// Copyright 2019 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "InputCommon/ImageOperations.h" #include #include #include #include #include #include #include "Common/File.h" #include "Common/FileUtil.h" #include "Common/Image.h" namespace InputCommon { namespace { Pixel SampleNearest(const ImagePixelData& src, double u, double v) { const u32 x = std::clamp(static_cast(u * src.width), 0u, src.width - 1); const u32 y = std::clamp(static_cast(v * src.height), 0u, src.height - 1); return src.pixels[x + y * src.width]; } } // namespace void CopyImageRegion(const ImagePixelData& src, ImagePixelData& dst, const Rect& src_region, const Rect& dst_region) { if (src_region.GetWidth() != dst_region.GetWidth() || src_region.GetHeight() != dst_region.GetHeight()) { return; } for (u32 x = 0; x < dst_region.GetWidth(); x++) { for (u32 y = 0; y < dst_region.GetHeight(); y++) { dst.pixels[(y + dst_region.top) * dst.width + x + dst_region.left] = src.pixels[(y + src_region.top) * src.width + x + src_region.left]; } } } std::optional LoadImage(const std::string& path) { File::IOFile file; file.Open(path, "rb"); std::vector buffer(file.GetSize()); file.ReadBytes(buffer.data(), file.GetSize()); ImagePixelData image; std::vector data; if (!Common::LoadPNG(buffer, &data, &image.width, &image.height)) return std::nullopt; image.pixels.resize(image.width * image.height); for (u32 x = 0; x < image.width; x++) { for (u32 y = 0; y < image.height; y++) { const u32 index = y * image.width + x; const auto pixel = Pixel{data[index * 4], data[index * 4 + 1], data[index * 4 + 2], data[index * 4 + 3]}; image.pixels[index] = pixel; } } return image; } bool WriteImage(const std::string& path, const ImagePixelData& image) { std::vector buffer; buffer.reserve(image.width * image.height * 4); for (u32 y = 0; y < image.height; ++y) { for (u32 x = 0; x < image.width; ++x) { const auto index = x + y * image.width; const auto pixel = image.pixels[index]; buffer.push_back(pixel.r); buffer.push_back(pixel.g); buffer.push_back(pixel.b); buffer.push_back(pixel.a); } } return Common::SavePNG(path, buffer.data(), Common::ImageByteFormat::RGBA, image.width, image.height); } ImagePixelData Resize(ResizeMode mode, const ImagePixelData& src, u32 new_width, u32 new_height) { ImagePixelData result(new_width, new_height); for (u32 x = 0; x < new_width; x++) { const double u = x / static_cast(new_width - 1); for (u32 y = 0; y < new_height; y++) { const double v = y / static_cast(new_height - 1); switch (mode) { case ResizeMode::Nearest: result.pixels[y * new_width + x] = SampleNearest(src, u, v); break; } } } return result; } ImagePixelData ResizeKeepAspectRatio(ResizeMode mode, const ImagePixelData& src, u32 new_width, u32 new_height, const Pixel& background_color) { ImagePixelData result(new_width, new_height, background_color); const double corrected_height = new_width * (src.height / static_cast(src.width)); const double corrected_width = new_height * (src.width / static_cast(src.height)); // initially no borders u32 top = 0; u32 left = 0; ImagePixelData resized; if (corrected_height <= new_height) { // Handle vertical padding const int diff = new_height - std::trunc(corrected_height); top = diff / 2; if (diff % 2 != 0) { // If the difference is odd, we need to have one side be slightly larger top += 1; } resized = Resize(mode, src, new_width, corrected_height); } else { // Handle horizontal padding const int diff = new_width - std::trunc(corrected_width); left = diff / 2; if (diff % 2 != 0) { // If the difference is odd, we need to have one side be slightly larger left += 1; } resized = Resize(mode, src, corrected_width, new_height); } CopyImageRegion(resized, result, Rect{0, 0, resized.width, resized.height}, Rect{left, top, left + resized.width, top + resized.height}); return result; } } // namespace InputCommon