///////////////////////////////////////////////////////////////////////////// // Name: wx/display.h // Purpose: wxDisplay class // Author: Royce Mitchell III, Vadim Zeitlin // Created: 06/21/02 // Copyright: (c) 2002-2006 wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DISPLAY_H_BASE_ #define _WX_DISPLAY_H_BASE_ // NB: no #if wxUSE_DISPLAY here, the display geometry part of this class (but // not the video mode stuff) is always available but if wxUSE_DISPLAY == 0 // it becomes just a trivial wrapper around the old wxDisplayXXX() functions #if wxUSE_DISPLAY #include "wx/dynarray.h" #include "wx/vidmode.h" WX_DECLARE_EXPORTED_OBJARRAY(wxVideoMode, wxArrayVideoModes); // default, uninitialized, video mode object extern WXDLLIMPEXP_DATA_CORE(const wxVideoMode) wxDefaultVideoMode; #endif // wxUSE_DISPLAY class WXDLLIMPEXP_FWD_CORE wxWindow; class WXDLLIMPEXP_FWD_CORE wxPoint; class WXDLLIMPEXP_FWD_CORE wxRect; class WXDLLIMPEXP_FWD_BASE wxString; class WXDLLIMPEXP_FWD_CORE wxDisplayFactory; class WXDLLIMPEXP_FWD_CORE wxDisplayImpl; // ---------------------------------------------------------------------------- // wxDisplay: represents a display/monitor attached to the system // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxDisplay { public: // initialize the object containing all information about the given // display // // the displays are numbered from 0 to GetCount() - 1, 0 is always the // primary display and the only one which is always supported wxDisplay(unsigned n = 0); // dtor is not virtual as this is a concrete class not meant to be derived // from ~wxDisplay(); // return the number of available displays, valid parameters to // wxDisplay ctor are from 0 up to this number static unsigned GetCount(); // find the display where the given point lies, return wxNOT_FOUND if // it doesn't belong to any display static int GetFromPoint(const wxPoint& pt); // find the display where the given window lies, return wxNOT_FOUND if it // is not shown at all static int GetFromWindow(const wxWindow *window); // return true if the object was initialized successfully bool IsOk() const { return m_impl != NULL; } // get the full display size wxRect GetGeometry() const; // get the client area of the display, i.e. without taskbars and such wxRect GetClientArea() const; // name may be empty wxString GetName() const; // display 0 is usually the primary display bool IsPrimary() const; #if wxUSE_DISPLAY // enumerate all video modes supported by this display matching the given // one (in the sense of wxVideoMode::Match()) // // as any mode matches the default value of the argument and there is // always at least one video mode supported by display, the returned array // is only empty for the default value of the argument if this function is // not supported at all on this platform wxArrayVideoModes GetModes(const wxVideoMode& mode = wxDefaultVideoMode) const; // get current video mode wxVideoMode GetCurrentMode() const; // change current mode, return true if succeeded, false otherwise // // for the default value of the argument restores the video mode to default bool ChangeMode(const wxVideoMode& mode = wxDefaultVideoMode); // restore the default video mode (just a more readable synonym) void ResetMode() { (void)ChangeMode(); } #endif // wxUSE_DISPLAY private: // returns the factory used to implement our static methods and create new // displays static wxDisplayFactory& Factory(); // creates the factory object, called by Factory() when it is called for // the first time and should return a pointer allocated with new (the // caller will delete it) // // this method must be implemented in platform-specific code if // wxUSE_DISPLAY == 1 (if it is 0 we provide the stub in common code) static wxDisplayFactory *CreateFactory(); // the real implementation wxDisplayImpl *m_impl; wxDECLARE_NO_COPY_CLASS(wxDisplay); }; #endif // _WX_DISPLAY_H_BASE_