// Copyright 2018 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include std::string GetJString(JNIEnv* env, jstring jstr); jstring ToJString(JNIEnv* env, const std::string& str); std::vector JStringArrayToVector(JNIEnv* env, jobjectArray array); jobjectArray VectorToJStringArray(JNIEnv* env, std::vector vector); // Returns true if the given path should be opened as Android content instead of a normal file. bool IsPathAndroidContent(const std::string& uri); // Turns a C/C++ style mode (e.g. "rb") into one which can be used with OpenAndroidContent. std::string OpenModeToAndroid(std::string mode); std::string OpenModeToAndroid(std::ios_base::openmode mode); // Opens a given file and returns a file descriptor. int OpenAndroidContent(const std::string& uri, const std::string& mode); // Deletes a given file. bool DeleteAndroidContent(const std::string& uri); // Returns -1 if not found, -2 if directory, file size otherwise. jlong GetAndroidContentSizeAndIsDirectory(const std::string& uri); // An unmangled URI (one which the C++ code has not appended anything to) can't be relied on // to contain a file name at all. If a file name is desired, this function is the most reliable // way to get it, but the display name is not guaranteed to always actually be like a file name. // An empty string will be returned for files which do not exist. std::string GetAndroidContentDisplayName(const std::string& uri); // Returns the display names of all children of a directory, non-recursively. std::vector GetAndroidContentChildNames(const std::string& uri); std::vector DoFileSearchAndroidContent(const std::string& directory, const std::vector& extensions, bool recursive); int GetNetworkIpAddress(); int GetNetworkPrefixLength(); int GetNetworkGateway();