#include "definitions.h" #include "wiiuse_internal.h" int wiiuse_find(struct wiimote_t **wm, int max_wiimotes, int timeout) { return 0; } int wiiuse_connect(struct wiimote_t **wm, int wiimotes) { return 0; } void wiiuse_disconnect(struct wiimote_t *wm) { return; } int wiiuse_io_read(struct wiimote_t *wm) { return 0; } int wiiuse_io_write(struct wiimote_t *wm, byte *buf, int len) { return 0; }