// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "VideoBackends/Vulkan/ObjectCache.h" #include #include #include #include #include "Common/Assert.h" #include "Common/CommonFuncs.h" #include "Common/LinearDiskCache.h" #include "Common/MsgHandler.h" #include "Core/ConfigManager.h" #include "VideoBackends/Vulkan/CommandBufferManager.h" #include "VideoBackends/Vulkan/ShaderCompiler.h" #include "VideoBackends/Vulkan/StreamBuffer.h" #include "VideoBackends/Vulkan/Util.h" #include "VideoBackends/Vulkan/VertexFormat.h" #include "VideoBackends/Vulkan/VulkanContext.h" #include "VideoCommon/Statistics.h" namespace Vulkan { std::unique_ptr g_object_cache; ObjectCache::ObjectCache() { } ObjectCache::~ObjectCache() { DestroySamplers(); DestroyPipelineLayouts(); DestroyDescriptorSetLayouts(); } bool ObjectCache::Initialize() { if (!CreateDescriptorSetLayouts()) return false; if (!CreatePipelineLayouts()) return false; if (!CreateUtilityShaderVertexFormat()) return false; if (!CreateStaticSamplers()) return false; m_utility_shader_vertex_buffer = StreamBuffer::Create(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, 1024 * 1024, 4 * 1024 * 1024); m_utility_shader_uniform_buffer = StreamBuffer::Create(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, 1024, 4 * 1024 * 1024); if (!m_utility_shader_vertex_buffer || !m_utility_shader_uniform_buffer) return false; m_dummy_texture = Texture2D::Create(1, 1, 1, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_VIEW_TYPE_2D_ARRAY, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT); m_dummy_texture->TransitionToLayout(g_command_buffer_mgr->GetCurrentInitCommandBuffer(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); VkClearColorValue clear_color = {}; VkImageSubresourceRange clear_range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}; vkCmdClearColorImage(g_command_buffer_mgr->GetCurrentInitCommandBuffer(), m_dummy_texture->GetImage(), m_dummy_texture->GetLayout(), &clear_color, 1, &clear_range); m_dummy_texture->TransitionToLayout(g_command_buffer_mgr->GetCurrentInitCommandBuffer(), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); return true; } void ObjectCache::ClearSamplerCache() { for (const auto& it : m_sampler_cache) { if (it.second != VK_NULL_HANDLE) vkDestroySampler(g_vulkan_context->GetDevice(), it.second, nullptr); } m_sampler_cache.clear(); } void ObjectCache::DestroySamplers() { ClearSamplerCache(); if (m_point_sampler != VK_NULL_HANDLE) { vkDestroySampler(g_vulkan_context->GetDevice(), m_point_sampler, nullptr); m_point_sampler = VK_NULL_HANDLE; } if (m_linear_sampler != VK_NULL_HANDLE) { vkDestroySampler(g_vulkan_context->GetDevice(), m_linear_sampler, nullptr); m_linear_sampler = VK_NULL_HANDLE; } } bool ObjectCache::CreateDescriptorSetLayouts() { static const VkDescriptorSetLayoutBinding ubo_set_bindings[] = { {UBO_DESCRIPTOR_SET_BINDING_PS, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_FRAGMENT_BIT}, {UBO_DESCRIPTOR_SET_BINDING_VS, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT}, {UBO_DESCRIPTOR_SET_BINDING_GS, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_GEOMETRY_BIT}}; static const VkDescriptorSetLayoutBinding sampler_set_bindings[] = { {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, static_cast(NUM_PIXEL_SHADER_SAMPLERS), VK_SHADER_STAGE_FRAGMENT_BIT}}; static const VkDescriptorSetLayoutBinding ssbo_set_bindings[] = { {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT}}; static const VkDescriptorSetLayoutBinding texel_buffer_set_bindings[] = { {0, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT}, }; static const VkDescriptorSetLayoutBinding compute_set_bindings[] = { {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_COMPUTE_BIT}, {1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT}, {2, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT}, {3, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT}, {4, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_COMPUTE_BIT}, {5, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT}, {6, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT}, {7, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_COMPUTE_BIT}, }; static const VkDescriptorSetLayoutCreateInfo create_infos[NUM_DESCRIPTOR_SET_LAYOUTS] = { {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, static_cast(ArraySize(ubo_set_bindings)), ubo_set_bindings}, {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, static_cast(ArraySize(sampler_set_bindings)), sampler_set_bindings}, {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, static_cast(ArraySize(ssbo_set_bindings)), ssbo_set_bindings}, {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, static_cast(ArraySize(texel_buffer_set_bindings)), texel_buffer_set_bindings}, {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, nullptr, 0, static_cast(ArraySize(compute_set_bindings)), compute_set_bindings}}; for (size_t i = 0; i < NUM_DESCRIPTOR_SET_LAYOUTS; i++) { VkResult res = vkCreateDescriptorSetLayout(g_vulkan_context->GetDevice(), &create_infos[i], nullptr, &m_descriptor_set_layouts[i]); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkCreateDescriptorSetLayout failed: "); return false; } } return true; } void ObjectCache::DestroyDescriptorSetLayouts() { for (VkDescriptorSetLayout layout : m_descriptor_set_layouts) { if (layout != VK_NULL_HANDLE) vkDestroyDescriptorSetLayout(g_vulkan_context->GetDevice(), layout, nullptr); } } bool ObjectCache::CreatePipelineLayouts() { VkResult res; // Descriptor sets for each pipeline layout VkDescriptorSetLayout standard_sets[] = { m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_UNIFORM_BUFFERS], m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_PIXEL_SHADER_SAMPLERS]}; VkDescriptorSetLayout bbox_sets[] = { m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_UNIFORM_BUFFERS], m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_PIXEL_SHADER_SAMPLERS], m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_SHADER_STORAGE_BUFFERS]}; VkDescriptorSetLayout texture_conversion_sets[] = { m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_UNIFORM_BUFFERS], m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_PIXEL_SHADER_SAMPLERS], m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_TEXEL_BUFFERS]}; VkDescriptorSetLayout compute_sets[] = {m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_COMPUTE]}; VkPushConstantRange push_constant_range = { VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, PUSH_CONSTANT_BUFFER_SIZE}; VkPushConstantRange compute_push_constant_range = {VK_SHADER_STAGE_COMPUTE_BIT, 0, PUSH_CONSTANT_BUFFER_SIZE}; // Info for each pipeline layout VkPipelineLayoutCreateInfo pipeline_layout_info[NUM_PIPELINE_LAYOUTS] = { // Standard {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, static_cast(ArraySize(standard_sets)), standard_sets, 0, nullptr}, // BBox {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, static_cast(ArraySize(bbox_sets)), bbox_sets, 0, nullptr}, // Push Constant {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, static_cast(ArraySize(standard_sets)), standard_sets, 1, &push_constant_range}, // Texture Conversion {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, static_cast(ArraySize(texture_conversion_sets)), texture_conversion_sets, 1, &push_constant_range}, // Compute {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0, static_cast(ArraySize(compute_sets)), compute_sets, 1, &compute_push_constant_range}}; for (size_t i = 0; i < NUM_PIPELINE_LAYOUTS; i++) { if ((res = vkCreatePipelineLayout(g_vulkan_context->GetDevice(), &pipeline_layout_info[i], nullptr, &m_pipeline_layouts[i])) != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkCreatePipelineLayout failed: "); return false; } } return true; } void ObjectCache::DestroyPipelineLayouts() { for (VkPipelineLayout layout : m_pipeline_layouts) { if (layout != VK_NULL_HANDLE) vkDestroyPipelineLayout(g_vulkan_context->GetDevice(), layout, nullptr); } } bool ObjectCache::CreateUtilityShaderVertexFormat() { PortableVertexDeclaration vtx_decl = {}; vtx_decl.position.enable = true; vtx_decl.position.type = VAR_FLOAT; vtx_decl.position.components = 4; vtx_decl.position.integer = false; vtx_decl.position.offset = offsetof(UtilityShaderVertex, Position); vtx_decl.texcoords[0].enable = true; vtx_decl.texcoords[0].type = VAR_FLOAT; vtx_decl.texcoords[0].components = 4; vtx_decl.texcoords[0].integer = false; vtx_decl.texcoords[0].offset = offsetof(UtilityShaderVertex, TexCoord); vtx_decl.colors[0].enable = true; vtx_decl.colors[0].type = VAR_UNSIGNED_BYTE; vtx_decl.colors[0].components = 4; vtx_decl.colors[0].integer = false; vtx_decl.colors[0].offset = offsetof(UtilityShaderVertex, Color); vtx_decl.stride = sizeof(UtilityShaderVertex); m_utility_shader_vertex_format = std::make_unique(vtx_decl); return true; } bool ObjectCache::CreateStaticSamplers() { VkSamplerCreateInfo create_info = { VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, // VkStructureType sType nullptr, // const void* pNext 0, // VkSamplerCreateFlags flags VK_FILTER_NEAREST, // VkFilter magFilter VK_FILTER_NEAREST, // VkFilter minFilter VK_SAMPLER_MIPMAP_MODE_NEAREST, // VkSamplerMipmapMode mipmapMode VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, // VkSamplerAddressMode addressModeU VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, // VkSamplerAddressMode addressModeV VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, // VkSamplerAddressMode addressModeW 0.0f, // float mipLodBias VK_FALSE, // VkBool32 anisotropyEnable 1.0f, // float maxAnisotropy VK_FALSE, // VkBool32 compareEnable VK_COMPARE_OP_ALWAYS, // VkCompareOp compareOp std::numeric_limits::min(), // float minLod std::numeric_limits::max(), // float maxLod VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK, // VkBorderColor borderColor VK_FALSE // VkBool32 unnormalizedCoordinates }; VkResult res = vkCreateSampler(g_vulkan_context->GetDevice(), &create_info, nullptr, &m_point_sampler); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkCreateSampler failed: "); return false; } // Most fields are shared across point<->linear samplers, so only change those necessary. create_info.minFilter = VK_FILTER_LINEAR; create_info.magFilter = VK_FILTER_LINEAR; create_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; res = vkCreateSampler(g_vulkan_context->GetDevice(), &create_info, nullptr, &m_linear_sampler); if (res != VK_SUCCESS) { LOG_VULKAN_ERROR(res, "vkCreateSampler failed: "); return false; } return true; } VkSampler ObjectCache::GetSampler(const SamplerState& info) { auto iter = m_sampler_cache.find(info); if (iter != m_sampler_cache.end()) return iter->second; static constexpr std::array filters = {{VK_FILTER_NEAREST, VK_FILTER_LINEAR}}; static constexpr std::array mipmap_modes = { {VK_SAMPLER_MIPMAP_MODE_NEAREST, VK_SAMPLER_MIPMAP_MODE_LINEAR}}; static constexpr std::array address_modes = { {VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT}}; VkSamplerCreateInfo create_info = { VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, // VkStructureType sType nullptr, // const void* pNext 0, // VkSamplerCreateFlags flags filters[static_cast(info.mag_filter.Value())], // VkFilter magFilter filters[static_cast(info.min_filter.Value())], // VkFilter minFilter mipmap_modes[static_cast(info.mipmap_filter.Value())], // VkSamplerMipmapMode mipmapMode address_modes[static_cast(info.wrap_u.Value())], // VkSamplerAddressMode addressModeU address_modes[static_cast(info.wrap_v.Value())], // VkSamplerAddressMode addressModeV VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, // VkSamplerAddressMode addressModeW info.lod_bias / 256.0f, // float mipLodBias VK_FALSE, // VkBool32 anisotropyEnable 0.0f, // float maxAnisotropy VK_FALSE, // VkBool32 compareEnable VK_COMPARE_OP_ALWAYS, // VkCompareOp compareOp info.min_lod / 16.0f, // float minLod info.max_lod / 16.0f, // float maxLod VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK, // VkBorderColor borderColor VK_FALSE // VkBool32 unnormalizedCoordinates }; // Can we use anisotropic filtering with this sampler? if (info.anisotropic_filtering && g_vulkan_context->SupportsAnisotropicFiltering()) { // Cap anisotropy to device limits. create_info.anisotropyEnable = VK_TRUE; create_info.maxAnisotropy = std::min(static_cast(1 << g_ActiveConfig.iMaxAnisotropy), g_vulkan_context->GetMaxSamplerAnisotropy()); } VkSampler sampler = VK_NULL_HANDLE; VkResult res = vkCreateSampler(g_vulkan_context->GetDevice(), &create_info, nullptr, &sampler); if (res != VK_SUCCESS) LOG_VULKAN_ERROR(res, "vkCreateSampler failed: "); // Store it even if it failed m_sampler_cache.emplace(info, sampler); return sampler; } }