// Copyright 2014 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "Common/CommonTypes.h" #include "VideoCommon/ConstantManager.h" class PointerWrap; enum class PrimitiveType : u32; // The non-API dependent parts. class GeometryShaderManager { public: static void Init(); static void Dirty(); static void DoState(PointerWrap& p); static void SetConstants(PrimitiveType prim); static void SetViewportChanged(); static void SetProjectionChanged(); static void SetLinePtWidthChanged(); static void SetTexCoordChanged(u8 texmapid); static GeometryShaderConstants constants; static bool dirty; };