/* * wiiuse * * Written By: * Michael Laforest < para > * Email: < thepara (--AT--) g m a i l [--DOT--] com > * * Copyright 2006-2007 * * This file is part of wiiuse. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include #include #include #include #include #include #include #include #include #include #include #include #include "definitions.h" #include "wiiuse_internal.h" static int wiiuse_connect_single(struct wiimote_t* wm, char* address); // Find a wiimote or wiimotes. // Does not replace already found wiimotes even if they are disconnected. // wm An array of wiimote_t structures. // max_wiimotes The number of wiimote structures in wm. // timeout The number of seconds before the search times out. // Returns the total number of found wiimotes. // This function will only look for wiimote devices. // When a device is found the address in the structures will be set. // You can then call wiimote_connect() to connect to the found devices. int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) { int device_id; int device_sock; int found_devices; int found_wiimotes = 0; int i; // Count the number of already found wiimotes for (i = 0; i < max_wiimotes; ++i) { if (WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND)) found_wiimotes++; } // get the id of the first bluetooth device. device_id = hci_get_route(NULL); if (device_id < 0) { perror("hci_get_route"); return 0; } // create a socket to the device device_sock = hci_open_dev(device_id); if (device_sock < 0) { perror("hci_open_dev"); return 0; } int try_num = 0; while ((try_num < timeout) && (found_wiimotes < max_wiimotes)) { inquiry_info scan_info_arr[128]; inquiry_info* scan_info = scan_info_arr; memset(&scan_info_arr, 0, sizeof(scan_info_arr)); // scan for bluetooth devices for ~one second found_devices = hci_inquiry(device_id, 1, 128, NULL, &scan_info, IREQ_CACHE_FLUSH); if (found_devices < 0) { perror("hci_inquiry"); return 0; } WIIUSE_INFO("Found %i bluetooth device(s).", found_devices); // display discovered devices for (i = 0; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i) { if ((scan_info[i].dev_class[0] == WM_DEV_CLASS_0) && (scan_info[i].dev_class[1] == WM_DEV_CLASS_1) && (scan_info[i].dev_class[2] == WM_DEV_CLASS_2)) { int new_wiimote = 1; int j; // Determine if this wiimote has already been found. for (j = 0; j < found_wiimotes && new_wiimote; ++j) { if (WIIMOTE_IS_SET(wm[j], WIIMOTE_STATE_DEV_FOUND) && bacmp(&scan_info[i].bdaddr,&wm[j]->bdaddr) == 0) new_wiimote = 0; } if (new_wiimote) { // found a new device ba2str(&scan_info[i].bdaddr, wm[found_wiimotes]->bdaddr_str); WIIUSE_INFO("Found wiimote (%s) [id %i].", wm[found_wiimotes]->bdaddr_str, wm[found_wiimotes]->unid); wm[found_wiimotes]->bdaddr = scan_info[i].bdaddr; WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND); ++found_wiimotes; } } } try_num++; } close(device_sock); return found_wiimotes; } // Connect to a wiimote or wiimotes once an address is known. // wm An array of wiimote_t structures. // wiimotes The number of wiimote structures in wm. // Return the number of wiimotes that successfully connected. // Connect to a number of wiimotes when the address is already set // in the wiimote_t structures. These addresses are normally set // by the wiiuse_find() function, but can also be set manually. int wiiuse_connect(struct wiimote_t** wm, int wiimotes) { int connected = 0; int i = 0; for (; i < wiimotes; ++i) { if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND)) // if the device address is not set, skip it continue; if (wiiuse_connect_single(wm[i], NULL)) ++connected; } return connected; } // Connect to a wiimote with a known address. // wm Pointer to a wiimote_t structure. // address The address of the device to connect to. // If NULL, use the address in the struct set by wiiuse_find(). // Return 1 on success, 0 on failure static int wiiuse_connect_single(struct wiimote_t* wm, char* address) { struct sockaddr_l2 addr; if (!wm || WIIMOTE_IS_CONNECTED(wm)) return 0; addr.l2_family = AF_BLUETOOTH; bdaddr_t *bdaddr = &wm->bdaddr; if (address) // use provided address str2ba(address, &addr.l2_bdaddr); else { if (bacmp(bdaddr, BDADDR_ANY) == 0) return 0; // use address of device discovered addr.l2_bdaddr = *bdaddr; } // OUTPUT CHANNEL wm->out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP); if (wm->out_sock == -1) return 0; addr.l2_cid = 0; addr.l2_psm = htobs(WM_OUTPUT_CHANNEL); // connect to wiimote if (connect(wm->out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) { perror("connect() output sock"); return 0; } // INPUT CHANNEL wm->in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP); if (wm->in_sock == -1) { close(wm->out_sock); wm->out_sock = -1; return 0; } addr.l2_psm = htobs(WM_INPUT_CHANNEL); // connect to wiimote if (connect(wm->in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) { perror("connect() interrupt sock"); close(wm->out_sock); wm->out_sock = -1; return 0; } WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid); // do the handshake WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED); wiiuse_set_report_type(wm); return 1; } // Disconnect a wiimote. // wm Pointer to a wiimote_t structure. // Note that this will not free the wiimote structure. void wiiuse_disconnect(struct wiimote_t* wm) { if (!wm || !WIIMOTE_IS_CONNECTED(wm)) return; close(wm->out_sock); close(wm->in_sock); wm->out_sock = -1; wm->in_sock = -1; wm->event = WIIUSE_NONE; WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED); WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE); } int wiiuse_io_read(struct wiimote_t* wm) { struct timeval tv; fd_set fds; int r; if (!wm) return 0; // block select() for 1/2000th of a second tv.tv_sec = 0; tv.tv_usec = wm->timeout * 1000; // timeout is in Milliseconds tv_usec is in Microseconds! FD_ZERO(&fds); // only poll it if it is connected if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED)) { FD_SET(wm->in_sock, &fds); //highest_fd = wm[i]->in_sock; } else // nothing to poll return 0; if (select(wm->in_sock + 1, &fds, NULL, NULL, &tv) == -1) { WIIUSE_ERROR("Unable to select() the wiimote interrupt socket(s)."); perror("Error Details"); return 0; } // if this wiimote is not connected, skip it if (!WIIMOTE_IS_CONNECTED(wm)) return 0; if (FD_ISSET(wm->in_sock, &fds)) { //memset(wm->event_buf, 0, sizeof(wm->event_buf)); // read the pending message into the buffer r = read(wm->in_sock, wm->event_buf, sizeof(wm->event_buf)); if (r == -1) { // error reading data WIIUSE_ERROR("Receiving wiimote data (id %i).", wm->unid); perror("Error Details"); if (errno == ENOTCONN) { // this can happen if the bluetooth dongle is disconnected WIIUSE_ERROR("Bluetooth appears to be disconnected. Wiimote unid %i will be disconnected.", wm->unid); wiiuse_disconnect(wm); wm->event = WIIUSE_UNEXPECTED_DISCONNECT; } return 0; } if (!r) { // remote disconnect wiiuse_disconnected(wm); return 0; } wm->event_buf[0] = 0xa2; // Make sure it's 0xa2, just in case return 1; } return 0; } int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) { if(buf[0] == 0xa2) buf[0] = 0x52; // May not be needed. Will be changing/correcting in the next few revisions return write(wm->out_sock, buf, len); }