///////////////////////////////////////////////////////////////////////////// // Name: wx/process.h // Purpose: wxProcess class // Author: Guilhem Lavaux // Modified by: Vadim Zeitlin to check error codes, added Detach() method // Created: 24/06/98 // Copyright: (c) 1998 Guilhem Lavaux // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PROCESSH__ #define _WX_PROCESSH__ #include "wx/event.h" #if wxUSE_STREAMS #include "wx/stream.h" #endif #include "wx/utils.h" // for wxSignal // the wxProcess creation flags enum { // no redirection wxPROCESS_DEFAULT = 0, // redirect the IO of the child process wxPROCESS_REDIRECT = 1 }; // ---------------------------------------------------------------------------- // A wxProcess object should be passed to wxExecute - than its OnTerminate() // function will be called when the process terminates. // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxProcess : public wxEvtHandler { public: // kill the process with the given PID static wxKillError Kill(int pid, wxSignal sig = wxSIGTERM, int flags = wxKILL_NOCHILDREN); // test if the given process exists static bool Exists(int pid); // this function replaces the standard popen() one: it launches a process // asynchronously and allows the caller to get the streams connected to its // std{in|out|err} // // on error NULL is returned, in any case the process object will be // deleted automatically when the process terminates and should *not* be // deleted by the caller static wxProcess *Open(const wxString& cmd, int flags = wxEXEC_ASYNC); // ctors wxProcess(wxEvtHandler *parent = NULL, int nId = wxID_ANY) { Init(parent, nId, wxPROCESS_DEFAULT); } wxProcess(int flags) { Init(NULL, wxID_ANY, flags); } virtual ~wxProcess(); // get the process ID of the process executed by Open() long GetPid() const { return m_pid; } // may be overridden to be notified about process termination virtual void OnTerminate(int pid, int status); // call this before passing the object to wxExecute() to redirect the // launched process stdin/stdout, then use GetInputStream() and // GetOutputStream() to get access to them void Redirect() { m_redirect = true; } bool IsRedirected() const { return m_redirect; } // detach from the parent - should be called by the parent if it's deleted // before the process it started terminates void Detach(); // Activates a GUI process by bringing its (main) window to the front. // // Currently only implemented in wxMSW, simply returns false under the // other platforms. bool Activate() const; #if wxUSE_STREAMS // Pipe handling wxInputStream *GetInputStream() const { return m_inputStream; } wxInputStream *GetErrorStream() const { return m_errorStream; } wxOutputStream *GetOutputStream() const { return m_outputStream; } // close the output stream indicating that nothing more will be written void CloseOutput() { delete m_outputStream; m_outputStream = NULL; } // return true if the child process stdout is not closed bool IsInputOpened() const; // return true if any input is available on the child process stdout/err bool IsInputAvailable() const; bool IsErrorAvailable() const; // implementation only (for wxExecute) // // NB: the streams passed here should correspond to the child process // stdout, stdin and stderr and here the normal naming convention is // used unlike elsewhere in this class void SetPipeStreams(wxInputStream *outStream, wxOutputStream *inStream, wxInputStream *errStream); #endif // wxUSE_STREAMS // priority // Sets the priority to the given value: see wxPRIORITY_XXX constants. // // NB: the priority can only be set before the process is created void SetPriority(unsigned priority); // Get the current priority. unsigned GetPriority() const { return m_priority; } // implementation only - don't use! // -------------------------------- // needs to be public since it needs to be used from wxExecute() global func void SetPid(long pid) { m_pid = pid; } protected: void Init(wxEvtHandler *parent, int id, int flags); int m_id; long m_pid; unsigned m_priority; #if wxUSE_STREAMS // these streams are connected to stdout, stderr and stdin of the child // process respectively (yes, m_inputStream corresponds to stdout -- very // confusing but too late to change now) wxInputStream *m_inputStream, *m_errorStream; wxOutputStream *m_outputStream; #endif // wxUSE_STREAMS bool m_redirect; wxDECLARE_DYNAMIC_CLASS(wxProcess); wxDECLARE_NO_COPY_CLASS(wxProcess); }; // ---------------------------------------------------------------------------- // wxProcess events // ---------------------------------------------------------------------------- class WXDLLIMPEXP_FWD_BASE wxProcessEvent; wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_BASE, wxEVT_END_PROCESS, wxProcessEvent ); class WXDLLIMPEXP_BASE wxProcessEvent : public wxEvent { public: wxProcessEvent(int nId = 0, int pid = 0, int exitcode = 0) : wxEvent(nId) { m_eventType = wxEVT_END_PROCESS; m_pid = pid; m_exitcode = exitcode; } // accessors // PID of process which terminated int GetPid() { return m_pid; } // the exit code int GetExitCode() { return m_exitcode; } // implement the base class pure virtual virtual wxEvent *Clone() const wxOVERRIDE { return new wxProcessEvent(*this); } public: int m_pid, m_exitcode; wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxProcessEvent); }; typedef void (wxEvtHandler::*wxProcessEventFunction)(wxProcessEvent&); #define wxProcessEventHandler(func) \ wxEVENT_HANDLER_CAST(wxProcessEventFunction, func) #define EVT_END_PROCESS(id, func) \ wx__DECLARE_EVT1(wxEVT_END_PROCESS, id, wxProcessEventHandler(func)) #endif // _WX_PROCESSH__