// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include "AudioCommon/Mixer.h" #include "Common/CommonTypes.h" class SoundStream { protected: std::unique_ptr m_mixer; bool m_muted; public: SoundStream() : m_mixer(new Mixer(48000)), m_muted(false) {} virtual ~SoundStream() {} static bool isValid() { return false; } Mixer* GetMixer() const { return m_mixer.get(); } virtual bool Start() { return false; } virtual void SetVolume(int) {} virtual void SoundLoop() {} virtual void Stop() {} virtual void Update() {} virtual void Clear(bool mute) { m_muted = mute; } bool IsMuted() const { return m_muted; } };