// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include #include #include #include #include #include #include "Common/Common.h" #include "DiscIO/Blob.h" #include "DiscIO/Volume.h" #include "DiscIO/VolumeGC.h" #include "DiscIO/VolumeWiiCrypted.h" namespace DiscIO { CVolumeWiiCrypted::CVolumeWiiCrypted(IBlobReader* _pReader, u64 _VolumeOffset, const unsigned char* _pVolumeKey) : m_pReader(_pReader), m_AES_ctx(new aes_context), m_pBuffer(nullptr), m_VolumeOffset(_VolumeOffset), m_dataOffset(0x20000), m_LastDecryptedBlockOffset(-1) { aes_setkey_dec(m_AES_ctx.get(), _pVolumeKey, 128); m_pBuffer = new u8[0x8000]; } CVolumeWiiCrypted::~CVolumeWiiCrypted() { delete[] m_pBuffer; m_pBuffer = nullptr; } bool CVolumeWiiCrypted::RAWRead( u64 _Offset, u64 _Length, u8* _pBuffer ) const { // HyperIris: hack for DVDLowUnencryptedRead // Medal Of Honor Heroes 2 read this DVD offset for PartitionsInfo // and, PartitionsInfo is not encrypted, let's read it directly. if (!m_pReader->Read(_Offset, _Length, _pBuffer)) { return(false); } return true; } bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer) const { if (m_pReader == nullptr) { return(false); } while (_Length > 0) { static unsigned char IV[16]; // math block offset u64 Block = _ReadOffset / 0x7C00; u64 Offset = _ReadOffset % 0x7C00; // read current block if (!m_pReader->Read(m_VolumeOffset + m_dataOffset + Block * 0x8000, 0x8000, m_pBuffer)) { return(false); } if (m_LastDecryptedBlockOffset != Block) { memcpy(IV, m_pBuffer + 0x3d0, 16); aes_crypt_cbc(m_AES_ctx.get(), AES_DECRYPT, 0x7C00, IV, m_pBuffer + 0x400, m_LastDecryptedBlock); m_LastDecryptedBlockOffset = Block; } // copy the encrypted data u64 MaxSizeToCopy = 0x7C00 - Offset; u64 CopySize = (_Length > MaxSizeToCopy) ? MaxSizeToCopy : _Length; memcpy(_pBuffer, &m_LastDecryptedBlock[Offset], (size_t)CopySize); // increase buffers _Length -= CopySize; _pBuffer += CopySize; _ReadOffset += CopySize; } return(true); } bool CVolumeWiiCrypted::GetTitleID(u8* _pBuffer) const { // Tik is at m_VolumeOffset size 0x2A4 // TitleID offset in tik is 0x1DC return RAWRead(m_VolumeOffset + 0x1DC, 8, _pBuffer); } void CVolumeWiiCrypted::GetTMD(u8* _pBuffer, u32 * _sz) const { *_sz = 0; u32 tmdSz, tmdAddr; RAWRead(m_VolumeOffset + 0x2a4, sizeof(u32), (u8*)&tmdSz); RAWRead(m_VolumeOffset + 0x2a8, sizeof(u32), (u8*)&tmdAddr); tmdSz = Common::swap32(tmdSz); tmdAddr = Common::swap32(tmdAddr) << 2; RAWRead(m_VolumeOffset + tmdAddr, tmdSz, _pBuffer); *_sz = tmdSz; } std::string CVolumeWiiCrypted::GetUniqueID() const { if (m_pReader == nullptr) { return std::string(); } char ID[7]; if (!Read(0, 6, (u8*)ID)) { return std::string(); } ID[6] = '\0'; return ID; } IVolume::ECountry CVolumeWiiCrypted::GetCountry() const { if (!m_pReader) return COUNTRY_UNKNOWN; u8 CountryCode; m_pReader->Read(3, 1, &CountryCode); return CountrySwitch(CountryCode); } std::string CVolumeWiiCrypted::GetMakerID() const { if (m_pReader == nullptr) { return std::string(); } char makerID[3]; if (!Read(0x4, 0x2, (u8*)&makerID)) { return std::string(); } makerID[2] = '\0'; return makerID; } std::vector CVolumeWiiCrypted::GetNames() const { std::vector names; auto const string_decoder = CVolumeGC::GetStringDecoder(GetCountry()); char name[0xFF] = {}; if (m_pReader != nullptr && Read(0x20, 0x60, (u8*)&name)) names.push_back(string_decoder(name)); return names; } u32 CVolumeWiiCrypted::GetFSTSize() const { if (m_pReader == nullptr) { return 0; } u32 size; if (!Read(0x428, 0x4, (u8*)&size)) { return 0; } return size; } std::string CVolumeWiiCrypted::GetApploaderDate() const { if (m_pReader == nullptr) { return std::string(); } char date[16]; if (!Read(0x2440, 0x10, (u8*)&date)) { return std::string(); } date[10] = '\0'; return date; } u64 CVolumeWiiCrypted::GetSize() const { if (m_pReader) { return m_pReader->GetDataSize(); } else { return 0; } } u64 CVolumeWiiCrypted::GetRawSize() const { if (m_pReader) { return m_pReader->GetRawSize(); } else { return 0; } } bool CVolumeWiiCrypted::CheckIntegrity() const { // Get partition data size u32 partSizeDiv4; RAWRead(m_VolumeOffset + 0x2BC, 4, (u8*)&partSizeDiv4); u64 partDataSize = (u64)Common::swap32(partSizeDiv4) * 4; u32 nClusters = (u32)(partDataSize / 0x8000); for (u32 clusterID = 0; clusterID < nClusters; ++clusterID) { u64 clusterOff = m_VolumeOffset + m_dataOffset + (u64)clusterID * 0x8000; // Read and decrypt the cluster metadata u8 clusterMDCrypted[0x400]; u8 clusterMD[0x400]; u8 IV[16] = { 0 }; if (!m_pReader->Read(clusterOff, 0x400, clusterMDCrypted)) { NOTICE_LOG(DISCIO, "Integrity Check: fail at cluster %d: could not read metadata", clusterID); return false; } aes_crypt_cbc(m_AES_ctx.get(), AES_DECRYPT, 0x400, IV, clusterMDCrypted, clusterMD); // Some clusters have invalid data and metadata because they aren't // meant to be read by the game (for example, holes between files). To // try to avoid reporting errors because of these clusters, we check // the 0x00 paddings in the metadata. // // This may cause some false negatives though: some bad clusters may be // skipped because they are *too* bad and are not even recognized as // valid clusters. To be improved. bool meaningless = false; for (u32 idx = 0x26C; idx < 0x280; ++idx) if (clusterMD[idx] != 0) meaningless = true; if (meaningless) continue; u8 clusterData[0x7C00]; if (!Read((u64)clusterID * 0x7C00, 0x7C00, clusterData)) { NOTICE_LOG(DISCIO, "Integrity Check: fail at cluster %d: could not read data", clusterID); return false; } for (u32 hashID = 0; hashID < 31; ++hashID) { u8 hash[20]; sha1(clusterData + hashID * 0x400, 0x400, hash); // Note that we do not use strncmp here if (memcmp(hash, clusterMD + hashID * 20, 20)) { NOTICE_LOG(DISCIO, "Integrity Check: fail at cluster %d: hash %d is invalid", clusterID, hashID); return false; } } } return true; } } // namespace