# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Bahadır Usta , 2017 # Bahadır Usta , 2017 # Erdoğan Şahin, 2017 # Erdoğan Şahin, 2016 # Mustafa Can , 2013-2016 # nlgzrgn , 2011 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-12-30 11:25+0100\n" "PO-Revision-Date: 2017-12-30 10:25+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Turkish (http://www.transifex.com/delroth/dolphin-emu/" "language/tr/)\n" "Language: tr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: Source/Core/DolphinQt2/MenuBar.cpp:588 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1362 #, c-format msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%s\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:36 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin ücretsiz ve açık kaynak GameCube ve Wii emulatörüdür.\n" "\n" "Bu yazılım yasal olarak sahip olmadığınız oyunları oynamak için " "kullanılmamalıdır.\n" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:764 msgid " (internal IP)" msgstr "(dahili IP adresi)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315 msgid " (too many to display)" msgstr "(göstermek için çok fazla öğe var)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:117 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:539 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:645 msgid " Game : " msgstr "Oyun :" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "! NOT" msgstr "! DEĞİL" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" "\"%s\" mevcut değil.\n" "Yeni bir 16MB Hafıza Kartı oluşturulsun mu?" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "\"%s\" küçültülemedi. Kalıp dosyası bozuk olabilir." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" zaten sıkıştırılmış! Daha fazla sıkıştırılamaz." #: Source/Core/Core/Boot/Boot.cpp:104 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" hatalı bir GCM/ISO dosyası, ya da herhangi bir GC/Wii ISO kalıbı " "değil." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:263 msgid "%1 %" msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:138 msgid "%1 % (%2 MHz)" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:260 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:240 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:183 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:226 msgid "%1 ms" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopyala%1$s" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:110 msgid "%1[%2]: %3" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:98 msgid "%1[%2]: %3 %" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i bloktan %i'i. Sıkıştırma oranı %i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "%i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (Normal Hız)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "yüklenemedi çünkü o daha önce yüklenen kayıtla aynı iç dosya adına sahip\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "yüklenemedi çünkü GCI'si yanlış.\n" "Dosya boyutu (0x%) başlıkta kaydedilen boyutla uyuşmuyor (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "yüklenemedi çünkü GCI'si yanlış.\n" "Belirtilen blok sayısı %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "yüklenemedi çünkü sanal hafıza kartında yeteri kadar boş blok yok" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "yüklenemedi çünkü hafıza kartında 10%% den daha az boş blok var\n" "Toplam Blok: %d; Boş Blok: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:595 #, c-format msgid "%s (Disc %i)" msgstr "%s (Disk %i)" #: Source/Core/Core/Boot/Boot.cpp:254 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL %s konumunda bulundu. Disk tanınamayabilir." #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #, c-format msgid "" "%s already exists. Consider making a backup of the current save files before " "overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s hafıza kart dosyası olarak yüklenemedi \n" "Kart dosyası boyutu hatalı (0x%x bayt)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s hafıza kart dosyası olarak yüklenemedi \n" "Kart boyutu hatalı (0x%x bayt)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s hafıza kartı olarak yüklenemedi. \n" "Dosya geçerli bir hafıza kartı dosyası olabilmek için çok küçük (0x%x bayt)" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s bir konum değil, *.original. taşıma başarısız\n" "Yazma haklarınızı doğrulayın yada dosyayı Dolphin'in dışına taşıyın" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s bir konum değil, *.original konumuna taşındı" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sSil%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sGCI ver%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sGCI al%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Boş Blok; %u Boş Dizin Girişi" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "%u kare" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "%u nesne" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "%zu FIFO bayt" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "%zu hafıza bayt" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "&& AND" msgstr "&& VE" #: Source/Core/DolphinQt2/MenuBar.cpp:293 #: Source/Core/DolphinWX/MainMenuBar.cpp:527 msgid "&About" msgstr "&Hakkında" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "&Yeni Kod Ekle..." #: Source/Core/DolphinWX/Debugger/CodeView.cpp:449 msgid "&Add function" msgstr "&Fonksiyon Ekle" #: Source/Core/DolphinWX/MainMenuBar.cpp:453 msgid "&Address" msgstr "&Address" #: Source/Core/DolphinQt2/MenuBar.cpp:272 #: Source/Core/DolphinWX/MainMenuBar.cpp:179 msgid "&Audio Settings" msgstr "&Ses Ayarları" #: Source/Core/DolphinWX/MainMenuBar.cpp:195 msgid "&Automatic Start" msgstr "&Otomatik Başlangıç" #: Source/Core/DolphinWX/MainMenuBar.cpp:87 msgid "&Boot from DVD Backup" msgstr "&Yedek DVD Diskinden Önyükleme Başlat" #: Source/Core/DolphinWX/MainMenuBar.cpp:341 msgid "&Breakpoints" msgstr "&Kesme Noktaları" #: Source/Core/DolphinQt2/WiiUpdate.cpp:98 msgid "&Cancel" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:235 msgid "&Cheat Manager" msgstr "&Hile Yöneticisi" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 msgid "&Clear JIT Cache" msgstr "&JIT Önbelleğini Temizle" #: Source/Core/DolphinWX/MainMenuBar.cpp:450 msgid "&Clear Symbols" msgstr "&Sembolleri Temizle" #: Source/Core/DolphinQt2/MenuBar.cpp:273 #: Source/Core/DolphinWX/MainMenuBar.cpp:180 msgid "&Controller Settings" msgstr "&Denetim Ayarları" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:438 msgid "&Copy address" msgstr "&Adresi kopyala" #: Source/Core/DolphinWX/MainMenuBar.cpp:490 msgid "&Create Signature File..." msgstr "&İmzalı Dosya Oluştur..." #: Source/Core/DolphinWX/MainMenuBar.cpp:57 msgid "&Debug" msgstr "&Hata Ayıklama" #: Source/Core/DolphinWX/GameListCtrl.cpp:1163 msgid "&Delete File..." msgstr "&Dosyayı Sil..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1205 msgid "&Delete selected ISOs..." msgstr "Seçilen Kalıpları &Sil... " #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:266 msgid "&Delete watch" msgstr "&İzlemeyi kaldır" #: Source/Core/DolphinWX/MainMenuBar.cpp:383 msgid "&Disable JIT Cache" msgstr "&JIT Önbelleğini Kapat" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "&Kodu Düzenle..." #: Source/Core/DolphinQt2/MenuBar.cpp:153 #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&Emulation" msgstr "&Emülasyon" #: Source/Core/DolphinQt2/MenuBar.cpp:90 #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&File" msgstr "&Dosya" #: Source/Core/DolphinWX/MainMenuBar.cpp:203 msgid "&Font..." msgstr "&Yazı Tipi..." #: Source/Core/DolphinQt2/MenuBar.cpp:159 #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "&Frame Advance" msgstr "&Kare İlerletme" #: Source/Core/DolphinWX/MainMenuBar.cpp:461 msgid "&Generate Symbols From" msgstr "&Sembolleri Şuradan Getir" #: Source/Core/DolphinQt2/MenuBar.cpp:287 #: Source/Core/DolphinWX/MainMenuBar.cpp:525 msgid "&GitHub Repository" msgstr "&GitHub Repo'su" #: Source/Core/DolphinQt2/MenuBar.cpp:271 #: Source/Core/DolphinWX/MainMenuBar.cpp:178 msgid "&Graphics Settings" msgstr "&Grafik Ayarları" #: Source/Core/DolphinQt2/MenuBar.cpp:279 #: Source/Core/DolphinWX/MainMenuBar.cpp:62 msgid "&Help" msgstr "&Yardım" #: Source/Core/DolphinQt2/MenuBar.cpp:274 #: Source/Core/DolphinWX/MainMenuBar.cpp:181 msgid "&Hotkey Settings" msgstr "&Kısayol Ayarları" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:451 msgid "&Insert blr" msgstr "&BLR yerleştir" #: Source/Core/DolphinWX/MainMenuBar.cpp:372 msgid "&Interpreter Core" msgstr "&Yorumlayıcı Çekirdek" #: Source/Core/DolphinWX/MainMenuBar.cpp:56 #: Source/Core/DolphinWX/MainMenuBar.cpp:343 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:379 msgid "&JIT Block Linking Off" msgstr "&JIT Blok Bağlantısı Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:403 msgid "&JIT FloatingPoint Off" msgstr "&JIT FloatingPoint Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:404 msgid "&JIT Integer Off" msgstr "&JIT Integer Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:401 msgid "&JIT LoadStore Floating Off" msgstr "&JIT LoadStore Floating Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:397 msgid "&JIT LoadStore Off" msgstr "&JIT LoadStore Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:402 msgid "&JIT LoadStore Paired Off" msgstr "&JIT LoadStore Paired Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "&JIT LoadStore lXz Off" msgstr "&JIT LoadStore lXz Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:398 msgid "&JIT LoadStore lbzx Off" msgstr "&JIT LoadStore lbzx Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "&JIT LoadStore lwz Off" msgstr "&JIT LoadStore lwz Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:394 msgid "&JIT Off (JIT Core)" msgstr "&JIT Kapalı (JIT Çekirdeği)" #: Source/Core/DolphinWX/MainMenuBar.cpp:405 msgid "&JIT Paired Off" msgstr "&JIT Paired Kapalı" #: Source/Core/DolphinWX/MainMenuBar.cpp:406 msgid "&JIT SystemRegisters Off" msgstr "&JIT SystemRegisters Kapalı" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:103 msgid "&Language:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:173 #: Source/Core/DolphinWX/MainMenuBar.cpp:134 msgid "&Load State" msgstr "Durumu &Yükle" #: Source/Core/DolphinWX/MainMenuBar.cpp:463 msgid "&Load Symbol Map" msgstr "&Sembol Haritasını Yükle" #: Source/Core/DolphinWX/MainMenuBar.cpp:389 msgid "&Log JIT Instruction Coverage" msgstr "&JIT Talimat Kapsamını Dosyaya Yaz" #: Source/Core/DolphinWX/MainMenuBar.cpp:342 msgid "&Memory" msgstr "&Hafıza " #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "&Memory Card Manager (GC)" msgstr "&Hafıza Kartı Yöneticisi (GC)" #: Source/Core/DolphinQt2/MenuBar.cpp:409 #: Source/Core/DolphinWX/MainMenuBar.cpp:49 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt2/MenuBar.cpp:91 #: Source/Core/DolphinWX/MainMenuBar.cpp:84 msgid "&Open..." msgstr "&Aç..." #: Source/Core/DolphinQt2/MenuBar.cpp:268 #: Source/Core/DolphinWX/MainMenuBar.cpp:50 msgid "&Options" msgstr "&Seçenekler" #: Source/Core/DolphinWX/MainMenuBar.cpp:503 msgid "&Patch HLE Functions" msgstr "&HLE Fonksiyonlarını Yamala" #: Source/Core/DolphinQt2/MenuBar.cpp:155 #: Source/Core/DolphinWX/MainMenuBar.cpp:556 msgid "&Pause" msgstr "&Duraklat" #: Source/Core/DolphinQt2/MenuBar.cpp:154 #: Source/Core/DolphinWX/MainMenuBar.cpp:558 msgid "&Play" msgstr "&Oynat " #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:513 msgid "&Profile Blocks" msgstr "&Blokların Profilini Çıkar" #: Source/Core/DolphinWX/MainMenuBar.cpp:59 msgid "&Profiler" msgstr "&Profiler" #: Source/Core/DolphinQt2/GameList/GameList.cpp:165 #: Source/Core/DolphinWX/GameListCtrl.cpp:1132 msgid "&Properties" msgstr "&Özellikler" #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "&RSO Modules" msgstr "&RSO Modülleri" #: Source/Core/DolphinQt2/MenuBar.cpp:424 #: Source/Core/DolphinWX/MainMenuBar.cpp:150 msgid "&Read-Only Mode" msgstr "&Salt-Okunur Mod" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "&Yenile" #: Source/Core/DolphinWX/MainMenuBar.cpp:89 msgid "&Refresh Game List" msgstr "&Oyun Listesini Yenile" #: Source/Core/DolphinWX/MainMenuBar.cpp:337 msgid "&Registers" msgstr "&Kayıtlar" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "&Kodu Sil" #: Source/Core/DolphinWX/MainMenuBar.cpp:504 msgid "&Rename Symbols from File..." msgstr "&Dosyadaki Sembolleri Yeniden Adlandır..." #: Source/Core/DolphinWX/Debugger/CodeView.cpp:444 msgid "&Rename symbol" msgstr "&Sembolü yeniden adlandır" #: Source/Core/DolphinQt2/MenuBar.cpp:157 #: Source/Core/DolphinWX/MainMenuBar.cpp:127 msgid "&Reset" msgstr "&Sıfırla" #: Source/Core/DolphinWX/MainMenuBar.cpp:466 msgid "&Save Symbol Map" msgstr "&Sembol Haritasını Kaydet" #: Source/Core/DolphinWX/MainMenuBar.cpp:390 msgid "&Search for an Instruction" msgstr "&Bir Yönerge Ara" #: Source/Core/DolphinWX/MainMenuBar.cpp:456 msgid "&Signature Database" msgstr "&İmza Veritabanı" #: Source/Core/DolphinWX/MainMenuBar.cpp:344 msgid "&Sound" msgstr "&Ses" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:96 msgid "&Speed Limit:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:156 #: Source/Core/DolphinWX/MainMenuBar.cpp:126 msgid "&Stop" msgstr "&Durdur" #: Source/Core/DolphinWX/MainMenuBar.cpp:58 msgid "&Symbols" msgstr "&Semboller" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:107 msgid "&Theme:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:99 #: Source/Core/DolphinWX/MainMenuBar.cpp:51 msgid "&Tools" msgstr "&Araçlar" #: Source/Core/DolphinWX/MainMenuBar.cpp:345 msgid "&Video" msgstr "&Görüntü" #: Source/Core/DolphinQt2/MenuBar.cpp:238 #: Source/Core/DolphinWX/MainMenuBar.cpp:52 msgid "&View" msgstr "&Görünüm" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "&Watch" msgstr "&İzle" #: Source/Core/DolphinQt2/MenuBar.cpp:280 #: Source/Core/DolphinWX/MainMenuBar.cpp:523 msgid "&Website" msgstr "&Website" #: Source/Core/DolphinQt2/GameList/GameList.cpp:166 #: Source/Core/DolphinWX/GameListCtrl.cpp:1133 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:515 msgid "&Write to profile.txt, Show" msgstr "&Profile.txt dosyasına yaz, Göster" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015+ Dolphin Takımı. \"GameCube\" ve \"Wii\" Nintendo'nun ticari " "markasıdır. Dolphin hiçbir şekilde Nintendo ile bağlı değildir." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:155 msgid "(off)" msgstr "(kapalı)" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771 msgid "+ ADD" msgstr "+ EKLE" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:366 msgid "..." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:525 msgid "16x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:525 msgid "1x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:525 msgid "2x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:491 msgid "2x Native (1280x1056) for 720p" msgstr "Orijinalin 2 katı (1280x1056) - 720p" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "32-bit" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:256 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:275 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "3D" #: Source/Core/Core/HotkeyManager.cpp:257 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24 msgid "3D Depth" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:491 msgid "3x Native (1920x1584) for 1080p" msgstr "Orijinalin 3 katı (1920x1584) - 1080p" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:525 msgid "4x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:49 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:492 msgid "4x Native (2560x2112) for 1440p" msgstr "Orijinalin 4 katı (2560x2112) - 1440p" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:492 msgid "5x Native (3200x2640)" msgstr "Orijinalin 5 katı (3200x2640)" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "6x Native (3840x3168) for 4K" msgstr "Orijinalin 6 katı (3840x3168) - 4K" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "7x Native (4480x3696)" msgstr "Orjinalin 7 katı (4480x3696)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:525 msgid "8x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:494 msgid "8x Native (5120x4224) for 5K" msgstr "Orijinalin 8 katı (5120x4224) - 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:61 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55 msgid "" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:65 msgid "" "

DolphinQt is a new experimental GUI that is intended to replace the " "current GUI based on wxWidgets. The implementation is currently " "incomplete so some functionality (like changing certain settings) may be " "missing.

\n" "

Only developers working on the DolphinQt implementation and curious " "testers should use it at the present time; normal users are recommended to " "continue using the older DolphinWX GUI for the time being.

\n" "

Bug Reports

At the current time there is no point making bug " "reports about DolphinQt GUI's missing features as the developers are already " "aware of those.

\n" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:704 #: Source/Core/DolphinQt2/MainWindow.cpp:761 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "Bir NetPlay penceresi zaten açık!" #: Source/Core/Core/WiiUtils.cpp:130 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:484 msgid "A disc is already about to be inserted." msgstr "Zaten bir diskin yerleştirilme işlemi sürüyor." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216 msgid "A game is not currently running." msgstr "Şu anda bir oyun çalışmıyor." #: Source/Core/DolphinQt2/MainWindow.cpp:406 #: Source/Core/DolphinWX/FrameTools.cpp:867 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Kapanma işlemi sürüyor. Eğer mevcut emülasyonu, kapanma işlemi tamamlanmadan " "durdurursanız kaydedilmemiş bazı veriler kaybolabilir. Durdurulsun mu?" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" "Desteklenen herhangi bir Bluetooth cihazı bulunamadı,\n" "bu nedenle Wii Remote'ı manuel olarak bağlamanız gerekli." #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:360 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550 msgid "A sync can only be triggered when a Wii game is running." msgstr "Senkronizasyon, ancak bir Wii oyunu çalışırken yapılabilir." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:90 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" "UYARI:\n" "\n" "Tüm oyuncular aynı Dolphin sürümünü kullanmalıdır.\n" "Tüm oyuncular aynı hafıza kartlarına, SD kartlarına ve hilelere sahip olmalı " "veya bu özellikler devre dışı bırakılmalıdır.\n" "Eğer DSP LLE kullanılacaksa, bütün oyuncular aynı DSP ROM'larını " "kullanmalıdır. \n" "Eğer direkt olarak bağlanıyorsanız, sunucu seçilen UDP portunu açmış " "olmalıdır!\n" "\n" "Netplay'deki Wii Remote desteği deneyseldir, stabil çalışması " "beklenmemelidir.\n" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:249 msgid "AR Codes" msgstr "AR Kodları" #: Source/Core/DolphinQt2/GameList/GameList.cpp:306 msgid "Abort" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:15 #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Dolphin Hakkında" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:59 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:716 msgid "Accuracy:" msgstr "Doğruluk:" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78 msgid "Action" msgstr "Eylem" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Kodu Şifre Çözme Hatası:\n" "Parite Denetimi Başarısız\n" "\n" "Suçlu Kod:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:491 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Hatası: Kod eklemede (%08x : adres = %08x) hatalı boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:581 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Hatası: Doldurma ve kaydırmada (%08x : adres = %08x) hatalı " "boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:369 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Hatası: Ram yazma ve doldurmasında (%08x : adres = %08x) " "hatalı boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:429 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Hatası: İşaretleyiciye yazarken (%08x : address = %08x) hatalı " "boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:635 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Hatası: Hafıza kopyalamada (%08x) hatalı değer (%s)" #: Source/Core/Core/ActionReplay.cpp:506 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Hatası: Ana Kod ve CCXXXXXX'e yaz kodu uygulanamadı (%s)\n" "Ana kodlar gerekli değil. Ana kodları kullanmayın." #: Source/Core/Core/ActionReplay.cpp:215 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Hatası: Hatalı AR kod satırı: %s" #: Source/Core/Core/ActionReplay.cpp:746 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Şartlı Kod: Hatalı Boyut %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:714 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Hatalı Normal Kod Türü %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:770 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kod %i: Hatalı alt tür %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:672 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kod 0: Hatalı alt tür %08x (%s)" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "Aktif" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "Adaptör Algılandı" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:66 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:378 msgid "Adapter:" msgstr "Ekran Kartı:" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:82 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Add" msgstr "Ekle" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "ActionReplay Kodu Ekle" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "Kesim Noktası Ekle" #: Source/Core/DolphinWX/MainMenuBar.cpp:431 msgid "Add New Pane To" msgstr "Yeni Bölme Ekle" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "Yeni USB Aygıtı Ekle" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:844 msgid "Add Patch" msgstr "Yama Ekle" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Add a Breakpoint" msgstr "Kesim Noktası Ekle" #: Source/Core/Core/HotkeyManager.cpp:63 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "Hafıza Kesim Noktası Ekle" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141 msgid "Add address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:493 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" "Ek işlevlerin diğer oyunlarda da tanınabilmesi için bir .dsy dosyasına eksik " "olan işlevleri ekleyin." #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "Add memory &breakpoint" msgstr "Belleği ekle &Kesim noktasına" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133 msgid "Add the specified address manually." msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508 msgid "Add to &watch" msgstr "Ekle &izlemeye" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:399 msgid "Add..." msgstr "Ekle..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Address" msgstr "Adres" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450 msgid "Address Out of Range" msgstr "Adres Aralığı Dışında" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246 #, c-format msgid "" "Address too large (greater than RAM size).\n" "Did you mean to strip the cheat opcode (0x%08X)?" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1070 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Düğmeleri etkinleştirmek için gerekli olan analog denetim basıncını " "ayarlayın." #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:55 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:49 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:213 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:73 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:103 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:46 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:803 msgid "Advanced" msgstr "Gelişmiş" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:116 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240 msgid "Advanced Settings" msgstr "Gelişmiş Ayarlar" #: Source/Core/DolphinQt2/MainWindow.cpp:325 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:42 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "All Files (*)" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "Tüm GC/Wii dosyaları (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/FrameTools.cpp:352 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "" "Tüm GC/Wii dosyaları (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1507 msgid "All GameCube GCM files (gcm)" msgstr "Tüm GameCube GCM dosyaları (gcm)" #: Source/Core/DolphinQt2/MainWindow.cpp:612 #: Source/Core/DolphinQt2/MainWindow.cpp:619 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1549 #: Source/Core/DolphinWX/FrameTools.cpp:1561 msgid "All Save States (sav, s##)" msgstr "Tüm Kayıtlı Oyunlar (sav,s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1505 msgid "All Wii ISO files (iso)" msgstr "Tüm Wii kalıpları (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1520 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tüm sıkıştırılmış GC/Wii kalıpları (gcz)" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:89 msgid "Always Connected" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:144 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Always Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129 msgid "" "An address to add manually. The 0x prefix is optional - all addresses are " "always in hexadecimal." msgstr "" #: Source/Core/Common/Assert.h:46 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Bir hata oluştu.\n" "\n" "Satır: %d\n" "Dosya: %s\n" "\n" "Hatayı yoksay ve devam et?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "Bir diskin yerleştirilmesi bekleniyordu ancak disk bulunamadı." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:620 msgid "Anaglyph" msgstr "Anaglif" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Analiz et" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Açı" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:81 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:526 msgid "Anisotropic Filtering:" msgstr "Filtreleme:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:79 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:512 msgid "Anti-Aliasing:" msgstr "Keskinleştirme:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383 msgid "Append signature to" msgstr "Şuraya imza ekle" #: Source/Core/DolphinWX/MainMenuBar.cpp:492 msgid "Append to &Existing Signature File..." msgstr "İmzayı ekle &Mevcut İmza Dosyasına..." #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:53 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229 msgid "Apploader Date:" msgstr "Apploader Tarihi:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58 msgid "Apply" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:499 msgid "Apply Signat&ure File..." msgstr "İmza Dosya&sını Uygula..." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:239 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Çerçeveyi bitirdikten sonra çerçeveye post-processing efekti uygula.\n" "\n" "Emin değilseniz, kapalı'yı seçin." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:273 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401 msgid "Apply signature file" msgstr "İmza dosyasını uygula" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:152 msgid "Are you sure that you want to delete '%1'?" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "\"%s\" dosyasını silmek istiyor musunuz?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1308 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" "Bu dosyaları gerçekten silmek istiyor musunuz?\n" "Silindikten sonra bu dosyaları geri döndüremezsiniz!" #: Source/Core/DolphinQt2/GameList/GameList.cpp:392 msgid "Are you sure you want to delete this file?" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1307 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Bu dosyayı gerçekten silmek istiyor musunuz? Silindikten sonra bu dosyayı " "geri döndüremezsiniz!" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:281 msgid "Are you sure you want to quit NetPlay?" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:282 msgid "Are you sure?" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:420 msgid "Are you trying to use the same file in both slots?" msgstr "2 slot için de aynı dosyayı deniyor olabilir misiniz?" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:70 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:392 msgid "Aspect Ratio:" msgstr "En-Boy Oranı:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:125 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:232 msgid "Assign Controller Ports" msgstr "Denetleyici Noktalarını Ata" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "En az bir bölme açık kalmalıdır." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:44 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Ses" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81 msgid "Audio Backend:" msgstr "Ses Çözücüsü:" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:93 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121 msgid "Audio Stretching Settings" msgstr "Ses Geciktirme Ayarları" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:225 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:99 msgid "Australia" msgstr "Avustralya" #: Source/Core/DolphinQt2/AboutDialog.cpp:51 #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Authors" msgstr "Yazarlar" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:389 msgid "Auto" msgstr "Otomatik" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:490 msgid "Auto (Multiple of 640x528)" msgstr "Otomatik (640x528'in katları)" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:84 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:122 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:422 msgid "Auto-Adjust Window Size" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:237 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Pencere boyutunu iç çözünürlüğünüze göre otomatik olarak ayarlar. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/MainMenuBar.cpp:196 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:384 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT Yanlış. Dolphin kapatılacak" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "BP kaydı" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:68 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96 msgid "Backend Settings" msgstr "Çözücü Ayarları" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:62 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:43 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:348 msgid "Backend:" msgstr "Çözücü:" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:215 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "Arkaplan Girişi" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Geri" #: Source/Core/DolphinQt2/GameList/GameList.cpp:486 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:128 #: Source/Core/DolphinQt2/MenuBar.cpp:320 #: Source/Core/DolphinWX/GameListCtrl.cpp:462 #: Source/Core/DolphinWX/MainMenuBar.cpp:308 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Afiş" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:303 msgid "Banner Details" msgstr "Afiş Ayrıntıları" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:90 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:279 msgid "Banner:" msgstr "Afiş:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 msgid "Bar" msgstr "Çubuk" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:448 msgid "Basic" msgstr "Temel" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:68 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103 msgid "Basic Settings" msgstr "Temel Ayarlar" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Battery" msgstr "Batarya" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Blok Ayırma Tablosu sağlaması başarısız." #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Bloklar" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Blue" msgstr "Mavi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Blue Left" msgstr "Mavi Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Blue Right" msgstr "Mavi Sağ" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Bluetooth Geçişi Modu etkin, ancak Dolphin libusb olmadan oluşturuldu. Geçiş " "modu kullanılamaz." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" "Bluetooth Geçişi Modu etkin, ancak kullanılabilir bir USB aygıt bulunamadı. " "İptal ediliyor." #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1300 msgid "BootMii NAND backup file (*.bin)" msgstr "BootMii NAND yedek dosyası (*.bin)" #: Source/Core/DolphinQt2/MainWindow.cpp:884 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1313 msgid "BootMii keys file (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:912 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:95 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:894 msgid "Borderless Fullscreen" msgstr "Çerçevesiz Tam Ekran" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 #: Source/Core/DolphinWX/MainMenuBar.cpp:417 msgid "Bottom" msgstr "Alt" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343 #, c-format msgid "Bound Controls: %lu" msgstr "Bağlı Denetimler: %lu" #: Source/Core/DolphinQt2/AboutDialog.cpp:27 msgid "Branch: " msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "Dal: %s" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56 msgid "Break" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57 msgid "Break and log" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:251 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "Broadband Adaptörü" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:336 msgid "Broken" msgstr "Bozuk" #: Source/Core/DolphinWX/GameListCtrl.cpp:396 msgid "Browse for a directory to add" msgstr "Eklemek için bir konuma gözat" #: Source/Core/DolphinWX/GameListCtrl.cpp:1408 msgid "Browse for output directory" msgstr "Çıkış konumu için gözat" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:98 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56 msgid "Buffer Size:" msgstr "Arabellek Boyutu:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:487 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:67 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:251 msgid "Buffer:" msgstr "Arabellek:" #: Source/Core/Core/HW/GCPadEmu.cpp:77 msgid "Button" msgstr "Düğme" #: Source/Core/Core/HW/GCPadEmu.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:32 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:34 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:95 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:110 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:135 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:33 #: Source/Core/DolphinWX/TASInputDlg.cpp:216 #: Source/Core/DolphinWX/TASInputDlg.cpp:301 #: Source/Core/DolphinWX/TASInputDlg.cpp:413 msgid "Buttons" msgstr "Düğmeler" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "DCBZ işlemlerinin veri önbelleğini temizlemesini atlayın.\n" "\n" "Emin değilseniz, devre dışı bırakın." #: Source/Core/Core/HW/GCPadEmu.cpp:63 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:36 #: Source/Core/DolphinWX/TASInputDlg.cpp:372 msgid "C Stick" msgstr "C Çubuğu" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "CP kaydı" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:122 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70 msgid "CPU Emulation Engine" msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:35 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:79 msgid "CPU Options" msgstr "İşlemci Seçenekleri" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:152 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:249 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Başlangıçta, özel dokuları sistem RAM'ına önbellekle.\n" "Bu epey RAM gerektirir ama takılmaları düzeltir.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:128 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Önbellekli Interpreter (yavaş)" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:248 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:167 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "3D görüntülerin ışıklandırmalarını vertex yerine piksel olarak hesaplar. " "Işıklandırılmış poligonların görünümünü pürüzsüzleştirir ve daha az göze " "çarpar hale getirir.\n" "Nadiren yavaşlamalara ve grafiksel sorunlara sebep olur.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1757 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:697 #: Source/Core/DolphinQt2/MainWindow.cpp:754 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:185 msgid "Cancel" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" "SingleStep, FIFO ile kullanılamaz. Bunun yerine Kare İlerletme'yi kullanın." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:43 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:408 msgid "Cannot find the GC IPL." msgstr "GC IPL bulunamadı." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:406 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "GC IPL bulunamadığı için oyun başlatılamıyor." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:367 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Bu dosya bir hafıza kartı olarak kullanılamıyor.\n" "%s\n" "geçerli bir GameCube hafıza kartı dosyası değil." #: Source/Core/DolphinWX/MainMenuBar.cpp:420 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Merkez" #: Source/Core/DolphinQt2/GameList/GameList.cpp:179 #: Source/Core/DolphinWX/GameListCtrl.cpp:1172 msgid "Change &Disc" msgstr "&Diski Değiştir" #: Source/Core/DolphinWX/MainMenuBar.cpp:85 msgid "Change &Disc..." msgstr "&Diski Değiştir" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Diski Değiştir" #: Source/Core/Core/Movie.cpp:1192 #, c-format msgid "Change the disc to %s" msgstr "Diski %s olarak değiştir" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Kullanıcı arabiriminin dilini değiştirin. \n" "Yeniden başlatma gerektirir." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:68 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159 msgid "Changing cheats will only take effect when the game is restarted." msgstr "Değiştirilen hileler oyunu yeniden başlattığınızda etkili olacaktır." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:98 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:158 msgid "Chat" msgstr "Sohbet" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Hile Kodu" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "Hile Yöneticisi" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Hile Arama" #: Source/Core/DolphinQt2/MenuBar.cpp:128 #: Source/Core/DolphinWX/MainMenuBar.cpp:242 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:194 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:211 msgid "Check Partition Integrity" msgstr "Bölüm Düzgünlüğünü Denetle" #: Source/Core/DolphinQt2/AboutDialog.cpp:32 #: Source/Core/DolphinWX/AboutDolphin.cpp:34 msgid "Check for updates: " msgstr "Güncellemeleri denetle:" #: Source/Core/DolphinQt2/GameList/GameList.cpp:414 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:319 msgid "Checking integrity..." msgstr "Düzgünlük denetleniyor..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48 msgid "Choose a NAND root directory:" msgstr "NAND kök dizinini seçin:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42 msgid "Choose a default ISO:" msgstr "Varsayılan ISO kalıbını seçin:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:151 msgid "Choose a directory to add" msgstr "Eklemek için bir konum seçin" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:51 msgid "Choose a dump directory:" msgstr "Dökme dizinini seçin:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356 msgid "Choose a file to open" msgstr "Açmak için bir dosya seçin" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Bir hafıza kartı seçin:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54 msgid "Choose an SD Card file:" msgstr "Bir SD Kart dosyası seçin:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:138 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:236 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:244 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:271 msgid "Choose the folder to extract to" msgstr "Genişletmek için bir klasör seçin" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Çember Çubuk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62 msgid "Classic" msgstr "Klasik" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:31 msgid "Classic Controller" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93 msgid "Classic Controller Configuration" msgstr "Klasik Kontrolcü Yapılandırması" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:93 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1212 #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Clear" msgstr "Temizle" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "Piksel Aydınlatmalarını Temizle" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "Ekranı Temizle" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "Dokuları Temizle" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "Verteks Aydınlatmalarını Temizle" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:447 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:916 msgid "Close" msgstr "Kapat" #: Source/Core/DolphinQt2/MenuBar.cpp:269 #: Source/Core/DolphinWX/MainMenuBar.cpp:176 msgid "Co&nfiguration" msgstr "Ya&pılandırma" #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "Kod" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Kod Bilgisi" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "Code:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Kod:" #: Source/Core/DolphinWX/MainMenuBar.cpp:495 msgid "Combine Two Signature Files..." msgstr "İki İmza Dosyasını Birleştir..." #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Yorum" #: Source/Core/VideoBackends/D3D/PixelShaderCache.cpp:607 #: Source/Core/VideoBackends/D3D/VertexShaderCache.cpp:440 #: Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp:1051 #: Source/Core/VideoBackends/Vulkan/ShaderCache.cpp:1216 msgid "Compiling shaders..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:177 #: Source/Core/DolphinWX/GameListCtrl.cpp:1170 msgid "Compress ISO..." msgstr "Kalıbı sıkıştır..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1207 msgid "Compress selected ISOs..." msgstr "Seçili kalıpları sıkıştır..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:300 msgid "Compressed GC/Wii images (*.gcz)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1417 #: Source/Core/DolphinWX/GameListCtrl.cpp:1535 msgid "Compressing ISO" msgstr "Kalıp sıkıştırılıyor..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:284 #: Source/Core/DolphinWX/GameListCtrl.cpp:1616 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Wii disk imajını sıkıştırmak, dolgu dosyalarının silinerek sıkıştırılmış " "kopyayı geri dönüştürülemeyecek şekilde değiştirecektir. Disk imajınız " "çalışmaya devam edecektir. Devam edilsin mi?" #: Source/Core/DolphinQt2/GameList/GameList.cpp:305 msgid "Compressing..." msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:163 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:250 msgid "Compute" msgstr "Hesapla" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:185 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:186 msgid "Computing MD5 Checksum" msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" "MD5 Sağlama Hesaplaması Yapılıyor:\n" "%s" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330 msgid "Computing MD5 checksum" msgstr "MD5 sağlama hesaplaması yapılıyor" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "Hesaplanıyor..." #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "Hesaplanıyor:" #: Source/Core/DolphinQt2/ToolBar.cpp:59 #: Source/Core/DolphinWX/MainToolBar.cpp:185 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:562 msgid "Config" msgstr "Yapılandırma" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:95 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:189 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:66 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235 msgid "Configure" msgstr "Yapılandır" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197 msgid "Configure Control" msgstr "Denetimleri Yapılandır" #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:45 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110 msgid "Configure Dolphin" msgstr "Dolphin'i Yapılandır" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37 msgid "Configure Input" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37 msgid "Configure Output" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 msgid "Configure..." msgstr "Yapılandır..." #: Source/Core/DolphinQt2/MainWindow.cpp:404 #: Source/Core/DolphinQt2/MainWindow.cpp:852 #: Source/Core/DolphinQt2/WiiUpdate.cpp:134 msgid "Confirm" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1440 #: Source/Core/DolphinWX/GameListCtrl.cpp:1465 #: Source/Core/DolphinWX/GameListCtrl.cpp:1530 msgid "Confirm File Overwrite" msgstr "Dosyanın Üzerine Yazmayı Onayla" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:139 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87 msgid "Confirm on Stop" msgstr "Durdurmayı Onayla" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:280 msgid "Confirmation" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:80 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:143 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163 msgid "Connect" msgstr "Bağlan" #: Source/Core/Core/HotkeyManager.cpp:70 #: Source/Core/DolphinWX/MainMenuBar.cpp:218 msgid "Connect Balance Board" msgstr "Balance Board Bağla" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76 msgid "Connect USB Keyboard" msgstr "USB Klavye Bağla" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 #, c-format msgid "Connect Wii Remote %i" msgstr "Wii Remote'u Bağla %i" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 1" msgstr "1. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 2" msgstr "2. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Connect Wii Remote 3" msgstr "3. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Connect Wii Remote 4" msgstr "4. Wii Remote'u Bağla" #: Source/Core/DolphinWX/MainMenuBar.cpp:255 msgid "Connect Wii Remotes" msgstr "Wii Remote Bağla" #: Source/Core/DolphinQt2/WiiUpdate.cpp:135 #: Source/Core/DolphinWX/FrameTools.cpp:1486 msgid "Connect to the Internet and perform an online system update?" msgstr "" "Gerçekten internete bağlanıp çevrimiçi sistem güncellemesi yapmak istiyor " "musunuz?" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:134 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91 msgid "Connection Type:" msgstr "Bağlantı Tipi:" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "Devam Et" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:162 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349 msgid "Continuous Scanning" msgstr "Devamlı Arama" #: Source/Core/Core/HW/GCPadEmu.cpp:62 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:34 msgid "Control Stick" msgstr "Kontrol Çubuğu" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "Kontrolcü Portları" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:73 msgid "Controller Settings" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:189 msgid "Controller settings" msgstr "Denetim ayarları" #: Source/Core/DolphinQt2/ToolBar.cpp:61 #: Source/Core/DolphinWX/MainToolBar.cpp:188 msgid "Controllers" msgstr "Denetleyiciler" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:271 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:288 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:268 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:285 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:646 msgid "Convergence:" msgstr "Yakınsama:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:319 msgid "Convergence: " msgstr "Yakınsama:" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "GCI'ya dönüştür" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:122 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:373 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:389 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:210 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:784 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:791 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:809 msgid "Copy" msgstr "Kopyala" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312 msgid "Copy &address" msgstr "Kopyala &Adres" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:439 msgid "Copy &function" msgstr "Kopyala &Fonksiyon" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:441 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313 msgid "Copy &hex" msgstr "Kopyala &Hex" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:440 msgid "Copy code &line" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1011 msgid "Copy failed" msgstr "Kopyalama başarısız." #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "Hafıza Kartına Kopyala %c" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:349 msgid "Core" msgstr "Çekirdek" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185 msgid "Cost" msgstr "Performans Maliyeti" #: Source/Core/DolphinQt2/WiiUpdate.cpp:46 #: Source/Core/DolphinWX/FrameTools.cpp:1427 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Nintendo platformundan güncelleme dosyaları indirilemedi. Lütfen internet " "bağlantınızı kontrol edin ve tekrar deneyin." #: Source/Core/DolphinQt2/WiiUpdate.cpp:41 #: Source/Core/DolphinWX/FrameTools.cpp:1422 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Nintendo platformundan güncelleme bilgileri indirilemedi. Lütfen internet " "bağlantınızı kontrol edin ve tekrar deneyin." #: Source/Core/DolphinQt2/WiiUpdate.cpp:51 #: Source/Core/DolphinWX/FrameTools.cpp:1432 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Güncelleme Wii sistem belleğine yüklenemedi. Daha fazla bilgi için lütfen " "günlük dosyalarına göz atın." #: Source/Core/Core/IOS/ES/ES.cpp:268 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:288 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Wii Menü'sü dosyaları NAND'da eksik olduğu için Wii Menü'sü başlatılamadı.\n" "Emülasyon yazılımı büyük olasılıkla yanıt vermeyecektir." #: Source/Core/Core/IOS/ES/ES.cpp:293 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:96 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" "\"%s\" okunamadı. Sürücüde disk yok veya bu disk bir GC/Wii yedeği değil. " "Lütfen bilgisayarların çoğunun gerçek GameCube veya Wii disklerini " "okuyamadıklarını unutmayın." #: Source/Core/Core/Boot/Boot.cpp:115 #, c-format msgid "Could not recognize file %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:479 #, c-format msgid "Could not save %s." msgstr "%s kaydedilemiyor." #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:87 msgid "" "Could not start DolphinWX. Check for dolphin.exe in the installation " "directory." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Hafıza kartı dosyası %s yazılamadı. \n" "\n" "Dolphin'i bir CD/DVD'den çalıştırıyorsunuz veya kayıt dosyası yazma " "korumalı.\n" "\n" "Bunu emulatör klasörünü taşıdıktan sonra mı görüyorsunuz?\n" "Eğer öyleyse, ayarlardan hafıza kartı konumlarını düzeltin." #: Source/Core/Core/NetPlayClient.cpp:91 msgid "Couldn't Create Client" msgstr "İstemci Oluşturulamadı" #: Source/Core/Core/NetPlayClient.cpp:102 msgid "Couldn't create peer." msgstr "Peer oluşturulamadı." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:694 msgid "Couldn't find open command for extension 'ini'!" msgstr ".ini uzantısını açmak için bir komut bulunamadı." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "Libusb için Bluetooth Geçişi Modu başlatılamadı: %s" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:508 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:467 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Sayı:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:487 msgid "Country" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:48 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226 msgid "Country:" msgstr "Ülke:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "AR Kodu Oluştur" #: Source/Core/DolphinWX/MainMenuBar.cpp:428 msgid "Create New Perspective" msgstr "Yeni Perspektif Oluştur" #: Source/Core/DolphinWX/MainMenuBar.cpp:491 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" "Diğer oyunların aynı işlevleri tanımak için kullanabilecekleri bir .dsy " "dosyası oluşturun." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:256 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Create new perspective" msgstr "Yeni perspektif oluştur" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:74 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator:" msgstr "" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritik" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:877 msgid "Crop" msgstr "Kırp" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:176 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:270 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Görüntüyü, doğal görüntü oranından 4:3'e veya 16:9'a kırpar.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:61 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Crossfade" msgstr "Geçişli" #: Source/Core/DolphinQt2/MenuBar.cpp:138 #: Source/Core/DolphinWX/MainMenuBar.cpp:245 msgid "Current Region" msgstr "Mevcut Bölge" #: Source/Core/DolphinWX/FrameTools.cpp:364 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "wxFileSelector'den sonra şu anki konum %s 'den %s'ye değiştirilmiştir." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133 msgid "Current game" msgstr "Mevcut Oyun" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:494 msgid "Custom" msgstr "Özel" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:65 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:94 msgid "Custom RTC Options" msgstr "Özel RTC Seçenekleri" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:37 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:43 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35 msgid "D-Pad" msgstr "Yön Tuşları" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "DK Bongos Kontr." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:39 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:43 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287 msgid "DSP HLE Emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "DSP LLE Hata Ayıklayıcı" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:45 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP LLE Interpreter (slow)" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:44 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE Recompiler" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "Dance Mat" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Veri Boyutu" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91 msgid "Data Type" msgstr "Veri Tipi" #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro dosyaları (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Ölü Bölge" #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Debug" msgstr "Hata ayıklama" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:65 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Debug Only" msgstr "Yalnızca Hata Ayıklama" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:40 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:823 msgid "Debugging" msgstr "Hata ayıklama" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinWX/Debugger/WatchView.cpp:89 msgid "Decimal" msgstr "Onluk taban" #: Source/Core/DolphinQt2/GameList/GameList.cpp:175 #: Source/Core/DolphinWX/GameListCtrl.cpp:1168 msgid "Decompress ISO..." msgstr "Kalıbı genişlet..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1208 msgid "Decompress selected ISOs..." msgstr "Seçili kalıpları genişlet..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1417 #: Source/Core/DolphinWX/GameListCtrl.cpp:1535 msgid "Decompressing ISO" msgstr "Kalıp genişletiliyor..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:305 msgid "Decompressing..." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Decrease Convergence" msgstr "Yakınsamayı Azalt" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Decrease Depth" msgstr "Derinliği Azalt" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "Emülasyon Hızını Düşür" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Decrease IR" msgstr "IR'yi Azalt" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:94 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1210 msgid "Default" msgstr "Varsayılan" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:114 #: Source/Core/DolphinWX/LogWindow.cpp:67 msgid "Default Font" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:105 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:73 msgid "Default ISO:" msgstr "Varsayılan ISO:" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:73 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1235 msgid "Delete" msgstr "Sil" #: Source/Core/DolphinQt2/GameList/GameList.cpp:226 msgid "Delete File..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Kaydı sil" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:110 #, c-format msgid "Delete the existing file '%s'?" msgstr "Varolan '%s' dosyasını silmek istediğinizden emin misiniz?" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:310 msgid "Depth Percentage: " msgstr "Derinlik Yüzdesi:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:108 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:635 msgid "Depth:" msgstr "Derinlik:" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:37 #: Source/Core/DolphinQt2/GameList/GameList.cpp:488 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:130 #: Source/Core/DolphinQt2/MenuBar.cpp:322 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1180 msgid "Description" msgstr "Açıklama" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:75 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:81 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:276 msgid "Description:" msgstr "Açıklama:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:49 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Detect" msgstr "Belirle" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:292 msgid "Deterministic dual core: " msgstr "Saptamalı Çift Çekirdek:" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:55 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1184 msgid "Device" msgstr "Aygıt" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "Aygıt PID'si (örn. 0305)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119 msgid "Device Settings" msgstr "Aygıt Ayarları" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "Aygıt VID'si (örn. 057e)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352 msgid "Device not found" msgstr "Aygıt bulunamadı" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58 msgid "Dial" msgstr "Kadran" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89 msgid "Dims the screen after five minutes of inactivity." msgstr "Beş dakika boyunca hareketsiz kalınırsa ekranı karartır." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:131 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95 msgid "Direct Connection" msgstr "Doğrudan Bağlantı" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "Dizin ve yedek dizin sağlaması başarısız oldu" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:85 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:777 msgid "Disable Bounding Box" msgstr "Sınırlayıcı Kutusunu Devre Dışı Bırak" #: Source/Core/DolphinWX/MainMenuBar.cpp:433 msgid "Disable Docking" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "Emülasyon Hızı Limitini Kapat" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:594 msgid "Disable Fog" msgstr "Sisi İptal Et" #: Source/Core/DolphinWX/MainMenuBar.cpp:434 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:197 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:175 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Sınırlayıcı kutu emülasyonunu devre dışı bırakır.\n" "Bu GPU performansını arttırabilir, ama bazı oyunların bozulmasına da neden " "olabilir.\n" "\n" "Emin değilseniz işaretli bırakın." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:536 msgid "Disabled" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:313 msgid "" "Disabled: Ubershaders are never used. Stuttering will occur during shader " "compilation, but GPU demands are low. Recommended for low-end hardware.\n" "\n" "Hybrid: Ubershaders will be used to prevent stuttering during shader " "compilation, but traditional shaders will be used when they will not cause " "stuttering. Balances performance and smoothness.\n" "\n" "Exclusive: Ubershaders will always be used. Only recommended for high-end " "systems." msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "Sök" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:77 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:141 msgid "Disc" msgstr "Disk" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:51 msgid "Disc Number:" msgstr "" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Disk Okuma Hatası" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:453 msgid "Display" msgstr "Ekran" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Emülasyon ekranında işlemlerle ilgili mesajlar gösterir.\n" "Bu mesajlar, hafıza kartına yazılan veriler, video altyapısı, CPU bilgisi ve " "JIT önbellek temizliği gibi işlemleri de içerir." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:181 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:210 msgid "" "Displays the XFB copies as soon as they are created, without waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Main.cpp:129 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:853 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:409 #: Source/Core/DolphinWX/FrameTools.cpp:866 msgid "Do you want to stop the current emulation?" msgstr "Emülasyonu durdurmak istiyor musunuz?" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:73 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42 msgid "Dolby Pro Logic II Decoder" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:23 #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:692 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:90 msgid "Dolphin %1 Graphics Configuration" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:322 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafik Yapılandırması" #: Source/Core/DolphinWX/Config/ConfigMain.h:22 msgid "Dolphin Configuration" msgstr "Dolphin Yapılandırması" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "Dolphin Kontrolcü Yapılandırması" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "Dolphin Taklit Wii Remote Yapılandırması Port %i" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:170 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:181 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1065 msgid "Dolphin Hotkeys" msgstr "Dolphin Kısayol Tuşları" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298 msgid "Dolphin Map File (*.map)" msgstr "Dolphin Harita Dosyası (*.map)" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:46 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:71 msgid "Dolphin NetPlay" msgstr "Dolphin NetPlay" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:27 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "Dolphin NetPlay Kurulumu" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "Dolphin Signature CSV File (*.csv)" msgstr "Dolphin İmzası CSV Dosyası (*.csv)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature File (*.dsy)" msgstr "Dolphin İmza Dosyası (*.dsy)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "Dolphin Sembol Yeniden Adlandırma Dosyası (*.sym)" #: Source/Core/DolphinQt2/MainWindow.cpp:930 #: Source/Core/DolphinQt2/MainWindow.cpp:1001 #: Source/Core/DolphinWX/FrameTools.cpp:503 #: Source/Core/DolphinWX/FrameTools.cpp:1000 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Filmleri (*.dtm)" #: Source/Core/DolphinQt2/GameList/GameList.cpp:127 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:522 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" "Dolphin herhangi bir GameCube/Wii ISO kalıbı veya WAD dosyası bulamadı. Oyun " "dizinini ayarlamak için buraya çift tıklayın..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:331 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt2/AboutDialog.cpp:39 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:518 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "Dolphin şu anda oyunları gizlemeye ayarlıdır. Buraya çift tıklatarak tüm " "oyunları görebilirsiniz." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:513 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:470 msgid "Dolphin is too old for traversal server" msgstr "Dolphin geçiş sunucusu için çok eski" #: Source/Core/DolphinWX/GameListCtrl.cpp:1477 #: Source/Core/DolphinWX/GameListCtrl.cpp:1550 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin istenen işlemi gerçekleştiremedi." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:75 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153 msgid "Dolphin's cheat system is currently disabled." msgstr "Dolphin'in hile sistemi şu anda devre dışı." #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:56 msgid "DolphinQt Experimental GUI" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:119 msgid "DolphinQt2 Experimental GUI" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:45 msgid "Don't show me this warning again" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "Disk imajı sıkıştırılma işlemi tamamlandı." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65 #: Source/Core/DolphinWX/TASInputDlg.cpp:97 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 msgid "Down" msgstr "Aşağı" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:62 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60 msgid "Download Codes (WiiRD Database)" msgstr "Kodları İndir (WiiRD Veritabanı)" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:201 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:202 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu kod indirildi. (%lu eklendi)" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:80 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130 msgid "Drawn Object Range" msgstr "Çizilen Nesne Aralığı" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "Sürücü Algılanmadı" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:54 msgid "Drums" msgstr "Davullar" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106 msgid "Drums Configuration" msgstr "Davul Yapılandırması" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Kukla" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "Döküm" #: Source/Core/DolphinQt2/MenuBar.cpp:469 #: Source/Core/DolphinWX/MainMenuBar.cpp:167 msgid "Dump Audio" msgstr "Sesi Dök" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:850 msgid "Dump EFB Target" msgstr "EFB Hedef Dökümü" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136 msgid "Dump EXRAM" msgstr "EXRAM'ı Dök" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145 msgid "Dump FakeVMEM" msgstr "FakeVMEM'i Dök" #: Source/Core/DolphinQt2/MenuBar.cpp:463 #: Source/Core/DolphinWX/MainMenuBar.cpp:165 msgid "Dump Frames" msgstr "Kareleri Dök" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133 msgid "Dump MRAM" msgstr "MRAM'i Dök" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109 msgid "Dump Objects" msgstr "Nesneleri Dök" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:79 msgid "Dump Path:" msgstr "Döküm Dizini:" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:67 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121 msgid "Dump TEV Stages" msgstr "TEV Aşamalarını Dök" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:69 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 msgid "Dump Texture Fetches" msgstr "Doku Getirilerini Dök" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:61 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:58 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:835 msgid "Dump Textures" msgstr "Dokuları Dök" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:853 msgid "Dump XFB Target" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:146 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:244 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Çözülmüş oyun dokularını Kul. Adı/Dump/Textures// konumuna " "kaydet.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:155 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:252 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "EFB kopyalarının içeriğini Kul. Adı/Dump/Textures konumuna kaydet.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:254 msgid "" "Dump the contents of XFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:266 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73 msgid "Dutch" msgstr "Flemenkçe" #: Source/Core/DolphinQt2/MenuBar.cpp:93 #: Source/Core/DolphinWX/MainMenuBar.cpp:91 msgid "E&xit" msgstr "&Çıkış " #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "EFB Cmd" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:208 msgid "ELF/DOL" msgstr "" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "HATA: Dolphin'in bu sürümü bir TAP-Win32 sürücüsü gerektirir ve bu sürücü en " "azından %d.%d sürümü olmalıdır. -- Eğer Dolphin'i sürekli güncelliyorsanız, " "Windows'un sürücüyü görmesi için yeniden başlatma gerekebilir." #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:110 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "Erken Hafıza Güncellemeleri" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "ActionReplay Kodunu Düzenle" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234 msgid "Edit Config" msgstr "Yapılandırmayı Düzenle" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Yamayı Düzenle" #: Source/Core/DolphinWX/MainMenuBar.cpp:425 #: Source/Core/DolphinWX/MainMenuBar.cpp:442 msgid "Edit Perspectives" msgstr "Perspekfikleri Düzenle" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:398 msgid "Edit..." msgstr "Düzenle..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:139 msgid "Effect" msgstr "Efekt" #: Source/Core/Core/HotkeyManager.cpp:26 #: Source/Core/DolphinWX/MainMenuBar.cpp:86 msgid "Eject Disc" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:31 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:675 msgid "Embedded Frame Buffer (EFB)" msgstr "Yerleşik Çerçeve Arabellği (EFB)" #: Source/Core/Core/State.cpp:455 msgid "Empty" msgstr "Boş" #: Source/Core/Core/Core.cpp:222 msgid "Emu Thread already running" msgstr "Emülasyon işlemi zaten çalışıyor." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263 msgid "Emulate the Wii's Bluetooth Adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:161 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Wii'nin Bluetooth adaptörünü taklit et" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Emulated Wii Remote" msgstr "Taklit Wii Remote" #: Source/Core/Core/HotkeyManager.cpp:246 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Emulation State: " msgstr "Emülasyon Durumu:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:49 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:818 msgid "Enable API Validation Layers" msgstr "API Doğrulama Katmanlarını Etkinleştir" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "AR Geçmişine İzin Ver" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:95 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "Enable Audio Stretching" msgstr "Ses Geciktirmeyi Etkinleştir" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:76 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "Hilelere İzin Ver" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:69 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38 msgid "Enable Custom RTC" msgstr "Özel RTC'yi Etkinleştir" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:262 msgid "Enable Dual Core" msgstr "Çift Çekirdeğe İzin Ver" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:73 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Çift Çekirdeğe İzin Ver (Hızı Artırır)" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:40 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33 msgid "Enable Emulated CPU Clock Override" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "Enable FPRF" msgstr "FPRF'yi Etkinleştir" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264 msgid "Enable MMU" msgstr "MMU'ya İzin Ver" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "Enable Multi-threading" msgstr "Çoklu Kullanımı Etkinleştir" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:88 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:882 msgid "Enable Progressive Scan" msgstr "Progresif Taramaya İzin Ver" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:31 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Enable Screen Saver" msgstr "Ekran Koruyucusuna İzin Ver" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:164 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369 msgid "Enable Speaker Data" msgstr "Hoparlör verisine izin ver" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:107 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "Enable Usage Statistics Reporting" msgstr "İstatistik Raporlamayı Etkinleştir" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:304 msgid "Enable WideScreen" msgstr "Geniş Ekrana İzin Ver" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:44 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:810 msgid "Enable Wireframe" msgstr "Wireframe modu" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:235 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:154 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Doku filtrelemesini etkinleştirir.\n" "Özellikle eğik açılı dokuların görsel kalitesini artırır.\n" "Oyunların çok azında bazı hatalara neden olabilir.\n" "\n" "Emin değilseniz, 1x seçin." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:285 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Hızlı disk erişimini etkinleştirir. Bu, bazı oyunlarda çökme ve diğer " "sorunlara neden olabilir. (AÇIK = Hızlı, KAPALI = UYUMLU)" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "Sayfalara izin ver" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:234 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Eğer yorumlama için ekranın tamamını kullanmak istiyorsanız, bunu " "etkinleştirin.\n" "Etkin değilse, tüm ekranı kullanmak yerine bir yorumlama penceresi " "oluşturulacaktır.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:245 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:135 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Eğer yorumlama için ayrı bir pencere yerine Dolphin ana penceresini " "kullanmak istiyorsanız, bunu etkinleştirin.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:86 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Dolby Pro Logic II emülasyonunu etkinleştirerek 5.1 çevresel ses alınmasını " "sağlar. Yalnızca bazı oyunlarda çalışır." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:275 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Birkaç oyun için gerekli olan Kayar Nokta Sonuç Bayrağı hesaplamasını " "etkinleştirir. (AÇIK = Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93 msgid "Enables Wii Remote vibration." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:298 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:179 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Eğer yazılım desteği varsa, progresif taramayı etkinleştirir.\n" "Oyunların çoğu bunu umursamaz.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:188 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:309 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:267 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Hafıza Yönetim Ünitesini etkinleştirir. Bazı oyunlarda gereklidir. (Açık = " "Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" "Kullanıcı ve kullanım verilerinin Dolphin geliştirme ekibi ile " "paylaşılmasını sağlar. Bu veriler, emulatörün iyileştirilmesinde ve " "kullanıcılarımızın sistemle nasıl etkileşim kurduğunu anlamamıza yardımcı " "olmak için kullanılır. Hiçbir özel veri toplanmaz ve paylaşılmaz." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:143 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:295 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:165 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:262 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "FFV1 codec'ini kullanarak kare dökümlerini kodlar. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139 msgid "End" msgstr "Son" #: Source/Core/Core/NetPlayServer.cpp:74 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:256 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58 msgid "English" msgstr "İngilizce" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:42 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:71 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:101 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:479 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:602 msgid "Enhancements" msgstr "Geliştirmeler" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "USB aygıt ID'sini girin" #: Source/Core/DolphinWX/FrameAui.cpp:537 msgid "Enter a name for the new perspective:" msgstr "Yeni perspektif için isim yazın:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:315 msgid "Enter instruction code:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:402 #, c-format msgid "Enter symbol (%s) end address:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:379 #, c-format msgid "Enter symbol (%s) size:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213 msgid "Enter the RSO module address:" msgstr "RSO modül adresini girin:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "Giriş %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "Giriş 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Eşit" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:307 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:175 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:181 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:44 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191 #: Source/Core/DolphinQt2/Main.cpp:103 #: Source/Core/DolphinQt2/MainWindow.cpp:496 #: Source/Core/DolphinQt2/MainWindow.cpp:696 #: Source/Core/DolphinQt2/MainWindow.cpp:703 #: Source/Core/DolphinQt2/MainWindow.cpp:737 #: Source/Core/DolphinQt2/MainWindow.cpp:753 #: Source/Core/DolphinQt2/MainWindow.cpp:760 #: Source/Core/DolphinQt2/MainWindow.cpp:837 #: Source/Core/DolphinQt2/MenuBar.cpp:619 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:377 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:235 #: Source/Core/DolphinQt2/Translation.cpp:288 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:70 msgid "Error" msgstr "Hata" #: Source/Core/DolphinQt2/Translation.cpp:289 #: Source/Core/DolphinWX/Main.cpp:334 msgid "Error loading selected language. Falling back to system default." msgstr "Seçili dili yüklerken hata. Sistem varsayılanlarına geri dönülüyor." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "Dosya kaydedilirken hata oluştu." #: Source/Core/Common/ChunkFile.h:247 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Hata: \"%s\" 'dan sonra, %d (0x%X) bulundu ( %d (0x%X) yerine). Durum kaydı " "yüklemesi iptal ediliyor..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:219 #: Source/Core/DolphinQt2/MenuBar.cpp:141 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:101 #: Source/Core/DolphinWX/MainMenuBar.cpp:247 msgid "Europe" msgstr "Avrupa" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:536 msgid "Exclusive" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Çıkış" #: Source/Core/DolphinQt2/MenuBar.cpp:102 #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "Export All Wii Saves" msgstr "Tüm Wii Kayıtlarını Ver" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Çekimi Ver" #: Source/Core/DolphinQt2/MenuBar.cpp:417 #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Export Recording..." msgstr "Çekimi Ver..." #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Kaydı Ver" #: Source/Core/DolphinQt2/GameList/GameList.cpp:221 #: Source/Core/DolphinWX/GameListCtrl.cpp:1141 msgid "Export Wii save (Experimental)" msgstr "Wii Kayıtlı Oyununu Ver (Deneysel)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Tüm kayıtları ver" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:55 #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Verme başarısız" #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Kaydı farklı ver..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:265 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:40 msgid "Extension" msgstr "Uzantı" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:66 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:753 msgid "External Frame Buffer (XFB)" msgstr "Harici Çerçeve Arabelleği (XFB)" #: Source/Core/DolphinQt2/MenuBar.cpp:129 #: Source/Core/DolphinWX/MainMenuBar.cpp:243 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:170 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:204 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:188 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:206 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:224 msgid "Extract File" msgstr "Dosyayı Çıkart" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:206 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:194 msgid "Extract File..." msgstr "Dosyayı Genişlet..." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:198 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:196 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:159 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:201 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:382 #, c-format msgid "Extracting %s" msgstr "%s Genişletiliyor" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371 msgid "Extracting All Files" msgstr "Tüm Dosyalar Genişletiliyor" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:260 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371 msgid "Extracting Directory" msgstr "Konum Genişletiliyor" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:260 msgid "Extracting Directory..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:372 msgid "Extracting..." msgstr "Genişletiliyor..." #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:31 #: Source/Core/DolphinQt2/MenuBar.cpp:119 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:237 msgid "FIFO Player" msgstr "FIFO Oynatıcısı" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321 msgid "FP value" msgstr "FP değeri" #: Source/Core/Core/NetPlayClient.cpp:172 msgid "Failed To Connect!" msgstr "Bağlantı Başarısız!" #: Source/Core/Core/NetPlayClient.cpp:117 msgid "Failed to Connect!" msgstr "Bağlantı başarısız!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:579 msgid "Failed to claim interface for BT passthrough" msgstr "BT geçişi için arayüz talebi başarısız oldu" #: Source/Core/DolphinQt2/MainWindow.cpp:738 msgid "Failed to connect to server" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:413 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:574 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "BT geçişi için çekirdek sürücüsü yüklenemedi: %s" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:175 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166 msgid "Failed to download codes." msgstr "Kod indirme başarısız." #: Source/Core/DolphinQt2/GameList/GameList.cpp:260 msgid "Failed to export save files!" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:619 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236 msgid "Failed to extract system data." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:265 #, c-format msgid "Failed to extract to %s!" msgstr "%s 'ye genişletme başarısız!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Yeni dosya adı bulunamadı.\n" "%s\n" "dosyasının üzerine yazılacak" #: Source/Core/DolphinQt2/MainWindow.cpp:496 msgid "Failed to init core" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:343 #: Source/Core/DolphinQt2/MenuBar.cpp:526 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:86 msgid "Failed to launch" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:787 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "Dinleme başarısız oldu. Bir başka NetPlay sunucusu mu çalışıyor?" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:119 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:349 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:837 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:567 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "Bluetooth cihazı açılamadı: %s" #: Source/Core/DolphinQt2/MainWindow.cpp:785 msgid "Failed to open server" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "\"%s\" girdi dosyasının açılımı başarısız oldu." #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:934 #, c-format msgid "Failed to read %s" msgstr "%s okunamadı" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Blok Ayırma Tablosu yedeği doğru okunamadı.\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Blok Ayırma Tablosu doğru okunamadı.\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654 #, c-format msgid "Failed to read data from GCI file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Konum yedeği doğru okunamadı.\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Konum doğru okunamadı\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Başlık doğru okunamadı\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "Disk kalıbının özgün ID'si okunamadı." #: Source/Core/DolphinQt2/GameList/GameList.cpp:365 #: Source/Core/DolphinWX/FrameTools.cpp:1282 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:85 msgid "Failed to write BT.DINF to SYSCONF" msgstr "BT.DINF 'den SYSCONF 'a yazma başarısız." #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:722 msgid "Fast" msgstr "Hızlı" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:774 msgid "Fast Depth Calculation" msgstr "Hızlı Derinlik Hesaplaması" #: Source/Core/Core/Movie.cpp:1224 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Kritik karışıklık. Oynatma durduruluyor. (PlayWiimote'da hata: %u != %u, " "bayt %u.)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:466 msgid "File" msgstr "Dosya" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:68 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "Dosya Bilgisi" #: Source/Core/DolphinQt2/GameList/GameList.cpp:495 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:134 #: Source/Core/DolphinQt2/MenuBar.cpp:324 #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "File Name" msgstr "Dosya Adı" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:45 msgid "File Path:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:327 #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "File Size" msgstr "Dosya Boyutu" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:181 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172 msgid "File contained no codes." msgstr "Dosya kod içermemektedir." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Dosya .gci 'ye dönüştürüldü." #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Dosya açılamadı\n" "veya geçersiz bir uzantıya sahip." #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Dosya sıkıştırılmadı." #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "Dosyalar açıldı, sıkıştırılmaya hazır." #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:34 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:441 msgid "Filesystem" msgstr "Dosya sistemi" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:686 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Dosya türü 'ini' bilinmiyor! Açılmayacaktır!" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "Sembolleri Filtrele" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:282 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:178 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Oyunun, açıkça filtrelenmemiş olarak belirttiği dokuları da içerecek şekilde " "tüm dokuları filtreler.\n" "\n" "Bazı oyunlarda bazı dokuların kalitesini arttırabilir, ancak bazılarında " "sorunlara neden olur.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "Sonrakini Bul" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "Öncekini Bul" #: Source/Core/DolphinWX/MainMenuBar.cpp:460 msgid "Find functions based on RSO modules (experimental)..." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:103 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "İlk Blok" #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Sağlamayı Düzelt" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84 msgid "Flags" msgstr "Bayraklar" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "Akış Kontrolü" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:434 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:389 msgid "Force 16:9" msgstr "16:9'a zorla" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:596 msgid "Force 24-Bit Color" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:75 msgid "Force 24-bit Color" msgstr "24-bit Renge Zorla" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:389 msgid "Force 4:3" msgstr "4:3'e zorla" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:107 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:71 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:589 msgid "Force Texture Filtering" msgstr "Doku Filtrelemesine Zorla" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:252 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:146 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:278 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:301 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "İleri" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225 msgid "Forward Port (UPnP)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:111 msgid "Forward port (UPnP)" msgstr "İletme portu (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:88 #, c-format msgid "Found %zu save file(s)" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "Kare" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "Kare %u" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "Kare %zu" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Kare İlerletme" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "Kare İlerletme Hızını Düşür" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "Kare İlerletme Hızını Arttır" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "Kare İlerletme Hızını Sıfırla" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "Kare Arabelleği" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:69 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:859 msgid "Frame Dumps Use FFV1" msgstr "Kare Dökümünde FFV1 Kullan" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Çerçeve Bilgisi" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:93 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Çerçeve Aralığı" #: Source/Core/VideoCommon/RenderBase.cpp:953 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "Kaydedilecek Kareler" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:121 msgid "Frames to Record:" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:227 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:103 msgid "France" msgstr "Fransa" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:856 msgid "Free Look" msgstr "Serbest Bakış" #: Source/Core/Core/HotkeyManager.cpp:255 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "Serbest Bakış" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Decrease Speed" msgstr "Serbest Bakış Hızını Düşür" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Increase Speed" msgstr "Serbest Bakış Hızını Yükselt" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Move Down" msgstr "Serbest Bakışı Aşağı Kaydır" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Move Left" msgstr "Serbest Bakışı Sola Kaydır" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Freelook Move Right" msgstr "Serbest Bakışı Sağa Kaydır" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Move Up" msgstr "Serbest Bakışı Yukarı Kaydır" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Freelook Reset" msgstr "Serbest Bakışı Sıfırla" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Reset Speed" msgstr "Serbest Bakış Hızını Sıfırla" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Freelook Zoom In" msgstr "Serbest Bakışı Yakınlaştır" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Freelook Zoom Out" msgstr "Serbest Bakışı Uzaklaştır" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:260 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64 msgid "French" msgstr "Fransızca" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:119 msgid "Frets" msgstr "Perdeler" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "Buradan" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:82 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:97 msgid "From:" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:54 #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "FullScr" msgstr "Tam Ekran" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "Fonksiyon" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "GC Portu" #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:33 msgid "GC Port %1" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "GCI Dosyası(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "GCI Klasörü" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "GFX Hata Ayıklayıcı" #: Source/Core/VideoCommon/CommandProcessor.cpp:517 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:54 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:728 msgid "GPU Texture Decoding" msgstr "GPU Doku Çözücüsü" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance Kartuşu (*.gba)" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:64 msgid "Game Folders" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:325 #: Source/Core/DolphinWX/MainMenuBar.cpp:316 msgid "Game ID" msgstr "Oyun ID'si" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:47 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:225 msgid "Game ID:" msgstr "Oyun ID'si:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:449 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:803 msgid "Game is already running!" msgstr "Oyun zaten çalışıyor!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:377 msgid "Game-Specific Settings" msgstr "Oyuna Özel Ayarlar" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:245 msgid "GameConfig" msgstr "Oyun Yapılandırması" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:202 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "Wii U İçin GameCube Adaptörü" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:26 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:255 msgid "GameCube Controller" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "GameCube Kontrolcü Yapılandırması Port %i" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:254 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:86 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148 msgid "GameCube Controllers" msgstr "GameCube Kontrolcüleri" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:246 msgid "GameCube Keyboard" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "GameCube Klavye Yapılandırması Port %i" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:247 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "GameCube Hafıza Kartı (*.raw,*.gcp)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288 msgid "GameCube Microphone Slot A" msgstr "GameCube Mikrofon Slotu A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293 msgid "GameCube Microphone Slot B" msgstr "GameCube Mikrofon Slotu B" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube kayıtlı oyun dosyası(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:29 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:251 msgid "Gecko Codes" msgstr "Gecko Kodları" #: Source/Core/Core/HotkeyManager.cpp:244 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:70 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:100 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:271 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:42 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:339 msgid "General" msgstr "Genel" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:263 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "Genel ve Ayarlar" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:108 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64 msgid "Generate a New Statistics Identity" msgstr "Yeni bir İstatistik Kimliği Oluşturun" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "Geometri verisi" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:258 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61 msgid "German" msgstr "Almanca" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:229 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:107 msgid "Germany" msgstr "Almanya" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "Sonraki Kareye Git" #: Source/Core/DolphinWX/MainToolBar.cpp:210 msgid "Go to the current instruction" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:28 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:274 #: Source/Core/DolphinQt2/ToolBar.cpp:60 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:186 msgid "Graphics" msgstr "Görüntü" #: Source/Core/Core/HotkeyManager.cpp:253 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Graphics settings" msgstr "Görüntü ayarları" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Daha Büyük" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:242 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:163 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Render-to-texture efektlerinde kullanılan doku kalitesini bayağı artırır.\n" "İç çözünürlüğü yükseltmek bu ayarın etkisini daha da arttırır.\n" "Performansı düşürüp, hatalara neden olabilir.\n" "\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Green" msgstr "Yeşil" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Left" msgstr "Yeşil Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Right" msgstr "Yeşil Sağ" #: Source/Core/DolphinQt2/MenuBar.cpp:301 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:106 msgid "Guitar" msgstr "Gitar" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100 msgid "Guitar Configuration" msgstr "Gitar Yapılandırması" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:620 msgid "HDMI 3D" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:72 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:670 msgid "Hacks" msgstr "Hileler" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:737 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "Başlık sağlama hatası" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Yükseklik" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164 msgid "Hex" msgstr "Heks" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:86 msgid "Hexadecimal" msgstr "Heksadesimal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Gizle" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:88 msgid "Hide Mouse Cursor" msgstr "Fare İşaretçisini Gizle" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:242 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Emülasyon penceresinin üzerindeyse fare imlecini gizler.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:114 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212 msgid "Host" msgstr "Barındırma" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:210 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394 msgid "Host Code:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:124 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:228 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1197 msgid "Host with Netplay" msgstr "Netplay ile Kur" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:277 msgid "Hotkey Settings" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:168 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "Hotkeys" msgstr "Kısayol Tuşları" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:536 msgid "Hybrid" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Hybrid Wii Remote" msgstr "Hibrit Wii Remote" #: Source/Core/DolphinQt2/GameList/GameList.cpp:489 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:126 #: Source/Core/DolphinWX/GameListCtrl.cpp:467 msgid "ID" msgstr "ID" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232 msgid "IOS Version:" msgstr "IOS Sürümü:" #: Source/Core/Core/IOS/Network/SSL.cpp:131 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: SSL hizmetleri için gereken bir dosya (%s) geçersiz. Wii bağlantı " "rehberi için https://dolphin-emu.org/docs/guides/wii-network-guide/ adresini " "ziyaret edin." #: Source/Core/Core/IOS/Network/SSL.cpp:116 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: SSL hizmetleri için gerekli bir dosya (%s) okunamadı. Wii bağlantı " "rehberi için https://dolphin-emu.org/docs/guides/wii-network-guide/ adresini " "ziyaret edin." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:210 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419 msgid "IP Address:" msgstr "IP Adresi:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113 msgid "IPL Settings" msgstr "IPL Ayarları" #: Source/Core/Core/Boot/Boot.cpp:247 #, c-format msgid "IPL with unknown hash %x" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:28 #: Source/Core/DolphinWX/TASInputDlg.cpp:135 msgid "IR" msgstr "Kızılötesi" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137 msgid "IR Sensitivity:" msgstr "Kızılötesi Hassasiyeti:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:30 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:260 msgid "ISO Details" msgstr "Kalıp Ayrıntıları" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66 msgid "ISO Directories" msgstr "Kalıp Konumları" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:54 msgid "ISO Size:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Simge" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:194 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt2/Main.cpp:131 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/DolphinWX/Main.cpp:234 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:682 msgid "Ignore Format Changes" msgstr "Birim Değişimini Yoksay" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:197 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Herhangi bir EFB biçim değişikliğini yok sayar.\n" "Çoğu oyunda herhangi bir olumsuz etki yaratmadan performansı arttırır. Ama " "birkaç oyunda küçük görüntü sorunlarına neden olabilir.\n" "\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:157 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:193 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "CPU'nun EFB'den okuma ve EFB'ye yazma isteklerini reddeder.\n" "Bazı oyunlarda performansı arttırır ama bazı oyun özelliklerini ve görsel " "efektleri engelleyebilir.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:761 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:183 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:182 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:126 #: Source/Core/DolphinWX/MainMenuBar.cpp:241 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Kayıt Al" #: Source/Core/DolphinQt2/MenuBar.cpp:101 #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "Import Wii Save..." msgstr "Wii Kayıtlarını Al..." #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "Alma başarısız" #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Alınan dosya gsc uzantısına sahip\n" "ama başlığı düzgün değil." #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "Alınan dosyanın uzunluğu hatalı." #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Alınan dosya sav uzantısına sahip\n" "ama başlığı düzgün değil." #: Source/Core/DolphinQt2/MainWindow.cpp:893 #: Source/Core/DolphinWX/FrameTools.cpp:1306 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:904 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:134 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:338 msgid "In Game" msgstr "Oyun İçi" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Increase Convergence" msgstr "Yakınsamayı Arttır" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Increase Depth" msgstr "Derinliği Arttır" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "Emülasyon Hızını Arttır" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Increase IR" msgstr "IR'yi Arttır" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:28 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:253 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 msgid "Info" msgstr "Bilgi" #: Source/Core/Common/MsgHandler.cpp:65 msgid "Information" msgstr "Bilgilendirme" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Input" msgstr "Giriş" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:452 msgid "Insert &nop" msgstr "Yerleştir &nop" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 msgid "Insert SD Card" msgstr "SD Kart Ekle" #: Source/Core/DolphinQt2/MenuBar.cpp:106 #: Source/Core/DolphinWX/MainMenuBar.cpp:239 msgid "Install WAD..." msgstr "WAD Dosyası Yükle..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:198 #: Source/Core/DolphinWX/GameListCtrl.cpp:1186 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1258 msgid "Installing WAD..." msgstr "WAD kuruluyor..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:342 msgid "Integrity Check Error" msgstr "Düzgünlük Denetleme Hatası" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:335 msgid "Integrity check completed" msgstr "Düzgünlük denetlemesi tamamlandı" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:305 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334 msgid "Integrity check completed. No errors have been found." msgstr "Düzgünlük denetlemesi tamamlandı. Hata bulunmadı." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:339 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" "Bölüntü %s için düzgünlük denetlemesi başarısız. Disk imajınız zarar görmüş " "veya yanlış düzenlenmiş olabilir." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:308 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:43 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Arabirim" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147 msgid "Interface Settings" msgstr "Arabirim Ayarları" #: Source/Core/Core/State.cpp:374 msgid "Internal LZO Error - compression failed" msgstr "İç LZO Hatası - Sıkıştırma başarısız." #: Source/Core/Core/State.cpp:506 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "İç LZO Hatası - Genişletme başarısız (%d) (%li, %li) \n" "Durumu tekrar yüklemeyi deneyin." #: Source/Core/Core/State.cpp:635 msgid "Internal LZO Error - lzo_init() failed" msgstr "İç LZO Hatası - lzo_init() başarısız." #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:46 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224 msgid "Internal Name:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:254 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "İç Çözünürlük" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:846 msgid "Internal Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:77 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:504 msgid "Internal Resolution:" msgstr "İç Çözünürlük:" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:127 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Yorumlayıcı (çok yavaş)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:337 msgid "Intro" msgstr "İntro" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156 msgid "Invalid Mixed Code" msgstr "Geçersiz Karma Kod" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239 #, c-format msgid "Invalid address: %s" msgstr "Geçersiz adres: %s" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "Geçersiz bat.map yada dizin girdisi." #: Source/Core/Core/NetPlayClient.cpp:937 msgid "Invalid host" msgstr "Geçersiz host" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "Geçersiz indeks" #: Source/Core/Core/Movie.cpp:877 msgid "Invalid recording file" msgstr "Hatalı çekim dosyası" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Geçersiz arama parametreleri (nesne seçilmedi)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Geçersiz arama dizesi (sayıya dönüştürülemedi)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "Geçersiz arama dizesi (sadece düz dize uzunluğu destekleniyor)" #: Source/Core/DolphinQt2/Main.cpp:103 msgid "Invalid title ID." msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "Geçersiz değer." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247 #, c-format msgid "Invalid value: %s" msgstr "Yanlış değer: %s" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:264 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70 msgid "Italian" msgstr "İtalyanca" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:231 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:105 msgid "Italy" msgstr "İtalya" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:91 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "Yinelemeli Giriş" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (deneysel)" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "JIT Blok Görüntüleyicisi" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:129 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT Yeniden Derleyici (önerilen)" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:221 #: Source/Core/DolphinQt2/MenuBar.cpp:143 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117 #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Japan" msgstr "Japonya" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:254 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55 msgid "Japanese" msgstr "Japonca" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:123 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:428 msgid "Keep Window on Top" msgstr "Pencereyi Önde Tut" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:240 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Emülasyon penceresini diğer pencerelerin üzerinde tut.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "Klavye" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Tuşlar" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:124 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:228 msgid "Kick Player" msgstr "Oyuncuyu At" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:233 #: Source/Core/DolphinQt2/MenuBar.cpp:145 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119 #: Source/Core/DolphinWX/MainMenuBar.cpp:249 msgid "Korea" msgstr "Kore" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:272 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:82 msgid "Korean" msgstr "Korece" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Label" msgstr "Etiket" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137 msgid "Language:" msgstr "Dil:" #: Source/Core/DolphinWX/MainMenuBar.cpp:122 #, c-format msgid "Last %i" msgstr "Son %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Latency (ms):" msgstr "Gecikme (ms):" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:77 msgid "Latency:" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:418 #: Source/Core/DolphinWX/TASInputDlg.cpp:99 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 msgid "Left" msgstr "Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:36 msgid "Left Stick" msgstr "Sol Çubuk" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142 msgid "Left Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:269 msgid "Left stick" msgstr "Sol çubuk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:984 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Tuşu belirlemek için sol, \n" "temizlemek için orta, \n" "daha çok seçenek için sağ tıklatın." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:989 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Daha çok seçenek için sol veya sağ, \n" "temizlemek için orta tıklatın." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Daha Az" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:50 #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "License" msgstr "Lisans" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:331 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:298 msgid "List View" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:71 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Load" msgstr "Yükle" #: Source/Core/DolphinWX/MainMenuBar.cpp:474 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:471 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:838 msgid "Load Custom Textures" msgstr "Özel Dokuları Yükle" #: Source/Core/DolphinQt2/MenuBar.cpp:109 #: Source/Core/DolphinWX/MainMenuBar.cpp:232 msgid "Load GameCube Main Menu" msgstr "GameCube Ana Menüsü'nü Yükle" #: Source/Core/Core/HotkeyManager.cpp:261 msgid "Load Last State" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load NTSC-J GameCube Main Menu from the JAP folder." msgstr "NTSC-J GameCube Ana Menüsü'nü JAP klasöründen yükle." #: Source/Core/DolphinWX/MainMenuBar.cpp:229 msgid "Load NTSC-U GameCube Main Menu from the USA folder." msgstr "NTSC-U GameCube Ana Menüsü'nü USA klasöründen yükle." #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "Load PAL GameCube Main Menu from the EUR folder." msgstr "PAL GameCube Ana Menüsü'nü EUR klasöründen yükle." #: Source/Core/Core/HotkeyManager.cpp:156 #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Load State" msgstr "Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 1" msgstr "Son 1. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Load State Last 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 2" msgstr "Son 2. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 3" msgstr "Son 3. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 4" msgstr "Son 4. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 5" msgstr "Son 5. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 6" msgstr "Son 6. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Last 7" msgstr "Son 7. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Load State Last 8" msgstr "Son 8. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Load State Last 9" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 1" msgstr "1. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Slot 10" msgstr "10. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 2" msgstr "2. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 3" msgstr "3. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 4" msgstr "4. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 5" msgstr "5. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 6" msgstr "6. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Slot 7" msgstr "7. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load State Slot 8" msgstr "8. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Slot 9" msgstr "9. Durumu Yükle" #: Source/Core/DolphinQt2/MenuBar.cpp:174 msgid "Load State from File" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:175 #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Load State from Selected Slot" msgstr "Durumu Seçili Slot'tan Yükle" #: Source/Core/DolphinQt2/MenuBar.cpp:176 msgid "Load State from Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:99 msgid "Load State..." msgstr "Durumu Yükle..." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:65 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260 msgid "Load Wii Save" msgstr "Wii Kaydını Yükle" #: Source/Core/DolphinWX/MainMenuBar.cpp:635 msgid "Load Wii System Menu" msgstr "Wii Sistem Menüsünü Yükle" #: Source/Core/DolphinQt2/MenuBar.cpp:498 msgid "Load Wii System Menu %1" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:629 #, c-format msgid "Load Wii System Menu %s" msgstr "Wii Sistem Menüsünü Yükle - %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:233 msgid "Load a GameCube Main Menu located under Dolphin's GC folder." msgstr "Dolphin'in GC klasöründe bulunan GameCube Ana Menüsü'nü yükleyin." #: Source/Core/DolphinWX/MainMenuBar.cpp:472 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278 msgid "Load bad map file" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:149 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:247 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load from Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:230 msgid "Load from Slot %1 - %2" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262 msgid "Load map file" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:134 msgid "Load..." msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:766 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:772 msgid "Localhost" msgstr "Localhost" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:32 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Geçmiş" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:22 #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Geçmiş Yapılandırması" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "Log Render Time to File" msgstr "Render Süresini Dosyaya Yaz" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:55 #: Source/Core/DolphinWX/LogConfigWindow.cpp:77 msgid "Log Types" msgstr "Geçmiş Türü" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:262 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:232 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinWX/LogConfigWindow.cpp:72 msgid "Logger Outputs" msgstr "Geçmiş Çıkışı" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:385 msgid "Logging" msgstr "Geçmiş" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:80 msgid "Long Maker:" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:79 msgid "Long Name:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:499 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 msgid "MD5 Check:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "MD5 Sağlaması" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:247 msgid "MD5 Checksum:" msgstr "MD5 Sağlaması:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132 msgid "MD5 check..." msgstr "MD5 sağlaması..." #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark dosyaları(*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:369 msgid "Main Stick" msgstr "Ana Çubuk" #: Source/Core/DolphinWX/MainMenuBar.cpp:496 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:490 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:132 #: Source/Core/DolphinQt2/MenuBar.cpp:323 #: Source/Core/DolphinWX/GameListCtrl.cpp:465 #: Source/Core/DolphinWX/MainMenuBar.cpp:312 msgid "Maker" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:50 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227 msgid "Maker ID:" msgstr "Yapımcı ID'si:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:49 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:273 msgid "Maker:" msgstr "Yapımcı:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:257 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:222 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Sisi kaldırarak uzaktaki objeleri daha görünür kılar, bu sayede genel detay " "arttırılır.\n" "Sisi kaldırmak, düzgün sis emulasyonuna ihtiyaç duyan bazı oyunların " "çökmesine sebep olur.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "Matrix Cmd" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128 msgid "Max" msgstr "En fazla" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92 msgid "May cause slow down in Wii Menu and some games." msgstr "Bu Wii Menüsünde ve bazı oyunlarda yavaşlamaya neden olabilir." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "Hafıza" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Hafıza Kartı" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "Hafıza Kartı Yöneticisi" #: Source/Core/Core/ConfigManager.cpp:1003 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Slot %c 'deki Hafıza Kartı dosya adı hatalı.\n" "Bölge belirlenemedi\n" "\n" "Slot %c yolu bununla değişti: \n" "%s\n" "Eski dosyaları bu yeni yere kopyalamak ister misiniz?\n" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374 msgid "Memory Not Ready" msgstr "Bellek Hazır Değil" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207 msgid "Memory breakpoint options" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "Hafız kartı zaten açılmış" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "Hafıza kartı dosyasının boyutu üstbilgi boyutuyla eşleşmiyor" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:875 #: Source/Core/DolphinWX/FrameTools.cpp:1292 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:76 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125 msgid "Min" msgstr "En az" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:82 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:901 msgid "Misc" msgstr "Çeşitli" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Misc Settings" msgstr "Çeşitli Ayarlar" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Değiştirici" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:140 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:241 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dokuların kodlandığı biçimi göstermek için onları değiştirir. Çoğu zaman " "emülasyonu yeniden başlatmak gerekir. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:328 msgid "Monoscopic Shadows" msgstr "Monoskopik Gölgeler" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:114 #: Source/Core/DolphinWX/LogWindow.cpp:68 msgid "Monospaced Font" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:264 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "Hareket Kontrolleri ve IR" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/GCPadEmu.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:40 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:134 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" "Ayrıntılı açıklamalar için, fare imlecini seçeneklerin üzerine götürün." #: Source/Core/Core/HotkeyManager.cpp:248 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Film" #: Source/Core/DolphinWX/MainMenuBar.cpp:500 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:553 #: Source/Core/DolphinQt2/MenuBar.cpp:596 #: Source/Core/DolphinQt2/MenuBar.cpp:601 #: Source/Core/DolphinQt2/MenuBar.cpp:605 #: Source/Core/DolphinWX/FrameTools.cpp:1326 #: Source/Core/DolphinWX/FrameTools.cpp:1370 #: Source/Core/DolphinWX/FrameTools.cpp:1375 #: Source/Core/DolphinWX/FrameTools.cpp:1381 msgid "NAND Check" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "NOT: Yayın boyutu asıl veri boyutuyla eşleşmiyor.\n" #: Source/Core/DolphinQt2/MenuBar.cpp:111 #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt2/MenuBar.cpp:113 #: Source/Core/DolphinWX/MainMenuBar.cpp:228 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:73 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:270 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "İsim:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 msgid "Name: " msgstr "İsim:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:490 msgid "Native (640x528)" msgstr "Orijinal (640x528)" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Doğal GCI Dosyaları(*.gci)" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:235 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:109 msgid "Netherlands" msgstr "Hollanda" #: Source/Core/Core/NetPlayClient.cpp:1298 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1092 msgid "Netplay has desynced. There is no way to recover from this." msgstr "Netplay desenkronize oldu. Bundan kurtulmanın bir yolu yok." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "Yeni Tarama" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "Yeni Doku" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:195 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "New identity generated." msgstr "Yeni kimlik oluşturuldu." #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "Sonraki Sayfa" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "Sonraki Tarama" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:137 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Nickname:" msgstr "Kullanıcı Adı:" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/ConfigManager.h:35 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480 msgid "No Match" msgstr "Eşleşme Yok" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419 msgid "No Value Given" msgstr "Bir Değer Verilmedi" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "Açıklama yok" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:73 msgid "No extension selected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "Dosya yüklenmedi" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:272 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "Herhangi bir oyun çalışmıyor." #: Source/Core/DolphinQt2/MenuBar.cpp:553 #: Source/Core/DolphinWX/FrameTools.cpp:1326 msgid "No issues have been detected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Çekilmiş Dosya Yok" #: Source/Core/Core/State.cpp:729 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:141 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:55 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1248 msgid "None" msgstr "Hiçbiri" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "Eşit Değil" #: Source/Core/DolphinWX/GameListCtrl.cpp:1048 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:293 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335 msgid "Not Set" msgstr "Ayarlanmamış" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397 msgid "Not Valid Hex" msgstr "Heks Değeri Geçerli Değil" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:215 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:353 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:475 msgid "Not implemented yet." msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes:" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:43 #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:554 #: Source/Core/DolphinWX/FrameAui.cpp:561 #: Source/Core/DolphinWX/LogConfigWindow.cpp:41 msgid "Notice" msgstr "Duyuru" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "Kod Sayısı:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:84 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86 msgid "Nunchuk Configuration" msgstr "Nunchuk Ayarları" #: Source/Core/DolphinWX/TASInputDlg.cpp:189 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:183 msgid "Nunchuk stick" msgstr "Nunchuk çubuğu" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:620 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D Vision" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "Nesne %zu" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:78 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "Nesne Aralığı" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:619 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1206 msgid "Off" msgstr "Kapalı" #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Uzantı:" #: Source/Core/DolphinQt2/MenuBar.cpp:283 #: Source/Core/DolphinWX/MainMenuBar.cpp:524 msgid "Online &Documentation" msgstr "Çevrimiçi &Belgeler" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Sadece %d blok kullanılabilir" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:543 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:50 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open" msgstr "Aç" #: Source/Core/DolphinQt2/GameList/GameList.cpp:225 #: Source/Core/DolphinWX/GameListCtrl.cpp:1153 msgid "Open &containing folder" msgstr "Dosya &konumunu aç" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:169 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:220 #: Source/Core/DolphinWX/GameListCtrl.cpp:1139 msgid "Open Wii &save folder" msgstr "Wii kayıt kla&sörünü aç" #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open file..." msgstr "Dosya aç..." #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Aygıt %s için bağlam oluşturulamıyor" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Ses aygıtları bulunamıyor" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Aygıt %s açılamıyor" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:240 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Bu oyun için varsayılan (salt-okunur) konfigürasyon dosyasını harici metin " "düzenleyicisinde açar." #: Source/Core/DolphinWX/Frame.cpp:848 msgid "Operation in progress..." msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:38 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "Seçenekler" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Orange" msgstr "Turuncu" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:141 msgid "Orientation" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:77 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:458 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:786 msgid "Other" msgstr "Diğer" #: Source/Core/Core/HotkeyManager.cpp:262 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "Other game" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Output" msgstr "Çıkış" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:49 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "NTSC Oyunlardaki Dili Geçersiz Kıl" #: Source/Core/DolphinQt2/MenuBar.cpp:413 #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:116 #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:116 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "PPC Size" msgstr "PPC Boyutu" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:450 msgid "PPC vs x86" msgstr "PPC vs x86" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Kol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:61 msgid "Pads" msgstr "Kollar" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139 msgid "Parsing Error" msgstr "Ayrıştırma Hatası" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:88 msgid "Partition %1" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:162 #, c-format msgid "Partition %zu" msgstr "Bölüm %zu" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252 msgid "Passthrough a Bluetooth Adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:155 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:247 msgid "Patches" msgstr "Yamalar" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:45 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:20 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Yollar" #: Source/Core/DolphinQt2/ToolBar.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:229 msgid "Pause" msgstr "Duraklat" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "Duraklat" #: Source/Core/DolphinQt2/MenuBar.cpp:431 #: Source/Core/DolphinWX/MainMenuBar.cpp:153 msgid "Pause at End of Movie" msgstr "Filmin Sonunda Duraklat" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:143 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94 msgid "Pause on Focus Loss" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "Emülatör penceresine odaklanılmadığı zaman emülasyonu duraklatır." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:69 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:586 msgid "Per-Pixel Lighting" msgstr "Piksel Aydınlatması" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:340 msgid "Perfect" msgstr "Mükemmel" #: Source/Core/DolphinQt2/MenuBar.cpp:136 #: Source/Core/DolphinWX/MainMenuBar.cpp:252 msgid "Perform Online System Update" msgstr "İnternet Üzerinden Sistem Güncellemesi Yap" #: Source/Core/DolphinQt2/GameList/GameList.cpp:190 #: Source/Core/DolphinWX/GameListCtrl.cpp:1179 msgid "Perform System Update" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 #, c-format msgid "Perspective %d" msgstr "Perspektif %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:442 msgid "Perspectives" msgstr "Perspektifler" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "Piksel Aydınlatması" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "Piksel Aydınlatması Konstantları" #: Source/Core/DolphinQt2/GameList/GameList.cpp:491 #: Source/Core/DolphinQt2/MenuBar.cpp:319 #: Source/Core/DolphinWX/MainMenuBar.cpp:306 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinQt2/ToolBar.cpp:51 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:234 msgid "Play" msgstr "Oynat" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Çekimi Oynat" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:339 msgid "Playable" msgstr "Oynanabilir" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:108 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Oynatma Seçenekleri" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190 msgid "Players" msgstr "Oyuncular" #: Source/Core/DolphinWX/FrameTools.cpp:870 msgid "Please confirm..." msgstr "Lütfen onaylayın..." #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Kaydetmeden önce lütfen bir perspektif oluşturun" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:93 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:41 msgid "Port %1" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161 #, c-format msgid "Port %i" msgstr "Bağ. Nok. %i" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:78 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:105 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199 msgid "Port:" msgstr "Port:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:492 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:569 msgid "Post-Processing Effect:" msgstr "Post-Processing Efekti:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:841 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1115 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1238 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1212 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:90 #: Source/Core/DolphinWX/FrameTools.cpp:1458 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "Güncelleştirilmeye hazırlanılıyor...\n" "Bu biraz zaman alabilir." #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Press Sync Button" msgstr "Sync düğmesine basın" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Önceki Sayfa" #: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89 #, c-format msgid "Preview: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Önceki Sayfa" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:69 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1228 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:250 msgid "Program Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:56 msgid "Properties" msgstr "Özellikler" #: Source/Core/DolphinWX/MainMenuBar.cpp:380 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:360 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put Main Menu roms in User/GC/{region}." msgstr "Ana Menü rom dosyalarını Kullanıcı Adı/GC/{bölge} klasörüne atın." #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt2/MainWindow.cpp:874 msgid "Question" msgstr "Soru" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:68 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108 msgid "Quit" msgstr "Çık" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272 msgid "Quit Netplay" msgstr "Netplay'den Çık" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Etki alanı" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:67 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801 msgid "Range" msgstr "Aralık" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:453 msgid "Re&place Instruction" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186 msgid "Read and write" msgstr "Oku ve yaz" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "" "Read game names from an internal database instead of reading names from the " "games themselves, except for games that aren't in the database. The names in " "the database are often more consistently formatted, especially for Wii games." msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193 msgid "Read only" msgstr "Salt okunur" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:163 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363 msgid "Real Balance Board" msgstr "Gerçek Balance Board" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Real Wii Remote" msgstr "Gerçek Wii Remote" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:43 msgid "Recommended for normal users" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:136 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Çek" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:66 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270 msgid "Record inputs" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Çekim Bilgisi" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:118 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Çekim Seçenekleri" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:268 msgid "Recording..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Red" msgstr "Kırmızı" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Red Left" msgstr "Kırmızı Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Red Right" msgstr "Kırmızı Sağ" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:228 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:157 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:158 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:57 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1189 #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh" msgstr "Yenile" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh game list" msgstr "Oyun listesini yenile" #: Source/Core/DolphinQt2/MenuBar.cpp:326 #: Source/Core/DolphinWX/MainMenuBar.cpp:318 msgid "Region" msgstr "Bölge" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "Kayıtlar" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:83 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:400 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "Kaldır" #: Source/Core/DolphinWX/MainMenuBar.cpp:451 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:360 msgid "Rename symbol:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:136 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:220 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ekranı wireframe (telkafes) olarak yorumla. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:89 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:124 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:435 msgid "Render to Main Window" msgstr "Ana pencerede yorumla" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:38 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "Rendering" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:157 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:92 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1208 msgid "Reset" msgstr "Sıfırla" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:267 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:268 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:69 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566 msgid "Reset Wii Remote pairings" msgstr "Wii Remote eşleştirmeleri sıfırla" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:160 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288 msgid "Reset all saved Wii Remote pairings" msgstr "Kaydedilen tüm Wii Remote eşleştirmelerini sıfırla" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:214 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258 msgid "Restart Required" msgstr "Yeniden Başlatma Gerekli" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Sonuçlar" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:378 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:798 msgid "Retry" msgstr "Tekrar Dene" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:52 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:228 msgid "Revision:" msgstr "Revizyon:" #: Source/Core/DolphinQt2/AboutDialog.cpp:29 msgid "Revision: " msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 #, c-format msgid "Revision: %s" msgstr "Revizyon: %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:419 #: Source/Core/DolphinWX/TASInputDlg.cpp:95 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Right" msgstr "Sağ" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:38 msgid "Right Stick" msgstr "Sağ Çubuk" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:146 msgid "Right Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:270 msgid "Right stick" msgstr "Sağ Çubuk" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:301 msgid "Room ID" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:202 msgid "Room ID:" msgstr "Oda ID'si:" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:200 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:305 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" "2B köşeleri tam piksele yuvarlar. Yüksek çözünürlük seçilmesi halinde, bazı " "oyunlarda oluşan grafiksel problemleri giderir. Doğal çözünürlük " "kullanıldığında bu ayarın hiçbir etkisi yoktur.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:29 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:56 msgid "Rumble" msgstr "Gümbürtü" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "Çalıştır" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:448 msgid "Run &To Here" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:43 msgid "Run DolphinWX Instead" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:237 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:111 msgid "Russia" msgstr "Rusya" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82 msgid "SD Card Path:" msgstr "SD Kart Yolu:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "SD card" msgstr "SD Kart" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:56 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "START" msgstr "START TUŞU" #: Source/Core/DolphinQt2/MenuBar.cpp:189 #: Source/Core/DolphinWX/MainMenuBar.cpp:135 msgid "Sa&ve State" msgstr "&Durumu Kaydet" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:719 msgid "Safe" msgstr "Güvenli" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:72 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1233 msgid "Save" msgstr "Kaydet" #: Source/Core/DolphinWX/MainMenuBar.cpp:481 msgid "Save Code" msgstr "Kodu Kaydet" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:180 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:207 msgid "Save File to" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "GCI'yı farklı kaydet..." #: Source/Core/Core/HotkeyManager.cpp:152 #: Source/Core/DolphinWX/MainMenuBar.cpp:107 msgid "Save Oldest State" msgstr "En Eski Durumu kaydet" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 msgid "Save Perspectives" msgstr "Perspektifleri Kaydet" #: Source/Core/Core/HotkeyManager.cpp:155 #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Save State" msgstr "Durumu Kaydet" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 1" msgstr "1. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Save State Slot 10" msgstr "10. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 2" msgstr "2. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 3" msgstr "3. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 4" msgstr "4. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 5" msgstr "5. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 6" msgstr "6. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save State Slot 7" msgstr "7. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save State Slot 8" msgstr "8. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Save State Slot 9" msgstr "9. Duruma Kaydet" #: Source/Core/DolphinQt2/MenuBar.cpp:190 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:192 msgid "Save State to Oldest Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:191 #: Source/Core/DolphinWX/MainMenuBar.cpp:106 msgid "Save State to Selected Slot" msgstr "Durumu Seçili Slot'a Kaydet" #: Source/Core/DolphinQt2/MenuBar.cpp:193 msgid "Save State to Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:105 msgid "Save State..." msgstr "Durumu Kaydet..." #: Source/Core/DolphinWX/MainMenuBar.cpp:476 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:276 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:104 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:353 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:359 msgid "Save as..." msgstr "Farklı kaydet..." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1518 msgid "Save compressed GCM/ISO" msgstr "Sıkıştırılan kalıbı kaydet" #: Source/Core/DolphinWX/MainMenuBar.cpp:424 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1509 msgid "Save decompressed GCM/ISO" msgstr "Genişletilen kalıbı kaydet" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297 msgid "Save map file as" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358 msgid "Save signature as" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:482 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:477 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:467 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:231 msgid "Save to Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:135 msgid "Save..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:429 msgid "Saved Perspectives" msgstr "Kaydedilmiş Perspektifler" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:340 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" "Kaydedilmiş Wii Remote eşleştirmeleri, yalnızca bir Wii oyunu açıkken " "sıfırlanabilir." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "" #: Source/Core/Core/Movie.cpp:943 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Kayıtlı durum filmi %s bozuk, film çekimi duruyor..." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:583 msgid "Scaled EFB Copy" msgstr "Boyutlandırılmış EFB Kopyası" #: Source/Core/DolphinWX/GameListCtrl.cpp:758 msgid "Scanning..." msgstr "Taranıyor..." #: Source/Core/DolphinQt2/ToolBar.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "ScrShot" msgstr "Ekran Görüntüsü" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Ara" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113 msgid "Search Address" msgstr "Adres Ara" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "Şu Anki Nesneyi Ara" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36 msgid "Search Subfolders" msgstr "Alt Klasörleri Ara" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "Heks Değerini Ara:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "Seç" #: Source/Core/DolphinWX/MainMenuBar.cpp:361 msgid "Select Columns" msgstr "Sütunları Seç" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "Oyunu Seç" #: Source/Core/DolphinQt2/MenuBar.cpp:232 msgid "Select Slot %1 - %2" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:575 #, c-format msgid "Select Slot %u - %s" msgstr "Slot'u Seç %u - %s" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Select State" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:206 #: Source/Core/DolphinWX/MainMenuBar.cpp:136 msgid "Select State Slot" msgstr "Durum Slot'u Seç" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 1" msgstr "Slot 1'i Seç" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Select State Slot 10" msgstr "Slot 10'u Seç" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 2" msgstr "Slot 2'yi Seç" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 3" msgstr "Slot 3'ü Seç" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 4" msgstr "Slot 4'ü Seç" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 5" msgstr "Slot 5'i Seç" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 6" msgstr "Slot 6'yı Seç" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Select State Slot 7" msgstr "Slot 7'yi Seç" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Select State Slot 8" msgstr "Slot 8'i Seç" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Select State Slot 9" msgstr "Slot 9'u Seç" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:54 msgid "Select Wii NAND Root" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1299 msgid "Select a BootMii NAND backup to import" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:135 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:33 msgid "Select a Directory" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:115 #: Source/Core/DolphinQt2/MainWindow.cpp:324 #: Source/Core/DolphinQt2/MainWindow.cpp:611 #: Source/Core/DolphinQt2/MainWindow.cpp:618 msgid "Select a File" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:41 msgid "Select a Game" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1248 msgid "Select a Wii WAD file to install" msgstr "Kurmak için bir Wii WAD dosyası seçin" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Almak için bir kayıt dosyası seçin" #: Source/Core/DolphinQt2/MenuBar.cpp:510 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "Sabit olmayan pencereyi seçin" #: Source/Core/DolphinQt2/MainWindow.cpp:929 #: Source/Core/DolphinQt2/MainWindow.cpp:1000 #: Source/Core/DolphinWX/FrameTools.cpp:502 #: Source/Core/DolphinWX/FrameTools.cpp:999 msgid "Select the Recording File" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Select the file to load" msgstr "Yüklemek için dosyayı seçin" #: Source/Core/DolphinQt2/MainWindow.cpp:910 #: Source/Core/DolphinWX/FrameTools.cpp:1311 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:883 #: Source/Core/DolphinQt2/MenuBar.cpp:534 #: Source/Core/DolphinWX/FrameTools.cpp:1209 msgid "Select the save file" msgstr "Kayıt dosyasını seçin" #: Source/Core/DolphinWX/FrameTools.cpp:1548 msgid "Select the state to load" msgstr "Yüklemek için durum seçin" #: Source/Core/DolphinWX/FrameTools.cpp:1560 msgid "Select the state to save" msgstr "Kaydetmek için durum seçin" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:248 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Yorumlarken kullanılacak en-boy oranını seçin:\n" "Otomatik: Doğal en-boy oranını kullanır.\n" "16:9'a Zorla: En-boy oranını 16:9 yapar.\n" "4:3'e Zorla: En-boy oranını 4:3 yapar.\n" "Pencereye Göre: Görüntüyü pencereye göre genişletir.\n" "\n" "Emin değilseniz, otomatiği seçin." #: Source/Core/DolphinQt2/GameList/GameList.cpp:294 msgid "Select where you want to save the compressed image" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:293 msgid "Select where you want to save the decompressed image" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:69 msgid "Selected Font" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "Seçilmiş kumanda profili yok." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:226 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Kullanılacak ekran kartını seçin.\n" "\n" "Emin değilseniz, ilkini kullanın." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" "Tam ekran modunda kullanılan ekran çözünürlüğünü belirler.\n" "Bu ayar, her zaman dahili çözünürlüğe eşit veya ondan büyük olmalıdır. " "Performans etkisi önemsizdir.\n" "\n" "Emin değilseniz, otomatik ayarını seçin." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:262 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:279 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when your monitor supports 3D display resolutions.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:229 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" "Bu seçenek, dahili olarak hangi grafik altyapısının kullanılacağını " "belirler.\n" "Yazılımsal yorumlayıcı son derece yavaştır ve sadece hata ayıklama için " "kullanılmalıdır, o yüzden iyi bir sebebiniz olmadığı sürece OpenGL'yi " "seçmelisiniz.\n" "\n" "Emin değilseniz, OpenGL kullanın." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:220 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Bu seçenek, dahili olarak hangi grafik altyapısının kullanılacağını " "belirler.\n" "Yazılımsal yorumlayıcı son derece yavaştır ve sadece hata ayıklama için " "kullanılmalıdır; dolayısıyla Direct3D ya da OpenGL'yi kullanmalısınız. " "Farklı oyunlar farklı altyapılarda farklı sonuçlar verebilir, bu yüzden her " "ikisini de deneyip sizin için en kullanışlı ve sorunsuz olanı seçmelisiniz.\n" "\n" "Emin değilseniz, OpenGL kullanın." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:101 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:170 msgid "Send" msgstr "Gönder" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132 msgid "Sensor Bar Position:" msgstr "Sensör Çubuğu Konumu:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" "Seri Bağ. Nok. 1 - Bu, ağ bağdaştırıcısı gibi aygıtların kullandığı bağlantı " "noktasıdır." #: Source/Core/Core/NetPlayClient.cpp:934 msgid "Server rejected traversal attempt" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:59 #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set PC" msgstr "PC'yi Ayarla" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120 msgid "Set Value" msgstr "Değeri Ayarla" #: Source/Core/DolphinQt2/GameList/GameList.cpp:171 #: Source/Core/DolphinWX/GameListCtrl.cpp:1156 msgid "Set as &default ISO" msgstr "&Varsayılan Kalıp Olarak Ayarla" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "Varsayılan Hafıza Kartını %c olarak ayarla" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:446 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:445 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "GameCube sistem dilini ayarlar." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Wii çözünürlük ayarını, PAL oyunları için 50Hz (576i) yerine 60Hz (480i) " "olarak ayarlar.\n" "Tüm oyunlarda çalışmayabilir." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90 msgid "Sets the Wii system language." msgstr "Wii sistem dilini ayarlar." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:81 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" "Gecikmeyi ayarlar (ms olarak). Yüksek değerler ses hışırtılarını " "azaltabilir. Yalnızca belirli aygıtlar için." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:32 msgid "Settings" msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:264 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: setting.txt dosyası oluşturulamıyor" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:97 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:26 msgid "Shake" msgstr "Salla" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:78 msgid "Short Maker:" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:77 msgid "Short Name:" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:278 #: Source/Core/DolphinWX/TASInputDlg.cpp:374 msgid "Shoulder Buttons" msgstr "Omuz Düğmeleri" #: Source/Core/DolphinQt2/MenuBar.cpp:239 #: Source/Core/DolphinWX/MainMenuBar.cpp:331 msgid "Show &Log" msgstr "&Geçmişi Göster" #: Source/Core/DolphinWX/MainMenuBar.cpp:328 msgid "Show &Status Bar" msgstr "&Durum Çubuğunu Göster" #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "Show &Toolbar" msgstr "Araç Çubuğunu Gös&ter" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:378 #: Source/Core/DolphinWX/MainMenuBar.cpp:282 msgid "Show Australia" msgstr "Avusturalya'yı Göster" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:238 msgid "Show Defaults" msgstr "Varsayılanları Göster" #: Source/Core/DolphinWX/MainMenuBar.cpp:357 msgid "Show Drives" msgstr "Aygıtları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:353 #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show ELF/DOL" msgstr "ELF/DOL'u Göster" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:414 msgid "Show FPS" msgstr "FPS'yi Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:443 #: Source/Core/DolphinWX/MainMenuBar.cpp:157 msgid "Show Frame Counter" msgstr "Kare Sayacını Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:379 #: Source/Core/DolphinWX/MainMenuBar.cpp:284 msgid "Show France" msgstr "Fransızları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:351 #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show GameCube" msgstr "GameCube'leri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:380 #: Source/Core/DolphinWX/MainMenuBar.cpp:286 msgid "Show Germany" msgstr "Almanları göster" #: Source/Core/DolphinQt2/MenuBar.cpp:449 #: Source/Core/DolphinWX/MainMenuBar.cpp:160 msgid "Show Input Display" msgstr "Görüntü Girişini Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:381 #: Source/Core/DolphinWX/MainMenuBar.cpp:288 msgid "Show Italy" msgstr "İtalyanları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:375 #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Show JAP" msgstr "Japonları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:382 #: Source/Core/DolphinWX/MainMenuBar.cpp:290 msgid "Show Korea" msgstr "Korelileri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:437 #: Source/Core/DolphinWX/MainMenuBar.cpp:155 msgid "Show Lag Counter" msgstr "Takılma Sayacını Göster" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:74 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:283 msgid "Show Language:" msgstr "Gösterme Dili:" #: Source/Core/DolphinQt2/MenuBar.cpp:245 #: Source/Core/DolphinWX/MainMenuBar.cpp:332 msgid "Show Log &Configuration" msgstr "Geçmiş &Yapılandırmasını Göster" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:425 msgid "Show NetPlay Messages" msgstr "NetPlay Mesajlarını Göster" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:81 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:416 msgid "Show NetPlay Ping" msgstr "NetPlay Ping'ini Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:383 #: Source/Core/DolphinWX/MainMenuBar.cpp:292 msgid "Show Netherlands" msgstr "Hollanda'yı Göster" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:141 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Show On-Screen Messages" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:376 #: Source/Core/DolphinWX/MainMenuBar.cpp:277 msgid "Show PAL" msgstr "PAL'ları Göster" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:58 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:209 msgid "Show PC" msgstr "PC'yi Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:356 #: Source/Core/DolphinWX/MainMenuBar.cpp:354 msgid "Show Platforms" msgstr "Platformları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:391 #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "Show Regions" msgstr "Bölgeleri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:384 #: Source/Core/DolphinWX/MainMenuBar.cpp:294 msgid "Show Russia" msgstr "Rusya'yı Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:385 #: Source/Core/DolphinWX/MainMenuBar.cpp:296 msgid "Show Spain" msgstr "İspanya'yı Göster" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:45 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:813 msgid "Show Statistics" msgstr "İstatistikleri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:455 #: Source/Core/DolphinWX/MainMenuBar.cpp:162 msgid "Show System Clock" msgstr "Sistem Saatini Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:386 #: Source/Core/DolphinWX/MainMenuBar.cpp:298 msgid "Show Taiwan" msgstr "Tayvanlıları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:377 #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Show USA" msgstr "Amerikanları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:388 #: Source/Core/DolphinWX/MainMenuBar.cpp:302 msgid "Show Unknown" msgstr "Bilinmeyenleri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:352 #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show WAD" msgstr "WAD'ları Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:350 #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Wii" msgstr "Wii'leri Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:387 #: Source/Core/DolphinWX/MainMenuBar.cpp:300 msgid "Show World" msgstr "Dünyayı Göster" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "Show a confirmation box before stopping a game." msgstr "Oyunu durdurmadan önce onay kutusu görüntüle." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Ciddi bir potansiyel hatada uyarı kutusu gösterir.\n" "Bunu iptal ederseniz, hata mesajları almazsınız ama Dolphin çöktüğünde " "hiçbir uyarı vermeden aniden kapanır." #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "İlk bloğu göster" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Kayıt bloklarını göster" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Kayıt yorumunu göster" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Kayıt simgesini göster" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Kayıt başlığını göster" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124 msgid "Show the active title name in the emulation window title." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:256 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:226 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Emülasyon hızını ölçmek için 1 saniye içerisinde yorumlanan çerçeve sayısını " "göster. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:259 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:229 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:138 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:236 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:619 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:326 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:268 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:76 msgid "Simplified Chinese" msgstr "Basitleştirilmiş Çince" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:32 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "DK Bongos'u Taklit Et" #: Source/Core/DolphinQt2/GameList/GameList.cpp:492 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:136 #: Source/Core/DolphinWX/GameListCtrl.cpp:469 msgid "Size" msgstr "Boyut" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:105 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "Milisaniye bazında geciktirme arabelleğinin boyutu. Çok düşük değerler, ses " "sorunlarına neden olabilir." #: Source/Core/Core/HotkeyManager.cpp:56 #: Source/Core/DolphinWX/MainToolBar.cpp:205 msgid "Skip" msgstr "Atla" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "Skip DCBZ clearing" msgstr "DCBZ temizlemesini atla" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:35 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:677 msgid "Skip EFB Access from CPU" msgstr "CPU'dan EFB'ye erişimi atla" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip Main Menu" msgstr "Ana Menü'yü Atla" #: Source/Core/DolphinWX/MainToolBar.cpp:206 msgid "Skips the next instruction completely" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:275 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Doğruluktan ödün vererek EFB'den RAM'e kopyalayı biraz hızlandırır. \n" "Bazen bu görüntü kalitesini de artırır. \n" "Herhangi bir sorun yaşarsanız, bu seçeneği iptal etmeyi veya doku ön belleği " "doğruluğunu artırmayı deneyin.\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/MainMenuBar.cpp:569 #: Source/Core/DolphinWX/MainMenuBar.cpp:572 #, c-format msgid "Slot %u - %s" msgstr "Slot %u - %s" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:77 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:94 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:167 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:948 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Yazılım yorumlaması, diğer çözücülerden çok daha yavaştır.\n" "Sadece hata ayıklamada kullanışlıdır.\n" "Yazılım yorumlamasını açmayı gerçekten istiyor musunuz? Emin değilseniz, " "'Hayır' seçin." #: Source/Core/DolphinQt2/GameList/GameFile.cpp:239 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:113 msgid "Spain" msgstr "İspanya" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:262 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67 msgid "Spanish" msgstr "İspanyolca" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141 msgid "Speaker Volume:" msgstr "Hoparlör Ses Seviyesi:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:222 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:188 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96 msgid "Speed Limit:" msgstr "Hız Limiti:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:282 msgid "Speed up Disc Transfer Rate" msgstr "Disk Aktarım Oranını hızlandır" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" "Bu, görüntü ve CPU işlem birimlerini ayırır, böylece ayrı çekirdeklerde " "çalışmalarına izin verir.\n" "Bilgisayarınızda çift çekirdek veya daha fazla çekirdeğe sahip bir işlemci " "varsa hızı büyük oranda arttırır, ama bazı çökme sorunlarına ve hatalara " "neden olabilir." #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "Standart Denetleyici" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:248 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138 msgid "Start" msgstr "Başlat" #: Source/Core/DolphinQt2/MenuBar.cpp:118 #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Start &NetPlay..." msgstr "&Netplay'i Başlat..." #: Source/Core/DolphinQt2/MenuBar.cpp:411 #: Source/Core/DolphinWX/MainMenuBar.cpp:146 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Çekimi Başlat" #: Source/Core/DolphinWX/MainMenuBar.cpp:191 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:470 msgid "Started game" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:494 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:138 #: Source/Core/DolphinQt2/MenuBar.cpp:328 #: Source/Core/DolphinWX/GameListCtrl.cpp:470 #: Source/Core/DolphinWX/MainMenuBar.cpp:322 msgid "State" msgstr "Durum" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "Direksiyon" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "Step &Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:438 msgid "Step &Over" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Step Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:439 msgid "Step O&ut" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:54 #: Source/Core/DolphinWX/MainToolBar.cpp:199 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:204 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:408 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:333 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:318 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:249 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:106 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:616 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopik 3D Modu:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:95 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:371 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:653 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:87 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133 msgid "Stick" msgstr "Çubuk" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:137 #: Source/Core/DolphinQt2/ToolBar.cpp:53 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:181 msgid "Stop" msgstr "Durdur" #: Source/Core/DolphinWX/FrameTools.cpp:1767 msgid "Stop Playing Input" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:414 #: Source/Core/DolphinWX/FrameTools.cpp:1752 #: Source/Core/DolphinWX/FrameTools.cpp:1769 #: Source/Core/DolphinWX/MainMenuBar.cpp:148 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1765 msgid "Stop Recording Input" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:480 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:38 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:687 msgid "Store EFB Copies to Texture Only" msgstr "EFB Kopyalarını Sadece Dokuya Kaydet" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:70 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:755 msgid "Store XFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:165 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:201 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "EFB'yi kopyalarını sistem belleğini atlayarak yalnızca GPU'ya kopyalar. Az " "sayıdaki oyunlarda grafik hatalarına neden olur.\n" "\n" "Açık = EFB Kopyaları Dokuya Kopyalanır\n" "Kapalı = EFB Kopyaları RAM'e Kopyalanır (ve dokuya)\n" "\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:175 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:205 msgid "" "Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games that need to readback from " "memory.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:390 msgid "Stretch to Window" msgstr "Pencereye Göre Ayarla" #. i18n: Data type used in computing #: Source/Core/DolphinWX/Debugger/WatchView.cpp:92 msgid "String" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:117 msgid "Strum" msgstr "Tıngırtı" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:234 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304 #: Source/Core/DolphinQt2/MenuBar.cpp:614 msgid "Success" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:325 msgid "Success!" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:325 msgid "Successfully compressed image." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:167 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u save(s) to %s" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:51 #, c-format msgid "Successfully exported file to %s" msgstr "Dosya %s 'ye başarıyla verildi" #: Source/Core/DolphinQt2/GameList/GameList.cpp:259 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:615 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:234 msgid "Successfully extracted system data." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save file(s)" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:342 #: Source/Core/DolphinQt2/MenuBar.cpp:521 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:364 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:52 #: Source/Core/DolphinWX/AboutDolphin.cpp:42 msgid "Support" msgstr "Destek" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:104 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:649 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:275 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:91 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:32 msgid "Swing" msgstr "Hareket" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178 msgid "Symbol" msgstr "Sembol" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "Semboller" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:156 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284 msgid "Sync" msgstr "Senkronize Et" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551 msgid "Sync Wii Remotes" msgstr "Wii Remote'larını Senkronize Et" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:159 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282 msgid "Sync real Wii Remotes and pair them" msgstr "Gerçek Wii Remote'ları senkronize edin ve onları eşleştirin" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:277 msgid "Synchronize GPU thread" msgstr "GPU işlemini eşitle." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "GPU ve CPU işlemlerini eşitleyerek Çift Çekirdek modunda oluşan rastgele " "donmaları engelle. (Açık = Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348 msgid "Syntax error" msgstr "Sözdizimi hatası" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106 msgid "System Language:" msgstr "Sistem Dili:" #: Source/Core/DolphinWX/FrameTools.cpp:1487 msgid "System Update" msgstr "Sistem Güncellemesi" #: Source/Core/DolphinWX/MainMenuBar.cpp:151 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "TAS Girişi" #: Source/Core/DolphinWX/FrameTools.cpp:395 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "TAS Girişi - GameCube Kontrolcüsü %d" #: Source/Core/DolphinWX/FrameTools.cpp:403 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "TAS Girişi - Wii Remote %d" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:272 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "TAS Araçları" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "TLUT Cmd" #: Source/Core/DolphinWX/MainMenuBar.cpp:432 msgid "Tab Split" msgstr "Sekme Bölme" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:241 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:121 msgid "Taiwan" msgstr "Tayvan" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:161 #: Source/Core/DolphinWX/MainMenuBar.cpp:132 msgid "Take Screenshot" msgstr "Ekran Görüntüsü Al" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "Take screenshot" msgstr "Ekran görüntüsü al" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Test" msgstr "Sınama" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "Doku" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:699 msgid "Texture Cache" msgstr "Doku Önbelleği" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "Doku Cmd" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:815 msgid "Texture Format Overlay" msgstr "Doku Biçimi Kaplaması" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "Dokular" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:170 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:216 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" "\"Güvenli\" ayarı, GPU'nun RAM'den doku güncellemelerini eksik alma " "ihtimalini ortadan kaldırır.\n" "Düşük değer seçimi, bazı oyunlardaki oyun içi metinlerin bozuk görünmesine " "neden olur.\n" "\n" "Emin değilseniz, en sağdaki değeri kullanın." #: Source/Core/DolphinQt2/MenuBar.cpp:606 #: Source/Core/DolphinWX/FrameTools.cpp:1379 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:601 #: Source/Core/DolphinWX/FrameTools.cpp:1375 msgid "The NAND has been repaired." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "%s adresi geçersiz." #: Source/Core/Core/ActionReplay.cpp:218 msgid "The address is invalid" msgstr "Adres geçersiz" #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "Sağlama başarıyla düzeltildi." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:158 msgid "The chosen directory is already in the list." msgstr "Seçilen klasör zaten listede." #: Source/Core/Core/Movie.cpp:361 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:324 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "Disk okunamadı (0x%'de - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "\"%s\" imajının okunmasında bir hata oluştu, bazı veriler eksik." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:468 msgid "The disc that was about to be inserted couldn't be found." msgstr "Takılacak olan disk bulunamadı." #: Source/Core/DolphinQt2/MenuBar.cpp:557 #: Source/Core/DolphinWX/FrameTools.cpp:1330 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:31 #: Source/Core/DolphinWX/FrameTools.cpp:1412 msgid "The emulated Wii console has been updated." msgstr "Sanal Wii konsolu güncellendi." #: Source/Core/DolphinQt2/WiiUpdate.cpp:36 #: Source/Core/DolphinWX/FrameTools.cpp:1417 msgid "The emulated Wii console is already up-to-date." msgstr "Sanal Wii konsolu zaten güncel." #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "Girilen PID geçersiz." #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "Girilen VID geçersiz." #: Source/Core/DolphinWX/GameListCtrl.cpp:1438 #: Source/Core/DolphinWX/GameListCtrl.cpp:1463 #: Source/Core/DolphinWX/GameListCtrl.cpp:1528 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "%s dosyası zaten var.\n" "Değiştirmek istiyor musunuz?" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Dosya %s yazmak için açılamadı. Lütfen başka bir uygulama tarafından " "kullanılıp kullanılmadığını denetleyin." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Dosya %s zaten açık, dosya başlığı yazılmayacaktır." #: Source/Core/DolphinQt2/WiiUpdate.cpp:69 #: Source/Core/DolphinWX/FrameTools.cpp:1449 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:62 #: Source/Core/DolphinWX/FrameTools.cpp:1442 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:120 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:114 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes match!" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:561 msgid "The name cannot be empty" msgstr "İsim boş olamaz" #: Source/Core/DolphinWX/FrameAui.cpp:554 msgid "The name cannot contain the character ','" msgstr "İsim ',' karakterini içeremez" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:144 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:220 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Kayıtlı oyun (%s) seçilen oyunla (%s) aynı değil." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Ortaya çıkan şifresi çözülmüş AR kodu herhangi bir satır içermiyor." #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "Kopyalamaya çalıştığınız kayıdın dosya boyutu yanlış." #: Source/Core/DolphinWX/Main.cpp:342 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Seçilen dili sisteminiz desteklememektedir. Sistem varsayılanına geri " "dönülüyor." #: Source/Core/Core/NetPlayClient.cpp:210 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Sunucu ve istemcinin NetPlay sürümleri uyumlu değil!" #: Source/Core/Core/NetPlayClient.cpp:207 msgid "The server is full!" msgstr "Sunucu dolu!" #: Source/Core/Core/NetPlayClient.cpp:213 msgid "The server responded: the game is currently running!" msgstr "Sunucu yanıtı: oyun şu anda çalışıyor!" #: Source/Core/Core/NetPlayClient.cpp:216 msgid "The server sent an unknown error message!" msgstr "Sunucu bilinmeyen bir hata mesajı gönderdi!" #: Source/Core/Core/Boot/Boot.cpp:66 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Belirtilen dosya \"%s\" bulunamadı" #: Source/Core/DolphinWX/Main.cpp:193 msgid "The title ID is invalid." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:57 #: Source/Core/DolphinWX/FrameTools.cpp:1437 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "Güncelleştirme iptal edildi. Sistemin dengesiz çalışmasını istemiyorsanız, " "yeni sürüm güncelleştirmelerini tamamlamanız önerilir." #: Source/Core/Core/ActionReplay.cpp:221 msgid "The value is invalid" msgstr "Değer hatalı" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Klasörde çok fazla GCI dosyası var\n" "%s.\n" "Sadece ilk 127'si kullanılabilir olacak" #: Source/Core/Core/State.cpp:734 msgid "There is nothing to undo!" msgstr "Geri alacak hiçbirşey yok!" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:257 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Bu ayarlar Dolphin'in kendi ayarları yerine kullanılır. \n" "Dolu kareler oyunun Dolphin'in ayarlarını kullandığını gösterir." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "Bu Action Replay kodu, hem şifrelenmiş hem de şifrelenmemiş satırlar " "içeriyor; doğru girdiğinizden emin olmanız gerekir.\n" "\n" "Şifrelenmemiş tüm satırları silmek istiyor musunuz?" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "Bu USB aygıtı zaten beyaz listeye eklenmiş." #: Source/Core/Core/WiiUtils.cpp:73 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" "Bu WAD dosyası Nintendo tarafından dijital olarak imzalanmamış. Yüklemeye " "devam edilsin mi?" #: Source/Core/Core/ConfigManager.cpp:898 msgid "This WAD is not bootable." msgstr "Bu WAD önyüklenebilir değil." #: Source/Core/Core/ConfigManager.cpp:893 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:856 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Bu Action Replay simülatörü, kodların kendisini düzenlemesini desteklemiyor." #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:153 #: Source/Core/DolphinQt2/GameList/GameList.cpp:393 msgid "This cannot be undone!" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:168 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:265 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bu özellik oyunun kamerasını değiştirmenizi sağlar.\n" "Sağ fare düğmesini basılı tutun ve fareyi gezdirerek kamerayı kendi " "etrafında döndürün veya Sağ fare düğmesini basılı tutarak hareket edin.\n" "SHIFT tuşunu ve WASD tuşlarından birini kullanarak kamerayı hareket ettirin. " "(SHIFT+2 2 kat daha fazla hareket sağlar, SHIFT+1 bunu yarıya indirir.). " "Kamerayı sıfırlamak için SHIFT+R'ye, Hızı sıfırlamak için SHIFT-F'ye basın.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/VideoCommon/MainBase.cpp:146 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "Bu oyunun düzgün çalışması için sınırlayıcı kutu emülasyonu gerekiyor ancak " "grafik kartınız veya sürücünüz bunu desteklemiyor. Sonuç olarak, oyunu " "oynarken hata ve donma sorunları ile karşılaşacaksınız." #: Source/Core/DolphinWX/MainMenuBar.cpp:373 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:84 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:61 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" "Bu ayar, geçerli sistem saatinizi ve tarihini değiştirmeden, konsola özel " "gerçek bir sistem saatinin (RTC) ayarlanmasına olanak tanır.\n" "\n" "Emin değilseniz, devre dışı bırakın." #: Source/Core/DolphinQt2/AboutDialog.cpp:42 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:915 msgid "This title cannot be booted." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Bu değer, grafik yapılandırmasında ayarlanan yakınsama değerine eklenir." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:313 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "Bu değer, grafik yapılandırmasında ayarlanan derinlik ile çarpılır." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "This will let you manually edit the INI config file." msgstr "INI Yapılandırma dosyasını elle düzenlemeye izin verir." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Eşik" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:89 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:30 msgid "Tilt" msgstr "Eğim" #: Source/Core/DolphinQt2/GameList/GameList.cpp:493 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:124 #: Source/Core/DolphinQt2/MenuBar.cpp:321 #: Source/Core/DolphinWX/GameListCtrl.cpp:463 #: Source/Core/DolphinWX/MainMenuBar.cpp:310 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Başlık" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "Buraya" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:84 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:99 msgid "To:" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "Toggle &Breakpoint" msgstr "&Kesim Noktasını Göster" #: Source/Core/DolphinQt2/MenuBar.cpp:158 #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "Toggle &Fullscreen" msgstr "&Tam Ekran Moduna Geç" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318 msgid "Toggle &memory" msgstr "&Hafızayı Göster" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle 3D Anaglyph" msgstr "3D Anaglif'i Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle 3D Vision" msgstr "3D Vision'u Aç/Kapat" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:58 #: Source/Core/DolphinWX/LogConfigWindow.cpp:60 msgid "Toggle All Log Types" msgstr "Tüm Geçmiş Türlerini Seç" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle Aspect Ratio" msgstr "En-boy Oranını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Toggle Breakpoint" msgstr "Kesim Noktasını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle Crop" msgstr "Kırpmayı Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle Custom Textures" msgstr "Özel Dokuları Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle EFB Copies" msgstr "EFB Kopyalarını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Toggle Fog" msgstr "Sisi Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "Tam Ekran Moduna Geç" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "Duraklat Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Toggle Texture Dumping" msgstr "Doku Dökümünü Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:426 msgid "Toggle editing of perspectives" msgstr "Perspektif Düzenlemeyi Aç/Kapat" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "Toggle fullscreen" msgstr "Tam ekran modunu etkinleştir" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66 #: Source/Core/DolphinWX/MainMenuBar.cpp:416 msgid "Top" msgstr "Üst" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:619 msgid "Top-and-Bottom" msgstr "Üst-ve-Alt" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:270 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79 msgid "Traditional Chinese" msgstr "Geleneksel Çince" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:508 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:512 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96 msgid "Traversal Server" msgstr "Geçiş Sunucusu" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "Geçiş Sunucusu: %s" #: Source/Core/Core/NetPlayClient.cpp:931 msgid "Traversal server timed out connecting to the host" msgstr "Geçiş sunucusunun ana bilgisayar bağlantısı zaman aşımına uğradı" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:45 msgid "Triggers" msgstr "Tetikler" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" "Biraz farklı bir sürümden olabilecek bir .map dosyası yüklemeyi deneyin." #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:395 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" "Tüm JIT fonksiyonlarını kapatır, ancak yine de Jit.cpp dosyasındaki JIT " "çekirdeğini kullanır." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:130 msgid "Turntable" msgstr "Döner Tabla" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112 msgid "Turntable Configuration" msgstr "Turntable Yapılandırması" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "Tür" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "BİLİNMEYEN_%02X" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:223 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:115 msgid "USA" msgstr "AMERİKA" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Ubershaders:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Verilen değerlerden yama oluşturulamıyor. \n" "Girilen veri değiştirilmemiş." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "%s dosyası üzerine yazılamıyor" #: Source/Core/DolphinQt2/GameList/GameList.cpp:299 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 #: Source/Core/DolphinQt2/MenuBar.cpp:177 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Undo Load State" msgstr "Durum Yüklemeyi Geri Al" #: Source/Core/Core/HotkeyManager.cpp:154 #: Source/Core/DolphinQt2/MenuBar.cpp:194 #: Source/Core/DolphinWX/MainMenuBar.cpp:108 msgid "Undo Save State" msgstr "Durum Kaydetmeyi Geri Al" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "Beklenmedik 0x80 çağrısı? Çıkılıyor..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:199 #: Source/Core/DolphinWX/GameListCtrl.cpp:1188 msgid "Uninstall from the NAND" msgstr "NAND'dan kaldır" #: Source/Core/DolphinQt2/GameList/GameList.cpp:352 #: Source/Core/DolphinWX/FrameTools.cpp:1272 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "Yüklü olan WAD dosyası, herhangi bir kayıt verisi silinmeden NAND'dan " "kaldırılacaktır. Devam edilsin mi?" #: Source/Core/DolphinQt2/MenuBar.cpp:147 #: Source/Core/DolphinWX/MainMenuBar.cpp:250 msgid "United States" msgstr "ABD" #: Source/Core/Core/State.cpp:459 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:210 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:245 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:274 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:86 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:126 msgid "Unknown" msgstr "Bilinmeyen" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1052 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Bilinmeyen DVD komutu %08x - önemli hata" #: Source/Core/Core/NetPlayClient.cpp:940 #, c-format msgid "Unknown error %x" msgstr "Bilinmeyen hata %x" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "Bilinmeyen hafıza kartı hatası" #: Source/Core/Core/NetPlayClient.cpp:562 #, c-format msgid "Unknown message received with id : %d" msgstr "Şu ID ile bilinmeyen mesaj alındı : %d" #: Source/Core/Core/NetPlayServer.cpp:721 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "ID %d ile %d oyuncusundan bilinmeyen mesaj alındı. Oyuncu atılıyor!" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:84 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "Sınırsız" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "Açma" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinWX/TASInputDlg.cpp:93 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 msgid "Up" msgstr "Yukarı" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Güncelle" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "Ekranı Güncelle" #: Source/Core/DolphinQt2/WiiUpdate.cpp:56 #: Source/Core/DolphinWX/FrameTools.cpp:1439 msgid "Update cancelled" msgstr "Güncelleştirme iptal edildi" #: Source/Core/DolphinQt2/WiiUpdate.cpp:30 #: Source/Core/DolphinQt2/WiiUpdate.cpp:35 #: Source/Core/DolphinWX/FrameTools.cpp:1412 #: Source/Core/DolphinWX/FrameTools.cpp:1417 msgid "Update completed" msgstr "Güncelleştirme tamamlandı" #: Source/Core/DolphinQt2/WiiUpdate.cpp:40 #: Source/Core/DolphinQt2/WiiUpdate.cpp:45 #: Source/Core/DolphinQt2/WiiUpdate.cpp:50 #: Source/Core/DolphinQt2/WiiUpdate.cpp:61 #: Source/Core/DolphinQt2/WiiUpdate.cpp:68 #: Source/Core/DolphinWX/FrameTools.cpp:1424 #: Source/Core/DolphinWX/FrameTools.cpp:1429 #: Source/Core/DolphinWX/FrameTools.cpp:1434 #: Source/Core/DolphinWX/FrameTools.cpp:1445 #: Source/Core/DolphinWX/FrameTools.cpp:1450 msgid "Update failed" msgstr "Güncelleştirme başarısız oldu." #: Source/Core/DolphinWX/MainMenuBar.cpp:253 msgid "Update the Wii system software to the latest version from Nintendo." msgstr "Wii sistem yazılımını Nintendo'nun en yeni sürümüne güncelleyin." #: Source/Core/DolphinQt2/WiiUpdate.cpp:91 #: Source/Core/DolphinWX/FrameTools.cpp:1458 msgid "Updating" msgstr "Güncelleştiriliyor" #: Source/Core/DolphinWX/FrameTools.cpp:1467 #, c-format msgid "" "Updating title %016...\n" "This can take a while." msgstr "" "%016 dosyası güncelleştiriliyor...\n" "Bu biraz zaman alabilir." #: Source/Core/DolphinQt2/WiiUpdate.cpp:117 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:330 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:327 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:314 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:102 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113 msgid "Usage Statistics Reporting Settings" msgstr "İstatistik Raporlama Ayarları" #: Source/Core/DolphinWX/Main.cpp:245 msgid "Usage statistics reporting" msgstr "İstatistik Raporlama Programı" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" "İstatistik raporlama programı, kullanıcıları birbirinden ayırmak için her " "makine adına özel bir rastgele numaralandırma sistemi kullanır. Bu tuşa " "basmak, bu numaranın değişmesini ve bu makine için yeni bir numara " "oluşturulmasını sağlar." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:125 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:44 msgid "Use DolphinQt Anyway" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:55 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:404 msgid "Use Fullscreen" msgstr "Tam Ekran Kullan" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "HEX Kullan" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69 msgid "Use PAL60 Mode (EuRGB60)" msgstr "PAL60 Modunu Kullan (EuRGB60)" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:140 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Use Panic Handlers" msgstr "Önemli Hataları Bildir" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:193 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:171 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Derinlik değerlerini hesaplamak için daha az hassas bir algoritma kullan.\n" "Bazı oyunlarda hatalara sebep olur ama oyun/GPU'ya bağlı olarak büyük bir " "hız artışı sağlar.\n" "\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "İki göz için tek bir derinlik aralığı kullanır. Bazı oyunlar için gereklidir." #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "Use generic zz_ names for functions." msgstr "İşlevler için genel zz_ adlarını kullanın." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:94 msgid "User Interface" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:57 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:56 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:864 msgid "Utility" msgstr "Gereçler" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:54 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:402 msgid "V-Sync" msgstr "Dikey Eşitleme" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Değer" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "Değer (double)" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "Değer (float)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413 msgid "Value Too Large" msgstr "Değer Çok Büyük" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "Değer:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Değer:" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:40 #: Source/Core/DolphinWX/LogConfigWindow.cpp:48 msgid "Verbosity" msgstr "Ayrıntı seviyesi" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:293 msgid "Verifying integrity of partition..." msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "Vertex Cmd" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "Vertex Açıklaması" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "Vertex Matrisleri" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:781 msgid "Vertex Rounding" msgstr "Vertex Yuvarlaması" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "Vertex Aydınlatması" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "Vertex Aydınlatma Konstantı" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510 msgid "View &code" msgstr "&Kodu görüntüle" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:272 msgid "View &memory" msgstr "&Hafızayı görüntüle" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326 msgid "View As:" msgstr "Görüntüle:" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527 msgid "View as double" msgstr "Çift olarak görüntüle" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521 msgid "View as float" msgstr "Düz olarak görüntüle" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525 msgid "View as hexadecimal" msgstr "Heksadesimal olarak görüntüle" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518 msgid "View as signed integer" msgstr "İşaretli tamsayı olarak görüntüle" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519 msgid "View as unsigned integer" msgstr "İşaretsiz tamsayı olarak görüntüle" #: Source/Core/Core/HotkeyManager.cpp:245 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:53 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75 msgid "Volume" msgstr "Ses" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "Sesi yükselt" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "Sesi Kapat/Aç" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "Sesi Yükselt" #: Source/Core/DolphinQt2/MenuBar.cpp:511 msgid "WAD files (*.wad)" msgstr "" #: Source/Core/Core/WiiUtils.cpp:106 msgid "WAD installation failed: Could not finalise title import." msgstr "" "WAD kurulumu başarısız oldu: Başlığın içe aktarılma işlemi tamamlanamadı." #: Source/Core/Core/WiiUtils.cpp:96 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "WAD kurulumu başarısız oldu: %08x içeriği içe aktarılamadı." #: Source/Core/Core/WiiUtils.cpp:80 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" #: Source/Core/Core/WiiUtils.cpp:53 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "WAD kurulumu başarısız oldu: Seçilen dosya geçerli bir WAD dosyası değil." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:253 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:151 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Yırtılmayı önlemek için dikey boşlukları bekle. \n" "Emülasyon hızı %100'ün altındaysa yavaşlamaya neden olur. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:45 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:214 #: Source/Core/DolphinWX/GameListCtrl.cpp:1310 #: Source/Core/DolphinWX/GameListCtrl.cpp:1618 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:951 msgid "Warning" msgstr "Uyarı" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" #: Source/Core/Core/Movie.cpp:991 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:966 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1017 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1034 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchWindow.h:19 msgid "Watch" msgstr "İzle" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - dosya açılamadı." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:121 msgid "Whammy" msgstr "Darbe" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:266 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:238 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" "NetPlay üzerinden oynarken, sohbet mesajlarını, arabellek değişimini ve " "gecikme uyarılarını gösterir.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155 msgid "Whitelisted USB Passthrough Devices" msgstr "Beyaz Listeye Alınmış USB Geçiş Aygıtları" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:592 msgid "Widescreen Hack" msgstr "Geniş Ekran Hilesi" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Genişlik" #: Source/Core/Core/HotkeyManager.cpp:252 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:204 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:206 msgid "Wii Channel" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:362 msgid "Wii Console" msgstr "Wii Konsolu" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:153 msgid "Wii Menu" msgstr "Wii Menüsü" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:114 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:76 msgid "Wii NAND Root:" msgstr "Wii NAND Kök Dizini:" #: Source/Core/Core/HW/Wiimote.cpp:30 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:187 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:262 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34 msgid "Wii Remote %1" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333 #, c-format msgid "Wii Remote %i" msgstr "Wii Remote %i" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Wii Remote Rumble" msgstr "Wii Remote Titreşimi" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164 msgid "Wii Remote Settings" msgstr "Wii Remote Ayarları" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:152 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250 msgid "Wii Remotes" msgstr "Wii Remote Kontrolcüleri" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "Wii U GameCube Kontrolcüsü Adaptörü Yapılandırması Port %i" #: Source/Core/DolphinWX/FrameTools.cpp:1249 msgid "Wii WAD files (*.wad)" msgstr "Wii WAD dosyaları (*.wad)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:273 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "Wii ve Wii Remote" #: Source/Core/DolphinWX/FrameTools.cpp:1210 msgid "Wii save files (*.bin)" msgstr "Wii kayıt dosyaları (*.bin)" #: Source/Core/DolphinQt2/MenuBar.cpp:535 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "WiiTools MEGA İmza Dosyası (*.mega)" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Dosyadan okuma başarısız" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an address" msgstr "Bir adresle" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a range" msgstr "Bir dizi dahilinde" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:110 #: Source/Core/DolphinWX/LogWindow.cpp:89 msgid "Word Wrap" msgstr "Sözcük Kaydırma" #: Source/Core/DolphinWX/FrameTools.cpp:1258 #: Source/Core/DolphinWX/FrameTools.cpp:1306 #: Source/Core/DolphinWX/GameListCtrl.cpp:1417 #: Source/Core/DolphinWX/GameListCtrl.cpp:1536 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:319 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330 msgid "Working..." msgstr "Çalışıyor..." #: Source/Core/DolphinQt2/GameList/GameFile.cpp:243 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:123 msgid "World" msgstr "Dünya" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199 msgid "Write only" msgstr "Sadece yazma" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:64 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:258 msgid "Write save/SD data" msgstr "Oyun kayıtları/SD verilerini yaz" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:52 #: Source/Core/DolphinWX/LogConfigWindow.cpp:55 msgid "Write to Console" msgstr "Konsola Yaz" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:51 #: Source/Core/DolphinWX/LogConfigWindow.cpp:53 msgid "Write to File" msgstr "Dosyaya Yaz" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:53 #: Source/Core/DolphinWX/LogConfigWindow.cpp:57 msgid "Write to Window" msgstr "Pencereye Yaz" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280 #: Source/Core/DolphinWX/TASInputDlg.cpp:496 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "XF kaydı" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "XFB Cmd" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 #: Source/Core/DolphinWX/TASInputDlg.cpp:498 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Yellow" msgstr "Sarı" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "Sayfalı bölmeleri kapatamazsınız." #: Source/Core/Core/IOS/ES/ES.cpp:225 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "Kendi cihaz kimlik bilgilerinizi kullanmadan Wii Shop Channel'ı " "kullanamazsınız.\n" "Kurulum talimatları için lütfen NAND kullanım kılavuzuna göz atın: https://" "dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297 msgid "You must choose a game!" msgstr "Bir oyun seçmelisiniz!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "Bir isim girmelisiniz." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Doğru bir sekizlik, onluk veya onaltılık değer girmelisiniz." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240 msgid "You must enter a valid hexadecimal value." msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886 msgid "You must enter a valid profile name." msgstr "Geçerli bir profil ismi girmelisiniz." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:215 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Değişikliğin etkili olması için Dolphin'i yeniden başlatmalısınız." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:235 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "DSP ROM'larınız yanlış hash değerlerine sahip.\n" "Sorunu düzeltmek için durdurmak istiyor musunuz?\n" "Eğer Hayır'ı, seçerseniz, seste sorun oluşabilir." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284 #: Source/Core/DolphinWX/TASInputDlg.cpp:500 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:889 msgid "Zero 3 code not supported" msgstr "Sıfır 3 kodu desteklenmemektedir." #: Source/Core/Core/ActionReplay.cpp:909 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Dolphin Sıfır kodu bilinmiyor: %08x" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705 msgid "[ waiting ]" msgstr "[ bekleniyor ]" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:294 msgid "auto" msgstr "otomatik" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296 msgid "fake-completion" msgstr "Sahte tamamlama" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:295 msgid "none" msgstr "hiçbiri" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "ya da bir aygıt seçin" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:708 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute uygulama çalışırken -1 döndürdü!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176 msgid "x86 Size" msgstr "x86 Boyutu" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:50 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756 msgid "| OR" msgstr "| VEYA" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt2/AboutDialog.cpp:64 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr ""