// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include "Common/Align.h" #include "Common/Assert.h" #include "Common/CommonPaths.h" #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "Common/Logging/Log.h" #include "DiscIO/Blob.h" #include "DiscIO/Enums.h" #include "DiscIO/FileMonitor.h" #include "DiscIO/Volume.h" #include "DiscIO/VolumeDirectory.h" namespace DiscIO { const size_t CVolumeDirectory::MAX_NAME_LENGTH; const size_t CVolumeDirectory::MAX_ID_LENGTH; CVolumeDirectory::CVolumeDirectory(const std::string& _rDirectory, bool _bIsWii, const std::string& _rApploader, const std::string& _rDOL) : m_totalNameSize(0), m_dataStartAddress(-1), m_diskHeader(DISKHEADERINFO_ADDRESS), m_diskHeaderInfo(std::make_unique()), m_fst_address(0), m_dol_address(0) { m_rootDirectory = ExtractDirectoryName(_rDirectory); // create the default disk header SetGameID("AGBJ01"); SetName("Default name"); if (_bIsWii) SetDiskTypeWii(); else SetDiskTypeGC(); // Don't load the DOL if we don't have an apploader if (SetApploader(_rApploader)) SetDOL(_rDOL); BuildFST(); } CVolumeDirectory::~CVolumeDirectory() { } bool CVolumeDirectory::IsValidDirectory(const std::string& _rDirectory) { return File::IsDirectory(ExtractDirectoryName(_rDirectory)); } bool CVolumeDirectory::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const { if (!decrypt && (_Offset + _Length >= 0x400) && m_is_wii) { // Fully supporting this would require re-encrypting every file that's read. // Only supporting the areas that IOS allows software to read could be more feasible. // Currently, only the header (up to 0x400) is supported, though we're cheating a bit // with it by reading the header inside the current partition instead. Supporting the // header is enough for booting games, but not for running things like the Disc Channel. return false; } if (decrypt && !m_is_wii) PanicAlertT("Tried to decrypt data from a non-Wii volume"); // header if (_Offset < DISKHEADERINFO_ADDRESS) { WriteToBuffer(DISKHEADER_ADDRESS, DISKHEADERINFO_ADDRESS, m_diskHeader.data(), _Offset, _Length, _pBuffer); } // header info if (_Offset >= DISKHEADERINFO_ADDRESS && _Offset < APPLOADER_ADDRESS) { WriteToBuffer(DISKHEADERINFO_ADDRESS, sizeof(m_diskHeaderInfo), (u8*)m_diskHeaderInfo.get(), _Offset, _Length, _pBuffer); } // apploader if (_Offset >= APPLOADER_ADDRESS && _Offset < APPLOADER_ADDRESS + m_apploader.size()) { WriteToBuffer(APPLOADER_ADDRESS, m_apploader.size(), m_apploader.data(), _Offset, _Length, _pBuffer); } // dol if (_Offset >= m_dol_address && _Offset < m_dol_address + m_DOL.size()) { WriteToBuffer(m_dol_address, m_DOL.size(), m_DOL.data(), _Offset, _Length, _pBuffer); } // fst if (_Offset >= m_fst_address && _Offset < m_dataStartAddress) { WriteToBuffer(m_fst_address, m_FSTData.size(), m_FSTData.data(), _Offset, _Length, _pBuffer); } if (m_virtualDisk.empty()) return true; // Determine which file the offset refers to std::map::const_iterator fileIter = m_virtualDisk.lower_bound(_Offset); if (fileIter->first > _Offset && fileIter != m_virtualDisk.begin()) --fileIter; // zero fill to start of file data PadToAddress(fileIter->first, _Offset, _Length, _pBuffer); while (fileIter != m_virtualDisk.end() && _Length > 0) { _dbg_assert_(DVDINTERFACE, fileIter->first <= _Offset); u64 fileOffset = _Offset - fileIter->first; const std::string fileName = fileIter->second; File::IOFile file(fileName, "rb"); if (!file) return false; u64 fileSize = file.GetSize(); FileMon::CheckFile(fileName, fileSize); if (fileOffset < fileSize) { u64 fileBytes = std::min(fileSize - fileOffset, _Length); if (!file.Seek(fileOffset, SEEK_SET)) return false; if (!file.ReadBytes(_pBuffer, fileBytes)) return false; _Length -= fileBytes; _pBuffer += fileBytes; _Offset += fileBytes; } ++fileIter; if (fileIter != m_virtualDisk.end()) { _dbg_assert_(DVDINTERFACE, fileIter->first >= _Offset); PadToAddress(fileIter->first, _Offset, _Length, _pBuffer); } } return true; } std::string CVolumeDirectory::GetGameID() const { return std::string(m_diskHeader.begin(), m_diskHeader.begin() + MAX_ID_LENGTH); } void CVolumeDirectory::SetGameID(const std::string& id) { memcpy(m_diskHeader.data(), id.c_str(), std::min(id.length(), MAX_ID_LENGTH)); } Country CVolumeDirectory::GetCountry() const { return CountrySwitch(m_diskHeader[3]); } std::string CVolumeDirectory::GetMakerID() const { // Not implemented return "00"; } std::string CVolumeDirectory::GetInternalName() const { char name[0x60]; if (Read(0x20, 0x60, (u8*)name, false)) return DecodeString(name); else return ""; } std::map CVolumeDirectory::GetLongNames() const { std::string name = GetInternalName(); if (name.empty()) return {{}}; return {{Language::LANGUAGE_UNKNOWN, name}}; } std::vector CVolumeDirectory::GetBanner(int* width, int* height) const { // Not implemented *width = 0; *height = 0; return std::vector(); } void CVolumeDirectory::SetName(const std::string& name) { size_t length = std::min(name.length(), MAX_NAME_LENGTH); memcpy(&m_diskHeader[0x20], name.c_str(), length); m_diskHeader[length + 0x20] = 0; } u64 CVolumeDirectory::GetFSTSize() const { // Not implemented return 0; } std::string CVolumeDirectory::GetApploaderDate() const { // Not implemented return "VOID"; } Platform CVolumeDirectory::GetVolumeType() const { return m_is_wii ? Platform::WII_DISC : Platform::GAMECUBE_DISC; } BlobType CVolumeDirectory::GetBlobType() const { // VolumeDirectory isn't actually a blob, but it sort of acts // like one, so it makes sense that it has its own blob type. // It should be made into a proper blob in the future. return BlobType::DIRECTORY; } u64 CVolumeDirectory::GetSize() const { // Not implemented return 0; } u64 CVolumeDirectory::GetRawSize() const { // Not implemented return 0; } std::string CVolumeDirectory::ExtractDirectoryName(const std::string& _rDirectory) { std::string directoryName = _rDirectory; size_t lastSep = directoryName.find_last_of(DIR_SEP_CHR); if (lastSep != directoryName.size() - 1) { // TODO: This assumes that file names will always have a dot in them // and directory names never will; both assumptions are often // right but in general wrong. size_t extensionStart = directoryName.find_last_of('.'); if (extensionStart != std::string::npos && extensionStart > lastSep) { directoryName.resize(lastSep); } } else { directoryName.resize(lastSep); } return directoryName; } void CVolumeDirectory::SetDiskTypeWii() { Write32(0x5d1c9ea3, 0x18, &m_diskHeader); memset(&m_diskHeader[0x1c], 0, 4); m_is_wii = true; m_addressShift = 2; } void CVolumeDirectory::SetDiskTypeGC() { memset(&m_diskHeader[0x18], 0, 4); Write32(0xc2339f3d, 0x1c, &m_diskHeader); m_is_wii = false; m_addressShift = 0; } bool CVolumeDirectory::SetApploader(const std::string& _rApploader) { if (!_rApploader.empty()) { std::string data; if (!File::ReadFileToString(_rApploader, data)) { PanicAlertT("Apploader unable to load from file"); return false; } size_t apploaderSize = 0x20 + Common::swap32(*(u32*)&data.data()[0x14]) + Common::swap32(*(u32*)&data.data()[0x18]); if (apploaderSize != data.size()) { PanicAlertT("Apploader is the wrong size...is it really an apploader?"); return false; } m_apploader.resize(apploaderSize); std::copy(data.begin(), data.end(), m_apploader.begin()); // 32byte aligned (plus 0x20 padding) m_dol_address = Common::AlignUp(APPLOADER_ADDRESS + m_apploader.size() + 0x20, 0x20ull); return true; } else { m_apploader.resize(0x20); // Make sure BS2 HLE doesn't try to run the apploader *(u32*)&m_apploader[0x10] = (u32)-1; return false; } } void CVolumeDirectory::SetDOL(const std::string& rDOL) { if (!rDOL.empty()) { std::string data; File::ReadFileToString(rDOL, data); m_DOL.resize(data.size()); std::copy(data.begin(), data.end(), m_DOL.begin()); Write32((u32)(m_dol_address >> m_addressShift), 0x0420, &m_diskHeader); // 32byte aligned (plus 0x20 padding) m_fst_address = Common::AlignUp(m_dol_address + m_DOL.size() + 0x20, 0x20ull); } } void CVolumeDirectory::BuildFST() { m_FSTData.clear(); File::FSTEntry rootEntry; // read data from physical disk to rootEntry u64 totalEntries = AddDirectoryEntries(m_rootDirectory, rootEntry) + 1; m_fstNameOffset = totalEntries * ENTRY_SIZE; // offset in FST nameTable m_FSTData.resize(m_fstNameOffset + m_totalNameSize); // if FST hasn't been assigned (ie no apploader/dol setup), set to default if (m_fst_address == 0) m_fst_address = APPLOADER_ADDRESS + 0x2000; // 4 byte aligned start of data on disk m_dataStartAddress = Common::AlignUp(m_fst_address + m_FSTData.size(), 0x8000ull); u64 curDataAddress = m_dataStartAddress; u32 fstOffset = 0; // Offset within FST data u32 nameOffset = 0; // Offset within name table u32 rootOffset = 0; // Offset of root of FST // write root entry WriteEntryData(fstOffset, DIRECTORY_ENTRY, 0, 0, totalEntries); for (auto& entry : rootEntry.children) { WriteEntry(entry, fstOffset, nameOffset, curDataAddress, rootOffset); } // overflow check _dbg_assert_(DVDINTERFACE, nameOffset == m_totalNameSize); // write FST size and location Write32((u32)(m_fst_address >> m_addressShift), 0x0424, &m_diskHeader); Write32((u32)(m_FSTData.size() >> m_addressShift), 0x0428, &m_diskHeader); Write32((u32)(m_FSTData.size() >> m_addressShift), 0x042c, &m_diskHeader); } void CVolumeDirectory::WriteToBuffer(u64 _SrcStartAddress, u64 _SrcLength, const u8* _Src, u64& _Address, u64& _Length, u8*& _pBuffer) const { if (_Length == 0) return; _dbg_assert_(DVDINTERFACE, _Address >= _SrcStartAddress); u64 srcOffset = _Address - _SrcStartAddress; if (srcOffset < _SrcLength) { u64 srcBytes = std::min(_SrcLength - srcOffset, _Length); memcpy(_pBuffer, _Src + srcOffset, (size_t)srcBytes); _Length -= srcBytes; _pBuffer += srcBytes; _Address += srcBytes; } } void CVolumeDirectory::PadToAddress(u64 _StartAddress, u64& _Address, u64& _Length, u8*& _pBuffer) const { if (_StartAddress > _Address && _Length > 0) { u64 padBytes = std::min(_StartAddress - _Address, _Length); memset(_pBuffer, 0, (size_t)padBytes); _Length -= padBytes; _pBuffer += padBytes; _Address += padBytes; } } void CVolumeDirectory::Write32(u32 data, u32 offset, std::vector* const buffer) { (*buffer)[offset++] = (data >> 24); (*buffer)[offset++] = (data >> 16) & 0xff; (*buffer)[offset++] = (data >> 8) & 0xff; (*buffer)[offset] = (data)&0xff; } void CVolumeDirectory::WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u64 length) { m_FSTData[entryOffset++] = type; m_FSTData[entryOffset++] = (nameOffset >> 16) & 0xff; m_FSTData[entryOffset++] = (nameOffset >> 8) & 0xff; m_FSTData[entryOffset++] = (nameOffset)&0xff; Write32((u32)(dataOffset >> m_addressShift), entryOffset, &m_FSTData); entryOffset += 4; Write32((u32)length, entryOffset, &m_FSTData); entryOffset += 4; } void CVolumeDirectory::WriteEntryName(u32& nameOffset, const std::string& name) { strncpy((char*)&m_FSTData[nameOffset + m_fstNameOffset], name.c_str(), name.length() + 1); nameOffset += (u32)(name.length() + 1); } void CVolumeDirectory::WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u32& nameOffset, u64& dataOffset, u32 parentEntryNum) { if (entry.isDirectory) { u32 myOffset = fstOffset; u32 myEntryNum = myOffset / ENTRY_SIZE; WriteEntryData(fstOffset, DIRECTORY_ENTRY, nameOffset, parentEntryNum, myEntryNum + entry.size + 1); WriteEntryName(nameOffset, entry.virtualName); for (const auto& child : entry.children) { WriteEntry(child, fstOffset, nameOffset, dataOffset, myEntryNum); } } else { // put entry in FST WriteEntryData(fstOffset, FILE_ENTRY, nameOffset, dataOffset, entry.size); WriteEntryName(nameOffset, entry.virtualName); // write entry to virtual disk _dbg_assert_(DVDINTERFACE, m_virtualDisk.find(dataOffset) == m_virtualDisk.end()); m_virtualDisk.emplace(dataOffset, entry.physicalName); // 4 byte aligned dataOffset = Common::AlignUp(dataOffset + std::max(entry.size, 1ull), 0x8000ull); } } static u32 ComputeNameSize(const File::FSTEntry& parentEntry) { u32 nameSize = 0; const std::vector& children = parentEntry.children; for (auto it = children.cbegin(); it != children.cend(); ++it) { const File::FSTEntry& entry = *it; if (entry.isDirectory) { nameSize += ComputeNameSize(entry); } nameSize += (u32)entry.virtualName.length() + 1; } return nameSize; } u64 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry) { parentEntry = File::ScanDirectoryTree(_Directory, true); m_totalNameSize += ComputeNameSize(parentEntry); return parentEntry.size; } } // namespace