// Copyright 2014 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include "VideoBackends/D3D/D3DBase.h" namespace DX11 { class BBox { public: static ID3D11UnorderedAccessView* GetUAV(); static void Init(); static void Shutdown(); static void Flush(); static void Readback(); static void Set(int index, int value); static int Get(int index); }; }; // namespace DX11