// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef WIIMOTE_REAL_H #define WIIMOTE_REAL_H #include "wiiuse.h" namespace WiiMoteReal { #define MAX_WIIMOTES 1 int Initialize(); void DoState(void* ptr, int mode); void Shutdown(void); void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size); void ControlChannel(u16 _channelID, const void* _pData, u32 _Size); void Update(); void SendAcc(u8 _ReportID); void SetDataReportingMode(u8 ReportingMode = 0); void ClearEvents(); // The alternative Wiimote loop void ReadWiimote(); bool IRDataOK(struct wiimote_t* wm); extern wiimote_t** g_WiiMotesFromWiiUse; extern bool g_Shutdown; extern bool g_ThreadGoing; extern int g_NumberOfWiiMotes; extern bool g_MotionSensing; extern bool g_IRSensing; extern u64 g_UpdateTime; extern int g_UpdateCounter; extern bool g_RunTemporary; extern int g_RunTemporaryCountdown; extern u8 g_EventBuffer[32]; }; // WiiMoteReal #endif