// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "AudioCommon/NullSoundStream.h" void NullSound::SoundLoop() { } bool NullSound::Init() { return true; } bool NullSound::SetRunning(bool running) { return true; } void NullSound::SetVolume(int volume) { } void NullSound::Update() { }