// Copyright 2024 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "InputCommon/ControllerEmu/ControlGroup/IRPassthrough.h" #include #include #include "Common/Common.h" #include "Common/MathUtil.h" #include "InputCommon/ControlReference/ControlReference.h" #include "InputCommon/ControllerEmu/Control/Control.h" #include "InputCommon/ControllerEmu/Control/Input.h" namespace ControllerEmu { IRPassthrough::IRPassthrough(std::string name_, std::string ui_name_) : ControlGroup(std::move(name_), std::move(ui_name_), GroupType::IRPassthrough, ControlGroup::DefaultValue::Disabled) { AddInput(Translatability::Translate, _trans("Object 1 X")); AddInput(Translatability::Translate, _trans("Object 1 Y")); AddInput(Translatability::Translate, _trans("Object 1 Size")); AddInput(Translatability::Translate, _trans("Object 2 X")); AddInput(Translatability::Translate, _trans("Object 2 Y")); AddInput(Translatability::Translate, _trans("Object 2 Size")); AddInput(Translatability::Translate, _trans("Object 3 X")); AddInput(Translatability::Translate, _trans("Object 3 Y")); AddInput(Translatability::Translate, _trans("Object 3 Size")); AddInput(Translatability::Translate, _trans("Object 4 X")); AddInput(Translatability::Translate, _trans("Object 4 Y")); AddInput(Translatability::Translate, _trans("Object 4 Size")); } ControlState IRPassthrough::GetObjectPositionX(size_t object_index) const { return controls[object_index * 3 + 0]->GetState(); } ControlState IRPassthrough::GetObjectPositionY(size_t object_index) const { return controls[object_index * 3 + 1]->GetState(); } ControlState IRPassthrough::GetObjectSize(size_t object_index) const { return controls[object_index * 3 + 2]->GetState(); } } // namespace ControllerEmu