// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include // System #include #include "Core.h" // Core #include "HW/EXI.h" #include "HW/SI.h" #include "Globals.h" // Local #include "ConfigMain.h" #include "PluginManager.h" #include "ConfigManager.h" #include "SysConf.h" #include "Frame.h" #include "HotkeyDlg.h" #include "../../Common/Src/OpenCL.h" #ifdef __APPLE__ #include #endif extern CFrame* main_frame; // Strings for Device Selections #define DEV_NONE_STR "" #define DEV_DUMMY_STR "Dummy" #define SIDEV_STDCONT_STR "Standard Controller" #define SIDEV_GBA_STR "GBA" #define SIDEV_AM_BB_STR "AM-Baseboard" #define EXIDEV_MEMCARD_STR "Memory Card" #define EXIDEV_MIC_STR "Mic" #define EXIDEV_BBA_STR "BBA" #define EXIDEV_AM_BB_STR "AM-Baseboard" BEGIN_EVENT_TABLE(CConfigMain, wxDialog) EVT_CLOSE(CConfigMain::OnClose) EVT_BUTTON(wxID_OK, CConfigMain::OnOk) EVT_CHECKBOX(ID_CPUTHREAD, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_IDLESKIP, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_ENABLECHEATS, CConfigMain::CoreSettingsChanged) EVT_CHOICE(ID_FRAMELIMIT, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_FRAMELIMIT_USEFPSFORLIMITING, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_ALWAYS_HLE_BS2, CConfigMain::CoreSettingsChanged) #if defined(HAVE_OPENCL) && HAVE_OPENCL EVT_CHECKBOX(ID_ENABLE_OPENCL, CConfigMain::CoreSettingsChanged) #endif EVT_RADIOBOX(ID_CPUENGINE, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_LOCKTHREADS, CConfigMain::CoreSettingsChanged) EVT_CHECKBOX(ID_DSPTHREAD, CConfigMain::CoreSettingsChanged) EVT_CHOICE(ID_DISPLAY_FULLSCREENRES, CConfigMain::DisplaySettingsChanged) EVT_TEXT(ID_DISPLAY_WINDOWWIDTH, CConfigMain::DisplaySettingsChanged) EVT_TEXT(ID_DISPLAY_WINDOWHEIGHT, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_DISPLAY_FULLSCREEN, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_DISPLAY_HIDECURSOR, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_DISPLAY_RENDERTOMAIN, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_INTERFACE_CONFIRMSTOP, CConfigMain::DisplaySettingsChanged) EVT_CHECKBOX(ID_INTERFACE_USEPANICHANDLERS, CConfigMain::DisplaySettingsChanged) EVT_RADIOBOX(ID_INTERFACE_THEME, CConfigMain::DisplaySettingsChanged) EVT_CHOICE(ID_INTERFACE_LANG, CConfigMain::DisplaySettingsChanged) EVT_BUTTON(ID_HOTKEY_CONFIG, CConfigMain::DisplaySettingsChanged) EVT_CHOICE(ID_GC_SRAM_LNG, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_EXIDEVICE_SLOTA, CConfigMain::GCSettingsChanged) EVT_BUTTON(ID_GC_EXIDEVICE_SLOTA_PATH, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_EXIDEVICE_SLOTB, CConfigMain::GCSettingsChanged) EVT_BUTTON(ID_GC_EXIDEVICE_SLOTB_PATH, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_EXIDEVICE_SP1, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_SIDEVICE0, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_SIDEVICE1, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_SIDEVICE2, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_SIDEVICE3, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_WII_BT_BAR, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_IPL_SSV, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_IPL_PGS, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_IPL_E60, CConfigMain::WiiSettingsChanged) EVT_CHOICE(ID_WII_IPL_AR, CConfigMain::WiiSettingsChanged) EVT_CHOICE(ID_WII_IPL_LNG, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_SD_CARD, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_KEYBOARD, CConfigMain::WiiSettingsChanged) EVT_LISTBOX(ID_ISOPATHS, CConfigMain::ISOPathsSelectionChanged) EVT_CHECKBOX(ID_RECURSIVEISOPATH, CConfigMain::RecursiveDirectoryChanged) EVT_BUTTON(ID_ADDISOPATH, CConfigMain::AddRemoveISOPaths) EVT_BUTTON(ID_REMOVEISOPATH, CConfigMain::AddRemoveISOPaths) EVT_FILEPICKER_CHANGED(ID_DEFAULTISO, CConfigMain::DefaultISOChanged) EVT_DIRPICKER_CHANGED(ID_DVDROOT, CConfigMain::DVDRootChanged) EVT_FILEPICKER_CHANGED(ID_APPLOADERPATH, CConfigMain::ApploaderPathChanged) EVT_CHOICE(ID_GRAPHIC_CB, CConfigMain::OnSelectionChanged) EVT_BUTTON(ID_GRAPHIC_CONFIG, CConfigMain::OnConfig) EVT_CHOICE(ID_DSP_CB, CConfigMain::OnSelectionChanged) EVT_BUTTON(ID_DSP_CONFIG, CConfigMain::OnConfig) EVT_CHOICE(ID_WIIMOTE_CB, CConfigMain::OnSelectionChanged) EVT_BUTTON(ID_WIIMOTE_CONFIG, CConfigMain::OnConfig) END_EVENT_TABLE() CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style) : wxDialog(parent, id, title, position, size, style) { // Control refreshing of the ISOs list bRefreshList = false; AddResolutions(); CreateGUIControls(); // Update selected ISO paths for(u32 i = 0; i < SConfig::GetInstance().m_ISOFolder.size(); i++) { ISOPaths->Append(wxString(SConfig::GetInstance().m_ISOFolder[i].c_str(), *wxConvCurrent)); } } CConfigMain::~CConfigMain() { } // Used to restrict changing of some options while emulator is running void CConfigMain::UpdateGUI() { if(Core::GetState() != Core::CORE_UNINITIALIZED) { // Disable the Core stuff on GeneralPage CPUThread->Disable(); SkipIdle->Disable(); EnableCheats->Disable(); AlwaysHLE_BS2->Disable(); #if defined(HAVE_OPENCL) && HAVE_OPENCL EnableOpenCL->Disable(); #endif CPUEngine->Disable(); LockThreads->Disable(); DSPThread->Disable(); // Disable stuff on DisplayPage FullscreenResolution->Disable(); RenderToMain->Disable(); // Disable stuff on GamecubePage GCSystemLang->Disable(); // Disable stuff on WiiPage WiiSensBarPos->Disable(); WiiScreenSaver->Disable(); WiiProgressiveScan->Disable(); WiiEuRGB60->Disable(); WiiAspectRatio->Disable(); WiiSystemLang->Disable(); // Disable stuff on PathsPage PathsPage->Disable(); // Disable stuff on PluginsPage GraphicSelection->Disable(); DSPSelection->Disable(); WiimoteSelection->Disable(); } } void CConfigMain::InitializeGUILists() { // General page // Framelimit arrayStringFor_Framelimit.Add(wxT("Off")); arrayStringFor_Framelimit.Add(wxT("Auto")); for (int i = 10; i <= 120; i += 5) // from 10 to 120 arrayStringFor_Framelimit.Add(wxString::Format(wxT("%i"), i)); // Emulator Engine arrayStringFor_CPUEngine.Add(wxT("Interpreter (VERY slow)")); arrayStringFor_CPUEngine.Add(wxT("JIT Recompiler (recommended)")); arrayStringFor_CPUEngine.Add(wxT("JITIL experimental recompiler")); // Display page // Resolutions if (arrayStringFor_FullscreenResolution.empty()) arrayStringFor_FullscreenResolution.Add(wxT("")); // Themes arrayStringFor_Themes.Add(wxT("Boomy")); arrayStringFor_Themes.Add(wxT("Vista")); arrayStringFor_Themes.Add(wxT("X-Plastik")); arrayStringFor_Themes.Add(wxT("KDE")); // GUI language arrayStrings arrayStringFor_InterfaceLang.Add(wxT("English")); arrayStringFor_InterfaceLang.Add(wxT("German")); arrayStringFor_InterfaceLang.Add(wxT("French")); arrayStringFor_InterfaceLang.Add(wxT("Spanish")); arrayStringFor_InterfaceLang.Add(wxT("Italian")); arrayStringFor_InterfaceLang.Add(wxT("Dutch")); // Gamecube page // GC Language arrayStrings arrayStringFor_GCSystemLang = arrayStringFor_InterfaceLang; // Wii page // Sensorbar Position arrayStringFor_WiiSensBarPos.Add(wxT("Bottom")); arrayStringFor_WiiSensBarPos.Add(wxT("Top")); // Aspect ratio arrayStringFor_WiiAspectRatio.Add(wxT("4:3")); arrayStringFor_WiiAspectRatio.Add(wxT("16:9")); // Wii Language arrayStrings arrayStringFor_WiiSystemLang = arrayStringFor_InterfaceLang; arrayStringFor_WiiSystemLang.Insert(wxT("Japanese"), 0); arrayStringFor_WiiSystemLang.Add(wxT("Simplified Chinese")); arrayStringFor_WiiSystemLang.Add(wxT("Traditional Chinese")); arrayStringFor_WiiSystemLang.Add(wxT("Korean")); } void CConfigMain::InitializeGUIValues() { // General - Basic CPUThread->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread); SkipIdle->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle); EnableCheats->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats); Framelimit->SetSelection(SConfig::GetInstance().m_Framelimit); UseFPSForLimiting->SetValue(SConfig::GetInstance().b_UseFPS); // General - Advanced AlwaysHLE_BS2->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bHLE_BS2); #if defined(HAVE_OPENCL) && HAVE_OPENCL EnableOpenCL->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableOpenCL); #endif CPUEngine->SetSelection(SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore); LockThreads->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bLockThreads); DSPThread->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread); // Display - Display FullscreenResolution->SetStringSelection(wxString::FromAscii(SConfig::GetInstance().m_LocalCoreStartupParameter.strFullscreenResolution.c_str())); WindowWidth->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth); WindowHeight->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight); Fullscreen->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen); HideCursor->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor); RenderToMain->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain); // Display - Interface ConfirmStop->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop); UsePanicHandlers->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers); Theme->SetSelection(SConfig::GetInstance().m_LocalCoreStartupParameter.iTheme); // need redesign InterfaceLang->SetSelection(SConfig::GetInstance().m_InterfaceLanguage); // Gamecube - IPL GCSystemLang->SetSelection(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage); // Gamecube - Devices // Not here. They use some locals over in CreateGUIControls for initialization, // which is why they are still there. // Wii - Wiimote WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData("BT.BAR")); // Wii - Misc WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData("IPL.SSV")); WiiProgressiveScan->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData("IPL.PGS")); WiiEuRGB60->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData("IPL.E60")); WiiAspectRatio->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData("IPL.AR")); WiiSystemLang->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData("IPL.LNG")); // Wii - Devices WiiSDCard->SetValue(SConfig::GetInstance().m_WiiSDCard); WiiKeyboard->SetValue(SConfig::GetInstance().m_WiiKeyboard); // Paths RecursiveISOPath->SetValue(SConfig::GetInstance().m_RecursiveISOFolder); DefaultISO->SetPath(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.c_str(), *wxConvCurrent)); DVDRoot->SetPath(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDVDRoot.c_str(), *wxConvCurrent)); ApploaderPath->SetPath(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strApploader.c_str(), *wxConvCurrent)); // Plugins FillChoiceBox(GraphicSelection, PLUGIN_TYPE_VIDEO, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin); FillChoiceBox(DSPSelection, PLUGIN_TYPE_DSP, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin); FillChoiceBox(WiimoteSelection, PLUGIN_TYPE_WIIMOTE, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin); } void CConfigMain::InitializeGUITooltips() { // General - Basic CPUThread->SetToolTip(wxT("This splits the Video and CPU threads, so they can be run on separate cores.") wxT("\nCauses major speed improvements on PCs with more than one core,") wxT("\nbut can also cause occasional crashes/glitches.")); Framelimit->SetToolTip(wxT("If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\nyou also have to disable Audio Throttle in DSP to make it effective.")); // General - Advanced DSPThread->SetToolTip(wxT("Run DSPLLE on a dedicated thread (not recommended).")); #if defined(HAVE_OPENCL) && HAVE_OPENCL EnableOpenCL->SetToolTip(wxT("Allow videocard to accelerate texture decoding.")); #endif // Display - Display FullscreenResolution->SetToolTip(wxT("Select resolution for fullscreen mode")); WindowWidth->SetToolTip(wxT("Window width for windowed mode")); WindowHeight->SetToolTip(wxT("Window height for windowed mode")); Fullscreen->SetToolTip(wxT("Start the rendering window in fullscreen mode.")); HideCursor->SetToolTip(wxT("Hide the cursor when it is over the rendering window") wxT("\n and the rendering window has focus.")); RenderToMain->SetToolTip(wxT("Render to main window.")); // Display - Interface ConfirmStop->SetToolTip(wxT("Show a confirmation box before stopping a game.")); UsePanicHandlers->SetToolTip(wxT("Show a message box when a potentially serious error has occured.") wxT(" Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin") wxT(" suddenly crashes without any explanation at all.")); // Display - Themes: Copyright notice Theme->SetItemToolTip(0, wxT("Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]")); Theme->SetItemToolTip(1, wxT("Created by VistaIcons.com")); Theme->SetItemToolTip(2, wxT("Created by black_rider and published on ForumW.org > Web Developments")); Theme->SetItemToolTip(3, wxT("Created by KDE-Look.org")); InterfaceLang->SetToolTip(wxT("For the time being this will only change the text shown in") wxT("\nthe game list of PAL GC games.")); // Gamecube - Devices GCEXIDevice[2]->SetToolTip(wxT("Serial Port 1 - This is the port which devices such as the net adapter use")); // Wii - Devices WiiKeyboard->SetToolTip(wxT("This could cause slow down in Wii Menu and some games.")); } void CConfigMain::CreateGUIControls() { InitializeGUILists(); // Create the notebook and pages Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize); GeneralPage = new wxPanel(Notebook, ID_GENERALPAGE, wxDefaultPosition, wxDefaultSize); DisplayPage = new wxPanel(Notebook, ID_DISPLAYPAGE, wxDefaultPosition, wxDefaultSize); GamecubePage = new wxPanel(Notebook, ID_GAMECUBEPAGE, wxDefaultPosition, wxDefaultSize); WiiPage = new wxPanel(Notebook, ID_WIIPAGE, wxDefaultPosition, wxDefaultSize); PathsPage = new wxPanel(Notebook, ID_PATHSPAGE, wxDefaultPosition, wxDefaultSize); PluginsPage = new wxPanel(Notebook, ID_PLUGINPAGE, wxDefaultPosition, wxDefaultSize); Notebook->AddPage(GeneralPage, wxT("General")); Notebook->AddPage(DisplayPage, wxT("Display")); Notebook->AddPage(GamecubePage, wxT("Gamecube")); Notebook->AddPage(WiiPage, wxT("Wii")); Notebook->AddPage(PathsPage, wxT("Paths")); Notebook->AddPage(PluginsPage, wxT("Plugins")); // General page // Core Settings - Basic sbBasic = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Basic Settings")); CPUThread = new wxCheckBox(GeneralPage, ID_CPUTHREAD, wxT("Enable Dual Core (speedup)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); SkipIdle = new wxCheckBox(GeneralPage, ID_IDLESKIP, wxT("Enable Idle Skipping (speedup)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); EnableCheats = new wxCheckBox(GeneralPage, ID_ENABLECHEATS, wxT("Enable Cheats"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Framelimit wxStaticText* FramelimitText = new wxStaticText(GeneralPage, ID_FRAMELIMIT_TEXT, wxT("Framelimit :"), wxDefaultPosition, wxDefaultSize); Framelimit = new wxChoice(GeneralPage, ID_FRAMELIMIT, wxDefaultPosition, wxDefaultSize, arrayStringFor_Framelimit, 0, wxDefaultValidator); UseFPSForLimiting = new wxCheckBox(GeneralPage, ID_FRAMELIMIT_USEFPSFORLIMITING, wxT("Use FPS For Limiting"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Core Settings - Advanced sbAdvanced = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Advanced Settings")); AlwaysHLE_BS2 = new wxCheckBox(GeneralPage, ID_ALWAYS_HLE_BS2, wxT("HLE the IPL (recommended)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); #if defined(HAVE_OPENCL) && HAVE_OPENCL EnableOpenCL = new wxCheckBox(GeneralPage, ID_ENABLE_OPENCL, wxT("Enable OpenCL"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); #endif CPUEngine = new wxRadioBox(GeneralPage, ID_CPUENGINE, wxT("CPU Emulator Engine"), wxDefaultPosition, wxDefaultSize, arrayStringFor_CPUEngine, 0, wxRA_SPECIFY_ROWS); LockThreads = new wxCheckBox(GeneralPage, ID_LOCKTHREADS, wxT("Lock threads to cores"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); DSPThread = new wxCheckBox(GeneralPage, ID_DSPTHREAD, wxT("DSPLLE on thread"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Populate the settings sbBasic->Add(CPUThread, 0, wxALL, 5); sbBasic->Add(SkipIdle, 0, wxALL, 5); sbBasic->Add(EnableCheats, 0, wxALL, 5); wxBoxSizer* sFramelimit = new wxBoxSizer(wxHORIZONTAL); sFramelimit->Add(FramelimitText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sFramelimit->Add(Framelimit, 0, wxALL | wxEXPAND, 5); sFramelimit->Add(UseFPSForLimiting, 0, wxALL | wxEXPAND, 5); sbBasic->Add(sFramelimit, 0, wxALL | wxEXPAND, 5); sbAdvanced->Add(AlwaysHLE_BS2, 0, wxALL, 5); #if defined(HAVE_OPENCL) && HAVE_OPENCL sbAdvanced->Add(EnableOpenCL, 0, wxALL, 5); #endif sbAdvanced->Add(CPUEngine, 0, wxALL, 5); sbAdvanced->Add(LockThreads, 0, wxALL, 5); sbAdvanced->Add(DSPThread, 0, wxALL, 5); // Populate the General page sGeneralPage = new wxBoxSizer(wxVERTICAL); sGeneralPage->Add(sbBasic, 0, wxEXPAND | wxALL, 5); sGeneralPage->Add(sbAdvanced, 0, wxEXPAND | wxALL, 5); GeneralPage->SetSizer(sGeneralPage); sGeneralPage->Layout(); // Display page // General display settings sbDisplay = new wxStaticBoxSizer(wxVERTICAL, DisplayPage, wxT("Emulator Display Settings")); wxStaticText* FullscreenResolutionText = new wxStaticText(DisplayPage, wxID_ANY, wxT("Fullscreen Display Resolution:"), wxDefaultPosition, wxDefaultSize, 0); FullscreenResolution = new wxChoice(DisplayPage, ID_DISPLAY_FULLSCREENRES, wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenResolution, 0, wxDefaultValidator, arrayStringFor_FullscreenResolution[0]); wxStaticText *WindowSizeText = new wxStaticText(DisplayPage, wxID_ANY, wxT("Window Size:"), wxDefaultPosition, wxDefaultSize, 0); WindowWidth = new wxSpinCtrl(DisplayPage, ID_DISPLAY_WINDOWWIDTH, wxEmptyString, wxDefaultPosition, wxSize(70, -1)); WindowWidth->SetRange(0,3280); wxStaticText *WindowXText = new wxStaticText(DisplayPage, wxID_ANY, wxT("x"), wxDefaultPosition, wxDefaultSize, 0); WindowHeight = new wxSpinCtrl(DisplayPage, ID_DISPLAY_WINDOWHEIGHT, wxEmptyString, wxDefaultPosition, wxSize(70, -1)); WindowHeight->SetRange(0,2048); Fullscreen = new wxCheckBox(DisplayPage, ID_DISPLAY_FULLSCREEN, wxT("Start Renderer in Fullscreen"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); HideCursor = new wxCheckBox(DisplayPage, ID_DISPLAY_HIDECURSOR, wxT("Hide Mouse Cursor")); RenderToMain = new wxCheckBox(DisplayPage, ID_DISPLAY_RENDERTOMAIN, wxT("Render to Main Window"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Interface settings sbInterface = new wxStaticBoxSizer(wxVERTICAL, DisplayPage, wxT("Interface Settings")); ConfirmStop = new wxCheckBox(DisplayPage, ID_INTERFACE_CONFIRMSTOP, wxT("Confirm On Stop"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); UsePanicHandlers = new wxCheckBox(DisplayPage, ID_INTERFACE_USEPANICHANDLERS, wxT("Use Panic Handlers"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Themes - this should really be a wxChoice... Theme = new wxRadioBox(DisplayPage, ID_INTERFACE_THEME, wxT("Theme"), wxDefaultPosition, wxDefaultSize, arrayStringFor_Themes, 1, wxRA_SPECIFY_ROWS); // Interface Language // At the moment this only changes the language displayed in m_gamelistctrl // If someone wants to control the whole GUI's language, it should be set here too wxStaticText* InterfaceLangText = new wxStaticText(DisplayPage, ID_INTERFACE_LANG_TEXT, wxT("Game List Language:"), wxDefaultPosition, wxDefaultSize); InterfaceLang = new wxChoice(DisplayPage, ID_INTERFACE_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_InterfaceLang, 0, wxDefaultValidator); // Hotkey configuration HotkeyConfig = new wxButton(DisplayPage, ID_HOTKEY_CONFIG, wxT("Hotkeys"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator); // Populate the settings wxBoxSizer* sDisplayRes = new wxBoxSizer(wxHORIZONTAL); sDisplayRes->Add(FullscreenResolutionText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sDisplayRes->Add(FullscreenResolution, 0, wxEXPAND | wxALL, 5); sbDisplay->Add(sDisplayRes, 0, wxALL, 5); wxBoxSizer* sDisplaySize = new wxBoxSizer(wxHORIZONTAL); sDisplaySize->Add(WindowSizeText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sDisplaySize->Add(WindowWidth, 0, wxEXPAND | wxALL, 5); sDisplaySize->Add(WindowXText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sDisplaySize->Add(WindowHeight, 0, wxEXPAND | wxALL, 5); sbDisplay->Add(sDisplaySize, 0, wxALL, 5); sbDisplay->Add(Fullscreen, 0, wxEXPAND | wxALL, 5); sbDisplay->Add(HideCursor, 0, wxALL, 5); sbDisplay->Add(RenderToMain, 0, wxEXPAND | wxALL, 5); sbInterface->Add(ConfirmStop, 0, wxALL, 5); sbInterface->Add(UsePanicHandlers, 0, wxALL, 5); sbInterface->Add(Theme, 0, wxEXPAND | wxALL, 5); wxBoxSizer* sInterface = new wxBoxSizer(wxHORIZONTAL); sInterface->Add(InterfaceLangText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5); sInterface->Add(InterfaceLang, 0, wxEXPAND | wxALL, 5); sInterface->AddStretchSpacer(); sInterface->Add(HotkeyConfig, 0, wxALIGN_RIGHT | wxALL, 5); sbInterface->Add(sInterface, 0, wxEXPAND | wxALL, 5); // Populate the Display page sDisplayPage = new wxBoxSizer(wxVERTICAL); sDisplayPage->Add(sbDisplay, 0, wxEXPAND | wxALL, 5); sDisplayPage->Add(sbInterface, 0, wxEXPAND | wxALL, 5); DisplayPage->SetSizer(sDisplayPage); sDisplayPage->Layout(); // Gamecube page // IPL settings sbGamecubeIPLSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, wxT("IPL Settings")); wxStaticText* GCSystemLangText = new wxStaticText(GamecubePage, ID_GC_SRAM_LNG_TEXT, wxT("System Language:"), wxDefaultPosition, wxDefaultSize); GCSystemLang = new wxChoice(GamecubePage, ID_GC_SRAM_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_GCSystemLang, 0, wxDefaultValidator); // Device settings // EXI Devices wxStaticBoxSizer *sbGamecubeDeviceSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, wxT("Device Settings")); wxStaticText* GCEXIDeviceText[3]; GCEXIDeviceText[0] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SLOTA_TEXT, wxT("Slot A"), wxDefaultPosition, wxDefaultSize); GCEXIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SLOTB_TEXT, wxT("Slot B"), wxDefaultPosition, wxDefaultSize); GCEXIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SP1_TEXT, wxT("SP1 "), wxDefaultPosition, wxDefaultSize); const wxString SlotDevices[] = {wxT(DEV_NONE_STR), wxT(DEV_DUMMY_STR), wxT(EXIDEV_MEMCARD_STR) #if HAVE_PORTAUDIO , wxT(EXIDEV_MIC_STR) #endif }; static const int numSlotDevices = sizeof(SlotDevices)/sizeof(wxString); const wxString SP1Devices[] = { wxT(DEV_NONE_STR), wxT(DEV_DUMMY_STR), wxT(EXIDEV_BBA_STR), wxT(EXIDEV_AM_BB_STR) }; static const int numSP1Devices = sizeof(SP1Devices)/sizeof(wxString); GCEXIDevice[0] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTA, wxDefaultPosition, wxDefaultSize, numSlotDevices, SlotDevices, 0, wxDefaultValidator); GCEXIDevice[1] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTB, wxDefaultPosition, wxDefaultSize, numSlotDevices, SlotDevices, 0, wxDefaultValidator); GCEXIDevice[2] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SP1, wxDefaultPosition, wxDefaultSize, numSP1Devices, SP1Devices, 0, wxDefaultValidator); GCMemcardPath[0] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTA_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator); GCMemcardPath[1] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTB_PATH, wxT("..."), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator); // Can't move this one without making the 4 const's etc. above class members/fields, for (int i = 0; i < 3; ++i) { bool isMemcard = false; switch (SConfig::GetInstance().m_EXIDevice[i]) { case EXIDEVICE_NONE: GCEXIDevice[i]->SetStringSelection(SlotDevices[0]); break; case EXIDEVICE_MEMORYCARD_A: case EXIDEVICE_MEMORYCARD_B: isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[2]); break; case EXIDEVICE_MIC: GCEXIDevice[i]->SetStringSelection(SlotDevices[3]); break; case EXIDEVICE_ETH: GCEXIDevice[i]->SetStringSelection(SP1Devices[2]); break; case EXIDEVICE_AM_BASEBOARD: GCEXIDevice[i]->SetStringSelection(SP1Devices[3]); break; case EXIDEVICE_DUMMY: default: GCEXIDevice[i]->SetStringSelection(SlotDevices[1]); break; } if (!isMemcard && i < 2) GCMemcardPath[i]->Disable(); } //SI Devices wxStaticText* GCSIDeviceText[4]; GCSIDeviceText[0] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 1"), wxDefaultPosition, wxDefaultSize); GCSIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 2"), wxDefaultPosition, wxDefaultSize); GCSIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 3"), wxDefaultPosition, wxDefaultSize); GCSIDeviceText[3] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 4"), wxDefaultPosition, wxDefaultSize); const wxString SIPort1Devices[] = {wxT(DEV_NONE_STR),wxT(SIDEV_STDCONT_STR),wxT(SIDEV_GBA_STR),wxT(SIDEV_AM_BB_STR)}; static const int numSIPort1Devices = sizeof(SIPort1Devices)/sizeof(wxString); const wxString SIDevices[] = {wxT(DEV_NONE_STR),wxT(SIDEV_STDCONT_STR),wxT(SIDEV_GBA_STR)}; static const int numSIDevices = sizeof(SIDevices)/sizeof(wxString); GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0, wxDefaultPosition, wxDefaultSize, numSIPort1Devices, SIPort1Devices, 0, wxDefaultValidator); GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator); GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator); GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator); // Can't move this one without making the 2 const's etc. above class members/fields. for (int i = 0; i < 4; ++i) { switch (SConfig::GetInstance().m_SIDevice[i]) { case SI_GC_CONTROLLER: GCSIDevice[i]->SetStringSelection(SIDevices[1]); break; case SI_GBA: GCSIDevice[i]->SetStringSelection(SIDevices[2]); break; case SI_AM_BASEBOARD: GCSIDevice[i]->SetStringSelection(SIDevices[3]); break; default: GCSIDevice[i]->SetStringSelection(SIDevices[0]); break; } } // Populate the settings sGamecubeIPLSettings = new wxGridBagSizer(); sGamecubeIPLSettings->Add(GCSystemLangText, wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sGamecubeIPLSettings->Add(GCSystemLang, wxGBPosition(0, 1), wxDefaultSpan, wxALL, 5); sbGamecubeIPLSettings->Add(sGamecubeIPLSettings); wxBoxSizer *sEXIDevices[4], *sSIDevices[4]; for (int i = 0; i < 3; ++i) { sEXIDevices[i] = new wxBoxSizer(wxHORIZONTAL); sEXIDevices[i]->Add(GCEXIDeviceText[i], 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); sEXIDevices[i]->Add(GCEXIDevice[i], 0, wxALL, 5); if (i < 2) sEXIDevices[i]->Add(GCMemcardPath[i], 0, wxALL, 5); sbGamecubeDeviceSettings->Add(sEXIDevices[i]); } for (int i = 0; i < 4; ++i) { sSIDevices[i] = new wxBoxSizer(wxHORIZONTAL); sSIDevices[i]->Add(GCSIDeviceText[i], 0, wxALIGN_CENTER_VERTICAL|wxALL, 5); sSIDevices[i]->Add(GCSIDevice[i], 0, wxALL, 5); sbGamecubeDeviceSettings->Add(sSIDevices[i]); } // Populate the Gamecube page sGamecubePage = new wxBoxSizer(wxVERTICAL); sGamecubePage->Add(sbGamecubeIPLSettings, 0, wxEXPAND|wxALL, 5); sGamecubePage->Add(sbGamecubeDeviceSettings, 0, wxEXPAND|wxALL, 5); GamecubePage->SetSizer(sGamecubePage); sGamecubePage->Layout(); // Wii page // Wiimote Settings sbWiimoteSettings = new wxStaticBoxSizer(wxHORIZONTAL, WiiPage, wxT("Wiimote Settings")); wxStaticText* WiiSensBarPosText = new wxStaticText(WiiPage, ID_WII_BT_BAR_TEXT, wxT("Sensor Bar Position:"), wxDefaultPosition, wxDefaultSize); WiiSensBarPos = new wxChoice(WiiPage, ID_WII_BT_BAR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSensBarPos, 0, wxDefaultValidator); // Misc Settings sbWiiIPLSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, wxT("Misc Settings")); WiiScreenSaver = new wxCheckBox(WiiPage, ID_WII_IPL_SSV, wxT("Enable Screen Saver (burn-in reduction)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); WiiProgressiveScan = new wxCheckBox(WiiPage, ID_WII_IPL_PGS, wxT("Enable Progressive Scan"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); WiiEuRGB60 = new wxCheckBox(WiiPage, ID_WII_IPL_E60, wxT("Use EuRGB60 Mode (PAL60)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); wxStaticText* WiiAspectRatioText = new wxStaticText(WiiPage, ID_WII_IPL_AR_TEXT, wxT("Aspect Ratio:"), wxDefaultPosition, wxDefaultSize); WiiAspectRatio = new wxChoice(WiiPage, ID_WII_IPL_AR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiAspectRatio, 0, wxDefaultValidator); wxStaticText* WiiSystemLangText = new wxStaticText(WiiPage, ID_WII_IPL_LNG_TEXT, wxT("System Language:"), wxDefaultPosition, wxDefaultSize); WiiSystemLang = new wxChoice(WiiPage, ID_WII_IPL_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSystemLang, 0, wxDefaultValidator); // Device Settings sbWiiDeviceSettings = new wxStaticBoxSizer(wxVERTICAL, WiiPage, wxT("Device Settings")); WiiSDCard = new wxCheckBox(WiiPage, ID_WII_SD_CARD, wxT("Insert SD Card"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); WiiKeyboard = new wxCheckBox(WiiPage, ID_WII_KEYBOARD, wxT("Connect USB Keyboard"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Populate the settings sWiimoteSettings = new wxGridBagSizer(); sWiimoteSettings->Add(WiiSensBarPosText, wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sWiimoteSettings->Add(WiiSensBarPos, wxGBPosition(0, 1), wxDefaultSpan, wxALL, 5); sbWiimoteSettings->Add(sWiimoteSettings); sWiiIPLSettings = new wxGridBagSizer(); sWiiIPLSettings->Add(WiiScreenSaver, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5); sWiiIPLSettings->Add(WiiProgressiveScan, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5); sWiiIPLSettings->Add(WiiEuRGB60, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5); sWiiIPLSettings->Add(WiiAspectRatioText, wxGBPosition(3, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sWiiIPLSettings->Add(WiiAspectRatio, wxGBPosition(3, 1), wxDefaultSpan, wxALL, 5); sWiiIPLSettings->Add(WiiSystemLangText, wxGBPosition(4, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sWiiIPLSettings->Add(WiiSystemLang, wxGBPosition(4, 1), wxDefaultSpan, wxALL, 5); sbWiiIPLSettings->Add(sWiiIPLSettings); sbWiiDeviceSettings->Add(WiiSDCard, 0, wxALL, 5); sbWiiDeviceSettings->Add(WiiKeyboard, 0, wxALL, 5); // Populate the Wii page sWiiPage = new wxBoxSizer(wxVERTICAL); sWiiPage->Add(sbWiimoteSettings, 0, wxEXPAND|wxALL, 5); sWiiPage->Add(sbWiiIPLSettings, 0, wxEXPAND|wxALL, 5); sWiiPage->Add(sbWiiDeviceSettings, 0, wxEXPAND|wxALL, 5); WiiPage->SetSizer(sWiiPage); sWiiPage->Layout(); // Paths page sbISOPaths = new wxStaticBoxSizer(wxVERTICAL, PathsPage, wxT("ISO Directories")); ISOPaths = new wxListBox(PathsPage, ID_ISOPATHS, wxDefaultPosition, wxDefaultSize, arrayStringFor_ISOPaths, wxLB_SINGLE, wxDefaultValidator); RecursiveISOPath = new wxCheckBox(PathsPage, ID_RECURSIVEISOPATH, wxT("Search Subfolders"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); AddISOPath = new wxButton(PathsPage, ID_ADDISOPATH, wxT("Add..."), wxDefaultPosition, wxDefaultSize, 0); RemoveISOPath = new wxButton(PathsPage, ID_REMOVEISOPATH, wxT("Remove"), wxDefaultPosition, wxDefaultSize, 0); RemoveISOPath->Enable(false); wxStaticText* DefaultISOText = new wxStaticText(PathsPage, ID_DEFAULTISO_TEXT, wxT("Default ISO:"), wxDefaultPosition, wxDefaultSize); DefaultISO = new wxFilePickerCtrl(PathsPage, ID_DEFAULTISO, wxEmptyString, wxT("Choose a default ISO:"), wxString::Format(wxT("All GC/Wii images (gcm, iso, gcz)|*.gcm;*.iso;*.gcz|All files (%s)|%s"), wxFileSelectorDefaultWildcardStr, wxFileSelectorDefaultWildcardStr), wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN); wxStaticText* DVDRootText = new wxStaticText(PathsPage, ID_DVDROOT_TEXT, wxT("DVD Root:"), wxDefaultPosition, wxDefaultSize); DVDRoot = new wxDirPickerCtrl(PathsPage, ID_DVDROOT, wxEmptyString, wxT("Choose a DVD root directory:"), wxDefaultPosition, wxDefaultSize, wxDIRP_USE_TEXTCTRL); wxStaticText* ApploaderPathText = new wxStaticText(PathsPage, ID_APPLOADERPATH_TEXT, wxT("Apploader:"), wxDefaultPosition, wxDefaultSize); ApploaderPath = new wxFilePickerCtrl(PathsPage, ID_APPLOADERPATH, wxEmptyString, wxT("Choose file to use as apploader: (applies to discs constructed from directories only)"), wxString::Format(wxT("apploader (.img)|*.img|All files (%s)|%s"), wxFileSelectorDefaultWildcardStr, wxFileSelectorDefaultWildcardStr), wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN); // Populate the settings sbISOPaths->Add(ISOPaths, 1, wxEXPAND|wxALL, 0); wxBoxSizer* sISOButtons = new wxBoxSizer(wxHORIZONTAL); sISOButtons->Add(RecursiveISOPath, 0, wxALL|wxALIGN_CENTER, 0); sISOButtons->AddStretchSpacer(); sISOButtons->Add(AddISOPath, 0, wxALL, 0); sISOButtons->Add(RemoveISOPath, 0, wxALL, 0); sbISOPaths->Add(sISOButtons, 0, wxEXPAND|wxALL, 5); sOtherPaths = new wxGridBagSizer(); sOtherPaths->Add(DefaultISOText, wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sOtherPaths->Add(DefaultISO, wxGBPosition(0, 1), wxDefaultSpan, wxEXPAND|wxALL, 5); sOtherPaths->Add(DVDRootText, wxGBPosition(1, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sOtherPaths->Add(DVDRoot, wxGBPosition(1, 1), wxDefaultSpan, wxEXPAND|wxALL, 5); sOtherPaths->Add(ApploaderPathText, wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL|wxALL, 5); sOtherPaths->Add(ApploaderPath, wxGBPosition(2, 1), wxDefaultSpan, wxEXPAND|wxALL, 5); sOtherPaths->AddGrowableCol(1); // Populate the Paths page sPathsPage = new wxBoxSizer(wxVERTICAL); sPathsPage->Add(sbISOPaths, 1, wxEXPAND|wxALL, 5); sPathsPage->Add(sOtherPaths, 0, wxEXPAND|wxALL, 5); PathsPage->SetSizer(sPathsPage); sPathsPage->Layout(); // Plugins page sbGraphicsPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginsPage, wxT("Graphics")); GraphicSelection = new wxChoice(PluginsPage, ID_GRAPHIC_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator); GraphicConfig = new wxButton(PluginsPage, ID_GRAPHIC_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); sbDSPPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginsPage, wxT("DSP")); DSPSelection = new wxChoice(PluginsPage, ID_DSP_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator); DSPConfig = new wxButton(PluginsPage, ID_DSP_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); sbWiimotePlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginsPage, wxT("Wiimote")); WiimoteSelection = new wxChoice(PluginsPage, ID_WIIMOTE_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator); WiimoteConfig = new wxButton(PluginsPage, ID_WIIMOTE_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); // Populate the settings sbGraphicsPlugin->Add(GraphicSelection, 1, wxEXPAND|wxALL, 5); sbGraphicsPlugin->Add(GraphicConfig, 0, wxALL, 5); sbDSPPlugin->Add(DSPSelection, 1, wxEXPAND|wxALL, 5); sbDSPPlugin->Add(DSPConfig, 0, wxALL, 5); sbWiimotePlugin->Add(WiimoteSelection, 1, wxEXPAND|wxALL, 5); sbWiimotePlugin->Add(WiimoteConfig, 0, wxALL, 5); // Populate the Plugins page sPluginsPage = new wxBoxSizer(wxVERTICAL); sPluginsPage->Add(sbGraphicsPlugin, 0, wxEXPAND|wxALL, 5); sPluginsPage->Add(sbDSPPlugin, 0, wxEXPAND|wxALL, 5); sPluginsPage->Add(sbWiimotePlugin, 0, wxEXPAND|wxALL, 5); PluginsPage->SetSizer(sPluginsPage); sPluginsPage->Layout(); m_Ok = new wxButton(this, wxID_OK); wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL); sButtons->Add(0, 0, 1, wxEXPAND, 5); sButtons->Add(m_Ok, 0, wxALL, 5); wxBoxSizer* sMain = new wxBoxSizer(wxVERTICAL); sMain->Add(Notebook, 1, wxEXPAND|wxALL, 5); sMain->Add(sButtons, 0, wxEXPAND, 5); InitializeGUIValues(); InitializeGUITooltips(); UpdateGUI(); SetSizer(sMain); Layout(); Fit(); Center(); } void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event)) { EndModal((bRefreshList) ? wxID_OK : wxID_CLOSE); } void CConfigMain::OnOk(wxCommandEvent& WXUNUSED (event)) { Close(); // Sysconf saves when it gets deleted //delete SConfig::GetInstance().m_SYSCONF; // Save the config. Dolphin crashes to often to save the settings on closing only SConfig::GetInstance().SaveSettings(); } // Core settings void CConfigMain::CoreSettingsChanged(wxCommandEvent& event) { switch (event.GetId()) { // Core - Basic case ID_CPUTHREAD: SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread = CPUThread->IsChecked(); break; case ID_IDLESKIP: SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle = SkipIdle->IsChecked(); break; case ID_ENABLECHEATS: SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats = EnableCheats->IsChecked(); break; case ID_FRAMELIMIT: SConfig::GetInstance().m_Framelimit = Framelimit->GetSelection(); break; case ID_FRAMELIMIT_USEFPSFORLIMITING: SConfig::GetInstance().b_UseFPS = UseFPSForLimiting->IsChecked(); break; // Core - Advanced case ID_ALWAYS_HLE_BS2: SConfig::GetInstance().m_LocalCoreStartupParameter.bHLE_BS2 = AlwaysHLE_BS2->IsChecked(); break; #if defined(HAVE_OPENCL) && HAVE_OPENCL case ID_ENABLE_OPENCL: SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableOpenCL = EnableOpenCL->IsChecked(); break; #endif case ID_CPUENGINE: SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore = CPUEngine->GetSelection(); if (main_frame->g_pCodeWindow) main_frame->g_pCodeWindow->GetMenuBar()->Check(IDM_INTERPRETER, SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore?false:true); break; case ID_DSPTHREAD: SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread = DSPThread->IsChecked(); break; case ID_LOCKTHREADS: SConfig::GetInstance().m_LocalCoreStartupParameter.bLockThreads = LockThreads->IsChecked(); break; } } // Display and Interface settings void CConfigMain::DisplaySettingsChanged(wxCommandEvent& event) { switch (event.GetId()) { // Display - Display case ID_DISPLAY_FULLSCREENRES: SConfig::GetInstance().m_LocalCoreStartupParameter.strFullscreenResolution = FullscreenResolution->GetStringSelection().mb_str(); #if defined(HAVE_XRANDR) && HAVE_XRANDR main_frame->m_XRRConfig->Update(); #endif break; case ID_DISPLAY_WINDOWWIDTH: SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth = WindowWidth->GetValue(); break; case ID_DISPLAY_WINDOWHEIGHT: SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight = WindowHeight->GetValue(); break; case ID_DISPLAY_FULLSCREEN: SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen = Fullscreen->IsChecked(); break; case ID_DISPLAY_HIDECURSOR: SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor = HideCursor->IsChecked(); break; case ID_DISPLAY_RENDERTOMAIN: SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain = RenderToMain->IsChecked(); break; // Display - Interface case ID_INTERFACE_CONFIRMSTOP: SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop = ConfirmStop->IsChecked(); break; case ID_INTERFACE_USEPANICHANDLERS: SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers = UsePanicHandlers->IsChecked(); SetEnableAlert(UsePanicHandlers->IsChecked()); break; case ID_INTERFACE_THEME: SConfig::GetInstance().m_LocalCoreStartupParameter.iTheme = Theme->GetSelection(); main_frame->InitBitmaps(); break; case ID_INTERFACE_LANG: SConfig::GetInstance().m_InterfaceLanguage = (INTERFACE_LANGUAGE)InterfaceLang->GetSelection(); bRefreshList = true; break; case ID_HOTKEY_CONFIG: { HotkeyConfigDialog *m_HotkeyDialog = new HotkeyConfigDialog(this); m_HotkeyDialog->ShowModal(); m_HotkeyDialog->Destroy(); // Update the GUI in case menu accelerators were changed main_frame->UpdateGUI(); } break; } } // GC settings // ----------------------- void CConfigMain::GCSettingsChanged(wxCommandEvent& event) { int sidevice = 0; int exidevice = 0; switch (event.GetId()) { // Gamecube - IPL case ID_GC_SRAM_LNG: SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage = GCSystemLang->GetSelection(); break; // Gamecube - Devices case ID_GC_EXIDEVICE_SP1: exidevice++; case ID_GC_EXIDEVICE_SLOTB: exidevice++; case ID_GC_EXIDEVICE_SLOTA: ChooseEXIDevice(std::string(event.GetString().mb_str()), exidevice); break; case ID_GC_EXIDEVICE_SLOTA_PATH: ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardA, true); break; case ID_GC_EXIDEVICE_SLOTB_PATH: ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardB, false); break; case ID_GC_SIDEVICE3: sidevice++; case ID_GC_SIDEVICE2: sidevice++; case ID_GC_SIDEVICE1: sidevice++; case ID_GC_SIDEVICE0: ChooseSIDevice(std::string(event.GetString().mb_str()), sidevice); break; } } void CConfigMain::ChooseMemcardPath(std::string& strMemcard, bool isSlotA) { std::string filename = std::string(wxFileSelector( wxT("Choose a file to open"), wxString::From8BitData(File::GetUserPath(D_GCUSER_IDX)), isSlotA ? wxT(GC_MEMCARDA) : wxT(GC_MEMCARDB), wxEmptyString, wxT("Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp")).mb_str()); if (!filename.empty()) { // also check that the path isn't used for the other memcard... if (filename.compare(isSlotA ? SConfig::GetInstance().m_strMemoryCardB : SConfig::GetInstance().m_strMemoryCardA) != 0) { strMemcard = filename; if (Core::GetState() != Core::CORE_UNINITIALIZED) { // Change memcard to the new file ExpansionInterface::ChangeDevice( isSlotA ? 0 : 1, // SlotA: channel 0, SlotB channel 1 isSlotA ? EXIDEVICE_MEMORYCARD_A : EXIDEVICE_MEMORYCARD_B, 0); // SP1 is device 2, slots are device 0 } } else { PanicAlert("Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?"); } } } void CConfigMain::ChooseSIDevice(std::string deviceName, int deviceNum) { TSIDevices tempType; if (!deviceName.compare(SIDEV_STDCONT_STR)) tempType = SI_GC_CONTROLLER; else if (!deviceName.compare(SIDEV_GBA_STR)) tempType = SI_GBA; else if (!deviceName.compare(SIDEV_AM_BB_STR)) tempType = SI_AM_BASEBOARD; else tempType = SI_NONE; SConfig::GetInstance().m_SIDevice[deviceNum] = tempType; if (Core::GetState() != Core::CORE_UNINITIALIZED) { // Change plugged device! :D SerialInterface::ChangeDevice(tempType, deviceNum); } } void CConfigMain::ChooseEXIDevice(std::string deviceName, int deviceNum) { TEXIDevices tempType; if (!deviceName.compare(EXIDEV_MEMCARD_STR)) tempType = deviceNum ? EXIDEVICE_MEMORYCARD_B : EXIDEVICE_MEMORYCARD_A; else if (!deviceName.compare(EXIDEV_MIC_STR)) tempType = EXIDEVICE_MIC; else if (!deviceName.compare(EXIDEV_BBA_STR)) tempType = EXIDEVICE_ETH; else if (!deviceName.compare(EXIDEV_AM_BB_STR)) tempType = EXIDEVICE_AM_BASEBOARD; else if (!deviceName.compare(DEV_NONE_STR)) tempType = EXIDEVICE_NONE; else tempType = EXIDEVICE_DUMMY; // Gray out the memcard path button if we're not on a memcard if (tempType == EXIDEVICE_MEMORYCARD_A || tempType == EXIDEVICE_MEMORYCARD_B) GCMemcardPath[deviceNum]->Enable(); else if (deviceNum == 0 || deviceNum == 1) GCMemcardPath[deviceNum]->Disable(); SConfig::GetInstance().m_EXIDevice[deviceNum] = tempType; if (Core::GetState() != Core::CORE_UNINITIALIZED) { // Change plugged device! :D ExpansionInterface::ChangeDevice( (deviceNum == 1) ? 1 : 0, // SlotB is on channel 1, slotA and SP1 are on 0 tempType, // The device enum to change to (deviceNum == 2) ? 2 : 0); // SP1 is device 2, slots are device 0 } } // Wii settings // ------------------- void CConfigMain::WiiSettingsChanged(wxCommandEvent& event) { switch (event.GetId()) { // Wii - Wiimote settings case ID_WII_BT_BAR: SConfig::GetInstance().m_SYSCONF->SetData("BT.BAR", WiiSensBarPos->GetSelection()); break; // SYSCONF settings case ID_WII_IPL_SSV: SConfig::GetInstance().m_SYSCONF->SetData("IPL.SSV", WiiScreenSaver->IsChecked()); break; case ID_WII_IPL_PGS: SConfig::GetInstance().m_SYSCONF->SetData("IPL.PGS", WiiProgressiveScan->IsChecked()); break; case ID_WII_IPL_E60: SConfig::GetInstance().m_SYSCONF->SetData("IPL.E60", WiiEuRGB60->IsChecked()); break; case ID_WII_IPL_AR: SConfig::GetInstance().m_SYSCONF->SetData("IPL.AR", WiiAspectRatio->GetSelection()); break; case ID_WII_IPL_LNG: SConfig::GetInstance().m_SYSCONF->SetData("IPL.LNG", WiiSystemLang->GetSelection()); break; // Wii - Devices case ID_WII_SD_CARD: SConfig::GetInstance().m_WiiSDCard = WiiSDCard->IsChecked(); break; case ID_WII_KEYBOARD: SConfig::GetInstance().m_WiiKeyboard = WiiKeyboard->IsChecked(); break; } } // Paths settings // ------------------- void CConfigMain::ISOPathsSelectionChanged(wxCommandEvent& WXUNUSED (event)) { if (!ISOPaths->GetStringSelection().empty()) { RemoveISOPath->Enable(true); } else { RemoveISOPath->Enable(false); } } void CConfigMain::AddRemoveISOPaths(wxCommandEvent& event) { if (event.GetId() == ID_ADDISOPATH) { wxString dirHome; wxGetHomeDir(&dirHome); wxDirDialog dialog(this, _T("Choose a directory to add"), dirHome, wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST); if (dialog.ShowModal() == wxID_OK) { if (ISOPaths->FindString(dialog.GetPath()) != -1) { wxMessageBox(_("The chosen directory is already in the list"), _("Error"), wxOK); } else { bRefreshList = true; ISOPaths->Append(dialog.GetPath()); } } } else { bRefreshList = true; ISOPaths->Delete(ISOPaths->GetSelection()); } // Save changes right away SConfig::GetInstance().m_ISOFolder.clear(); for (unsigned int i = 0; i < ISOPaths->GetCount(); i++) SConfig::GetInstance().m_ISOFolder.push_back(std::string(ISOPaths->GetStrings()[i].mb_str())); } void CConfigMain::RecursiveDirectoryChanged(wxCommandEvent& WXUNUSED (event)) { SConfig::GetInstance().m_RecursiveISOFolder = RecursiveISOPath->IsChecked(); bRefreshList = true; } void CConfigMain::DefaultISOChanged(wxFileDirPickerEvent& WXUNUSED (event)) { SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM = DefaultISO->GetPath().mb_str(); } void CConfigMain::DVDRootChanged(wxFileDirPickerEvent& WXUNUSED (event)) { SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDVDRoot = DVDRoot->GetPath().mb_str(); } void CConfigMain::ApploaderPathChanged(wxFileDirPickerEvent& WXUNUSED (event)) { SConfig::GetInstance().m_LocalCoreStartupParameter.m_strApploader = ApploaderPath->GetPath().mb_str(); } // Plugin settings void CConfigMain::OnSelectionChanged(wxCommandEvent& WXUNUSED (event)) { // Update plugin filenames GetFilename(GraphicSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin); GetFilename(DSPSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin); GetFilename(WiimoteSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin); } void CConfigMain::OnConfig(wxCommandEvent& event) { switch (event.GetId()) { case ID_GRAPHIC_CONFIG: CallConfig(GraphicSelection); break; case ID_DSP_CONFIG: CallConfig(DSPSelection); break; case ID_WIIMOTE_CONFIG: CallConfig(WiimoteSelection); break; } } void CConfigMain::CallConfig(wxChoice* _pChoice) { int Index = _pChoice->GetSelection(); INFO_LOG(CONSOLE, "CallConfig: %i\n", Index); if (Index >= 0) { const CPluginInfo* pInfo = static_cast(_pChoice->GetClientData(Index)); if (pInfo != NULL) CPluginManager::GetInstance().OpenConfig((HWND) this->GetHandle(), pInfo->GetFilename().c_str(), pInfo->GetPluginInfo().Type); } } void CConfigMain::FillChoiceBox(wxChoice* _pChoice, int _PluginType, const std::string& _SelectFilename) { _pChoice->Clear(); int Index = -1; const CPluginInfos& rInfos = CPluginManager::GetInstance().GetPluginInfos(); for (size_t i = 0; i < rInfos.size(); i++) { const PLUGIN_INFO& rPluginInfo = rInfos[i].GetPluginInfo(); if (rPluginInfo.Type == _PluginType) { wxString temp; temp = wxString::FromAscii(rInfos[i].GetPluginInfo().Name); int NewIndex = _pChoice->Append(temp, (void*)&rInfos[i]); if (rInfos[i].GetFilename() == _SelectFilename) { Index = NewIndex; } } } _pChoice->Select(Index); } bool CConfigMain::GetFilename(wxChoice* _pChoice, std::string& _rFilename) { _rFilename.clear(); int Index = _pChoice->GetSelection(); if (Index >= 0) { const CPluginInfo* pInfo = static_cast(_pChoice->GetClientData(Index)); _rFilename = pInfo->GetFilename(); INFO_LOG(CONSOLE, "GetFilename: %i %s\n", Index, _rFilename.c_str()); return(true); } return(false); } // Search for avaliable resolutions void CConfigMain::AddResolutions() { #ifdef _WIN32 DWORD iModeNum = 0; DEVMODE dmi; ZeroMemory(&dmi, sizeof(dmi)); dmi.dmSize = sizeof(dmi); std::vector resos; while (EnumDisplaySettings(NULL, iModeNum++, &dmi) != 0) { char res[100]; sprintf(res, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight); std::string strRes(res); // Only add unique resolutions if (std::find(resos.begin(), resos.end(), strRes) == resos.end()) { resos.push_back(strRes); arrayStringFor_FullscreenResolution.Add(wxString::FromAscii(res)); } ZeroMemory(&dmi, sizeof(dmi)); } #elif defined(HAVE_XRANDR) && HAVE_XRANDR main_frame->m_XRRConfig->AddResolutions(arrayStringFor_FullscreenResolution); #elif defined(__APPLE__) CFDictionaryRef mode; CFArrayRef array; CFIndex n, i; int w, h; std::vector resos; array = CGDisplayAvailableModes(CGMainDisplayID()); n = CFArrayGetCount(array); for (i = 0; i < n; i++) { mode = (CFDictionaryRef)CFArrayGetValueAtIndex(array, i); CFNumberRef anWidth = (CFNumberRef)CFDictionaryGetValue(mode, kCGDisplayWidth); if (NULL == anWidth || !CFNumberGetValue(anWidth, kCFNumberIntType, &w)) continue; CFNumberRef anHeight = (CFNumberRef)CFDictionaryGetValue(mode, kCGDisplayHeight); if (NULL == anHeight || !CFNumberGetValue(anHeight, kCFNumberIntType, &h)) continue; char res[32]; sprintf(res,"%dx%d", w, h); std::string strRes(res); // Only add unique resolutions if (std::find(resos.begin(), resos.end(), strRes) == resos.end()) { resos.push_back(strRes); arrayStringFor_FullscreenResolution.Add(strRes); } } #endif }