбпвнная папка уже в списке" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1273 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1367 #, fuzzy, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" " уже существует\n" "Хотите заменить?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Файл %s не может быть открыт для записи. Проверьте, не открыт ли он другой " "программой." #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Файл %s уже открыт, нельзя записать заголовок." #: Source/Core/Core/Src/Boot/Boot.cpp:279 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Указанный файл (%s) не существует" #: Source/Core/DolphinWX/Src/FrameAui.cpp:601 msgid "The name can not be empty" msgstr "Имя не может быть пустым" #: Source/Core/DolphinWX/Src/FrameAui.cpp:593 msgid "The name can not contain the character ','" msgstr "Имя не может содержать знак ','" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:447 msgid "The save you are trying to copy has an invalid file size" msgstr "Сохранение, которое вы пытаетесь скопировать имеет неверный размер" #: Source/Core/DolphinWX/Src/Main.cpp:408 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Выбранный язык не поддерживается вашей системой. Возвращаемся к стандартному." #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы!" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "Сервер заполнен!" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "Ответ с сервера: игра уже запущена!" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "Сервер прислал неизвестное сообщение об ошибке!" #: Source/Core/Core/Src/CoreParameter.cpp:119 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Указанный файл \"%s\" не существует" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "Неверное значение" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 msgid "Theme" msgstr "Стиль" #: Source/Core/DolphinWX/Src/FrameTools.cpp:602 msgid "Theme selection went wrong" msgstr "Ошибка выбора темы" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:464 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Не найден билет для 00000001/00000002. Ваша копия NAND скорее всего не " "полная." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Данные настройки применяются после глобальных настроек эмулятора, тем самым " "позволяя\n" "указать персональные настройки для каждой игры. Каждая опция имеет три " "состояния:\n" "включена, выключена и неопределена (применяется глобальное значение данной " "опции)." #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Симулятор action replay не поддерживает коды, которые меняют сам Action " "Replay. " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:583 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Активация данной опции может привести к замедлению эмуляции в Wii-меню и " "некоторых играх." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" "Данная опция позволяет включить ограничение эмуляции скорости игры\n" "посредством \"подгонки\" оной к скорости звука.\n" "Отключение данной опции может вызвать ускорение игрового процесса.\n" "Включение данной опции может вызвать эффект шума на фоне (редко).\n" "\n" "Удерживайте клавишу для быстрого отключения данной опции в игре." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 msgid "This is used to play music tracks, like BGM." msgstr "" "Данная оцпия включает обработку музыкальных трэков (BGM, фоновая музыка)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:544 #, fuzzy msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Данный режим позволяет \"разделить\" потоки эмуляции CPU и видео систем\n" "консоли по разным ядрам процессора, тем самым повышая производительность\n" "эмулятора на многоядерных системах. Побочным эффектом данной опции\n" "является появления некоторых багов и/или ошибок в эмуляции." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:284 msgid "This will let you Manually Edit the INI config file" msgstr "Это позволит вам вручную править INI файл с конфигурацией" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "Порог" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "Tilt" msgstr "Наклон" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256 msgid "Title" msgstr "Название" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66 #, fuzzy msgid "Toggle All Log Types" msgstr "Включить все" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Toggle Fullscreen" msgstr "Включение полноэкранного режима" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Top" msgstr "сверху" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:320 #, fuzzy msgid "Traditional Chinese" msgstr "Traditional Chinese" #: Source/Core/Core/Src/Boot/Boot.cpp:369 msgid "Tried to load an unknown file type." msgstr "Попытка загрузить неизвестный тип файла." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "Triggers" msgstr "" #: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115 msgid "Trying to read from invalid SYSCONF" msgstr "Попытка чтения из неверного SYSCONF" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:348 #, fuzzy msgid "Turkish" msgstr "Turkish" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70 msgid "Type" msgstr "Тип:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 msgid "UDP Port:" msgstr "Порт UDP:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:196 msgid "UNKNOWN" msgstr "НЕИЗВЕСТНО" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:175 msgid "USA" msgstr "США" #: Source/Core/DolphinWX/Src/FrameTools.cpp:404 #, c-format msgid "Undefined %i" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 msgid "Undo Load State" msgstr "Отменить загрузку" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210 msgid "Unknown" msgstr "Неизвестно" #: Source/Core/Core/Src/HW/DVDInterface.cpp:894 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Неизвестная комманда DVD %08x - критическая ошибка" #: Source/Core/Common/Src/SysConf.cpp:138 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Неизвестный тип записи %i в SYSCONF (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "Получено неизвестное сообщение с id : %d" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Получено неизвестное сообщение с id : %d от игрока:%d Игрок выкинут!" #: Source/Core/Core/Src/HW/Memmap.cpp:633 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" "Неизвестный указатель %#08x\n" "Продолжить?" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 msgid "Up" msgstr "Вверх" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Обновить" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #, fuzzy msgid "Upright Wiimote" msgstr "Гибридный Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:840 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Использовать EuRGB60-режим (PAL60)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:613 #, fuzzy msgid "Use FPS For Limiting" msgstr "Использовать FPS для ограничения" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:559 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 msgid "Use Panic Handlers" msgstr "Показывать panic-уведомления (ошибки)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Uses the high-resolution render buffer for EFB copies instead of scaling " "them down to native resolution.\n" "Vastly improves visual quality in games which use EFB copies but might cause " "glitches in some games." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:416 msgid "Utility" msgstr "Утилиты" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:234 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Value" msgstr "Значение" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 msgid "Value:" msgstr "Значение:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 msgid "Value: " msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 msgid "Various Statistics" msgstr "Различная статистика" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53 msgid "Verbosity" msgstr "Глубина анализа" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Видео" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:680 #, fuzzy msgid "Video Backend:" msgstr "Система вывода" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:390 msgid "Virtual" msgstr "Виртуальный" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 msgid "Volume" msgstr "Громкость" #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:114 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:143 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:170 #, c-format msgid "WAD installation failed: error creating %s" msgstr "Ошибка установки WAD: ошибка создания %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Wait for vertical blanks.\n" "Reduces tearing but might also decrease performance" msgstr "" "Ждет окончания отрисовки кадра.\n" "Уменьшает рывки, но может понизить скорость" #: Source/Core/DolphinWX/Src/Frame.cpp:641 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Warning" msgstr "Предупреждение" #: Source/Core/Core/Src/Boot/Boot.cpp:238 msgid "Warning - starting DOL in wrong console mode!" msgstr "Предупреждение: запуск DOL в неправильном режиме!" #: Source/Core/Core/Src/Boot/Boot.cpp:288 msgid "Warning - starting ELF in wrong console mode!" msgstr "Предупреждение: запуск ELF в неправильном режиме!" #: Source/Core/Core/Src/Boot/Boot.cpp:185 msgid "Warning - starting ISO in wrong console mode!" msgstr "Предупреждение: запуск ISO в неправильном режиме!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:523 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Предупреждение: Советуем создать резервную копию файлов папки: %s\n" "Хотите продолжить?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:582 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Предупреждение: Файлы в папке:\n" "%s\n" "с совпадающими именами будут переписаны\n" "Продолжить?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - файл не открыт." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:132 #, fuzzy msgid "" "When using EFB to RAM we very often need to decode RAM data to a VRAM " "texture, which is a very time-consuming task.\n" "With this option enabled, we'll skip decoding a texture if it didn't " "change.\n" "This results in a nice speedup, but possibly causes glitches.\n" "If you have any problems with this option enabled you should either try " "increasing the safety of the texture cache or disable this option.\n" "(NOTE: The safer the texture cache is adjusted the lower the speedup will " "be; accurate texture cache set to \"safe\" might actually be slower!)" msgstr "" "Когда используется копия EFB в памяти, то часто приходиться перекодировать " "даныне из системной памяти в текстуру в видео памяти, что требует много " "времени.\n" "С этой опцией пропускается декодирование, если текстура не изменилась.\n" "Это дает хороший прирост скорости, но может вызвать артефакты.\n" "Если у вас появляются проблемы с этой опцией, следует попробовать увеличить " "безопасность кэша текстур или выключить эту опцию.\n" "(ЗАМЕЧАНИЕ: Чем безопаснее кэш, тем меньше ускорение. Чаще быстрее будет " "вариант с отключением этой опции, чем включением безопасного кэша)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:232 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "Ширина" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:603 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:363 msgid "Wii Console" msgstr "Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Wii Save Import" msgstr "Импорт сохранений Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1296 msgid "Wii save files (*.bin)|*.bin" msgstr "Файлы сохранений Wii (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Нельзя прочесть файл" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 #: Source/Core/Core/Src/HW/Wiimote.cpp:16 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76 msgid "Wiimote " msgstr "Wiimote " #: Source/Core/DolphinWX/Src/Frame.cpp:170 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:654 msgid "Wiimote Connected" msgstr "Wiimote подключен" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:835 msgid "Wiimote Motor" msgstr "Включить поддержку мотора" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:861 msgid "Wiimote Settings" msgstr "Настройки Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Wiimote settings" msgstr "Настройка Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:558 msgid "Will enable progressive scan option if supported by software." msgstr "" "Активирует поддержку прогрессивной развертки (при условии, что игра его " "поддерживает)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:689 msgid "Window Size:" msgstr "Разрешение оконного режима" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:553 msgid "Window height for windowed mode" msgstr "Разрешение по вертикали для оконного режима." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Window width for windowed mode" msgstr "Разрешение по горизонтали для оконного режима." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 #, fuzzy msgid "Windows Left" msgstr "Windows Left" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 #, fuzzy msgid "Windows Menu" msgstr "Windows Menu" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 #, fuzzy msgid "Windows Right" msgstr "Windows Right" #: Source/Core/DolphinWX/Src/LogWindow.cpp:130 msgid "Word Wrap" msgstr "Перенос строк" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1333 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1240 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1373 msgid "Working..." msgstr "Подождите..." #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Console" msgstr "Выводить в консоль" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to File" msgstr "Сохранять в файл" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63 #, fuzzy msgid "Write to Window" msgstr "Выводить в окно ->" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "XAudio2 CreateSourceVoice ошибка: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114 #, c-format msgid "XAudio2 init failed: %#X" msgstr "XAudio2 ошибка инициализации: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 ошибка создания master voice: %#X" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:393 msgid "XFB" msgstr "XFB" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "Желтый" #: Source/Core/DolphinWX/Src/FrameAui.cpp:64 msgid "You can't close panes that have pages in them." msgstr "Вы не можете закрыть панель, в которой есть страницы." #: Source/Core/DolphinWX/Src/NetWindow.cpp:194 msgid "You must choose a game!!" msgstr "Выберите игру!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:595 msgid "You must enter a name!" msgstr "Введите название!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Нужно ввести десятичное или шестнадцатиричное число." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607 msgid "You must enter a valid profile name." msgstr "Введите правильное имя профиля." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу." #: Source/Core/Core/Src/CoreParameter.cpp:174 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Ваш файл GCM/ISO, видимо, неверен (неверный регион).\n" "Продолжить в режиме PAL?" #: Source/Core/Common/Src/SysConf.cpp:51 #, fuzzy, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" "Ваш файл SYSCONF неверного размера (0x%2$04llx), а должен быть 0x%1$04x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:326 msgid "ZTP hack" msgstr "Включить ZTP-хак" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464 msgid "[ waiting ]" msgstr "[ жду ]" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:90 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512 #, fuzzy msgid "^ ADD" msgstr "^ ADD" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:899 msgid "apploader (.img)" msgstr "загрузчик (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "Ошибка чтения заголовка bk" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:385 #, c-format msgid "failed to read data from file: %s" msgstr "Невозможно прочесть данные из файла: %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98 msgid "failed to read header" msgstr "ошибка чтения заголовка" #: Source/Core/Core/Src/HW/Memmap.cpp:447 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Чтение кода операции из %x. Пожалуйста сообщите." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "это сохранение не от Wii или ошибка чтения заголовка размером %x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447 #, c-format msgid "unknown cmd 0x%08x" msgstr "неизвестная команда 0x%08x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1044 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute вернул -1 при запуске приложения!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497 #, fuzzy msgid "| OR" msgstr "| OR" #~ msgid " Play " #~ msgstr "Запуск" #~ msgid "%d %%" #~ msgstr "%d %%" #~ msgid "&Frame Stepping" #~ msgstr "По&кадровый режим" #~ msgid "&Open...\tCtrl+O" #~ msgstr "&Открыть...\tCtrl+O" #~ msgid "32,000 Hz" #~ msgstr "32,000 Гц" #~ msgid "48,000 Hz" #~ msgstr "48,000 Гц" #~ msgid "Adjust window size" #~ msgstr "Изменять размер окна" #~ msgid "Alternate RFI" #~ msgstr "Альтернативный RFI" #~ msgid "Bleach Versus Crusade" #~ msgstr "Bleach Versus Crusade" #~ msgid "Can't find plugin %s" #~ msgstr "Плагин %s не найден" #~ msgid "Can't init DSP Plugin" #~ msgstr "Не удалось инициализировать аудио-плагин" #~ msgid "Can't init Video Plugin" #~ msgstr "Не удалось инициализировать видео-плагин" #~ msgid "Can't open %s, it has a missing function" #~ msgstr "Нельзя открыть %s, не найдена функция" #~ msgid "Config..." #~ msgstr "Настроить..." #~ msgid "Connected" #~ msgstr "Подключено" #~ msgid "Could not get info about plugin %s" #~ msgstr "Не удалось получить информацию о плагине %s" #~ msgid "Count: %i" #~ msgstr "Счетчик: %i" #~ msgid "Disconnected" #~ msgstr "Отключен" #~ msgid "Dolphin DSP-HLE Plugin" #~ msgstr "Dolphin DSP-HLE" #~ msgid "Dolphin DSP-HLE Plugin Settings" #~ msgstr "Настройки Dolphin DSP-HLE" #~ msgid "Dolphin DSP-LLE Plugin" #~ msgstr "Dolphin DSP-LLE" #~ msgid "Dolphin DSP-LLE Plugin Settings" #~ msgstr "Настройки Dolphin DSP-LLE" #~ msgid "Dolphin Direct3D11" #~ msgstr "Dolphin Direct3D11" #~ msgid "Dolphin Direct3D9" #~ msgstr "Dolphin Direct3D9" #~ msgid "Dolphin OpenGL" #~ msgstr "Dolphin OpenGL" #~ msgid "E&xit\tAlt+F4" #~ msgstr "В&ыход\tAlt+F4" #~ msgid "Enable Copy to EFB" #~ msgstr "Включить режим копирования в EFB" #~ msgid "Enable EFB To Texture" #~ msgstr "Включить копирование EFB в текстуру" #~ msgid "Enable HLE Audio" #~ msgstr "Включить HLE-аудио" #~ msgid "Enable JIT Dynarec" #~ msgstr "Включить JIT-рекомпилятор" #~ msgid "" #~ "Enables dynamic recompilation of DSP code.\n" #~ "Changing this will have no effect while the emulator is running!" #~ msgstr "" #~ "Включает динамическую рекомпиляцию кода DSP.\n" #~ "Изменения не вступят в силу, пока эмулятор запущен!" #~ msgid "Error loading %s: can't read info" #~ msgstr "Ошибка загрузки %s: невозможно прочесть данные" #~ msgid "" #~ "Error loading plugin %s: can't find file. Please re-select your plugins." #~ msgstr "" #~ "Ошибка загрузки плагина %s: файл не найден. Пожалуйста, выберите другой " #~ "плагин." #~ msgid "Failed to load DSP ROM: %s" #~ msgstr "Ошибка загрузки DSP ROM: %s" #~ msgid "Force Filtering" #~ msgstr "Включить фильтрацию" #, fuzzy #~ msgid "Graphics Plugin" #~ msgstr "Видео" #~ msgid "" #~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this " #~ "option may fix the game." #~ msgstr "" #~ "Если игра зависает, или работает только в режиме Интерпретатора,\n" #~ "или вообще приводит к вылету эмулятора - данная опция *может* помочь." #~ msgid "" #~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n" #~ "Try verifying the state again" #~ msgstr "" #~ "Внутреняя ошибка LZO - ошибка распаковки (%d) (%ld, %ld) \n" #~ "Проверьте файл" #~ msgid "Load Script..." #~ msgstr "Загрузить скрипт..." #~ msgid "Lua Script Console" #~ msgstr "LUA-консоль" #, fuzzy #~ msgid "Metroid Other M" #~ msgstr "Metroid Other M" #~ msgid "Mixer: Unsupported sample rate." #~ msgstr "Микшер: Неподдерживаемая частота." #~ msgid "New &Lua Console" #~ msgstr "LUA-&консоль" #, fuzzy #~ msgid "OpenAL" #~ msgstr "Открыть" #, fuzzy #~ msgid "OpenGL" #~ msgstr "Открыть" #~ msgid "Plugins" #~ msgstr "Плагины" #~ msgid "Run" #~ msgstr "Запустить" #~ msgid "Running script...\n" #~ msgstr "Запуск скрипта...\n" #~ msgid "" #~ "Select the System Menu wad extracted from the update partition of a disc" #~ msgstr "" #~ "Выберите WAD-файл с системным меню, извеченный из раздела с обновлением " #~ "игрового диска." #~ msgid "Select the script to load" #~ msgstr "Выберите скрипт для загрузки" #~ msgid "Show save banner" #~ msgstr "Показать баннер" #, fuzzy #~ msgid "Skies of Arcadia" #~ msgstr "Skies of Arcadia" #~ msgid "Slot" #~ msgstr "Слот" #~ msgid "Sonic and the Black Knight" #~ msgstr "Sonic and the Black Knight" #~ msgid "Specify an audio plugin" #~ msgstr "Выберите аудио-плагин" #~ msgid "Take Screenshot\t" #~ msgstr "Сделать скриншот\t" #~ msgid "This is usually used to play voice and sound effects." #~ msgstr "" #~ "Данная опция включает обработку голосовых и SFX-эффектов (простые звуки)." #~ msgid "Trying to load unsupported type %d" #~ msgstr "Попытка загрузить неподдериваемый тип %d" #~ msgid "Use XFB" #~ msgstr "Использовать XFB" #, fuzzy #~ msgid "Wiimote %i %s" #~ msgstr "Включить поддержку мотора" #, fuzzy #~ msgid "Zelda Twilight Princess Bloom hack" #~ msgstr "Zelda Twilight Princess Bloom hack" #, fuzzy #~ msgid "batch" #~ msgstr "Патчи"