///////////////////////////////////////////////////////////////////////////// // Name: wx/position.h // Purpose: Common structure and methods for positional information. // Author: Vadim Zeitlin, Robin Dunn, Brad Anderson, Bryan Petty // Created: 2007-03-13 // Copyright: (c) 2007 The wxWidgets Team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_POSITION_H_ #define _WX_POSITION_H_ #include "wx/gdicmn.h" class WXDLLIMPEXP_CORE wxPosition { public: wxPosition() : m_row(0), m_column(0) {} wxPosition(int row, int col) : m_row(row), m_column(col) {} // default copy ctor and assignment operator are okay. int GetRow() const { return m_row; } int GetColumn() const { return m_column; } int GetCol() const { return GetColumn(); } void SetRow(int row) { m_row = row; } void SetColumn(int column) { m_column = column; } void SetCol(int column) { SetColumn(column); } bool operator==(const wxPosition& p) const { return m_row == p.m_row && m_column == p.m_column; } bool operator!=(const wxPosition& p) const { return !(*this == p); } wxPosition& operator+=(const wxPosition& p) { m_row += p.m_row; m_column += p.m_column; return *this; } wxPosition& operator-=(const wxPosition& p) { m_row -= p.m_row; m_column -= p.m_column; return *this; } wxPosition& operator+=(const wxSize& s) { m_row += s.y; m_column += s.x; return *this; } wxPosition& operator-=(const wxSize& s) { m_row -= s.y; m_column -= s.x; return *this; } wxPosition operator+(const wxPosition& p) const { return wxPosition(m_row + p.m_row, m_column + p.m_column); } wxPosition operator-(const wxPosition& p) const { return wxPosition(m_row - p.m_row, m_column - p.m_column); } wxPosition operator+(const wxSize& s) const { return wxPosition(m_row + s.y, m_column + s.x); } wxPosition operator-(const wxSize& s) const { return wxPosition(m_row - s.y, m_column - s.x); } private: int m_row; int m_column; }; #endif // _WX_POSITION_H_