# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Allan Nordhøy , 2016-2017 # Christer Hansen , 2013 # KHRZ , 2013-2016 # KHRZ , 2011,2013 # KHRZ , 2011 # Stein Erik Svendheim , 2016 # Tokiko , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-05-29 18:31+0200\n" "PO-Revision-Date: 2017-05-29 16:32+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Norwegian Bokmål (http://www.transifex.com/delroth/dolphin-" "emu/language/nb/)\n" "Language: nb\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:35 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin er en fri og gratis GameCube og Wii-emulator.\n" "\n" "Denne programvaren bør ikke nyttes til å kjøre spill du ikke eier.\n" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773 msgid " (internal IP)" msgstr " (intern-IP)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267 msgid " (too many to display)" msgstr "(for mange til å vises)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:548 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:654 msgid " Game : " msgstr "Spill :" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "! NOT" msgstr "! IKKE" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" "\"%s\" finnes ikke.\n" " Opprett et nytt 16MB minnekort?" #: Source/Core/DiscIO/CompressedBlob.cpp:187 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" "Mislyktes i å skrubbe \"%s\". Sannsynligvis er avbildnings-filen ødelagt." #: Source/Core/DiscIO/CompressedBlob.cpp:162 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" er allerede komprimert! Kan ikke komprimere videre." #: Source/Core/Core/ConfigManager.cpp:928 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO." #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopier%1$s" #: Source/Core/DiscIO/CompressedBlob.cpp:239 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i av %i blokker. Komprimeringsforhold %i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "%i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (Normal hastighet)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:62 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "Ble ikke lastet fordi den har samme interne filnavn som den tidligere " "innlastede lagringsfilen\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:84 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "ble ikke innlastet forde det er en ugyldig GCI-fil.\n" "Filstørrelsen (0x%) samsvarer ikke med størrelsen i hodet (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:75 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "ble ikke innlastet fordi det er en ugyldig GCI.\n" "Antallet blokker hevdes å være %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:115 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "ble ikke innlastet fordi det ikke er nok frie blokker på det virtuelle " "minnekortet" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "ble ikke innlastet fordi det er mindre enn 10%% frie blokker tilgjengelig på " "minnekortet\n" "Blokker Totalt: %d; Frie Blokker: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:548 #, c-format msgid "%s (Disc %i)" msgstr "%s (Disk %i)" #: Source/Core/Core/Boot/Boot.cpp:240 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL funnet i mappen %s. Disken kan kanskje ikke gjennkjennes" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:365 #, c-format msgid "%s already exists, overwrite?" msgstr "%s finnes allerede, overskriv?" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Kortstørrelsen er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Kortstørrelsen er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Filen er ikke stor nok til å være en gyldig minnekortfil (0x%x bytes)" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:191 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s er ikke en mappe, kunne ikke flytte til *.original.\n" "Se over dine skriverettigheter, eller flytt filen ut fra Dolphins mapper" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:185 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s er ikke en mappe, flyttet til *.original" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sSlett%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sEksporter GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sImporter GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u ledige blokker; %u ledige dir-oppføringer" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "%u bilder" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "%u objekter" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "%zu FIFO-byte" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "%zu minnebyte" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:768 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinWX/MainMenuBar.cpp:510 msgid "&About" msgstr "&Om" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "&Legg til ny kode…" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:371 msgid "&Add function" msgstr "&Legg til funksjon" #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "&Address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:173 msgid "&Audio Settings" msgstr "&Lyd-innstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:189 msgid "&Automatic Start" msgstr "&Automatisk start" #: Source/Core/DolphinWX/MainMenuBar.cpp:81 msgid "&Boot from DVD Backup" msgstr "&Start opp fra DVD-sikkerhetskopi" #: Source/Core/DolphinWX/MainMenuBar.cpp:324 msgid "&Breakpoints" msgstr "&Brytepunkter" #: Source/Core/DolphinWX/MainMenuBar.cpp:229 msgid "&Cheat Manager" msgstr "&Juksekode-behandler" #: Source/Core/DolphinWX/MainMenuBar.cpp:370 msgid "&Clear JIT Cache" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:433 msgid "&Clear Symbols" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:174 msgid "&Controller Settings" msgstr "&Kontroller-innstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:473 msgid "&Create Signature File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:53 msgid "&Debug" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1000 msgid "&Delete File..." msgstr "&Slett fil…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1035 msgid "&Delete selected ISOs..." msgstr "&Slett merkede ISO-filer…" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:265 msgid "&Delete watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:366 msgid "&Disable JIT Cache" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:44 msgid "&Emulation" msgstr "&Emulering" #: Source/Core/DolphinWX/MainMenuBar.cpp:43 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:358 msgid "&Follow branch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:197 msgid "&Font..." msgstr "&Skrift…" #: Source/Core/DolphinWX/MainMenuBar.cpp:124 msgid "&Frame Advance" msgstr "&Bilde for bilde" #: Source/Core/DolphinWX/MainMenuBar.cpp:444 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:508 msgid "&GitHub Repository" msgstr "&GitHub-pakkebrønn" #: Source/Core/DolphinWX/MainMenuBar.cpp:172 msgid "&Graphics Settings" msgstr "&Grafikkinstllinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:58 msgid "&Help" msgstr "&Hjelp" #: Source/Core/DolphinWX/MainMenuBar.cpp:175 msgid "&Hotkey Settings" msgstr "Innstillinger for &hurtigtaster" #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "&Interpreter Core" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:52 #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:362 msgid "&JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:386 msgid "&JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 msgid "&JIT Integer Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:384 msgid "&JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:380 msgid "&JIT LoadStore Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:385 msgid "&JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:382 msgid "&JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:381 msgid "&JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:383 msgid "&JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:377 msgid "&JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:388 msgid "&JIT Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:389 msgid "&JIT SystemRegisters Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:128 msgid "&Load State" msgstr "Åpne hurtiglagring" #: Source/Core/DolphinWX/MainMenuBar.cpp:446 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:372 msgid "&Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:325 msgid "&Memory" msgstr "&Minne" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:45 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinWX/MainMenuBar.cpp:79 msgid "&Open..." msgstr "&Åpne…" #: Source/Core/DolphinWX/MainMenuBar.cpp:46 msgid "&Options" msgstr "&Innstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:486 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:539 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinWX/MainMenuBar.cpp:541 msgid "&Play" msgstr "&Spill" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:496 msgid "&Profile Blocks" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:55 msgid "&Profiler" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:969 msgid "&Properties" msgstr "&Egenskaper" #: Source/Core/DolphinWX/MainMenuBar.cpp:442 msgid "&RSO Modules" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:144 msgid "&Read-Only Mode" msgstr "&Skrivebeskyttet modus" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "&Gjenoppfrisk" #: Source/Core/DolphinWX/MainMenuBar.cpp:83 msgid "&Refresh Game List" msgstr "&Gjenoppfrisk spilliste" #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "&Registers" msgstr "&Register" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "&Fjern kode" #: Source/Core/DolphinWX/MainMenuBar.cpp:487 msgid "&Rename Symbols from File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:121 msgid "&Reset" msgstr "&Tilbakestill" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:370 msgid "&Run To Here" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:449 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:373 msgid "&Search for an Instruction" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:439 msgid "&Signature Database" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:327 msgid "&Sound" msgstr "&Lyd" #: Source/Core/DolphinWX/MainMenuBar.cpp:120 msgid "&Stop" msgstr "S&topp" #: Source/Core/DolphinWX/MainMenuBar.cpp:54 msgid "&Symbols" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&Tools" msgstr "&Verktøy" #: Source/Core/DolphinWX/MainMenuBar.cpp:328 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&View" msgstr "Vi&s" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/MainMenuBar.cpp:323 msgid "&Watch" msgstr "&Se" #: Source/Core/DolphinWX/MainMenuBar.cpp:506 msgid "&Website" msgstr "&Nettside" #: Source/Core/DolphinWX/GameListCtrl.cpp:970 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:498 msgid "&Write to profile.txt, Show" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015 Dolphin-teamet. \"GameCube\" og \"Wii\" er varemerker av " "Nintendo. Dolphin er på ingen måte affiliert med Nintendo." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1264 msgid "(off)" msgstr "(av)" #: Source/Core/DolphinWX/TASInputDlg.cpp:143 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 msgid "+" msgstr "+" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "+ ADD" msgstr "+ LEGG TIL" #: Source/Core/DolphinWX/TASInputDlg.cpp:145 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 msgid "-" msgstr "-" #: Source/Core/DolphinWX/TASInputDlg.cpp:147 msgid "1" msgstr "1" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:550 msgid "1.5x Native (960x792)" msgstr "1.5x Opprinnelig størrelse (960x792)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinWX/TASInputDlg.cpp:149 msgid "2" msgstr "2" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:552 msgid "2.5x Native (1600x1320)" msgstr "2.5x Opprinnelig størrelse (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:551 msgid "2x Native (1280x1056) for 720p" msgstr "2x opprinnelig størrelse (1280x1056) for 720p" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "32-bit" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:254 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "3D" #: Source/Core/Core/HotkeyManager.cpp:255 msgid "3D depth" msgstr "3D-dybde" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:553 msgid "3x Native (1920x1584) for 1080p" msgstr "3x opprinnelig størrelse (1920x1584) for 1080p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:554 msgid "4x Native (2560x2112) for 1440p" msgstr "4x opprinnelig størrelse (2560x2112) for 1440p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "5x Native (3200x2640)" msgstr "5x opprinnelig størrelse (3200x2640)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:556 msgid "6x Native (3840x3168) for 4K" msgstr "6x opprinnelig størrelse (3840x3168) for 4K" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:557 msgid "7x Native (4480x3696)" msgstr "7x opprinnelig størrelse (4480x3696)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:558 msgid "8x Native (5120x4224) for 5K" msgstr "8x opprinnelig størrelse (5120x4224) for 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:425 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:56 msgid "" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:89 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 msgid "A" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "Et NetPlay-vindu er allerede åpent!" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:490 msgid "A disc is already about to be inserted." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:193 msgid "A game is not currently running." msgstr "Det kjøres ingen spill nå." #: Source/Core/DolphinWX/FrameTools.cpp:850 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:195 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:246 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:755 msgid "Accuracy:" msgstr "Nøyaktighet:" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78 msgid "Action" msgstr "Handling" #: Source/Core/Core/ARDecrypt.cpp:475 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Dekrypteringsfeil for Action Replay kode:\n" "Paritets-sjekk feilet\n" "\n" "Opphavs-kode:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:493 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i legg til " "kode (%s)" #: Source/Core/Core/ActionReplay.cpp:583 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) in fyll og " "skli (%s)" #: Source/Core/Core/ActionReplay.cpp:370 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i ram-skriv " "og fyll (%s)" #: Source/Core/Core/ActionReplay.cpp:430 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i skriv til " "peker (%s)" #: Source/Core/Core/ActionReplay.cpp:631 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay-feil: Ugyldig verdi (%08x) i minnekopi (%s)" #: Source/Core/Core/ActionReplay.cpp:508 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay-feil: Master koder og skriving til CCXXXXXX er ikke " "implementert (%s)\n" " Master koder behøves ikke. Ikke bruk master koder." #: Source/Core/Core/ActionReplay.cpp:216 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay-feil: Ugyldig AR-kode linje: %s" #: Source/Core/Core/ActionReplay.cpp:742 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Kondisjonsbasert kode: Ugyldig størrelse %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:710 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig normal kodetype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:766 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal kode %i: ugyldig sub-type %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:668 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal kode 0: Ugyldig sub-type %08x (%s)" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "Adapter oppdaget" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "Adapter Not Detected" msgstr "Ingen adapter oppdaget" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:411 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Add" msgstr "Legg til" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "Legg til Action Replay-kode" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:414 msgid "Add New Pane To" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "Legg til ny USB-enhet" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:842 msgid "Add Patch" msgstr "Legg til patch" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:61 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:476 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:270 msgid "Add memory &breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:393 msgid "Add..." msgstr "Legg til…" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Address" msgstr "Addresse" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:444 msgid "Address Out of Range" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "Advance-spillport" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:846 msgid "Advanced" msgstr "Avansert" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:126 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240 msgid "Advanced Settings" msgstr "Avanserte innstillinger" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:343 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1344 msgid "All GameCube GCM files (gcm)" msgstr "Alle GameCube GCM-filer (gcm)" #: Source/Core/DolphinWX/FrameTools.cpp:1373 #: Source/Core/DolphinWX/FrameTools.cpp:1385 msgid "All Save States (sav, s##)" msgstr "Alle hurtiglagringene (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1342 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO-filer (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1357 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimerte GC/Wii-filer (gcz)" #: Source/Core/Common/Assert.h:46 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "En feil har skjedd.\n" "\n" "Linje: %d\n" "Fil: %s\n" "\n" "Ignorer og fortsett?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:660 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:591 msgid "Anisotropic Filtering:" msgstr "Anisotropisk filtrering:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:577 msgid "Anti-Aliasing:" msgstr "Kantutjevning:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:381 msgid "Append signature to" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:223 msgid "Apploader Date:" msgstr "Programinnlaster-dato:" #: Source/Core/DiscIO/VolumeDirectory.cpp:327 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" "Applikasjonslasteren er i feil størrelse… er dette virkelig en " "programinnlaster?" #: Source/Core/DiscIO/VolumeDirectory.cpp:320 msgid "Apploader unable to load from file" msgstr "Programinnlasteren klarte ikke å laste fra fil" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88 msgid "Apploader:" msgstr "Programinnlaster:" #: Source/Core/DolphinWX/MainMenuBar.cpp:482 msgid "Apply Signat&ure File..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:255 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Benytter en postprosesseringseffekt etter hver bildeopptegning\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:315 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:399 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:898 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Er du sikker på at du vil slette \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1138 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" "Er du sikker på at du vil slette disse filene? De vil bli borte for alltid!" #: Source/Core/DolphinWX/GameListCtrl.cpp:1137 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Er du sikker på at du vil slette denne filen? Den vil bli borte for alltid!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:423 msgid "Are you trying to use the same file in both slots?" msgstr "Prøver du å bruke samme fil i begge kortplasser?" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:450 msgid "Aspect Ratio:" msgstr "Billedforhold:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:234 msgid "Assign Controller Ports" msgstr "Velg kontrollerporter" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "Minst en rute må stå åpen." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:73 msgid "Audio Backend:" msgstr "Lyd-bakende:" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:110 msgid "Audio Stretching Settings" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:92 msgid "Australia" msgstr "Australia" #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "Authors" msgstr "Utviklere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:299 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:447 msgid "Auto" msgstr "Automatisk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:548 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum av 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:547 msgid "Auto (Window Size)" msgstr "Automatisk (Vindusstørrelse):" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:480 msgid "Auto Adjust Window Size" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:109 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Justerer automatisk vindusstørrelsen til din interne oppløsning.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:367 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:91 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:518 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT ugyldig. Dolphin vil nå avslutte." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "BP-register" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:85 msgid "Backend Settings" msgstr "Bakende-innstillinger" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:381 msgid "Backend:" msgstr "Bakende:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "Bakgrunnsinndata" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Bakover" #: Source/Core/DolphinWX/GameListCtrl.cpp:414 #: Source/Core/DolphinWX/MainMenuBar.cpp:291 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:298 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:274 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 msgid "Bar" msgstr "Bjelke" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:506 msgid "Basic" msgstr "Grunnleggende" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:107 msgid "Basic Settings" msgstr "Grunnleggende Innstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:315 msgid "Battery" msgstr "Batteri" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Blokkallokasjontabellsjekksum feilet" #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Blokker" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:30 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Blue Left" msgstr "Blå venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Blue Right" msgstr "Blå høyre" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:140 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:184 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1292 msgid "BootMii NAND backup file (*.bin)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:932 msgid "Borderless Fullscreen" msgstr "Rammefri fullskjermsvisning" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "Bottom" msgstr "Bunn" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:342 #, c-format msgid "Bound Controls: %lu" msgstr "Bundne kontroller: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "Avgrening: %s" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56 msgid "Break" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57 msgid "Break and log" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:249 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "Bredbåndsadapter" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330 msgid "Broken" msgstr "Ødelagt" #: Source/Core/DolphinWX/GameListCtrl.cpp:374 msgid "Browse for a directory to add" msgstr "Se etter en mappe å legge til" #: Source/Core/DolphinWX/GameListCtrl.cpp:1245 msgid "Browse for output directory" msgstr "Se etter lagringssted" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Buffer Size:" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:253 msgid "Buffer:" msgstr "Mellomlager:" #: Source/Core/Core/HW/GCPadEmu.cpp:72 msgid "Button" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258 #: Source/Core/DolphinWX/TASInputDlg.cpp:216 #: Source/Core/DolphinWX/TASInputDlg.cpp:302 #: Source/Core/DolphinWX/TASInputDlg.cpp:413 msgid "Buttons" msgstr "Knapper" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Bypass XFB" msgstr "Bypasser XFB" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Overstyr tømmingen av datahurtiglageret av DCBZ-instruksjonen. Vanligvis bør " "denne innstillingen være avskrudd." #: Source/Core/DolphinWX/TASInputDlg.cpp:191 msgid "C" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/TASInputDlg.cpp:373 msgid "C Stick" msgstr "C-joystick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "CP-register" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71 msgid "CPU Emulator Engine" msgstr "CPU-emuleringsmotor" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:71 msgid "CPU Options" msgstr "CPU-alternativer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Hurtiglagre egendefinerte teksturer til system-RAM under oppstart.\n" "Dette kan kreve eksponentielt mer RAM, men fikser potensiell hakking.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Hurtiglagret fortolker (tregere)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kalkuler lys på 3D-grafikk per-piksel istedenfor per punkt, som gjevner ut " "polygoner slik at triangler blir mindre synlige.\n" "Forårsaker sjelden ytelsesproblemer eller grafiske feil.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1784 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:96 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:230 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:369 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Kan ikke bruke den filen som et minnekort.\n" "%s\n" "er ikke en gyldig GameCube-minnekortfil" #: Source/Core/DolphinWX/MainMenuBar.cpp:403 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Senter" #: Source/Core/DolphinWX/GameListCtrl.cpp:1009 msgid "Change &Disc" msgstr "Endre &disk" #: Source/Core/DolphinWX/MainMenuBar.cpp:80 msgid "Change &Disc..." msgstr "Endre &disk…" #: Source/Core/Core/HotkeyManager.cpp:24 msgid "Change Disc" msgstr "Endre disk" #: Source/Core/Core/Movie.cpp:1277 #, c-format msgid "Change the disc to %s" msgstr "Endre disk til %s" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Endre språk for brukerinnstillinger.\n" "Krever omstart." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:157 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:160 msgid "Chat" msgstr "Sludringsutløp" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Juksekode" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "&Juksekode-behandler" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Juksekodesøk" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:284 msgid "Check Partition Integrity" msgstr "Sjekk partisjonsintegritet" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 msgid "Check for updates: " msgstr "Se etter oppdateringer:" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:368 msgid "Checking integrity..." msgstr "Sjekker gyldighet…" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a DVD root directory:" msgstr "Velg en DVD-rotmappe" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57 msgid "Choose a NAND root directory:" msgstr "Velg en NAND-rotmappe" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "Choose a default ISO:" msgstr "Velg en forvalgt ISO-fil:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164 msgid "Choose a directory to add" msgstr "Velg en mappe å legge til" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60 msgid "Choose a dump directory:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356 msgid "Choose a file to open" msgstr "Velg en fil å åpne" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Velg et minnekort:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63 msgid "Choose an SD Card file:" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Velg fil til å bruke som programinnlaster: (gjelder kun for disker laget fra " "mapper)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:415 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:422 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:308 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:327 msgid "Choose the folder to extract to" msgstr "Velg mappen å pakke ut til" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Sirkel-joystick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92 msgid "Classic Controller Configuration" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:750 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215 #: Source/Core/DolphinWX/LogWindow.cpp:132 msgid "Clear" msgstr "Tøm" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:442 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:954 msgid "Close" msgstr "Lukk" #: Source/Core/DolphinWX/MainMenuBar.cpp:170 msgid "Co&nfiguration" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "Kode" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Kodeinfo" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "Kode:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Kode:" #: Source/Core/DolphinWX/MainMenuBar.cpp:478 msgid "Combine Two Signature Files..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinWX/GameListCtrl.cpp:1007 msgid "Compress ISO..." msgstr "Komprimer ISO…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1037 msgid "Compress selected ISOs..." msgstr "Komprimer valgte ISO-er…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1254 #: Source/Core/DolphinWX/GameListCtrl.cpp:1372 msgid "Compressing ISO" msgstr "Komprimerer ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1453 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Å komprimere en Wii disk-avbildning vil irreversibelt endre den komprimerte " "kopien ved å endre padding-data. Din disk-avbildning vil fortsatt fungere. " "Fortsette?" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:245 msgid "Compute" msgstr "Beregn" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325 msgid "Computing MD5 checksum" msgstr "Beregner MD5-sjekksum" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:604 msgid "Config" msgstr "Oppsett" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234 msgid "Configure" msgstr "Sett opp" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:196 msgid "Configure Control" msgstr "Sett opp kontroller" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:108 msgid "Configure Dolphin" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 msgid "Configure..." msgstr "Sett opp…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1277 #: Source/Core/DolphinWX/GameListCtrl.cpp:1302 #: Source/Core/DolphinWX/GameListCtrl.cpp:1367 msgid "Confirm File Overwrite" msgstr "Bekreft filoverskriving" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Confirm on Stop" msgstr "Bekreft ved stans" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:190 msgid "Connect" msgstr "Koble til" #: Source/Core/Core/HotkeyManager.cpp:68 #: Source/Core/DolphinWX/MainMenuBar.cpp:212 msgid "Connect Balance Board" msgstr "Koble til balansebrett" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71 msgid "Connect USB Keyboard" msgstr "Koble til USB-tastatur" #: Source/Core/DolphinWX/MainMenuBar.cpp:209 #, c-format msgid "Connect Wii Remote %i" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Connect Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Connect Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 4" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:238 msgid "Connect Wii Remotes" msgstr "" #: Source/Core/DolphinWX/Main.cpp:475 msgid "Connecting..." msgstr "Kobler til…" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117 msgid "Connection Type:" msgstr "Tilkoblingstype:" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "Fortsett" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" #: Source/Core/Core/HW/GCPadEmu.cpp:57 msgid "Control Stick" msgstr "Sirkel-joystick" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "Kontrollerporter" #: Source/Core/DolphinWX/MainToolBar.cpp:189 msgid "Controller settings" msgstr "&Kontroller-innstillinger" #: Source/Core/DolphinWX/MainToolBar.cpp:188 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:269 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Kontrollerer avstanden til konvergensplanet. Dette er avstanden der " "virtueller objekter vil fremstå som foran skjermen.\n" "En høyere verdi lager sterkere ut-av-skjermen effekter, mens en lavere verdi " "er mer komfortabel." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:266 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "kontrollerer separasjonsavstanden mellom de virtuelle kameraene.\n" "En høyere verdi lager en sterkere følelse av dybe, mens en lavere verdi er " "mer komfortabelt." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:686 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:313 msgid "Convergence: " msgstr "Konvergens:" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "Konverter til GCI" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:212 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:800 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:818 msgid "Copy" msgstr "Kopier" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:362 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311 msgid "Copy &address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:364 msgid "Copy &code line" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:363 msgid "Copy &function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:365 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312 msgid "Copy &hex" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1079 msgid "Copy failed" msgstr "Kopi feilet" #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:343 msgid "Core" msgstr "Kjerne" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184 msgid "Cost" msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:238 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:243 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/ConfigManager.cpp:922 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" #: Source/Core/Core/ConfigManager.cpp:994 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kunne ikke gjennkjenne ISO-fil %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:477 #, c-format msgid "Could not save %s." msgstr "Kunnw ikke lagre %s." #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:116 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive til minnekortfil %s.\n" "\n" "\n" "\n" "Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje " "skrivebeskyttet?\n" "\n" "\n" "\n" "Får du denne meldingen etter å ha flyttet emulatorens mappe?\n" "\n" "I så tilfelle, må du kanskje re-spesifisere minnekortsplasseringen i " "innstillingene." #: Source/Core/Core/NetPlayClient.cpp:85 msgid "Couldn't Create Client" msgstr "Kunne Ikke opprette klient" #: Source/Core/Core/NetPlayClient.cpp:96 msgid "Couldn't create peer." msgstr "Kunne ikke lage likemann." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:692 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!" #: Source/Core/Core/BootManager.cpp:397 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Kunne ikke igangsette kjernen.\n" "Sjekk oppsettet ditt." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:65 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:476 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Antall:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:264 #, c-format msgid "Count: %lu" msgstr "Antall: %lu" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:220 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "Lag AR-kode" #: Source/Core/DolphinWX/MainMenuBar.cpp:411 msgid "Create New Perspective" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:474 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:238 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 msgid "Create new perspective" msgstr "Lag nytt perspektiv" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32 msgid "Creator: " msgstr "Skaper:" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:916 msgid "Crop" msgstr "Krum" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:252 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kutt bildet fra sitt opprinnelige bildeforhold til 4:3 eller 16:9.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58 msgid "Crossfade" msgstr "Kryssutfasing" #: Source/Core/DolphinWX/FrameTools.cpp:355 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Nåværende mappe endret fra %s til %s etter wxFileSelector!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "Current game" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:559 msgid "Custom" msgstr "Egendefinert" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:86 msgid "Custom RTC Options" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:75 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "DK-bongotrommer" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39 msgid "DSP Emulator Engine" msgstr "CPU-emuleringsmotor" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE-emulering (rask)" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (treg)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE recompiler" msgstr "DSP LLE re-kompilering" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85 msgid "DVD Root:" msgstr "DVD-rot:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "Dansematte" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Datastørrelse" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:90 msgid "Data Type" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer(*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Dødsone" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Feilretting" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119 msgid "Debug Only" msgstr "Kun feilretting" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:864 msgid "Debugging" msgstr "Feilretting" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:88 msgid "Decimal" msgstr "Desimal" #: Source/Core/DolphinWX/GameListCtrl.cpp:1005 msgid "Decompress ISO..." msgstr "Dekomprimer ISO…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1038 msgid "Decompress selected ISOs..." msgstr "Dekomprimer valgte ISO-filer…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1254 #: Source/Core/DolphinWX/GameListCtrl.cpp:1372 msgid "Decompressing ISO" msgstr "Dekomprimerer ISO" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Decrease Convergence" msgstr "Reduser konvergens" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Decrease Depth" msgstr "Reduser dybde" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Decrease Emulation Speed" msgstr "Senk emuleringshastighet" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Decrease IR" msgstr "Reduser IR" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213 msgid "Default" msgstr "Standard" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82 msgid "Default ISO:" msgstr "Forvalgt ISO-fil:" #: Source/Core/DolphinWX/LogWindow.cpp:101 msgid "Default font" msgstr "Forvalgt tekstskrift" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238 msgid "Delete" msgstr "Slett" #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Slett lagringsfil" #: Source/Core/AudioCommon/WaveFile.cpp:32 #: Source/Core/VideoCommon/AVIDump.cpp:110 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slett den eksiterende filen '%s'?" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:304 msgid "Depth Percentage: " msgstr "Dybde-prosent:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:675 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1238 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:271 msgid "Description:" msgstr "Beskrivelse" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748 msgid "Detect" msgstr "Finn automatisk" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286 msgid "Deterministic dual core: " msgstr "Deterministisk dobbelkjerne:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:213 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187 msgid "Device" msgstr "Enhet" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119 msgid "Device Settings" msgstr "Innstillinger for enhet" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:350 msgid "Device not found" msgstr "Enhet ikke funnet" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:55 msgid "Dial" msgstr "Ring" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84 msgid "Dims the screen after five minutes of inactivity." msgstr "Demp skjermbelysning etter fem minutters inaktivitet." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121 msgid "Direct Connection" msgstr "Direkte tilkobling" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "Mappesjekksummen og mappe-sikkerhetskopi-sjekksummen mislyktes" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:795 msgid "Disable" msgstr "Skru av" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:820 msgid "Disable Bounding Box" msgstr "Skru av bounding-box-kalkulasjoner" #: Source/Core/DolphinWX/MainMenuBar.cpp:416 msgid "Disable Docking" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Disable Emulation Speed Limit" msgstr "Skru av hastighetsbegrensning av emulering" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:634 msgid "Disable Fog" msgstr "Skru av tåke" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:217 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Skru av all XFB-emulasjon.\n" "Øker farten på emuleringen mye, men forårsaker feil i mange spill som " "avhenger av det (spesielt hjembrent-programmer).\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/MainMenuBar.cpp:417 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:157 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Skru av bounding-box-emulering.\n" "Dette kan øke GPU-ytelse mye, men noen spill vil slutte å fungere på rett " "vis.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:186 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Feil ved lesing av disk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:511 msgid "Display" msgstr "Visning" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Vis meldinger på emuleringsområdet av skjermen.\n" "Disse meldingene inkluderer minnekortskrivninger, Video-bakende- og CPU-" "informasjon, og JIT-hurtiglagertømninger." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:181 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:849 msgid "Do you want to stop the current emulation?" msgstr "Vil du stoppe pågående emulering?" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II-dekoder" #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:675 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:358 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s grafikkoppsett" #: Source/Core/DolphinWX/Config/ConfigMain.h:19 msgid "Dolphin Configuration" msgstr "Konfigurer Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "Dolphin kontroller-oppsett" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/FrameTools.cpp:1055 msgid "Dolphin Hotkeys" msgstr "Dolphin-hurtigtaster" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:261 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:277 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:296 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:69 msgid "Dolphin NetPlay" msgstr "Dolphin NetPlay" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "Dolphin NetPlay-oppsett" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature CSV File (*.csv)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:167 msgid "Dolphin Signature File (*.dsy)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:316 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:489 #: Source/Core/DolphinWX/FrameTools.cpp:990 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-Filmer (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:475 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" "Dolphin kunne ikke finne noen GameCube/Wii ISO-er eller WAD-filer.\n" "Dobbeltklikk her for å velge spillmappe…" #: Source/Core/DolphinWX/GameListCtrl.cpp:471 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle " "spill…" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:479 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1314 #: Source/Core/DolphinWX/GameListCtrl.cpp:1387 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunne ikke fullføre den forespurte handligen." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:151 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:331 msgid "Done compressing disc image." msgstr "Ferdig med å komprimere disk-avbildningsfil." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 #: Source/Core/DolphinWX/TASInputDlg.cpp:97 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 msgid "Down" msgstr "Ned" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61 msgid "Download Codes (WiiRD Database)" msgstr "Last ned juksekoder (WiiRD-database)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Lastet ned %lu koder. (la til %lu)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136 msgid "Drawn Object Range" msgstr "Opptegnet objektradius" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "Ingen driver funnet" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:105 msgid "Drums Configuration" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Juksedukke" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:161 msgid "Dump Audio" msgstr "Dump lyd" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:893 msgid "Dump EFB Target" msgstr "Dump EFB-mål" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:135 msgid "Dump EXRAM" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:144 msgid "Dump FakeVMEM" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:159 msgid "Dump Frames" msgstr "Dumping av bilder" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:132 msgid "Dump MRAM" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115 msgid "Dump Objects" msgstr "Dump objekter" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128 msgid "Dump TEV Stages" msgstr "Dump TEV-stadier" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129 msgid "Dump Texture Fetches" msgstr "Dump tekstur-innhentinger" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:876 msgid "Dump Textures" msgstr "Dump teksturer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:228 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump dekodede spillteksturer til User/Dump/Textures//.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:236 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump alt innholdet i EFB-kopier til mappen User/Dump/Textures/.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:66 msgid "Dutch" msgstr "Nederlansk" #: Source/Core/DolphinWX/MainMenuBar.cpp:85 msgid "E&xit" msgstr "&Avslutt" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver av versjon minst " "%d. %d -- Hvis du nylig har oppdatert din Dolphin-distribusjon, kreves " "sannsynligvis en omstart for at Windows skal detektere den nye driveren." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "Tidlige minneoppdateringer" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Endre ActionReplay-kode" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:232 msgid "Edit Config" msgstr "Endre oppsett" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Endre patch" #: Source/Core/DolphinWX/MainMenuBar.cpp:408 #: Source/Core/DolphinWX/MainMenuBar.cpp:425 msgid "Edit Perspectives" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:392 msgid "Edit..." msgstr "Endre…" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54 msgid "Effect" msgstr "Effekt" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:715 msgid "Embedded Frame Buffer (EFB)" msgstr "Eksternt bildemellomlager (EFB)" #: Source/Core/Core/State.cpp:463 msgid "Empty" msgstr "Tom" #: Source/Core/Core/Core.cpp:229 msgid "Emu Thread already running" msgstr "Emulator-CPU-tråden kjører allerede" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:224 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emuler XFB nøyaktig.\n" "Senker ytelsen kraftig og hindrer høytoppløselig opptegning, men er " "nødvendig for å emulere en rekke spill skikkelig.\n" "\n" "Hvis usikker, benytt virtuell XFB isteden." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:220 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emuler XFB ved å bruke GPU-teksturobjekter.\n" "Fikser mange spill som ikke fungerer uten XFB-emulering, uten å yte like " "dårlig som ekte XFB-emulering. Derimot kan den fortsatt ikke fungere for " "mange andre spill. (Spesielt hjembrent-programmer).\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Emulated Wii Remote" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:328 msgid "Emulation State: " msgstr "Emuleringsstatus:" #: Source/Core/Core/HotkeyManager.cpp:244 msgid "Emulation speed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:859 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "Aktiver AR-logging" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51 msgid "Enable Audio Stretching" msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "Enable CPU Clock Override" msgstr "Aktiver CPU-klokkeoverskrivning" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "Aktiver juksekoder" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:258 msgid "Enable Dual Core" msgstr "Aktiver bruk av dobbelkjerne" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "Enable FPRF" msgstr "Aktiver FPRF" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:260 msgid "Enable MMU" msgstr "Aktiver MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:499 msgid "Enable Multi-threading" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:921 msgid "Enable Progressive Scan" msgstr "Aktiver progressiv skanning" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 msgid "Enable Screen Saver" msgstr "Aktiver skjermbeskytter" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369 msgid "Enable Speaker Data" msgstr "Tillat høytaler data" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "Enable Usage Statistics Reporting" msgstr "Skru på bruks- og statistikk-rapportering" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298 msgid "Enable WideScreen" msgstr "Aktiver vidskjermsvisning" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:853 msgid "Enable Wireframe" msgstr "Aktiver wireframe" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:136 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Tillater anisotropisk filtrering.\n" "Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n" "\n" "Hvis usikker, velg 1x." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Aktiver rask disktilgang. Dette kan forårsake krasj og andre problemer i et " "fåtall spill. (PÅ = Raskt, AV = Kompatibelt)" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "Aktiver sider" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Velg dette hvis du ønsker at hele skjermen skal benyttes for opptegning.\n" "Hvis denne står avslått, vil et opptegningsvindu bli laget i steden for.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:117 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiver dette hvis du ønsker å bruke Dolphins hovedvindu til å tegne, i " "steden for et eget opptegningsvindu.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:60 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs " "for noen få spill. (PÅ = Kompatibelt, AV = Raskt)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:279 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benytter progressiv skanning hvis det tillates av den emulerte " "programvaren.\n" "De fleste spill bryr seg ikke om dette.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:290 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:263 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = " "Kompatibelt, AV = Raskt)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" "Muliggjør innhenting og deling av bruksstatistikkdata med utviklingslaget " "til Doplphin. Denne dataen brukes til å forbedre emulatoren, og hjelper oss " "å forstå hvordan våre brukere nyttegjør seg systemet. Ingen privat data blir " "noensinne innsamlet." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "Tillater bruk av Action-Replay og Gecko-koder." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:276 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:244 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enkode spillopptak ved å bruke FFV1-kodeksen.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145 msgid "End" msgstr "Slutt" #: Source/Core/Core/NetPlayServer.cpp:70 msgid "Enet Didn't Initialize" msgstr "Enhet ble ikke igangsatt" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:51 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:537 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:642 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Enter a name for the new perspective:" msgstr "Skriv inn et navn for det nye perspektivet:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:211 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "Entry %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "Entry 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Lik" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/Main.cpp:314 Source/Core/DolphinWX/Main.cpp:322 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:70 msgid "Error" msgstr "Feil" #: Source/Core/DolphinWX/Main.cpp:313 msgid "Error loading selected language. Falling back to system default." msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "Feil ved lagring av fil." #: Source/Core/Common/ChunkFile.h:248 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Feil: Etter \"%s\", ble %d (0x%X) funnet isteden for lagringsmarkøren %d (0x" "%X). Avbryter innlasting av lagringsstadie…" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:94 msgid "Europe" msgstr "Europa" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Exit" msgstr "Avslutt" #: Source/Core/DolphinWX/MainMenuBar.cpp:217 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-lagringsfiler" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Export Recording" msgstr "Eksporter opptak" #: Source/Core/DolphinWX/MainMenuBar.cpp:143 msgid "Export Recording..." msgstr "Eksporter opptak…" #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Eksporter lagringsfil" #: Source/Core/DolphinWX/GameListCtrl.cpp:978 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Eksporter alle lagringsfiler" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:54 #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Eksportering mislyktes" #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Eksporter lagringsfil som…" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Extension" msgstr "Utvidelse" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:792 msgid "External Frame Buffer (XFB)" msgstr "Eksternt bildebuffer (EFB)" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:271 msgid "Extract All Files..." msgstr "Pakk ut alle filer…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:277 msgid "Extract Apploader..." msgstr "Pakk ut programinnlaster…" #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:278 msgid "Extract DOL..." msgstr "Ekstraher DOL…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264 msgid "Extract Directory..." msgstr "Pakk ut mappe…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:296 msgid "Extract File" msgstr "Pakk ut fil" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:268 msgid "Extract File..." msgstr "Pakk ut fil…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:260 msgid "Extract Partition..." msgstr "Pakk ut fil…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:567 #, c-format msgid "Extracting %s" msgstr "Pakker ut %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:554 msgid "Extracting All Files" msgstr "Pakk ut alle filer…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:554 msgid "Extracting Directory" msgstr "Pakk ut mappe…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:555 msgid "Extracting..." msgstr "Pakker ut…" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "FIFO Player" msgstr "FIFO-spiller" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320 msgid "FP value" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224 msgid "FST Size:" msgstr "FST-størrelse:" #: Source/Core/Core/NetPlayClient.cpp:166 msgid "Failed To Connect!" msgstr "Tilkobling mislyktes!" #: Source/Core/Core/NetPlayClient.cpp:111 msgid "Failed to Connect!" msgstr "Tilkobling mislyktes!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:585 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:580 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310 msgid "Failed to download codes." msgstr "Nedlasting av koder mislyktes." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:357 #, c-format msgid "Failed to extract to %s!" msgstr "Ekstrahering til %s mislyktes!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:569 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Kunne ikke laste nytt filnavn.\n" "%s\n" "vil bli overskrevet" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "Kune ikke lytte. Kjører en annen instans av NetPlay-tjeneren?" #: Source/Core/Core/IOS/MIOS.cpp:141 msgid "Failed to load MIOS ELF into memory." msgstr "" #: Source/Core/Core/IOS/MIOS.cpp:132 msgid "" "Failed to load MIOS. It is required for launching GameCube titles from Wii " "mode." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:573 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:168 #: Source/Core/DiscIO/CompressedBlob.cpp:353 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Kunne ikke åpne inndata-filen \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:175 #: Source/Core/DiscIO/CompressedBlob.cpp:360 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Kunne ikke åpne utdata-filen \"%s\".\n" "Sjekk at du har skrivetillatelse til målmappen og at mediet kan skrives til." #: Source/Core/Core/Movie.cpp:1017 #, c-format msgid "Failed to read %s" msgstr "Mislyktes i å lese %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-sikkerhetskopien på rett vis\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-sikkerhetskopien på rett vis\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:667 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Kunne ikke lese data fra GCI-fil %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Kunne ikke lese mappesti-sikkerhetskopien på rett vis\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Kunne ikke lese mappestien på rett vis\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Kunne ikke lese headeren korrekt\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:51 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke lese unik ID fra disk-avbildningen" #: Source/Core/DolphinWX/FrameTools.cpp:1274 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:87 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:297 #: Source/Core/DiscIO/CompressedBlob.cpp:391 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Kunne ikke skrive til utdata-filen \"%s\".\n" "Sjekk at du har nok plass på målharddisken." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:761 msgid "Fast" msgstr "Rask" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:817 msgid "Fast Depth Calculation" msgstr "Rask dybdekalkulering" #: Source/Core/Core/Movie.cpp:1309 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, " "byte %u)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:418 msgid "File" msgstr "Fil" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "Fil-informasjon" #: Source/Core/DolphinWX/MainMenuBar.cpp:297 msgid "File Name" msgstr "Filnavn" #: Source/Core/DolphinWX/MainMenuBar.cpp:303 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305 msgid "File contained no codes." msgstr "Filen inneholdt ingen koder." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Fil konvertert til .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Filen kunne ikke åpnes\n" "eller har ingen gyldig filendelse" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Filen har filendelsen \"%s\"\n" "Gyldige filendelser er (.raw/.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:344 msgid "File not compressed" msgstr "Filen ikke komprimert" #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "Skriving av fil mislyktes" #: Source/Core/DiscIO/CompressedBlob.cpp:199 msgid "Files opened, ready to compress." msgstr "Fil åpnet, klar for komprimering." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:436 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:684 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:160 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Filtrer alle teksturer, inkludert de som spillet eksplisitt har satt til " "ufiltrert.\n" "Kan øke kvaliteten på visse teksturer i noen spill, men vil skape problemer " "i andre.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:155 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:158 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:443 msgid "Find functions based on RSO modules (experimental)..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "Første blokk" #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Fiks sjekksummer" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84 msgid "Flags" msgstr "Flagg" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:447 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:636 msgid "Force 24-bit Color" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:447 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "Force Console as NTSC-J" msgstr "Tving konsoll til NTSC-J" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:630 msgid "Force Texture Filtering" msgstr "Tving teksturfiltrering" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" "Tving NTSC-J-modus for å bruke den japanske ROM-skriften\n" "Er dette avslått, benytter Dolphin NTSC-U som forvalg og går automatisk over " "til denne innstillingen når japanske spill startes." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvinger spillet til å vise grafikk for hvilket som helst bildeforhold.\n" "Bruk med \"bildeforhold\" satt til \"Tving 16:9\" for å tvinge spill med kun " "4:3 til å kjøre i 16:9\n" "Det er sjeldent dette gir gode resultater, da grafikk og spillgrensesnitt " "ofte fremstår ødelagte.\n" "Unødvendig (og ødeleggende) hvis du bruker noen AR/Gecko-patchkoder for " "vidskjermsvisning.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:282 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Send frem" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:253 msgid "Forward port (UPnP)" msgstr "Åpne port (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "Fant %u resultater for '" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:87 #, c-format msgid "Found %zu save files" msgstr "Fant %zu lagringsfiler" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "Bildenummer %u" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "Bildenummer %zu" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Frame Advance" msgstr "Bilde-for-bilde modus" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Frame Advance Decrease Speed" msgstr "Senk hastighet for bildeforskuddsvisning" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Frame Advance Increase Speed" msgstr "Øk hastighet for bildeforskuddsvisning" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Reset Speed" msgstr "Bilde-for-bilde tilbakestill hastighet" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:898 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Bildeinfo" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Bildespennvidde" #: Source/Core/Core/HotkeyManager.cpp:245 msgid "Frame advance" msgstr "" #: Source/Core/VideoCommon/RenderBase.cpp:954 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:96 msgid "France" msgstr "Frankrike" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:895 msgid "Free Look" msgstr "Fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:253 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Freelook Decrease Speed" msgstr "Reduser hastighet for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Freelook Increase Speed" msgstr "Øk hastighet for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Move Down" msgstr "Fri-sikt flytt nedover" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Move Left" msgstr "Fri-sikt flytt til venstre" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Move Right" msgstr "Fri-sikt flytt til høyre" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Freelook Move Up" msgstr "Fri-sikt flytt oppover" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Reset" msgstr "Tilbakestill fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Freelook Reset Speed" msgstr "Tilbakestill fart for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Zoom In" msgstr "Fri-siktsforstørrelse" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Zoom Out" msgstr "Fri-siktsforminskelse" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:57 msgid "French" msgstr "Fransk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "Fra" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:888 msgid "Full Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "FullScr" msgstr "Fullskjerm" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:427 msgid "Fullscreen Resolution:" msgstr "Fullskjermsoppløsning:" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "GCI-fil(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:52 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" "GCI-lagringsfilen ble ikke lastet fordi den har feil region for dette " "minnekortet:\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:349 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMinnekortMappe: ClearBlock ble kalt med ugyldig blokkaddresse" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:492 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" "GFX FIFO: Ukjent op-kode (0x%02x @ %p, %s).\n" "Dette betyr en av følgende:\n" "* Den emulerte GPU-en ble desynkronisert, å deaktivere dobbelkjerne kan " "hjelpe\n" "* Kommandostrømmen ble korrumpert av en ukjent minne-feil\n" "* Det er virkelig en ukjent op-kode (usannsynlig)\n" "* En annen type feil\n" "\n" "Videre feil vil bli sent til Video-bakende-loggen og \n" "Dolphin vil nå sannsynligvis krasje eller fryse. Nyt." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:767 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance-disker (*.gba)" #: Source/Core/DolphinWX/MainMenuBar.cpp:299 msgid "Game ID" msgstr "Spill-ID" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:219 msgid "Game ID:" msgstr "Spill-ID:" #: Source/Core/Core/NetPlayClient.cpp:797 msgid "Game is already running!" msgstr "Spillet kjører allerede!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:417 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" "Spill overskrev en annet spills lagringsfil. Datakorrumpering framover 0x%x, " "0x%x" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:371 msgid "Game-Specific Settings" msgstr "Spill-spesifikke Innstillinger" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:242 msgid "GameConfig" msgstr "Spillkoppsett" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "GameCube-adapter for Wii U" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148 msgid "GameCube Controllers" msgstr "GameCube-kontrollere" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "GameCube-minnekort (*.raw,*.gcp)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288 msgid "GameCube Microphone Slot A" msgstr "GameCube-mikrofon, kortplass A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293 msgid "GameCube Microphone Slot B" msgstr "GameCube-mikrofon, kortplass B" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube-lagringsfiler(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248 msgid "Gecko Codes" msgstr "Gecko-juksekoder" #: Source/Core/Core/HotkeyManager.cpp:242 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:372 msgid "General" msgstr "Generelt" #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65 msgid "Generate a New Statistics Identity" msgstr "Opprett en ny statistikk-identitet" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:54 msgid "German" msgstr "Tysk" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100 msgid "Germany" msgstr "Tyskland" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:210 msgid "Go to the current instruction" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:186 msgid "Graphics" msgstr "Grafikk" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Graphics settings" msgstr "Innstillinger for grafikk" #: Source/Core/Core/HotkeyManager.cpp:251 msgid "Graphics toggles" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Større enn" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:145 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Øker kvaliteten drastisk på teksturer generert ved opptegning-til-tekstur -" "effekter.\n" "Å øke den interne oppløsningen vil øke effekten av denne innstillingen.\n" "Øker GPU-last i noen grad og kan muligens forårsake noen få grafiske feil.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:30 msgid "Green" msgstr "Grønn" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Left" msgstr "Grønn venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Right" msgstr "Grønn høyre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41 msgid "Guitar" msgstr "Gitar" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:99 msgid "Guitar Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:710 msgid "Hacks" msgstr "Hacks" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:776 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes do not match." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes match!" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "Hode-sjekksum feilet" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Høyde" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:163 msgid "Hex" msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:86 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Gjem" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:489 msgid "Hide Mouse Cursor" msgstr "Gjem musepeker" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjemmer musepekeren hvis den er over emuleringsvinduet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:42 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" "Høyere verdier kan gjøre at spill med varierende-bildtakt kjører med høyere " "bildeflyt, mot økt CPU-bruk. Lavere verdier kan gjøre at spill med " "varierende-bildetakt kjører med mer hakking, noe som sparer CPU.\n" "\n" "ADVARSEL: Å endre denne fra forvalget (100%) kan og vil ødelegge spill og " "forårsake feil. Gjør så på egen risiko. Vennligst ikke rapporter feil som " "oppstår når systemklokken er tuklet med." #: Source/Core/DolphinWX/TASInputDlg.cpp:151 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 msgid "Home" msgstr "Hjem" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:240 msgid "Host" msgstr "Vert" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:440 msgid "Host Code:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:118 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" "Verts-koden er for stor.\n" "Vennligst bekreft at du har korrekt kode" #: Source/Core/DolphinWX/GameListCtrl.cpp:1027 msgid "Host with Netplay" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:164 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 msgid "Hotkeys" msgstr "Hurtigtaster" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Hybrid Wii Remote" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:419 msgid "ID" msgstr "ID" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:123 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:111 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:465 msgid "IP Address:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113 msgid "IPL Settings" msgstr "Innstillinger for IPL" #: Source/Core/Core/Boot/Boot.cpp:233 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL med unkjent sjekksum %x" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264 #: Source/Core/DolphinWX/TASInputDlg.cpp:135 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:131 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75 msgid "ISO Directories" msgstr "ISO-mapper" #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233 msgid "Identity generation" msgstr "Opprettelse av identitet" #: Source/Core/DolphinWX/Main.cpp:215 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" "Hvis godkjent, kan Dolphin samle inn data om ytelse, funksjonsbruk, og " "oppsett, såvell også data om din maskinvare og operativsystem.\n" "\n" "Ingen privat data blir noensinne innhentet. Denne informasjonen hjelper oss " "å forstå hvordan folk og emulerte spill bruker Dolphin og prioritere " "deretter. Det hjelper oss også med å identifisere sjeldne oppsett som " "forårsaker feil, ytelsesproblemer og stabilitetssvakheter.\n" "Denne godkjenningen kan tilbakekalles når som helst fra Dolphins " "innstillinger.\n" "\n" "Ønsker du at Dolphins utviklere skal få tilgang til denne informasjonen?" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:721 msgid "Ignore Format Changes" msgstr "Ignorer formatendringer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:181 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignorer endringer til EFB-formatet.\n" "Øker ytelsen i mange spill uten negative effekter\n" "Forårsaker derimot grafiske defekter i en small mengde andre spill.\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:177 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignorer kall fra CPU-en om å lese fra eller skrive til EFB-en.\n" "Øker ytelsen i noen spill, men kan deaktivere noen gameplay-relaterte " "funksjoner eller grafiske effekter.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:164 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Implementerer fullskjermmodus med et rammefritt vindu som strekker seg over " "hele skjermen, ulikt eksklusivitetsmodus.\n" "Tillater raske overganger mellom fullskjerm- og vindus-modus, men gir noe " "høyere inndataforsinkelse, gjør bevegelse mer hakkete, og senker ytelsen.\n" "Eksklusivitetsmodus kreves for at Nvidia 3D-Visjon skal fungere i Direct3D-" "bakenden.\n" "\n" "Hvis usikker, la stå umerket" #: Source/Core/DolphinWX/MainMenuBar.cpp:235 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Importer lagringsfil" #: Source/Core/DolphinWX/MainMenuBar.cpp:216 msgid "Import Wii Save..." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "Importering mislyktes" #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Importert fil har .gsc-utvidelse\n" "men har ikke korrekt hode." #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "Importert fil har ugyldig lengde." #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Importert fil har .sav-utvidelse\n" "men har ikke korrekt hode." #: Source/Core/DolphinWX/FrameTools.cpp:1298 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "In Game" msgstr "I spillet" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Increase Convergence" msgstr "Øk konvergens" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Increase Depth" msgstr "Øk dybde" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Increase Emulation Speed" msgstr "Øk emuleringshastighet" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Increase IR" msgstr "Øk IR" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:65 msgid "Information" msgstr "Informasjon" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738 msgid "Input" msgstr "Inndata" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:373 msgid "Insert &blr" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:374 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Insert SD Card" msgstr "Sett inn SD-kort" #: Source/Core/DolphinWX/MainMenuBar.cpp:233 msgid "Install WAD..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1016 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1250 msgid "Installing WAD..." msgstr "Installerer WAD…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:395 msgid "Integrity Check Error" msgstr "Feil i gyldighetssjekk" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:388 msgid "Integrity check completed" msgstr "Gyldighetssjekk fullført" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:387 msgid "Integrity check completed. No errors have been found." msgstr "Gyldighetssjekk fullført. Ingen feil ble oppdaget." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:392 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" "Gyldighetssjekk for %s feilet. Din spillavbildning er mest sannsynlig " "korrupt, eller har blitt patchet feil." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Kontrollpanel" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:140 msgid "Interface Settings" msgstr "Innstillinger for kontrollpanel" #: Source/Core/Core/State.cpp:378 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-feil - komprimering mislyktes" #: Source/Core/Core/State.cpp:514 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n" "Prøv å laste Save State'en igjen" #: Source/Core/Core/State.cpp:649 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-feil - lzo_init() mislyktes" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:218 msgid "Internal Name:" msgstr "Internt navn:" #: Source/Core/Core/HotkeyManager.cpp:252 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:569 msgid "Internal Resolution:" msgstr "Intern bildeoppløsning:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Fortolker (tregest)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:238 #, c-format msgid "Invalid address: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "Ugyldig bat.map eller mappesti." #: Source/Core/Core/NetPlayClient.cpp:931 msgid "Invalid host" msgstr "Ugyldig vert" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "Ugyldig indeks" #: Source/Core/Core/Movie.cpp:958 msgid "Invalid recording file" msgstr "Ugyldig opptaksfil" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Ugyldige søkeparametre (inget objekt valgt)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Ugyldig søkestring (kunne ikke konverte til tall)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "Ugyldig søkestreng (bare strenger av partallslengde støttes)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "Ugyldig verdi" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:246 #, c-format msgid "Invalid value: %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:63 msgid "Italian" msgstr "Italiensk" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:98 msgid "Italy" msgstr "Italia" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:82 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "Gjentakende inndata" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (eksperimentell)" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT rekompilator (anbefalt)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110 msgid "Japan" msgstr "Japan" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:48 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:486 msgid "Keep Window on Top" msgstr "Behold vindu øverst" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:112 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Behold spillvinduet på toppen av alle andre vinduer.\n" " \n" " Hvis usikker, la stå deaktivert." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Taster" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:230 msgid "Kick Player" msgstr "Spark spiller" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112 msgid "Korea" msgstr "Korea" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:75 msgid "Korean" msgstr "Koreansk" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 #: Source/Core/DolphinWX/TASInputDlg.cpp:393 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53 msgid "L-Analog" msgstr "Venstre-analog" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Label" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130 msgid "Language:" msgstr "Språk:" #: Source/Core/DolphinWX/MainMenuBar.cpp:116 #, c-format msgid "Last %i" msgstr "Siste %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49 msgid "Latency:" msgstr "Forsinkelse:" #: Source/Core/DolphinWX/MainMenuBar.cpp:401 #: Source/Core/DolphinWX/TASInputDlg.cpp:99 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:71 msgid "Left Stick" msgstr "Venstre joystick" #: Source/Core/DolphinWX/TASInputDlg.cpp:270 msgid "Left stick" msgstr "Venstre joystick" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklikk for å oppdage inndata.\n" "Midtklikk for å tømme.\n" "Høyreklikk for flere alternativer." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Venstre/Høyre-klikk for flere alternativer.\n" "Midtklikk for å tømme." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Mindre enn" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" "La systemspråket bli satt til verdier som spillet ikke er designet for. " "Dette kan tillate bruk av ekstra oversettelser for noen få spill, men kan " "også lede til tekstvisningsfeil." #: Source/Core/DolphinWX/AboutDolphin.cpp:39 msgid "License" msgstr "Lisens" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:92 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234 msgid "Load" msgstr "Last inn" #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:878 msgid "Load Custom Textures" msgstr "Last inn brukerlagde teksturer" #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "Load GameCube BIOS" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "Load NTSC-J GameCube BIOS from the JAP folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "Load NTSC-U GameCube BIOS from the USA folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:225 msgid "Load PAL GameCube BIOS from the EUR folder." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Load State" msgstr "Last inn hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Last 1" msgstr "Last inn hurtiglagring siste 1" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 10" msgstr "Last Inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Last 2" msgstr "Last inn hurtiglagring siste 2" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Last 3" msgstr "Last inn hurtiglagring siste 3" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Last 4" msgstr "Last inn hurtiglagring siste 4" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 5" msgstr "Last inn hurtiglagring siste 5" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 6" msgstr "Last inn hurtiglagring siste 6" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 7" msgstr "Last inn hurtiglagring siste 7" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 8" msgstr "Last inn hurtiglagring siste 8" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 9" msgstr "Last Inn hurtiglagring siste 9" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Load State Slot 1" msgstr "Åpne hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 10" msgstr "Last inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Load State Slot 2" msgstr "Åpne hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Load State Slot 3" msgstr "Åpne hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Load State Slot 4" msgstr "Åpne hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 5" msgstr "Åpne hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 6" msgstr "Åpne hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 7" msgstr "Åpne hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 8" msgstr "Åpne hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 9" msgstr "Last inn hurtiglagring siste 9" #: Source/Core/DolphinWX/MainMenuBar.cpp:94 msgid "Load State from Selected Slot" msgstr "Last inn tilstand fra valgt kortplass" #: Source/Core/DolphinWX/MainMenuBar.cpp:93 msgid "Load State..." msgstr "Åpne hurtiglagring…" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:262 msgid "Load Wii Save" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:597 msgid "Load Wii System Menu" msgstr "Last inn Wii systemmeny" #: Source/Core/DolphinWX/MainMenuBar.cpp:592 #, c-format msgid "Load Wii System Menu %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load a GameCube BIOS located under Dolphin's GC folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:276 msgid "Load bad map file" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:231 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Laster inn brukerlagde teksturer fra User/Load/Textures//.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load from selected slot" msgstr "Last fra valgt kortplass" #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Load last state" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:260 msgid "Load map file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:256 msgid "Load state" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "Lastet inn %d gode funksjoner, ignorerte %d dårlige funksjoner." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:775 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:781 msgid "Localhost" msgstr "Lokalvert" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:201 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Logg" #: Source/Core/DolphinWX/LogConfigWindow.cpp:25 msgid "Log Configuration" msgstr "Logg-innstillinger" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:477 msgid "Log Render Time to File" msgstr "Loggfør opptegningstid til fil" #: Source/Core/DolphinWX/LogConfigWindow.cpp:78 msgid "Log Types" msgstr "Loggtyper" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:205 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Loggfør opptegningstiden for hvert bilde til User/Logs/render_time.txt. Bruk " "denne funksjonaliteten hvis du vil måle ytelsen til Dolphin.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/LogConfigWindow.cpp:73 msgid "Logger Outputs" msgstr "Logger utdata" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:376 msgid "Logging" msgstr "Logging" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:242 msgid "MD5 Checksum:" msgstr "MD5-sjekksum:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "MD5 check..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer(*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:370 msgid "Main Stick" msgstr "Hoved-joystick" #: Source/Core/DolphinWX/MainMenuBar.cpp:479 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:417 #: Source/Core/DolphinWX/MainMenuBar.cpp:295 msgid "Maker" msgstr "Skaper" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:221 msgid "Maker ID:" msgstr "Skaper-ID:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:268 msgid "Maker:" msgstr "Skaper:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:195 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjør objekter langt unna mer synlige ved å fjerne tåke, slik at det " "generelle detaljenivået øker.\n" "Å deaktivere tåke vil ødelegge noen spill som avhenger av skikkelig " "tåkeemulering.\n" " \n" " Hvis usikker, la stå åpent." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:122 msgid "Max" msgstr "Maximum" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan senke ytelse i Wii-menyen og noen spill." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Minnekort" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "Minnekortbehandler" #: Source/Core/Core/ConfigManager.cpp:1071 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Minnekortfilnavn i Slot %c er ikke korrekt\n" "Region ikke spesifisert\n" "\n" "Slot %c mappesti er blitt endret til\n" "%s\n" "Vil du kopiere den gamle filen til denne nye plasseringen?\n" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:371 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:206 msgid "Memory breakpoint options" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "Minnekortfilstørrelse samsvarer ikke med hode-størrelsen" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:184 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "Minnekort: ClearBlock ble kalt på ugyldig addresse (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:156 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "Minnekort: Read ble kalt med en ugyldig kildeaddresse (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "Minnekort: Write ble kalt med ugyldig destinasjonsaddresse (0x%x)" #: Source/Core/DolphinWX/FrameTools.cpp:1284 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:71 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:112 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119 msgid "Min" msgstr "Minimum" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:939 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:143 msgid "Misc Settings" msgstr "Diverse Innstillinger" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Modifiserer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:214 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifiser teksturer til å vise formatet de er kodet i. Krever vanligvis en " "omstart av pågående emulering…\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:322 msgid "Monoscopic Shadows" msgstr "Monoskopiske skygger" #: Source/Core/DolphinWX/LogWindow.cpp:102 msgid "Monospaced font" msgstr "Mono-mellomrom tekst-font" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/GCPadEmu.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:85 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:246 msgid "Movie" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:483 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "MERK: Strømningsstørrelsen samsvarer ikke med den faktiske datalengden\n" #: Source/Core/DolphinWX/MainMenuBar.cpp:220 msgid "NTSC-J" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "NTSC-U" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Name: " msgstr "Navn:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:549 msgid "Native (640x528)" msgstr "Opprinnelig størrelse (640x528)" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Maskinvare-innfødte GCI-filer(*.gci)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102 msgid "Netherlands" msgstr "Nederland" #: Source/Core/Core/NetPlayClient.cpp:1086 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" "NetPlay har desynkronisert. Det er ikke mulig å hente seg inn igjen fra " "dette." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "Nytt søk" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233 msgid "New identity generated." msgstr "Ny identietet opprettet." #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "Neste side" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "Neste søk" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128 msgid "Nickname:" msgstr "Brukernavn:" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:474 msgid "No Match" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:416 msgid "No Value Given" msgstr "" #: Source/Core/Core/ConfigManager.h:35 msgid "No audio output" msgstr "Ingen lydutgang" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "Ingen beskrivelse tilgjengelig" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "Ingen fil lastet inn" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "Ingen ledige mappeindeks-oppføringer." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Ingen opptaksfil" #: Source/Core/Core/State.cpp:743 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Ingen undo.dtm funnet, avbryter angring av lasting av savestate for å unngå " "film-desynkronisering" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1301 msgid "None" msgstr "Ingen" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "Ikke lik" #: Source/Core/DolphinWX/GameListCtrl.cpp:885 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:329 msgid "Not Set" msgstr "Ikke satt" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:394 msgid "Not Valid Hex" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:362 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinWX/Main.cpp:472 msgid "Not connected" msgstr "Ikke tilkoblet" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Notes: " msgstr "Notater:" #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:555 #: Source/Core/DolphinWX/FrameAui.cpp:562 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 msgid "Notice" msgstr "Merknad" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:85 msgid "Nunchuk Configuration" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:189 msgid "Nunchuk orientation" msgstr "Nunchuk-orientering" #: Source/Core/DolphinWX/TASInputDlg.cpp:183 msgid "Nunchuk stick" msgstr "Nunchuck-joystick" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:660 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D-Vision" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "Objekt %zu" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "Objektrekkevidde" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:659 msgid "Off" msgstr "Av" #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90 msgid "On-Screen Display Messages" msgstr "Skjerm-meldinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:507 msgid "Online &Documentation" msgstr "Nettbasert & dokumentasjon" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Kun %d blokker tilgjengelig" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:349 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:373 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:23 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open" msgstr "Åpne" #: Source/Core/DolphinWX/GameListCtrl.cpp:990 msgid "Open &containing folder" msgstr "Åpne &inneholdende mappe" #: Source/Core/DolphinWX/GameListCtrl.cpp:976 msgid "Open Wii &save folder" msgstr "Åpne Wii-&lagringsfil-mappe" #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open file..." msgstr "Åpne fil…" #: Source/Core/AudioCommon/OpenALStream.cpp:56 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke lage forbindelse med enheten %s" #: Source/Core/AudioCommon/OpenALStream.cpp:66 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kan ikke finne lydenhet" #: Source/Core/AudioCommon/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Kan ikke åpne enhet %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:237 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Åpner standard (read-only) oppsett for dette spillet i en ekstern " "tekstbehandler." #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "Alternativer" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:30 msgid "Orange" msgstr "Oransje" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:141 msgid "Orientation" msgstr "Orientering" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:516 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:829 msgid "Other" msgstr "Annet" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136 msgid "Other game" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Other state hotkeys" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738 msgid "Output" msgstr "Utdata" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91 msgid "Overlay Information" msgstr "Overleggs-informasjon" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "Overskriv språk for NTSC-spill" #: Source/Core/DolphinWX/MainMenuBar.cpp:141 msgid "P&lay Input Recording..." msgstr "Spi&ll av inndataopptak…" #: Source/Core/DolphinWX/MainMenuBar.cpp:224 msgid "PAL" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 msgid "PPC Size" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:372 msgid "PPC vs x86" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Kontroll" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 msgid "Pads" msgstr "Kontrollere" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140 msgid "Parsing Error" msgstr "Tolkningsfeil" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:235 #, c-format msgid "Partition %zu" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:244 msgid "Patches" msgstr "Patcher" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Mappestier" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:229 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "Pause at End of Movie" msgstr "Pause på slutten av filmen" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93 msgid "Pause on Focus Lost" msgstr "Pause ved tapt fokus" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "Pause emulatoren når programfokus tas vekk fra emulatorvinduet." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:627 msgid "Per-Pixel Lighting" msgstr "Belysning per piksel" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:540 #, c-format msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:425 msgid "Perspectives" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:289 msgid "Platform" msgstr "Plattform" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:234 msgid "Play" msgstr "Spill" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Play Recording" msgstr "Spill av opptak" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333 msgid "Playable" msgstr "Spillbar" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Avspillingsalterntiver" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinWX/FrameTools.cpp:853 msgid "Please confirm..." msgstr "Bekreft…" #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Vennligst lag et persektiv før du lagrer" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161 #, c-format msgid "Port %i" msgstr "Port %i" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226 msgid "Port:" msgstr "" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "Oppsett av etterbehandlings-skyggelegging" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:611 msgid "Post-Processing Effect:" msgstr "Postbehandlingseffekt:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:882 msgid "Prefetch Custom Textures" msgstr "Forhåndsinnlasting av egendefinerte teksturer" #: Source/Core/Core/Movie.cpp:1196 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1323 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Prematur filmslutt i PlayWiimote. %u + %d > %u" #: Source/Core/Core/Movie.cpp:1297 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Prematur filmslutt i PlayWiimote. %u > %u" #: Source/Core/Core/HotkeyManager.cpp:63 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Forrige side" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Forrige side" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:248 msgid "Program Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:55 msgid "Properties" msgstr "Egenskaper" #: Source/Core/DolphinWX/MainMenuBar.cpp:363 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:343 msgid "Purge Game List Cache" msgstr "Tøm spillistehurtiglager" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put BIOS roms in User/GC/{region}." msgstr "Plasser BIOS-romfiler i User/GC/{region}." #: Source/Core/Common/MsgHandler.cpp:66 msgid "Question" msgstr "Spørsmål" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134 msgid "Quit" msgstr "Avslutt" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:274 msgid "Quit Netplay" msgstr "Avslutt NetPlay" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 #: Source/Core/DolphinWX/TASInputDlg.cpp:395 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55 msgid "R-Analog" msgstr "Høyre-analog" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Radius" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:800 msgid "Range" msgstr "Rekkevidde" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185 msgid "Read and write" msgstr "Lesing og skriving" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192 msgid "Read only" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Read-only mode" msgstr "Skrivebeskyttet-modus" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:798 msgid "Real" msgstr "Ekte" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363 msgid "Real Balance Board" msgstr "Ekte balansebrett" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Real Wii Remote" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Opptak" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272 msgid "Record inputs" msgstr "Ta opp inndata" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Opptaksinformasjon" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Opptaksinnstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:30 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Red Left" msgstr "Rød venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Red Right" msgstr "Rød høyre" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" "Reduserer mengden kanter forårsaket av 3D grafikk-rasterisering. Denne myker " "ut kantede sider på objekter.\n" "Økter GPU-belastningen og forårsaker noen ganger grafiske feil. SSAA er " "langt mer krevende enn MSAA, men gir topp kvalitet geometri og " "kantutjevning, i tillegg til å kantutjevne lys, skyggeleggings-effekter og " "teksturer." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192 #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh" msgstr "Oppdater" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Refresh List" msgstr "Oppdater liste" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh game list" msgstr "Oppdater spilliste" #: Source/Core/DolphinWX/MainMenuBar.cpp:301 msgid "Region" msgstr "Region" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinWX/MainMenuBar.cpp:434 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:368 msgid "Rename &symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:331 msgid "Rename symbol:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:193 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tegn scenen som wireframe.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "Render to Main Window" msgstr "Spill i hovedvinduet" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54 msgid "Rendering" msgstr "Opptegning" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:329 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Rapport: GCIFolder Skriving til ikke tildelt blokk 0x%x" #: Source/Core/Core/HotkeyManager.cpp:28 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211 msgid "Reset" msgstr "Restart" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124 msgid "Reset Traversal Settings" msgstr "Tilbakestill traverseringsinnstillinger" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566 msgid "Reset Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:243 msgid "Restart Required" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Resultater" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:807 msgid "Retry" msgstr "Prøv igjen" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:222 msgid "Revision:" msgstr "Revisjon:" #: Source/Core/DolphinWX/AboutDolphin.cpp:32 #, c-format msgid "Revision: %s" msgstr "Revisjon: %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:402 #: Source/Core/DolphinWX/TASInputDlg.cpp:95 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Right" msgstr "Høyre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:73 msgid "Right Stick" msgstr "Høyre joystick" #: Source/Core/DolphinWX/TASInputDlg.cpp:271 msgid "Right stick" msgstr "Høyre joystick" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204 msgid "Room ID:" msgstr "Rom-ID:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:286 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "Kjør" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104 msgid "Russia" msgstr "Russland" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97 msgid "SD Card Path:" msgstr "SD-kort-sti:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137 msgid "SD card" msgstr "SD-kort" #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "Sa&ve State" msgstr "Lagre &stadie" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:758 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236 msgid "Save" msgstr "Lagre" #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "Save Code" msgstr "Lagringskode" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "Lagre GCI som…" #: Source/Core/Core/HotkeyManager.cpp:148 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Save Oldest State" msgstr "Lagre eldste hurtiglagring" #: Source/Core/DolphinWX/MainMenuBar.cpp:406 msgid "Save Perspectives" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State" msgstr "Lagre hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Save State Slot 1" msgstr "Hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 10" msgstr "Lagre hurtiglagring nr 10" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Save State Slot 2" msgstr "Hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Save State Slot 3" msgstr "Hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Save State Slot 4" msgstr "Hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 5" msgstr "Hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 6" msgstr "Hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 7" msgstr "Hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 8" msgstr "Hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 9" msgstr "Lagre hurtiglagring nr 9" #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Save State to Selected Slot" msgstr "Lagre tilstand til valgt kortplass" #: Source/Core/DolphinWX/MainMenuBar.cpp:99 msgid "Save State..." msgstr "Hurtiglagring…" #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:348 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:354 msgid "Save as..." msgstr "Lagre som…" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:429 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1355 msgid "Save compressed GCM/ISO" msgstr "Lagre komprimert GCM/ISO" #: Source/Core/DolphinWX/MainMenuBar.cpp:407 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1346 msgid "Save decompressed GCM/ISO" msgstr "Lagre dekomprimert GCM/ISO" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:295 msgid "Save map file as" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:356 msgid "Save signature as" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:257 msgid "Save state" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:465 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:460 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:450 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save to selected slot" msgstr "Lagre til valgt kortplass" #: Source/Core/DolphinWX/MainMenuBar.cpp:412 msgid "Saved Perspectives" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "Lagret til /Wii/sd.raw (vanlig størrelse er 128MB)" #: Source/Core/Core/Movie.cpp:1026 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Save State-film %s er korrupt, opptak avsluttes…" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:625 msgid "Scaled EFB Copy" msgstr "Skalert EFB-kopi" #: Source/Core/DolphinWX/GameListCtrl.cpp:655 #, c-format msgid "Scanning %s" msgstr "Søker i %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:644 msgid "Scanning for ISOs" msgstr "Søker etter ISO-filer" #: Source/Core/DolphinWX/GameListCtrl.cpp:644 msgid "Scanning..." msgstr "Søker…" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "ScrShot" msgstr "SkjDump" #: Source/Core/VideoCommon/ImageWrite.cpp:52 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "Skjermavbildning mislyktes: Kunne ikke åpne fil \"%s\" (error %d)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:170 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Søk" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "Søk (tøm for å bruke forrige verdi)" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:112 msgid "Search Address" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Søk i undermapper" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "" #: Source/Core/Common/SysConf.h:106 Source/Core/Common/SysConf.h:129 #: Source/Core/Common/SysConf.h:149 Source/Core/Common/SysConf.h:170 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Seksjon %s ikke funnet i SYSCONF" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:752 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "Velg" #: Source/Core/DolphinWX/MainMenuBar.cpp:344 msgid "Select Columns" msgstr "Velg kolonner" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:558 #, c-format msgid "Select Slot %u - %s" msgstr "Velg kortplass %u - %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "Select State Slot" msgstr "Velg kortplass for lagringsstadie" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Select State Slot 1" msgstr "Velg lagringsstadie kortplass 1" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 10" msgstr "Velg lagringsstadie kortplass 10" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Select State Slot 2" msgstr "Velg lagringsstadie kortplass 2" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Select State Slot 3" msgstr "Velg lagringsstadie kortplass 3" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Select State Slot 4" msgstr "Velg lagringsstadie kortplass 4" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 5" msgstr "Velg lagringsstadie kortplass 5" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 6" msgstr "Velg lagringsstadie kortplass 6" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 7" msgstr "Velg lagringsstadie kortplass 7" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 8" msgstr "Velg lagringsstadie kortplass 8" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 9" msgstr "Velg lagringsstadie kortplass 9" #: Source/Core/DolphinWX/FrameTools.cpp:488 #: Source/Core/DolphinWX/FrameTools.cpp:989 msgid "Select The Recording File" msgstr "Velg opptaksfil" #: Source/Core/DolphinWX/FrameTools.cpp:1291 msgid "Select a BootMii NAND backup to import" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1240 msgid "Select a Wii WAD file to install" msgstr "Velg en Wii WAD-fil å innstallere" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Velg en lagringsfil å importere" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "Velg flytvindu" #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Select state" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:342 msgid "Select the file to load" msgstr "Velg fil å laste" #: Source/Core/DolphinWX/FrameTools.cpp:1201 msgid "Select the save file" msgstr "Velg lagringsfil" #: Source/Core/DolphinWX/FrameTools.cpp:1372 msgid "Select the state to load" msgstr "Velg et lagringsstadie å laste" #: Source/Core/DolphinWX/FrameTools.cpp:1384 msgid "Select the state to save" msgstr "Velg et lagringsstadie å lagre" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:123 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Velg hvilket bildeformat som skal benyttes under opptegning:\n" "Automatisk: Benytter det egentlige bildeformatet\n" "Tving 16:9: Etterlign en analog TV med vidskjermsbildeforhold.\n" "Tving 4:3: Etterlign en standard 4:3 analog TV.\n" "Strekk til vindu: Strekker bildet til vindusstørrelsen.\n" "\n" "Hvis usikker, velg Automatisk." #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:316 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "Valgt kontrolprofil finnes ikke" #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Selected font" msgstr "Valgt skrift" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:100 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Velg en maskinvareadapter å bruke.\n" "\n" "Om du er i tvil, benytt den første." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" "Velger visningsoppløsningen brukt i fullskjermsmodus.\n" "Denne bør alltid være større eller lik den interne oppløsningen. " "Ytelsespåvirkningen er ubetydelig.\n" "\n" "Hvis usikker, velg auto." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:261 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" "Velger stereoskopisk 3D-modus. Stereskopi tillater bedre dybdefølelse, " "forutsatt at den nødvendige maskinvaren finnes.\n" "Side-til-Side og Topp-og-Bunn blir brukt av de fleste 3D-TV-er.\n" "Anaglyph blir brukt av rød/lyseblå -fargede briller.\n" "Senker emuleringssytelsen krafitg, og forårsaker noen ganger problemer.\n" "\n" "Hvis usikker, velg Av." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:95 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" "Velger hvilket grafikk-API som brukes internt.\n" "Programvare-opptegneren er treg og brukes bare for feilretting, så med " "mindre du har en grunn til å bruke den, bør du benytte OpenGL her.\n" "\n" "Hvis usikker, bruk OpenGL." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:88 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Velger hvilket grafikk-API som brukes internt.\n" "Programvareopptegneren er treg og brukes bare for feilretting, så med mindre " "du har en grunn til å bruke den, bør du benytte OpenGL eller Direct3D. " "Forskjellige spill kan oppføre seg forskjellig på hver bakende, så for best " "emulering er det anbefalt å forsøke begge, og velge den som fungerer best.\n" "\n" "Hvis usikker, bruk OpenGL." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:172 msgid "Send" msgstr "Send" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:126 msgid "Sensor Bar Position:" msgstr "Sensorbjelkeposisjon:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "Seriellport 1 - Dette er porten brukt av enheter som nettadapteren." #: Source/Core/Core/NetPlayClient.cpp:928 msgid "Server rejected traversal attempt" msgstr "Tjeneren avslo traverseringsforsøk" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:57 #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set PC" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:119 msgid "Set Value" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:993 msgid "Set as &default ISO" msgstr "Sett som &forvalgt-ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "Sett GameCube-systemspråket." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:82 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sett Wii-skjermmodus til 60 Hz (480i) i steden for 50 Hz (576i) for PAL-" "spill.\n" "Fungerer kanskje ikke i alle spill." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Sets the Wii system language." msgstr "Sett Wii-systemspråket." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:270 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke lage setting.txt fil" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "Shake" msgstr "Rist" #: Source/Core/DolphinWX/TASInputDlg.cpp:279 #: Source/Core/DolphinWX/TASInputDlg.cpp:375 msgid "Shoulder Buttons" msgstr "Skulderknapper" #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "Show &Log" msgstr "Vis &logg" #: Source/Core/DolphinWX/MainMenuBar.cpp:311 msgid "Show &Status Bar" msgstr "Vis &statusbjelke" #: Source/Core/DolphinWX/MainMenuBar.cpp:309 msgid "Show &Toolbar" msgstr "Vis &verktøylinje" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:92 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Australia" msgstr "Vis Australia" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "Show Defaults" msgstr "Vis forvalgte verdier" #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "Show Drives" msgstr "Vis DVD-stasjoner" #: Source/Core/DolphinWX/MainMenuBar.cpp:254 msgid "Show ELF/DOL" msgstr "Vis ELF/DOL" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:472 msgid "Show FPS" msgstr "Vis bildefrekvens (FPS)" #: Source/Core/DolphinWX/MainMenuBar.cpp:151 msgid "Show Frame Counter" msgstr "Vis bildeteller" #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show France" msgstr "Vis Frankrike" #: Source/Core/DolphinWX/MainMenuBar.cpp:250 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinWX/MainMenuBar.cpp:154 msgid "Show Input Display" msgstr "Vis Inndata" #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show Italy" msgstr "Vis Italia" #: Source/Core/DolphinWX/MainMenuBar.cpp:258 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinWX/MainMenuBar.cpp:273 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Show Lag Counter" msgstr "Vis lagteller" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278 msgid "Show Language:" msgstr "Vis språk:" #: Source/Core/DolphinWX/MainMenuBar.cpp:315 msgid "Show Log &Configuration" msgstr "Vis logg&oppsett" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:483 msgid "Show NetPlay Messages" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Show NetPlay Ping" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Show Netherlands" msgstr "Vis Nederland" #: Source/Core/DolphinWX/MainMenuBar.cpp:260 msgid "Show PAL" msgstr "Vis PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:56 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:209 msgid "Show PC" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:337 msgid "Show Platforms" msgstr "Vis plattformer" #: Source/Core/DolphinWX/MainMenuBar.cpp:338 msgid "Show Regions" msgstr "Vis regioner" #: Source/Core/DolphinWX/MainMenuBar.cpp:277 msgid "Show Russia" msgstr "Vis Russland" #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Show Spain" msgstr "Vis Spania" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:855 msgid "Show Statistics" msgstr "Vis statistikker" #: Source/Core/DolphinWX/MainMenuBar.cpp:156 msgid "Show System Clock" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:281 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinWX/MainMenuBar.cpp:262 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinWX/MainMenuBar.cpp:285 msgid "Show Unknown" msgstr "Vis ukjent" #: Source/Core/DolphinWX/MainMenuBar.cpp:252 msgid "Show WAD" msgstr "Vis WAD" #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinWX/MainMenuBar.cpp:283 msgid "Show World" msgstr "Vis verden" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:112 msgid "Show a confirmation box before stopping a game." msgstr "Vis en bekreftelsesboks før spill stoppes." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n" "Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, " "men det kan også forårsake at Dolphin plutselig krasjer uten noen forklaring." #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "Vis første blokk" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Vis lagringsblokker" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Vis lagringskommentar" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Vis lagringsikon" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Vis lagringstittel" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "Show the active title name in the emulation window title." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:199 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis antall bilder rendert per sekund som et mål på emulasjonsfart.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:202 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:209 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis diverse statistikker.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:659 msgid "Side-by-Side" msgstr "Side-ved-side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:324 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:321 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:69 msgid "Simplified Chinese" msgstr "Forenklet Kinesisk" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "Simuler DK-bongotrommer" #: Source/Core/DolphinWX/GameListCtrl.cpp:421 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:54 #: Source/Core/DolphinWX/MainToolBar.cpp:205 msgid "Skip" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip BIOS" msgstr "Hopp over BIOS" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264 msgid "Skip DCBZ clearing" msgstr "Hopp over DCBZ-tømming" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:717 msgid "Skip EFB Access from CPU" msgstr "Dropp EFB Access fra CPU" #: Source/Core/DolphinWX/MainToolBar.cpp:206 msgid "Skips the next instruction completely" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:257 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Øker ytelsen noe for EFB-til-RAM-kopier ved å ofre emuleringsnøyaktighet.\n" "Hvis du opplever problemer, prøv å øke tekstur-mellomlagrings-nøyaktigheten, " "eller deaktiver dette alternativet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/MainMenuBar.cpp:552 #: Source/Core/DolphinWX/MainMenuBar.cpp:555 #, c-format msgid "Slot %u - %s" msgstr "Kortplass %u - %s" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "Kortplass A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot B" msgstr "Kortplass B" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:986 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Programvarerendering er enormt mye tregere enn andre bakender.\n" "Det er kun nyttig for feilretting.\n" "Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'." #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106 msgid "Spain" msgstr "Spania" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:60 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313 msgid "Speaker Pan" msgstr "Høytaler-lydforskyvelse" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135 msgid "Speaker Volume:" msgstr "Lydstyrke:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:170 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" "Spesifiserer opptegningsoppløsning. En høy oppløsning vil øke den visuelle " "kvaliteten kraftig, men også øke GPU-lasten og forårsake feil i visse " "spill.\n" "\"Multiplum av 640x528\" vil resultere i et noe større vindu enn " "\"Vindustørrelse\", men forårsaker mindre feil. Generelt gir lavere intern " "oppløsning bedre ytelse. Auto (Vindusstørrelse), 1.5x og 2.5x kan forårsake " "problemer i noen spill.\n" "\n" "Hvis usikker, velg Opprinnelig oppløsning." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:100 msgid "Speed Limit:" msgstr "Fartsgrense:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:277 msgid "Speed up Disc Transfer Rate" msgstr "Øk diskoverføringshatighet" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" "Dette splitter opp CPU- og GPU- trådene, så de kan kjøre på separate " "kjerner.\n" "Øker ytelsen på datamaskiner med mer enn én kjerne, men kan også føre til " "feil/krasj." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "Forvalgt kontroller" #: Source/Core/Core/HW/GCPadEmu.cpp:36 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:250 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "Start &NetPlay..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:140 msgid "Start Re&cording Input" msgstr "Start Inndata-&opptak" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Start Recording" msgstr "Start opptak" #: Source/Core/DolphinWX/MainMenuBar.cpp:185 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:422 #: Source/Core/DolphinWX/MainMenuBar.cpp:305 msgid "State" msgstr "Hurtiglagring" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "Ratt" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:420 msgid "Step &Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:421 msgid "Step &Over" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Step Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:422 msgid "Step O&ut" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:53 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:52 #: Source/Core/DolphinWX/MainToolBar.cpp:199 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:204 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:247 msgid "Stepping" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:656 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopisk 3D-modus:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:693 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51 msgid "Stick" msgstr "Joystick" #: Source/Core/Core/HotkeyManager.cpp:27 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:181 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinWX/FrameTools.cpp:1603 msgid "Stop Playing Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1588 #: Source/Core/DolphinWX/FrameTools.cpp:1605 #: Source/Core/DolphinWX/MainMenuBar.cpp:142 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1601 msgid "Stop Recording Input" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:726 msgid "Store EFB Copies to Texture Only" msgstr "Lagre EFB-kopier kun til tekstur" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:185 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Lagre EFB-lopier kun på GPU-en, og forbigå systemminnet. Forårsaker grafiske " "defekter i noen få spill.\n" "\n" "Aktivert = EFB-kopier til Tekstur\n" "Deaktivert = EFB-kopier til RAM (og Tekstur)\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:448 msgid "Stretch to Window" msgstr "Strekk til Vindu" #. i18n: Data type used in computing #: Source/Core/DolphinWX/Debugger/WatchView.cpp:91 msgid "String" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49 msgid "Strum" msgstr "Klimpre" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u saves to %s" msgstr "Eksportering av %u lagringsfiler til %s vellykket" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:50 #, c-format msgid "Successfully exported file to %s" msgstr "Eksportering av fil til %s vellykket" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save files" msgstr "Importering av lagringsfiler vellykket" #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Support" msgstr "Støtte" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:689 msgid "Swap Eyes" msgstr "Bytt øyne" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:273 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bytter side for venstre og høyre øye. Mest nyttig hvis du vil se side-til-" "side eller kryssøyet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267 msgid "Swing" msgstr "Sving" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177 msgid "Symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284 msgid "Sync" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551 msgid "Sync Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige krasj i " "dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:347 msgid "Syntax error" msgstr "Syntaksfeil" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100 msgid "System Language:" msgstr "Systemspråk:" #: Source/Core/DolphinWX/MainMenuBar.cpp:145 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "TAS-inndata" #: Source/Core/DolphinWX/FrameTools.cpp:386 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:394 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:415 msgid "Tab Split" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46 msgid "Table Left" msgstr "Tabell venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 msgid "Table Right" msgstr "Tabell høyre" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinWX/MainMenuBar.cpp:126 msgid "Take Screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "Take screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:738 msgid "Texture Cache" msgstr "Tekstur-hurtiglager" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:857 msgid "Texture Format Overlay" msgstr "Teksturformat overlegg" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:189 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" "\"Trygg\"-innstillingen elimenerer sjansen for at GPU-en mister en " "teksturoppdatering fra RAM.\n" "Mindre nøyaktighet forårsaker at tekst i noen spill fremstår hulter-tli-" "bulter.\n" "\n" "Hvis usikker, velg verdien lengst til høyre." #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:219 msgid "The address is invalid" msgstr "Adressen er ugyldig" #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "Fiksing av sjekksum vellykket" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171 msgid "The chosen directory is already in the list." msgstr "Valgt mappe finnes allerede i listen." #: Source/Core/Core/Movie.cpp:395 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Diskendringen til \"%s\" kunne ikke lagres i .dtm-filen.\n" "Filnavnet til diskavbildningen må ikke være på mer enn 40 tegn." #: Source/Core/Core/HW/DVD/DVDThread.cpp:340 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "Disken kunne ikke leses (ved 0x% - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:116 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "Disk-bildefilen \"%s\" er korrupt.\n" "Sjekksummen til blokk % er %08x i steden for %08x." #: Source/Core/DiscIO/CompressedBlob.cpp:107 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Diskavbildningen \"%s\" er forkortet, noe av dataen mangler." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:469 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1275 #: Source/Core/DolphinWX/GameListCtrl.cpp:1300 #: Source/Core/DolphinWX/GameListCtrl.cpp:1365 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %s eksisterer allerede.\n" "Ønsker du å erstatte den?" #: Source/Core/AudioCommon/WaveFile.cpp:54 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er " "åpen i et annet program." #: Source/Core/AudioCommon/WaveFile.cpp:46 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s er allerede åpen, fil-hodet vil ikke bli skrevet." #: Source/Core/DolphinWX/FrameAui.cpp:562 msgid "The name cannot be empty" msgstr "Navnet kan ikke være blankt" #: Source/Core/DolphinWX/FrameAui.cpp:555 msgid "The name cannot contain the character ','" msgstr "Navnet kan ikke inneholde tegnet ','" #: Source/Core/Core/Movie.cpp:235 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Det lagrede spillet (%s) er ikke det samme som det valgte spillet (%s)" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den dekrypterte AR-koden inneholder ingen linjer." #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "Lagringsfilen du forsøker å kopiere har ugyldig filstørrelse." #: Source/Core/DolphinWX/Main.cpp:321 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valgte språket støttes ikke av ditt system. Går tilbake til forvalg." #: Source/Core/Core/NetPlayClient.cpp:204 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!" #: Source/Core/Core/NetPlayClient.cpp:201 msgid "The server is full!" msgstr "Tjeneren er full!" #: Source/Core/Core/NetPlayClient.cpp:207 msgid "The server responded: the game is currently running!" msgstr "Tjeneren svarte: Spillet kjører!" #: Source/Core/Core/NetPlayClient.cpp:210 msgid "The server sent an unknown error message!" msgstr "Tjeneren sendte en ukjent feilmelding!" #: Source/Core/Core/ConfigManager.cpp:906 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den angitte filen \"%s\" finnes ikke" #: Source/Core/Core/ActionReplay.cpp:222 msgid "The value is invalid" msgstr "Verdien er ugyldig" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:134 msgid "Theme:" msgstr "Drakt:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:163 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Det er for mange GCI-filer i mappen\n" "%s\n" "Bare de 127 første vil være tilgjengelige" #: Source/Core/Core/State.cpp:748 msgid "There is nothing to undo!" msgstr "Det er ingenting å angre!" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n" "Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/ConfigManager.cpp:982 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ActionReplay.cpp:852 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve " "Action Replay." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:247 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Denne funksjonen tillater deg å endre spillets kameraposisjon.\n" "Hold nede høyre museknapp for å snu på kameraet, og middelknappen for å " "flytte det.\n" "Hold nede SHIFT og trykk en av WASD-tastene for å flytte kameraet en gitt " "distanse (SHIFT+2 for å flytte raskere og SHIFT+1 for å flytte saktere). " "Trykk SHIFT+R for å tilbakestille kameraet og SHIFT+F for å tilbakestille " "fart.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DiscIO/NANDImporter.cpp:60 #, c-format msgid "" "This file does not look like a BootMii NAND backup. (0x% does not " "equal 0x%zx)" msgstr "" #: Source/Core/VideoCommon/MainBase.cpp:137 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:356 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:53 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke " "LLE hvis dette er hjembrent-programvare.\n" "\n" "DSPHLE: Ukjent ukode (CRC = %08x) - tvinger AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke " "LLE hvis dette er hjembrent-programvare.\n" "\n" "Ukjent ukode (CRC = %08x) - tvinger AXWii." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Denne verdien er lagt til konvergeringsverdien satt under grafikkoppsett" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:307 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "Denne verdien er multiplisert med dybden satt under grafikkoppsett." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233 msgid "This will let you manually edit the INI config file." msgstr "Dette lar deg manuelt endre INI-oppsettsfilen." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Terskel" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinWX/GameListCtrl.cpp:415 #: Source/Core/DolphinWX/MainMenuBar.cpp:293 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Tittel" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "Til" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 msgid "Toggle &Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:123 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317 msgid "Toggle &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Toggle 3D Anaglyph" msgstr "Veksle 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Toggle 3D Side-by-side" msgstr "Veksle 3D side-ved-side" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Toggle 3D Top-bottom" msgstr "Veksle 3D topp-bunn" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Toggle 3D Vision" msgstr "Veksle 3D-Vision" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "Bytt alle loggtypene" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Toggle Aspect Ratio" msgstr "Skift bildestørrelse" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Toggle Crop" msgstr "Veksle krumningsinstilling" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle EFB Copies" msgstr "Slå på EFB-kopi" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle Fog" msgstr "Slå på tåke" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Toggle Fullscreen" msgstr "Bytt mellom fullskjermspilling eller vinduspilling." #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Toggle Pause" msgstr "Slå av/på pause" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:409 msgid "Toggle editing of perspectives" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "Toggle fullscreen" msgstr "Bytt til/fra fullskjermsvisning" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "Top" msgstr "Topp" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:659 msgid "Top-and-Bottom" msgstr "Topp-og-nunn" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:72 msgid "Traditional Chinese" msgstr "Tradisjonell Kinesisk" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122 msgid "Traversal Server" msgstr "Traverserings-tjener" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:925 msgid "Traversal server timed out connecting to the host" msgstr "Tidsavbrudd for traverseringstjener under tilkobling til vert" #: Source/Core/Core/Boot/Boot.cpp:462 msgid "Tried to load an unknown file type." msgstr "Forsøkte å laste en ukjent filtype." #: Source/Core/Core/HW/GCPadEmu.cpp:62 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76 msgid "Triggers" msgstr "Triggere" #: Source/Core/DolphinWX/MainMenuBar.cpp:458 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:447 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117 msgid "Trying to read from invalid SYSCONF" msgstr "Forsøker å lese fra ugyldig SYSCONF" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:53 msgid "" "Trying to read from invalid SYSCONF\n" "Wii Remote Bluetooth IDs are not available" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:378 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Turntable" msgstr "Dreieskive" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:111 msgid "Turntable Configuration" msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "Type" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "UKJENT_%02X" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Kunne ikke lage patch fra angitte verdier.\n" " Modifiseringen ble ikke gjort." #: Source/Core/DiscIO/NANDImporter.cpp:197 #, c-format msgid "" "Unable to open %s! Refer to https://dolphin-emu.org/docs/guides/wii-network-" "guide/ to set up certificates." msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:222 #: Source/Core/DiscIO/NANDImporter.cpp:231 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:149 #: Source/Core/DolphinWX/MainMenuBar.cpp:95 msgid "Undo Load State" msgstr "Angre åpning av hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:150 #: Source/Core/DolphinWX/MainMenuBar.cpp:102 msgid "Undo Save State" msgstr "Angre hurtiglagring" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "Uventet 0x80 kall? Avbryter…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1018 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1264 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/Core/State.cpp:467 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119 msgid "Unknown" msgstr "Ukjent" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1076 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ukjent DVD-kommando%08x - fatal feil" #: Source/Core/Common/SysConf.cpp:161 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!" #: Source/Core/Core/NetPlayClient.cpp:934 #, c-format msgid "Unknown error %x" msgstr "Ukjent feil %x" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "Ukjent minnekortfeil" #: Source/Core/Core/NetPlayClient.cpp:556 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukjent melding mottatt med ID: %d" #: Source/Core/Core/NetPlayServer.cpp:710 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "Ubegrenset" #: Source/Core/DiscIO/CompressedBlob.cpp:380 msgid "Unpacking" msgstr "Utpakning" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50 #: Source/Core/DolphinWX/TASInputDlg.cpp:93 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 msgid "Up" msgstr "Opp" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Oppdater" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:309 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:117 msgid "Usage Statistics Reporting Settings" msgstr "Innstillinger for rapportering av bruksstatistikk" #: Source/Core/DolphinWX/Main.cpp:226 msgid "Usage statistics reporting" msgstr "Rapportering av brukerstatistikk" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" "Rapportering av bruksstatistikk bruker en identifikator spesifikk for hver " "maskin for å skille brukere fra hverandre. Denne knappen oppretter en ny " "tilfeldig identifikator for denne maskinen som er forskjellig fra den " "tidligere." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:462 msgid "Use Fullscreen" msgstr "Bruk fullskjerm" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "Bruk hex" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Bruk PAL60-modus (EuRGB60)" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Use Panic Handlers" msgstr "Bruk panikkadvarslere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:153 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Bruk en mindre nøyaktig algoritme for å beregne dybdeverdier. Kan forårsake " "problemer i enkelte spill, men kan gi en anstendig hastighetsøkning " "avhenging av spillet og/eller din GPU. Hvis usikker, la stå merket." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:324 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Bruk kun én dybdebuffer for begge øyne. Trengs for noen få spill." #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "Use generic zz_ names for functions." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:903 msgid "Utility" msgstr "Verktøyet" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:460 msgid "V-Sync" msgstr "Vertikal synkronisering" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Verdi" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "Verdi (dobbel)" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "Verdi (flyttall)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:410 msgid "Value Too Large" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "Verdi:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Verdi:" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99 msgid "Various Statistics" msgstr "Diverse statistikk" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Ordrikhet" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:824 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490 msgid "View &code" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "View &memory" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325 msgid "View As:" msgstr "" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507 msgid "View as double" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501 msgid "View as float" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505 msgid "View as hexadecimal" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498 msgid "View as signed integer" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499 msgid "View as unsigned integer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:796 msgid "Virtual" msgstr "Virtuell" #: Source/Core/Core/HotkeyManager.cpp:243 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Volume Down" msgstr "Reduser lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Toggle Mute" msgstr "Demp/avdemp lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Volume Up" msgstr "Øk lydstyrke" #: Source/Core/UICommon/WiiUtils.cpp:57 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/UICommon/WiiUtils.cpp:47 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" #: Source/Core/UICommon/WiiUtils.cpp:33 msgid "WAD installation failed: Could not initialise title import." msgstr "" #: Source/Core/UICommon/WiiUtils.cpp:21 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:133 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vent for vertikale blankinger for å redusere bildeskjæring.\n" "Øker ytelsen hvis emuleringsfarten er under 100%.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinWX/GameListCtrl.cpp:1140 #: Source/Core/DolphinWX/GameListCtrl.cpp:1455 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:989 msgid "Warning" msgstr "Advarsel" #: Source/Core/Core/Boot/Boot.cpp:344 msgid "Warning - starting DOL in wrong console mode!" msgstr "Advarsel - starter DOL i feil konsollmodus!" #: Source/Core/Core/Boot/Boot.cpp:302 msgid "Warning - starting ISO in wrong console mode!" msgstr "Advarsel - starter ISO i feil konsollmodus!" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:601 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Advarsel! Det er anbefalt å sikkerhetskopiere alle filer i denne mappen:\n" "%s\n" "Ønsker du å fortsette?" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:527 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Advarsel: Antall blokker indikert av BAT (%u) matcher ikke antallet på den " "lastede hode-filen (%u)" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" #: Source/Core/Core/Movie.cpp:1075 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (input %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1049 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Advarsel: Du forsøkte å laste et lagringsstadie hvis film slutter før det " "nåværende bildet i lagringsfilen (byte %u < %u) (frame %u < %u). Du burde " "laste en annen lagrinsfil før du fortsetter." #: Source/Core/Core/Movie.cpp:1101 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1116 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchWindow.h:19 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:118 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åpen." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:211 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:632 msgid "Widescreen Hack" msgstr "Vidskjerms-hack" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Bredde" #: Source/Core/Core/HotkeyManager.cpp:250 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:356 msgid "Wii Console" msgstr "Wii-konsoll" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:113 msgid "Wii Menu" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91 msgid "Wii NAND Root:" msgstr "Wii NAND-rot:" #: Source/Core/Core/HW/Wiimote.cpp:20 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333 #, c-format msgid "Wii Remote %i" msgstr "" #: Source/Core/DolphinWX/Main.cpp:478 msgid "Wii Remote Connected" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:158 msgid "Wii Remote Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250 msgid "Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1241 msgid "Wii WAD files (*.wad)" msgstr "Wii WAD-filer (*.wad)" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1202 msgid "Wii save files (*.bin)" msgstr "Wii-lagringsfiler (*:bin)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:31 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke lese fra fil" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a range" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:118 msgid "Word Wrap" msgstr "Tekstbryting" #: Source/Core/DolphinWX/FrameTools.cpp:1250 #: Source/Core/DolphinWX/FrameTools.cpp:1298 #: Source/Core/DolphinWX/GameListCtrl.cpp:1254 #: Source/Core/DolphinWX/GameListCtrl.cpp:1373 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:368 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325 msgid "Working..." msgstr "Arbeider…" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116 msgid "World" msgstr "Verden" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:198 msgid "Write only" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Skriv til konsoll" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Skriv til fil" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Skriv til vindu ->" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 #: Source/Core/DolphinWX/TASInputDlg.cpp:389 #: Source/Core/DolphinWX/TASInputDlg.cpp:496 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "XF-registre" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277 #: Source/Core/DolphinWX/TASInputDlg.cpp:250 #: Source/Core/DolphinWX/TASInputDlg.cpp:391 #: Source/Core/DolphinWX/TASInputDlg.cpp:498 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:30 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "Du kan ikke lukke panelene som har sider/faner i dem." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:327 msgid "You must choose a game!" msgstr "Du må velge et spill!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "Du må skrive inn et navn." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:373 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du må skrive inn en gyldig desimal, heksadesimal eller oktal verdi." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:887 msgid "You must enter a valid profile name." msgstr "Du må skrive inn et gyldig profilnavn." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:242 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Du må restarte Dolphin for at endringen skal tre i kraft." #: Source/Core/Core/DSP/DSPCore.cpp:71 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROM-filer har feil sjekksum-verdier.\n" " Vil du stoppe nå for å fikse problemet?\n" " Hvis du velger \"Nei\", kan det hende lyden knaser." #: Source/Core/Core/ConfigManager.cpp:938 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Din GCM/ISO-fil synes å være ugyldig (ugyldig land).\n" "Fortsette som fra PAL-regionen?" #: Source/Core/Common/SysConf.cpp:57 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" "Din SYSCONF-fil er av feil størrelse.\n" "\n" "Den skal være 0x%04x (men er 0x%04)\n" "\n" "Ønsker du å generere en ny en?" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/DolphinWX/TASInputDlg.cpp:193 #: Source/Core/DolphinWX/TASInputDlg.cpp:397 #: Source/Core/DolphinWX/TASInputDlg.cpp:500 msgid "Z" msgstr "Z" #: Source/Core/DolphinWX/TASInputDlg.cpp:251 msgid "ZL" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:251 msgid "ZR" msgstr "" #: Source/Core/Core/ActionReplay.cpp:885 msgid "Zero 3 code not supported" msgstr "Zero 3-kode støttes ikke" #: Source/Core/Core/ActionReplay.cpp:905 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Zero-kode ukjent for Dolphin: %08x" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:657 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:704 msgid "[ waiting ]" msgstr "[ venter ]" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54 msgid "apploader (.img)" msgstr "programinnlaster (.img)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288 msgid "auto" msgstr "automatisk" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290 msgid "fake-completion" msgstr "Falsk-utførrelse" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 msgid "none" msgstr "ingen" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:706 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerte -1 på programkjøring!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "x86 Size" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:755 msgid "| OR" msgstr "| ELLER"