// Copyright 2015 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include "Core/Core.h" #include "DolphinQt2/QtUtils/ActionHelper.h" #include "DolphinQt2/Resources.h" #include "DolphinQt2/Settings.h" #include "DolphinQt2/ToolBar.h" static QSize ICON_SIZE(32, 32); ToolBar::ToolBar(QWidget* parent) : QToolBar(parent) { setToolButtonStyle(Qt::ToolButtonTextUnderIcon); setMovable(false); setFloatable(false); setIconSize(ICON_SIZE); MakeActions(); connect(&Settings::Instance(), &Settings::ThemeChanged, this, &ToolBar::UpdateIcons); UpdateIcons(); connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) { OnEmulationStateChanged(state); }); OnEmulationStateChanged(Core::GetState()); } void ToolBar::OnEmulationStateChanged(Core::State state) { bool running = state != Core::State::Uninitialized; m_stop_action->setEnabled(running); m_fullscreen_action->setEnabled(running); m_screenshot_action->setEnabled(running); bool playing = running && state != Core::State::Paused; m_play_action->setEnabled(!playing); m_play_action->setVisible(!playing); m_pause_action->setEnabled(playing); m_pause_action->setVisible(playing); } void ToolBar::MakeActions() { m_open_action = AddAction(this, tr("Open"), this, &ToolBar::OpenPressed); m_play_action = AddAction(this, tr("Play"), this, &ToolBar::PlayPressed); m_pause_action = AddAction(this, tr("Pause"), this, &ToolBar::PausePressed); m_stop_action = AddAction(this, tr("Stop"), this, &ToolBar::StopPressed); m_fullscreen_action = AddAction(this, tr("FullScr"), this, &ToolBar::FullScreenPressed); m_screenshot_action = AddAction(this, tr("ScrShot"), this, &ToolBar::ScreenShotPressed); addSeparator(); m_config_action = AddAction(this, tr("Config"), this, &ToolBar::SettingsPressed); m_graphics_action = AddAction(this, tr("Graphics"), this, &ToolBar::GraphicsPressed); m_controllers_action = AddAction(this, tr("Controllers"), this, &ToolBar::ControllersPressed); m_controllers_action->setEnabled(true); // Ensure every button has about the same width std::vector items; for (const auto& action : {m_open_action, m_play_action, m_pause_action, m_stop_action, m_stop_action, m_fullscreen_action, m_screenshot_action, m_config_action, m_graphics_action, m_controllers_action}) { items.emplace_back(widgetForAction(action)); } std::vector widths; std::transform(items.begin(), items.end(), std::back_inserter(widths), [](QWidget* item) { return item->sizeHint().width(); }); const int min_width = *std::max_element(widths.begin(), widths.end()) * 0.85; for (QWidget* widget : items) widget->setMinimumWidth(min_width); } void ToolBar::UpdateIcons() { m_open_action->setIcon(Resources::GetScaledThemeIcon("open")); m_play_action->setIcon(Resources::GetScaledThemeIcon("play")); m_pause_action->setIcon(Resources::GetScaledThemeIcon("pause")); m_stop_action->setIcon(Resources::GetScaledThemeIcon("stop")); m_fullscreen_action->setIcon(Resources::GetScaledThemeIcon("fullscreen")); m_screenshot_action->setIcon(Resources::GetScaledThemeIcon("screenshot")); m_config_action->setIcon(Resources::GetScaledThemeIcon("config")); m_controllers_action->setIcon(Resources::GetScaledThemeIcon("classic")); m_graphics_action->setIcon(Resources::GetScaledThemeIcon("graphics")); }