// Copyright 2014 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "Common/GL/GLInterfaceBase.h" #ifdef ANDROID #include "Common/GL/GLInterface/EGLAndroid.h" #elif defined(__APPLE__) #include "Common/GL/GLInterface/AGL.h" #elif defined(_WIN32) #include "Common/GL/GLInterface/WGL.h" #elif HAVE_X11 #if defined(USE_EGL) && USE_EGL #include "Common/GL/GLInterface/EGLX11.h" #else #include "Common/GL/GLInterface/GLX.h" #endif #else #error Platform doesnt have a GLInterface #endif cInterfaceBase* HostGL_CreateGLInterface() { #ifdef ANDROID return new cInterfaceEGLAndroid; #elif defined(__APPLE__) return new cInterfaceAGL; #elif defined(_WIN32) return new cInterfaceWGL; #elif defined(HAVE_X11) && HAVE_X11 #if defined(USE_EGL) && USE_EGL return new cInterfaceEGLX11; #else return new cInterfaceGLX; #endif #else return nullptr; #endif }