# GCCE01, GCCJ01, GCCJGC, GCCP01 - FINAL FANTASY Crystal Chronicles [Core] # Values set here will override the main Dolphin settings. [OnLoad] # Add memory patches to be loaded once on boot here. [OnFrame] # Add memory patches to be applied every frame here. [ActionReplay] # Add action replay cheats here. [Video_Settings] SafeTextureCacheColorSamples = 512 [Video_Hacks] EFBEmulateFormatChanges = True # With this setting enabled, the memory corruption caused by a game bug is not # faithful to real hardware, leading to a crash at Goblin Wall. Note that with # DeferEFBCopies enabled (the default), Dolphin still doesn't match hardware. # Instead, the corruption disappears, which is arguably better than parity. EFBToTextureEnable = False