#include "Attachment.h" namespace WiimoteEmu { class Classic : public Attachment { public: Classic(); void GetState( u8* const data ); private: Buttons* m_buttons; Buttons* m_shake; MixedTriggers* m_triggers; Buttons* m_dpad; AnalogStick* m_left_stick; AnalogStick* m_right_stick; }; }