// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include "Common/CommonTypes.h" #include "Common/MathUtil.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" #include "Common/Logging/Log.h" #include "DiscIO/Blob.h" #include "DiscIO/Volume.h" #include "DiscIO/VolumeWad.h" #define ALIGN_40(x) ROUND_UP(Common::swap32(x), 0x40) namespace DiscIO { CVolumeWAD::CVolumeWAD(std::unique_ptr reader) : m_pReader(std::move(reader)), m_offset(0), m_tmd_offset(0), m_opening_bnr_offset(0), m_hdr_size(0), m_cert_size(0), m_tick_size(0), m_tmd_size(0), m_data_size(0) { // Source: http://wiibrew.org/wiki/WAD_files Read(0x00, 4, (u8*)&m_hdr_size); Read(0x08, 4, (u8*)&m_cert_size); Read(0x10, 4, (u8*)&m_tick_size); Read(0x14, 4, (u8*)&m_tmd_size); Read(0x18, 4, (u8*)&m_data_size); m_offset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size); m_tmd_offset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size) + ALIGN_40(m_tick_size); m_opening_bnr_offset = m_tmd_offset + ALIGN_40(m_tmd_size) + ALIGN_40(m_data_size); } CVolumeWAD::~CVolumeWAD() { } bool CVolumeWAD::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const { if (decrypt) PanicAlertT("Tried to decrypt data from a non-Wii volume"); if (m_pReader == nullptr) return false; return m_pReader->Read(_Offset, _Length, _pBuffer); } IVolume::ECountry CVolumeWAD::GetCountry() const { if (!m_pReader) return COUNTRY_UNKNOWN; // read the last digit of the titleID in the ticket u8 country_code; Read(m_tmd_offset + 0x0193, 1, &country_code); if (country_code == 2) // SYSMENU { u16 title_version = 0; Read(m_tmd_offset + 0x01dc, 2, (u8*)&title_version); country_code = GetSysMenuRegion(Common::swap16(title_version)); } return CountrySwitch(country_code); } std::string CVolumeWAD::GetUniqueID() const { char GameCode[6]; if (!Read(m_offset + 0x01E0, 4, (u8*)GameCode)) return "0"; std::string temp = GetMakerID(); GameCode[4] = temp.at(0); GameCode[5] = temp.at(1); return DecodeString(GameCode); } std::string CVolumeWAD::GetMakerID() const { char temp[2] = {1}; // Some weird channels use 0x0000 in place of the MakerID, so we need a check there if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp) || temp[0] == 0 || temp[1] == 0) return "00"; return DecodeString(temp); } bool CVolumeWAD::GetTitleID(u64* buffer) const { if (!Read(m_offset + 0x01DC, sizeof(u64), reinterpret_cast(buffer))) return false; *buffer = Common::swap64(*buffer); return true; } u16 CVolumeWAD::GetRevision() const { u16 revision; if (!m_pReader->Read(m_tmd_offset + 0x1dc, 2, (u8*)&revision)) return 0; return Common::swap16(revision); } IVolume::EPlatform CVolumeWAD::GetVolumeType() const { return WII_WAD; } std::map CVolumeWAD::GetNames(bool prefer_long) const { std::vector name_data(NAMES_TOTAL_BYTES); if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, name_data.data())) return std::map(); return ReadWiiNames(name_data); } BlobType CVolumeWAD::GetBlobType() const { return m_pReader ? m_pReader->GetBlobType() : BlobType::PLAIN; } u64 CVolumeWAD::GetSize() const { if (m_pReader) return m_pReader->GetDataSize(); else return 0; } u64 CVolumeWAD::GetRawSize() const { if (m_pReader) return m_pReader->GetRawSize(); else return 0; } } // namespace