// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #pragma once // VideoCommon #include "VideoCommon.h" #include "BPMemory.h" // DX11 #include "DX11_D3DBase.h" #include "DX11_D3DTexture.h" #include "../TextureCache.h" namespace DX11 { class TextureCache : public ::TextureCacheBase { public: struct TCacheEntry : TCacheEntryBase { D3DTexture2D* texture; D3D11_USAGE usage; TCacheEntry(D3DTexture2D* _texture) : texture(_texture) {} ~TCacheEntry(); void Load(unsigned int width, unsigned int height, unsigned int expanded_width, unsigned int level); void FromRenderTarget(bool bFromZBuffer, bool bScaleByHalf, unsigned int cbufid, const float colmat[], const EFBRectangle &source_rect); void Bind(unsigned int stage); }; TextureCache(); ~TextureCache(); TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height, unsigned int expanded_width, unsigned int tex_levels, PC_TexFormat pcfmt); TCacheEntryBase* CreateRenderTargetTexture(int scaled_tex_w, int scaled_tex_h); void CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, unsigned int bScaleByHalf, const EFBRectangle &source_rect); }; }