// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include #include "resource.h" #include "W32Util/PropertySheet.h" #include "W32Util/ShellUtil.h" #include "D3DBase.h" #include "VideoConfig.h" #include "TextureCache.h" // TODO: remove if/when ini files use unicode #define ComboBox_GetTextA(hwndCtl, lpch, cchMax) GetWindowTextA((hwndCtl), (lpch), (cchMax)) struct TabDirect3D : public W32Util::Tab { void Init(HWND hDlg) { WCHAR tempwstr[2000]; for (int i = 0; i < D3D::GetNumAdapters(); i++) { const D3D::Adapter &adapter = D3D::GetAdapter(i); MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, adapter.ident.Description, -1, tempwstr, 2000); ComboBox_AddString(GetDlgItem(hDlg,IDC_ADAPTER),tempwstr); } const D3D::Adapter &adapter = D3D::GetAdapter(g_Config.iAdapter); ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ADAPTER), g_Config.iAdapter); for (int i = 0; i < (int)adapter.aa_levels.size(); i++) { MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, adapter.aa_levels[i].name, -1, tempwstr, 2000); ComboBox_AddString(GetDlgItem(hDlg, IDC_ANTIALIASMODE), tempwstr); } ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ANTIALIASMODE), g_Config.iMultisampleMode); if (adapter.aa_levels.size() == 1) { ComboBox_Enable(GetDlgItem(hDlg, IDC_ANTIALIASMODE), FALSE); } for (int i = 0; i < (int)adapter.resolutions.size(); i++) { const D3D::Resolution &r = adapter.resolutions[i]; MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, r.name, -1, tempwstr, 2000); ComboBox_AddString(GetDlgItem(hDlg,IDC_RESOLUTION), tempwstr); ComboBox_AddString(GetDlgItem(hDlg,IDC_RESOLUTIONWINDOWED),tempwstr); } for (int i = 0; i <16; i++) tempwstr[i] = g_Config.cFSResolution[i]; ComboBox_SelectString(GetDlgItem(hDlg,IDC_RESOLUTION), -1, tempwstr); for (int i = 0; i < 16; i++) tempwstr[i] = g_Config.cInternalRes[i]; ComboBox_SelectString(GetDlgItem(hDlg,IDC_RESOLUTIONWINDOWED), -1, tempwstr); Button_SetCheck(GetDlgItem(hDlg, IDC_FULLSCREENENABLE), g_Config.bFullscreen); Button_SetCheck(GetDlgItem(hDlg, IDC_VSYNC), g_Config.bVSync); Button_SetCheck(GetDlgItem(hDlg, IDC_RENDER_TO_MAINWINDOW), g_Config.RenderToMainframe); Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_16_9), g_Config.bKeepAR169); Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_4_3), g_Config.bKeepAR43); Button_SetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK), g_Config.bWidescreenHack); Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE), g_Config.bSafeTextureCache); Button_SetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE), g_Config.bEFBAccessEnable); Button_GetCheck(GetDlgItem(hDlg,IDC_RENDER_TO_MAINWINDOW)) ? Button_Enable(GetDlgItem(hDlg,IDC_FULLSCREENENABLE), false) : Button_Enable(GetDlgItem(hDlg,IDC_FULLSCREENENABLE), true); } void Command(HWND hDlg,WPARAM wParam) { switch (LOWORD(wParam)) { case IDC_ASPECT_4_3: Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_16_9), FALSE); g_Config.bKeepAR43 = Button_GetCheck(GetDlgItem(hDlg, IDC_ASPECT_4_3)) ? true : false; g_Config.bKeepAR169 = false; break; case IDC_ASPECT_16_9: Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_4_3), FALSE); g_Config.bKeepAR169 = Button_GetCheck(GetDlgItem(hDlg, IDC_ASPECT_16_9)) ? true : false; g_Config.bKeepAR43 = false; break; case IDC_WIDESCREEN_HACK: g_Config.bWidescreenHack = Button_GetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK)) ? true : false; break; case IDC_WIREFRAME: g_Config.bWireFrame = Button_GetCheck(GetDlgItem(hDlg,IDC_WIREFRAME)) ? true : false; break; case IDC_SAFE_TEXTURE_CACHE: g_Config.bSafeTextureCache = Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE)) == 0 ? false : true; break; case IDC_EFB_ACCESS_ENABLE: g_Config.bEFBAccessEnable = Button_GetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE)) == 0 ? false : true; break; case IDC_RENDER_TO_MAINWINDOW: Button_Enable(GetDlgItem(hDlg, IDC_FULLSCREENENABLE), !Button_GetCheck(GetDlgItem(hDlg, IDC_RENDER_TO_MAINWINDOW))); if (Button_GetCheck(GetDlgItem(hDlg, IDC_RENDER_TO_MAINWINDOW))) Button_SetCheck(GetDlgItem(hDlg, IDC_FULLSCREENENABLE), false); break; default: break; } } void Apply(HWND hDlg) { ComboBox_GetTextA(GetDlgItem(hDlg, IDC_RESOLUTIONWINDOWED), g_Config.cInternalRes, 16); ComboBox_GetTextA(GetDlgItem(hDlg, IDC_RESOLUTION), g_Config.cFSResolution, 16); g_Config.iAdapter = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ADAPTER)); g_Config.iMultisampleMode = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ANTIALIASMODE)); g_Config.bFullscreen = Button_GetCheck(GetDlgItem(hDlg, IDC_FULLSCREENENABLE)) ? true : false; g_Config.bVSync = Button_GetCheck(GetDlgItem(hDlg, IDC_VSYNC)) ? true : false; g_Config.RenderToMainframe = Button_GetCheck(GetDlgItem(hDlg, IDC_RENDER_TO_MAINWINDOW)) ? true : false; g_Config.Save(FULL_CONFIG_DIR "gfx_dx9.ini"); } }; struct TabAdvanced : public W32Util::Tab { void Init(HWND hDlg) { // HWND opt = GetDlgItem(hDlg,IDC_DLOPTLEVEL); // ComboBox_AddString(opt,"0: Interpret (slowest, most compatible)"); // ComboBox_AddString(opt,"1: Compile lists and decode vertex lists"); //ComboBox_AddString(opt,"2: Compile+decode to vbufs and use hw xform"); //ComboBox_AddString(opt,"Recompile to vbuffers and shaders"); // ComboBox_SetCurSel(opt,g_Config.iCompileDLsLevel); Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYFPS), g_Config.bShowFPS); Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYSTATS), g_Config.bOverlayStats); Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYPROJSTATS), g_Config.bOverlayProjStats); Button_SetCheck(GetDlgItem(hDlg,IDC_WIREFRAME), g_Config.bWireFrame); Button_SetCheck(GetDlgItem(hDlg,IDC_TEXDUMP), g_Config.bDumpTextures); Button_SetCheck(GetDlgItem(hDlg,IDC_DUMPFRAMES), g_Config.bDumpFrames); Button_SetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS), g_Config.bShowShaderErrors); Button_SetCheck(GetDlgItem(hDlg,IDC_DISABLEFOG), g_Config.bDisableFog); Button_SetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY), !g_Config.bEFBCopyDisable); if(g_Config.bCopyEFBToRAM) Button_SetCheck(GetDlgItem(hDlg,IDC_EFBTORAM), TRUE); else Button_SetCheck(GetDlgItem(hDlg,IDC_EFBTOTEX), TRUE); Button_SetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY), g_Config.bTexFmtOverlayEnable); Button_SetCheck(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), g_Config.bTexFmtOverlayCenter); Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false); Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), false); Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), false); } void Command(HWND hDlg,WPARAM wParam) { switch (LOWORD(wParam)) { case IDC_ENABLEEFBCOPY: { Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTORAM), false); Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), true) : Button_Enable(GetDlgItem(hDlg,IDC_EFBTOTEX), false); } break; case IDC_TEXFMT_OVERLAY: { Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false); } break; default: break; } } void Apply(HWND hDlg) { g_Config.bTexFmtOverlayEnable = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? true : false; g_Config.bTexFmtOverlayCenter = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_CENTER)) ? true : false; g_Config.bShowFPS = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYFPS)) ? true : false; g_Config.bOverlayStats = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYSTATS)) ? true : false; g_Config.bOverlayProjStats = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYPROJSTATS)) ? true : false; g_Config.bWireFrame = Button_GetCheck(GetDlgItem(hDlg,IDC_WIREFRAME)) ? true : false; g_Config.bDumpTextures = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXDUMP)) ? true : false; g_Config.bDumpFrames = Button_GetCheck(GetDlgItem(hDlg,IDC_DUMPFRAMES)) ? true : false; g_Config.bShowShaderErrors = Button_GetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS)) ? true : false; g_Config.bDisableFog = Button_GetCheck(GetDlgItem(hDlg,IDC_DISABLEFOG)) ? true : false; g_Config.bEFBCopyDisable = Button_GetCheck(GetDlgItem(hDlg,IDC_ENABLEEFBCOPY)) ? false : true; g_Config.bCopyEFBToRAM = Button_GetCheck(GetDlgItem(hDlg,IDC_EFBTORAM)) ? true : false; g_Config.Save(FULL_CONFIG_DIR "gfx_dx9.ini"); if( D3D::dev != NULL ) { D3D::dev->SetRenderState( D3DRS_FILLMODE, g_Config.bWireFrame ? D3DFILL_WIREFRAME : D3DFILL_SOLID ); } } }; struct TabEnhancements : public W32Util::Tab { void Init(HWND hDlg) { Button_SetCheck(GetDlgItem(hDlg,IDC_FORCEFILTERING),g_Config.bForceFiltering); Button_SetCheck(GetDlgItem(hDlg,IDC_FORCEANISOTROPY),g_Config.iMaxAnisotropy > 1); Button_SetCheck(GetDlgItem(hDlg, IDC_LOADHIRESTEXTURE), g_Config.bHiresTextures); Button_SetCheck(GetDlgItem(hDlg,IDC_EFBSCALEDCOPY), g_Config.bCopyEFBScaled); /* Temporarily disabled the old postprocessing code since it wasn't working anyway. New postprocessing code will come sooner or later, sharing shaders and framework with the GL postprocessing. HWND pp = GetDlgItem(hDlg, IDC_POSTPROCESSEFFECT); const char **names = Postprocess::GetPostprocessingNames(); int i = 0; while (true) { if (!names[i]) break; MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, names[i], -1, tempwstr, 2000); ComboBox_AddString(pp, tempwstr); i++; } ComboBox_SetCurSel(pp, g_Config.iPostprocessEffect); */ } void Command(HWND hDlg,WPARAM wParam) { /* switch (LOWORD(wParam)) { default: break; } */ } void Apply(HWND hDlg) { g_Config.iMaxAnisotropy = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEANISOTROPY)) ? 8 : 1; g_Config.bForceFiltering = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEFILTERING)) ? true : false; g_Config.bHiresTextures = Button_GetCheck(GetDlgItem(hDlg, IDC_LOADHIRESTEXTURE)) ? true : false; g_Config.bCopyEFBScaled = Button_GetCheck(GetDlgItem(hDlg,IDC_EFBSCALEDCOPY)) ? true : false; g_Config.Save(FULL_CONFIG_DIR "gfx_dx9.ini"); } }; void DlgSettings_Show(HINSTANCE hInstance, HWND _hParent) { bool tfoe = g_Config.bTexFmtOverlayEnable; bool tfoc = g_Config.bTexFmtOverlayCenter; g_Config.Load(FULL_CONFIG_DIR "gfx_dx9.ini"); W32Util::PropSheet sheet; sheet.Add(new TabDirect3D, (LPCTSTR)IDD_SETTINGS,_T("Direct3D")); sheet.Add(new TabEnhancements, (LPCTSTR)IDD_ENHANCEMENTS,_T("Enhancements")); sheet.Add(new TabAdvanced, (LPCTSTR)IDD_ADVANCED,_T("Advanced")); #ifdef DEBUGFAST sheet.Show(hInstance,_hParent,_T("DX9 Graphics Plugin (DEBUGFAST)")); #else #ifndef _DEBUG sheet.Show(hInstance,_hParent,_T("DX9 Graphics Plugin")); #else sheet.Show(hInstance,_hParent,_T("DX9 Graphics Plugin (DEBUG)")); #endif #endif if ((tfoe != g_Config.bTexFmtOverlayEnable) || ((g_Config.bTexFmtOverlayEnable) && ( tfoc != g_Config.bTexFmtOverlayCenter))) { TextureCache::Invalidate(false); } }