// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinWX/ISOProperties/FilesystemPanel.h" #include #include #include #include #include #include #include #include #include #include #include #include #include "Common/CommonPaths.h" #include "Common/FileUtil.h" #include "Common/Logging/Log.h" #include "DiscIO/Enums.h" #include "DiscIO/Filesystem.h" #include "DiscIO/Volume.h" #include "DolphinWX/ISOFile.h" #include "DolphinWX/WxUtils.h" namespace { class WiiPartition final : public wxTreeItemData { public: WiiPartition(std::unique_ptr filesystem_) : filesystem{std::move(filesystem_)} { } std::unique_ptr filesystem; }; class IntegrityCheckThread final : public wxThread { public: explicit IntegrityCheckThread(const DiscIO::IVolume* volume, DiscIO::Partition partition) : wxThread{wxTHREAD_JOINABLE}, m_volume{volume}, m_partition{partition} { Create(); } ExitCode Entry() override { return reinterpret_cast(m_volume->CheckIntegrity(m_partition)); } private: const DiscIO::IVolume* const m_volume; const DiscIO::Partition m_partition; }; enum : int { ICON_DISC, ICON_FOLDER, ICON_FILE }; wxImageList* LoadIconBitmaps(const wxWindow* context) { static constexpr std::array icon_names{ {"isoproperties_disc", "isoproperties_folder", "isoproperties_file"}}; const wxSize icon_size = context->FromDIP(wxSize(16, 16)); auto* const icon_list = new wxImageList(icon_size.GetWidth(), icon_size.GetHeight()); for (const auto& name : icon_names) { icon_list->Add( WxUtils::LoadScaledResourceBitmap(name, context, icon_size, wxDefaultSize, WxUtils::LSI_SCALE_DOWN | WxUtils::LSI_ALIGN_CENTER)); } return icon_list; } size_t CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent, const std::vector& file_infos, const size_t first_index, const size_t last_index) { size_t current_index = first_index; while (current_index < last_index) { const DiscIO::SFileInfo& file_info = file_infos[current_index]; std::string file_path = file_info.m_FullPath; // Trim the trailing '/' if it exists. if (file_path.back() == DIR_SEP_CHR) { file_path.pop_back(); } // Cut off the path up to the actual filename or folder. // Say we have "/music/stream/stream1.strm", the result will be "stream1.strm". const size_t dir_sep_index = file_path.rfind(DIR_SEP_CHR); if (dir_sep_index != std::string::npos) { file_path = file_path.substr(dir_sep_index + 1); } // check next index if (file_info.IsDirectory()) { const wxTreeItemId item = tree_ctrl->AppendItem(parent, StrToWxStr(file_path), ICON_FOLDER); current_index = CreateDirectoryTree(tree_ctrl, item, file_infos, current_index + 1, static_cast(file_info.m_FileSize)); } else { tree_ctrl->AppendItem(parent, StrToWxStr(file_path), ICON_FILE); current_index++; } } return current_index; } size_t CreateDirectoryTree(wxTreeCtrl* tree_ctrl, wxTreeItemId parent, const std::vector& file_infos) { if (file_infos.empty()) return 0; return CreateDirectoryTree(tree_ctrl, parent, file_infos, 1, file_infos.at(0).m_FileSize); } WiiPartition* FindWiiPartition(wxTreeCtrl* tree_ctrl, const wxString& label) { wxTreeItemIdValue cookie; auto partition = tree_ctrl->GetFirstChild(tree_ctrl->GetRootItem(), cookie); while (partition.IsOk()) { const wxString partition_label = tree_ctrl->GetItemText(partition); if (partition_label == label) return static_cast(tree_ctrl->GetItemData(partition)); partition = tree_ctrl->GetNextSibling(partition); } return nullptr; } } // Anonymous namespace FilesystemPanel::FilesystemPanel(wxWindow* parent, wxWindowID id, const std::unique_ptr& opened_iso) : wxPanel{parent, id}, m_opened_iso{opened_iso} { CreateGUI(); BindEvents(); PopulateFileSystemTree(); m_tree_ctrl->Expand(m_tree_ctrl->GetRootItem()); } FilesystemPanel::~FilesystemPanel() = default; void FilesystemPanel::BindEvents() { m_tree_ctrl->Bind(wxEVT_TREE_ITEM_RIGHT_CLICK, &FilesystemPanel::OnRightClickTree, this); Bind(wxEVT_MENU, &FilesystemPanel::OnExtractFile, this, ID_EXTRACT_FILE); Bind(wxEVT_MENU, &FilesystemPanel::OnExtractDirectories, this, ID_EXTRACT_ALL); Bind(wxEVT_MENU, &FilesystemPanel::OnExtractDirectories, this, ID_EXTRACT_DIR); Bind(wxEVT_MENU, &FilesystemPanel::OnExtractHeaderData, this, ID_EXTRACT_APPLOADER); Bind(wxEVT_MENU, &FilesystemPanel::OnExtractHeaderData, this, ID_EXTRACT_DOL); Bind(wxEVT_MENU, &FilesystemPanel::OnCheckPartitionIntegrity, this, ID_CHECK_INTEGRITY); } void FilesystemPanel::CreateGUI() { m_tree_ctrl = new wxTreeCtrl(this); m_tree_ctrl->AssignImageList(LoadIconBitmaps(this)); m_tree_ctrl->AddRoot(_("Disc"), ICON_DISC); const auto space_5 = FromDIP(5); auto* const main_sizer = new wxBoxSizer(wxVERTICAL); main_sizer->AddSpacer(space_5); main_sizer->Add(m_tree_ctrl, 1, wxEXPAND | wxLEFT | wxRIGHT, space_5); main_sizer->AddSpacer(space_5); SetSizer(main_sizer); } void FilesystemPanel::PopulateFileSystemTree() { const std::vector partitions = m_opened_iso->GetPartitions(); m_has_partitions = !partitions.empty(); if (m_has_partitions) { for (size_t i = 0; i < partitions.size(); ++i) { std::unique_ptr file_system( DiscIO::CreateFileSystem(m_opened_iso.get(), partitions[i])); if (file_system) { wxTreeItemId partition_root = m_tree_ctrl->AppendItem( m_tree_ctrl->GetRootItem(), wxString::Format(_("Partition %zu"), i), ICON_DISC); WiiPartition* const partition = new WiiPartition(std::move(file_system)); m_tree_ctrl->SetItemData(partition_root, partition); CreateDirectoryTree(m_tree_ctrl, partition_root, partition->filesystem->GetFileList()); if (i == 1) m_tree_ctrl->Expand(partition_root); } } } else { m_filesystem = DiscIO::CreateFileSystem(m_opened_iso.get(), DiscIO::PARTITION_NONE); if (!m_filesystem) return; CreateDirectoryTree(m_tree_ctrl, m_tree_ctrl->GetRootItem(), m_filesystem->GetFileList()); } } void FilesystemPanel::OnRightClickTree(wxTreeEvent& event) { m_tree_ctrl->SelectItem(event.GetItem()); wxMenu menu; const auto selection = m_tree_ctrl->GetSelection(); const auto first_visible_item = m_tree_ctrl->GetFirstVisibleItem(); const int image_type = m_tree_ctrl->GetItemImage(selection); if (image_type == ICON_DISC && first_visible_item != selection) { menu.Append(ID_EXTRACT_DIR, _("Extract Partition...")); } else if (image_type == ICON_FOLDER) { menu.Append(ID_EXTRACT_DIR, _("Extract Directory...")); } else if (image_type == ICON_FILE) { menu.Append(ID_EXTRACT_FILE, _("Extract File...")); } menu.Append(ID_EXTRACT_ALL, _("Extract All Files...")); if (!m_has_partitions || (image_type == ICON_DISC && first_visible_item != selection)) { menu.AppendSeparator(); menu.Append(ID_EXTRACT_APPLOADER, _("Extract Apploader...")); menu.Append(ID_EXTRACT_DOL, _("Extract DOL...")); } if (image_type == ICON_DISC && first_visible_item != selection) { menu.AppendSeparator(); menu.Append(ID_CHECK_INTEGRITY, _("Check Partition Integrity")); } PopupMenu(&menu); event.Skip(); } void FilesystemPanel::OnExtractFile(wxCommandEvent& WXUNUSED(event)) { const wxString selection_label = m_tree_ctrl->GetItemText(m_tree_ctrl->GetSelection()); const wxString output_file_path = wxFileSelector(_("Extract File"), wxEmptyString, selection_label, wxEmptyString, wxGetTranslation(wxALL_FILES), wxFD_SAVE, this); if (output_file_path.empty() || selection_label.empty()) return; ExtractSingleFile(output_file_path); } void FilesystemPanel::OnExtractDirectories(wxCommandEvent& event) { const wxString selected_directory_label = m_tree_ctrl->GetItemText(m_tree_ctrl->GetSelection()); const wxString extract_path = wxDirSelector(_("Choose the folder to extract to")); if (extract_path.empty() || selected_directory_label.empty()) return; switch (event.GetId()) { case ID_EXTRACT_ALL: ExtractAllFiles(extract_path); break; case ID_EXTRACT_DIR: ExtractSingleDirectory(extract_path); break; } } void FilesystemPanel::OnExtractHeaderData(wxCommandEvent& event) { DiscIO::IFileSystem* file_system = nullptr; const wxString path = wxDirSelector(_("Choose the folder to extract to")); if (path.empty()) return; if (m_has_partitions) { const auto* const selection_data = m_tree_ctrl->GetItemData(m_tree_ctrl->GetSelection()); const auto* const partition = static_cast(selection_data); file_system = partition->filesystem.get(); } else { file_system = m_filesystem.get(); } bool ret = false; if (event.GetId() == ID_EXTRACT_APPLOADER) { ret = file_system->ExportApploader(WxStrToStr(path)); } else if (event.GetId() == ID_EXTRACT_DOL) { ret = file_system->ExportDOL(WxStrToStr(path)); } if (!ret) { WxUtils::ShowErrorDialog( wxString::Format(_("Failed to extract to %s!"), WxStrToStr(path).c_str())); } } void FilesystemPanel::OnCheckPartitionIntegrity(wxCommandEvent& WXUNUSED(event)) { // Normally we can't enter this function if we're analyzing a volume that // doesn't have partitions anyway, but let's still check to be sure. if (!m_has_partitions) return; wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this, wxPD_APP_MODAL | wxPD_ELAPSED_TIME | wxPD_SMOOTH); const auto selection = m_tree_ctrl->GetSelection(); WiiPartition* partition = static_cast(m_tree_ctrl->GetItemData(m_tree_ctrl->GetSelection())); IntegrityCheckThread thread(m_opened_iso.get(), partition->filesystem->GetPartition()); thread.Run(); while (thread.IsAlive()) { dialog.Pulse(); wxThread::Sleep(50); } dialog.Destroy(); if (thread.Wait()) { wxMessageBox(_("Integrity check completed. No errors have been found."), _("Integrity check completed"), wxOK | wxICON_INFORMATION, this); } else { wxMessageBox(wxString::Format(_("Integrity check for %s failed. The disc image is most " "likely corrupted or has been patched incorrectly."), m_tree_ctrl->GetItemText(selection)), _("Integrity Check Error"), wxOK | wxICON_ERROR, this); } } void FilesystemPanel::ExtractAllFiles(const wxString& output_folder) { if (m_has_partitions) { const wxTreeItemId root = m_tree_ctrl->GetRootItem(); wxTreeItemIdValue cookie; wxTreeItemId item = m_tree_ctrl->GetFirstChild(root, cookie); while (item.IsOk()) { const auto* const partition = static_cast(m_tree_ctrl->GetItemData(item)); ExtractDirectories("", WxStrToStr(output_folder), partition->filesystem.get()); item = m_tree_ctrl->GetNextChild(root, cookie); } } else { ExtractDirectories("", WxStrToStr(output_folder), m_filesystem.get()); } } void FilesystemPanel::ExtractSingleFile(const wxString& output_file_path) const { wxString selection_file_path = BuildFilePathFromSelection(); if (m_has_partitions) { const size_t slash_index = selection_file_path.find('/'); const wxString partition_label = selection_file_path.substr(0, slash_index); const auto* const partition = FindWiiPartition(m_tree_ctrl, partition_label); // Remove "Partition x/" selection_file_path.erase(0, slash_index + 1); partition->filesystem->ExportFile(WxStrToStr(selection_file_path), WxStrToStr(output_file_path)); } else { m_filesystem->ExportFile(WxStrToStr(selection_file_path), WxStrToStr(output_file_path)); } } void FilesystemPanel::ExtractSingleDirectory(const wxString& output_folder) { wxString directory_path = BuildDirectoryPathFromSelection(); if (m_has_partitions) { const size_t slash_index = directory_path.find('/'); const wxString partition_label = directory_path.substr(0, slash_index); const auto* const partition = FindWiiPartition(m_tree_ctrl, partition_label); // Remove "Partition x/" directory_path.erase(0, slash_index + 1); ExtractDirectories(WxStrToStr(directory_path), WxStrToStr(output_folder), partition->filesystem.get()); } else { ExtractDirectories(WxStrToStr(directory_path), WxStrToStr(output_folder), m_filesystem.get()); } } void FilesystemPanel::ExtractDirectories(const std::string& full_path, const std::string& output_folder, DiscIO::IFileSystem* filesystem) { const std::vector& fst = filesystem->GetFileList(); u32 index = 0; u32 size = 0; // Extract all if (full_path.empty()) { size = static_cast(fst.size()); filesystem->ExportApploader(output_folder); if (m_opened_iso->GetVolumeType() == DiscIO::Platform::GAMECUBE_DISC) filesystem->ExportDOL(output_folder); } else { // Look for the dir we are going to extract for (index = 0; index < fst.size(); ++index) { if (fst[index].m_FullPath == full_path) { INFO_LOG(DISCIO, "Found the directory at %u", index); size = static_cast(fst[index].m_FileSize); break; } } INFO_LOG(DISCIO, "Directory found from %u to %u\nextracting to: %s", index, size, output_folder.c_str()); } const auto dialog_title = (index != 0) ? _("Extracting Directory") : _("Extracting All Files"); wxProgressDialog dialog(dialog_title, _("Extracting..."), static_cast(size - 1), this, wxPD_APP_MODAL | wxPD_AUTO_HIDE | wxPD_CAN_ABORT | wxPD_ELAPSED_TIME | wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME | wxPD_SMOOTH); // Extraction for (u32 i = index; i < size; i++) { dialog.SetTitle(wxString::Format( "%s : %u%%", dialog_title.c_str(), static_cast((static_cast(i - index) / static_cast(size - index)) * 100))); dialog.Update(i, wxString::Format(_("Extracting %s"), StrToWxStr(fst[i].m_FullPath))); if (dialog.WasCancelled()) break; if (fst[i].IsDirectory()) { const std::string export_name = StringFromFormat("%s/%s/", output_folder.c_str(), fst[i].m_FullPath.c_str()); INFO_LOG(DISCIO, "%s", export_name.c_str()); if (!File::Exists(export_name) && !File::CreateFullPath(export_name)) { ERROR_LOG(DISCIO, "Could not create the path %s", export_name.c_str()); } else { if (!File::IsDirectory(export_name)) ERROR_LOG(DISCIO, "%s already exists and is not a directory", export_name.c_str()); ERROR_LOG(DISCIO, "Folder %s already exists", export_name.c_str()); } } else { const std::string export_name = StringFromFormat("%s/%s", output_folder.c_str(), fst[i].m_FullPath.c_str()); INFO_LOG(DISCIO, "%s", export_name.c_str()); if (!File::Exists(export_name) && !filesystem->ExportFile(fst[i].m_FullPath, export_name)) { ERROR_LOG(DISCIO, "Could not export %s", export_name.c_str()); } else { ERROR_LOG(DISCIO, "%s already exists", export_name.c_str()); } } } } wxString FilesystemPanel::BuildFilePathFromSelection() const { wxString file_path = m_tree_ctrl->GetItemText(m_tree_ctrl->GetSelection()); const auto root_node = m_tree_ctrl->GetRootItem(); auto node = m_tree_ctrl->GetItemParent(m_tree_ctrl->GetSelection()); while (node != root_node) { file_path = m_tree_ctrl->GetItemText(node) + DIR_SEP_CHR + file_path; node = m_tree_ctrl->GetItemParent(node); } return file_path; } wxString FilesystemPanel::BuildDirectoryPathFromSelection() const { wxString directory_path = BuildFilePathFromSelection(); directory_path += DIR_SEP_CHR; return directory_path; }