set(LIBS core ${LZO} discio bdisasm inputcommon common audiocommon z sfml-network SDL GL ${XRANDR_LIBRARIES} ${X11_LIBRARIES}) if(LIBAV_FOUND) set(LIBS ${LIBS} ${LIBAV_LIBRARIES}) endif() if(wxWidgets_FOUND) set(SRCS Src/ARCodeAddEdit.cpp Src/AboutDolphin.cpp Src/CheatsWindow.cpp Src/ConfigMain.cpp Src/Debugger/BreakpointDlg.cpp Src/Debugger/BreakpointView.cpp Src/Debugger/BreakpointWindow.cpp Src/Debugger/CodeView.cpp Src/Debugger/CodeWindow.cpp Src/Debugger/CodeWindowFunctions.cpp Src/Debugger/DSPDebugWindow.cpp Src/Debugger/DSPRegisterView.cpp Src/Debugger/DebuggerPanel.cpp Src/Debugger/DebuggerUIUtil.cpp Src/Debugger/JitWindow.cpp Src/Debugger/MemoryCheckDlg.cpp Src/Debugger/MemoryView.cpp Src/Debugger/MemoryWindow.cpp Src/Debugger/RegisterView.cpp Src/Debugger/RegisterWindow.cpp Src/FifoPlayerDlg.cpp Src/Frame.cpp Src/FrameAui.cpp Src/FrameTools.cpp Src/GameListCtrl.cpp Src/GeckoCodeDiag.cpp Src/HotkeyDlg.cpp Src/ISOFile.cpp Src/ISOProperties.cpp Src/InputConfigDiag.cpp Src/InputConfigDiagBitmaps.cpp Src/LogConfigWindow.cpp Src/LogWindow.cpp Src/Main.cpp Src/MemcardManager.cpp Src/MemoryCards/WiiSaveCrypted.cpp Src/NetWindow.cpp Src/PHackSettings.cpp Src/PatchAddEdit.cpp Src/TASInputDlg.cpp Src/UDPConfigDiag.cpp Src/VideoConfigDiag.cpp Src/WXInputBase.cpp Src/WiimoteConfigDiag.cpp Src/WxUtils.cpp) set(WXLIBS ${wxWidgets_LIBRARIES} ${GTK2_LIBRARIES}) else() set(SRCS Src/MainNoGUI.cpp) endif() if(WIN32) set(SRCS ${SRCS} Src/stdafx.cpp) elseif((${CMAKE_SYSTEM_NAME} MATCHES "Darwin") AND NOT wxWidgets_FOUND) # TODO elseif((${CMAKE_SYSTEM_NAME} MATCHES "Darwin") AND wxWidgets_FOUND) # TODO else() set(SRCS ${SRCS} Src/X11Utils.cpp) endif() if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD" OR ${CMAKE_SYSTEM_NAME} MATCHES "NetBSD") set(LIBS ${LIBS} usbhid) endif() if(wxWidgets_FOUND) set(DOLPHIN_EXE dolphin-emu) else() set(DOLPHIN_EXE dolphin-emu-nogui) endif() add_executable(${DOLPHIN_EXE} ${SRCS}) target_link_libraries(${DOLPHIN_EXE} ${LIBS} ${WXLIBS}) install(TARGETS ${DOLPHIN_EXE} RUNTIME DESTINATION ${bindir})