# Translation of dolphin-emu.pot to Russian # Copyright (C) 2003-2011 # This file is distributed under the same license as the dolphin-emu package. # Kein , 2011. # msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-12-11 08:14-0600\n" "PO-Revision-Date: 2011-01-20 14:40+0300\n" "Last-Translator: firnis \n" "Language-Team: Russian <>\n" "Language: Russian\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid " (too many to display)" msgstr "(слишком много)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:256 #: Source/Core/DolphinWX/Src/NetWindow.cpp:484 #: Source/Core/DolphinWX/Src/NetWindow.cpp:523 msgid " Game : " msgstr " Игра : " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 #, fuzzy msgid "! NOT" msgstr "! NOT" #: Source/Core/Core/Src/HW/GCMemcard.cpp:70 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" не существует.\n" " Создать новую карту памяти на 16Мб?" #: Source/Core/Core/Src/CoreParameter.cpp:144 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" неверный образ GCM/ISO, или не является образом игры для GC/Wii." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:720 #, c-format msgid "%08X: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:194 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sКопировать%1$s" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:366 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:618 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:619 #, c-format msgid "%d Hz" msgstr "%d Гц" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12 #, fuzzy, c-format msgid "%i connected" msgstr "Отключен" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296 #, c-format msgid "%s already exists, overwrite?" msgstr "%s уже существует, переписать?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s не может быть сжат. Возможно образ поврежден." #: Source/Core/Core/Src/HW/GCMemcard.cpp:95 #, fuzzy, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" "Ошибка загрузки карты памяти\n" " Неверный размер (%04X)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:110 #, fuzzy, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" "Ошибка загрузки карты памяти\n" " Неверный размер (%04X)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:90 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367 #, c-format msgid "%s failed to open" msgstr "%s не может быть открыт" #: Source/Core/Core/Src/DSP/DSPCore.cpp:97 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" "%s содержит не верный хэш.\n" "Хотите остановить эмуляцию для исправления ошибки?\n" "Если вы выбрете \"Нет\", то звук будет испорчен." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360 #, c-format msgid "%s is a 0 byte file" msgstr "%s - пустой файл" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s уже сжат! Больше сжать нельзя." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s слишком длинное имя файла, максимальная длина 45 знаков" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:200 #, c-format msgid "%sDelete%s" msgstr "%sУдалить%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:198 #, c-format msgid "%sExport GCI%s" msgstr "%sЭкспоритровать GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:196 #, c-format msgid "%sImport GCI%s" msgstr "%sИмпортировать GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:776 #, fuzzy, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%d свободных блоков; %d свободных записей каталогов" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510 #, fuzzy msgid "&& AND" msgstr "&& AND" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "&About..." msgstr "&О программе" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "&Boot from DVD Drive..." msgstr "&Запустить игру с DVD-диска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:124 msgid "&Browse for ISOs..." msgstr "&Выбрать папку с ISO-файлами..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:206 msgid "&Cheats Manager" msgstr "Менеджер &читов" #: Source/Core/DolphinWX/Src/FrameTools.cpp:191 msgid "&DSP Settings" msgstr "&Опции аудио" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:906 msgid "&Delete ISO..." msgstr "&Удалить ISO-файл..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:923 msgid "&Delete selected ISOs..." msgstr "&Удалить выбранные ISO-файлы..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "&Emulation" msgstr "&Эмуляция" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "&File" msgstr "&Файл" #: Source/Core/DolphinWX/Src/FrameTools.cpp:349 #, fuzzy msgid "&Frame Advance" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/FrameTools.cpp:366 msgid "&Fullscreen" msgstr "&Полноэкранный режим" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&Graphics Settings" msgstr "&Опции видео" #: Source/Core/DolphinWX/Src/FrameTools.cpp:310 msgid "&Help" msgstr "&Помощь" #: Source/Core/DolphinWX/Src/FrameTools.cpp:194 #, fuzzy msgid "&Hotkey Settings" msgstr "Опц&ии Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "&Load State" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/FrameTools.cpp:204 msgid "&Memcard Manager (GC)" msgstr "&Менеджер карт памяти (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&Memory" msgstr "Па&мять" #: Source/Core/DolphinWX/Src/FrameTools.cpp:327 msgid "&Open..." msgstr "Выбор &файла для запуска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:200 msgid "&Options" msgstr "&Опции" #: Source/Core/DolphinWX/Src/FrameTools.cpp:338 msgid "&Pause" msgstr "&Пауза" #: Source/Core/DolphinWX/Src/FrameTools.cpp:340 msgid "&Play" msgstr "&Запустить" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 msgid "&Properties" msgstr "&Свойства" #: Source/Core/DolphinWX/Src/FrameTools.cpp:362 msgid "&Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:333 msgid "&Refresh List" msgstr "&Обновить список игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&Registers" msgstr "&Регистры" #: Source/Core/DolphinWX/Src/FrameTools.cpp:346 msgid "&Reset" msgstr "&Сбросить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Sound" msgstr "З&вук" #: Source/Core/DolphinWX/Src/FrameTools.cpp:343 msgid "&Stop" msgstr "&Остановить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:221 msgid "&Tools" msgstr "&Инструменты" #: Source/Core/DolphinWX/Src/FrameTools.cpp:249 msgid "&Video" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:298 msgid "&View" msgstr "&Вид" #: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "&Wiimote Settings" msgstr "Опц&ии Wiimote" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:889 msgid "&Wiki" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505 msgid "'" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "(-)+zNear" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:98 #, fuzzy msgid "(UNKNOWN)" msgstr "НЕИЗВЕСТНО" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:380 msgid "(off)" msgstr "(отключен)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:653 msgid "0x44" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172 msgid "16 bit" msgstr "16 бит" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "32 bit" msgstr "32 бита" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "3D Vision" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "8 bit" msgstr "8 бит" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42 msgid "" msgstr "<Введите название>" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:78 msgid "" msgstr "<Ничего>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "" msgstr "<Нажмите кнопку>" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "" msgstr "<Системный>" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:694 msgid "A" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:187 #: Source/Core/DolphinWX/Src/NetWindow.cpp:221 msgid "A NetPlay window is already open!!" msgstr "Окно сетевой игры уже открыто!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:366 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:400 msgid "A game is not currently running." msgstr "Игра не запущена." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:92 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "ВНИМАНИЕ:\n" "\n" "Функция сетевой игры будет корректно работать только при следующих " "настройках:\n" " - Режим DualCore [ВЫКЛ]\n" " - Audio Throttle [ВЫКЛ]\n" " - DSP-HLE с выводом через \"Null Audio\" или с DSP-LLE\n" " - Ручная установка кол-ва контроллеров, которые будут использованы в игре, " "на значение [Standard Controller]\n" "\n" "Все игроки должны использовать одинаковую версию эмулятора и одинаковые " "настройки.\n" "Рекомендуется выключить поддержку карт памяти или же заранее разослать всем " "одинаковые.\n" "Поддержка Wiimote пока отсутствует.\n" "\n" "Для создания игры вам необходимо открыть указанный порт на вашем роутере!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "AR Codes" msgstr "AR-коды" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "Об эмуляторе Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:466 msgid "Accuracy:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243 msgid "Action" msgstr "Действие" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:667 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Ошибка ActionReplay: неверный размер (%08x : адрес = %08x) в добавляемом " "коде (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:754 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:547 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:607 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:801 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:682 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:871 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:944 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:895 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:837 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246 msgid "Adapter:" msgstr "Адаптер:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75 msgid "Add" msgstr "Добавить" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1311 msgid "Add ActionReplay Code" msgstr "Добавление ActionReplay-кода" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1240 msgid "Add Patch" msgstr "Добавление патча" #: Source/Core/DolphinWX/Src/FrameAui.cpp:506 msgid "Add new pane" msgstr "Добавить панель" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:424 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:446 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:749 msgid "Add..." msgstr "Добавить..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:73 msgid "Address :" msgstr "Адрес :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:57 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:52 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:513 msgid "Advanced" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Advanced Settings" msgstr "Расширенные настройки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:667 #, fuzzy msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Все GC/Wii-файлы (elf, dol, gcm, iso, ciso, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:754 #, fuzzy msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Все образа от GC/Wii (gcm, iso, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1200 msgid "All Gamecube GCM files (gcm)" msgstr "Все GCM-файлы Gamecube (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1502 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1516 msgid "All Save States (sav, s##)" msgstr "Файлы быстрых сохранений (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1198 msgid "All Wii ISO files (iso)" msgstr "Файлы образов Wii (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Сжатые образа дисков GC/Wii (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "All files (*.*)|*.*" msgstr "Все файлы (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 #, fuzzy msgid "" "Allows toggling certain options via the hotkeys 3, 4, 5 and 6 within the " "emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отключение тумана улучшает производительность, но влечет за собой глюки в " "играх, которые зависят от его правильной эмуляции." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 #, fuzzy msgid "Alternate Wiimote Timing" msgstr "Эмулируемый Wiimote" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:280 msgid "Analyze" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:371 msgid "Anisotropic Filtering:" msgstr "Анизотропная фильтрация" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354 msgid "Anti-Aliasing:" msgstr "Сглаживание:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:309 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Загрузчик неверноего размера... это точно загрузчик?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:303 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 msgid "Apploader:" msgstr "Загрузчик:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136 msgid "Apply" msgstr "Применить" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Arabic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Вы уверены, что хотите удалить \"%s\"?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1032 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Вы уверены, что хотите удалить эти файлы?\n" "Они исчезнут навсегда!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1023 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Вы уверены, что хотите удалить этот файл? Он исчезнет навсегда!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:727 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:281 msgid "Aspect Ratio:" msgstr "Соотношение сторон:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:69 msgid "At least one pane must remain open." msgstr "Хотя бы одна панель должна быть открыта." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:241 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "Audio" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:632 #, fuzzy msgid "Audio Backend:" msgstr "Система вывода" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Ошибка открытия устройства вывода звука.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:240 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Auto" msgstr "Авто" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:341 msgid "Auto (Multiple of 640x528)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:341 #, fuzzy msgid "Auto (Window Size)" msgstr "Разрешение оконного режима" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301 #, fuzzy msgid "Auto adjust Window Size" msgstr "Разрешение оконного режима" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 #, fuzzy msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отключение тумана улучшает производительность, но влечет за собой глюки в " "играх, которые зависят от его правильной эмуляции." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 msgid "B" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:753 #, fuzzy msgid "BP register " msgstr "&Регистры" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Назад" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:636 #, fuzzy msgid "Backend Settings" msgstr "Основные настройки" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:210 #, fuzzy msgid "Backend:" msgstr "Система вывода" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:95 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "Взмах" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264 msgid "Bad File Header" msgstr "Неверный заголовок файла" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:288 msgid "Banner" msgstr "Логотип" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:539 msgid "Banner Details" msgstr "Данные логотипа" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:503 msgid "Banner:" msgstr "Логотип:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "Панель" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:312 msgid "Basic" msgstr "Основные" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Basic Settings" msgstr "Основные настройки" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:186 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 msgid "Blocks" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "Синий" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "Синяя слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "Синяя справа" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:275 msgid "Bottom" msgstr "снизу" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:354 msgid "Broken" msgstr "Не работает" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Browse" msgstr "Обзор" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:239 msgid "Browse for a directory to add" msgstr "Выберите папку с образами игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Browse for an ISO directory..." msgstr "Выбор папки с ISO-файлами..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1098 msgid "Browse for output directory" msgstr "Укажите папку для сохранения" #: Source/Core/DolphinWX/Src/NetWindow.cpp:314 msgid "Buffer:" msgstr "Буфер:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:71 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:119 msgid "Buttons" msgstr "Кнопки" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 msgid "C" msgstr "" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:77 msgid "C Stick" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:762 msgid "CP reg" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:546 msgid "CPU Emulator Engine" msgstr "Режим эмуляции CPU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493 msgid "Cache Display Lists" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Calculate depth values of 3D graphics per-pixel rather than per vertex.\n" "In contrast to pixel lighting (which is merely an enhancement), per-pixel " "depth calculations are necessary to properly emulate a small number of " "games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 msgid "Cancel" msgstr "Отмена" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240 #, c-format msgid "Cannot open %s" msgstr "Не удалось открыть %s" #: Source/Core/Core/Src/CoreTiming.cpp:141 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1022 #, fuzzy, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" "Нельзя использовать этот файл, как карту памяти\n" "Вы пытаетесь использовать один файл в обоих слотах?" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1045 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Нельзя использовать этот файл, как карту памяти\n" "Вы пытаетесь использовать один файл в обоих слотах?" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1855 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "Не получается найти WiiMote по адресу: %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1869 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "Не получается найти WiiMote по дескриптору %02x" #: Source/Core/Core/Src/HW/DVDInterface.cpp:679 #: Source/Core/Core/Src/HW/DVDInterface.cpp:689 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Ошибка чтения из DVD_Plugin - DVD-Interface: Критическая ошибка" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Catalan" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "Центр" #: Source/Core/DolphinWX/Src/NetWindow.cpp:561 msgid "Change" msgstr "Сменить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "Change &Disc..." msgstr "Сменить &диск..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 #, fuzzy msgid "Change Disc" msgstr "Сменить &диск..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:549 msgid "Change Game" msgstr "Сменить игру" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:503 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Позволяет сменить язык интерфейса программы.\n" "Для активации требуется перезапуск." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:507 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Изменения данной опции вступят в силу только после перезапуска эмулятора." #: Source/Core/DolphinWX/Src/NetWindow.cpp:281 msgid "Chat" msgstr "Чат" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46 msgid "Cheat Code" msgstr "Чит-код" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132 msgid "Cheat Search" msgstr "Поиск кодов" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39 msgid "Cheats Manager" msgstr "Менеджер чит-кодов" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:643 msgid "Check Partition Integrity" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:884 msgid "Checking integrity..." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 #, fuzzy msgid "Chinese (Simplified)" msgstr "Chinese (Simplified)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:756 msgid "Choose a DVD root directory:" msgstr "Выберите основной DVD-диск:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:760 #, fuzzy msgid "Choose a NAND root directory:" msgstr "Выберите основной DVD-диск:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:753 msgid "Choose a default ISO:" msgstr "Выберите файл образа:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1171 msgid "Choose a directory to add" msgstr "Выберите папку для добавления в список" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1009 msgid "Choose a file to open" msgstr "Выберите файл карты памяти" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 msgid "Choose a memory card:" msgstr "Выберите карту памяти:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:787 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:826 msgid "Choose the folder to extract to" msgstr "Выберите папку для сохранения файлов" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:160 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 msgid "Clear" msgstr "Очистить" #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Клиент отсоединился во время игры! Сетевая игра остановлена. Вы должны " "остановить игру." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:293 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:245 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:572 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:584 msgid "Close" msgstr "Закрыть" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "Co&nfigure..." msgstr "&Настройка эмулятора..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87 msgid "Code Info" msgstr "Информация о коде" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569 msgid "Code: " msgstr "Код:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 msgid "Command" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:627 msgid "Comment" msgstr "Комментарий" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:501 msgid "Comment:" msgstr "Комментарий:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:913 msgid "Compress ISO..." msgstr "Сжать ISO-файл..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:925 msgid "Compress selected ISOs..." msgstr "Сжать выбранные ISO-файлы..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1104 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1232 msgid "Compressing ISO" msgstr "Сжатие образа" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Config" msgstr "Настройки" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Настройка" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115 msgid "Configure Control" msgstr "Настройка управления" #: Source/Core/DolphinWX/Src/NetWindow.cpp:292 #: Source/Core/DolphinWX/Src/NetWindow.cpp:580 msgid "Configure Pads" msgstr "Настроить контроллеры" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Configure..." msgstr "Настройка эмулятора..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1135 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1163 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 #, fuzzy msgid "Confirm on Stop" msgstr "Потверждение при остановке эмуляции" #: Source/Core/DolphinWX/Src/NetWindow.cpp:66 #: Source/Core/DolphinWX/Src/NetWindow.cpp:88 msgid "Connect" msgstr "Подключиться" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Connect USB Keyboard" msgstr "Подключить USB-клавиатуру" #: Source/Core/DolphinWX/Src/FrameTools.cpp:376 #, c-format msgid "Connect Wiimote %i" msgstr "Подключить Wiimote %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 msgid "Connect Wiimote 1" msgstr "Подключить Wiimote 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 msgid "Connect Wiimote 2" msgstr "Подключить Wiimote 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 msgid "Connect Wiimote 3" msgstr "Подключить Wiimote 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 msgid "Connect Wiimote 4" msgstr "Подключить Wiimote 4" #: Source/Core/DolphinWX/Src/Main.cpp:596 msgid "Connecting..." msgstr "Подключение..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:154 msgid "Console" msgstr "Консоль" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Ctrl" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:187 msgid "Convert to GCI" msgstr "Конвертировать в GCI" #: Source/Core/Core/Src/CoreParameter.cpp:377 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 #, c-format msgid "Copy to Memcard %c" msgstr "Копировать на карту памяти %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:365 msgid "Core" msgstr "Ядро" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 #, c-format msgid "Could not create %s" msgstr "Не удалось создать %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:69 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:139 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Не удалось прочесть \"%s\". В приводе нет диска или он не является копией " "игры GC/Wii. Пожалйста, учитывайте, что большинство приводов для ПК не " "способны прочитать оригинальные диски для Gamecube и Wii." #: Source/Core/Core/Src/CoreParameter.cpp:294 #, c-format msgid "Could not recognize ISO file %s" msgstr "Не удалось определить ISO образ %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:589 #, c-format msgid "Could not save %s" msgstr "Не удалось сохранить %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:544 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:123 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" "Не получается сохранить карту памяти %s.\n" "\n" "Вы запустили Dolphin с CD/DVD, или файл защищен от записи?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1143 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/Core/Src/BootManager.cpp:144 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:508 msgid "Count:" msgstr "Счетчик:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 msgid "Country:" msgstr "Страна:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:187 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 msgid "Create AR Code" msgstr "Создать новый AR-код" #: Source/Core/DolphinWX/Src/FrameAui.cpp:542 #: Source/Core/DolphinWX/Src/FrameAui.cpp:607 msgid "Create new perspective" msgstr "Создать новую точку обозрения" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:501 msgid "Created by KDE-Look.org" msgstr "Стиль от KDE-Look.org" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" "Стиль от Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "Created by VistaIcons.com" msgstr "Стиль от VistaIcons.com" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" "Стиль создан black_rider'ом и опубликован на ForumW.org > Web Developments" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:28 msgid "Creator: " msgstr "Создатель:" #: Source/Core/Common/Src/MsgHandler.cpp:68 msgid "Critical" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:553 msgid "Crop" msgstr "обрезать" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:680 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "Текущая папка сменилась с %s на %s после wxFileSelector!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 #, fuzzy msgid "Custom Projection Hack" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/PHackSettings.h:30 #, fuzzy msgid "Custom Projection Hack Settings" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Czech" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 msgid "D" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:89 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "DSP" msgstr "Аудио" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:606 #, fuzzy msgid "DSP Emulator Engine" msgstr "Режим эмуляции CPU" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:251 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:253 #, fuzzy msgid "DSP LLE interpreter (slow)" msgstr "Интерпретатор (ОЧЕНЬ медленный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:608 #, fuzzy msgid "DSP LLE on Thread" msgstr "Обрабатывать DSP LLE отдельным потоком" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:252 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "DSP settings" msgstr "Настройка аудио (DSP)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "DVD Root:" msgstr "DVD-диск:" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:238 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:332 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 msgid "Data Size" msgstr "Размер данных" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 msgid "Date:" msgstr "Дата:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:526 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:562 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Файлы Datel MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "Мертвая зона" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50 msgid "Debug" msgstr "Отладка" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:525 #, fuzzy msgid "Debugging" msgstr "Отладка" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:79 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:911 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:926 msgid "Decompress selected ISOs..." msgstr "Снять сжатие с выбранных ISO-файлов..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1104 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1232 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Default" msgstr "Сброс" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 msgid "Default ISO:" msgstr "Образ по умолчанию:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:130 msgid "Default font" msgstr "Шрифт по умолчанию" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930 msgid "Delete" msgstr "Удалить" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Delete Save" msgstr "Удалить сохранение" #: Source/Core/VideoCommon/Src/AVIDump.cpp:77 #, c-format msgid "Delete the existing file '%s'?" msgstr "Удалить существующий файл '%s'?" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:677 #, fuzzy msgid "Description" msgstr "Вопрос" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Detect" msgstr "Определить" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:232 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:327 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902 msgid "Device" msgstr "Устройство" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:688 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "Device Settings" msgstr "Настройки устройств" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/Core/Src/HW/GCMemcard.cpp:167 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 #, fuzzy msgid "Disable" msgstr "Отключить туман" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:494 msgid "Disable Fog" msgstr "Отключить туман" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:495 #, fuzzy msgid "Disable Per-Pixel Depth" msgstr "Глубина пикселя" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:563 msgid "Disc" msgstr "Диск" #: Source/Core/DiscIO/Src/DriveBlob.cpp:109 #: Source/Core/DiscIO/Src/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "Ошибка чтения диска" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 msgid "Display" msgstr "Изображение" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:80 msgid "Divide" msgstr "/" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1100 msgid "Do you want to stop the current emulation?" msgstr "Вы хотите остановить эмуляцию?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:949 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:186 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Настройки графики %s" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "Dolphin &Web Site" msgstr "&Веб-сайт эмулятора" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "Настройки эмуляции" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Настройки эмулируемого Wiimote" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:389 #, fuzzy msgid "Dolphin FIFO" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1252 msgid "Dolphin GCPad Configuration" msgstr "Настройки Dolphin GCPad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:764 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1192 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17 msgid "Dolphin Wiimote Configuration" msgstr "Настройка Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:307 msgid "Dolphin at &Google Code" msgstr "&Репозиторий на Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:341 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin не нашел образов игр GC/Wii. Щелкните дважды по этой надписи, чтобы " "указать путь..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin настроен на скрытие всех игр. Кликните здесь два раза, чтобы " "показать игры..." #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Down" msgstr "Вниз" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:55 msgid "Download Codes (WiiRD Database)" msgstr "Скачать готовые коды (база WiiRD)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:298 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Скачано %lu кодов. (добавлено %lu)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "Барабаны" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:79 msgid "Dummy" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:609 msgid "Dump Audio" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:536 msgid "Dump EFB Target" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:537 msgid "Dump Frames" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 msgid "Dump Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 #, fuzzy msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "Сохраняет текстуры игры в User/Dump/Textures// " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:494 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 #, fuzzy msgid "Dutch" msgstr "Dutch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:126 msgid "E&xit" msgstr "&Закрыть" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434 #, fuzzy msgid "EFB Copies" msgstr "Регионы копии EFB" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:227 #, fuzzy, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии %d." "%d -- Если вы недавно обновили Dolphin , то скорее всего необходимо " "перегрузить компьютер, чтобы Windows обнаружил новыйдрайвер." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:171 msgid "EUROPE" msgstr "ЕВРОПА" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:151 msgid "Early Memory Updates" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:461 msgid "Edit" msgstr "Изменить" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "Изменить код ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:291 msgid "Edit Config" msgstr "Править вручную" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:461 msgid "Edit current perspective" msgstr "Изменить точку" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:423 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:445 msgid "Edit..." msgstr "Изменить..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "Эффект" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428 msgid "Embedded Frame Buffer" msgstr "" #: Source/Core/Core/Src/Core.cpp:202 msgid "Emu Thread already running" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Emulated Wiimote" msgstr "Эмулируемый Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 msgid "Emulation State: " msgstr "Качество эмуляции:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Включить" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Enable AR Logging" msgstr "Включить логирование AR-событий" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Enable BAT" msgstr "Включить BAT" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:327 msgid "Enable Block Merging" msgstr "Включить совмещение блоков" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:337 msgid "Enable Bounding Box Calculation" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 #, fuzzy msgid "Enable Cache" msgstr "кэшировать" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Enable Cheats" msgstr "Включить чит-коды" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Enable Dual Core" msgstr "Включить DualCore-режим" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Enable Dual Core (speedup)" msgstr "Включить DualCore-режим (ускорение)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:554 msgid "Enable Hotkeys" msgstr "Включить горячие клавиши" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Enable Idle Skipping" msgstr "Включить IdleSkipping-режим" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Enable Idle Skipping (speedup)" msgstr "Включить IdleSkipping-режим (ускорение)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "Enable MMU" msgstr "Включить MMU" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Enable Progressive Scan" msgstr "Включить прогрессивную развертку" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 #, fuzzy msgid "Enable Screen Saver" msgstr "Включить широкий экран" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "Enable WideScreen" msgstr "Включить широкий экран" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Enable Wireframe" msgstr "Включить каркас моделей" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 #, fuzzy msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Включает анизотропную фильтрацию.\n" "Повышает визуальное качество текстур, находящихся под наклоном\n" "к углу обзора." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:326 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Активирует режим быстрого доступ к диску, необходим для некоторых игр " "(отключите для повышения совместимости)." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Ускоряет игру The Legend of Zelda: Twilight Princess. Для любой ДРУГОЙ игры " "данный хак должен быть ОТКЛЮЧЕН." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" "Активирует смещение адреса блока (Block Address Translation, BAT), одну из " "функций MMU. Повышает точность эмуляции ценой снижения скорости." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 #, fuzzy msgid "Enables Custom Projection Hack" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Активирует устройство управления памятью, требуется для некоторых игр " "(активация повышает совместимость, деактивация - скорость)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #, fuzzy msgid "End" msgstr "End" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:489 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 #, fuzzy msgid "English" msgstr "English" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:333 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Enhancements" msgstr "Улучшения" #: Source/Core/DolphinWX/Src/FrameAui.cpp:606 msgid "Enter a name for the new perspective:" msgstr "Введите имя для новой точки обозрения:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190 #, c-format msgid "Entry %d/%d" msgstr "Запись %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84 #, c-format msgid "Entry 1/%d" msgstr "Запись 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218 msgid "Equal" msgstr "Равно" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:154 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1177 msgid "Error" msgstr "Ошибки" #: Source/Core/DolphinWX/Src/Main.cpp:345 msgid "Error loading selected language. Falling back to system default." msgstr "Ошибка загрузки выбранного языка. Возвращаемся к стандартному." #: Source/Core/Common/Src/ChunkFile.h:251 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:342 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Ошибка: Попытка использовать шрифт %s, но он не загружен. Игра может " "отображать шрифт некорректно или вылетить." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Escape" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 #, fuzzy msgid "Execute" msgstr "Execute" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:458 #, fuzzy msgid "Export Failed" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:659 msgid "Export File" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 #, fuzzy msgid "Export Recording" msgstr "&Экспортировать запись процесса" #: Source/Core/DolphinWX/Src/FrameTools.cpp:359 msgid "Export Recording..." msgstr "&Экспортировать запись процесса" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 msgid "Export Save" msgstr "Экспортировать сохранение" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:895 msgid "Export Wii save (Experimental)" msgstr "Экспортировать сохранение Wii (эксперемент)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Export all saves" msgstr "Экспортировать все сохранения" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80 #, fuzzy msgid "Export failed, try again?" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:557 msgid "Export save as..." msgstr "&Экспортировать сохранение как..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Extension" msgstr "Расширение" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "External Frame Buffer" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Extra Parameter" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:634 msgid "Extract All Files..." msgstr "Извлечь все файлы..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:636 msgid "Extract Apploader..." msgstr "Извлечь apploader..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:637 msgid "Extract DOL..." msgstr "Извлечь DOL..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:630 msgid "Extract Directory..." msgstr "Извлесь папку..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract File..." msgstr "Извлечь файл..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:628 msgid "Extract Partition..." msgstr "Извлечь раздел..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:744 #, c-format msgid "Extracting %s" msgstr "Извлечение %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:727 msgid "Extracting All Files" msgstr "Извлечение всех файлов" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:727 msgid "Extracting Directory" msgstr "Извлечение папки" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:730 msgid "Extracting..." msgstr "Подождите..." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:890 msgid "FIFO Byte" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:40 msgid "FIFO Player" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:174 msgid "FRANCE" msgstr "ФРАНЦИЯ" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:484 msgid "FST Size:" msgstr "Размер ТФС:" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "Ошибка подключания!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:211 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:308 msgid "Failed to download codes." msgstr "Ошибка скачивания кодов." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:847 #, c-format msgid "Failed to extract to %s!" msgstr "Ошибка извлечения в %s!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119 #, fuzzy msgid "Failed to load bthprops.cpl" msgstr "Ошибка подключения hid.dll" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92 msgid "Failed to load hid.dll" msgstr "Ошибка подключения hid.dll" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "Ошибка чтения banner.bin" #: Source/Core/Core/Src/HW/GCMemcard.cpp:223 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%llx" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:148 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:142 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286 #, c-format msgid "Failed to read data from file %d" msgstr "Ошибка чтения данных из файла %d" #: Source/Core/Core/Src/HW/GCMemcard.cpp:136 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:130 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:119 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "Ошибка чтения уникального ID из образа диска" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:84 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Ошибка записи BT.DINF в SYSCONF" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228 msgid "Failed to write bkhdr" msgstr "Ошибка записи bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "Ошибка записи заголовка для %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258 #, c-format msgid "Failed to write header for file %d" msgstr "Ошибка записи заголовка для файла %d" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Farsi" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470 msgid "Fast" msgstr "быстрое" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Fast version of the MMU. Does not work for every game." msgstr "Более быстрая верси MMU (работает не со всеми играми)." #: Source/Core/Core/Src/Movie.cpp:1039 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:213 msgid "Fifo Player" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:94 #, fuzzy msgid "File Info" msgstr "Информация о коде" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "File contained no codes." msgstr "Файл не содержит кодов." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:412 msgid "File converted to .gci" msgstr "Файл конвертирован в .gci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:427 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Файл не может быть открыт\n" "или имеет неверное расширение" #: Source/Core/Core/Src/HW/GCMemcard.cpp:84 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Файл имеет расширение \"%s\"\n" "допустимые расширения (.raw/.gcp)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:424 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "Файл не сжат" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:171 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO: неизвестный режим открытия : 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:551 msgid "Filesystem" msgstr "Файловая система" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:260 msgid "Find next" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:261 msgid "Find previous" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:630 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:809 msgid "Fix Checksums" msgstr "Исправить контрольную сумму" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Force 16:9" msgstr "16:9" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Force 4:3" msgstr "4:3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 #, fuzzy msgid "Force Console as NTSC-J" msgstr "Установить регион консоли как NTSC-J" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402 #, fuzzy msgid "Force Texture Filtering" msgstr "Включить фильтрацию" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:490 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:74 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Формат в ascii (NTSC\\PAL)?\n" "Выберите \"no\" для sjis (NTSC-J)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "Вперед" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505 #, c-format msgid "Found %d results for '" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:855 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:923 #, fuzzy msgid "Frame" msgstr "Лимит кадров:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:865 #, fuzzy msgid "Frame " msgstr "Расширенные" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 #, fuzzy msgid "Frame Advance" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540 msgid "Frame Dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:222 #, fuzzy msgid "Frame Info" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:111 #, fuzzy msgid "Frame Range" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/FrameTools.cpp:152 msgid "Frame S&kipping" msgstr "&Пропуск кадров" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Framelimit:" msgstr "Лимит кадров:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:199 msgid "Frames To Record" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:538 msgid "Free Look" msgstr "Свободный обзор" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:491 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 #, fuzzy msgid "French" msgstr "French" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "Лады" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:113 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:132 msgid "From" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "FullScr" msgstr "ПолнЭкран" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260 #, fuzzy msgid "Fullscreen resolution:" msgstr "Разрешение полноэкранного режима:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:532 msgid "GCI File(*.gci)" msgstr "Файл GCI(*.gci)" #: Source/Core/DolphinWX/Src/GCMicDlg.h:44 #, fuzzy msgid "GCMic Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "GCPad" msgstr "Джойстик" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:657 msgid "GX_CMD_INVL_VC" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:468 msgid "Game ID:" msgstr "ID игры:" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "Игра уже запущена!" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "Игра не запущена!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:382 msgid "Game not found!!" msgstr "Игра не найдена!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:405 msgid "Game-Specific Settings" msgstr "Персональные настройки игр" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:299 msgid "GameConfig" msgstr "Настройки игры" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:523 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 msgid "Gamecube" msgstr "Gamecube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:192 #, fuzzy msgid "Gamecube &Pad Settings" msgstr "Опции &контроллера Gamecube" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:216 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1013 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Файлы карт памяти Gamecube (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Gamecube Pad settings" msgstr "Настройка контроллера GameCube" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "Gecko Codes" msgstr "Gecko-коды" #: Source/Core/Core/Src/GeckoCode.cpp:222 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported. Try using the " "native code handler by placing the codehandler.bin file into the Sys " "directory and restarting Dolphin.)" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:530 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:201 msgid "General" msgstr "Общие" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144 #, fuzzy msgid "General Settings" msgstr "Настройки интерфейса" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:490 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 #, fuzzy msgid "German" msgstr "German" #: Source/Core/Core/Src/ActionReplay.cpp:449 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Graphics" msgstr "Видео" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Graphics settings" msgstr "Настройка видео" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219 msgid "Greater Than" msgstr "Больше чем" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 #, fuzzy msgid "Greek" msgstr "Greek" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "Зеленый" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "Зеленая слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "Зеленая справа" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "Гитара" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1247 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "Вызван HCI_CMD_INQUIRY, пожалуйста сообщите!" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:424 msgid "Hacks" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:158 msgid "Header checksum failed" msgstr "Ошибка контрольной суммы заголовка" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 #, fuzzy msgid "Hebrew" msgstr "Hebrew" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "Высота" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:64 msgid "Help" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:195 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Здравствуйте,\n" "\n" "Для запуска Dolphin необходимо, чтобы процессор поддерживал расширения " "SSE2.\n" "К сожалению, Ваш процессор их не поддерживает.\n" "\n" "Sayonara!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "Спрятать" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 msgid "Hide Mouse Cursor" msgstr "Скрывать курсор мыши" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 #, fuzzy msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" "Отключение тумана улучшает производительность, но влечет за собой глюки в " "играх, которые зависят от его правильной эмуляции." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 msgid "Home" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:68 #: Source/Core/DolphinWX/Src/NetWindow.cpp:121 msgid "Host" msgstr "Создать" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 msgid "Hotkeys" msgstr "Клавиши" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 #, fuzzy msgid "Hungarian" msgstr "Hungarian" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Hybrid Wiimote" msgstr "Гибридный Wiimote" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:531 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:785 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" "IOCTL_ES_LAUNCH: Игра попыталась загрузить IOS или приложения, которого нет " "в вашей копии NAND\n" "TitleID %016llx.\n" " Dolphin cкорее всего зависнет" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:312 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 msgid "IPL Settings" msgstr "Настройки консоли (IPL)" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260 msgid "IR" msgstr "ИК" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "ИК указатель" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "IR Sensitivity:" msgstr "Чувствительность IR-сигнала:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:522 msgid "ISO Details" msgstr "Данные образа" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:768 msgid "ISO Directories" msgstr "Папки с файлами образов" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:177 msgid "ITALY" msgstr "ИТАЛИЯ" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 #, fuzzy msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Активирует устройство управления памятью, требуется для некоторых игр " "(активация повышает совместимость, деактивация - скорость)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:487 #, fuzzy msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use " "Audio to throttle using the DSP (might fix audio clicks but can also cause " "constant noise depending on the game)." msgstr "" "Установка значения лимита кадров выше стандартной скорости игр (NTSC:60, " "PAL:50)\n" "не будет иметь никакого эффекта до тех пор, пока вы не отключите Audio " "Throttle\n" "в опциях аудиоплагина." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 #, fuzzy msgid "Ignore Format Changes" msgstr "Эмулировать изменения формата" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Import Save" msgstr "Импортировать сохранение" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59 msgid "Import failed, try again?" msgstr "Ошибка импорта, попробовать еще раз?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:453 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Импортированный файл имеет расширение gsc\n" "но содержит неверный заголовок" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "Imported file has invalid length" msgstr "Импортиванный неверного размера" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:450 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Импортированный файл имеет расширение sav\n" "но содержит неверный заголовок" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 #, fuzzy msgid "" "Improves performance but causes glitches in most games which rely on proper " "fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отключение тумана улучшает производительность, но влечет за собой глюки в " "играх, которые зависят от его правильной эмуляции." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:356 msgid "In Game" msgstr "Почти играбельна" #: Source/Core/DolphinWX/Src/NetWindow.cpp:591 msgid "In-Game" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Info" msgstr "Информация" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "Информация" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Input" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:63 msgid "Insert" msgstr "Insert" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175 msgid "Insert Encrypted or Decrypted code here..." msgstr "Вставьте сюда сам код (шифрованный или нешифрованный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Insert SD Card" msgstr "Вставить SD-карту" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33 msgid "Insert name here.." msgstr "Введите имя кода..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 #, fuzzy msgid "Install WAD" msgstr "Установка Wii-меню" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915 msgid "Install to Wii Menu" msgstr "Установить в меню Wii" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "Вызван InstallExceptionHandler, но ваша платформа его еще не поддерживает." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1410 #, fuzzy msgid "Installing WAD..." msgstr "Устанавливается WAD в меню Wii..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:905 msgid "Integrity Check Error" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:911 msgid "Integrity check completed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:910 msgid "Integrity check completed. No errors have been found." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:902 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 #, fuzzy msgid "Interface" msgstr "Настройки интерфейса" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:593 msgid "Interface Settings" msgstr "Настройки интерфейса" #: Source/Core/Core/Src/State.cpp:240 msgid "Internal LZO Error - compression failed" msgstr "Внутреняя ошибка LZO - ошибка сжатия" #: Source/Core/Core/Src/State.cpp:348 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Внутреняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n" "Попробуйте звгрузить опять" #: Source/Core/Core/Src/State.cpp:485 msgid "Internal LZO Error - lzo_init() failed" msgstr "Внутреняя ошибка LZO - ошибка в lzo_init()" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 #, fuzzy msgid "Internal Resolution:" msgstr "Разрешение полноэкранного режима:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 msgid "Interpreter (VERY slow)" msgstr "Интерпретатор (ОЧЕНЬ медленный)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:355 msgid "Intro" msgstr "Заставка" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:613 msgid "Invalid Value!" msgstr "Неверное значение!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:461 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:548 #, c-format msgid "Invalid event type %i" msgstr "Неверный тип события %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:326 msgid "Invalid file" msgstr "Неверный файл" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "Неверный opening.bnr в gcm:\n" "%s\n" " Лучше сделать новую копию игры." #: Source/Core/Core/Src/Movie.cpp:722 msgid "Invalid recording file" msgstr "Неверный файл записи" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 msgid "Invalid search parameters (no object selected)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451 msgid "Invalid search string (couldn't convert to number)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:439 msgid "Invalid search string (only even string lengths supported)" msgstr "" #: Source/Core/Core/Src/Core.cpp:528 msgid "Invalid state" msgstr "Неверное сохранение" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:493 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:269 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 #, fuzzy msgid "Italian" msgstr "Italian" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:188 msgid "JAPAN" msgstr "ЯПОНИЯ" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 msgid "JIT Recompiler (recommended)" msgstr "JIT-рекомпилятор (рекомендуется)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:248 msgid "JITIL experimental recompiler" msgstr "JITIL-рекомпилятор (экспериментальный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 #, fuzzy msgid "Japanese" msgstr "Japanese" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:193 msgid "KOREA" msgstr "КОРЕЯ" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 #, fuzzy msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отключение тумана улучшает производительность, но влечет за собой глюки в " "играх, которые зависят от его правильной эмуляции." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302 msgid "Keep window on top" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 msgid "Key" msgstr "Комбинация" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 #, fuzzy msgid "Korean" msgstr "Korean" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 #, fuzzy msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:589 msgid "Language:" msgstr "Язык" #: Source/Core/DolphinWX/Src/FrameTools.cpp:166 msgid "Last Overwritten State" msgstr "Последнее перезаписанное сохранение" #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 #: Source/Core/DolphinWX/Src/FrameTools.cpp:175 msgid "Last Saved State" msgstr "Последнее сохранение" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 msgid "Left" msgstr "Влево" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Левый/Правый клик для доп. опций\n" "Средний-клик - очистить." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:220 msgid "Less Than" msgstr "Меньше чем" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:544 msgid "Limit by FPS" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928 msgid "Load" msgstr "Загр." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:535 #, fuzzy msgid "Load Custom Textures" msgstr "Load Hi-Res Textures" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 #, fuzzy msgid "Load State Slot 1" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205 #, fuzzy msgid "Load State Slot 2" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206 #, fuzzy msgid "Load State Slot 3" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207 #, fuzzy msgid "Load State Slot 4" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208 #, fuzzy msgid "Load State Slot 5" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209 #, fuzzy msgid "Load State Slot 6" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210 #, fuzzy msgid "Load State Slot 7" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211 #, fuzzy msgid "Load State Slot 8" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/FrameTools.cpp:169 msgid "Load State..." msgstr "Загрузить игру..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1445 #, fuzzy msgid "Load Wii System Menu" msgstr "Загрузить Wii System Menu (%d %c)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1440 #, fuzzy, c-format msgid "Load Wii System Menu %d%c" msgstr "Загрузить Wii System Menu (%d %c)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 #, fuzzy msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "Загрузить текстуры высокой четкости из User/Load/Textures//" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:589 msgid "Local" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 #, fuzzy msgid "Lock Threads to Cores" msgstr "\"Привязать\" потоки данных к ядрам" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "Лог" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28 #, fuzzy msgid "Log Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300 msgid "Log FPS to file" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:98 #, fuzzy msgid "Log Types" msgstr "Тип:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:133 #: Source/Core/DolphinWX/Src/Frame.cpp:399 msgid "Logging" msgstr "Окно лога" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "Соединение с сервером потеряно!" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 не совпадает\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "MMU Speed Hack" msgstr "Ускорить MMU (спидхак)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:525 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:561 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Файлы Gameshark MadCatz (*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:76 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:51 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "Maker ID:" msgstr "ID создателя:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:499 msgid "Maker:" msgstr "Создатель:" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105 msgid "Max" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:447 msgid "Memcard already has a save for this title" msgstr "На карте памяти уже есть сохранение этой игры" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:290 msgid "Memcard already opened" msgstr "Карта памяти уже открыта" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:910 #, fuzzy msgid "Memory Byte" msgstr "Па&мять" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:223 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Memory Card" msgstr "Карта памяти" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:369 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:124 msgid "Memorycard filesize does not match the header size" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "Menu" msgstr "Меню" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 msgid "Mic" msgstr "Мик." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 #, fuzzy msgid "Min" msgstr "Мик." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:574 msgid "Misc" msgstr "Разное" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:733 msgid "Misc Settings" msgstr "Разное" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:131 msgid "Monospaced font" msgstr "Моноширный шрифт" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:660 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "" "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No " "effect on emulated wiimotes." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:649 msgid "NOP" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Add" msgstr "NP +" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Begin" msgstr "NP Begin" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "NP Decimal" msgstr "NP Decimal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Delete" msgstr "NP Delete" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "NP Divide" msgstr "NP /" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP Down" msgstr "NP Вниз" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP End" msgstr "NP End" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:111 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Equal" msgstr "NP =" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Home" msgstr "NP Home" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Insert" msgstr "NP Insert" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Left" msgstr "NP Влево" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Multiply" msgstr "NP *" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Page Down" msgstr "NP Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Page Up" msgstr "NP Page Up" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Right" msgstr "NP Вправо" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Separator" msgstr "NP Separator" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:109 msgid "NP Space" msgstr "NP Пробел" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "NP Subtract" msgstr "NP -" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:110 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Up" msgstr "NP Вверх" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:464 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49 msgid "Name:" msgstr "Имя:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:296 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:566 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26 msgid "Name: " msgstr "Имя:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:524 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "Native GCI files(*.gci)" msgstr "Стандартные CGI-файлы (*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:162 msgid "New Scan" msgstr "Новый поиск" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:204 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:811 msgid "Next Page" msgstr "След. страница" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166 msgid "Next Scan" msgstr "Искать далее" #: Source/Core/DolphinWX/Src/NetWindow.cpp:51 msgid "Nickname :" msgstr "Ник :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:201 msgid "No Country (SDK)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:347 msgid "No ISOs or WADS found" msgstr "ISO/WAD-файлов не обнаружено" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508 #, c-format msgid "No banner file found for title %s" msgstr "Не найден баннер для %s" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:759 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 msgid "No description available" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:513 msgid "No docking" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:857 msgid "No file loaded" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 #, fuzzy msgid "No recorded file" msgstr "Неверный файл записи" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501 #, c-format msgid "No save folder found for title %s" msgstr "Не найдена папка с сохранениями для %s" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32 #: Source/Core/DolphinWX/Src/NetWindow.cpp:597 msgid "None" msgstr "Отсутствует" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 #, fuzzy msgid "Norwegian Bokmaal" msgstr "Norwegian Bokmaal" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217 msgid "Not Equal" msgstr "Не равно" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:353 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:825 msgid "Not Set" msgstr "Неизвестно" #: Source/Core/DolphinWX/Src/Main.cpp:595 msgid "Not connected" msgstr "Не подключено" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Notes" msgstr "Примечания" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27 msgid "Notes: " msgstr "Примечания:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:70 #: Source/Core/DolphinWX/Src/FrameAui.cpp:73 #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 #: Source/Core/DolphinWX/Src/FrameAui.cpp:620 #: Source/Core/DolphinWX/Src/FrameAui.cpp:628 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Notice" msgstr "Уведомления" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:89 msgid "Number Of Codes: " msgstr "Кол-во кодов:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:875 msgid "Object" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:130 msgid "Object Range" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:239 msgid "Off" msgstr "Выкл" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "Смещение:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:586 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:435 #, c-format msgid "Only %d blocks available" msgstr "Доступно только %d блоков" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182 msgid "Open" msgstr "Открыть" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 msgid "Open &containing folder" msgstr "Открыть &папку с образом" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:894 msgid "Open Wii &save folder" msgstr "Открыть папку с &сохранениями Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 msgid "Open file..." msgstr "Выбор файла для запуска..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: ошибка создания контекста для устройства %s" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:65 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: не найдена аудио-карта" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: ошибка открытия устройства %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497 msgid "OpenCL Texture Decoder" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498 msgid "OpenMP Texture Decoder" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:94 msgid "Options" msgstr "Опции" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "Оранжевый" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:467 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500 msgid "Other" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Output" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:356 msgid "P&lay Recording..." msgstr "Про&играть запись процесса" #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "Джойстик" #: Source/Core/DolphinWX/Src/NetWindow.cpp:599 msgid "Pad " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 msgid "Pair Up" msgstr "Объединить" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:63 msgid "Parameters" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:228 #, c-format msgid "Partition %i" msgstr "Раздел %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Patches" msgstr "Патчи" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "Paths" msgstr "Папки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1650 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1651 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Pause" msgstr "Пауза" #: Source/Core/DolphinWX/Src/FrameTools.cpp:142 msgid "Pause at end of movie" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401 #, fuzzy msgid "Per-Pixel Lighting" msgstr "Освещение пикселя" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:358 msgid "Perfect" msgstr "Отлично" #: Source/Core/DolphinWX/Src/FrameAui.cpp:608 #, c-format msgid "Perspective %d" msgstr "Точка %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:160 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1659 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1660 msgid "Play" msgstr "Запуск" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 #, fuzzy msgid "Play Recording" msgstr "Про&играть запись процесса" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 msgid "Play/Pause" msgstr "Старт/Пауза" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:357 msgid "Playable" msgstr "Играбельна" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:149 #, fuzzy msgid "Playback Options" msgstr "Опции" #: Source/Core/DolphinWX/Src/NetWindow.cpp:287 msgid "Players" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1101 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:578 msgid "Please create a perspective before saving" msgstr "Пожалуйста, создайте точку обозрения, прежде чем сохранять" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 #, fuzzy msgid "Polish" msgstr "Polish" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 #, fuzzy msgid "Port 1" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:671 #, fuzzy msgid "Port 2" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:672 #, fuzzy msgid "Port 3" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:673 #, fuzzy msgid "Port 4" msgstr "Порт :" #: Source/Core/DolphinWX/Src/NetWindow.cpp:80 #: Source/Core/DolphinWX/Src/NetWindow.cpp:113 msgid "Port :" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 #, fuzzy msgid "Portuguese" msgstr "Portuguese" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 #, fuzzy msgid "Portuguese (Brazilian)" msgstr "Portuguese (Brazilian)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:395 #, fuzzy msgid "Post-Processing Effect:" msgstr "Шейдер пост-обработки:" #: Source/Core/Core/Src/Movie.cpp:929 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1048 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1025 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 #, fuzzy msgid "Presets: " msgstr "<Нажмите кнопку>" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 msgid "Prev Page" msgstr "Пред. страница" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:810 msgid "Previous Page" msgstr "Пред. страница" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197 msgid "Previous Value" msgstr "Предыдущее значение" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898 msgid "Profile" msgstr "Профиль" #: Source/Core/DolphinWX/Src/ISOProperties.h:55 msgid "Properties" msgstr "Свойства" #: Source/Core/DolphinWX/Src/FrameTools.cpp:297 msgid "Purge Cache" msgstr "Очистить кэш" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "Вопрос" #: Source/Core/DolphinWX/Src/NetWindow.cpp:145 #: Source/Core/DolphinWX/Src/NetWindow.cpp:302 msgid "Quit" msgstr "Выход" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:63 #, fuzzy msgid "R-Analog" msgstr "R-Analog" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 msgid "RAM" msgstr "Память" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:180 msgid "RUSSIA" msgstr "РОССИЯ" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:480 msgid "Real" msgstr "Настоящий" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Real Wiimote" msgstr "Реальный Wimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81 #, fuzzy msgid "Real Wiimotes" msgstr "Реальный Wimote" #: Source/Core/DolphinWX/Src/Frame.cpp:162 msgid "Reconnect Wiimote Confirm" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 #, fuzzy msgid "Reconnect Wiimote on State Loading" msgstr "Подключить Wiimote 1" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:188 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:212 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:789 #, fuzzy msgid "Record" msgstr "Про&играть запись процесса" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:169 #, fuzzy msgid "Recording Info" msgstr "Про&играть запись процесса" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:197 msgid "Recording Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "Красный" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "Красная слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "Красная справа" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 #, fuzzy msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" "Снижает количество наложений, вызванных растеризацией 3D графики\n" "Картинки выглядит менее \"блочной\", но это сильно снижает " "произврдительность." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907 msgid "Refresh" msgstr "Обновить" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 #, fuzzy msgid "Refresh List" msgstr "&Обновить список игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Refresh game list" msgstr "Обновление списка игр" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:425 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:447 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:750 msgid "Remove" msgstr "Удалить" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 #, fuzzy msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Показывает только каркас моделей.\n" "Полезно только при отладке." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Render to Main Window" msgstr "Выводить изображение в главное окно" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919 msgid "Reset" msgstr "Сброс настроек" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191 msgid "Results" msgstr "Результаты" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Enter" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Right" msgstr "Вправо" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:85 msgid "Rumble" msgstr "Видбрация" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "Запускает обработку DSP LLE в отдельном потоке (не рекомендуется)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 msgid "Russian" msgstr "Русский" #: Source/Core/DolphinWX/Src/FrameTools.cpp:163 msgid "Sa&ve State" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:468 msgid "Safe" msgstr "безопасное" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 #, fuzzy msgid "Sample Rate:" msgstr "Частота" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:191 #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929 msgid "Save" msgstr "Сохр." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:530 msgid "Save GCI as..." msgstr "Сохранить CGI-файл как..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213 #, fuzzy msgid "Save State Slot 1" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214 #, fuzzy msgid "Save State Slot 2" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215 #, fuzzy msgid "Save State Slot 3" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216 #, fuzzy msgid "Save State Slot 4" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217 #, fuzzy msgid "Save State Slot 5" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218 #, fuzzy msgid "Save State Slot 6" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219 #, fuzzy msgid "Save State Slot 7" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220 #, fuzzy msgid "Save State Slot 8" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Save State..." msgstr "Сохранить игру как..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:602 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:612 msgid "Save as..." msgstr "Сохранить как..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1214 msgid "Save compressed GCM/ISO" msgstr "Выберите место для сохранения сжатого GCM/ISO-образа" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Save current perspective" msgstr "Сохранить точку" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1203 msgid "Save decompressed GCM/ISO" msgstr "Выберите место для сохранения несжатого GCM/ISO-образа" #: Source/Core/Core/Src/Movie.cpp:782 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Scaled EFB Copy" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:584 #, fuzzy, c-format msgid "Scanning %s" msgstr "Поиск..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:567 msgid "Scanning for ISOs" msgstr "Поиск образов дисков" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:568 msgid "Scanning..." msgstr "Поиск..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 msgid "ScrShot" msgstr "Скриншот" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:259 #, fuzzy msgid "Search" msgstr "Поиск кодов" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:228 msgid "Search Filter" msgstr "Фильтр поиска" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 msgid "Search Subfolders" msgstr "Искать в подпапках" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:245 #, fuzzy msgid "Search current Object" msgstr "Сохранить точку" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:249 msgid "Search for hex Value:" msgstr "" #: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126 #: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Секция %s не найдена в SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 msgid "Select" msgstr "Выбрать" #: Source/Core/DolphinWX/Src/FrameTools.cpp:762 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1190 msgid "Select The Recording File" msgstr "Выберите файл для записи игрового процесса" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1398 #, fuzzy msgid "Select a Wii WAD file to install" msgstr "Выберите файл сохранения для импорта" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72 #, fuzzy msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Выберите адаптер.\n" "Если сомневаетесь, выберите первый" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Выберите файл сохранения для импорта" #: Source/Core/DolphinWX/Src/FrameAui.cpp:362 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:665 msgid "Select the file to load" msgstr "Выберите файл для запуска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1355 msgid "Select the save file" msgstr "Выберите файл сохранений Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1500 msgid "Select the state to load" msgstr "Выберите файл сохранения для загрузки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1514 msgid "Select the state to save" msgstr "Выберите или укажите файл для быстрого сохранения" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 #, fuzzy msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Выберите соотношение сторон:\n" "Авто: Используется оригинальное соотношение сторон (4:3)\n" "16:9: Подравнять картинку к соотношению 16:9.\n" "4:3: Подравнять картинку к соотношению 4:3.\n" "Растянуть по окну: Размер картинки соответствует размеру окна." #: Source/Core/DolphinWX/Src/LogWindow.cpp:132 msgid "Selected font" msgstr "Выбранный шрифт" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:71 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 9." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:274 msgid "Send" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 msgid "Sensor Bar Position:" msgstr "Месторасположение сенсора:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Serbian" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:511 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Последовательный порт №1 - тип порта, который используют такие устройства " "как сетевой адаптер." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492 msgid "Set" msgstr "Выбрать" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:898 msgid "Set as &default ISO" msgstr "Сделать &игрой по умолчанию" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 #, c-format msgid "Set as default Memcard %c" msgstr "Установить картой памяти по умолчанию %c" #: Source/Core/Core/Src/ActionReplay.cpp:460 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 #, fuzzy msgid "Settings..." msgstr "Настройки консоли (IPL)" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Файл настроек не найден" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:497 msgid "Short Name:" msgstr "Короткое имя:" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:103 #, fuzzy msgid "Shoulder Buttons" msgstr "Кнопки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:231 msgid "Show &Console" msgstr "Отображать &консоль" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 #, fuzzy msgid "Show &Log" msgstr "Отображать окно &лога" #: Source/Core/DolphinWX/Src/FrameTools.cpp:226 msgid "Show &Statusbar" msgstr "Отображать панель &статуса" #: Source/Core/DolphinWX/Src/FrameTools.cpp:224 msgid "Show &Toolbar" msgstr "Отображать панель &инструментов" #: Source/Core/DolphinWX/Src/FrameTools.cpp:295 msgid "Show Drives" msgstr "Отображать игры на DVD" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:521 #, fuzzy msgid "Show EFB Copy Regions" msgstr "Регионы копии EFB" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299 msgid "Show FPS" msgstr "Показывать FPS" #: Source/Core/DolphinWX/Src/FrameTools.cpp:285 msgid "Show France" msgstr "Франции" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show GameCube" msgstr "GameCube" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 #, fuzzy msgid "Show Input Display" msgstr "Италии" #: Source/Core/DolphinWX/Src/FrameTools.cpp:287 msgid "Show Italy" msgstr "Италии" #: Source/Core/DolphinWX/Src/FrameTools.cpp:278 msgid "Show JAP" msgstr "JAP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:289 msgid "Show Korea" msgstr "Кореи" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:488 msgid "Show Language:" msgstr "Отображать язык:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 #, fuzzy msgid "Show Log &Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show PAL" msgstr "PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show Platforms" msgstr "Отображать игры платформ..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show Regions" msgstr "Отображать игры регионов..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 #, fuzzy msgid "Show Statistics" msgstr "Различная статистика" #: Source/Core/DolphinWX/Src/FrameTools.cpp:291 msgid "Show Taiwan" msgstr "Тайваня" #: Source/Core/DolphinWX/Src/FrameTools.cpp:282 msgid "Show USA" msgstr "USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:273 msgid "Show Wad" msgstr "WAD-файлы" #: Source/Core/DolphinWX/Src/FrameTools.cpp:269 msgid "Show Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 msgid "Show a confirmation box before stopping a game." msgstr "Активирует запрос подтверждения об остановке процесса эмуляции игры." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:494 #, fuzzy msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Включает режим уведомления об ошибках эмуляции.\n" "Отключение данной опции позволит избавиться от надоедливых некритичных " "ошибок\n" "во время игры, однако в случае вылета эмулятора вы не увидите никакой " "информации." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:826 #, fuzzy msgid "Show first block" msgstr "Показать блоки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:144 #, fuzzy msgid "Show lag counter" msgstr "Показать комментарий" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:825 msgid "Show save blocks" msgstr "Показать блоки" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:823 msgid "Show save comment" msgstr "Показать комментарий" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:824 msgid "Show save icon" msgstr "Показать иконку" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:822 msgid "Show save title" msgstr "Показать заголовок" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:293 msgid "Show unknown" msgstr "Неизвестные" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #, fuzzy msgid "Sideways Wiimote" msgstr "Реальный Wimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:285 #, fuzzy msgid "Simplified Chinese" msgstr "Simplified Chinese" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 msgid "Size" msgstr "Размер" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:653 #, fuzzy msgid "Skip BIOS" msgstr "Пропуcтить загрузку BIOS'а GC" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496 msgid "Skip Dest. Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Skip EFB Access from CPU" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Skip the destination alpha pass used in many games for various graphical " "effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:388 #: Source/Core/DolphinWX/Src/FrameTools.cpp:400 #, fuzzy, c-format msgid "Slot %i" msgstr "Слот" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:657 #, fuzzy msgid "Slot A" msgstr "Слот" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:658 #, fuzzy msgid "Slot B" msgstr "Слот" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:62 msgid "Snapshot" msgstr "" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:53 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:622 msgid "Sound Settings" msgstr "Настройки эмуляции звука" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:71 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Ошибка создания аудио-буфера %s." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Пробел" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:492 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:268 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:314 #, fuzzy msgid "Spanish" msgstr "Spanish" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 msgid "Speed up Disc Transfer Rate" msgstr "Ускорить чтение с диска" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:81 msgid "Standard Controller" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:50 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:308 msgid "Start" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:208 msgid "Start &NetPlay" msgstr "&Сетевая игра" #: Source/Core/DolphinWX/Src/FrameTools.cpp:353 msgid "Start Re&cording" msgstr "Начать &запись процесса" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 #, fuzzy msgid "Start Recording" msgstr "Начать &запись процесса" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297 msgid "State" msgstr "Статус" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 #, fuzzy msgid "State Saves" msgstr "Удалить сохранение" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:415 #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187 #: Source/Core/DolphinWX/Src/NetWindow.cpp:311 msgid "Stop" msgstr "Стоп" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Stretch to Window" msgstr "Растянуть по окну" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:78 msgid "Subtract" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77 #, c-format msgid "Successfully exported file to %s" msgstr "Файл успешно экспортирован в %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56 msgid "Successfully imported save files" msgstr "Сохранение успешно импортировано" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:730 msgid "System Language:" msgstr "Язык системы:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:196 msgid "TAIWAN" msgstr "ТАЙВАНЬ" #: Source/Core/DolphinWX/Src/FrameTools.cpp:141 #: Source/Core/DolphinWX/Src/TASInputDlg.h:32 msgid "TAS Input" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:509 msgid "Tab split" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "Левая панель" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "Правая панель" #: Source/Core/DolphinWX/Src/FrameTools.cpp:369 #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 msgid "Take Screenshot" msgstr "Сделать скриншот" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:82 msgid "TaruKonga (Bongos)" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Test" msgstr "Проверить" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437 msgid "Texture" msgstr "Текстура" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 #, fuzzy msgid "Texture Cache" msgstr "Очистить кэш" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:523 #, fuzzy msgid "Texture Format Overlay" msgstr "Формат текстур" #: Source/Core/Core/Src/CoreParameter.cpp:228 msgid "The WAD has been installed successfully" msgstr "WAD-файл успешно установлен" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "Неверный адрес" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:507 msgid "The checksum was successfully fixed" msgstr "Контрольная сумма успешно исправлена" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1177 msgid "The chosen directory is already in the list" msgstr "Выбпвнная папка уже в списке" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1133 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1161 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1227 #, fuzzy, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" " уже существует\n" "Хотите заменить?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Файл %s не может быть открыт для записи. Проверьте, не открыт ли он другой " "программой." #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Файл %s уже открыт, нельзя записать заголовок." #: Source/Core/Core/Src/Boot/Boot.cpp:319 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Указанный файл (%s) не существует" #: Source/Core/DolphinWX/Src/FrameAui.cpp:627 msgid "The name can not be empty" msgstr "Имя не может быть пустым" #: Source/Core/DolphinWX/Src/FrameAui.cpp:619 msgid "The name can not contain the character ','" msgstr "Имя не может содержать знак ','" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:444 msgid "The save you are trying to copy has an invalid file size" msgstr "Сохранение, которое вы пытаетесь скопировать имеет неверный размер" #: Source/Core/DolphinWX/Src/Main.cpp:352 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Выбранный язык не поддерживается вашей системой. Возвращаемся к стандартному." #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы!" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "Сервер заполнен!" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "Ответ с сервера: игра уже запущена!" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "Сервер прислал неизвестное сообщение об ошибке!" #: Source/Core/Core/Src/CoreParameter.cpp:121 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Указанный файл \"%s\" не существует" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "Неверное значение" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:578 msgid "Theme" msgstr "Стиль" #: Source/Core/DolphinWX/Src/FrameTools.cpp:603 msgid "Theme selection went wrong" msgstr "Ошибка выбора темы" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:475 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Не найден билет для 00000001/00000002. Ваша копия NAND скорее всего не " "полная." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Данные настройки применяются после глобальных настроек эмулятора, тем самым " "позволяя\n" "указать персональные настройки для каждой игры. Каждая опция имеет три " "состояния:\n" "включена, выключена и неопределена (применяется глобальное значение данной " "опции)." #: Source/Core/Core/Src/ActionReplay.cpp:355 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Симулятор action replay не поддерживает коды, которые меняют сам Action " "Replay. " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:514 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Активация данной опции может привести к замедлению эмуляции в Wii-меню и " "некоторых играх." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "This feature allows you to change the game's camera.\n" "Hold the right mouse button and move the mouse to pan the camera around. " "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:486 #, fuzzy msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Данный режим позволяет \"разделить\" потоки эмуляции CPU и видео систем\n" "консоли по разным ядрам процессора, тем самым повышая производительность\n" "эмулятора на многоядерных системах. Побочным эффектом данной опции\n" "является появления некоторых багов и/или ошибок в эмуляции." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:292 msgid "This will let you Manually Edit the INI config file" msgstr "Это позволит вам вручную править INI файл с конфигурацией" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "Порог" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 msgid "Tilt" msgstr "Наклон" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:289 msgid "Title" msgstr "Название" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:120 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:139 #, fuzzy msgid "To" msgstr "сверху" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:74 #, fuzzy msgid "Toggle All Log Types" msgstr "Включить все" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196 msgid "Toggle Fullscreen" msgstr "Включение полноэкранного режима" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 msgid "Top" msgstr "сверху" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 #, fuzzy msgid "Traditional Chinese" msgstr "Traditional Chinese" #: Source/Core/Core/Src/Boot/Boot.cpp:413 msgid "Tried to load an unknown file type." msgstr "Попытка загрузить неизвестный тип файла." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:80 msgid "Triggers" msgstr "" #: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114 msgid "Trying to read from invalid SYSCONF" msgstr "Попытка чтения из неверного SYSCONF" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:315 #, fuzzy msgid "Turkish" msgstr "Turkish" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70 msgid "Type" msgstr "Тип:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30 msgid "UDP Port:" msgstr "Порт UDP:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:204 msgid "UNKNOWN" msgstr "НЕИЗВЕСТНО" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 #, fuzzy, c-format msgid "UNKNOWN_%02X" msgstr "НЕИЗВЕСТНО" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:183 msgid "USA" msgstr "США" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:405 #, c-format msgid "Undefined %i" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 msgid "Undo Load State" msgstr "Отменить загрузку" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:716 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216 msgid "Unknown" msgstr "Неизвестно" #: Source/Core/Core/Src/HW/DVDInterface.cpp:971 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Неизвестная комманда DVD %08x - критическая ошибка" #: Source/Core/Common/Src/SysConf.cpp:145 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Неизвестный тип записи %i в SYSCONF (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "Получено неизвестное сообщение с id : %d" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Получено неизвестное сообщение с id : %d от игрока:%d Игрок выкинут!" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Up" msgstr "Вверх" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Обновить" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301 #, fuzzy msgid "Upright Wiimote" msgstr "Гибридный Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Использовать EuRGB60-режим (PAL60)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290 #, fuzzy msgid "Use Fullscreen" msgstr "&Полноэкранный режим" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:576 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Use Panic Handlers" msgstr "Показывать panic-уведомления (ошибки)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Utility" msgstr "Утилиты" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210 msgid "Value" msgstr "Значение" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 msgid "Value:" msgstr "Значение:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Value: " msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53 msgid "Verbosity" msgstr "Глубина анализа" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:397 msgid "Video" msgstr "Видео" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:479 msgid "Virtual" msgstr "Виртуальный" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 msgid "Volume" msgstr "Громкость" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527 #, c-format msgid "WAD installation failed: error creating %s" msgstr "Ошибка установки WAD: ошибка создания %s" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547 #, fuzzy msgid "WAD installation failed: error creating ticket" msgstr "Ошибка установки WAD: ошибка создания %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:67 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 msgid "Warning" msgstr "Предупреждение" #: Source/Core/Core/Src/Boot/Boot.cpp:278 msgid "Warning - starting DOL in wrong console mode!" msgstr "Предупреждение: запуск DOL в неправильном режиме!" #: Source/Core/Core/Src/Boot/Boot.cpp:328 msgid "Warning - starting ELF in wrong console mode!" msgstr "Предупреждение: запуск ELF в неправильном режиме!" #: Source/Core/Core/Src/Boot/Boot.cpp:221 msgid "Warning - starting ISO in wrong console mode!" msgstr "Предупреждение: запуск ISO в неправильном режиме!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Предупреждение: Советуем создать резервную копию файлов папки: %s\n" "Хотите продолжить?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:583 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Предупреждение: Файлы в папке:\n" "%s\n" "с совпадающими именами будут переписаны\n" "Продолжить?" #: Source/Core/Core/Src/Movie.cpp:825 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Src/Movie.cpp:842 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Src/Movie.cpp:851 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - файл не открыт." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:556 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "Ширина" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:377 msgid "Wii Console" msgstr "Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:782 #, fuzzy msgid "Wii NAND Root:" msgstr "DVD-диск:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:205 msgid "Wii Save Import" msgstr "Импорт сохранений Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1357 msgid "Wii save files (*.bin)|*.bin" msgstr "Файлы сохранений Wii (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Нельзя прочесть файл" #: Source/Core/Core/Src/HW/Wiimote.cpp:16 #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30 #, fuzzy, c-format msgid "Wiimote %i" msgstr "Wiimote " #: Source/Core/DolphinWX/Src/Frame.cpp:161 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:597 msgid "Wiimote Connected" msgstr "Wiimote подключен" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 msgid "Wiimote Motor" msgstr "Включить поддержку мотора" #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Wiimote settings" msgstr "Настройка Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57 #, fuzzy msgid "Wiimotes" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 #, fuzzy msgid "Windows Left" msgstr "Windows Left" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:136 #, fuzzy msgid "Windows Menu" msgstr "Windows Menu" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:135 #, fuzzy msgid "Windows Right" msgstr "Windows Right" #: Source/Core/DolphinWX/Src/LogWindow.cpp:147 msgid "Word Wrap" msgstr "Перенос строк" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1411 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:884 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1105 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1233 msgid "Working..." msgstr "Подождите..." #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Console" msgstr "Выводить в консоль" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:69 #, fuzzy msgid "Write to Debugger" msgstr "Сохранять в файл" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to File" msgstr "Сохранять в файл" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63 #, fuzzy msgid "Write to Window" msgstr "Выводить в окно ->" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "XAudio2 CreateSourceVoice ошибка: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114 #, c-format msgid "XAudio2 init failed: %#X" msgstr "XAudio2 ошибка инициализации: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 ошибка создания master voice: %#X" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:764 msgid "XF reg" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "Желтый" #: Source/Core/Core/Src/DSP/DSPCore.cpp:107 msgid "" "You are using free dsp roms made by Dolphin Team.\n" "Only Zelda ucode games will work correctly with them.\n" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:72 msgid "You can't close panes that have pages in them." msgstr "Вы не можете закрыть панель, в которой есть страницы." #: Source/Core/DolphinWX/Src/NetWindow.cpp:193 msgid "You must choose a game!!" msgstr "Выберите игру!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:606 msgid "You must enter a name!" msgstr "Введите название!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:451 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Нужно ввести десятичное или шестнадцатиричное число." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607 msgid "You must enter a valid profile name." msgstr "Введите правильное имя профиля." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:884 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу." #: Source/Core/Core/Src/CoreParameter.cpp:177 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Ваш файл GCM/ISO, видимо, неверен (неверный регион).\n" "Продолжить в режиме PAL?" #: Source/Core/Common/Src/SysConf.cpp:58 #, fuzzy, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" "Ваш файл SYSCONF неверного размера (0x%2$04llx), а должен быть 0x%1$04x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "ZTP hack" msgstr "Включить ZTP-хак" #: Source/Core/Core/Src/ActionReplay.cpp:387 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:408 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464 msgid "[ waiting ]" msgstr "[ жду ]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:90 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512 #, fuzzy msgid "^ ADD" msgstr "^ ADD" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 msgid "apploader (.img)" msgstr "загрузчик (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "Ошибка чтения заголовка bk" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375 #, c-format msgid "failed to read data from file: %s" msgstr "Невозможно прочесть данные из файла: %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97 msgid "failed to read header" msgstr "ошибка чтения заголовка" #: Source/Core/Core/Src/HW/Memmap.cpp:495 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Чтение кода операции из %x. Пожалуйста сообщите." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "это сохранение не от Wii или ошибка чтения заголовка размером %x" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:933 msgid "s" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:456 #, c-format msgid "unknown cmd 0x%08x" msgstr "неизвестная команда 0x%08x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1146 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute вернул -1 при запуске приложения!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497 #, fuzzy msgid "| OR" msgstr "| OR" #~ msgid " Play " #~ msgstr "Запуск" #~ msgid "%d %%" #~ msgstr "%d %%" #~ msgid "&Frame Stepping" #~ msgstr "По&кадровый режим" #~ msgid "&Open...\tCtrl+O" #~ msgstr "&Открыть...\tCtrl+O" #, fuzzy #~ msgid "(Default)" #~ msgstr "Сброс" #~ msgid "32,000 Hz" #~ msgstr "32,000 Гц" #~ msgid "3D Vision (Requires Fullscreen)" #~ msgstr "3D режим (только в полноэкранном режиме)" #~ msgid "48,000 Hz" #~ msgstr "48,000 Гц" #~ msgid "Accurate Texture Cache" #~ msgstr "Включить аккуратное кэширование текстур" #~ msgid "Adjust window size" #~ msgstr "Изменять размер окна" #~ msgid "" #~ "Allows the CPU to read or write to the EFB (render buffer).\n" #~ "This is needed for certain gameplay functionality (e.g. star pointer in " #~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " #~ "Hunter Tri),\n" #~ "but enabling this option can also have a huge negative impact on " #~ "performance if the game uses this functionality heavily." #~ msgstr "" #~ "Позволяет процессору читать и писать в EFB (рендер буфер)\n" #~ "Это нужно для некоторых игровых функций (напр. звезда-указатель в Super " #~ "Mario Galaxy) и для некоторых эффектов (напр. Monster Hunter Tri)\n" #~ "Но включение этой опции приведет к огромной потери производительности, " #~ "если игра часто использует эту функцию." #~ msgid "Alternate RFI" #~ msgstr "Альтернативный RFI" #~ msgid "Auto [recommended]" #~ msgstr "Авто [рекомендуется]" #, fuzzy #~ msgid "" #~ "Auto size the window to match the game's output resolution adjusted by " #~ "the EFB scale.\n" #~ "It is best to set the aspect ratio to stretch when using this." #~ msgstr "" #~ "Изменяет размер окна под размер разрешения игры с учетом масштаба EFB\n" #~ "Лучше выбрать \"растянуть по окну\", когда используете эту опцию." #~ msgid "Bleach Versus Crusade" #~ msgstr "Bleach Versus Crusade" #~ msgid "" #~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per " #~ "vertex.\n" #~ "This is the more accurate behavior but reduces performance." #~ msgstr "" #~ "Расчитывает освещение 3D графики для каждого пикселя, вместо вершины.\n" #~ "Это более точный вариант, но снижает производительность." #~ msgid "Can't find plugin %s" #~ msgstr "Плагин %s не найден" #~ msgid "Can't init DSP Plugin" #~ msgstr "Не удалось инициализировать аудио-плагин" #~ msgid "Can't init Video Plugin" #~ msgstr "Не удалось инициализировать видео-плагин" #~ msgid "Can't open %s, it has a missing function" #~ msgstr "Нельзя открыть %s, не найдена функция" #~ msgid "Config..." #~ msgstr "Настроить..." #, fuzzy #~ msgid "Configuration profile" #~ msgstr "Настройка управления" #, fuzzy #~ msgid "Configuration profile:" #~ msgstr "Настройка управления" #~ msgid "Connected" #~ msgstr "Подключено" #~ msgid "Connected to %i Wiimotes" #~ msgstr "Подключен к %i Wiimotes" #~ msgid "Copy" #~ msgstr "Копия" #~ msgid "Could not copy %s to %s" #~ msgstr "Не удалось скопировать %s в %s" #~ msgid "Could not get info about plugin %s" #~ msgstr "Не удалось получить информацию о плагине %s" #~ msgid "Count: %i" #~ msgstr "Счетчик: %i" #, fuzzy #~ msgid "Danish" #~ msgstr "Danish" #~ msgid "Disable Lighting" #~ msgstr "Отключить освещение" #~ msgid "Disable Textures" #~ msgstr "Отключить текстуры" #~ msgid "" #~ "Disable texturing.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "Отключание текстур.\n" #~ "Полезно только во время отладки." #~ msgid "Dolphin DSP-HLE Plugin" #~ msgstr "Dolphin DSP-HLE" #~ msgid "Dolphin DSP-HLE Plugin Settings" #~ msgstr "Настройки Dolphin DSP-HLE" #~ msgid "Dolphin DSP-LLE Plugin" #~ msgstr "Dolphin DSP-LLE" #~ msgid "Dolphin DSP-LLE Plugin Settings" #~ msgstr "Настройки Dolphin DSP-LLE" #~ msgid "Dolphin Direct3D11" #~ msgstr "Dolphin Direct3D11" #~ msgid "Dolphin Direct3D9" #~ msgstr "Dolphin Direct3D9" #~ msgid "Dolphin OpenGL" #~ msgstr "Dolphin OpenGL" #~ msgid "E&xit\tAlt+F4" #~ msgstr "В&ыход\tAlt+F4" #~ msgid "EFB" #~ msgstr "EFB" #~ msgid "Emulator Display Settings" #~ msgstr "Настройки изображения" #~ msgid "Enable Audio Throttle" #~ msgstr "Включить аудиотроттлинг" #~ msgid "Enable CPU Access" #~ msgstr "Включить доступ CPU к EFB" #~ msgid "Enable Copy to EFB" #~ msgstr "Включить режим копирования в EFB" #~ msgid "Enable DTK Music" #~ msgstr "Включить DTK-музыку" #~ msgid "Enable EFB To Texture" #~ msgstr "Включить копирование EFB в текстуру" #~ msgid "Enable HLE Audio" #~ msgstr "Включить HLE-аудио" #~ msgid "Enable JIT Dynarec" #~ msgstr "Включить JIT-рекомпилятор" #~ msgid "Enable OpenCL" #~ msgstr "Включить OpenCL" #~ msgid "Enable Screen Saver (burn-in reduction)" #~ msgstr "Включить хранитель экрана" #~ msgid "" #~ "Enables dynamic recompilation of DSP code.\n" #~ "Changing this will have no effect while the emulator is running!" #~ msgstr "" #~ "Включает динамическую рекомпиляцию кода DSP.\n" #~ "Изменения не вступят в силу, пока эмулятор запущен!" #~ msgid "Error loading %s: can't read info" #~ msgstr "Ошибка загрузки %s: невозможно прочесть данные" #~ msgid "" #~ "Error loading plugin %s: can't find file. Please re-select your plugins." #~ msgstr "" #~ "Ошибка загрузки плагина %s: файл не найден. Пожалуйста, выберите другой " #~ "плагин." #~ msgid "Error opening file %s for recording" #~ msgstr "Ошибка открытия файла %s для записи" #~ msgid "Exit Dolphin with emulator" #~ msgstr "Закрыть Dolphin с эмулятором" #~ msgid "Failed to load DSP ROM: %s" #~ msgstr "Ошибка загрузки DSP ROM: %s" #~ msgid "Fractional" #~ msgstr "Дробный" #, fuzzy #~ msgid "GFX Config" #~ msgstr "Настройки" #, fuzzy #~ msgid "Graphics Plugin" #~ msgstr "Видео" #, fuzzy #~ msgid "Hide Shader Errors" #~ msgstr "Показывать ошибки шейдеров" #, fuzzy #~ msgid "" #~ "Hide the cursor when it is over the rendering window and the rendering " #~ "window has focus." #~ msgstr "" #~ "Автоматически скрывает курсор мыши в видеоокне (при условии, что оно " #~ "активно)." #~ msgid "" #~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this " #~ "option may fix the game." #~ msgstr "" #~ "Если игра зависает, или работает только в режиме Интерпретатора,\n" #~ "или вообще приводит к вылету эмулятора - данная опция *может* помочь." #, fuzzy #~ msgid "" #~ "Improves performance but causes lighting to disappear in most games.\n" #~ "\n" #~ "If unsure, leave this unchecked." #~ msgstr "" #~ "Отключение освещения улучшает производительность, но освещение полностью " #~ "пропадет в играх, которые его используют." #~ msgid "Input Source" #~ msgstr "Источник ввода" #~ msgid "Installing WAD to Wii Menu..." #~ msgstr "Устанавливается WAD в меню Wii..." #~ msgid "Integral [recommended]" #~ msgstr "Интегральный [рекомендуется]" #~ msgid "" #~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n" #~ "Try verifying the state again" #~ msgstr "" #~ "Внутреняя ошибка LZO - ошибка распаковки (%d) (%ld, %ld) \n" #~ "Проверьте файл" #~ msgid "Load Script..." #~ msgstr "Загрузить скрипт..." #, fuzzy #~ msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)" #~ msgstr "Загружает указанный файл (DOL, ELF, WAD, GCM, ISO)" #~ msgid "Lua Script Console" #~ msgstr "LUA-консоль" #, fuzzy #~ msgid "Metroid Other M" #~ msgstr "Metroid Other M" #~ msgid "Mixer: Unsupported sample rate." #~ msgstr "Микшер: Неподдерживаемая частота." #~ msgid "" #~ "Modify textures to show the format they're using.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "Изменяет текстуры, показывая их формат.\n" #~ "Полезно только при отладке." #~ msgid "New &Lua Console" #~ msgstr "LUA-&консоль" #~ msgid "Normal" #~ msgstr "обычное" #~ msgid "OK" #~ msgstr "OK" #, fuzzy #~ msgid "OpenAL" #~ msgstr "Открыть" #, fuzzy #~ msgid "OpenGL" #~ msgstr "Открыть" #~ msgid "Opens the debugger" #~ msgstr "Открывает отладчик" #~ msgid "Opens the logger" #~ msgstr "Открывает окно лога" #~ msgid "Plugins" #~ msgstr "Плагины" #~ msgid "Projection Stats" #~ msgstr "Статистика проекций" #~ msgid "Render to main window." #~ msgstr "Выводит картинку в основном окне." #~ msgid "Rendering" #~ msgstr "Визуализация" #~ msgid "Required for using the Japanese ROM font." #~ msgstr "" #~ "Данная опция необходима для корректного отображения японских шрифтов." #~ msgid "Run" #~ msgstr "Запустить" #~ msgid "Running script...\n" #~ msgstr "Запуск скрипта...\n" #~ msgid "Scale:" #~ msgstr "Масштаб:" #~ msgid "Select resolution for fullscreen mode" #~ msgstr "Позволяет выбрать разрешение полнокэранного режима." #~ msgid "" #~ "Select the System Menu wad extracted from the update partition of a disc" #~ msgstr "" #~ "Выберите WAD-файл с системным меню, извеченный из раздела с обновлением " #~ "игрового диска." #~ msgid "Select the script to load" #~ msgstr "Выберите скрипт для загрузки" #~ msgid "" #~ "Show projection statistics.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "Показывает статистики проекций.\n" #~ "Полезно только при отладке." #~ msgid "Show save banner" #~ msgstr "Показать баннер" #~ msgid "Show the number of frames rendered per second." #~ msgstr "Показывать кол-во отрисовываемых кадров в секунду." #~ msgid "Show this help message" #~ msgstr "Показывает это сообщения помощи" #~ msgid "" #~ "Show various statistics.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "Показывает разные статистики.\n" #~ "Полезно только при отладке." #, fuzzy #~ msgid "Skies of Arcadia" #~ msgstr "Skies of Arcadia" #~ msgid "Slot" #~ msgstr "Слот" #~ msgid "Sonic and the Black Knight" #~ msgstr "Sonic and the Black Knight" #, fuzzy #~ msgid "Specify a video backend" #~ msgstr "Назначает видео-плагин" #~ msgid "Specify an audio plugin" #~ msgstr "Выберите аудио-плагин" #~ msgid "Start Renderer in Fullscreen" #~ msgstr "Всегда запускать игру в полноэкранном режиме" #~ msgid "Start the rendering window in fullscreen mode." #~ msgstr "Автоматически запускает игру в полноэкранном режиме." #~ msgid "Take Screenshot\t" #~ msgstr "Сделать скриншот\t" #~ msgid "" #~ "This is used to control game speed by sound throttle.\n" #~ "Disabling this could cause abnormal game speed, such as too fast.\n" #~ "But sometimes enabling this could cause constant noise.\n" #~ "\n" #~ "Keyboard Shortcut : Hold down to instantly disable Throttle." #~ msgstr "" #~ "Данная опция позволяет включить ограничение эмуляции скорости игры\n" #~ "посредством \"подгонки\" оной к скорости звука.\n" #~ "Отключение данной опции может вызвать ускорение игрового процесса.\n" #~ "Включение данной опции может вызвать эффект шума на фоне (редко).\n" #~ "\n" #~ "Удерживайте клавишу для быстрого отключения данной опции в игре." #~ msgid "This is used to play music tracks, like BGM." #~ msgstr "" #~ "Данная оцпия включает обработку музыкальных трэков (BGM, фоновая музыка)." #~ msgid "This is usually used to play voice and sound effects." #~ msgstr "" #~ "Данная опция включает обработку голосовых и SFX-эффектов (простые звуки)." #~ msgid "Trying to load unsupported type %d" #~ msgstr "Попытка загрузить неподдериваемый тип %d" #~ msgid "" #~ "Unknown pointer %#08x\n" #~ "Continue?" #~ msgstr "" #~ "Неизвестный указатель %#08x\n" #~ "Продолжить?" #, fuzzy #~ msgid "Use FPS For Limiting" #~ msgstr "Использовать FPS для ограничения" #~ msgid "Use XFB" #~ msgstr "Использовать XFB" #, fuzzy #~ msgid "Video Backend:" #~ msgstr "Система вывода" #~ msgid "" #~ "Wait for vertical blanks.\n" #~ "Reduces tearing but might also decrease performance" #~ msgstr "" #~ "Ждет окончания отрисовки кадра.\n" #~ "Уменьшает рывки, но может понизить скорость" #, fuzzy #~ msgid "" #~ "When using EFB to RAM we very often need to decode RAM data to a VRAM " #~ "texture, which is a very time-consuming task.\n" #~ "With this option enabled, we'll skip decoding a texture if it didn't " #~ "change.\n" #~ "This results in a nice speedup, but possibly causes glitches.\n" #~ "If you have any problems with this option enabled you should either try " #~ "increasing the safety of the texture cache or disable this option.\n" #~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will " #~ "be; accurate texture cache set to \"safe\" might actually be slower!)" #~ msgstr "" #~ "Когда используется копия EFB в памяти, то часто приходиться " #~ "перекодировать даныне из системной памяти в текстуру в видео памяти, что " #~ "требует много времени.\n" #~ "С этой опцией пропускается декодирование, если текстура не изменилась.\n" #~ "Это дает хороший прирост скорости, но может вызвать артефакты.\n" #~ "Если у вас появляются проблемы с этой опцией, следует попробовать " #~ "увеличить безопасность кэша текстур или выключить эту опцию.\n" #~ "(ЗАМЕЧАНИЕ: Чем безопаснее кэш, тем меньше ускорение. Чаще быстрее будет " #~ "вариант с отключением этой опции, чем включением безопасного кэша)" #, fuzzy #~ msgid "Wiimote %i %s" #~ msgstr "Включить поддержку мотора" #~ msgid "Wiimote Settings" #~ msgstr "Настройки Wiimote" #~ msgid "Will enable progressive scan option if supported by software." #~ msgstr "" #~ "Активирует поддержку прогрессивной развертки (при условии, что игра его " #~ "поддерживает)." #~ msgid "Window Size:" #~ msgstr "Разрешение оконного режима" #~ msgid "Window height for windowed mode" #~ msgstr "Разрешение по вертикали для оконного режима." #~ msgid "Window width for windowed mode" #~ msgstr "Разрешение по горизонтали для оконного режима." #~ msgid "XFB" #~ msgstr "XFB" #, fuzzy #~ msgid "Zelda Twilight Princess Bloom hack" #~ msgstr "Zelda Twilight Princess Bloom hack" #, fuzzy #~ msgid "batch" #~ msgstr "Патчи"