# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Arian - Cazare Muncitori , 2014 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-09-02 13:54+0200\n" "PO-Revision-Date: 2017-09-02 11:54+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Romanian (Romania) (http://www.transifex.com/delroth/dolphin-" "emu/language/ro_RO/)\n" "Language: ro_RO\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1?0:(((n%100>19)||((n%100==0)&&(n!=0)))?" "2:1));\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:35 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:764 msgid " (internal IP)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267 msgid " (too many to display)" msgstr "(prea multe pentru afișare)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:117 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:539 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:645 msgid " Game : " msgstr "Joc:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "! NOT" msgstr "! NU" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:95 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" este un fișier invalid GCM/ISO, sau nu este un ISO GC/Wii." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:244 msgid "%1 %" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:171 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:213 msgid "%1 ms" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sCopy%1$s" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:110 msgid "%1[%2]: %3" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:98 msgid "%1[%2]: %3 %" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:595 #, c-format msgid "%s (Disc %i)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:245 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:366 #, c-format msgid "%s already exists, overwrite?" msgstr "%s există deja, suprascrii?" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sDelete%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sExport GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sImport GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Blocuri Libere; %u Intrări Libere Director" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "&& AND" msgstr "&& ȘI" #: Source/Core/DolphinQt2/MenuBar.cpp:281 #: Source/Core/DolphinWX/MainMenuBar.cpp:521 msgid "&About" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:449 msgid "&Add function" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:447 msgid "&Address" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:260 #: Source/Core/DolphinWX/MainMenuBar.cpp:174 msgid "&Audio Settings" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "&Automatic Start" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:82 msgid "&Boot from DVD Backup" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:335 msgid "&Breakpoints" msgstr "&Puncte de întrerupere" #: Source/Core/DolphinQt2/WiiUpdate.cpp:98 msgid "&Cancel" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "&Cheat Manager" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:381 msgid "&Clear JIT Cache" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:444 msgid "&Clear Symbols" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:261 #: Source/Core/DolphinWX/MainMenuBar.cpp:175 msgid "&Controller Settings" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:438 msgid "&Copy address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:484 msgid "&Create Signature File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:54 msgid "&Debug" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1163 msgid "&Delete File..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1205 msgid "&Delete selected ISOs..." msgstr "&Șterge ISO selectate..." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:265 msgid "&Delete watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:377 msgid "&Disable JIT Cache" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:141 #: Source/Core/DolphinWX/MainMenuBar.cpp:45 msgid "&Emulation" msgstr "&Emulare" #: Source/Core/DolphinQt2/MenuBar.cpp:84 #: Source/Core/DolphinWX/MainMenuBar.cpp:44 msgid "&File" msgstr "&Fișier" #: Source/Core/DolphinWX/MainMenuBar.cpp:198 msgid "&Font..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:147 #: Source/Core/DolphinWX/MainMenuBar.cpp:125 msgid "&Frame Advance" msgstr "&Avans Cadru" #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:275 #: Source/Core/DolphinWX/MainMenuBar.cpp:519 msgid "&GitHub Repository" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:259 #: Source/Core/DolphinWX/MainMenuBar.cpp:173 msgid "&Graphics Settings" msgstr "&Configurări Grafică" #: Source/Core/DolphinQt2/MenuBar.cpp:267 #: Source/Core/DolphinWX/MainMenuBar.cpp:59 msgid "&Help" msgstr "&Ajutor" #: Source/Core/DolphinQt2/MenuBar.cpp:262 #: Source/Core/DolphinWX/MainMenuBar.cpp:176 msgid "&Hotkey Settings" msgstr "&Configurări Tastă Rapidă" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:451 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:366 msgid "&Interpreter Core" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:53 #: Source/Core/DolphinWX/MainMenuBar.cpp:337 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:373 msgid "&JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:397 msgid "&JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:398 msgid "&JIT Integer Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:395 msgid "&JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:391 msgid "&JIT LoadStore Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:396 msgid "&JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:393 msgid "&JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:392 msgid "&JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:394 msgid "&JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:388 msgid "&JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "&JIT Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "&JIT SystemRegisters Off" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:54 msgid "&Language:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:161 #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "&Load State" msgstr "&Status de Încărcare" #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:383 msgid "&Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:336 msgid "&Memory" msgstr "&Memorie" #: Source/Core/DolphinWX/MainMenuBar.cpp:216 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:46 msgid "&Movie" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:85 #: Source/Core/DolphinWX/MainMenuBar.cpp:80 msgid "&Open..." msgstr "&Deschide..." #: Source/Core/DolphinQt2/MenuBar.cpp:256 #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&Options" msgstr "&Opțiuni" #: Source/Core/DolphinWX/MainMenuBar.cpp:497 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:143 #: Source/Core/DolphinWX/MainMenuBar.cpp:550 msgid "&Pause" msgstr "&Pauză" #: Source/Core/DolphinQt2/MenuBar.cpp:142 #: Source/Core/DolphinWX/MainMenuBar.cpp:552 msgid "&Play" msgstr "&Redare" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:507 msgid "&Profile Blocks" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:56 msgid "&Profiler" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:150 #: Source/Core/DolphinWX/GameListCtrl.cpp:1132 msgid "&Properties" msgstr "&Proprietăți" #: Source/Core/DolphinWX/MainMenuBar.cpp:453 msgid "&RSO Modules" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:145 msgid "&Read-Only Mode" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:84 msgid "&Refresh Game List" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:331 msgid "&Registers" msgstr "&Înregistrări" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:498 msgid "&Rename Symbols from File..." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:444 msgid "&Rename symbol" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:145 #: Source/Core/DolphinWX/MainMenuBar.cpp:122 msgid "&Reset" msgstr "&Resetează" #: Source/Core/DolphinWX/MainMenuBar.cpp:460 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:384 msgid "&Search for an Instruction" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:450 msgid "&Signature Database" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:338 msgid "&Sound" msgstr "&Sunet" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:97 msgid "&Speed Limit:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:144 #: Source/Core/DolphinWX/MainMenuBar.cpp:121 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinWX/MainMenuBar.cpp:55 msgid "&Symbols" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:58 msgid "&Theme:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:93 #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&Tools" msgstr "&Instrumente" #: Source/Core/DolphinWX/MainMenuBar.cpp:339 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinQt2/MenuBar.cpp:226 #: Source/Core/DolphinWX/MainMenuBar.cpp:49 msgid "&View" msgstr "&Vizualizează" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/MainMenuBar.cpp:334 msgid "&Watch" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:268 #: Source/Core/DolphinWX/MainMenuBar.cpp:517 msgid "&Website" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:151 #: Source/Core/DolphinWX/GameListCtrl.cpp:1133 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:509 msgid "&Write to profile.txt, Show" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:154 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1271 msgid "(off)" msgstr "(oprit)" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771 msgid "+ ADD" msgstr "+ ADAUGĂ" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:366 msgid "..." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "16x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "1x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "2x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:521 msgid "2x Native (1280x1056) for 720p" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:255 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:299 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:256 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24 msgid "3D Depth" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:521 msgid "3x Native (1920x1584) for 1080p" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "4x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:49 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:522 msgid "4x Native (2560x2112) for 1440p" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:522 msgid "5x Native (3200x2640)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:523 msgid "6x Native (3840x3168) for 4K" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:523 msgid "7x Native (4480x3696)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "8x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:524 msgid "8x Native (5120x4224) for 5K" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:397 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:56 msgid "" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:62 msgid "" "

DolphinQt is a new experimental GUI that is intended to replace the " "current GUI based on wxWidgets. The implementation is currently " "incomplete so some functionality (like changing certain settings) may be " "missing.

\n" "

Only developers working on the DolphinQt implementation and curious " "testers should use it at the present time; normal users are recommended to " "continue using the older DolphinWX GUI for the time being.

\n" "

Bug Reports

At the current time there is no point making bug " "reports about DolphinQt GUI's missing features as the developers are already " "aware of those.

\n" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:675 #: Source/Core/DolphinQt2/MainWindow.cpp:732 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:487 msgid "A disc is already about to be inserted." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:193 msgid "A game is not currently running." msgstr "Un joc nu rulează momentan." #: Source/Core/DolphinQt2/MainWindow.cpp:384 #: Source/Core/DolphinWX/FrameTools.cpp:854 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:361 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:90 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248 msgid "AR Codes" msgstr "Coduri AR" #: Source/Core/DolphinQt2/GameList/GameList.cpp:285 msgid "Abort" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:15 #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Despre Dolphin" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:746 msgid "Accuracy:" msgstr "Precizie:" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78 msgid "Action" msgstr "" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Eroare Cod de Decriptare pentru Reluarea Acțiune:\n" "Verificarea Parității a Eșuat\n" "\n" "Codul Vinovat:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:492 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în Adaugă " "Cod (%s)" #: Source/Core/Core/ActionReplay.cpp:582 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în " "Completează și Glisează (%s)" #: Source/Core/Core/ActionReplay.cpp:369 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în Scrie " "RAM Și Completează (%s)" #: Source/Core/Core/ActionReplay.cpp:429 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în Scrie " "În Indicator (%s)" #: Source/Core/Core/ActionReplay.cpp:630 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" "Eroare Reluare Acțiune: Valoare invalidă (%08x) în Copia de Memorie (%s)" #: Source/Core/Core/ActionReplay.cpp:507 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Eroare Reluare Acțiune: Codul Master şi Scrie În CCXXXXXX nu sunt " "implementate (%s)\n" "Codurile Master nu sunt necesare. Nu folosi coduri master." #: Source/Core/Core/ActionReplay.cpp:215 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Eroare Reluare Acțiune: Linie de cod AR invalidă: %s" #: Source/Core/Core/ActionReplay.cpp:741 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Reluare Acțiune: Cod Conditional: Dimensiune Invalidă %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:709 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Reluare Acțiune: Tip Cod Normal Invalid %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:765 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Reluare Acțiune: Cod Normal %i: Subtip Invalid %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:667 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Reluare Acțiune: Cod Normal 0: Subtip Invalid %08xx (%s)" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiU.cpp:26 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:71 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:373 msgid "Adapter:" msgstr "Adaptor:" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:82 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Add" msgstr "Adaugă" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "Adăugă Cod ReluareAcțiune" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:425 msgid "Add New Pane To" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:840 msgid "Add Patch" msgstr "Adăugă Corecție Patch" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:487 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:270 msgid "Add memory &breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:395 msgid "Add..." msgstr "Adaugă..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:445 msgid "Address Out of Range" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1070 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Reglează presiunea controlului analogic necesară pentru a activa butoanele." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:217 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:76 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:106 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:837 msgid "Advanced" msgstr "Avansat" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:117 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:126 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240 msgid "Advanced Settings" msgstr "Configurări Avansate" #: Source/Core/DolphinQt2/MainWindow.cpp:301 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:42 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "All Files (*)" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:347 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1507 msgid "All GameCube GCM files (gcm)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:581 #: Source/Core/DolphinQt2/MainWindow.cpp:588 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1470 #: Source/Core/DolphinWX/FrameTools.cpp:1482 msgid "All Save States (sav, s##)" msgstr "Toate Statusurile Salvate (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1505 msgid "All Wii ISO files (iso)" msgstr "Toate fișierele Wii ISO (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1520 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Toate fișierele comprimate GC/Wii ISO (gcz)" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:95 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:461 msgid "Always Hide Mouse Cursor" msgstr "" #: Source/Core/Common/Assert.h:46 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:164 msgid "An inserted disc was expected but not found." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:650 msgid "Anaglyph" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Analizează" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Unghi" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:81 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:556 msgid "Anisotropic Filtering:" msgstr "Filtrare Anizotropă:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:79 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Anti-Aliasing:" msgstr "Antialias:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383 msgid "Append signature to" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:486 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:53 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229 msgid "Apploader Date:" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58 msgid "Apply" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:493 msgid "Apply Signat&ure File..." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:238 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:271 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Aplică un efect post-procesare după finalizarea unui cadru.\n" "\n" "Dacă nu ești sigur, selectează (oprit)." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:150 msgid "Are you sure that you want to delete '%1'?" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Ești sigur ca vrei sa ștergi \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1308 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:371 msgid "Are you sure you want to delete this file?" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1307 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:281 msgid "Are you sure you want to quit NetPlay?" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:261 msgid "Are you sure?" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:420 msgid "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:422 msgid "Aspect Ratio:" msgstr "Raport Aspect:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:125 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:232 msgid "Assign Controller Ports" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "Cel puțin un panou trebuie să rămână deschis." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:44 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:67 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:73 msgid "Audio Backend:" msgstr "Backend Audio:" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:85 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:110 msgid "Audio Stretching Settings" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:266 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:99 msgid "Australia" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:53 #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "Authors" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:50 #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:386 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:520 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiple de 640x528)" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:94 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:452 msgid "Auto-Adjust Window Size" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:265 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Reglează automat dimensiunea ferestrei la rezoluția ta internă.\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinWX/MainMenuBar.cpp:191 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:378 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505 msgid "BAT incorrect. Dolphin will now exit" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "Înregistrare BP" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:64 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:85 msgid "Backend Settings" msgstr "Configurări Backend" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:68 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:44 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:343 msgid "Backend:" msgstr "Backend:" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:219 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "Intrare Fundal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Înapoi" #: Source/Core/DolphinQt2/GameList/GameList.cpp:459 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:124 #: Source/Core/DolphinQt2/MenuBar.cpp:309 #: Source/Core/DolphinWX/GameListCtrl.cpp:462 #: Source/Core/DolphinWX/MainMenuBar.cpp:302 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:303 msgid "Banner Details" msgstr "Detalii Banner " #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:90 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:279 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 msgid "Bar" msgstr "Bară" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:44 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:478 msgid "Basic" msgstr "Principal" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:69 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:107 msgid "Basic Settings" msgstr "Configurări Principale" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Battery" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Suma-de-verificare pentru Tabelul de Alocare Blocuri, a eșuat" #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Blocuri" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Blue" msgstr "Albastru" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Blue Left" msgstr "Albastru Stânga" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Blue Right" msgstr "Albastru Dreapta" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:185 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1288 msgid "BootMii NAND backup file (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:855 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:928 msgid "Borderless Fullscreen" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 #: Source/Core/DolphinWX/MainMenuBar.cpp:411 msgid "Bottom" msgstr "Jos" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343 #, c-format msgid "Bound Controls: %lu" msgstr "Controale Legate: %lu" #: Source/Core/DolphinQt2/AboutDialog.cpp:28 msgid "Branch: " msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56 msgid "Break" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57 msgid "Break and log" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:250 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "Broken" msgstr "Defect" #: Source/Core/DolphinWX/GameListCtrl.cpp:396 msgid "Browse for a directory to add" msgstr "Răsfoiește pentru a adăuga un director" #: Source/Core/DolphinWX/GameListCtrl.cpp:1408 msgid "Browse for output directory" msgstr "Răsfoiește pentru un director de ieșire" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:90 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Buffer Size:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:487 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:67 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:251 msgid "Buffer:" msgstr "Tampon:" #: Source/Core/Core/HW/GCPadEmu.cpp:77 msgid "Button" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:32 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:34 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:95 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:110 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:135 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:33 #: Source/Core/DolphinWX/TASInputDlg.cpp:216 #: Source/Core/DolphinWX/TASInputDlg.cpp:301 #: Source/Core/DolphinWX/TASInputDlg.cpp:413 msgid "Buttons" msgstr "Butoane" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:41 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83 msgid "Bypass XFB" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Evită ștergerea datelor cache DCBZ a instrucțiunii DCBZ. De obicei lasă " "această opțiune dezactivată." #: Source/Core/Core/HW/GCPadEmu.cpp:63 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:36 #: Source/Core/DolphinWX/TASInputDlg.cpp:372 msgid "C Stick" msgstr "C Stick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:123 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71 msgid "CPU Emulation Engine" msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:77 msgid "CPU Options" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:249 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:129 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:247 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:167 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1757 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:668 #: Source/Core/DolphinQt2/MainWindow.cpp:725 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:185 msgid "Cancel" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:96 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:374 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:372 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:367 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:414 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Centru" #: Source/Core/DolphinWX/GameListCtrl.cpp:1172 msgid "Change &Disc" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:81 msgid "Change &Disc..." msgstr "Schimbă &Discul..." #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Schimbă Discul" #: Source/Core/Core/Movie.cpp:1211 #, c-format msgid "Change the disc to %s" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:133 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Schimbă limba de interfață a utilizatorului.\n" "Necesită repornirea." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:98 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:158 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Cod Trișare" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Căutare Trișări" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:215 msgid "Check Partition Integrity" msgstr "Verifică Integritate Partiții" #: Source/Core/DolphinQt2/AboutDialog.cpp:34 #: Source/Core/DolphinWX/AboutDolphin.cpp:33 msgid "Check for updates: " msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:393 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323 msgid "Checking integrity..." msgstr "Se verifică integritatea..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a NAND root directory:" msgstr "Alege un director rădăcină NAND:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "Choose a default ISO:" msgstr "Alege un ISO implicit:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:152 msgid "Choose a directory to add" msgstr "Alege un director de adăugat" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:52 msgid "Choose a dump directory:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356 msgid "Choose a file to open" msgstr "Alege un fișier pentru a-l deschide" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Alege un card de memorie:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:55 msgid "Choose an SD Card file:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:240 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:248 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:275 msgid "Choose the folder to extract to" msgstr "Alege dosarul pentru a-l extrage" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Fixare în Cerc" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62 msgid "Classic" msgstr "Clasic" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:31 msgid "Classic Controller" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93 msgid "Classic Controller Configuration" msgstr "" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:134 #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:91 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1212 #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Clear" msgstr "Curăță" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:444 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:950 msgid "Close" msgstr "Închide" #: Source/Core/DolphinQt2/MenuBar.cpp:257 #: Source/Core/DolphinWX/MainMenuBar.cpp:171 msgid "Co&nfiguration" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Info Cod" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Cod:" #: Source/Core/DolphinWX/MainMenuBar.cpp:489 msgid "Combine Two Signature Files..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Notă" #: Source/Core/DolphinQt2/AboutDialog.cpp:32 msgid "Compiled: " msgstr "" #: Source/Core/VideoBackends/D3D/PixelShaderCache.cpp:768 #: Source/Core/VideoBackends/D3D/VertexShaderCache.cpp:441 #: Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp:1047 #: Source/Core/VideoBackends/Vulkan/ShaderCache.cpp:1247 msgid "Compiling shaders..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:162 #: Source/Core/DolphinWX/GameListCtrl.cpp:1170 msgid "Compress ISO..." msgstr "Comprimare ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1207 msgid "Compress selected ISOs..." msgstr "Comprimare ISO selectate..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:279 msgid "Compressed GC/Wii images (*.gcz)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1417 #: Source/Core/DolphinWX/GameListCtrl.cpp:1535 msgid "Compressing ISO" msgstr "Se comprimă ISO" #: Source/Core/DolphinQt2/GameList/GameList.cpp:263 #: Source/Core/DolphinWX/GameListCtrl.cpp:1616 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:284 msgid "Compressing..." msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:163 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:250 msgid "Compute" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:185 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:186 msgid "Computing MD5 Checksum" msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330 msgid "Computing MD5 checksum" msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:83 #: Source/Core/DolphinWX/MainToolBar.cpp:185 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:592 msgid "Config" msgstr "Configurare" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:355 msgid "Configuration" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:193 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:66 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235 msgid "Configure" msgstr "Configurare" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197 msgid "Configure Control" msgstr "Configurare Control" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110 msgid "Configure Dolphin" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37 msgid "Configure Input" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37 msgid "Configure Output" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 msgid "Configure..." msgstr "Configurare..." #: Source/Core/DolphinQt2/MainWindow.cpp:382 #: Source/Core/DolphinQt2/MainWindow.cpp:823 #: Source/Core/DolphinQt2/WiiUpdate.cpp:134 msgid "Confirm" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1440 #: Source/Core/DolphinWX/GameListCtrl.cpp:1465 #: Source/Core/DolphinWX/GameListCtrl.cpp:1530 msgid "Confirm File Overwrite" msgstr "Confirmă Înlocuirea Fișierului" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:90 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Confirm on Stop" msgstr "Confirmă la Oprire" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:280 msgid "Confirmation" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:80 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:143 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163 msgid "Connect" msgstr "Conectare" #: Source/Core/Core/HotkeyManager.cpp:69 #: Source/Core/DolphinWX/MainMenuBar.cpp:213 msgid "Connect Balance Board" msgstr "Conectează Placa de Echilibru" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76 msgid "Connect USB Keyboard" msgstr "Conectează Tastatura USB" #: Source/Core/DolphinWX/MainMenuBar.cpp:210 #, c-format msgid "Connect Wii Remote %i" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Connect Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Connect Wii Remote 4" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:249 msgid "Connect Wii Remotes" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:135 #: Source/Core/DolphinWX/FrameTools.cpp:1402 msgid "Connect to the Internet and perform an online system update?" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:134 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91 msgid "Connection Type:" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:166 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349 msgid "Continuous Scanning" msgstr "Scanare Continuă" #: Source/Core/Core/HW/GCPadEmu.cpp:62 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:34 msgid "Control Stick" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:71 msgid "Controller Settings" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:189 msgid "Controller settings" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:89 #: Source/Core/DolphinWX/MainToolBar.cpp:188 msgid "Controllers" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:270 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:286 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:267 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:283 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:676 msgid "Convergence:" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:315 msgid "Convergence: " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "Convertește la GCI" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:122 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:373 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:389 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:210 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:784 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:791 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:809 msgid "Copy" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312 msgid "Copy &address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:439 msgid "Copy &function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:441 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313 msgid "Copy &hex" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:440 msgid "Copy code &line" msgstr "" #: Source/Core/Core/ConfigManager.cpp:992 msgid "Copy failed" msgstr "Copiere eșuată" #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:345 msgid "Core" msgstr "Nucleu" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184 msgid "Cost" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:46 #: Source/Core/DolphinWX/FrameTools.cpp:1343 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:41 #: Source/Core/DolphinWX/FrameTools.cpp:1338 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:51 #: Source/Core/DolphinWX/FrameTools.cpp:1348 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:288 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:293 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:87 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:106 #, c-format msgid "Could not recognize file %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:475 #, c-format msgid "Could not save %s." msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:84 msgid "" "Could not start DolphinWX. Check for dolphin.exe in the installation " "directory." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Nu se poate scrie în fișierul din cardul de memorie%s .\n" "\n" "Rulezi Dolphin de pe un CD/DVD, sau poate că fișierul este protejat la " "scriere?\n" "\n" "Primești această eroare după mutarea director emulator?\n" "Dacă da, atunci este posibil să fie necesară re-indicarea locației cardul " "tău de memorie, din opțiuni." #: Source/Core/Core/NetPlayClient.cpp:89 msgid "Couldn't Create Client" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:100 msgid "Couldn't create peer." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:690 msgid "Couldn't find open command for extension 'ini'!" msgstr "Nu s-a putut găsi comanda de deschidere pentru extensia 'ini'!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:508 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:467 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Contor:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:264 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:460 #: Source/Core/DolphinQt2/MenuBar.cpp:314 msgid "Country" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:48 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226 msgid "Country:" msgstr "Țara:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "Creează Cod AR" #: Source/Core/DolphinWX/MainMenuBar.cpp:422 msgid "Create New Perspective" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:485 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:157 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:254 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Create new perspective" msgstr "Creează perspectivă nouă" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator: " msgstr "Creator:" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Critic" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:84 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:911 msgid "Crop" msgstr "Decupare" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:175 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:268 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:61 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Crossfade" msgstr "Estompare Intercalată" #: Source/Core/DolphinQt2/MenuBar.cpp:129 #: Source/Core/DolphinWX/MainMenuBar.cpp:239 msgid "Current Region" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:359 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Director curent s-a modificat, din %s în %s după wxSelectorFișier!" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133 msgid "Current game" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:524 msgid "Custom" msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:92 msgid "Custom RTC Options" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:37 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:43 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:103 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:35 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39 msgid "DSP Emulator Engine" msgstr "Motor Emulator DSP" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:39 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283 msgid "DSP HLE emulation (fast)" msgstr "Emulare DSP HLE (rapid)" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:41 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE interpreter (slow)" msgstr "Interpretare DSP LLE (lent)" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:40 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE recompiler" msgstr "Recompilator DSP LLE " #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:103 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "Saltea de Dans" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Dimensiunea Datelor" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91 msgid "Data Type" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Fișiere Date MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Zonă Moartă" #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Debug" msgstr "Depanare" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:67 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:117 msgid "Debug Only" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:38 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:857 msgid "Debugging" msgstr "Depanare" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:88 msgid "Decimal" msgstr "Zecimal" #: Source/Core/DolphinQt2/GameList/GameList.cpp:160 #: Source/Core/DolphinWX/GameListCtrl.cpp:1168 msgid "Decompress ISO..." msgstr "Decomprimare ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1208 msgid "Decompress selected ISOs..." msgstr "Decomprimare ISO selectate..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1417 #: Source/Core/DolphinWX/GameListCtrl.cpp:1535 msgid "Decompressing ISO" msgstr "Se decomprimă ISO" #: Source/Core/DolphinQt2/GameList/GameList.cpp:284 msgid "Decompressing..." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Decrease Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Decrease Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Decrease Emulation Speed" msgstr "" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Decrease IR" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:92 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1210 msgid "Default" msgstr "Implicit" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:136 msgid "Default Font" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:105 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74 msgid "Default ISO:" msgstr "ISO implicit:" #: Source/Core/DolphinWX/LogWindow.cpp:67 msgid "Default font" msgstr "Font implicit" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:71 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1235 msgid "Delete" msgstr "Șterge" #: Source/Core/DolphinQt2/GameList/GameList.cpp:207 msgid "Delete File..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Șterge Salvarea" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:110 #, c-format msgid "Delete the existing file '%s'?" msgstr "Ștergi fișierul existent '%s'?" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:306 msgid "Depth Percentage: " msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:108 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:665 msgid "Depth:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:40 #: Source/Core/DolphinQt2/GameList/GameList.cpp:461 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:126 #: Source/Core/DolphinQt2/MenuBar.cpp:311 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1245 msgid "Description" msgstr "Descriere" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:81 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:276 msgid "Description:" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:49 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Detect" msgstr "Detectare" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288 msgid "Deterministic dual core: " msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:53 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1184 msgid "Device" msgstr "Dispozitiv" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119 msgid "Device Settings" msgstr "Configurări Dispozitiv" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:351 msgid "Device not found" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58 msgid "Dial" msgstr "Apelare" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89 msgid "Dims the screen after five minutes of inactivity." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:131 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95 msgid "Direct Connection" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:71 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:786 msgid "Disable" msgstr "Dezactivare" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:811 msgid "Disable Bounding Box" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:427 msgid "Disable Docking" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Disable Emulation Speed Limit" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:624 msgid "Disable Fog" msgstr "Dezactivează Ceața" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:182 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:159 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Dezactivează orice emulare XFB.\n" "Crește mult viteza de emulare, dar determină erori mari în multe jocuri ce " "se bazează pe ele (mai ales aplicațiile homebrew).\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinWX/MainMenuBar.cpp:428 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:206 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:175 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:566 msgid "Disabled" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:311 msgid "" "Disabled: Ubershaders are never used. Stuttering will occur during shader " "compilation, but GPU demands are low. Recommended for low-end hardware.\n" "\n" "Hybrid: Ubershaders will be used to prevent stuttering during shader " "compilation, but traditional shaders will be used when they will not cause " "stuttering. Balances performance and smoothness.\n" "\n" "Exclusive: Ubershaders will always be used. Only recommended for high-end " "systems." msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:137 msgid "Disc" msgstr "Disc" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:51 msgid "Disc Number:" msgstr "" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Eroare de Citire Disc " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:483 msgid "Display" msgstr "Afișare" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinQt2/Main.cpp:104 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:824 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:387 #: Source/Core/DolphinWX/FrameTools.cpp:853 msgid "Do you want to stop the current emulation?" msgstr "Vrei să oprești emularea curentă?" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:70 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41 msgid "Dolby Pro Logic II decoder" msgstr "Decodor Dolby Pro Logic II" #: Source/Core/DolphinQt2/AboutDialog.cpp:24 #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:680 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:93 msgid "Dolphin %1 Graphics Configuration" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:320 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Configurare Grafică" #: Source/Core/DolphinWX/Config/ConfigMain.h:22 msgid "Dolphin Configuration" msgstr "Configurare Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "FIFO Dolphin" #: Source/Core/DolphinWX/FrameTools.cpp:1048 msgid "Dolphin Hotkeys" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:46 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:71 msgid "Dolphin NetPlay" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:27 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "Dolphin Signature CSV File (*.csv)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature File (*.dsy)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:493 #: Source/Core/DolphinWX/FrameTools.cpp:983 msgid "Dolphin TAS Movies (*.dtm)" msgstr " Filme TAS Dolphin (*.dtm)" #: Source/Core/DolphinQt2/GameList/GameList.cpp:116 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:522 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:310 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt2/AboutDialog.cpp:41 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:518 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:513 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:470 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1477 #: Source/Core/DolphinWX/GameListCtrl.cpp:1550 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin nu a putut să finalizeze acțiunea solicitată." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:53 msgid "DolphinQt Experimental GUI" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:113 msgid "DolphinQt2 Experimental GUI" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65 #: Source/Core/DolphinWX/TASInputDlg.cpp:97 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 msgid "Down" msgstr "Jos" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60 msgid "Download Codes (WiiRD Database)" msgstr "Descarcă Coduri (Baza de Date WiiRD)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Descărcate %lu coduri. (adăugate %lu)" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:82 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:134 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:54 msgid "Drums" msgstr "Baterii" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106 msgid "Drums Configuration" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Dummy" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:162 msgid "Dump Audio" msgstr "Dump Audio" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:887 msgid "Dump EFB Target" msgstr "Dump Destinație EFB" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136 msgid "Dump EXRAM" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145 msgid "Dump FakeVMEM" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:160 msgid "Dump Frames" msgstr "Dump Cadre" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133 msgid "Dump MRAM" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:61 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Dump Objects" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:69 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:125 msgid "Dump TEV Stages" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:71 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:127 msgid "Dump Texture Fetches" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:59 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:60 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:111 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:869 msgid "Dump Textures" msgstr "Dump Texturi" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:145 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:167 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:244 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:154 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:252 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:307 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73 msgid "Dutch" msgstr "Olandeză" #: Source/Core/DolphinQt2/MenuBar.cpp:87 #: Source/Core/DolphinWX/MainMenuBar.cpp:86 msgid "E&xit" msgstr "I&sire" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:249 msgid "ELF/DOL" msgstr "" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "EROARE: Această versiune a Dolphin necesită un driver TAP-Win32 care este " "cel puțin la versiunea%d.%d -- Dacă ai actualizat recent distribuția " "Dolphin, o repornire este probabil necesară în acest moment pentru a " "determina Windows-ul să vadă noul driver." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "Actualizări Anterioare Memorie" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Editare Cod ReluareAcțiune" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234 msgid "Edit Config" msgstr "Editare Configurări" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Editare Patch" #: Source/Core/DolphinWX/MainMenuBar.cpp:419 #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "Edit Perspectives" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394 msgid "Edit..." msgstr "Editare..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:139 msgid "Effect" msgstr "Efect" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:32 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:705 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:454 msgid "Empty" msgstr "" #: Source/Core/Core/Core.cpp:231 msgid "Emu Thread already running" msgstr "Firul Emu rulează deja" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:192 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:240 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emulează XFBs cu precizie.\n" "Încetinește mult emularea şi interzice redarea la înaltă rezoluție, dar este " "necesar pentru a emula corect un număr de jocuri .\n" "\n" "Dacă nu ești sigur, bifează în schimb, emularea virtual XFB." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:186 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:236 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emulează XFBs cu ajutorul obiectelor de textură GPU.\n" "Remediază multe jocuri care nu funcționează fără o emulare XFB, în timp ce " "nu este atât de lentă precum emularea reală XFB. Totuși, ar mai putea încă " "eșua pentru multe alte alte jocuri (mai ales în aplicațiile homebrew).\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:165 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:196 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Emulated Wii Remote" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:245 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330 msgid "Emulation State: " msgstr "Status Emulare:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:852 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "Activare Înregistrarea AR " #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:87 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51 msgid "Enable Audio Stretching" msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "Enable CPU Clock Override" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:77 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "Activare Trucuri" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:260 msgid "Enable Dual Core" msgstr "Activare Nucleu Dublu" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:74 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Activare Nucleu Dublu (accelerare)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270 msgid "Enable FPRF" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:262 msgid "Enable MMU" msgstr "Activare MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:471 msgid "Enable Multi-threading" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:916 msgid "Enable Progressive Scan" msgstr "Activare Scanare Progresivă" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiU.cpp:27 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Enable Screen Saver" msgstr "Activare Economizor Ecran" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:168 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369 msgid "Enable Speaker Data" msgstr "Activare Date Vorbitor" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:108 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "Enable Usage Statistics Reporting" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300 msgid "Enable WideScreen" msgstr "Activare Ecran Lat" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:42 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:844 msgid "Enable Wireframe" msgstr "Activare Wireframe" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:234 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:154 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "Activare pagini" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:262 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activează dacă dorești să fie folosit întreg ecranul pentru a redare.\n" "Dacă aceasta este dezactivată, se va crea în schimb, o fereastra de redare.\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:273 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:135 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activează dacă dorești să folosești fereastra principal Dolphin pentru " "redare, mai degrabă decât o fereastra separată de redare.\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:79 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:60 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93 msgid "Enables Wii Remote vibration." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:296 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:178 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activează scanarea progresivă dacă este suportată de programul de emulare.\n" "Pentru majoritatea jocurilor, aceasta nu contează.\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:96 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:197 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:307 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:265 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Activează Unitatea de Gestionare Memorie, necesară pentru unele jocuri. " "(PORNIT = Compatibil, OPRIT = Rapid)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:142 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:164 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:260 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Codifică dump-urile cadrelor folosind codecul FFV1.\n" "\n" "Dacă nu ești sigur, las-o debifată." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:143 msgid "End" msgstr "Final" #: Source/Core/Core/NetPlayServer.cpp:72 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:297 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:53 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58 msgid "English" msgstr "Engleză" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:42 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:74 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:104 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:509 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:632 msgid "Enhancements" msgstr "Îmbunătățiri" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:537 msgid "Enter a name for the new perspective:" msgstr "Introdu un nume pentru noua perspectivă:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:315 msgid "Enter instruction code:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:402 #, c-format msgid "Enter symbol (%s) end address:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:379 #, c-format msgid "Enter symbol (%s) size:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "Intrarea %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "Intrarea 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Egal" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:161 #: Source/Core/DolphinQt2/MainWindow.cpp:476 #: Source/Core/DolphinQt2/MainWindow.cpp:667 #: Source/Core/DolphinQt2/MainWindow.cpp:674 #: Source/Core/DolphinQt2/MainWindow.cpp:708 #: Source/Core/DolphinQt2/MainWindow.cpp:724 #: Source/Core/DolphinQt2/MainWindow.cpp:731 #: Source/Core/DolphinQt2/MainWindow.cpp:808 #: Source/Core/DolphinQt2/MenuBar.cpp:473 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:377 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:235 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/Main.cpp:314 Source/Core/DolphinWX/Main.cpp:322 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:70 msgid "Error" msgstr "Eroare" #: Source/Core/DolphinWX/Main.cpp:313 msgid "Error loading selected language. Falling back to system default." msgstr "" "Eroare la încărcarea limbii selectate. Se revine la configurările implicite " "de sistem. " #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "" #: Source/Core/Common/ChunkFile.h:249 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Eroare: După \"%s\", s-a găsit %d (0x%X) în loc de marcajul de salvare %d (0x" "%X). Se abandonează încărcarea statusului de salvare..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:260 #: Source/Core/DolphinQt2/MenuBar.cpp:131 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:101 #: Source/Core/DolphinWX/MainMenuBar.cpp:241 msgid "Europe" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:566 msgid "Exclusive" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Exit" msgstr "Ieșire" #: Source/Core/DolphinQt2/MenuBar.cpp:96 #: Source/Core/DolphinWX/MainMenuBar.cpp:218 msgid "Export All Wii Saves" msgstr "Exportă Toate Salvările Wii" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Export Recording" msgstr "Export Înregistrare" #: Source/Core/DolphinWX/MainMenuBar.cpp:144 msgid "Export Recording..." msgstr "Export Înregistrare..." #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Export Salvare" #: Source/Core/DolphinQt2/GameList/GameList.cpp:202 #: Source/Core/DolphinWX/GameListCtrl.cpp:1141 msgid "Export Wii save (Experimental)" msgstr "Export salvări Wii (Experimental)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Exportă toate salvările" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:55 #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Exportul a eșuat." #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Export salvare ca..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:289 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:40 msgid "Extension" msgstr "Extensie" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:783 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:120 #: Source/Core/DolphinWX/MainMenuBar.cpp:237 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:208 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:228 msgid "Extract File" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:198 msgid "Extract File..." msgstr "Extrage Fișier..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:384 #, c-format msgid "Extracting %s" msgstr "Se Extrage %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:373 msgid "Extracting All Files" msgstr "Se Extrag Toate Fișierele...." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:373 msgid "Extracting Directory" msgstr "Se Extrage Directorul" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:374 msgid "Extracting..." msgstr "Se Extrage... " #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:232 msgid "FIFO Player" msgstr "Jucător FIFO" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321 msgid "FP value" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:170 msgid "Failed To Connect!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:115 msgid "Failed to Connect!" msgstr "Conectare eșuată!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:579 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:709 msgid "Failed to connect to server" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:392 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:574 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166 msgid "Failed to download codes." msgstr "Descărcarea codurilor a eșuat." #: Source/Core/DolphinQt2/GameList/GameList.cpp:239 msgid "Failed to export save files!" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:473 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:269 #, c-format msgid "Failed to extract to %s!" msgstr "A eșuat extragerea în %s!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:476 msgid "Failed to init core" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:322 #: Source/Core/DolphinQt2/MenuBar.cpp:443 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:83 msgid "Failed to launch" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:758 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:112 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/Core/IOS/MIOS.cpp:139 msgid "Failed to load MIOS ELF into memory." msgstr "" #: Source/Core/Core/IOS/MIOS.cpp:131 msgid "" "Failed to load MIOS. It is required for launching GameCube titles from Wii " "mode." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:328 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:808 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:567 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:756 msgid "Failed to open server" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:950 #, c-format msgid "Failed to read %s" msgstr "Nu s-a reușit citirea %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Nu s-a reușit citirea corectă a backup-ului din tabelul de alocare blocuri\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Nu s-a reușit citirea corectă din tabelul de alocare blocuri\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654 #, c-format msgid "Failed to read data from GCI file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Nu s-a reușit citirea corectă a backup-ului de director\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Nu s-a reușit citirea corectă a directorului\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Nu s-a reușit citirea corectă a antetului\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:54 msgid "Failed to read unique ID from disc image" msgstr "Nu s-a reușit citirea ID-ului unic din imaginea discului" #: Source/Core/DolphinQt2/GameList/GameList.cpp:344 #: Source/Core/DolphinWX/FrameTools.cpp:1270 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:85 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Eșec la scrierea BT.DINF în SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:752 msgid "Fast" msgstr "Rapid" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:84 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:808 msgid "Fast Depth Calculation" msgstr "" #: Source/Core/Core/Movie.cpp:1243 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Desincronizare fatală. Se abandonează redarea. (Eroare de PlayWiimote: %u!= " "%u, byte%u.)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:466 msgid "File" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "Info Fişier " #: Source/Core/DolphinWX/MainMenuBar.cpp:308 msgid "File Name" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:45 msgid "File Path:" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "File Size" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172 msgid "File contained no codes." msgstr "Fișierul nu a conținut coduri." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Fișierul a fost convertit în .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Fișierul nu a putut fi deschis\n" "sau nu are o extensie validă" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Fișierul nu este comprimat" #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:23 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:438 msgid "Filesystem" msgstr "Sistem de fișiere" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:682 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Tipul de fişier 'ini' este necunoscut! Nu se va deschide!" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:281 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:178 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "Find functions based on RSO modules (experimental)..." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:103 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "Primul Bloc" #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Remediere Sume de verificare" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84 msgid "Flags" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:434 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "Force 16:9" msgstr "Forțare 16:9" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:75 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:626 msgid "Force 24-bit Color" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "Force 4:3" msgstr "Forțare 4:3" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:137 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "Force Console as NTSC-J" msgstr "Forțare Consolă ca și NTSC-J" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:107 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:71 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:619 msgid "Force Texture Filtering" msgstr "Forțare Filtrare Textură" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:251 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:146 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:277 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:299 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Înainte" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:111 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225 msgid "Forward port (UPnP)" msgstr "Redirecționare port (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:88 #, c-format msgid "Found %zu save files" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:246 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Avans Cadru" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Reset Speed" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:893 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Informații Cadru" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Interval Cadru" #: Source/Core/VideoCommon/RenderBase.cpp:860 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:268 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:103 msgid "France" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:66 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:890 msgid "Free Look" msgstr "Aspect Liber" #: Source/Core/Core/HotkeyManager.cpp:254 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:301 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64 msgid "French" msgstr "Franceză" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:119 msgid "Frets" msgstr "Tulburări" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "De la" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:882 msgid "Full Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:75 #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "FullScr" msgstr "EcrComplet" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:76 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:399 msgid "Fullscreen Resolution:" msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:103 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "" #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:33 msgid "GC Port %1" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "Fișier GCI(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:492 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:55 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:758 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 msgid "Game Boy Advance Carts (*.gba)" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:64 msgid "Game Folders" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:310 msgid "Game ID" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:47 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:225 msgid "Game ID:" msgstr "ID Joc:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:449 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:801 msgid "Game is already running!" msgstr "Jocul rulează deja!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:373 msgid "Game-Specific Settings" msgstr "Configurări Specifice-Jocului" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:244 msgid "GameConfig" msgstr "ConfigJoc " #: Source/Core/DolphinQt2/GameList/GameFile.cpp:243 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:102 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:279 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:278 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:274 msgid "GameCube Controller" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:273 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148 msgid "GameCube Controllers" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:265 msgid "GameCube Keyboard" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:266 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288 msgid "GameCube Microphone Slot A" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293 msgid "GameCube Microphone Slot B" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Fișiere de SalvăriJoc GameCube( * .GCI; * .GCS; * .sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250 msgid "Gecko Codes" msgstr "Coduri Gecko" #: Source/Core/Core/HotkeyManager.cpp:243 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:73 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:103 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:295 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:41 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:334 msgid "General" msgstr "General" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:287 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:109 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65 msgid "Generate a New Statistics Identity" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:299 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61 msgid "German" msgstr "Germană" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:270 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:107 msgid "Germany" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:210 msgid "Go to the current instruction" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:28 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:298 #: Source/Core/DolphinQt2/ToolBar.cpp:86 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:186 msgid "Graphics" msgstr "Grafică" #: Source/Core/Core/HotkeyManager.cpp:252 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Graphics settings" msgstr "Configurări Grafică" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Mai mare Decât" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:241 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:163 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Green" msgstr "Verde" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Left" msgstr "Verde Stânga" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Right" msgstr "Verde Dreapta" #: Source/Core/DolphinQt2/MenuBar.cpp:289 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:106 msgid "Guitar" msgstr "Chitară" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100 msgid "Guitar Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:650 msgid "HDMI 3D" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:75 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:105 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:700 msgid "Hacks" msgstr "Soluții" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:767 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "Sumă de control a antetului a eșuat" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Înălțime" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164 msgid "Hex" msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:86 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Ascunde" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:98 msgid "Hide Mouse Cursor" msgstr "Ascunde Cursorul Mouse-ului" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:270 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:48 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:114 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212 msgid "Host" msgstr "Gazdă" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:210 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394 msgid "Host Code:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:122 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:209 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1197 msgid "Host with Netplay" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:301 msgid "Hotkey Settings" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:165 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "Hotkeys" msgstr "Taste rapide" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:566 msgid "Hybrid" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:196 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Hybrid Wii Remote" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:462 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:122 #: Source/Core/DolphinQt2/MenuBar.cpp:308 #: Source/Core/DolphinWX/GameListCtrl.cpp:467 msgid "ID" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:125 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:113 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:210 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419 msgid "IP Address:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113 msgid "IPL Settings" msgstr "Configurări IPL" #: Source/Core/Core/Boot/Boot.cpp:238 #, c-format msgid "IPL with unknown hash %x" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:28 #: Source/Core/DolphinWX/TASInputDlg.cpp:135 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137 msgid "IR Sensitivity:" msgstr "Sensibilitate IR:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:30 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:260 msgid "ISO Details" msgstr "Detalii ISO" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:67 msgid "ISO Directories" msgstr "Directoare ISO" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:54 msgid "ISO Size:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Pictogramă" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:201 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt2/Main.cpp:106 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/DolphinWX/Main.cpp:215 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:37 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:712 msgid "Ignore Format Changes" msgstr "Ignoră Modificările de Format" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:168 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:197 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:164 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:193 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:182 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:182 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:117 #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Import Salvare" #: Source/Core/DolphinQt2/MenuBar.cpp:95 #: Source/Core/DolphinWX/MainMenuBar.cpp:217 msgid "Import Wii Save..." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "Importare eșuată." #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:864 #: Source/Core/DolphinWX/FrameTools.cpp:1294 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:873 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:85 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "In Game" msgstr "În Joc" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Increase Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Increase Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Increase Emulation Speed" msgstr "" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Increase IR" msgstr "" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:163 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:22 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:65 msgid "Information" msgstr "Informații" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Input" msgstr "Intrare" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:452 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 msgid "Insert SD Card" msgstr "Introdu Card SD" #: Source/Core/DolphinQt2/MenuBar.cpp:100 #: Source/Core/DolphinWX/MainMenuBar.cpp:234 msgid "Install WAD..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:177 #: Source/Core/DolphinWX/GameListCtrl.cpp:1186 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1246 msgid "Installing WAD..." msgstr "Se instalează WAD..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:347 msgid "Integrity Check Error" msgstr "Eroare Verificare Integritate" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:340 msgid "Integrity check completed" msgstr "Verificare Integritate Completă" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:339 msgid "Integrity check completed. No errors have been found." msgstr "Verificarea integrității este completă. Nu au fost găsite erori." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:344 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:42 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Interfață" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:148 msgid "Interface Settings" msgstr "Configurări Interfață" #: Source/Core/Core/State.cpp:373 msgid "Internal LZO Error - compression failed" msgstr "Eroare internă LZO - compresia a eșuat" #: Source/Core/Core/State.cpp:505 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Eroare internă LZO - decompresie a eșuat (%d) (%li, %li)\n" "Se reîncearcă încărcarea statusului" #: Source/Core/Core/State.cpp:634 msgid "Internal LZO Error - lzo_init() failed" msgstr "Eroare internă LZO - lzo_init() a eșuat" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:46 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224 msgid "Internal Name:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:253 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:77 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:534 msgid "Internal Resolution:" msgstr "Rezoluția Internă:" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:128 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239 #, c-format msgid "Invalid address: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:935 msgid "Invalid host" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "" #: Source/Core/Core/Movie.cpp:893 msgid "Invalid recording file" msgstr "Fișier de înregistrare invalid" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Parametrii de căutare invalizi (nici un obiect selectat)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Expresie de căutare invalidă (nu se poate converti în număr)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "" "Expresie de căutare invalidă (numai lungimile de siruri de caractere sunt " "suportate)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247 #, c-format msgid "Invalid value: %s" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:305 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70 msgid "Italian" msgstr "Italiană" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:272 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:105 msgid "Italy" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:130 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (recomandat)" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:262 #: Source/Core/DolphinQt2/MenuBar.cpp:133 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117 #: Source/Core/DolphinWX/MainMenuBar.cpp:242 msgid "Japan" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:295 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55 msgid "Japanese" msgstr "Japoneză" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:97 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:74 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:458 msgid "Keep Window on Top" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:268 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Menține fereastra jocului deasupra celorlalte ferestre.\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:103 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:124 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:228 msgid "Kick Player" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:274 #: Source/Core/DolphinQt2/MenuBar.cpp:134 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119 #: Source/Core/DolphinWX/MainMenuBar.cpp:243 msgid "Korea" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:313 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:82 msgid "Korean" msgstr "Coreeană" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Label" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:138 msgid "Language:" msgstr "Limba:" #: Source/Core/DolphinWX/MainMenuBar.cpp:117 #, c-format msgid "Last %i" msgstr "Ultima %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49 msgid "Latency (ms):" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:69 msgid "Latency:" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:412 #: Source/Core/DolphinWX/TASInputDlg.cpp:99 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 msgid "Left" msgstr "Stânga" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:36 msgid "Left Stick" msgstr "Stick Stânga" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142 msgid "Left Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:269 msgid "Left stick" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:984 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Clic-Stânga pentru a detecta intrarea.\n" "Clic-Mijloc pentru a șterge.\n" "Clic-Dreapta pentru mai multe opțiuni." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:989 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Clic Stânga/Dreapta pentru mai multe opțiuni.\n" "Clic-Mijloc pentru a goli." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Mai puțin de" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:52 #: Source/Core/DolphinWX/AboutDolphin.cpp:39 msgid "License" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:92 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:318 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:286 msgid "List View" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:69 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Load" msgstr "Încarcă" #: Source/Core/DolphinWX/MainMenuBar.cpp:468 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:465 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:872 msgid "Load Custom Textures" msgstr "Încarcă Texturi Personalizate" #: Source/Core/DolphinQt2/MenuBar.cpp:103 #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Load Last State" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "Load NTSC-J GameCube Main Menu from the JAP folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:224 msgid "Load NTSC-U GameCube Main Menu from the USA folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "Load PAL GameCube Main Menu from the EUR folder." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 #: Source/Core/Core/HotkeyManager.cpp:257 msgid "Load State" msgstr "Încărcă Status" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Last 1" msgstr "Încărcă Ultimul Status 1" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Last 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Last 2" msgstr "Încărcă Ultimul Status 2" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Last 3" msgstr "Încărcă Ultimul Status 3" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 4" msgstr "Încărcă Ultimul Status 4" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 5" msgstr "Încărcă Ultimul Status 5" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 6" msgstr "Încărcă Ultimul Status 6" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 7" msgstr "Încărcă Ultimul Status 7" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 8" msgstr "Încărcă Ultimul Status 8" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 9" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Load State Slot 1" msgstr "Încarcă Status din Slotul 1" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Slot 10" msgstr "Încarcă Status din Slotul 10" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Load State Slot 2" msgstr "Încarcă Status din Slotul 2" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Load State Slot 3" msgstr "Încarcă Status din Slotul 3" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 4" msgstr "Încarcă Status din Slotul 4" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 5" msgstr "Încarcă Status din Slotul 5" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 6" msgstr "Încarcă Status din Slotul 6" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 7" msgstr "Încarcă Status din Slotul 7" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 8" msgstr "Încarcă Status din Slotul 8" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 9" msgstr "Încarcă Status din Slotul 9" #: Source/Core/DolphinQt2/MenuBar.cpp:162 msgid "Load State from File" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:163 #: Source/Core/DolphinWX/MainMenuBar.cpp:95 msgid "Load State from Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:164 msgid "Load State from Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:94 msgid "Load State..." msgstr "Se încarcă Statusul..." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:65 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260 msgid "Load Wii Save" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:623 msgid "Load Wii System Menu" msgstr "Încărcare Meniu Sistem Wii" #: Source/Core/DolphinQt2/MenuBar.cpp:415 msgid "Load Wii System Menu %1" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:617 #, c-format msgid "Load Wii System Menu %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:228 msgid "Load a GameCube Main Menu located under Dolphin's GC folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:466 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278 msgid "Load bad map file" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:148 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:247 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:218 msgid "Load from Slot %1 - %2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load from selected slot" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262 msgid "Load map file" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:376 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:766 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:772 msgid "Localhost" msgstr "" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:352 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Jurnal" #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Configurare Jurnal" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:449 msgid "Log Render Time to File" msgstr "" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:172 #: Source/Core/DolphinWX/LogConfigWindow.cpp:77 msgid "Log Types" msgstr "Tipuri jurnal" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:290 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:221 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:165 #: Source/Core/DolphinWX/LogConfigWindow.cpp:72 msgid "Logger Outputs" msgstr "Jurnale Generate" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:38 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:381 msgid "Logging" msgstr "Înregistrare" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:80 msgid "Long Maker:" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:79 msgid "Long Name:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:499 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 msgid "MD5 Check:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:247 msgid "MD5 Checksum:" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132 msgid "MD5 check..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Fișiere MadCatz Gameshark(*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:369 msgid "Main Stick" msgstr "Stick Principal" #: Source/Core/DolphinWX/MainMenuBar.cpp:490 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:463 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:128 #: Source/Core/DolphinQt2/MenuBar.cpp:312 #: Source/Core/DolphinWX/GameListCtrl.cpp:465 #: Source/Core/DolphinWX/MainMenuBar.cpp:306 msgid "Maker" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:50 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227 msgid "Maker ID:" msgstr "ID Marcaj:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:49 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:273 msgid "Maker:" msgstr "Marcaj:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:256 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:211 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Face obiectele îndepărtate mai vizibile prin eliminarea ceții, intensificând " "astfel detaliile generale .\n" "Dezactivând ceața va destabiliza unele jocuri care se bazează pe o emulare " "corespunzătoare de ceață.\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:466 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128 msgid "Max" msgstr "Max" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92 msgid "May cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Card de memorie" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "" #: Source/Core/Core/ConfigManager.cpp:984 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Numele de fișier al Cardului de memorie din Slotul %c este incorect\n" "Regiune nespecificată\n" "\n" " Calea Slotului %c s-a schimbat în\n" "%s\n" "Dorești să copiezi fișierul vechi în această nouă locație?\n" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:372 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207 msgid "Memory breakpoint options" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:846 #: Source/Core/DolphinWX/FrameTools.cpp:1280 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:76 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125 msgid "Min" msgstr "Min" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:80 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:935 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Misc Settings" msgstr "Configurări Diverse" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Modificator" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:139 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:230 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifică texturile pentru a afișa formatul în care sunt codate. Necesită " "resetarea emulării în cele mai multe cazuri.\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:324 msgid "Monoscopic Shadows" msgstr "" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:136 msgid "Monospaced Font" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:68 msgid "Monospaced font" msgstr "Font Mono-Spațiat" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:288 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/GCPadEmu.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:43 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:137 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:247 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24 #: Source/Core/DolphinQt2/MenuBar.cpp:31 msgid "Movie" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:494 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "NOTĂ: Dimensiunea Fluxului nu corespunde cu lungimea actuală a datelor\n" #: Source/Core/DolphinQt2/MenuBar.cpp:105 #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "NTSC-J" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:107 #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "NTSC-U" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:270 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "Nume:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 msgid "Name: " msgstr "Nume:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:520 msgid "Native (640x528)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Fișiere native GCI (*.gci)" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:276 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:109 msgid "Netherlands" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1296 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1090 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "Scanare Nouă" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:202 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233 msgid "New identity generated." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "Pagina următoare" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "Următoarea Scanare" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:137 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Nickname:" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiU.cpp:26 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "No Adapter Detected" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:475 msgid "No Match" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:417 msgid "No Value Given" msgstr "" #: Source/Core/Core/ConfigManager.h:35 msgid "No audio output" msgstr "Nici-o ieșire audio" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "Nu există o descriere disponibilă" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:73 msgid "No extension selected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "Nici-un fișier încărcat" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Nici-un fișier înregistrat" #: Source/Core/Core/State.cpp:728 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:102 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:196 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:140 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:55 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1308 msgid "None" msgstr "Nimic" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "Diferit" #: Source/Core/DolphinWX/GameListCtrl.cpp:1048 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331 msgid "Not Set" msgstr "Nestabilit" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:395 msgid "Not Valid Hex" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:215 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:353 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:476 msgid "Not implemented yet." msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes: " msgstr "Note:" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:160 #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:554 #: Source/Core/DolphinWX/FrameAui.cpp:561 #: Source/Core/DolphinWX/LogConfigWindow.cpp:41 msgid "Notice" msgstr "Notificare" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:84 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86 msgid "Nunchuk Configuration" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:189 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:183 msgid "Nunchuk stick" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:650 msgid "Nvidia 3D Vision" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "Interval Obiect" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:649 msgid "Off" msgstr "Oprit" #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Decalaj:" #: Source/Core/DolphinQt2/MenuBar.cpp:271 #: Source/Core/DolphinWX/MainMenuBar.cpp:518 msgid "Online &Documentation" msgstr "&Documentație Online" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Doar %d blocuri disponibile" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:543 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:63 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open" msgstr "Deschide" #: Source/Core/DolphinQt2/GameList/GameList.cpp:206 #: Source/Core/DolphinWX/GameListCtrl.cpp:1153 msgid "Open &containing folder" msgstr "Deschide &conținutul dosarului" #: Source/Core/DolphinQt2/GameList/GameList.cpp:201 #: Source/Core/DolphinWX/GameListCtrl.cpp:1139 msgid "Open Wii &save folder" msgstr "Deschide dosarul Wii &salvat " #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open file..." msgstr "Deschide fișier..." #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: nu se poate crea contextul pentru dispozitivul %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: nu pot găsi dispozitive de sunet" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: nu pot deschide dispozitivul %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Deschide configurarea implicită (numai citire) pentru acest joc, într-un " "editor de text extern." #: Source/Core/DolphinWX/Frame.cpp:844 msgid "Operation in progress..." msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:38 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "Opțiuni" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Orange" msgstr "Portocaliu" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:141 msgid "Orientation" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:79 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:488 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:820 msgid "Other" msgstr "Altele" #: Source/Core/Core/HotkeyManager.cpp:261 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "Other game" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Output" msgstr "Ieșire" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:51 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:89 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:142 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:110 #: Source/Core/DolphinWX/MainMenuBar.cpp:225 msgid "PAL" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:116 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 msgid "PPC Size" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:450 msgid "PPC vs x86" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Pad" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:61 msgid "Pads" msgstr "Paduri" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:162 #, c-format msgid "Partition %zu" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:159 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:246 msgid "Patches" msgstr "Patch-uri" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:45 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:20 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Căi" #: Source/Core/DolphinQt2/ToolBar.cpp:69 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:229 msgid "Pause" msgstr "Pauză" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:148 msgid "Pause at End of Movie" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:94 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:95 msgid "Pause on Focus Loss" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:131 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:69 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:616 msgid "Per-Pixel Lighting" msgstr "Iluminare Per-Pixel" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:336 msgid "Perfect" msgstr "Perfect" #: Source/Core/DolphinQt2/MenuBar.cpp:127 #: Source/Core/DolphinWX/MainMenuBar.cpp:246 msgid "Perform Online System Update" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:169 #: Source/Core/DolphinWX/GameListCtrl.cpp:1179 msgid "Perform System Update" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 #, c-format msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "Perspectives" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:464 #: Source/Core/DolphinQt2/MenuBar.cpp:307 #: Source/Core/DolphinWX/MainMenuBar.cpp:300 msgid "Platform" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:66 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:234 msgid "Play" msgstr "Rulare" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Play Recording" msgstr "Rulează Înregistrarea" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335 msgid "Playable" msgstr "Se poate juca" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Opțiuni de Rulare" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190 msgid "Players" msgstr "Playere" #: Source/Core/DolphinWX/FrameTools.cpp:857 msgid "Please confirm..." msgstr "Te rugăm să confirmi..." #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Te rugăm să creezi o perspectivă înainte de a salva" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:97 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:40 msgid "Port %1" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161 #, c-format msgid "Port %i" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:78 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:105 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199 msgid "Port:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:492 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:599 msgid "Post-Processing Effect:" msgstr "Efect Post-Procesare:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:875 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1130 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1257 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1231 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:90 #: Source/Core/DolphinWX/FrameTools.cpp:1374 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Pagina Ant" #: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89 #, c-format msgid "Preview: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Pagina Anterioară" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:67 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1228 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:249 msgid "Program Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:56 msgid "Properties" msgstr "Proprietăți" #: Source/Core/DolphinWX/MainMenuBar.cpp:374 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:354 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put Main Menu roms in User/GC/{region}." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt2/MainWindow.cpp:845 msgid "Question" msgstr "Întrebare" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:68 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108 msgid "Quit" msgstr "Renunță" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272 msgid "Quit Netplay" msgstr "" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Raza" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:67 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801 msgid "Range" msgstr "Interval" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:453 msgid "Re&place Instruction" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186 msgid "Read and write" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:127 msgid "" "Read game names from an internal database instead of reading names from the " "games themselves, except for games that aren't in the database. The names in " "the database are often more consistently formatted, especially for Wii games." msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193 msgid "Read only" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Read-only mode" msgstr "Mod Doar-în-citire" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:789 msgid "Real" msgstr "Real" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:167 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363 msgid "Real Balance Board" msgstr "Placa de Echilibru Reală" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:196 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Real Wii Remote" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:451 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:41 msgid "Recommended for normal users" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Înregistrare" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:66 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270 msgid "Record inputs" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Info Înregistrare" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Opțiuni Înregistrare" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Red" msgstr "Roșu" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Red Left" msgstr "Roșu Stânga" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Red Right" msgstr "Roșu Dreapta" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:227 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:157 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:162 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:55 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1189 #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh" msgstr "Reîmprospătare" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Refresh List" msgstr "Reîmprospătează Lista" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh game list" msgstr "Reîmprospătează lista de jocuri" #: Source/Core/DolphinWX/MainMenuBar.cpp:312 msgid "Region" msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:83 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:396 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "Elimină" #: Source/Core/DolphinWX/MainMenuBar.cpp:445 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:360 msgid "Rename symbol:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:135 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:209 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Prelucrează scena ca și wireframe.\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:99 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:75 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:465 msgid "Render to Main Window" msgstr "Redare în Fereastra Principală" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:38 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:161 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:90 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1208 msgid "Reset" msgstr "Resetare" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:267 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:268 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:69 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566 msgid "Reset Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:164 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:259 msgid "Restart Required" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Rezultate" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:378 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:798 msgid "Retry" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:52 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:228 msgid "Revision:" msgstr "Revizia:" #: Source/Core/DolphinQt2/AboutDialog.cpp:30 msgid "Revision: " msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:32 #, c-format msgid "Revision: %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:413 #: Source/Core/DolphinWX/TASInputDlg.cpp:95 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Right" msgstr "Dreapta" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:38 msgid "Right Stick" msgstr "Dreapta Stick" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:146 msgid "Right Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:270 msgid "Right stick" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:301 msgid "Room ID" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:202 msgid "Room ID:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:209 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:303 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:29 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:56 msgid "Rumble" msgstr "Vibrație" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:448 msgid "Run &To Here" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:41 msgid "Run DolphinWX Instead" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:278 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:111 msgid "Russia" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:83 msgid "SD Card Path:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "SD card" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:56 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "START" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:177 #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "Sa&ve State" msgstr "Sal&vează Status" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:57 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:749 msgid "Safe" msgstr "Sigur" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:70 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1233 msgid "Save" msgstr "Salvare" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "Save Code" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "Salvează GCI ca..." #: Source/Core/Core/HotkeyManager.cpp:149 #: Source/Core/DolphinWX/MainMenuBar.cpp:102 msgid "Save Oldest State" msgstr "Salvează cel mai Vechi Status" #: Source/Core/DolphinWX/MainMenuBar.cpp:417 msgid "Save Perspectives" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:152 #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Save State" msgstr "Salvează Status" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Save State Slot 1" msgstr "Salvează Status din Slotul 1" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save State Slot 10" msgstr "Salvează Status din Slotul 10" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Save State Slot 2" msgstr "Salvează Status din Slotul 2" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Save State Slot 3" msgstr "Salvează Status din Slotul 3" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 4" msgstr "Salvează Status din Slotul 4" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 5" msgstr "Salvează Status din Slotul 5" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 6" msgstr "Salvează Status din Slotul 6" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 7" msgstr "Salvează Status din Slotul 7" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 8" msgstr "Salvează Status din Slotul 8" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 9" msgstr "Salvează Status din Slotul 9" #: Source/Core/DolphinQt2/MenuBar.cpp:178 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:180 msgid "Save State to Oldest Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:179 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Save State to Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:181 msgid "Save State to Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Save State..." msgstr "Salvează Status..." #: Source/Core/DolphinWX/MainMenuBar.cpp:470 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:300 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:104 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:353 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:359 msgid "Save as..." msgstr "Salvează ca..." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1518 msgid "Save compressed GCM/ISO" msgstr "Salvare GCM/ISO comprimat" #: Source/Core/DolphinWX/MainMenuBar.cpp:418 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1509 msgid "Save decompressed GCM/ISO" msgstr "Salvare GCM/ISO decomprimat" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297 msgid "Save map file as" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358 msgid "Save signature as" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:476 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:471 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:461 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:219 msgid "Save to Slot %1 - %2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save to selected slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 msgid "Saved Perspectives" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:341 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "" #: Source/Core/Core/Movie.cpp:959 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" "Statusul de salvare film %s este corupt, înregistrarea filmului se oprește..." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:613 msgid "Scaled EFB Copy" msgstr "Copie EFB Scalată" #: Source/Core/DolphinWX/GameListCtrl.cpp:758 msgid "Scanning..." msgstr "Scanez..." #: Source/Core/DolphinQt2/ToolBar.cpp:78 #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "ScrShot" msgstr "ScrShot" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Căutare" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113 msgid "Search Address" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Căutare Subdosare" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "Selectează" #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "Select Columns" msgstr "" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:220 msgid "Select Slot %1 - %2" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:569 #, c-format msgid "Select Slot %u - %s" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Select State" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:194 #: Source/Core/DolphinWX/MainMenuBar.cpp:131 msgid "Select State Slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Select State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Select State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Select State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Select State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:492 #: Source/Core/DolphinWX/FrameTools.cpp:982 msgid "Select The Recording File" msgstr "Selectează Fișierul de Înregistrare" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:54 msgid "Select Wii NAND Root" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1287 msgid "Select a BootMii NAND backup to import" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:124 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:33 msgid "Select a Directory" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:115 #: Source/Core/DolphinQt2/MainWindow.cpp:300 #: Source/Core/DolphinQt2/MainWindow.cpp:580 #: Source/Core/DolphinQt2/MainWindow.cpp:587 msgid "Select a File" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:41 msgid "Select a Game" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1236 msgid "Select a Wii WAD file to install" msgstr "Selectează un fişier WAD Wii pentru instalare" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Selectează un fişier salvat, pentru a-l importa" #: Source/Core/DolphinQt2/MenuBar.cpp:427 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "Selectează ferestre flotante" #: Source/Core/DolphinWX/FrameTools.cpp:346 msgid "Select the file to load" msgstr "Selectează fișierul de încărcat." #: Source/Core/DolphinQt2/MainWindow.cpp:854 #: Source/Core/DolphinQt2/MenuBar.cpp:451 #: Source/Core/DolphinWX/FrameTools.cpp:1197 msgid "Select the save file" msgstr "Selectează fișierul salvat" #: Source/Core/DolphinWX/FrameTools.cpp:1469 msgid "Select the state to load" msgstr "Selectează statusul de încărcat." #: Source/Core/DolphinWX/FrameTools.cpp:1481 msgid "Select the state to save" msgstr "Selectează statusul de salvat." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:276 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:273 msgid "Select where you want to save the compressed image" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:272 msgid "Select where you want to save the decompressed image" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:265 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "Profilul controlerului selectat, nu există" #: Source/Core/DolphinWX/LogWindow.cpp:69 msgid "Selected font" msgstr "Fontul selectat" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:250 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:258 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:261 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:277 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when your monitor supports 3D display resolutions.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:253 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:244 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:152 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:101 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:170 msgid "Send" msgstr "Trimite" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132 msgid "Sensor Bar Position:" msgstr "Poziția barei de senzor:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:932 msgid "Server rejected traversal attempt" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:58 #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set PC" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120 msgid "Set Value" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:156 #: Source/Core/DolphinWX/GameListCtrl.cpp:1156 msgid "Set as &default ISO" msgstr "Stabilește ca șablon ISO &implicit" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:446 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:445 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90 msgid "Sets the Wii system language." msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:75 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:31 msgid "Settings" msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:263 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:97 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:26 msgid "Shake" msgstr "Vibrare" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:78 msgid "Short Maker:" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:77 msgid "Short Name:" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:278 #: Source/Core/DolphinWX/TASInputDlg.cpp:374 msgid "Shoulder Buttons" msgstr "Butoane Umăr" #: Source/Core/DolphinQt2/MenuBar.cpp:227 #: Source/Core/DolphinWX/MainMenuBar.cpp:325 msgid "Show &Log" msgstr "Afișare &Jurnal" #: Source/Core/DolphinWX/MainMenuBar.cpp:322 msgid "Show &Status Bar" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "Show &Toolbar" msgstr "Afișare &Bară de Instrumente" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:93 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:92 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:365 #: Source/Core/DolphinWX/MainMenuBar.cpp:276 msgid "Show Australia" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:237 msgid "Show Defaults" msgstr "Afișare Implicite" #: Source/Core/DolphinWX/MainMenuBar.cpp:351 msgid "Show Drives" msgstr "Afișare Unități Drive" #: Source/Core/DolphinQt2/MenuBar.cpp:340 #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show ELF/DOL" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:444 msgid "Show FPS" msgstr "Afișare FPS" #: Source/Core/DolphinWX/MainMenuBar.cpp:152 msgid "Show Frame Counter" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:366 #: Source/Core/DolphinWX/MainMenuBar.cpp:278 msgid "Show France" msgstr "Afișare Franța" #: Source/Core/DolphinQt2/MenuBar.cpp:338 #: Source/Core/DolphinWX/MainMenuBar.cpp:261 msgid "Show GameCube" msgstr "Afișare GameCube" #: Source/Core/DolphinQt2/MenuBar.cpp:367 #: Source/Core/DolphinWX/MainMenuBar.cpp:280 msgid "Show Germany" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:155 msgid "Show Input Display" msgstr "Afișare Ecran Conectat" #: Source/Core/DolphinQt2/MenuBar.cpp:368 #: Source/Core/DolphinWX/MainMenuBar.cpp:282 msgid "Show Italy" msgstr "Afișare Italia" #: Source/Core/DolphinQt2/MenuBar.cpp:362 #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show JAP" msgstr "Afișare Japonia" #: Source/Core/DolphinQt2/MenuBar.cpp:369 #: Source/Core/DolphinWX/MainMenuBar.cpp:284 msgid "Show Korea" msgstr "Afișare Coreea" #: Source/Core/DolphinWX/MainMenuBar.cpp:150 msgid "Show Lag Counter" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:74 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:283 msgid "Show Language:" msgstr "Afișare Limbă:" #: Source/Core/DolphinQt2/MenuBar.cpp:233 #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "Show Log &Configuration" msgstr "Afișare Jurnal &Configurare" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:96 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:455 msgid "Show NetPlay Messages" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:91 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:446 msgid "Show NetPlay Ping" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:370 #: Source/Core/DolphinWX/MainMenuBar.cpp:286 msgid "Show Netherlands" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:92 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90 msgid "Show On-Screen Messages" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:363 #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show PAL" msgstr "Afișare PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:57 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:209 msgid "Show PC" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:343 #: Source/Core/DolphinWX/MainMenuBar.cpp:348 msgid "Show Platforms" msgstr "Afișare Platforme" #: Source/Core/DolphinQt2/MenuBar.cpp:378 #: Source/Core/DolphinWX/MainMenuBar.cpp:349 msgid "Show Regions" msgstr "Afișare Regiuni" #: Source/Core/DolphinQt2/MenuBar.cpp:371 #: Source/Core/DolphinWX/MainMenuBar.cpp:288 msgid "Show Russia" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:372 #: Source/Core/DolphinWX/MainMenuBar.cpp:290 msgid "Show Spain" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:43 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:847 msgid "Show Statistics" msgstr "Afișare Statistici" #: Source/Core/DolphinWX/MainMenuBar.cpp:157 msgid "Show System Clock" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:373 #: Source/Core/DolphinWX/MainMenuBar.cpp:292 msgid "Show Taiwan" msgstr "Afișare Taiwan" #: Source/Core/DolphinQt2/MenuBar.cpp:364 #: Source/Core/DolphinWX/MainMenuBar.cpp:273 msgid "Show USA" msgstr "Afișare SUA" #: Source/Core/DolphinQt2/MenuBar.cpp:375 #: Source/Core/DolphinWX/MainMenuBar.cpp:296 msgid "Show Unknown" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:339 #: Source/Core/DolphinWX/MainMenuBar.cpp:263 msgid "Show WAD" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:337 #: Source/Core/DolphinWX/MainMenuBar.cpp:259 msgid "Show Wii" msgstr "Afișare Wii" #: Source/Core/DolphinQt2/MenuBar.cpp:374 #: Source/Core/DolphinWX/MainMenuBar.cpp:294 msgid "Show World" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116 msgid "Show a confirmation box before stopping a game." msgstr "Afișează o caseta de confirmare înainte de oprirea unui joc." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "Afișează primul bloc" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Afișare blocuri salvate" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Afișare comentariu salvat" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Afișare pictogramă salvată" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Afișare titlul salvat" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125 msgid "Show the active title name in the emulation window title." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:284 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:215 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Afișează numărul de cadre rulate pe secundă, ca și o măsură a vitezei de " "emulare .\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:287 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:218 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:137 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:164 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:225 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:649 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:326 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:309 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:76 msgid "Simplified Chinese" msgstr "Chineză simplificată" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiU.cpp:28 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:465 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:130 #: Source/Core/DolphinQt2/MenuBar.cpp:313 #: Source/Core/DolphinWX/GameListCtrl.cpp:469 msgid "Size" msgstr "Dimensiune" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:97 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:205 msgid "Skip" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "Skip DCBZ clearing" msgstr "Omitere curățare DCBZ" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:707 msgid "Skip EFB Access from CPU" msgstr "Omite Acces EFB de la CPU" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip Main Menu" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:206 msgid "Skips the next instruction completely" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:273 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:563 #: Source/Core/DolphinWX/MainMenuBar.cpp:566 #, c-format msgid "Slot %u - %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:80 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:97 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:184 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:982 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Prelucrarea printr-un program software, este mult mai lentă decât folosind " "alte dispozitive încorporate.\n" "E utila doar pentru scopuri de depanare.\n" "Dorești într-adevăr să activezi prelucrarea prin software? Dacă nu ești " "sigur, selectează 'Nu'." #: Source/Core/DolphinQt2/GameList/GameFile.cpp:280 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:113 msgid "Spain" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:303 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67 msgid "Spanish" msgstr "Spaniolă" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141 msgid "Speaker Volume:" msgstr "Volum Difuzor:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:221 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:188 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:100 msgid "Speed Limit:" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "Speed up Disc Transfer Rate" msgstr "Accelerează Frecvența de Transfer pe Disc" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:102 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "Controler Standard" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:248 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:142 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt2/MenuBar.cpp:112 #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "Start &NetPlay..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:141 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Start Recording" msgstr "Pornește Înregistrarea" #: Source/Core/DolphinWX/MainMenuBar.cpp:186 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:470 msgid "Started game" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:467 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:132 #: Source/Core/DolphinQt2/MenuBar.cpp:315 #: Source/Core/DolphinWX/GameListCtrl.cpp:470 #: Source/Core/DolphinWX/MainMenuBar.cpp:316 msgid "State" msgstr "Status" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:103 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "Volan" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:431 msgid "Step &Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:432 msgid "Step &Over" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Step Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:433 msgid "Step O&ut" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:54 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:53 #: Source/Core/DolphinWX/MainToolBar.cpp:199 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:204 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:408 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:333 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:318 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:248 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:106 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:646 msgid "Stereoscopic 3D Mode:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:95 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:367 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:683 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:87 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133 msgid "Stick" msgstr "Joystick" #: Source/Core/Core/HotkeyManager.cpp:28 Source/Core/DolphinQt2/ToolBar.cpp:72 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:181 msgid "Stop" msgstr "Stop" #: Source/Core/DolphinWX/FrameTools.cpp:1687 msgid "Stop Playing Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1672 #: Source/Core/DolphinWX/FrameTools.cpp:1689 #: Source/Core/DolphinWX/MainMenuBar.cpp:143 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1685 msgid "Stop Recording Input" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:480 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:39 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:717 msgid "Store EFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:172 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:201 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:420 msgid "Stretch to Window" msgstr "Potrivește la Fereastră" #. i18n: Data type used in computing #: Source/Core/DolphinWX/Debugger/WatchView.cpp:91 msgid "String" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:117 msgid "Strum" msgstr "Zgârietură" #: Source/Core/DolphinQt2/MenuBar.cpp:468 msgid "Success" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:304 msgid "Success!" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:304 msgid "Successfully compressed image." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:170 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u saves to %s" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:51 #, c-format msgid "Successfully exported file to %s" msgstr "Fișier exportat cu succes în %s" #: Source/Core/DolphinQt2/GameList/GameList.cpp:238 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:469 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save files" msgstr "Fișierele salvate au fost importate cu succes" #: Source/Core/DolphinQt2/GameList/GameList.cpp:321 #: Source/Core/DolphinQt2/MenuBar.cpp:438 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:343 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:54 #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Support" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:104 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:679 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:274 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:290 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:91 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:32 msgid "Swing" msgstr "Balans" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177 msgid "Symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:160 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284 msgid "Sync" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551 msgid "Sync Wii Remotes" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:163 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "Synchronize GPU thread" msgstr "Sincronizare thread GPU" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Sincronizează thread-urile GPU și CPU pentru a ajuta la prevenirea " "blocărilor aleatorii din modul Dual Core. (PORNIT = Compatibil, OPRIT = " "Rapid)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348 msgid "Syntax error" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106 msgid "System Language:" msgstr "Limbă Sistem" #: Source/Core/DolphinWX/FrameTools.cpp:1403 msgid "System Update" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:146 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "Intrare TAS" #: Source/Core/DolphinWX/FrameTools.cpp:390 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:398 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:296 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:426 msgid "Tab Split" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:282 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:121 msgid "Taiwan" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:31 Source/Core/DolphinQt2/MenuBar.cpp:149 #: Source/Core/DolphinWX/MainMenuBar.cpp:127 msgid "Take Screenshot" msgstr "Realizează CapturăEcran" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "Take screenshot" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:729 msgid "Texture Cache" msgstr "Cache Textură" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:45 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:849 msgid "Texture Format Overlay" msgstr "Suprapunere Format Textură" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:177 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:205 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:218 msgid "The address is invalid" msgstr "Adresa este invalidă." #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:159 msgid "The chosen directory is already in the list." msgstr "" #: Source/Core/Core/Movie.cpp:386 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:331 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:471 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:31 #: Source/Core/DolphinWX/FrameTools.cpp:1328 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:36 #: Source/Core/DolphinWX/FrameTools.cpp:1333 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1438 #: Source/Core/DolphinWX/GameListCtrl.cpp:1463 #: Source/Core/DolphinWX/GameListCtrl.cpp:1528 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Fișierul %s există deja.\n" "Dorești să-l înlocuiești?" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Fișierul %s nu a putut fi deschis pentru scriere. Te rugăm să verifici dacă " "nu este deschis deja de un alt program." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Fișierul %s a fost deschis deja, antetul fișierului nu va fi scris." #: Source/Core/DolphinQt2/WiiUpdate.cpp:69 #: Source/Core/DolphinWX/FrameTools.cpp:1365 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:62 #: Source/Core/DolphinWX/FrameTools.cpp:1358 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:120 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:114 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes match!" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:561 msgid "The name cannot be empty" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:554 msgid "The name cannot contain the character ','" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:141 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:226 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Rezultatul codului AR decriptat nu conține nici o linie." #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "" #: Source/Core/DolphinWX/Main.cpp:321 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Limba selectată nu este acceptată de către sistemul tău. Se revine la " "valorile implicite ale sistemului." #: Source/Core/Core/NetPlayClient.cpp:208 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Versiunile NetPlay server și client, sunt incompatibile!" #: Source/Core/Core/NetPlayClient.cpp:205 msgid "The server is full!" msgstr "Serverul este plin!" #: Source/Core/Core/NetPlayClient.cpp:211 msgid "The server responded: the game is currently running!" msgstr "Serverul a răspuns: jocul rulează în prezent!" #: Source/Core/Core/NetPlayClient.cpp:214 msgid "The server sent an unknown error message!" msgstr "Serverul a trimis un mesaj de eroare necunoscut!" #: Source/Core/Core/Boot/Boot.cpp:63 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Fișierul specificat \"%s\" nu există." #: Source/Core/DolphinQt2/WiiUpdate.cpp:57 #: Source/Core/DolphinWX/FrameTools.cpp:1353 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/Core/ActionReplay.cpp:221 msgid "The value is invalid" msgstr "Valoarea este invalidă" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:142 msgid "Theme:" msgstr "Temă:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" #: Source/Core/Core/State.cpp:733 msgid "There is nothing to undo!" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Aceste configurări suprascriu configurările principale Dolphin.\n" "Nedeterminat înseamnă că jocul utilizează configurarea Dolphin." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/WiiUtils.cpp:72 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ActionReplay.cpp:851 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Acest simulator de redare a acțiunii nu acceptă coduri ce modifică înseși " "Redarea Acțiunii." #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:151 #: Source/Core/DolphinQt2/GameList/GameList.cpp:372 msgid "This cannot be undone!" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:167 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:263 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:63 #, c-format msgid "" "This file does not look like a BootMii NAND backup. (0x% does not " "equal 0x%zx)" msgstr "" #: Source/Core/VideoCommon/MainBase.cpp:137 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:367 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:59 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:44 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:319 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:309 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "This will let you manually edit the INI config file." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Prag:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:89 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:30 msgid "Tilt" msgstr "Înclinare:" #: Source/Core/DolphinQt2/GameList/GameList.cpp:466 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:120 #: Source/Core/DolphinQt2/MenuBar.cpp:310 #: Source/Core/DolphinWX/GameListCtrl.cpp:463 #: Source/Core/DolphinWX/MainMenuBar.cpp:304 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Titlu" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "Către" #: Source/Core/DolphinWX/MainMenuBar.cpp:434 msgid "Toggle &Breakpoint" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:146 #: Source/Core/DolphinWX/MainMenuBar.cpp:124 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318 msgid "Toggle &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Toggle 3D Side-by-side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Toggle 3D Top-bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:175 #: Source/Core/DolphinWX/LogConfigWindow.cpp:60 msgid "Toggle All Log Types" msgstr "Comută Toate Tipurile de jurnal" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle Aspect Ratio" msgstr "Comută Raportul de Aspect" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Toggle Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle EFB Copies" msgstr "Comută Copiile EFB" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle Fog" msgstr "Comută Ceață" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Toggle Fullscreen" msgstr "Comută Ecran Complet" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Toggle Pause" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:420 msgid "Toggle editing of perspectives" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "Toggle fullscreen" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66 #: Source/Core/DolphinWX/MainMenuBar.cpp:410 msgid "Top" msgstr "Sus" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:649 msgid "Top-and-Bottom" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:311 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79 msgid "Traditional Chinese" msgstr "Chineză tradițională" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:508 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:512 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96 msgid "Traversal Server" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:929 msgid "Traversal server timed out connecting to the host" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:45 msgid "Triggers" msgstr "Declanșatori" #: Source/Core/DolphinWX/MainMenuBar.cpp:469 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:458 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:389 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:130 msgid "Turntable" msgstr "Mixer" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112 msgid "Turntable Configuration" msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "Tip:" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "%02X_NECUNOSCUT" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:264 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:115 msgid "USA" msgstr "SUA" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:572 msgid "Ubershaders:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Nu se poate crea patch din valorile date.\n" "Înregistrarea nu s-a modificat." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:267 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:278 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:150 #: Source/Core/DolphinQt2/MenuBar.cpp:165 #: Source/Core/DolphinWX/MainMenuBar.cpp:96 msgid "Undo Load State" msgstr "Anulare Status Încărcare" #: Source/Core/Core/HotkeyManager.cpp:151 #: Source/Core/DolphinQt2/MenuBar.cpp:182 #: Source/Core/DolphinWX/MainMenuBar.cpp:103 msgid "Undo Save State" msgstr "Anulare Status Salvare" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "Solicitare 0x80 neașteptată? Se abandonează..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:178 #: Source/Core/DolphinWX/GameListCtrl.cpp:1188 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:331 #: Source/Core/DolphinWX/FrameTools.cpp:1260 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:135 #: Source/Core/DolphinWX/MainMenuBar.cpp:244 msgid "United States" msgstr "" #: Source/Core/Core/State.cpp:458 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:251 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:286 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:315 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:86 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:126 msgid "Unknown" msgstr "Necunoscut" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1055 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comandă DVD necunoscută %08x - eroare fatală" #: Source/Core/Core/NetPlayClient.cpp:938 #, c-format msgid "Unknown error %x" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:560 #, c-format msgid "Unknown message received with id : %d" msgstr "Mesaj necunoscut primit cu id-ul : %d" #: Source/Core/Core/NetPlayServer.cpp:718 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Mesaj necunoscut cu id-ul:%d a fost primit de la jucătorul:%d Se elimină " "jucătorul!" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:85 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinWX/TASInputDlg.cpp:93 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 msgid "Up" msgstr "Sus" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Actualizare" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:56 #: Source/Core/DolphinWX/FrameTools.cpp:1355 msgid "Update cancelled" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:30 #: Source/Core/DolphinQt2/WiiUpdate.cpp:35 #: Source/Core/DolphinWX/FrameTools.cpp:1328 #: Source/Core/DolphinWX/FrameTools.cpp:1333 msgid "Update completed" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:40 #: Source/Core/DolphinQt2/WiiUpdate.cpp:45 #: Source/Core/DolphinQt2/WiiUpdate.cpp:50 #: Source/Core/DolphinQt2/WiiUpdate.cpp:61 #: Source/Core/DolphinQt2/WiiUpdate.cpp:68 #: Source/Core/DolphinWX/FrameTools.cpp:1340 #: Source/Core/DolphinWX/FrameTools.cpp:1345 #: Source/Core/DolphinWX/FrameTools.cpp:1350 #: Source/Core/DolphinWX/FrameTools.cpp:1361 #: Source/Core/DolphinWX/FrameTools.cpp:1366 msgid "Update failed" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:247 msgid "Update the Wii system software to the latest version from Nintendo." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:91 #: Source/Core/DolphinWX/FrameTools.cpp:1374 msgid "Updating" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1383 #, c-format msgid "" "Updating title %016...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:117 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:330 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:327 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:314 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:103 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:117 msgid "Usage Statistics Reporting Settings" msgstr "" #: Source/Core/DolphinWX/Main.cpp:226 msgid "Usage statistics reporting" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:76 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:42 msgid "Use DolphinQt Anyway" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:54 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:434 msgid "Use Fullscreen" msgstr "Utilizează Ecran Complet" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "Utilizează Hex" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69 msgid "Use PAL60 Mode (EuRGB60)" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:91 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Use Panic Handlers" msgstr "Utilizează Asistenți de Panică" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:202 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:171 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:326 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:448 msgid "Use generic zz_ names for functions." msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:43 msgid "User Interface" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:55 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:58 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:898 msgid "Utility" msgstr "Utilitar" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:53 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:432 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Valoare" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:411 msgid "Value Too Large" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "Valoare:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Valoare:" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:54 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:96 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:157 #: Source/Core/DolphinWX/LogConfigWindow.cpp:48 msgid "Verbosity" msgstr "Verbozitate" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:87 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:815 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490 msgid "View &code" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "View &memory" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326 msgid "View As:" msgstr "" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507 msgid "View as double" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501 msgid "View as float" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505 msgid "View as hexadecimal" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498 msgid "View as signed integer" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499 msgid "View as unsigned integer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:787 msgid "Virtual" msgstr "Virtual" #: Source/Core/Core/HotkeyManager.cpp:244 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:49 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Volume Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Toggle Mute" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Up" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:428 msgid "WAD files (*.wad)" msgstr "" #: Source/Core/Core/WiiUtils.cpp:104 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:94 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" #: Source/Core/Core/WiiUtils.cpp:79 msgid "WAD installation failed: Could not initialise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:53 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:281 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:151 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Așteptați spațiile verticale goale, pentru a reduce ruperea imaginii.\n" "Scade performanța dacă viteza de emulare este sub 100 %.\n" "\n" "Dacă nu ești sigur, lasă debifat." #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:162 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:214 #: Source/Core/DolphinWX/GameListCtrl.cpp:1310 #: Source/Core/DolphinWX/GameListCtrl.cpp:1618 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:985 msgid "Warning" msgstr "Atenție" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:603 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Atenție! Este recomandat să faci copii de rezervă pentru toate fișierele din " "dosarul:\n" "%s\n" "Dorești să continui?" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" #: Source/Core/Core/Movie.cpp:1007 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:982 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1033 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1050 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchWindow.h:19 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fișierul nu este deschis." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:121 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:294 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:227 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:622 msgid "Widescreen Hack" msgstr "Soluție Ecran Lat" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Lățime" #: Source/Core/Core/HotkeyManager.cpp:251 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:245 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:247 msgid "Wii Channel" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:358 msgid "Wii Console" msgstr "Consolă Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:152 msgid "Wii Menu" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:114 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77 msgid "Wii NAND Root:" msgstr "Rădăcină NAND Wii:" #: Source/Core/Core/HW/Wiimote.cpp:30 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:191 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:286 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34 msgid "Wii Remote %1" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333 #, c-format msgid "Wii Remote %i" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164 msgid "Wii Remote Settings" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:156 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250 msgid "Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1237 msgid "Wii WAD files (*.wad)" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:297 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1198 msgid "Wii save files (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:452 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Nu s-a putut citi din fişier" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a range" msgstr "" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:132 #: Source/Core/DolphinWX/LogWindow.cpp:89 msgid "Word Wrap" msgstr "Încadrare Cuvânt" #: Source/Core/DolphinWX/FrameTools.cpp:1246 #: Source/Core/DolphinWX/FrameTools.cpp:1294 #: Source/Core/DolphinWX/GameListCtrl.cpp:1417 #: Source/Core/DolphinWX/GameListCtrl.cpp:1536 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330 msgid "Working..." msgstr "Se lucrează..." #: Source/Core/DolphinQt2/GameList/GameFile.cpp:284 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:123 msgid "World" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199 msgid "Write only" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:64 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:258 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:169 #: Source/Core/DolphinWX/LogConfigWindow.cpp:55 msgid "Write to Console" msgstr "Scrie în Consolă" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:168 #: Source/Core/DolphinWX/LogConfigWindow.cpp:53 msgid "Write to File" msgstr "Scrie în Fișier" #: Source/Core/DolphinQt2/Config/LoggerWidget.cpp:170 #: Source/Core/DolphinWX/LogConfigWindow.cpp:57 msgid "Write to Window" msgstr "Scrie în Fereastră" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280 #: Source/Core/DolphinWX/TASInputDlg.cpp:496 msgid "X" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 #: Source/Core/DolphinWX/TASInputDlg.cpp:498 msgid "Y" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Yellow" msgstr "Galben" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "Nu poți închide panouri ce conțin pagini." #: Source/Core/Core/IOS/ES/ES.cpp:260 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297 msgid "You must choose a game!" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:373 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" "Trebuie să introduci o valoare zecimală, hexazecimală sau octală validă." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886 msgid "You must enter a valid profile name." msgstr "Trebuie să introduci un nume de profil valid." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Trebuie să repornești Dolphin pentru ca modificările să aibă efect." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:235 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:78 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "ROM-urile DSP au funcții hash incorecte\n" "Dorești să oprești acum pentru a rezolva problema?\n" "Dacă selectezi \"Nu\", semnalul audio ar putea fi distorsionat." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284 #: Source/Core/DolphinWX/TASInputDlg.cpp:500 msgid "Z" msgstr "" #: Source/Core/Core/ActionReplay.cpp:884 msgid "Zero 3 code not supported" msgstr "Codul Zero 3 nu este acceptat" #: Source/Core/Core/ActionReplay.cpp:904 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705 msgid "[ waiting ]" msgstr "[ se așteaptă ]" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290 msgid "auto" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:292 msgid "fake-completion" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291 msgid "none" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:704 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute a returnat -1 la rularea aplicației!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "x86 Size" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:50 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756 msgid "| OR" msgstr "| SAU" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt2/AboutDialog.cpp:65 msgid "" "© 2003-%1 Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr ""