// Copyright 2014 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "Common/CommonTypes.h" #include "Common/GL/GLUtil.h" #include "VideoCommon/BoundingBox.h" namespace OGL { class OGLBoundingBox final : public BoundingBox { public: ~OGLBoundingBox() override; bool Initialize() override; protected: std::vector Read(u32 index, u32 length) override; void Write(u32 index, const std::vector& values) override; private: GLuint m_buffer_id = 0; }; } // namespace OGL