// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "DSPAnalyzer.h" #include "DSPInterpreter.h" #include "DSPTables.h" #include "DSPMemoryMap.h" namespace DSPAnalyzer { // Holds data about all instructions in RAM. u8 code_flags[ISPACE]; // Good candidates for idle skipping is mail wait loops. If we're time slicing // between the main CPU and the DSP, if the DSP runs into one of these, it might // as well give up its time slice immediately, after executing once. // Max signature length is 6. A 0 in a signature is ignored. #define NUM_IDLE_SIGS 7 #define MAX_IDLE_SIG_SIZE 6 // 0xFFFF means ignore. const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] = { // From AX: { 0x26fc, // LRS $30, @DMBH 0x02c0, 0x8000, // ANDCF $30, #0x8000 0x029d, 0xFFFF, // JLZ 0x027a 0, 0 }, // RET { 0x27fc, // LRS $31, @DMBH 0x03c0, 0x8000, // ANDCF $31, #0x8000 0x029d, 0xFFFF, // JLZ 0x027a 0, 0 }, // RET { 0x26fe, // LRS $30, @CMBH 0x02c0, 0x8000, // ANDCF $30, #0x8000 0x029c, 0xFFFF, // JLNZ 0x0280 0, 0 }, // RET { 0x27fe, // LRS $31, @CMBH 0x03c0, 0x8000, // ANDCF $31, #0x8000 0x029c, 0xFFFF, // JLNZ 0x0280 0, 0 }, // RET { 0x26fc, // lrs $AC0.M, @DMBH 0x02a0, 0x8000, // andf $AC0.M, #0x8000 0x029c, 0xFFFF, // jlnz 0x???? 0, 0 }, { 0x27fc, // lrs $AC1.M, @DMBH 0x03a0, 0x8000, // andf $AC1.M, #0x8000 0x029c, 0xFFFF, // jlnz 0x???? 0, 0 }, // From Zelda: { 0x00de, 0xFFFE, // LR $AC0.M, @CMBH 0x02c0, 0x8000, // ANDCF $AC0.M, #0x8000 0x029c, 0xFFFF, // JLNZ 0x05cf 0 } }; void Reset() { memset(code_flags, 0, sizeof(code_flags)); } void AnalyzeRange(int start_addr, int end_addr) { // First we run an extremely simplified version of a disassembler to find // where all instructions start. // This may not be 100% accurate in case of jump tables! // It could get desynced, which would be bad. We'll see if that's an issue. for (int addr = start_addr; addr < end_addr;) { UDSPInstruction inst = dsp_imem_read(addr); const DSPOPCTemplate *opcode = GetOpTemplate(inst); if (!opcode) { addr++; continue; } code_flags[addr] |= CODE_START_OF_INST; addr += opcode->size; // Look for loops. if ((inst.hex & 0xffe0) == 0x0060 || (inst.hex & 0xff00) == 0x1100) { // BLOOP, BLOOPI u16 loop_end = dsp_imem_read(addr + 1); code_flags[loop_end] |= CODE_LOOP_END; } else if ((inst.hex & 0xffe0) == 0x0040 || (inst.hex & 0xff00) == 0x1000) { // LOOP, LOOPI code_flags[addr + 1] |= CODE_LOOP_END; } } // Next, we'll scan for potential idle skips. for (int s = 0; s < NUM_IDLE_SIGS; s++) { for (int addr = start_addr; addr < end_addr; addr++) { bool found = false; for (int i = 0; i < MAX_IDLE_SIG_SIZE + 1; i++) { if (idle_skip_sigs[s][i] == 0) found = true; if (idle_skip_sigs[s][i] == 0xFFFF) continue; if (idle_skip_sigs[s][i] != dsp_imem_read(addr + i)) break; } if (found) { NOTICE_LOG(DSPLLE, "Idle skip location found at %02x", addr); code_flags[addr] |= CODE_IDLE_SKIP; // TODO: actually use this flag somewhere. } } } NOTICE_LOG(DSPLLE, "Finished analysis."); } void Analyze() { Reset(); AnalyzeRange(0x0000, 0x1000); // IRAM AnalyzeRange(0x8000, 0x9000); // IROM } } // namespace