// Anaglyph Red-Cyan luma grayscale shader // Info: https://web.archive.org/web/20040101053504/http://www.oreillynet.com:80/cs/user/view/cs_msg/8691 void main() { float3 luma = float3(0.222, 0.707, 0.071); float4 c0 = SampleLayer(0); float avg0 = dot(c0.rgb, luma); float4 c1 = SampleLayer(1); float avg1 = dot(c1.rgb, luma); SetOutput(float4(avg0, avg1, avg1, c0.a)); }