# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Mustafa Can , 2013-2015 # nlgzrgn , 2011 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2016-01-12 19:56+0000\n" "PO-Revision-Date: 2015-12-15 19:36+0000\n" "Last-Translator: dolphinbot \n" "Language-Team: Turkish (http://www.transifex.com/delroth/dolphin-emu/" "language/tr/)\n" "Language: tr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:37 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin ücretsiz ve açık kaynak GameCube ve Wii emulatörüdür.\n" "\n" "Bu yazılım yasal olarak sahip olmadığınız oyunları oynamak için " "kullanılmamalıdır.\n" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:520 msgid " (internal IP)" msgstr "(İç IP adresi)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:211 msgid " (too many to display)" msgstr "(göstermek için çok fazla öğe var)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:111 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:422 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:460 msgid " Game : " msgstr "Oyun :" #: Source/Core/DolphinWX/InputConfigDiag.cpp:598 msgid "! NOT" msgstr "! DEĞİL" #: Source/Core/Core/HW/GCMemcard.cpp:33 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" bulunamadı.\n" "16MB'lık yeni bir hafıza kartı oluşturulsun mu?" #: Source/Core/DiscIO/CompressedBlob.cpp:171 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "\"%s\" küçültülemedi. Kalıp dosyası bozuk olabilir." #: Source/Core/DiscIO/CompressedBlob.cpp:147 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" zaten sıkıştırılmış! Daha fazla sıkıştırılamaz." #: Source/Core/Core/ConfigManager.cpp:711 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" hatalı bir GCM/ISO dosyası, veya herhangi bir GC/Wii ISO kalıbı değil." #: Source/Core/DolphinWX/MemcardManager.cpp:201 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopyala%1$s" #: Source/Core/DiscIO/CompressedBlob.cpp:222 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:68 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "yüklenemedi çünkü o daha önce yüklenen kayıtla aynı iç dosya adına sahip\n" "%s" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:88 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:79 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:118 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:109 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:390 #, c-format msgid "%s (Disc %i)" msgstr "%s (Disk %i)" #: Source/Core/Core/Boot/Boot.cpp:211 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL %s konumunda bulundu. Disk tanınamayabilir." #: Source/Core/Core/HW/WiiSaveCrypted.cpp:195 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:374 #, c-format msgid "%s already exists, overwrite?" msgstr "%s zaten var, üzerine yazılsın mı?" #: Source/Core/Core/HW/GCMemcard.cpp:58 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:73 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:53 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:220 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s bir konum değil, *.original. taşıma başarısız\n" "Yazma haklarınızı doğrulayın yada dosyayı Dolphin'in dışına taşıyın" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:214 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s bir konum değil, *.original konumuna taşındı" #: Source/Core/DolphinWX/MemcardManager.cpp:207 #, c-format msgid "%sDelete%s" msgstr "%sSil%s" #: Source/Core/DolphinWX/MemcardManager.cpp:205 #, c-format msgid "%sExport GCI%s" msgstr "%sGCI ver%s" #: Source/Core/DolphinWX/MemcardManager.cpp:203 #, c-format msgid "%sImport GCI%s" msgstr "%sGCI al%s" #: Source/Core/DolphinWX/MemcardManager.cpp:785 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Boş Blok; %u Boş Dizin Girişi" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941 #, c-format msgid "%u frames" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895 #, c-format msgid "%u objects" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910 #, c-format msgid "%zu FIFO bytes" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930 #, c-format msgid "%zu memory bytes" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:597 msgid "&& AND" msgstr "&& VE" #: Source/Core/DolphinWX/FrameTools.cpp:379 msgid "&About..." msgstr "&Hakkında..." #: Source/Core/DolphinWX/FrameTools.cpp:222 msgid "&Audio Settings" msgstr "&Ses Ayarları" #: Source/Core/DolphinWX/FrameTools.cpp:125 msgid "&Boot from DVD Backup..." msgstr "DVD Yedeğinden &Başlat..." #: Source/Core/DolphinWX/FrameTools.cpp:275 msgid "&Breakpoints" msgstr "&Kesme Noktaları" #: Source/Core/DolphinWX/FrameTools.cpp:137 msgid "&Browse for ISOs..." msgstr "Kalıplara &Gözat... " #: Source/Core/DolphinWX/FrameTools.cpp:237 msgid "&Cheat Manager" msgstr "&Hile Yöneticisi" #: Source/Core/DolphinWX/FrameTools.cpp:223 msgid "&Controller Settings" msgstr "&Denetim Ayarları" #: Source/Core/DolphinWX/GameListCtrl.cpp:894 msgid "&Delete File..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:916 msgid "&Delete selected ISOs..." msgstr "Seçilen Kalıpları &Sil... " #: Source/Core/DolphinWX/FrameTools.cpp:191 msgid "&Emulation" msgstr "&Emülasyon" #: Source/Core/DolphinWX/FrameTools.cpp:140 msgid "&File" msgstr "&Dosya" #: Source/Core/DolphinWX/FrameTools.cpp:414 msgid "&Frame Advance" msgstr "Gelişmiş &Kareleme" #: Source/Core/DolphinWX/FrameTools.cpp:431 msgid "&Fullscreen" msgstr "&Tam Ekran" #: Source/Core/DolphinWX/FrameTools.cpp:377 msgid "&GitHub Repository" msgstr "&GitHub Repo'su" #: Source/Core/DolphinWX/FrameTools.cpp:221 msgid "&Graphics Settings" msgstr "&Grafik Ayarları" #: Source/Core/DolphinWX/FrameTools.cpp:380 msgid "&Help" msgstr "&Yardım" #: Source/Core/DolphinWX/FrameTools.cpp:224 msgid "&Hotkey Settings" msgstr "&Kısayol Ayarları" #: Source/Core/DolphinWX/FrameTools.cpp:277 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/FrameTools.cpp:165 msgid "&Load State" msgstr "Durumu &Yükle" #: Source/Core/DolphinWX/FrameTools.cpp:234 msgid "&Memcard Manager (GC)" msgstr "&Hafıza Kartı Yöneticisi (GC)" #: Source/Core/DolphinWX/FrameTools.cpp:276 msgid "&Memory" msgstr "&Hafıza " #: Source/Core/DolphinWX/FrameTools.cpp:215 msgid "&Movie" msgstr "%Film" #: Source/Core/DolphinWX/FrameTools.cpp:392 msgid "&Open..." msgstr "&Aç..." #: Source/Core/DolphinWX/FrameTools.cpp:230 msgid "&Options" msgstr "&Seçenekler" #: Source/Core/DolphinWX/FrameTools.cpp:403 msgid "&Pause" msgstr "&Duraklat" #: Source/Core/DolphinWX/FrameTools.cpp:405 msgid "&Play" msgstr "&Oynat " #: Source/Core/DolphinWX/GameListCtrl.cpp:875 msgid "&Properties" msgstr "&Özellikler" #: Source/Core/DolphinWX/FrameTools.cpp:427 msgid "&Read-Only Mode" msgstr "&Salt-Okunur Mod" #: Source/Core/DolphinWX/FrameTools.cpp:398 msgid "&Refresh List" msgstr "&Listeyi Yenile" #: Source/Core/DolphinWX/FrameTools.cpp:273 msgid "&Registers" msgstr "&Kayıtlar" #: Source/Core/DolphinWX/FrameTools.cpp:411 msgid "&Reset" msgstr "&Sıfırla" #: Source/Core/DolphinWX/FrameTools.cpp:278 msgid "&Sound" msgstr "&Ses" #: Source/Core/DolphinWX/FrameTools.cpp:408 msgid "&Stop" msgstr "&Durdur" #: Source/Core/DolphinWX/FrameTools.cpp:256 msgid "&Tools" msgstr "&Araçlar" #: Source/Core/DolphinWX/FrameTools.cpp:279 msgid "&Video" msgstr "&Görüntü" #: Source/Core/DolphinWX/FrameTools.cpp:364 msgid "&View" msgstr "&Görünüm" #: Source/Core/DolphinWX/FrameTools.cpp:274 msgid "&Watch" msgstr "&İzle" #: Source/Core/DolphinWX/FrameTools.cpp:375 msgid "&Website" msgstr "&Website" #: Source/Core/DolphinWX/GameListCtrl.cpp:876 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:54 msgid "(Error: Bad host)" msgstr "(Hata: Kötü sunucu)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:58 msgid "(Error: Disconnected)" msgstr "(Hata: Bağlantı kaybedildi)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:56 msgid "(Error: Dolphin too old)" msgstr "(Hata: Dolphin çok eski)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:60 msgid "(Error: Socket)" msgstr "(Hata: Soket)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:62 msgid "(Error: Timeout)" msgstr "(Hata: Zaman aşımı)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:64 msgid "(Error: Unknown)" msgstr "(Hata: Bilinmiyor)" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015+ Dolphin Takımı. \"GameCube\" ve \"Wii\" Nintendo'nun ticari " "markasıdır. Dolphin hiçbir şekilde Nintendo ile bağlı değildir." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:722 msgid "(off)" msgstr "(kapalı)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:599 msgid "+ ADD" msgstr "+ EKLE" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "1.5x Native (960x792)" msgstr "Orjinalin 1.5 katı (960x792)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "2.5x Native (1600x1320)" msgstr "Orjinalin 2.5 katı (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "2x Native (1280x1056) for 720p" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "3x Native (1920x1584) for 1080p" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "4x Native (2560x2112) for 1440p" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "5x Native (3200x2640)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "6x Native (3840x3168) for 4K" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "7x Native (4480x3696)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "8x Native (5120x4224) for 5K" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:278 msgid "" msgstr "<Çözünürlük bulunamadı>" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:73 msgid "" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:312 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:376 msgid "A NetPlay window is already open!" msgstr "Bir NetPlay penceresi zaten açık!" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:121 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:151 msgid "A game is not currently running." msgstr "Şu anda bir oyun çalışmıyor." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263 msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wiimotes." msgstr "" "Desteklenen bir Bluetooth aygıtı bulunamadı.\n" "Wiimote'larınızı elle bağlamak zorundasınız." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:119 msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - Manually set the extensions for each Wiimote\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support is probably terrible. Don't use it.\n" "\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" msgstr "" "UYARI:\n" "\n" "Netplay sadece aşağıdaki seçeneklerle çalışır:\n" "- DSP Emulatör motoru bütün bilgisayarlarda aynı olmalıdır!\n" "- Her Wiimote için eklentiler manuel olarak seçilmeli.\n" "\n" "Bütün oyuncular aynı Dolphin versiyonu ve ayarlarını kullanmalıdır.\n" "Bütün oyuncular aynı hafıza kartlarına sahip olmalı veya hafıza kartları " "devre dışı bırakılmalıdır.\n" "Wiimote desteği berbattır. Kullanmayın.\n" "\n" "Sunucu seçilmiş olan UDP portunu açmış olmalıdır!\n" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36 msgid "AM Baseboard" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:116 #: Source/Core/DolphinWX/ISOProperties.cpp:312 msgid "AR Codes" msgstr "AR Kodları" #: Source/Core/DolphinWX/AboutDolphin.h:14 msgid "About Dolphin" msgstr "Dolphin Hakkında" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:494 msgid "Accuracy:" msgstr "Doğruluk:" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Kodu Şifre Çözme Hatası:\n" "Parite Denetimi Başarısız\n" "\n" "Suçlu Kod:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:474 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Hatası: Kod eklemede (%08x : adres = %08x) hatalı boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:562 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Hatası: Doldurma ve kaydırmada (%08x : adres = %08x) hatalı " "boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:354 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Hatası: Ram yazma ve doldurmasında (%08x : adres = %08x) " "hatalı boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:414 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Hatası: İşaretleyiciye yazarken (%08x : address = %08x) hatalı " "boyut (%s)" #: Source/Core/Core/ActionReplay.cpp:609 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Hatası: Hafıza kopyalamada (%08x) hatalı değer (%s)" #: Source/Core/Core/ActionReplay.cpp:489 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Hatası: Ana Kod ve CCXXXXXX'e yaz kodu uygulanamadı (%s)\n" "Ana kodlar gerekli değil. Ana kodları kullanmayın." #: Source/Core/Core/ActionReplay.cpp:181 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Hatası: Hatalı AR kod satırı: %s" #: Source/Core/Core/ActionReplay.cpp:725 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Şartlı Kod: Hatalı Boyut %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:693 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Hatalı Normal Kod Türü %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:749 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kod %i: Hatalı alt tür %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:645 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kod 0: Hatalı alt tür %08x (%s)" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:43 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:68 msgid "Adapter Detected" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:31 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:70 msgid "Adapter Not Detected" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:262 msgid "Adapter:" msgstr "Ekran kartı:" #: Source/Core/DolphinWX/WXInputBase.cpp:68 #: Source/Core/DolphinWX/PatchAddEdit.cpp:80 msgid "Add" msgstr "Ekle" #: Source/Core/DolphinWX/ISOProperties.cpp:1459 msgid "Add ActionReplay Code" msgstr "ActionReplay Kodu Ekle" #: Source/Core/DolphinWX/ISOProperties.cpp:1376 msgid "Add Patch" msgstr "Yama Ekle" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:424 #: Source/Core/DolphinWX/ISOProperties.cpp:445 msgid "Add..." msgstr "Ekle..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:317 msgid "Address" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:850 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Düğmeleri etkinleştirmek için gerekli olan analog denetim basıncını " "ayarlayın." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:76 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:536 msgid "Advanced" msgstr "Gelişmiş" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "Advanced Settings" msgstr "Gelişmiş Ayarlar" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:679 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Tüm GC/Wii dosyaları (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1228 msgid "All GameCube GCM files (gcm)" msgstr "Tüm GameCube GCM Dosyaları (gcm)" #: Source/Core/DolphinWX/FrameTools.cpp:1597 #: Source/Core/DolphinWX/FrameTools.cpp:1611 msgid "All Save States (sav, s##)" msgstr "Tüm Kayıtlı Oyunlar (sav,s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1226 msgid "All Wii ISO files (iso)" msgstr "Tüm Wii kalıpları (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1249 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tüm sıkıştırılmış GC/Wii kalıpları (gcz)" #: Source/Core/Common/Assert.h:42 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Anaglyph" msgstr "Anaglif" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266 msgid "Analyze" msgstr "Analiz et" #: Source/Core/InputCommon/ControllerEmu.cpp:217 msgid "Angle" msgstr "Açı" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:384 msgid "Anisotropic Filtering:" msgstr "Filtreleme:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:370 msgid "Anti-Aliasing:" msgstr "Keskinleştirme:" #: Source/Core/DolphinWX/ISOProperties.cpp:471 msgid "Apploader Date:" msgstr "Apploader Tarihi:" #: Source/Core/DiscIO/VolumeDirectory.cpp:304 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Apploader boyutu yanlış. Bu gerçekten bir apploader mı?" #: Source/Core/DiscIO/VolumeDirectory.cpp:298 msgid "Apploader unable to load from file" msgstr "Apploader dosyadan yüklenemiyor." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:123 msgid "Apply" msgstr "Uygula" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Çerçeveyi bitirdikten sonra çerçeveye post-processing efekti uygula.\n" "\n" "Emin değilseniz, kapalı'yı seçin." #: Source/Core/DolphinWX/InputConfigDiag.cpp:707 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "\"%s\" dosyasını silmek istiyor musunuz?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1049 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Bu dosyaları gerçekten silmek istiyor musunuz?\n" "Silindikten sonra bu dosyaları geri döndüremezsiniz!" #: Source/Core/DolphinWX/GameListCtrl.cpp:1040 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Bu dosyayı gerçekten silmek istiyor musunuz? Silindikten sonra bu dosyayı " "geri döndüremezsiniz!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:383 msgid "Are you trying to use the same file in both slots?" msgstr "2 slot için de aynı dosyayı deniyor olabilir misiniz?" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:295 msgid "Aspect Ratio:" msgstr "En-Boy Oranı:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:179 msgid "Assign Controller Ports" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:75 msgid "At least one pane must remain open." msgstr "En az bir bölme açık kalmalıdır." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "" "Attempt to detect and skip wait-loops.\n" "If unsure, leave this checked." msgstr "" "Wait-loop'ları tespit edip atlamayı dener.\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:72 msgid "Audio" msgstr "Ses" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67 msgid "Audio Backend:" msgstr "Ses Çözücüsü:" #: Source/Core/AudioCommon/AOSoundStream.cpp:29 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: AO aygıtını açarken hata.\n" #: Source/Core/DolphinWX/ISOProperties.cpp:128 msgid "Australia" msgstr "Australia" #: Source/Core/DolphinWX/AboutDolphin.cpp:42 msgid "Authors" msgstr "Yazarlar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:150 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Auto" msgstr "Otomatik" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "Auto (Multiple of 640x528)" msgstr "Otomatik (640x528'in katları)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "Auto (Window Size)" msgstr "Otomatik (Pencere Boyutu)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "Auto adjust Window Size" msgstr "Pencere Boyutunu Otomatik Ayarla" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:99 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Pencere boyutunu iç çözünürlüğünüze göre otomatik olarak ayarlar. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/Core/HW/GCMemcardDirectory.cpp:531 msgid "BAT incorrect. Dolphin will now exit" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764 msgid "BP register " msgstr "BP kaydı" #: Source/Core/DolphinWX/WXInputBase.cpp:19 msgid "Back" msgstr "Geri" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72 msgid "Backend Settings" msgstr "Çözücü Ayarları" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:61 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:234 msgid "Backend:" msgstr "Çözücü:" #: Source/Core/Core/HotkeyManager.cpp:227 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:247 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301 #: Source/Core/Core/HW/GCPadEmu.cpp:83 msgid "Background Input" msgstr "Arkaplan Girişi" #: Source/Core/InputCommon/ControllerEmu.cpp:199 msgid "Backward" msgstr "Geri" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:226 msgid "Balance Board" msgstr "Balance Board" #: Source/Core/DolphinWX/GameListCtrl.cpp:259 #: Source/Core/DolphinWX/MemcardManager.cpp:644 #: Source/Core/DolphinWX/FrameTools.cpp:347 msgid "Banner" msgstr "Afiş" #: Source/Core/DolphinWX/ISOProperties.cpp:584 msgid "Banner Details" msgstr "Afiş Ayrıntıları" #: Source/Core/DolphinWX/ISOProperties.cpp:540 msgid "Banner:" msgstr "Afiş:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:62 msgid "Bar" msgstr "Çubuk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:321 msgid "Basic" msgstr "Temel" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:73 msgid "Basic Settings" msgstr "Temel Ayarlar" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306 msgid "Battery" msgstr "Batarya" #: Source/Core/Core/HW/GCMemcard.cpp:149 msgid "Block Allocation Table checksum failed" msgstr "Blok Ayırma Tablosu sağlaması başarısız." #: Source/Core/DolphinWX/MemcardManager.cpp:648 msgid "Blocks" msgstr "Bloklar" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Blue" msgstr "Mavi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Blue Left" msgstr "Mavi Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Blue Right" msgstr "Mavi Sağ" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:592 msgid "Borderless Fullscreen" msgstr "Çerçevesiz Tam Ekran" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281 msgid "Bottom" msgstr "Alt" #: Source/Core/DolphinWX/InputConfigDiag.cpp:250 #, c-format msgid "Bound Controls: %lu" msgstr "Bağlı Denetimler: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:34 #, c-format msgid "Branch: %s" msgstr "Dal: %s" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "Broadband Adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:371 msgid "Broken" msgstr "Bozuk" #: Source/Core/DolphinWX/FrameTools.cpp:547 msgid "Browse" msgstr "Gözat" #: Source/Core/DolphinWX/GameListCtrl.cpp:212 msgid "Browse for a directory to add" msgstr "Eklemek için bir konuma gözat" #: Source/Core/DolphinWX/FrameTools.cpp:547 msgid "Browse for an ISO directory..." msgstr "Bir kalıp konumu için gözat..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1109 msgid "Browse for output directory" msgstr "Çıkış konumu için gözat" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:199 msgid "Buffer:" msgstr "Tampon:" #: Source/Core/DolphinWX/TASInputDlg.cpp:129 #: Source/Core/DolphinWX/TASInputDlg.cpp:243 #: Source/Core/DolphinWX/TASInputDlg.cpp:343 #: Source/Core/Core/HW/GCPadEmu.cpp:59 msgid "Buttons" msgstr "Düğmeler" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83 msgid "Bypass XFB" msgstr "XFB'yi atla" #: Source/Core/DolphinWX/ISOProperties.cpp:327 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "DCBZ işlemlerinin veri önbelleğini temizlemesini atlayın.\n" "\n" "Emin değilseniz, devre dışı bırakın." #: Source/Core/DolphinWX/TASInputDlg.cpp:327 #: Source/Core/Core/HW/GCPadEmu.cpp:65 msgid "C Stick" msgstr "C Çubuğu" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 msgid "CP register " msgstr "CP kaydı" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54 msgid "CPU Emulator Engine" msgstr "CPU Emülatör Motoru" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52 msgid "CPU Options" msgstr "İşlemci Seçenekleri" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:131 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26 msgid "Cached Interpreter (slower)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1868 #, c-format msgid "Can't find Wiimote by connection handle %02x" msgstr "İşleyici bağlantısı ile Wiimote bulunamadı: %02x" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125 #: Source/Core/DolphinWX/WXInputBase.cpp:33 msgid "Cancel" msgstr "İptal" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Bu dosya bir hafıza kartı olarak kullanılamıyor.\n" "%s\n" "geçerli bir GameCube hafıza kartı dosyası değil." #: Source/Core/DolphinWX/WXInputBase.cpp:44 msgid "Caps Lock" msgstr "Büyük Harf Kilidi" #: Source/Core/InputCommon/ControllerEmu.cpp:230 msgid "Center" msgstr "Merkez" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:20 msgid "Change" msgstr "Değiştir" #: Source/Core/DolphinWX/GameListCtrl.cpp:903 msgid "Change &Disc" msgstr "&Diski Değiştir" #: Source/Core/DolphinWX/FrameTools.cpp:395 msgid "Change &Disc..." msgstr "&Diski Değiştir" #: Source/Core/Core/HotkeyManager.cpp:16 msgid "Change Disc" msgstr "Diski Değiştir" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Change Game" msgstr "Oyunu Değiştir" #: Source/Core/Core/Movie.cpp:1133 #, c-format msgid "Change the disc to %s" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Kullanıcı arabiriminin dilini değiştirin. \n" "Yeniden başlatma gerektirir." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50 msgid "Changing this will have no effect while the emulator is running." msgstr "" "Emülatör çalışırken değiştirirseniz herhangi bir etkisini göremezsiniz." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137 msgid "Chat" msgstr "Sohbet" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48 msgid "Cheat Code" msgstr "Hile Kodu" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:166 msgid "Cheat Manager" msgstr "Hile Yöneticisi" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119 msgid "Cheat Search" msgstr "Hile Arama" #: Source/Core/DolphinWX/ISOProperties.cpp:713 msgid "Check Partition Integrity" msgstr "Bölüm Düzgünlüğünü Denetle" #: Source/Core/DolphinWX/AboutDolphin.cpp:36 msgid "Check for updates: " msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:958 msgid "Checking integrity..." msgstr "Düzgünlük denetleniyor..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45 msgid "Choose a DVD root directory:" msgstr "DVD kök dizinini seçin:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a NAND root directory:" msgstr "NAND kök dizinini seçin:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42 msgid "Choose a default ISO:" msgstr "Varsayılan kalıbı seçin:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128 msgid "Choose a directory to add" msgstr "Eklemek için bir konum seçin" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:315 msgid "Choose a file to open" msgstr "Açmak için bir dosya seçin" #: Source/Core/DolphinWX/MemcardManager.cpp:222 msgid "Choose a memory card:" msgstr "Bir hafıza kartı seçin:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Apploader olarak bir dosya seçin: (Sadece konumlardan yapılan disklere " "uygulanır)" #: Source/Core/DolphinWX/ISOProperties.cpp:851 #: Source/Core/DolphinWX/ISOProperties.cpp:904 msgid "Choose the folder to extract to" msgstr "Genişletmek için bir klasör seçin" #: Source/Core/InputCommon/ControllerEmu.cpp:216 msgid "Circle Stick" msgstr "Çember Çubuk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:57 msgid "Classic" msgstr "Klasik" #: Source/Core/DolphinWX/WXInputBase.cpp:35 #: Source/Core/DolphinWX/InputConfigDiag.cpp:579 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1015 #: Source/Core/DolphinWX/LogWindow.cpp:133 msgid "Clear" msgstr "Temizle" #: Source/Core/Core/NetPlayServer.cpp:359 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Oyun çalışırken istemci bağlantısı kesildi!! NetPlay iptal edildi. Oyunu " "elle durdurmalısınız." #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118 #: Source/Core/DolphinWX/ISOProperties.cpp:616 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132 #: Source/Core/DolphinWX/MemcardManager.cpp:252 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:606 msgid "Close" msgstr "Kapat" #: Source/Core/DolphinWX/FrameTools.cpp:219 msgid "Co&nfigure..." msgstr "Yapıla&ndırma" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74 msgid "Code Info" msgstr "Kod Bilgisi" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52 msgid "Code:" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Code: " msgstr "Kod:" #: Source/Core/DolphinWX/WXInputBase.cpp:40 msgid "Command" msgstr "Komut" #: Source/Core/DolphinWX/MemcardManager.cpp:646 msgid "Comment" msgstr "Yorum" #: Source/Core/DolphinWX/GameListCtrl.cpp:901 msgid "Compress ISO..." msgstr "Kalıbı sıkıştır..." #: Source/Core/DolphinWX/GameListCtrl.cpp:918 msgid "Compress selected ISOs..." msgstr "Seçili kalıpları sıkıştır..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1118 #: Source/Core/DolphinWX/GameListCtrl.cpp:1266 msgid "Compressing ISO" msgstr "Kalıp sıkıştırılıyor..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1418 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:477 msgid "Compute" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1239 msgid "Computing MD5 checksum" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:394 #: Source/Core/DolphinWX/FrameTools.cpp:554 msgid "Config" msgstr "Yapılandırma" #: Source/Core/DolphinWX/InputConfigDiag.h:162 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:88 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:177 msgid "Configure" msgstr "Yapılandır" #: Source/Core/DolphinWX/InputConfigDiag.cpp:130 msgid "Configure Control" msgstr "Denetimleri Yapılandır" #: Source/Core/DolphinWX/FrameTools.cpp:554 msgid "Configure..." msgstr "Yapılandır..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1157 #: Source/Core/DolphinWX/GameListCtrl.cpp:1185 #: Source/Core/DolphinWX/GameListCtrl.cpp:1259 msgid "Confirm File Overwrite" msgstr "Dosyanın Üzerine Yazmayı Onayla" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100 msgid "Confirm on Stop" msgstr "Durdurmayı Onayla" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:115 msgid "Connect" msgstr "Bağlan" #: Source/Core/DolphinWX/FrameTools.cpp:448 #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Connect Balance Board" msgstr "Balance Board Bağla" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47 msgid "Connect USB Keyboard" msgstr "USB Klavye Bağla" #: Source/Core/DolphinWX/FrameTools.cpp:444 #, c-format msgid "Connect Wiimote %i" msgstr "%i. Wiimote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Connect Wiimote 1" msgstr "1. Wiimote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Connect Wiimote 2" msgstr "2. Wiimote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Connect Wiimote 3" msgstr "3. Wiimote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Connect Wiimote 4" msgstr "4. Wiimote'u Bağla" #: Source/Core/DolphinWX/FrameTools.cpp:248 msgid "Connect Wiimotes" msgstr "Wiimote'ları Bağla" #: Source/Core/DolphinWX/FrameTools.cpp:1559 msgid "Connected" msgstr "Bağlandı" #: Source/Core/DolphinWX/Main.cpp:492 msgid "Connecting..." msgstr "Bağlanıyor..." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266 msgid "Continuous Scanning" msgstr "Devamlı Arama" #: Source/Core/DolphinWX/WXInputBase.cpp:38 msgid "Control" msgstr "Denetim" #: Source/Core/Core/HW/GCPadEmu.cpp:64 msgid "Control Stick" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:15 msgid "Controller Ports" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:556 msgid "Controller settings" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:556 msgid "Controllers" msgstr "Denetleyiciler" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:142 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:449 msgid "Convergence:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:358 msgid "Convergence: " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Convert to GCI" msgstr "GCI'ya dönüştür" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:546 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:563 msgid "Copy" msgstr "Kopyala" #: Source/Core/Core/ConfigManager.cpp:902 msgid "Copy failed" msgstr "Kopyalama başarısız." #: Source/Core/DolphinWX/MemcardManager.cpp:810 #, c-format msgid "Copy to Memcard %c" msgstr "Hafıza kartı %c 'ye kopyala" #: Source/Core/DolphinWX/ISOProperties.cpp:381 msgid "Core" msgstr "Çekirdek" #: Source/Core/Core/ConfigManager.cpp:706 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original GameCube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/ConfigManager.cpp:816 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kalıp dosyası %s tanınamadı." #: Source/Core/DolphinWX/ISOProperties.cpp:645 #, c-format msgid "Could not save %s." msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:110 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Hafıza kartı dosyası %s yazılamadı. \n" "\n" "Dolphin'i bir CD/DVD'den çalıştırıyorsunuz veya kayıt dosyası yazma " "korumalı.\n" "\n" "Bunu emulatör klasörünü taşıdıktan sonra mı görüyorsunuz?\n" "Eğer öyleyse, ayarlardan hafıza kartı konumlarını düzeltin." #: Source/Core/Core/NetPlayClient.cpp:92 msgid "Couldn't Create Client" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:103 msgid "Couldn't create peer." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1191 msgid "Couldn't find open command for extension 'ini'!" msgstr ".ini uzantısını açmak için bir komut bulunamadı." #: Source/Core/Core/BootManager.cpp:374 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Çekirdek başlatılamadı. \n" "Yapılandırmanızı denetleyin." #: Source/Core/Common/TraversalClient.cpp:221 #, c-format msgid "Couldn't look up central server %s" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59 msgid "Count:" msgstr "Sayı:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:207 #, c-format msgid "Count: %lu" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:465 msgid "Country:" msgstr "Ülke:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21 msgid "Create AR Code" msgstr "AR Kodu Oluştur" #: Source/Core/DolphinWX/FrameAui.cpp:542 msgid "Create new perspective" msgstr "Yeni perspektif oluştur" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator: " msgstr "Oluşturan:" #: Source/Core/Common/MsgHandler.cpp:64 msgid "Critical" msgstr "Kritik" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:575 msgid "Crop" msgstr "Kırp" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53 msgid "Crossfade" msgstr "Geçişli" #: Source/Core/DolphinWX/FrameTools.cpp:692 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "wxFileSelector'den sonra şu anki konum %s 'den %s'ye değiştirilmiştir." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:353 msgid "Custom" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:77 msgid "D-Pad" msgstr "Yön Tuşları" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "DK Bongos" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP Emulator Engine" msgstr "Ses Emülatörü Motoru" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:334 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE emülasyonu (hızlı)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE yorumlayıcı (yavaş)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 msgid "DSP LLE recompiler" msgstr "DSP LLE yeniden derleyici" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74 msgid "DVD Root:" msgstr "DVD Kök Dizini:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48 msgid "Dance Mat" msgstr "Dance Mat" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:52 msgid "Data Size" msgstr "Veri Boyutu" #: Source/Core/DolphinWX/MemcardManager.cpp:536 #: Source/Core/DolphinWX/MemcardManager.cpp:575 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro dosyaları (*.sav)" #: Source/Core/InputCommon/ControllerEmu.cpp:164 #: Source/Core/InputCommon/ControllerEmu.cpp:179 #: Source/Core/InputCommon/ControllerEmu.cpp:187 #: Source/Core/InputCommon/ControllerEmu.cpp:201 #: Source/Core/InputCommon/ControllerEmu.cpp:215 msgid "Dead Zone" msgstr "Ölü Bölge" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Hata ayıklama" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 msgid "Debug Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:547 msgid "Debugging" msgstr "Hata ayıklama" #: Source/Core/DolphinWX/WXInputBase.cpp:71 msgid "Decimal" msgstr "Onluk taban" #: Source/Core/DolphinWX/GameListCtrl.cpp:899 msgid "Decompress ISO..." msgstr "Kalıbı genişlet..." #: Source/Core/DolphinWX/GameListCtrl.cpp:919 msgid "Decompress selected ISOs..." msgstr "Seçili kalıpları genişlet..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1118 #: Source/Core/DolphinWX/GameListCtrl.cpp:1266 msgid "Decompressing ISO" msgstr "Kalıp genişletiliyor..." #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Decrease Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Decrease Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Decrease Emulation Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Decrease IR" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1014 msgid "Default" msgstr "Varsayılan" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71 msgid "Default ISO:" msgstr "Varsayılan kalıp:" #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Default font" msgstr "Varsayılan yazı tipi" #: Source/Core/DolphinWX/WXInputBase.cpp:24 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1028 msgid "Delete" msgstr "Sil" #: Source/Core/DolphinWX/MemcardManager.cpp:811 msgid "Delete Save" msgstr "Kaydı sil" #: Source/Core/VideoCommon/AVIDump.cpp:86 #, c-format msgid "Delete the existing file '%s'?" msgstr "Varolan '%s' dosyasını silmek istediğinizden emin misiniz?" #: Source/Core/DolphinWX/ISOProperties.cpp:351 msgid "Depth Percentage: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:440 msgid "Depth:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:699 msgid "Description" msgstr "Açıklama" #: Source/Core/DolphinWX/ISOProperties.cpp:538 msgid "Description:" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Detect" msgstr "Belirle" #: Source/Core/DolphinWX/ISOProperties.cpp:337 msgid "Deterministic dual core: " msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:146 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1000 msgid "Device" msgstr "Aygıt" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73 msgid "Device Settings" msgstr "Aygıt Ayarları" #: Source/Core/DolphinWX/InputConfigDiag.cpp:259 msgid "Device not found" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 msgid "Dial" msgstr "Kadran" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 msgid "Dims the screen after five minutes of inactivity." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57 msgid "Direct" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:130 msgid "Directory checksum and directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:506 msgid "Disable" msgstr "İptal et" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:521 msgid "Disable Bounding Box" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:417 msgid "Disable Fog" msgstr "Sisi İptal Et" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:126 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "XFB emülasyonunu iptal et. \n" "Emülasyonu epey hızlandırır ama XFB emülasyonu gerekli oyunlarda (özellikle " "homebrew uygulamalarında) önemli hatalara neden olabilir.\n" "\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:112 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:606 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:109 Source/Core/DiscIO/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "Disk Okuma Hatası" #: Source/Core/DolphinWX/FrameTools.cpp:1559 msgid "Disconnected" msgstr "" #: Source/Core/Common/TraversalClient.cpp:227 msgid "Disconnected from traversal server" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:325 msgid "Display" msgstr "Ekran" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:72 msgid "Divide" msgstr "Böl" #: Source/Core/DolphinWX/FrameTools.cpp:1148 msgid "Do you want to stop the current emulation?" msgstr "Emülasyonu durdurmak istiyor musunuz?" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:38 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II kod çözücüsü" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #: Source/Core/DolphinWX/FrameTools.cpp:993 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:210 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafik Yapılandırması" #: Source/Core/DolphinWX/Config/ConfigMain.h:20 msgid "Dolphin Configuration" msgstr "Dolphin Yapılandırması" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:41 msgid "Dolphin Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Taklit Wiimote Yapılandırması" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:377 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/FrameTools.cpp:1346 msgid "Dolphin Hotkeys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:95 msgid "Dolphin NetPlay" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:43 msgid "Dolphin NetPlay Setup" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:816 #: Source/Core/DolphinWX/FrameTools.cpp:1270 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Filmleri (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:322 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "browse for files..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:318 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" #: Source/Core/Common/TraversalClient.cpp:224 msgid "Dolphin too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1197 #: Source/Core/DolphinWX/GameListCtrl.cpp:1288 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin istenen işlemi gerçekleştiremedi." #: Source/Core/DiscIO/CompressedBlob.cpp:316 msgid "Done compressing disc image." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:50 #: Source/Core/InputCommon/ControllerEmu.cpp:195 msgid "Down" msgstr "Aşağı" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58 msgid "Download Codes (WiiRD Database)" msgstr "Kodları İndir (WiiRD Veritabanı)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu kod indirildi. (%lu eklendi)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:37 msgid "Driver Not Detected" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 msgid "Drums" msgstr "Davullar" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29 msgid "Dummy" msgstr "Kukla" #: Source/Core/DolphinWX/FrameTools.cpp:213 msgid "Dump Audio" msgstr "Sesi Dök" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:560 msgid "Dump EFB Target" msgstr "EFB Hedef Dökümü" #: Source/Core/DolphinWX/FrameTools.cpp:211 msgid "Dump Frames" msgstr "Kareleri Dök" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104 msgid "Dump Objects" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112 msgid "Dump TEV Stages" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Dump Texture Fetches" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:556 msgid "Dump Textures" msgstr "Dokuları Dök" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:129 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37 #: Source/Core/DolphinWX/ISOProperties.cpp:512 msgid "Dutch" msgstr "Flemenkçe" #: Source/Core/DolphinWX/FrameTools.cpp:139 msgid "E&xit" msgstr "&Çıkış " #: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:207 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "HATA: Dolphin'in bu sürümü bir TAP-Win32 sürücüsü gerektirir ve bu sürücü en " "azından %d.%d sürümü olmalıdır. -- Eğer Dolphin'i sürekli güncelliyorsanız, " "Windows'un sürücüyü görmesi için yeniden başlatma gerekebilir." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:138 msgid "Early Memory Updates" msgstr "Erken Hafıza Güncellemeleri" #: Source/Core/DolphinWX/ARCodeAddEdit.h:21 msgid "Edit ActionReplay Code" msgstr "ActionReplay Kodunu Düzenle" #: Source/Core/DolphinWX/ISOProperties.cpp:299 msgid "Edit Config" msgstr "Yapılandırmayı Düzenle" #: Source/Core/DolphinWX/PatchAddEdit.h:25 msgid "Edit Patch" msgstr "Yamayı Düzenle" #: Source/Core/DolphinWX/ISOProperties.cpp:423 #: Source/Core/DolphinWX/ISOProperties.cpp:444 msgid "Edit..." msgstr "Düzenle..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49 msgid "Effect" msgstr "Efekt" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:472 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:464 msgid "Empty" msgstr "" #: Source/Core/Core/Core.cpp:222 msgid "Emu Thread already running" msgstr "Emülasyon işlemi zaten çalışıyor." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "XFB'leri daha gerçekçi bir şekilde emüle et. \n" "Hızı çok düşürür, yüksek çözünürlükte yorumlamayı engeller, ama bazı " "oyunların düzgün çalışması için gereklidir. \n" "\n" "Emin değilseniz, bunun yerine sanal XFB emülasyonunu seçin." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "XFB'leri GPU doku nesneleriyle emüle et. \n" "XFB emülasyonu olmadan çalışmayan oyunları, gerçek XFB emülasyonu gibi " "yavaşlamadan çalıştırır. Ancak, yine de diğer birçok oyunda (özellikle " "homebrew uygulamalarında) başarısız olabilir. \n" "\n" "Emin değilseniz, işaretli bırakın." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 msgid "Emulated Wiimote" msgstr "Taklit Wiimote" #: Source/Core/DolphinWX/ISOProperties.cpp:369 msgid "Emulation State: " msgstr "Emülasyon Durumu:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 msgid "Enable AR Logging" msgstr "AR Geçmişine İzin Ver" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24 msgid "Enable CPU Clock Override" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51 msgid "Enable Cheats" msgstr "Hilelere İzin Ver" #: Source/Core/DolphinWX/ISOProperties.cpp:322 msgid "Enable Dual Core" msgstr "Çift Çekirdeğe İzin Ver" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49 msgid "Enable Dual Core (speedup)" msgstr "Çift Çekirdeğe İzin Ver (hızı artırır)" #: Source/Core/DolphinWX/ISOProperties.cpp:328 msgid "Enable FPRF" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:323 msgid "Enable Idle Skipping" msgstr "Boşta Atlamaya İzin Ver" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 msgid "Enable Idle Skipping (speedup)" msgstr "Boşta Atlamaya İzin Ver (hızı artırır)" #: Source/Core/DolphinWX/ISOProperties.cpp:324 msgid "Enable MMU" msgstr "MMU'ya İzin Ver" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:579 msgid "Enable Progressive Scan" msgstr "Progresif Taramaya İzin Ver" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42 msgid "Enable Screen Saver" msgstr "Ekran Koruyucusuna İzin Ver" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287 msgid "Enable Speaker Data" msgstr "Hoparlör verisine izin ver" #: Source/Core/DolphinWX/ISOProperties.cpp:347 msgid "Enable WideScreen" msgstr "Geniş Ekrana İzin Ver" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:543 msgid "Enable Wireframe" msgstr "Wireframe modu" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:107 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "On Direct3D, setting this above 1x will also have the same effect as " "enabling \"Force Texture Filtering\".\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:333 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:824 msgid "Enable pages" msgstr "Sayfalara izin ver" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:98 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Eğer yorumlama için ekranın tamamını kullanmak istiyorsanız, bunu " "etkinleştirin.\n" "Etkin değilse, tüm ekranı kullanmak yerine bir yorumlama penceresi " "oluşturulacaktır.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Eğer yorumlama için ayrı bir pencere yerine Dolphin ana penceresini " "kullanmak istiyorsanız, bunu etkinleştirin.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS " "X." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse " "backends only." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:329 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Eğer yazılım desteği varsa, progresif taramayı etkinleştirir.\n" "Oyunların çoğu bunu umursamaz.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/ISOProperties.cpp:325 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Hafıza Yönetim Ünitesini etkinleştirir. Bazı oyunlarda gereklidir. (Açık = " "Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:134 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "FFV1 codec'ini kullanarak kare dökümlerini kodlar. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/WXInputBase.cpp:45 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124 msgid "End" msgstr "Son" #: Source/Core/Core/NetPlayServer.cpp:76 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32 #: Source/Core/DolphinWX/ISOProperties.cpp:497 msgid "English" msgstr "İngilizce" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:342 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "Enhancements" msgstr "Geliştirmeler" #: Source/Core/DolphinWX/FrameAui.cpp:541 msgid "Enter a name for the new perspective:" msgstr "Yeni perspektif için isim yazın:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:193 #, c-format msgid "Entry %d/%d" msgstr "Giriş %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:92 #, c-format msgid "Entry 1/%d" msgstr "Giriş 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Equal" msgstr "Eşit" #: Source/Core/DolphinWX/Main.cpp:329 Source/Core/DolphinWX/Main.cpp:335 #: Source/Core/DolphinWX/MemcardManager.cpp:566 #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/WxUtils.cpp:60 msgid "Error" msgstr "Hata" #: Source/Core/DolphinWX/Main.cpp:329 msgid "Error loading selected language. Falling back to system default." msgstr "Seçili dili yüklerken hata. Sistem varsayılanlarına geri dönülüyor." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:389 msgid "Error saving file." msgstr "" #: Source/Core/Common/ChunkFile.h:295 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Hata: \"%s\" 'dan sonra, %d (0x%X) bulundu ( %d (0x%X) yerine). Durum kaydı " "yüklemesi iptal ediliyor..." #: Source/Core/Core/HW/EXI_DeviceIPL.cpp:384 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Hata: %s yazı tipleri düzgün yüklenemedi. Oyunlardaki yazılar düzgün " "görüntülenemeyebilir, veya oyunlar çökebilir." #: Source/Core/DolphinWX/WXInputBase.cpp:22 msgid "Escape" msgstr "Esc" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:31 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DolphinWX/ISOProperties.cpp:131 msgid "Europe" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:53 msgid "Execute" msgstr "Yürüt" #: Source/Core/DolphinWX/FrameTools.cpp:437 #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Exit" msgstr "Çıkış" #: Source/Core/DolphinWX/FrameTools.cpp:236 msgid "Export All Wii Saves" msgstr "Tüm Wii Kayıtlarını Ver" #: Source/Core/DolphinWX/ISOProperties.cpp:726 msgid "Export File" msgstr "Dosya Ver" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Export Recording" msgstr "Çekimi Ver" #: Source/Core/DolphinWX/FrameTools.cpp:424 msgid "Export Recording..." msgstr "Çekimi Ver..." #: Source/Core/DolphinWX/MemcardManager.cpp:813 msgid "Export Save" msgstr "Kaydı Ver" #: Source/Core/DolphinWX/GameListCtrl.cpp:882 msgid "Export Wii save (Experimental)" msgstr "Wii Kayıtlı Oyununu Ver (Deneysel)" #: Source/Core/DolphinWX/MemcardManager.cpp:814 msgid "Export all saves" msgstr "Tüm kayıtları ver" #: Source/Core/DolphinWX/MemcardManager.cpp:464 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:61 msgid "Export failed" msgstr "Verme başarısız" #: Source/Core/DolphinWX/MemcardManager.cpp:570 msgid "Export save as..." msgstr "Kaydı farklı ver..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280 msgid "Extension" msgstr "Uzantı" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:504 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:698 msgid "Extract All Files..." msgstr "Tüm Dosyaları Genişlet..." #: Source/Core/DolphinWX/ISOProperties.cpp:705 msgid "Extract Apploader..." msgstr "Apploader'i Genişlet..." #: Source/Core/DolphinWX/ISOProperties.cpp:706 msgid "Extract DOL..." msgstr "DOL'ü Genişlet..." #: Source/Core/DolphinWX/ISOProperties.cpp:691 msgid "Extract Directory..." msgstr "Konumu Genişlet..." #: Source/Core/DolphinWX/ISOProperties.cpp:695 msgid "Extract File..." msgstr "Dosyayı Genişlet..." #: Source/Core/DolphinWX/ISOProperties.cpp:687 msgid "Extract Partition..." msgstr "Bölüntüyü Genişlet..." #: Source/Core/DolphinWX/ISOProperties.cpp:809 #, c-format msgid "Extracting %s" msgstr "%s Genişletiliyor" #: Source/Core/DolphinWX/ISOProperties.cpp:792 msgid "Extracting All Files" msgstr "Tüm Dosyalar Genişletiliyor" #: Source/Core/DolphinWX/ISOProperties.cpp:792 msgid "Extracting Directory" msgstr "Konum Genişletiliyor" #: Source/Core/DolphinWX/ISOProperties.cpp:795 msgid "Extracting..." msgstr "Genişletiliyor..." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46 #: Source/Core/DolphinWX/FrameTools.cpp:244 msgid "FIFO Player" msgstr "FIFO Oynatıcısı" #: Source/Core/DolphinWX/ISOProperties.cpp:473 msgid "FST Size:" msgstr "FST Boyutu:" #: Source/Core/Core/NetPlayClient.cpp:174 msgid "Failed To Connect!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:118 msgid "Failed to Connect!" msgstr "Bağlantı başarısız!" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301 msgid "Failed to download codes." msgstr "Kod indirme başarısız." #: Source/Core/DolphinWX/ISOProperties.cpp:930 #, c-format msgid "Failed to extract to %s!" msgstr "%s 'ye genişletme başarısız!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:579 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:367 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:365 msgid "" "Failed to listen. Someone is probably already listening on the port you " "specified." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:154 #: Source/Core/DiscIO/CompressedBlob.cpp:332 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:161 #: Source/Core/DiscIO/CompressedBlob.cpp:340 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:904 #, c-format msgid "Failed to read %s" msgstr "%s okunamadı" #: Source/Core/Core/HW/GCMemcard.cpp:186 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memcard may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:111 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Blok Ayırma Tablosu yedeği doğru okunamadı.\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:105 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Blok Ayırma Tablosu doğru okunamadı.\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:672 #, c-format msgid "Failed to read data from GCI file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:99 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Konum yedeği doğru okunamadı.\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:93 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Konum doğru okunamadı\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:82 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Başlık doğru okunamadı\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:56 msgid "Failed to read unique ID from disc image" msgstr "Disk kalıbının özgün ID'si okunamadı." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135 msgid "Failed to update country code in SYSCONF" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "BT.DINF 'den SYSCONF 'a yazma başarısız." #: Source/Core/DiscIO/CompressedBlob.cpp:281 #: Source/Core/DiscIO/CompressedBlob.cpp:371 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:498 msgid "Fast" msgstr "Hızlı" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:520 msgid "Fast Depth Calculation" msgstr "Hızlı Derinlik Hesaplaması" #: Source/Core/Core/Movie.cpp:1162 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Kritik karışıklık. Oynatma durduruluyor. (PlayWiimote'da hata: %u != %u, " "bayt %u.)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:263 msgid "File" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:81 msgid "File Info" msgstr "Dosya Bilgisi" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "File Name" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:357 msgid "File Size" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296 msgid "File contained no codes." msgstr "Dosya kod içermemektedir." #: Source/Core/DolphinWX/MemcardManager.cpp:418 msgid "File converted to .gci" msgstr "Dosya .gci 'ye dönüştürüldü." #: Source/Core/DolphinWX/MemcardManager.cpp:433 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Dosya açılamadı\n" "veya geçersiz bir uzantıya sahip." #: Source/Core/Core/HW/GCMemcard.cpp:47 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:430 msgid "File is not recognized as a memcard" msgstr "Dosya bir hafıza kartı olarak tanınamadı." #: Source/Core/DiscIO/CompressedBlob.cpp:325 msgid "File not compressed" msgstr "Dosya sıkıştırılmadı." #: Source/Core/DolphinWX/MemcardManager.cpp:424 #: Source/Core/DolphinWX/MemcardManager.cpp:470 #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "File write failed" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:185 msgid "Files opened, ready to compress." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:595 msgid "Filesystem" msgstr "Dosya sistemi" #: Source/Core/DolphinWX/ISOProperties.cpp:1183 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Dosya türü 'ini' bilinmiyor! Açılmayacaktır!" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "On Direct3D, setting Anisotropic Filtering above 1x will also have the same " "effect as enabling this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248 msgid "Find next" msgstr "Sonrakini bul" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:249 msgid "Find previous" msgstr "Öncekini bul" #: Source/Core/DolphinWX/MemcardManager.cpp:649 msgid "First Block" msgstr "İlk Blok" #: Source/Core/DolphinWX/MemcardManager.cpp:820 msgid "Fix Checksums" msgstr "Sağlamayı Düzelt" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Force 16:9" msgstr "16:9'a zorla" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Force 4:3" msgstr "4:3'e zorla" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52 msgid "Force Console as NTSC-J" msgstr "Konsolu NTSC-J Olmaya Zorla" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:156 msgid "Force Listen Port: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:415 msgid "Force Texture Filtering" msgstr "Doku Filtrelemesine Zorla" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:105 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:35 msgid "" "Format as ASCII (NTSC\\PAL)?\n" "Choose no for Shift JIS (NTSC-J)" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:198 msgid "Forward" msgstr "İleri" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180 msgid "Forward port (UPnP)" msgstr "İletme portu (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:94 #, c-format msgid "Found %zu save files" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885 #, c-format msgid "Frame %u" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861 #, c-format msgid "Frame %zu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:22 msgid "Frame Advance" msgstr "Gelişmiş Çerçeveleme" #: Source/Core/Core/HotkeyManager.cpp:23 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 msgid "Frame Advance Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Frame Advance Reset Speed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:563 msgid "Frame Dumps use FFV1" msgstr "Çerçeve dökümünde FFV1 kullan" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210 msgid "Frame Info" msgstr "Çerçeve Bilgisi" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:98 msgid "Frame Range" msgstr "Çerçeve Aralığı" #: Source/Core/DolphinWX/FrameTools.cpp:152 msgid "Frame S&kipping" msgstr "Çerçeve &Atlama" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:186 msgid "Frames To Record" msgstr "Çekilecek Çerçeveler" #: Source/Core/DolphinWX/ISOProperties.cpp:134 msgid "France" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:561 msgid "Free Look" msgstr "Serbest Bakış" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:63 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties.cpp:503 msgid "French" msgstr "Fransızca" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Frets" msgstr "Perdeler" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:119 msgid "From" msgstr "Buradan" #: Source/Core/DolphinWX/FrameTools.cpp:551 msgid "FullScr" msgstr "Tam Ekran" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:279 msgid "Fullscreen Resolution:" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 msgid "GBA" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:31 msgid "GC Port " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:542 msgid "GCI File(*.gci)" msgstr "GCI Dosyası(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32 msgid "GCI Folder" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:57 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:362 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/VideoCommon/OpcodeDecoding.cpp:81 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319 msgid "Game Boy Advance Carts (*.gba)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:353 msgid "Game ID" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:463 msgid "Game ID:" msgstr "Oyun ID'si:" #: Source/Core/Core/NetPlayClient.cpp:682 msgid "Game is already running!" msgstr "Oyun zaten çalışıyor!" #: Source/Core/Core/NetPlayClient.cpp:990 msgid "Game isn't running!" msgstr "Oyun çalışmıyor!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:281 msgid "Game not found!" msgstr "Oyun bulunamadı!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:431 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:406 msgid "Game-Specific Settings" msgstr "Oyuna Özel Ayarlar" #: Source/Core/DolphinWX/ISOProperties.cpp:308 msgid "GameConfig" msgstr "Oyun Yapılandırması" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:73 msgid "GameCube" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:46 msgid "GameCube Adapter for Wii U" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:509 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:519 msgid "GameCube Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:75 msgid "GameCube Controllers" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319 #: Source/Core/DolphinWX/MemcardManager.cpp:223 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:533 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube kayıtlı oyun dosyası(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:118 #: Source/Core/DolphinWX/ISOProperties.cpp:314 msgid "Gecko Codes" msgstr "Gecko Kodları" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:70 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:225 msgid "General" msgstr "Genel" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331 msgid "General Settings" msgstr "Genel Ayarlar" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:500 msgid "German" msgstr "Almanca" #: Source/Core/DolphinWX/ISOProperties.cpp:140 msgid "Germany" msgstr "" #: Source/Core/Core/ActionReplay.cpp:256 #, c-format msgid "GetARCode: Index is greater than ar code list size %zu" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:555 msgid "Graphics" msgstr "Görüntü" #: Source/Core/DolphinWX/FrameTools.cpp:555 msgid "Graphics settings" msgstr "Görüntü Ayarları" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:83 msgid "Greater Than" msgstr "Daha Büyük" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:109 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27 msgid "Green" msgstr "Yeşil" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Green Left" msgstr "Yeşil Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Green Right" msgstr "Yeşil Sağ" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:40 msgid "Guitar" msgstr "Gitar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:468 msgid "Hacks" msgstr "Hileler" #: Source/Core/Core/HW/GCMemcard.cpp:121 msgid "Header checksum failed" msgstr "Başlık sağlama hatası" #: Source/Core/InputCommon/ControllerEmu.cpp:232 msgid "Height" msgstr "Yükseklik" #: Source/Core/DolphinWX/WXInputBase.cpp:56 msgid "Help" msgstr "Yardım" #: Source/Core/InputCommon/ControllerEmu.cpp:228 msgid "Hide" msgstr "Gizle" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:316 msgid "Hide Mouse Cursor" msgstr "Fare İşaretçisini Gizle" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:101 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:46 msgid "Home" msgstr "Ev" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "Host" msgstr "Barındırma" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Host Code :" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:126 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Hotkeys" msgstr "Kısayol Tuşları" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 msgid "Hybrid Wiimote" msgstr "Karışık Wiimote" #: Source/Core/DolphinWX/GameListCtrl.cpp:264 msgid "ID" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151 msgid "ID:" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:669 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "IOCTL_ES_GETVIEWS: Bilinmeyen biletten veri alma denemesi: %08x/%08x" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:957 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your " "NAND dump\n" "TitleID %016.\n" " Dolphin will likely hang now." msgstr "" "IOCTL_ES_LAUNCH: Oyun başlığı yeniden yüklemeyi denedi ve bu sizin NAND " "dökümünüze uyumlu değil.\n" "Başlık ID %016.\n" "Dolphin çakılacak gibi gözüküyor." #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:938 msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107 msgid "IPL Settings" msgstr "IPL Ayarları" #: Source/Core/Core/Boot/Boot.cpp:205 #, c-format msgid "IPL with unknown hash %x" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:122 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "IR" msgstr "Kızılötesi" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:292 msgid "IR Sensitivity:" msgstr "Kızılötesi Hassasiyeti:" #: Source/Core/DolphinWX/ISOProperties.cpp:567 msgid "ISO Details" msgstr "Kalıp Ayrıntıları" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66 msgid "ISO Directories" msgstr "Kalıp Konumları" #: Source/Core/DolphinWX/MemcardManager.cpp:647 msgid "Icon" msgstr "Simge" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:475 msgid "Ignore Format Changes" msgstr "Birim Değişimini Yoksay" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:117 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:812 msgid "Import Save" msgstr "Kayıt Al" #: Source/Core/DolphinWX/FrameTools.cpp:235 msgid "Import Wii Save" msgstr "Wii Kayıtlarını Al" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:127 msgid "Import failed" msgstr "Alma başarısız" #: Source/Core/DolphinWX/MemcardManager.cpp:459 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:447 msgid "Imported file has invalid length." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:456 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:373 msgid "In Game" msgstr "Oyun İçi" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Increase Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Increase Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Increase Emulation Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Increase IR" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:316 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "Bilgi" #: Source/Core/Common/MsgHandler.cpp:61 msgid "Information" msgstr "Bilgilendirme" #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 msgid "Input" msgstr "Giriş" #: Source/Core/DolphinWX/WXInputBase.cpp:55 msgid "Insert" msgstr "Ekle" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46 msgid "Insert SD Card" msgstr "SD Kart Ekle" #: Source/Core/DolphinWX/FrameTools.cpp:241 msgid "Install WAD" msgstr "WAD Kur" #: Source/Core/DolphinWX/GameListCtrl.cpp:908 msgid "Install to Wii Menu" msgstr "Wii Menüsüne kur" #: Source/Core/DolphinWX/FrameTools.cpp:1500 msgid "Installing WAD..." msgstr "WAD kuruluyor..." #: Source/Core/DolphinWX/ISOProperties.cpp:980 msgid "Integrity Check Error" msgstr "Düzgünlük Denetleme Hatası" #: Source/Core/DolphinWX/ISOProperties.cpp:986 msgid "Integrity check completed" msgstr "Düzgünlük denetlemesi tamamlandı" #: Source/Core/DolphinWX/ISOProperties.cpp:985 msgid "Integrity check completed. No errors have been found." msgstr "Düzgünlük denetlemesi tamamlandı. Hata bulunmadı." #: Source/Core/DolphinWX/ISOProperties.cpp:977 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:71 msgid "Interface" msgstr "Arabirim" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "Interface Settings" msgstr "Arabirim Ayarları" #: Source/Core/Core/State.cpp:379 msgid "Internal LZO Error - compression failed" msgstr "İç LZO Hatası - Sıkıştırma başarısız." #: Source/Core/Core/State.cpp:515 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "İç LZO Hatası - Genişletme başarısız (%d) (%li, %li) \n" "Durumu tekrar yüklemeyi deneyin." #: Source/Core/Core/State.cpp:649 msgid "Internal LZO Error - lzo_init() failed" msgstr "İç LZO Hatası - lzo_init() başarısız." #: Source/Core/DolphinWX/ISOProperties.cpp:461 msgid "Internal Name:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:363 msgid "Internal Resolution:" msgstr "İç Çözünürlük:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25 msgid "Interpreter (slowest)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:372 msgid "Intro" msgstr "İntro" #: Source/Core/DolphinWX/MemcardManager.cpp:467 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/Core/CoreTiming.cpp:464 #, c-format msgid "Invalid event type %i" msgstr "Hatalı olay türü: %i" #: Source/Core/Core/HW/DVDInterface.cpp:481 msgid "Invalid file" msgstr "Hatalı dosya" #: Source/Core/Core/NetPlayClient.cpp:809 msgid "Invalid host" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:566 msgid "Invalid index" msgstr "" #: Source/Core/Core/Movie.cpp:846 msgid "Invalid recording file" msgstr "Hatalı çekim dosyası" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466 msgid "Invalid search parameters (no object selected)" msgstr "Geçersiz arama parametreleri (nesne seçilmedi)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:449 msgid "Invalid search string (couldn't convert to number)" msgstr "Geçersiz arama dizesi (sayıya dönüştürülemedi)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437 msgid "Invalid search string (only even string lengths supported)" msgstr "Geçersiz arama dizesi (sadece düz dize uzunluğu destekleniyor)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:72 msgid "Invalid value." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36 #: Source/Core/DolphinWX/ISOProperties.cpp:509 msgid "Italian" msgstr "İtalyanca" #: Source/Core/DolphinWX/ISOProperties.cpp:137 msgid "Italy" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:228 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:248 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304 #: Source/Core/Core/HW/GCPadEmu.cpp:84 msgid "Iterative Input" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Arm64 (experimental)" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28 msgid "JIT Recompiler (recommended)" msgstr "JIT Yeniden Derleyici (önerilen)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "JITIL Recompiler (slow, experimental)" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:155 msgid "Japan" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31 #: Source/Core/DolphinWX/ISOProperties.cpp:494 msgid "Japanese" msgstr "Japonca" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:315 msgid "Keep Window on Top" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:100 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Emülasyon penceresini diğer pencerelerin üzerinde tut.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/Core/HW/GCKeyboard.cpp:17 msgid "Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:221 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:220 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:224 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:228 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:232 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:236 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:240 msgid "Keys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174 msgid "Kick Player" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:158 msgid "Korea" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40 #: Source/Core/DolphinWX/ISOProperties.cpp:521 msgid "Korean" msgstr "Korece" #. i18n: Left #: Source/Core/Core/HW/GCPadEmu.cpp:45 msgid "L" msgstr "L" #: Source/Core/DolphinWX/WXInputBase.cpp:31 msgid "L Button" msgstr "L Düğmesi" #. i18n: Left-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:49 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "Language:" msgstr "Dil:" #: Source/Core/DolphinWX/FrameTools.cpp:493 #, c-format msgid "Last %i" msgstr "Son %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Latency:" msgstr "Gecikme:" #: Source/Core/DolphinWX/WXInputBase.cpp:47 #: Source/Core/InputCommon/ControllerEmu.cpp:196 msgid "Left" msgstr "Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 msgid "Left Stick" msgstr "Sol Çubuk" #: Source/Core/DolphinWX/TASInputDlg.cpp:231 msgid "Left stick" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:784 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Tuşu belirlemek için sol, \n" "temizlemek için orta, \n" "daha çok seçenek için sağ tıklatın." #: Source/Core/DolphinWX/InputConfigDiag.cpp:789 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Daha çok seçenek için sol veya sağ, \n" "temizlemek için orta tıklatın." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84 msgid "Less Than" msgstr "Daha Az" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "License" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch to prevent audio from stuttering." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1026 msgid "Load" msgstr "Yükle" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:557 msgid "Load Custom Textures" msgstr "Özel Dokuları Yükle" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Load State" msgstr "Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Last 1" msgstr "Son 1. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Load State Last 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Last 2" msgstr "Son 2. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load State Last 3" msgstr "Son 3. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Load State Last 4" msgstr "Son 4. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Load State Last 5" msgstr "Son 5. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Load State Last 6" msgstr "Son 6. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Load State Last 7" msgstr "Son 7. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Load State Last 8" msgstr "Son 8. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Load State Last 9" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Load State Slot 1" msgstr "1. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Load State Slot 10" msgstr "10. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Load State Slot 2" msgstr "2. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Load State Slot 3" msgstr "3. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Load State Slot 4" msgstr "4. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Load State Slot 5" msgstr "5. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Load State Slot 6" msgstr "6. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Load State Slot 7" msgstr "7. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Load State Slot 8" msgstr "8. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Load State Slot 9" msgstr "9. Durumu Yükle" #: Source/Core/DolphinWX/FrameTools.cpp:497 msgid "Load State..." msgstr "Durumu Yükle..." #: Source/Core/DolphinWX/FrameTools.cpp:1535 msgid "Load Wii System Menu" msgstr "Wii Sistem Menüsünü Yükle" #: Source/Core/DolphinWX/FrameTools.cpp:1530 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Wii Sistem Menüsünü Yükle %d%c" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load from selected slot" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:509 msgid "Load state from selected slot" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:358 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:522 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:528 msgid "Localhost" msgstr "" #: Source/Core/DolphinWX/LogWindow.h:33 msgid "Log" msgstr "Geçmiş" #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Geçmiş Yapılandırması" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:313 msgid "Log Render Time to File" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:75 msgid "Log Types" msgstr "Geçmiş Türü" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:123 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:70 msgid "Logger Outputs" msgstr "Geçmiş Çıkışı" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120 #: Source/Core/DolphinWX/Frame.cpp:431 msgid "Logging" msgstr "Geçmiş" #: Source/Core/Core/NetPlayClient.cpp:572 msgid "Lost connection to server!" msgstr "Sunucu bağlantısı kayboldu!" #: Source/Core/DolphinWX/WXInputBase.cpp:34 msgid "M Button" msgstr "M Düğmesi" #: Source/Core/DolphinWX/ISOProperties.cpp:475 msgid "MD5 Checksum:" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:535 #: Source/Core/DolphinWX/MemcardManager.cpp:574 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark dosyaları(*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:324 msgid "Main Stick" msgstr "Ana Çubuk" #: Source/Core/DolphinWX/GameListCtrl.cpp:262 #: Source/Core/DolphinWX/FrameTools.cpp:349 msgid "Maker" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:467 msgid "Maker ID:" msgstr "Yapımcı ID'si:" #: Source/Core/DolphinWX/ISOProperties.cpp:536 msgid "Maker:" msgstr "Yapımcı:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Sisi kaldırarak uzaktaki objeleri daha görünür kılar, bu sayede genel detay " "arttırılır.\n" "Sisi kaldırmak, düzgün sis emulasyonuna ihtiyaç duyan bazı oyunların " "çökmesine sebep olur.\n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:294 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:297 msgid "Max" msgstr "En fazla" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 msgid "May cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:453 msgid "Memcard already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:296 msgid "Memcard already opened" msgstr "Hafıza kartı zaten açık" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31 #: Source/Core/DolphinWX/MemcardManager.cpp:230 msgid "Memory Card" msgstr "Hafıza Kartı" #: Source/Core/DolphinWX/MemcardManager.cpp:105 msgid "Memory Card Manager" msgstr "" #: Source/Core/Core/ConfigManager.cpp:894 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Slot %c 'deki Hafıza Kartı dosya adı hatalı.\n" "Bölge belirlenemedi\n" "\n" "Slot %c yolu bununla değişti: \n" "%s\n" "Eski dosyaları bu yeni yere kopyalamak ister misiniz?\n" #: Source/Core/Core/HW/GCMemcard.cpp:87 msgid "Memory card file size does not match the header size" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:180 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:150 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcardRaw.cpp:163 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:42 msgid "Menu" msgstr "Menü" #: Source/Core/Core/HW/GCPadEmu.cpp:39 msgid "Mic" msgstr "Mikrofon" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33 msgid "Microphone" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:293 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:296 msgid "Min" msgstr "En az" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:596 msgid "Misc" msgstr "Çeşitli" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Misc Settings" msgstr "Çeşitli Ayarlar" #: Source/Core/InputCommon/ControllerEmu.cpp:162 #: Source/Core/InputCommon/ControllerEmu.cpp:213 msgid "Modifier" msgstr "Değiştirici" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dokuların kodlandığı biçimi göstermek için onları değiştirir. Çoğu zaman " "emülasyonu yeniden başlatmak gerekir. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/ISOProperties.cpp:365 msgid "Monoscopic Shadows" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:104 msgid "Monospaced font" msgstr "Boşluklu yazı" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292 #: Source/Core/Core/HW/GCPadEmu.cpp:74 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:682 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "Ayrıntılı açıklamalar için, fare imlecini seçeneklerin üzerine götürün. \n" "\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/WXInputBase.cpp:67 msgid "Multiply" msgstr "Çarp" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:632 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "NOT: Yayın boyutu asıl veri boyutuyla eşleşmiyor.\n" #: Source/Core/DolphinWX/WXInputBase.cpp:121 msgid "NP Add" msgstr "NP Ekle" #: Source/Core/DolphinWX/WXInputBase.cpp:116 msgid "NP Begin" msgstr "NP Başla" #: Source/Core/DolphinWX/WXInputBase.cpp:124 msgid "NP Decimal" msgstr "NP Onluk Taban" #: Source/Core/DolphinWX/WXInputBase.cpp:118 msgid "NP Delete" msgstr "NP Sil" #: Source/Core/DolphinWX/WXInputBase.cpp:125 msgid "NP Divide" msgstr "NP Böl" #: Source/Core/DolphinWX/WXInputBase.cpp:112 msgid "NP Down" msgstr "NP Aşağı" #: Source/Core/DolphinWX/WXInputBase.cpp:115 msgid "NP End" msgstr "NP Son" #: Source/Core/DolphinWX/WXInputBase.cpp:103 msgid "NP Enter" msgstr "NP Giriş" #: Source/Core/DolphinWX/WXInputBase.cpp:119 msgid "NP Equal" msgstr "NP Eşit" #: Source/Core/DolphinWX/WXInputBase.cpp:108 msgid "NP Home" msgstr "NP Ev" #: Source/Core/DolphinWX/WXInputBase.cpp:117 msgid "NP Insert" msgstr "NP Yerleştir" #: Source/Core/DolphinWX/WXInputBase.cpp:109 msgid "NP Left" msgstr "NP Sol" #: Source/Core/DolphinWX/WXInputBase.cpp:120 msgid "NP Multiply" msgstr "NP Çarp" #: Source/Core/DolphinWX/WXInputBase.cpp:114 msgid "NP Page Down" msgstr "NP Sayfa Aşağı" #: Source/Core/DolphinWX/WXInputBase.cpp:113 msgid "NP Page Up" msgstr "NP Sayfa Yukarı" #: Source/Core/DolphinWX/WXInputBase.cpp:111 msgid "NP Right" msgstr "NP Sağ" #: Source/Core/DolphinWX/WXInputBase.cpp:122 msgid "NP Separator" msgstr "NP Ayırıcı" #: Source/Core/DolphinWX/WXInputBase.cpp:101 msgid "NP Space" msgstr "NP Boşluk" #: Source/Core/DolphinWX/WXInputBase.cpp:123 msgid "NP Subtract" msgstr "NP Çıkarma" #: Source/Core/DolphinWX/WXInputBase.cpp:102 msgid "NP Tab" msgstr "NP Sekme" #: Source/Core/DolphinWX/WXInputBase.cpp:110 msgid "NP Up" msgstr "NP Yukarı" #: Source/Core/DolphinWX/ISOProperties.cpp:534 #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51 #: Source/Core/DolphinWX/PatchAddEdit.cpp:57 msgid "Name:" msgstr "İsim:" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:24 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:73 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:213 msgid "Name: " msgstr "İsim:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "Native (640x528)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:534 #: Source/Core/DolphinWX/MemcardManager.cpp:573 msgid "Native GCI files(*.gci)" msgstr "Doğal GCI Dosyaları(*.gci)" #: Source/Core/DolphinWX/ISOProperties.cpp:143 msgid "Netherlands" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:975 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:42 msgid "New Scan" msgstr "Yeni Tarama" #: Source/Core/DolphinWX/MemcardManager.cpp:211 #: Source/Core/DolphinWX/MemcardManager.cpp:822 msgid "Next Page" msgstr "Sonraki Sayfa" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46 msgid "Next Scan" msgstr "Sonraki Tarama" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:79 msgid "Nickname :" msgstr "Takma Ad :" #: Source/Core/Core/ConfigManager.h:18 msgid "No audio output" msgstr "Ses çıkışı yok" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:769 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783 msgid "No description available" msgstr "Açıklama yok" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877 msgid "No file loaded" msgstr "Dosya yüklenmedi" #: Source/Core/DolphinWX/MemcardManager.cpp:444 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913 msgid "No recorded file" msgstr "Çekilmiş Dosya Yok" #: Source/Core/Core/State.cpp:742 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:233 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:759 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:24 msgid "None" msgstr "Hiçbiri" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81 msgid "Not Equal" msgstr "Eşit Değil" #: Source/Core/DolphinWX/ISOProperties.cpp:338 #: Source/Core/DolphinWX/ISOProperties.cpp:370 #: Source/Core/DolphinWX/GameListCtrl.cpp:807 msgid "Not Set" msgstr "Ayarlanmamış" #: Source/Core/DolphinWX/Main.cpp:491 msgid "Not connected" msgstr "Bağlı değil" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes: " msgstr "Notlar:" #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81 #: Source/Core/DolphinWX/FrameAui.cpp:512 #: Source/Core/DolphinWX/FrameAui.cpp:559 #: Source/Core/DolphinWX/FrameAui.cpp:567 msgid "Notice" msgstr "Duyuru" #: Source/Core/DolphinWX/WXInputBase.cpp:97 msgid "Num Lock" msgstr "Sayı Kilidi" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:76 msgid "Number Of Codes: " msgstr "Kod Sayısı:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:21 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/TASInputDlg.cpp:174 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:169 msgid "Nunchuk stick" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Nvidia 3D Vision" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:598 #, c-format msgid "Object %zu" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:117 msgid "Object Range" msgstr "Nesne Aralığı" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Off" msgstr "Kapalı" #: Source/Core/DolphinWX/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "Uzantı:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102 msgid "On-Screen Display Messages" msgstr "OSD Mesajları" #: Source/Core/DolphinWX/FrameTools.cpp:376 msgid "Online &Documentation" msgstr "Çevrimiçi &Belgeler" #: Source/Core/DolphinWX/MemcardManager.cpp:441 #, c-format msgid "Only %d blocks available" msgstr "Sadece %d blok kullanılabilir" #: Source/Core/DolphinWX/FrameTools.cpp:545 #: Source/Core/Core/HotkeyManager.cpp:15 msgid "Open" msgstr "Aç" #: Source/Core/DolphinWX/GameListCtrl.cpp:884 msgid "Open &containing folder" msgstr "Dosya &konumunu aç" #: Source/Core/DolphinWX/GameListCtrl.cpp:881 msgid "Open Wii &save folder" msgstr "Wii kayıt kla&sörünü aç" #: Source/Core/DolphinWX/FrameTools.cpp:545 msgid "Open file..." msgstr "Dosya aç..." #: Source/Core/AudioCommon/OpenALStream.cpp:56 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Aygıt %s için bağlam oluşturulamıyor" #: Source/Core/AudioCommon/OpenALStream.cpp:66 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Ses aygıtları bulunamıyor" #: Source/Core/AudioCommon/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Aygıt %s açılamıyor" #: Source/Core/DolphinWX/ISOProperties.cpp:303 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Bu oyun için varsayılan (salt-okunur) konfigürasyon dosyasını harici metin " "düzenleyicisinde açar." #: Source/Core/Core/HotkeyManager.cpp:226 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:246 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/HW/GCPadEmu.cpp:82 msgid "Options" msgstr "Seçenekler" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27 msgid "Orange" msgstr "Turuncu" #: Source/Core/DolphinWX/MemcardManager.cpp:473 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" "Dosya dizinindeki sıra ile blok sırası eşleşmiyor. \n" "Tüm kayıtları vermek için sağ tıklatın, \n" "ve kayıtları yeni bir hafıza kartına alın.\n" #: Source/Core/DolphinWX/TASInputDlg.cpp:127 msgid "Orientation" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:329 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:523 msgid "Other" msgstr "Diğer" #: Source/Core/Core/NetPlayClient.cpp:419 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "must manually stop the game." msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 msgid "Output" msgstr "Çıkış" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:60 msgid "Override Language on NTSC Games" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:421 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Kol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 msgid "Pads" msgstr "Kollar" #: Source/Core/DolphinWX/WXInputBase.cpp:100 msgid "Page Down" msgstr "Sayfa Aşağı" #: Source/Core/DolphinWX/WXInputBase.cpp:99 msgid "Page Up" msgstr "Sayfa Yukarı" #: Source/Core/DolphinWX/WXInputBase.cpp:27 msgid "Paragraph" msgstr "Paragraf" #: Source/Core/DolphinWX/ISOProperties.cpp:205 #, c-format msgid "Partition %i" msgstr "Bölüntü %i" #: Source/Core/DolphinWX/ISOProperties.cpp:310 msgid "Patches" msgstr "Yamalar" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:75 msgid "Paths" msgstr "Yollar" #: Source/Core/DolphinWX/WXInputBase.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:1794 #: Source/Core/DolphinWX/FrameTools.cpp:1795 msgid "Pause" msgstr "Duraklat" #: Source/Core/DolphinWX/FrameTools.cpp:201 msgid "Pause at End of Movie" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:103 msgid "Pause on Focus Lost" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:414 msgid "Per-Pixel Lighting" msgstr "Piksel Aydınlatması" #: Source/Core/DolphinWX/ISOProperties.cpp:375 msgid "Perfect" msgstr "Mükemmel" #: Source/Core/DolphinWX/FrameAui.cpp:543 #, c-format msgid "Perspective %d" msgstr "Perspektif %d" #: Source/Core/DolphinWX/FrameTools.cpp:345 msgid "Platform" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:147 #: Source/Core/DolphinWX/FrameTools.cpp:549 #: Source/Core/DolphinWX/FrameTools.cpp:1800 #: Source/Core/DolphinWX/FrameTools.cpp:1801 msgid "Play" msgstr "Oynat" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Play Recording" msgstr "Çekimi Oynat" #: Source/Core/DolphinWX/ISOProperties.cpp:374 msgid "Playable" msgstr "Oynanabilir" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:136 msgid "Playback Options" msgstr "Oynatma Seçenekleri" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:143 msgid "Players" msgstr "Oyuncular" #: Source/Core/DolphinWX/FrameTools.cpp:1149 msgid "Please confirm..." msgstr "Lütfen onaylayın..." #: Source/Core/DolphinWX/FrameAui.cpp:511 msgid "Please create a perspective before saving" msgstr "Kaydetmeden önce lütfen bir perspektif oluşturun" #: Source/Core/DolphinWX/WXInputBase.cpp:28 msgid "Plus-Minus" msgstr "Artı-Eksi" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:83 #, c-format msgid "Port %i" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:149 msgid "Port :" msgstr "Bağ. Nok. :" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:401 msgid "Post-Processing Effect:" msgstr "Post-Processing Efekti:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:558 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1053 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "PlayController'da erken kayıt bitişi. %u + 8 > %u" #: Source/Core/Core/Movie.cpp:1172 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "PlayWiimote'da erken kayıt bitişi. %u + %d > %u" #: Source/Core/Core/Movie.cpp:1151 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "PlayWiimote'da erken kayıt bitişi. %u > %u" #: Source/Core/DolphinWX/MemcardManager.cpp:210 msgid "Prev Page" msgstr "Önceki Sayfa" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Previous Page" msgstr "Önceki Sayfa" #: Source/Core/DolphinWX/WXInputBase.cpp:52 msgid "Print" msgstr "Yazdır" #: Source/Core/DolphinWX/InputConfigDiag.cpp:996 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/ISOProperties.h:65 msgid "Properties" msgstr "Özellikler" #: Source/Core/DolphinWX/FrameTools.cpp:341 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75 msgid "Put BIOS roms in User/GC/{region}." msgstr "" #: Source/Core/Common/MsgHandler.cpp:62 msgid "Question" msgstr "Soru" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:189 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199 msgid "Quit" msgstr "Çık" #. i18n: Right #: Source/Core/Core/HW/GCPadEmu.cpp:47 msgid "R" msgstr "R" #: Source/Core/DolphinWX/WXInputBase.cpp:32 msgid "R Button" msgstr "R Düğmesi" #. i18n: Right-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:51 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/InputCommon/ControllerEmu.cpp:163 msgid "Radius" msgstr "Etki alanı" #: Source/Core/DolphinWX/InputConfigDiag.cpp:618 msgid "Range" msgstr "Aralık" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Read-only mode" msgstr "Salt okunur mod" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:508 msgid "Real" msgstr "Gerçek" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:233 msgid "Real Balance Board" msgstr "Gerçek Balance Board" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163 msgid "Real Wiimote" msgstr "Gerçek Wiimote" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:259 msgid "Real Wiimotes" msgstr "Gerçek Wiimote'lar" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:175 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:200 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:405 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807 msgid "Record" msgstr "Çek" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:209 msgid "Record input" msgstr "Girişi kaydet" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:156 msgid "Recording Info" msgstr "Çekim Bilgisi" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:184 msgid "Recording Options" msgstr "Çekim Seçenekleri" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Red" msgstr "Kırmızı" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Red Left" msgstr "Kırmızı Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Red Right" msgstr "Kırmızı Sağ" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:108 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:256 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1005 #: Source/Core/DolphinWX/FrameTools.cpp:546 msgid "Refresh" msgstr "Yenile" #: Source/Core/Core/HotkeyManager.cpp:17 msgid "Refresh List" msgstr "Listeyi Yenile" #: Source/Core/DolphinWX/FrameTools.cpp:546 msgid "Refresh game list" msgstr "Oyun listesini yenile" #: Source/Core/DolphinWX/FrameTools.cpp:355 msgid "Region" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:425 #: Source/Core/DolphinWX/ISOProperties.cpp:446 #: Source/Core/DolphinWX/PatchAddEdit.cpp:83 msgid "Remove" msgstr "Kaldır" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ekranı wireframe (telkafes) olarak yorumla. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:317 msgid "Render to Main Window" msgstr "Ana pencerede yorumla" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:55 msgid "Rendering" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:342 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1017 #: Source/Core/Core/HotkeyManager.cpp:21 msgid "Reset" msgstr "Sıfırla" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:74 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66 msgid "Results" msgstr "Sonuçlar" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553 msgid "Retry" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:21 msgid "Return" msgstr "Enter" #: Source/Core/DolphinWX/ISOProperties.cpp:469 msgid "Revision:" msgstr "Revizyon:" #: Source/Core/DolphinWX/AboutDolphin.cpp:35 #, c-format msgid "Revision: %s" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:49 #: Source/Core/InputCommon/ControllerEmu.cpp:197 msgid "Right" msgstr "Sağ" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:66 msgid "Right Stick" msgstr "Sağ Çubuk" #: Source/Core/DolphinWX/TASInputDlg.cpp:232 msgid "Right stick" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:23 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291 #: Source/Core/Core/HW/GCPadEmu.cpp:73 msgid "Rumble" msgstr "Gümbürtü" #: Source/Core/DolphinWX/ISOProperties.cpp:146 msgid "Russia" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:166 msgid "Sa&ve State" msgstr "&Durumu Kaydet" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:496 msgid "Safe" msgstr "Güvenli" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:178 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1027 msgid "Save" msgstr "Kaydet" #: Source/Core/DolphinWX/MemcardManager.cpp:540 msgid "Save GCI as..." msgstr "GCI'yı farklı kaydet..." #: Source/Core/DolphinWX/FrameTools.cpp:500 #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save Oldest State" msgstr "En Eski Durumu kaydet" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Save State" msgstr "Durumu Kaydet" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Save State Slot 1" msgstr "1. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Save State Slot 10" msgstr "10. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Save State Slot 2" msgstr "2. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Save State Slot 3" msgstr "3. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Save State Slot 4" msgstr "4. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Save State Slot 5" msgstr "5. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Save State Slot 6" msgstr "6. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Save State Slot 7" msgstr "7. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Save State Slot 8" msgstr "8. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Save State Slot 9" msgstr "9. Duruma Kaydet" #: Source/Core/DolphinWX/FrameTools.cpp:480 msgid "Save State..." msgstr "Durumu Kaydet..." #: Source/Core/DolphinWX/ISOProperties.cpp:659 #: Source/Core/DolphinWX/ISOProperties.cpp:669 msgid "Save as..." msgstr "Farklı kaydet..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1245 msgid "Save compressed GCM/ISO" msgstr "Sıkıştırılan kalıbı kaydet" #: Source/Core/DolphinWX/GameListCtrl.cpp:1231 msgid "Save decompressed GCM/ISO" msgstr "Genişletilen kalıbı kaydet" #: Source/Core/DolphinWX/FrameTools.cpp:505 msgid "Save state to selected slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Save to selected slot" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "" #: Source/Core/Core/Movie.cpp:913 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Kayıtlı durum filmi %s bozuk, film çekimi duruyor..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:413 msgid "Scaled EFB Copy" msgstr "Boyutlandırılmış EFB Kopyası" #: Source/Core/DolphinWX/GameListCtrl.cpp:533 #, c-format msgid "Scanning %s" msgstr "Taranıyor %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:516 msgid "Scanning for ISOs" msgstr "Kalıplar taranıyor" #: Source/Core/DolphinWX/GameListCtrl.cpp:517 msgid "Scanning..." msgstr "Taranıyor..." #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "ScrShot" msgstr "Ekran Görüntüsü" #: Source/Core/VideoCommon/ImageWrite.cpp:48 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:98 msgid "Scroll Lock" msgstr "Kaydırma Kilidi" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247 msgid "Search" msgstr "Ara" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89 msgid "Search (clear to use previous value)" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Alt Klasörleri Ara" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search current Object" msgstr "Şu anki nesneyi ara" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:237 msgid "Search for hex Value:" msgstr "Hex değerini ara:" #: Source/Core/Common/SysConf.h:96 Source/Core/Common/SysConf.h:119 #: Source/Core/Common/SysConf.h:139 Source/Core/Common/SysConf.h:160 #, c-format msgid "Section %s not found in SYSCONF" msgstr "SYSCONF içinde %s bölümü bulunamadı" #: Source/Core/DolphinWX/WXInputBase.cpp:51 #: Source/Core/DolphinWX/InputConfigDiag.cpp:581 msgid "Select" msgstr "Seç" #: Source/Core/DolphinWX/FrameTools.cpp:344 msgid "Select Columns" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:522 #, c-format msgid "Select Slot %i - %s" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:167 msgid "Select State Slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Select State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Select State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Select State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Select State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Select State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Select State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Select State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Select State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Select State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Select State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:814 #: Source/Core/DolphinWX/FrameTools.cpp:1268 msgid "Select The Recording File" msgstr "Çekim Dosyasını Seç" #: Source/Core/DolphinWX/FrameTools.cpp:1488 msgid "Select a Wii WAD file to install" msgstr "Kurmak için bir Wii WAD dosyası seçin" #: Source/Core/DolphinWX/MemcardManager.cpp:528 msgid "Select a save file to import" msgstr "Almak için bir kayıt dosyası seçin" #: Source/Core/DolphinWX/FrameAui.cpp:327 msgid "Select floating windows" msgstr "Sabit olmayan pencereyi seçin" #: Source/Core/DolphinWX/FrameTools.cpp:677 msgid "Select the file to load" msgstr "Yüklemek için dosyayı seçin" #: Source/Core/DolphinWX/FrameTools.cpp:1448 msgid "Select the save file" msgstr "Kayıt dosyasını seçin" #: Source/Core/DolphinWX/FrameTools.cpp:1595 msgid "Select the state to load" msgstr "Yüklemek için durum seçin" #: Source/Core/DolphinWX/FrameTools.cpp:1609 msgid "Select the state to save" msgstr "Kaydetmek için durum seçin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:53 msgid "Selected controller profile does not exist" msgstr "Seçilmiş kumanda profili yok." #: Source/Core/DolphinWX/LogWindow.cpp:105 msgid "Selected font" msgstr "Seçilen yazı tipi" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:96 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:97 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:94 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:92 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:130 msgid "Send" msgstr "Gönder" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Sensor Bar Position:" msgstr "Sensör Çubuğu Konumu:" #: Source/Core/DolphinWX/WXInputBase.cpp:69 msgid "Separator" msgstr "Bölücü" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:806 msgid "Server rejected traversal attempt" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:887 msgid "Set as &default ISO" msgstr "&Varsayılan Kalıp Olarak Ayarla" #: Source/Core/DolphinWX/MemcardManager.cpp:823 #, c-format msgid "Set as default Memcard %c" msgstr "Varsayılan hafıza kartını %c olarak ayarla" #: Source/Core/Core/ActionReplay.cpp:267 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %zu" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 msgid "Sets the GameCube system language." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 msgid "Sets the Wii system language." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:241 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274 msgid "Shake" msgstr "Salla" #: Source/Core/DolphinWX/TASInputDlg.cpp:237 #: Source/Core/DolphinWX/TASInputDlg.cpp:329 msgid "Shoulder Buttons" msgstr "Omuz Düğmeleri" #: Source/Core/DolphinWX/FrameTools.cpp:264 msgid "Show &Log" msgstr "&Geçmişi Göster" #: Source/Core/DolphinWX/FrameTools.cpp:261 msgid "Show &Status Bar" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:259 msgid "Show &Toolbar" msgstr "Araç Çubuğunu Gös&ter" #: Source/Core/DolphinWX/FrameTools.cpp:316 msgid "Show Australia" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:302 msgid "Show Defaults" msgstr "Varsayılanları Göster" #: Source/Core/DolphinWX/FrameTools.cpp:339 msgid "Show Drives" msgstr "Aygıtları Göster" #: Source/Core/DolphinWX/FrameTools.cpp:304 msgid "Show ELF/DOL" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:312 msgid "Show FPS" msgstr "FPS'yi goster" #: Source/Core/DolphinWX/FrameTools.cpp:205 msgid "Show Frame Counter" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:318 msgid "Show France" msgstr "Fransızları Göster" #: Source/Core/DolphinWX/FrameTools.cpp:300 msgid "Show GameCube" msgstr "GameCube'leri Göster" #: Source/Core/DolphinWX/FrameTools.cpp:320 msgid "Show Germany" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:208 msgid "Show Input Display" msgstr "Görüntü Girişini Göster" #: Source/Core/DolphinWX/FrameTools.cpp:322 msgid "Show Italy" msgstr "İtalyanları Göster" #: Source/Core/DolphinWX/FrameTools.cpp:309 msgid "Show JAP" msgstr "Japonları Göster" #: Source/Core/DolphinWX/FrameTools.cpp:324 msgid "Show Korea" msgstr "Korelileri Göster" #: Source/Core/DolphinWX/FrameTools.cpp:203 msgid "Show Lag Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:479 msgid "Show Language:" msgstr "Gösterme Dili:" #: Source/Core/DolphinWX/FrameTools.cpp:265 msgid "Show Log &Configuration" msgstr "Geçmiş &Yapılandırmasını Göster" #: Source/Core/DolphinWX/FrameTools.cpp:326 msgid "Show Netherlands" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:311 msgid "Show PAL" msgstr "PAL'ları Göster" #: Source/Core/DolphinWX/FrameTools.cpp:297 msgid "Show Platforms" msgstr "Platformları Göster" #: Source/Core/DolphinWX/FrameTools.cpp:308 msgid "Show Regions" msgstr "Bölgeleri Göster" #: Source/Core/DolphinWX/FrameTools.cpp:328 msgid "Show Russia" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:330 msgid "Show Spain" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:544 msgid "Show Statistics" msgstr "İstatistikleri Göster" #: Source/Core/DolphinWX/FrameTools.cpp:332 msgid "Show Taiwan" msgstr "Tayvanlıları Göster" #: Source/Core/DolphinWX/FrameTools.cpp:313 msgid "Show USA" msgstr "Amerikanları Göster" #: Source/Core/DolphinWX/FrameTools.cpp:336 msgid "Show Unknown" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:302 msgid "Show WAD" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:298 msgid "Show Wii" msgstr "Wii'leri Göster" #: Source/Core/DolphinWX/FrameTools.cpp:334 msgid "Show World" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114 msgid "Show a confirmation box before stopping a game." msgstr "Oyunu durdurmadan önce onay kutusu görüntüle." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:837 msgid "Show first block" msgstr "İlk bloğu göster" #: Source/Core/DolphinWX/MemcardManager.cpp:836 msgid "Show save blocks" msgstr "Kayıt bloklarını göster" #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show save comment" msgstr "Kayıt yorumunu göster" #: Source/Core/DolphinWX/MemcardManager.cpp:835 msgid "Show save icon" msgstr "Kayıt simgesini göster" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save title" msgstr "Kayıt başlığını göster" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Emülasyon hızını ölçmek için 1 saniye içerisinde yorumlanan çerçeve sayısını " "göster. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 msgid "Sideways Wiimote" msgstr "Yatay Wiimote" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:515 msgid "Simplified Chinese" msgstr "Basitleştirilmiş Çince" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:27 msgid "Simulate DK Bongos" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:266 msgid "Size" msgstr "Boyut" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Skip BIOS" msgstr "BIOS'u Atla" #: Source/Core/DolphinWX/ISOProperties.cpp:326 msgid "Skip DCBZ clearing" msgstr "DCBZ temizlemesini atla" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Skip EFB Access from CPU" msgstr "CPU'dan EFB'ye erişimi atla" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:460 #: Source/Core/DolphinWX/FrameTools.cpp:475 #, c-format msgid "Slot %i - %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:81 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:82 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinWX/WXInputBase.cpp:54 msgid "Snapshot" msgstr "Anlık görüntü al" #: Source/Core/Common/TraversalClient.cpp:230 msgid "Socket error sending to traversal server" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.h:91 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Yazılım yorumlaması, diğer çözücülerden çok daha yavaştır.\n" "Sadece hata ayıklamada kullanışlıdır.\n" "Yazılım yorumlamasını açmayı gerçekten istiyor musunuz? Emin değilseniz, " "'Hayır' seçin." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58 msgid "Sound Settings" msgstr "Ses Ayarları" #: Source/Core/AudioCommon/AudioCommon.cpp:84 #, c-format msgid "Sound backend %s is not valid." msgstr "Ses çözücüsü %s geçerli değil." #: Source/Core/DolphinWX/WXInputBase.cpp:23 msgid "Space" msgstr "Boşluk" #: Source/Core/DolphinWX/ISOProperties.cpp:149 msgid "Spain" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties.cpp:506 msgid "Spanish" msgstr "İspanyolca" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:295 msgid "Speaker Volume:" msgstr "Hoparlör Ses Seviyesi:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:115 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70 msgid "Speed Limit:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:332 msgid "Speed up Disc Transfer Rate" msgstr "Disk Aktarım Oranını hızlandır" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45 msgid "Standard Controller" msgstr "Varsayılan Denetim Aygıtı" #: Source/Core/DolphinWX/WXInputBase.cpp:30 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:195 #: Source/Core/Core/HW/GCPadEmu.cpp:38 msgid "Start" msgstr "Başlat" #: Source/Core/DolphinWX/FrameTools.cpp:239 msgid "Start &NetPlay" msgstr "&NetPlay'i Başlat" #: Source/Core/DolphinWX/FrameTools.cpp:418 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Start Recording" msgstr "Çekimi Başlat" #: Source/Core/DolphinWX/GameListCtrl.cpp:267 #: Source/Core/DolphinWX/FrameTools.cpp:359 msgid "State" msgstr "Durum" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47 msgid "Steering Wheel" msgstr "Direksiyon" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:429 msgid "Stereoscopic 3D Mode:" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:401 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:454 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58 msgid "Stick" msgstr "Çubuk" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:413 #: Source/Core/DolphinWX/FrameTools.cpp:550 #: Source/Core/Core/HotkeyManager.cpp:20 msgid "Stop" msgstr "Durdur" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:476 msgid "Store EFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 msgid "Stretch to Window" msgstr "Pencereye Göre Ayarla" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48 msgid "Strum" msgstr "Tıngırtı" #: Source/Core/DolphinWX/WXInputBase.cpp:70 msgid "Subtract" msgstr "Çıkarma" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:103 #, c-format msgid "Successfully exported %u saves to %s" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:56 #, c-format msgid "Successfully exported file to %s" msgstr "Dosya %s 'ye başarıyla verildi" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:123 msgid "Successfully imported save files" msgstr "Kayıt dosyaları başarıyla alındı" #: Source/Core/DolphinWX/AboutDolphin.cpp:43 msgid "Support" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:452 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:143 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "Swing" msgstr "Hareket" #: Source/Core/DolphinWX/ISOProperties.cpp:330 msgid "Synchronize GPU thread" msgstr "GPU işlemini eşitle." #: Source/Core/DolphinWX/ISOProperties.cpp:331 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "GPU ve CPU işlemlerini eşitleyerek Çift Çekirdek modunda oluşan rastgele " "donmaları engelle. (Açık = Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:256 msgid "Syntax error" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 msgid "System Language:" msgstr "Sistem Dili:" #: Source/Core/DolphinWX/TASInputDlg.h:26 #: Source/Core/DolphinWX/FrameTools.cpp:199 msgid "TAS Input" msgstr "TAS Girişi" #: Source/Core/DolphinWX/FrameTools.cpp:721 #, c-format msgid "TAS Input - Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:728 #, c-format msgid "TAS Input - Wiimote %d" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:20 msgid "Tab" msgstr "Sekme" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Table Left" msgstr "Tablo Sol" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Table Right" msgstr "Tablo Sağ" #: Source/Core/DolphinWX/ISOProperties.cpp:161 msgid "Taiwan" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:434 #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Take Screenshot" msgstr "Ekran Görüntüsü Al" #: Source/Core/DolphinWX/FrameTools.cpp:552 msgid "Take screenshot" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Test" msgstr "Sınama" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:482 msgid "Texture Cache" msgstr "Doku Önbelleği" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:545 msgid "Texture Format Overlay" msgstr "Doku Biçimi Kaplaması" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:119 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/Core/ConfigManager.cpp:777 msgid "The WAD has been installed successfully" msgstr "WAD Başarıyla yüklendi." #: Source/Core/Core/ActionReplay.cpp:184 msgid "The address is invalid" msgstr "Adres geçersiz" #: Source/Core/DolphinWX/MemcardManager.cpp:514 msgid "The checksum was successfully fixed." msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135 msgid "The chosen directory is already in the list." msgstr "" #: Source/Core/Core/HW/DVDInterface.cpp:501 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVDThread.cpp:145 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:105 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1155 #: Source/Core/DolphinWX/GameListCtrl.cpp:1183 #: Source/Core/DolphinWX/GameListCtrl.cpp:1258 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "%s dosyası zaten var.\n" "Değiştirmek istiyor musunuz?" #: Source/Core/AudioCommon/WaveFile.cpp:35 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Dosya %s yazmak için açılamadı. Lütfen başka bir uygulama tarafından " "kullanılıp kullanılmadığını denetleyin." #: Source/Core/AudioCommon/WaveFile.cpp:28 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Dosya %s zaten açık, dosya başlığı yazılmayacaktır." #: Source/Core/DolphinWX/FrameAui.cpp:566 msgid "The name cannot be empty" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:558 msgid "The name cannot contain the character ','" msgstr "" #: Source/Core/Core/Movie.cpp:190 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Ortaya çıkan şifresi çözülmüş AR kodu herhangi bir satır içermiyor." #: Source/Core/DolphinWX/MemcardManager.cpp:450 msgid "The save you are trying to copy has an invalid file size." msgstr "" #: Source/Core/DolphinWX/Main.cpp:335 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Seçilen dili sisteminiz desteklememektedir. Sistem varsayılanına geri " "dönülüyor." #: Source/Core/Core/NetPlayClient.cpp:212 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Sunucu ve istemcinin NetPlay sürümleri uyumlu değil!" #: Source/Core/Core/NetPlayClient.cpp:209 msgid "The server is full!" msgstr "Sunucu dolu!" #: Source/Core/Core/NetPlayClient.cpp:215 msgid "The server responded: the game is currently running!" msgstr "Sunucu yanıtı: oyun şu anda çalışıyor!" #: Source/Core/Core/NetPlayClient.cpp:218 msgid "The server sent an unknown error message!" msgstr "Sunucu bilinmeyen bir hata mesajı gönderdi!" #: Source/Core/Core/ConfigManager.cpp:688 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Belirtilen dosya \"%s\" bulunamadı" #: Source/Core/Core/ActionReplay.cpp:187 msgid "The value is invalid" msgstr "Değer hatalı" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:169 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" #: Source/Core/Core/State.cpp:747 msgid "There is nothing to undo!" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Burada 00000001/00000002 için bir bilet olmalıdır. NAND dökümünüz " "tamamlanmamış olabilir." #: Source/Core/DolphinWX/ISOProperties.cpp:319 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Bu ayarlar Dolphin'in kendi ayarları yerine kullanılır. \n" "Dolu kareler oyunun Dolphin'in ayarlarını kullandığını gösterir." #: Source/Core/Core/ActionReplay.cpp:850 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Bu Action Replay simülatörü, kodların kendisini düzenlemesini desteklemiyor." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:136 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:89 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:83 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:361 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:353 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:300 msgid "This will let you manually edit the INI config file." msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:169 #: Source/Core/InputCommon/ControllerEmu.cpp:174 msgid "Threshold" msgstr "Eşik" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271 msgid "Tilt" msgstr "Eğim" #: Source/Core/Common/TraversalClient.cpp:233 msgid "Timeout connecting to traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:260 #: Source/Core/DolphinWX/MemcardManager.cpp:645 msgid "Title" msgstr "Başlık" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126 msgid "To" msgstr "Buraya" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Toggle 3D Side-by-side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Toggle 3D Top-bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "Tüm Geçmiş Türlerini Seç" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Toggle Aspect Ratio" msgstr "En-boy Oranını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:49 #, fuzzy msgid "Toggle Crop" msgstr "Sisi Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Toggle EFB Copies" msgstr "EFB Kopyalarını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Toggle Fog" msgstr "Sisi Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Toggle Frame limit" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Toggle Fullscreen" msgstr "Tam Ekran Moduna Geç" #: Source/Core/Core/HotkeyManager.cpp:19 msgid "Toggle Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:551 msgid "Toggle fullscreen" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281 msgid "Top" msgstr "Üst" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Top-and-Bottom" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:518 msgid "Traditional Chinese" msgstr "Geleneksel Çince" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:58 msgid "Traversal" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:803 msgid "Traversal server timed out connecting to the host" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:395 msgid "Traversal: " msgstr "" #: Source/Core/DiscIO/VolumeGC.cpp:36 Source/Core/DiscIO/VolumeDirectory.cpp:79 #: Source/Core/DiscIO/VolumeWad.cpp:49 msgid "Tried to decrypt data from a non-Wii volume" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:463 msgid "Tried to load an unknown file type." msgstr "Bilinmeyen bir dosya türünü yüklemeyi denedi." #: Source/Core/Core/HW/GCPadEmu.cpp:68 msgid "Triggers" msgstr "Tetikler" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:87 msgid "Trying to create invalid memory card index." msgstr "" #: Source/Core/Common/SysConf.h:84 Source/Core/Common/SysConf.h:107 msgid "Trying to read from invalid SYSCONF" msgstr "Geçersiz SYSCONF'tan okumayı deniyor" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:60 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Geçersiz SYSCONF'tan okumayı deniyor\n" "Wiimote BT ID'leri mevcut değil" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34 msgid "Turntable" msgstr "Döner Tabla" #: Source/Core/DolphinWX/PatchAddEdit.cpp:73 msgid "Type" msgstr "Tür" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765 #, c-format msgid "UNKNOWN_%02X" msgstr "BİLİNMEYEN_%02X" #: Source/Core/DolphinWX/ISOProperties.cpp:152 msgid "USA" msgstr "AMERİKA" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 msgid "USB Gecko" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Verilen değerlerden yama oluşturulamıyor. \n" "Girilen veri değiştirilmemiş." #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Girilen AR kodunun %u 'nci satırı geçerli bir şifreli veya şifresi çözülmüş " "kod olarak ayrıştırılamadı. Kodu doğru yazdığınızdan emin olun.\n" "Bu satırı yoksayıp ayrıştırmaya devam etmek istiyor musunuz?" #: Source/Core/DolphinWX/FrameTools.cpp:529 #, c-format msgid "Undefined %i" msgstr "Belirsiz %i" #: Source/Core/DolphinWX/FrameTools.cpp:501 #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Undo Load State" msgstr "Durum Yüklemeyi Geri Al" #: Source/Core/DolphinWX/FrameTools.cpp:502 #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Undo Save State" msgstr "Durum Kaydetmeyi Geri Al" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:723 msgid "Unexpected 0x80 call? Aborting..." msgstr "Beklenmedik 0x80 çağrısı? Çıkılıyor..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80 #: Source/Core/DolphinWX/ISOProperties.cpp:168 #: Source/Core/DolphinWX/ISOProperties.cpp:525 Source/Core/Core/State.cpp:468 msgid "Unknown" msgstr "Bilinmeyen" #: Source/Core/Core/HW/DVDInterface.cpp:1259 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Bilinmeyen DVD komutu %08x - önemli hata" #: Source/Core/Common/SysConf.cpp:148 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "SYSCONF içinde bilinmeyen giriş türü %i (%s@%x)!" #: Source/Core/Core/NetPlayClient.cpp:812 #, c-format msgid "Unknown error %x" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 #: Source/Core/DolphinWX/MemcardManager.cpp:477 msgid "Unknown memory card error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:490 #, c-format msgid "Unknown message received with id : %d" msgstr "Şu ID ile bilinmeyen mesaj alındı : %d" #: Source/Core/Core/NetPlayServer.cpp:649 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "ID %d ile %d oyuncusundan bilinmeyen mesaj alındı. Oyuncu atılıyor!" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42 msgid "Unlimited" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:359 msgid "Unpacking" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:48 #: Source/Core/InputCommon/ControllerEmu.cpp:194 msgid "Up" msgstr "Yukarı" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:96 msgid "Update" msgstr "Güncelle" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 msgid "Upright Wiimote" msgstr "Dik Wiimote" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:304 msgid "Use Fullscreen" msgstr "Tam Ekran Kullan" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:34 msgid "Use Hex" msgstr "HEX Kullan" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43 msgid "Use PAL60 Mode (EuRGB60)" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101 msgid "Use Panic Handlers" msgstr "Önemli Hataları Bildir" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:366 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:566 msgid "Utility" msgstr "Gereçler" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:303 msgid "V-Sync" msgstr "Dikey Eşitleme" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:318 msgid "Value" msgstr "Değer" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:320 msgid "Value (double)" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:319 msgid "Value (float)" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:76 msgid "Value:" msgstr "Değer:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:31 msgid "Value: " msgstr "Değer:" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Ayrıntı seviyesi" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:507 msgid "Virtual" msgstr "Sanal" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62 msgid "Volume" msgstr "Ses" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Volume Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Volume Toggle Mute" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Volume Up" msgstr "" #: Source/Core/DiscIO/NANDContentLoader.cpp:404 #: Source/Core/DiscIO/NANDContentLoader.cpp:428 #, c-format msgid "WAD installation failed: error creating %s" msgstr "WAD kurulumu başarısız: %s oluşturmada hata" #: Source/Core/DiscIO/NANDContentLoader.cpp:443 msgid "WAD installation failed: error creating ticket" msgstr "WAD kurulumu başarısız: Ticket oluşturma hatası." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Yırtılmayı önlemek için dikey boşlukları bekle. \n" "Emülasyon hızı %100'ün altındaysa yavaşlamaya neden olur. \n" "\n" "Emin değilseniz, işaretsiz bırakın." #: Source/Core/DolphinWX/GameListCtrl.cpp:1041 #: Source/Core/DolphinWX/GameListCtrl.cpp:1050 #: Source/Core/DolphinWX/GameListCtrl.cpp:1419 #: Source/Core/DolphinWX/MemcardManager.cpp:598 #: Source/Core/DolphinWX/VideoConfigDiag.h:92 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/Common/MsgHandler.cpp:63 msgid "Warning" msgstr "Uyarı" #: Source/Core/Core/Boot/Boot.cpp:332 msgid "Warning - starting DOL in wrong console mode!" msgstr "Uyarı - DOL yanlış konsol modunda başlatılıyor!" #: Source/Core/Core/Boot/Boot.cpp:269 msgid "Warning - starting ISO in wrong console mode!" msgstr "Uyarı - Kalıp yanlış konsol modunda başlatılıyor!" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:608 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Uyarı! Aşağıdaki klasördeki dosyaları yedeklemeniz tavsiye edilir:\n" "%s\n" "Devam edilsin mi?" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:540 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:597 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Uyarı: Bu, aşağıdaki klasördeki herhangi bir kayıtlı oyunun üzerine " "yazacak:\n" "%s\n" "ve hafıza kartınızdaki dosyayla aynı adda olacak.\n" "Devam?" #: Source/Core/Core/Movie.cpp:959 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" "Dikkat: Şu anki kaydın bitişinden sonra yer alan bir kayıt yüklediniz. (bayt " "%u > %u) (çerçeve %u > %u). Devam etmeden önce başka bir kayıt yüklemeniz, " "veya bu kaydı Salt Okunur mod kapalıyken yüklemeniz daha iyi olacaktır. " #: Source/Core/Core/Movie.cpp:936 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:976 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Dikkat: Bayt %d (0x%X) ile eşleşmeyen bir kayıt yüklediniz. Devam etmeden " "önce başka bir kayıt yüklemeniz, veya bu kaydı Salt Okunur mod kapalıyken " "yüklemeniz daha iyi olacaktır. Aksi taktirde, büyük bir ihtimalle, " "senkronizasyon sorunu yaşayacaksınız." #: Source/Core/Core/Movie.cpp:986 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" "Dikkat: Çerçeve %d ile eşleşmeyen bir kayıt yüklediniz. Devam etmeden önce " "başka bir kayıt yüklemeniz, veya bu kaydı Salt Okunur mod kapalıyken " "yüklemeniz daha iyi olacaktır. Aksi taktirde, büyük bir ihtimalle, " "senkronizasyon sorunu yaşayacaksınız.\n" "\n" "Daha fazla bilgi: Şu anki kayıt %d çerçeve uzunluğunda, ama durum kaydı %d " "çerçeve uzunluğunda.\n" "\n" "Çerçeve %d 'de, şu anki kayıt bunları basıyor:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "Çerçeve %d 'de, durum kaydı bunları basıyor:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" #: Source/Core/AudioCommon/WaveFile.cpp:92 #: Source/Core/AudioCommon/WaveFile.cpp:115 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - dosya açılamadı." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61 msgid "Whammy" msgstr "Darbe" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:416 msgid "Widescreen Hack" msgstr "Geniş Ekran Hilesi" #: Source/Core/InputCommon/ControllerEmu.cpp:231 msgid "Width" msgstr "Genişlik" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:74 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties.cpp:392 msgid "Wii Console" msgstr "Wii Konsolu" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80 msgid "Wii NAND Root:" msgstr "Wii NAND Kök Dizini:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:514 msgid "Wii U Gamecube Controller Adapter Configuration" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1490 msgid "Wii WAD files (*.wad)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1450 msgid "Wii save files (*.bin)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:47 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Dosyadan okuma başarısız" #: Source/Core/Core/HW/Wiimote.cpp:19 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:58 msgid "Wiimote " msgstr "Wiimote" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160 #, c-format msgid "Wiimote %i" msgstr "Wiimote %i" #: Source/Core/DolphinWX/FrameTools.cpp:1558 #, c-format msgid "Wiimote %i %s" msgstr "" #: Source/Core/DolphinWX/Main.cpp:493 msgid "Wiimote Connected" msgstr "Wiimote Bağlandı" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:285 msgid "Wiimote Motor" msgstr "Wiimote Motoru" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:192 msgid "Wiimotes" msgstr "Wiimote'lar" #: Source/Core/DolphinWX/WXInputBase.cpp:126 msgid "Windows Left" msgstr "Pencereleri Sola Döşe" #: Source/Core/DolphinWX/WXInputBase.cpp:128 msgid "Windows Menu" msgstr "Pencere Menüsü" #: Source/Core/DolphinWX/WXInputBase.cpp:127 msgid "Windows Right" msgstr "Pencereleri Sağa Döşe" #: Source/Core/DolphinWX/LogWindow.cpp:120 msgid "Word Wrap" msgstr "Sözcük Kaydırma" #: Source/Core/DolphinWX/ISOProperties.cpp:958 #: Source/Core/DolphinWX/ISOProperties.cpp:1240 #: Source/Core/DolphinWX/GameListCtrl.cpp:1119 #: Source/Core/DolphinWX/GameListCtrl.cpp:1267 #: Source/Core/DolphinWX/FrameTools.cpp:1501 msgid "Working..." msgstr "Çalışıyor..." #: Source/Core/DolphinWX/ISOProperties.cpp:164 msgid "World" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:205 msgid "Write memcards/SD" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Konsola Yaz" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Dosyaya Yaz" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Pencereye Yaz" #: Source/Core/DolphinWX/TASInputDlg.cpp:426 msgid "X" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 msgid "XF register " msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:427 msgid "Y" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Yellow" msgstr "Sarı" #: Source/Core/DolphinWX/FrameAui.cpp:80 msgid "You can't close panes that have pages in them." msgstr "Sayfalı bölmeleri kapatamazsınız." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:318 msgid "You must choose a game!" msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:64 msgid "You must enter a name." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:330 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Doğru bir sekizlik, onluk veya onaltılık değer girmelisiniz." #: Source/Core/DolphinWX/InputConfigDiag.cpp:695 msgid "You must enter a valid profile name." msgstr "Geçerli bir profil ismi girmelisiniz." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:199 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Değişikliğin etkili olması için Dolphin'i yeniden başlatmalısınız." #: Source/Core/Core/DSP/DSPCore.cpp:71 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "DSP ROM'larınız yanlış hash değerlerine sahip.\n" "Sorunu düzeltmek için durdurmak istiyor musunuz?\n" "Eğer Hayır'ı, seçerseniz, seste sorun oluşabilir." #: Source/Core/Core/ConfigManager.cpp:725 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "GCM/ISO dosyanız hatalı gibi görünüyor (hatalı bölge). \n" "PAL gibi davranılsın mı?" #: Source/Core/Common/SysConf.cpp:58 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" "SYSCONF dosyanızın boyutu hatalı. \n" "0x%04x olmalıdır (sizinki: 0x%04) \n" "Yenisini oluşturmak ister misiniz?" #: Source/Core/DolphinWX/TASInputDlg.cpp:428 msgid "Z" msgstr "" #: Source/Core/Core/ActionReplay.cpp:882 msgid "Zero 3 code not supported" msgstr "Sıfır 3 kodu desteklenmemektedir." #: Source/Core/Core/ActionReplay.cpp:903 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:496 #: Source/Core/DolphinWX/InputConfigDiag.cpp:540 msgid "[ waiting ]" msgstr "[ bekleniyor ]" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/ISOProperties.cpp:339 msgid "auto" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:341 msgid "fake-completion" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:340 msgid "none" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:1204 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute uygulama çalışırken -1 döndürdü!" #: Source/Core/DolphinWX/InputConfigDiag.cpp:584 msgid "| OR" msgstr "| VEYA" #~ msgid "AM-Baseboard" #~ msgstr "AM-Baseboard" #~ msgid "Decrease Frame limit" #~ msgstr "Çerçeve Sınırını Azalt" #~ msgid "Framelimit:" #~ msgstr "Çerçeve Sınırı:" #~ msgid "Increase Frame limit" #~ msgstr "Çerçeve Sınırını Arttır" #~ msgid "TaruKonga (Bongos)" #~ msgstr "TaruKonga (Bongos)"